Move DisplayIdentification parsing to libui

This is so that the logic can be shared with VTS, as stable display IDs
are generated from edid information or port information.

Bug: 213493262
Test: VtsHalGraphicsComposer3_TargetTest
Change-Id: Id74a2c646558d61bb1a8ae80b038f7108e54e636
diff --git a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
index 7720713..307da41 100644
--- a/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
+++ b/services/surfaceflinger/DisplayHardware/VirtualDisplaySurface.h
@@ -25,7 +25,7 @@
 #include <gui/IGraphicBufferProducer.h>
 #include <ui/DisplayId.h>
 
-#include "DisplayIdentification.h"
+#include <ui/DisplayIdentification.h>
 
 namespace android {