Move DisplayIdentification parsing to libui

This is so that the logic can be shared with VTS, as stable display IDs
are generated from edid information or port information.

Bug: 213493262
Test: VtsHalGraphicsComposer3_TargetTest
Change-Id: Id74a2c646558d61bb1a8ae80b038f7108e54e636
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index 28d28f4..0db56aa 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -22,8 +22,8 @@
 
 #include <utils/Mutex.h>
 
+#include <ui/DisplayIdentification.h>
 #include "../Scheduler/OneShotTimer.h"
-#include "DisplayIdentification.h"
 
 using namespace std::chrono_literals;