BufferQueue: Increase max slots from 32 to 64

Increases NUM_BUFFER_SLOTS from 32 to 64 and changes the mask
returned by IGBC::getReleasedBuffers from 32 to 64 bits.

Bug: 13174352
Change-Id: Ie8ef0853916cfb91f83881c7241886bb1950f01a
diff --git a/include/gui/BufferQueue.h b/include/gui/BufferQueue.h
index 99147cd..d19b094 100644
--- a/include/gui/BufferQueue.h
+++ b/include/gui/BufferQueue.h
@@ -69,7 +69,7 @@
 public:
     // BufferQueue will keep track of at most this value of buffers.
     // Attempts at runtime to increase the number of buffers past this will fail.
-    enum { NUM_BUFFER_SLOTS = 32 };
+    enum { NUM_BUFFER_SLOTS = BufferQueueDefs::NUM_BUFFER_SLOTS };
     // Used as a placeholder slot# when the value isn't pointing to an existing buffer.
     enum { INVALID_BUFFER_SLOT = IGraphicBufferConsumer::BufferItem::INVALID_BUFFER_SLOT };
     // Alias to <IGraphicBufferConsumer.h> -- please scope from there in future code!
@@ -325,7 +325,7 @@
     // but have not yet been released by the consumer.
     //
     // This should be called from the onBuffersReleased() callback.
-    virtual status_t getReleasedBuffers(uint32_t* slotMask);
+    virtual status_t getReleasedBuffers(uint64_t* slotMask);
 
     // setDefaultBufferSize is used to set the size of buffers returned by
     // dequeueBuffer when a width and height of zero is requested.  Default