Use FenceResult in ScreenCaptureResults
Bug: b/232535621
Test: atest SurfaceFlinger_test
Change-Id: I9295202cb2e72e9b078815b24468b588a89b6899
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index 3e563b2..c4c2fa5 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -311,7 +311,7 @@
return err;
}
captureResults = captureListener->waitForResults();
- return captureResults.result;
+ return fenceStatus(captureResults.fenceResult);
}
void queueBuffer(sp<IGraphicBufferProducer> igbp, uint8_t r, uint8_t g, uint8_t b,
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 71f2ad4..b9358e7 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -218,7 +218,7 @@
return err;
}
captureResults = captureListener->waitForResults();
- return captureResults.result;
+ return fenceStatus(captureResults.fenceResult);
}
sp<Surface> mSurface;