Add proper namespace to GraphicTypes.

Renamed GraphicsTypes.h to GraphicTypes.h and added proper namespace to avoid
naming conflict.

BUG: 77156734
Test: Build and flash
Change-Id: Ibd9f454b5b72d5f8c6d94a3869a60a1bf821f106
Merged-In: Ibd9f454b5b72d5f8c6d94a3869a60a1bf821f106
diff --git a/services/surfaceflinger/RenderArea.h b/services/surfaceflinger/RenderArea.h
index b9c4909..bf0707f 100644
--- a/services/surfaceflinger/RenderArea.h
+++ b/services/surfaceflinger/RenderArea.h
@@ -1,6 +1,6 @@
 #pragma once
 
-#include <ui/GraphicsTypes.h>
+#include <ui/GraphicTypes.h>
 
 #include "Transform.h"
 
@@ -32,7 +32,7 @@
     int getReqWidth() const { return mReqWidth; };
     Transform::orientation_flags getRotationFlags() const { return mRotationFlags; };
     virtual bool getWideColorSupport() const = 0;
-    virtual ColorMode getActiveColorMode() const = 0;
+    virtual ui::ColorMode getActiveColorMode() const = 0;
 
     status_t updateDimensions();