Add proper namespace to GraphicTypes.

Renamed GraphicsTypes.h to GraphicTypes.h and added proper namespace to avoid
naming conflict.

BUG: 77156734
Test: Build and flash
Change-Id: Ibd9f454b5b72d5f8c6d94a3869a60a1bf821f106
Merged-In: Ibd9f454b5b72d5f8c6d94a3869a60a1bf821f106
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 0244bb5..e22bc70 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -43,6 +43,8 @@
 
 namespace android {
 
+using ui::ColorMode;
+
 class BpSurfaceComposer : public BpInterface<ISurfaceComposer>
 {
 public:
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 2e1c24b..6a1aebd 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -44,6 +44,8 @@
 
 namespace android {
 
+using ui::ColorMode;
+
 Surface::Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp)
       : mGraphicBufferProducer(bufferProducer),
         mCrop(Rect::EMPTY_RECT),
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 4c041bc..bbf681e 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -43,6 +43,8 @@
 #include <private/gui/ComposerService.h>
 
 namespace android {
+
+using ui::ColorMode;
 // ---------------------------------------------------------------------------
 
 ANDROID_SINGLETON_STATIC_INSTANCE(ComposerService);
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index afe9358..3591090 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -30,7 +30,7 @@
 #include <ui/FrameStats.h>
 #include <ui/PixelFormat.h>
 #include <ui/GraphicBuffer.h>
-#include <ui/GraphicsTypes.h>
+#include <ui/GraphicTypes.h>
 
 #include <vector>
 
@@ -161,10 +161,10 @@
     virtual status_t setActiveConfig(const sp<IBinder>& display, int id) = 0;
 
     virtual status_t getDisplayColorModes(const sp<IBinder>& display,
-            Vector<ColorMode>* outColorModes) = 0;
-    virtual ColorMode getActiveColorMode(const sp<IBinder>& display) = 0;
+            Vector<ui::ColorMode>* outColorModes) = 0;
+    virtual ui::ColorMode getActiveColorMode(const sp<IBinder>& display) = 0;
     virtual status_t setActiveColorMode(const sp<IBinder>& display,
-            ColorMode colorMode) = 0;
+            ui::ColorMode colorMode) = 0;
 
     /* Capture the specified screen. requires READ_FRAME_BUFFER permission
      * This function will fail if there is a secure window on screen.
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index b45ce4f..ffc22f6 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -29,7 +29,7 @@
 #include <utils/threads.h>
 
 #include <ui/FrameStats.h>
-#include <ui/GraphicsTypes.h>
+#include <ui/GraphicTypes.h>
 #include <ui/PixelFormat.h>
 
 #include <gui/CpuConsumer.h>
@@ -89,13 +89,14 @@
 
     // Gets the list of supported color modes for the given display
     static status_t getDisplayColorModes(const sp<IBinder>& display,
-            Vector<ColorMode>* outColorModes);
+            Vector<ui::ColorMode>* outColorModes);
 
     // Gets the active color mode for the given display
-    static ColorMode getActiveColorMode(const sp<IBinder>& display);
+    static ui::ColorMode getActiveColorMode(const sp<IBinder>& display);
 
     // Sets the active color mode for the given display
-    static status_t setActiveColorMode(const sp<IBinder>& display, ColorMode colorMode);
+    static status_t setActiveColorMode(const sp<IBinder>& display,
+            ui::ColorMode colorMode);
 
     /* Triggers screen on/off or low power mode and waits for it to complete */
     static void setDisplayPowerMode(const sp<IBinder>& display, int mode);
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index df391ed..2c02ba6 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -42,6 +42,7 @@
 // retrieve wide-color and hdr settings from configstore
 using namespace android::hardware::configstore;
 using namespace android::hardware::configstore::V1_0;
+using ui::ColorMode;
 
 using Transaction = SurfaceComposerClient::Transaction;