Merge "Always enable backpressure propagation during GPU composition" into qt-dev am: 09cf769b63
am: 0cb089c94f

Change-Id: Ia90183c0f23119b6658aa04a5ffcb2d1951adbe0
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index b2abe18..f8745f7 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -1632,7 +1632,7 @@
             }
 
             // For now, only propagate backpressure when missing a hwc frame.
-            if (hwcFrameMissed) {
+            if (hwcFrameMissed && !gpuFrameMissed) {
                 if (mPropagateBackpressure) {
                     signalLayerUpdate();
                     break;