Fix a minor error when checking valid luts.pfd.

- as long as luts.pfd.get() >= 0

Bug: 380894872
Change-Id: I3a934f5dd9b89b36c5b64f83ef5dd27b14e9326a
Test: builds
Flag: EXEMPT no flag needed
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index 99a67e4..e63a14b 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -629,7 +629,7 @@
         auto layer = getLayerById(layerIds[i]);
         if (layer) {
             auto& layerLut = tmpLuts[i];
-            if (layerLut.luts.pfd.get() > 0 && layerLut.luts.offsets.has_value()) {
+            if (layerLut.luts.pfd.get() >= 0 && layerLut.luts.offsets.has_value()) {
                 const auto& offsets = layerLut.luts.offsets.value();
                 std::vector<std::pair<int32_t, LutProperties>> lutOffsetsAndProperties;
                 lutOffsetsAndProperties.reserve(offsets.size());