blob: 51f7857356d5f658d89c2d4af3754aa81fff9cfa [file] [log] [blame]
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdint.h>
#include <string.h>
#include <ui/Fence.h>
#include <utils/StrongPointer.h>
#include "DisplayHardware/DisplayIdentification.h"
namespace android {
class LayerBE;
struct CompositionInfo {
std::string layerName;
std::shared_ptr<LayerBE> layer;
struct {
DisplayId displayId;
} hwc;
};
class LayerBE {
public:
friend class Layer;
friend class BufferLayer;
friend class BufferQueueLayer;
friend class BufferStateLayer;
friend class ColorLayer;
friend class SurfaceFlinger;
// For unit tests
friend class TestableSurfaceFlinger;
LayerBE(Layer* layer, std::string layerName);
explicit LayerBE(const LayerBE& layer);
void onLayerDisplayed(const sp<Fence>& releaseFence);
Layer*const mLayer;
private:
CompositionInfo compositionInfo;
};
}; // namespace android