Merge "BLASTBufferQueue: Pass same default usage as BufferQueueLayer" into rvc-dev
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 30e1351..545ae5b 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -110,7 +110,7 @@
         mProducer->setMaxDequeuedBufferCount(2);
     }
     mBufferItemConsumer =
-            new BLASTBufferItemConsumer(mConsumer, AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER, 1, true);
+        new BLASTBufferItemConsumer(mConsumer, GraphicBuffer::USAGE_HW_COMPOSER, 1, true);
     static int32_t id = 0;
     auto name = std::string("BLAST Consumer") + std::to_string(id);
     id++;