SurfaceFlinger: Set property in StartPropertySetThread during init
This is similar to ag/1849505/ (see b/34499826), which by setting
property in a separate thread, that CL aims to avoid slow initialization
in SurfaceFlinger::init where SurfaceFlinger is waiting on
property_service.
There is new property_set() call added, and this CL is to move it to the
StartPropertySetThread.
Bug: 63844978
Test: on taimen with simulated delay ag/2562492/
Change-Id: I31547cb5e75f44eac635386b3cf345a44931c78f
diff --git a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
index f8d1bb0..2b56928 100644
--- a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
+++ b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
@@ -320,8 +320,8 @@
void SurfaceFlinger::bootFinished()
{
- if (mStartBootAnimThread->join() != NO_ERROR) {
- ALOGE("Join StartBootAnimThread failed!");
+ if (mStartPropertySetThread->join() != NO_ERROR) {
+ ALOGE("Join StartPropertySetThread failed!");
}
const nsecs_t now = systemTime();
const nsecs_t duration = now - mBootTime;
@@ -501,6 +501,8 @@
sp<VSyncSource::Callback> mCallback;
};
+// Do not call property_set on main thread which will be blocked by init
+// Use StartPropertySetThread instead.
void SurfaceFlinger::init() {
ALOGI( "SurfaceFlinger's main thread ready to run. "
"Initializing graphics H/W...");
@@ -545,9 +547,6 @@
LOG_ALWAYS_FATAL_IF(mEGLContext == EGL_NO_CONTEXT,
"couldn't create EGLContext");
- // Inform native graphics APIs that the present timestamp is NOT supported:
- property_set(kTimestampProperty, "0");
-
// initialize our non-virtual displays
for (size_t i=0 ; i<DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES ; i++) {
DisplayDevice::DisplayType type((DisplayDevice::DisplayType)i);
@@ -600,9 +599,10 @@
mRenderEngine->primeCache();
- mStartBootAnimThread = new StartBootAnimThread();
- if (mStartBootAnimThread->Start() != NO_ERROR) {
- ALOGE("Run StartBootAnimThread failed!");
+ // Inform native graphics APIs that the present timestamp is NOT supported:
+ mStartPropertySetThread = new StartPropertySetThread(false);
+ if (mStartPropertySetThread->Start() != NO_ERROR) {
+ ALOGE("Run StartPropertySetThread failed!");
}
ALOGV("Done initializing");
@@ -616,10 +616,10 @@
void SurfaceFlinger::startBootAnim() {
// Start boot animation service by setting a property mailbox
// if property setting thread is already running, Start() will be just a NOP
- mStartBootAnimThread->Start();
+ mStartPropertySetThread->Start();
// Wait until property was set
- if (mStartBootAnimThread->join() != NO_ERROR) {
- ALOGE("Join StartBootAnimThread failed!");
+ if (mStartPropertySetThread->join() != NO_ERROR) {
+ ALOGE("Join StartPropertySetThread failed!");
}
}