Merge "Revert "Add avg bandwidth estimate every 2 seconds - do not merge."" into honeycomb-mr2
diff --git a/include/ui/Input.h b/include/ui/Input.h
index bc5b718..074b38f 100644
--- a/include/ui/Input.h
+++ b/include/ui/Input.h
@@ -27,6 +27,7 @@
 #include <utils/Timers.h>
 #include <utils/RefBase.h>
 #include <utils/String8.h>
+#include <utils/BitSet.h>
 
 #ifdef HAVE_ANDROID_OS
 class SkMatrix;
@@ -210,6 +211,13 @@
     status_t writeToParcel(Parcel* parcel) const;
 #endif
 
+    bool operator==(const PointerCoords& other) const;
+    inline bool operator!=(const PointerCoords& other) const {
+        return !(*this == other);
+    }
+
+    void copyFrom(const PointerCoords& other);
+
 private:
     void tooManyAxes(int axis);
 };
@@ -305,6 +313,13 @@
 
     inline int32_t getAction() const { return mAction; }
 
+    inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; }
+
+    inline int32_t getActionIndex() const {
+        return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
+                >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
+    }
+
     inline void setAction(int32_t action) { mAction = action; }
 
     inline int32_t getFlags() const { return mFlags; }
@@ -452,6 +467,8 @@
                 AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex);
     }
 
+    ssize_t findPointerIndex(int32_t pointerId) const;
+
     void initialize(
             int32_t deviceId,
             int32_t source,
@@ -545,6 +562,148 @@
 };
 
 /*
+ * Calculates the velocity of pointer movements over time.
+ */
+class VelocityTracker {
+public:
+    struct Position {
+        float x, y;
+    };
+
+    VelocityTracker();
+
+    // Resets the velocity tracker state.
+    void clear();
+
+    // Resets the velocity tracker state for specific pointers.
+    // Call this method when some pointers have changed and may be reusing
+    // an id that was assigned to a different pointer earlier.
+    void clearPointers(BitSet32 idBits);
+
+    // Adds movement information for a set of pointers.
+    // The idBits bitfield specifies the pointer ids of the pointers whose positions
+    // are included in the movement.
+    // The positions array contains position information for each pointer in order by
+    // increasing id.  Its size should be equal to the number of one bits in idBits.
+    void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions);
+
+    // Adds movement information for all pointers in a MotionEvent, including historical samples.
+    void addMovement(const MotionEvent* event);
+
+    // Gets the velocity of the specified pointer id in position units per second.
+    // Returns false and sets the velocity components to zero if there is no movement
+    // information for the pointer.
+    bool getVelocity(uint32_t id, float* outVx, float* outVy) const;
+
+    // Gets the active pointer id, or -1 if none.
+    inline int32_t getActivePointerId() const { return mActivePointerId; }
+
+    // Gets a bitset containing all pointer ids from the most recent movement.
+    inline BitSet32 getCurrentPointerIdBits() const { return mMovements[mIndex].idBits; }
+
+private:
+    // Number of samples to keep.
+    static const uint32_t HISTORY_SIZE = 10;
+
+    // Oldest sample to consider when calculating the velocity.
+    static const nsecs_t MAX_AGE = 200 * 1000000; // 200 ms
+
+    // The minimum duration between samples when estimating velocity.
+    static const nsecs_t MIN_DURATION = 10 * 1000000; // 10 ms
+
+    struct Movement {
+        nsecs_t eventTime;
+        BitSet32 idBits;
+        Position positions[MAX_POINTERS];
+    };
+
+    uint32_t mIndex;
+    Movement mMovements[HISTORY_SIZE];
+    int32_t mActivePointerId;
+};
+
+
+/*
+ * Specifies parameters that govern pointer or wheel acceleration.
+ */
+struct VelocityControlParameters {
+    // A scale factor that is multiplied with the raw velocity deltas
+    // prior to applying any other velocity control factors.  The scale
+    // factor should be used to adapt the input device resolution
+    // (eg. counts per inch) to the output device resolution (eg. pixels per inch).
+    //
+    // Must be a positive value.
+    // Default is 1.0 (no scaling).
+    float scale;
+
+    // The scaled speed at which acceleration begins to be applied.
+    // This value establishes the upper bound of a low speed regime for
+    // small precise motions that are performed without any acceleration.
+    //
+    // Must be a non-negative value.
+    // Default is 0.0 (no low threshold).
+    float lowThreshold;
+
+    // The scaled speed at which maximum acceleration is applied.
+    // The difference between highThreshold and lowThreshold controls
+    // the range of speeds over which the acceleration factor is interpolated.
+    // The wider the range, the smoother the acceleration.
+    //
+    // Must be a non-negative value greater than or equal to lowThreshold.
+    // Default is 0.0 (no high threshold).
+    float highThreshold;
+
+    // The acceleration factor.
+    // When the speed is above the low speed threshold, the velocity will scaled
+    // by an interpolated value between 1.0 and this amount.
+    //
+    // Must be a positive greater than or equal to 1.0.
+    // Default is 1.0 (no acceleration).
+    float acceleration;
+
+    VelocityControlParameters() :
+            scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) {
+    }
+
+    VelocityControlParameters(float scale, float lowThreshold,
+            float highThreshold, float acceleration) :
+            scale(scale), lowThreshold(lowThreshold),
+            highThreshold(highThreshold), acceleration(acceleration) {
+    }
+};
+
+/*
+ * Implements mouse pointer and wheel speed control and acceleration.
+ */
+class VelocityControl {
+public:
+    VelocityControl();
+
+    /* Sets the various parameters. */
+    void setParameters(const VelocityControlParameters& parameters);
+
+    /* Resets the current movement counters to zero.
+     * This has the effect of nullifying any acceleration. */
+    void reset();
+
+    /* Translates a raw movement delta into an appropriately
+     * scaled / accelerated delta based on the current velocity. */
+    void move(nsecs_t eventTime, float* deltaX, float* deltaY);
+
+private:
+    // If no movements are received within this amount of time,
+    // we assume the movement has stopped and reset the movement counters.
+    static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms
+
+    VelocityControlParameters mParameters;
+
+    nsecs_t mLastMovementTime;
+    VelocityTracker::Position mRawPosition;
+    VelocityTracker mVelocityTracker;
+};
+
+
+/*
  * Describes the characteristics and capabilities of an input device.
  */
 class InputDeviceInfo {
diff --git a/include/utils/BitSet.h b/include/utils/BitSet.h
index f5dbcd9..de748b5 100644
--- a/include/utils/BitSet.h
+++ b/include/utils/BitSet.h
@@ -61,6 +61,16 @@
     // Result is undefined if all bits are marked.
     inline uint32_t firstUnmarkedBit() const { return __builtin_clz(~ value); }
 
+    // Finds the last marked bit in the set.
+    // Result is undefined if all bits are unmarked.
+    inline uint32_t lastMarkedBit() const { return 31 - __builtin_ctz(value); }
+
+    // Gets the index of the specified bit in the set, which is the number of
+    // marked bits that appear before the specified bit.
+    inline uint32_t getIndexOfBit(uint32_t n) const {
+        return __builtin_popcount(value & ~(0xffffffffUL >> n));
+    }
+
     inline bool operator== (const BitSet32& other) const { return value == other.value; }
     inline bool operator!= (const BitSet32& other) const { return value != other.value; }
 };
diff --git a/include/utils/RefBase.h b/include/utils/RefBase.h
index f355087..e88cb29 100644
--- a/include/utils/RefBase.h
+++ b/include/utils/RefBase.h
@@ -120,7 +120,14 @@
 protected:
                             RefBase();
     virtual                 ~RefBase();
-    
+
+    // called when the last reference goes away. this is responsible for
+    // calling the destructor. The default implementation just does
+    // "delete this;".
+    // Make sure to never acquire a strong reference from this function. The
+    // same restrictions than for destructors apply.
+    virtual void            destroy() const;
+
     //! Flags for extendObjectLifetime()
     enum {
         OBJECT_LIFETIME_WEAK    = 0x0001,
diff --git a/include/utils/ResourceTypes.h b/include/utils/ResourceTypes.h
index 35792dc..d1d9844 100644
--- a/include/utils/ResourceTypes.h
+++ b/include/utils/ResourceTypes.h
@@ -841,6 +841,7 @@
         DENSITY_DEFAULT = ACONFIGURATION_DENSITY_DEFAULT,
         DENSITY_LOW = ACONFIGURATION_DENSITY_LOW,
         DENSITY_MEDIUM = ACONFIGURATION_DENSITY_MEDIUM,
+        DENSITY_TV = ACONFIGURATION_DENSITY_TV,
         DENSITY_HIGH = ACONFIGURATION_DENSITY_HIGH,
         DENSITY_NONE = ACONFIGURATION_DENSITY_NONE
     };
@@ -953,6 +954,7 @@
         UI_MODE_TYPE_NORMAL = ACONFIGURATION_UI_MODE_TYPE_NORMAL,
         UI_MODE_TYPE_DESK = ACONFIGURATION_UI_MODE_TYPE_DESK,
         UI_MODE_TYPE_CAR = ACONFIGURATION_UI_MODE_TYPE_CAR,
+        UI_MODE_TYPE_TELEVISION = ACONFIGURATION_UI_MODE_TYPE_TELEVISION,
 
         // uiMode bits for the night switch.
         MASK_UI_MODE_NIGHT = 0x30,
@@ -966,8 +968,7 @@
         struct {
             uint8_t screenLayout;
             uint8_t uiMode;
-            uint8_t screenConfigPad1;
-            uint8_t screenConfigPad2;
+            uint16_t smallestScreenWidthDp;
         };
         uint32_t screenConfig;
     };
@@ -1000,6 +1001,7 @@
         screenHeight = dtohs(screenHeight);
         sdkVersion = dtohs(sdkVersion);
         minorVersion = dtohs(minorVersion);
+        smallestScreenWidthDp = dtohs(smallestScreenWidthDp);
         screenWidthDp = dtohs(screenWidthDp);
         screenHeightDp = dtohs(screenHeightDp);
     }
@@ -1013,6 +1015,7 @@
         screenHeight = htods(screenHeight);
         sdkVersion = htods(sdkVersion);
         minorVersion = htods(minorVersion);
+        smallestScreenWidthDp = htods(smallestScreenWidthDp);
         screenWidthDp = htods(screenWidthDp);
         screenHeightDp = htods(screenHeightDp);
     }
@@ -1034,6 +1037,8 @@
         if (diff != 0) return diff;
         diff = (int32_t)(uiMode - o.uiMode);
         if (diff != 0) return diff;
+        diff = (int32_t)(smallestScreenWidthDp - o.smallestScreenWidthDp);
+        if (diff != 0) return diff;
         diff = (int32_t)(screenSizeDp - o.screenSizeDp);
         return (int)diff;
     }
@@ -1052,6 +1057,7 @@
         CONFIG_ORIENTATION = ACONFIGURATION_ORIENTATION,
         CONFIG_DENSITY = ACONFIGURATION_DENSITY,
         CONFIG_SCREEN_SIZE = ACONFIGURATION_SCREEN_SIZE,
+        CONFIG_SMALLEST_SCREEN_SIZE = ACONFIGURATION_SMALLEST_SCREEN_SIZE,
         CONFIG_VERSION = ACONFIGURATION_VERSION,
         CONFIG_SCREEN_LAYOUT = ACONFIGURATION_SCREEN_LAYOUT,
         CONFIG_UI_MODE = ACONFIGURATION_UI_MODE
@@ -1075,6 +1081,7 @@
         if (version != o.version) diffs |= CONFIG_VERSION;
         if (screenLayout != o.screenLayout) diffs |= CONFIG_SCREEN_LAYOUT;
         if (uiMode != o.uiMode) diffs |= CONFIG_UI_MODE;
+        if (smallestScreenWidthDp != o.smallestScreenWidthDp) diffs |= CONFIG_SMALLEST_SCREEN_SIZE;
         if (screenSizeDp != o.screenSizeDp) diffs |= CONFIG_SCREEN_SIZE;
         return diffs;
     }
@@ -1109,14 +1116,10 @@
             }
         }
 
-        if (screenLayout || o.screenLayout) {
-            if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0) {
-                if (!(screenLayout & MASK_SCREENSIZE)) return false;
-                if (!(o.screenLayout & MASK_SCREENSIZE)) return true;
-            }
-            if (((screenLayout^o.screenLayout) & MASK_SCREENLONG) != 0) {
-                if (!(screenLayout & MASK_SCREENLONG)) return false;
-                if (!(o.screenLayout & MASK_SCREENLONG)) return true;
+        if (smallestScreenWidthDp || o.smallestScreenWidthDp) {
+            if (smallestScreenWidthDp != o.smallestScreenWidthDp) {
+                if (!smallestScreenWidthDp) return false;
+                if (!o.smallestScreenWidthDp) return true;
             }
         }
 
@@ -1132,6 +1135,17 @@
             }
         }
 
+        if (screenLayout || o.screenLayout) {
+            if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0) {
+                if (!(screenLayout & MASK_SCREENSIZE)) return false;
+                if (!(o.screenLayout & MASK_SCREENSIZE)) return true;
+            }
+            if (((screenLayout^o.screenLayout) & MASK_SCREENLONG) != 0) {
+                if (!(screenLayout & MASK_SCREENLONG)) return false;
+                if (!(o.screenLayout & MASK_SCREENLONG)) return true;
+            }
+        }
+
         if (orientation != o.orientation) {
             if (!orientation) return false;
             if (!o.orientation) return true;
@@ -1238,6 +1252,37 @@
                 }
             }
 
+            if (smallestScreenWidthDp || o.smallestScreenWidthDp) {
+                // The configuration closest to the actual size is best.
+                // We assume that larger configs have already been filtered
+                // out at this point.  That means we just want the largest one.
+                return smallestScreenWidthDp >= o.smallestScreenWidthDp;
+            }
+
+            if (screenSizeDp || o.screenSizeDp) {
+                // "Better" is based on the sum of the difference between both
+                // width and height from the requested dimensions.  We are
+                // assuming the invalid configs (with smaller dimens) have
+                // already been filtered.  Note that if a particular dimension
+                // is unspecified, we will end up with a large value (the
+                // difference between 0 and the requested dimension), which is
+                // good since we will prefer a config that has specified a
+                // dimension value.
+                int myDelta = 0, otherDelta = 0;
+                if (requested->screenWidthDp) {
+                    myDelta += requested->screenWidthDp - screenWidthDp;
+                    otherDelta += requested->screenWidthDp - o.screenWidthDp;
+                }
+                if (requested->screenHeightDp) {
+                    myDelta += requested->screenHeightDp - screenHeightDp;
+                    otherDelta += requested->screenHeightDp - o.screenHeightDp;
+                }
+                //LOGI("Comparing this %dx%d to other %dx%d in %dx%d: myDelta=%d otherDelta=%d",
+                //    screenWidthDp, screenHeightDp, o.screenWidthDp, o.screenHeightDp,
+                //    requested->screenWidthDp, requested->screenHeightDp, myDelta, otherDelta);
+                return (myDelta <= otherDelta);
+            }
+
             if (screenLayout || o.screenLayout) {
                 if (((screenLayout^o.screenLayout) & MASK_SCREENSIZE) != 0
                         && (requested->screenLayout & MASK_SCREENSIZE)) {
@@ -1270,30 +1315,6 @@
                 }
             }
 
-            if (screenSizeDp || o.screenSizeDp) {
-                // Better is based on the sum of the difference between both
-                // width and height from the requested dimensions.  We are
-                // assuming the invalid configs (with smaller dimens) have
-                // already been filtered.  Note that if a particular dimension
-                // is unspecified, we will end up with a large value (the
-                // difference between 0 and the requested dimension), which is
-                // good since we will prefer a config that has specified a
-                // dimension value.
-                int myDelta = 0, otherDelta = 0;
-                if (requested->screenWidthDp) {
-                    myDelta += requested->screenWidthDp - screenWidthDp;
-                    otherDelta += requested->screenWidthDp - o.screenWidthDp;
-                }
-                if (requested->screenHeightDp) {
-                    myDelta += requested->screenHeightDp - screenHeightDp;
-                    otherDelta += requested->screenHeightDp - o.screenHeightDp;
-                }
-                //LOGI("Comparing this %dx%d to other %dx%d in %dx%d: myDelta=%d otherDelta=%d",
-                //    screenWidthDp, screenHeightDp, o.screenWidthDp, o.screenHeightDp,
-                //    requested->screenWidthDp, requested->screenHeightDp, myDelta, otherDelta);
-                return (myDelta <= otherDelta);
-            }
-
             if ((orientation != o.orientation) && requested->orientation) {
                 return (orientation);
             }
@@ -1388,14 +1409,24 @@
             }
 
             if (screenSize || o.screenSize) {
-                if ((screenWidth != o.screenWidth) && requested->screenWidth) {
-                    return (screenWidth);
+                // "Better" is based on the sum of the difference between both
+                // width and height from the requested dimensions.  We are
+                // assuming the invalid configs (with smaller sizes) have
+                // already been filtered.  Note that if a particular dimension
+                // is unspecified, we will end up with a large value (the
+                // difference between 0 and the requested dimension), which is
+                // good since we will prefer a config that has specified a
+                // size value.
+                int myDelta = 0, otherDelta = 0;
+                if (requested->screenWidth) {
+                    myDelta += requested->screenWidth - screenWidth;
+                    otherDelta += requested->screenWidth - o.screenWidth;
                 }
-
-                if ((screenHeight != o.screenHeight) &&
-                        requested->screenHeight) {
-                    return (screenHeight);
+                if (requested->screenHeight) {
+                    myDelta += requested->screenHeight - screenHeight;
+                    otherDelta += requested->screenHeight - o.screenHeight;
                 }
+                return (myDelta <= otherDelta);
             }
 
             if (version || o.version) {
@@ -1422,24 +1453,20 @@
     // settings is the requested settings
     inline bool match(const ResTable_config& settings) const {
         if (imsi != 0) {
-            if ((settings.mcc != 0 && mcc != 0
-                 && mcc != settings.mcc) || 
-                (settings.mcc == 0 && mcc != 0)) {
+            if (mcc != 0 && mcc != settings.mcc) {
                 return false;
             }
-            if ((settings.mnc != 0 && mnc != 0
-                 && mnc != settings.mnc) ||
-                (settings.mnc == 0 && mnc != 0)) {
+            if (mnc != 0 && mnc != settings.mnc) {
                 return false;
             }
         }
         if (locale != 0) {
-            if (settings.language[0] != 0 && language[0] != 0
+            if (language[0] != 0
                 && (language[0] != settings.language[0]
                     || language[1] != settings.language[1])) {
                 return false;
             }
-            if (settings.country[0] != 0 && country[0] != 0
+            if (country[0] != 0
                 && (country[0] != settings.country[0]
                     || country[1] != settings.country[1])) {
                 return false;
@@ -1450,61 +1477,56 @@
             const int setScreenSize = settings.screenLayout&MASK_SCREENSIZE;
             // Any screen sizes for larger screens than the setting do not
             // match.
-            if ((setScreenSize != 0 && screenSize != 0
-                    && screenSize > setScreenSize) ||
-                    (setScreenSize == 0 && screenSize != 0)) {
+            if (screenSize != 0 && screenSize > setScreenSize) {
                 return false;
             }
             
             const int screenLong = screenLayout&MASK_SCREENLONG;
             const int setScreenLong = settings.screenLayout&MASK_SCREENLONG;
-            if (setScreenLong != 0 && screenLong != 0
-                    && screenLong != setScreenLong) {
+            if (screenLong != 0 && screenLong != setScreenLong) {
                 return false;
             }
 
             const int uiModeType = uiMode&MASK_UI_MODE_TYPE;
             const int setUiModeType = settings.uiMode&MASK_UI_MODE_TYPE;
-            if (setUiModeType != 0 && uiModeType != 0
-                    && uiModeType != setUiModeType) {
+            if (uiModeType != 0 && uiModeType != setUiModeType) {
                 return false;
             }
 
             const int uiModeNight = uiMode&MASK_UI_MODE_NIGHT;
             const int setUiModeNight = settings.uiMode&MASK_UI_MODE_NIGHT;
-            if (setUiModeNight != 0 && uiModeNight != 0
-                    && uiModeNight != setUiModeNight) {
+            if (uiModeNight != 0 && uiModeNight != setUiModeNight) {
+                return false;
+            }
+
+            if (smallestScreenWidthDp != 0
+                    && smallestScreenWidthDp > settings.smallestScreenWidthDp) {
                 return false;
             }
         }
         if (screenSizeDp != 0) {
-            if (settings.screenWidthDp != 0 && screenWidthDp != 0
-                && screenWidthDp > settings.screenWidthDp) {
+            if (screenWidthDp != 0 && screenWidthDp > settings.screenWidthDp) {
                 //LOGI("Filtering out width %d in requested %d", screenWidthDp, settings.screenWidthDp);
                 return false;
             }
-            if (settings.screenHeightDp != 0 && screenHeightDp != 0
-                && screenHeightDp > settings.screenHeightDp) {
+            if (screenHeightDp != 0 && screenHeightDp > settings.screenHeightDp) {
                 //LOGI("Filtering out height %d in requested %d", screenHeightDp, settings.screenHeightDp);
                 return false;
             }
         }
         if (screenType != 0) {
-            if (settings.orientation != 0 && orientation != 0
-                && orientation != settings.orientation) {
+            if (orientation != 0 && orientation != settings.orientation) {
                 return false;
             }
             // density always matches - we can scale it.  See isBetterThan
-            if (settings.touchscreen != 0 && touchscreen != 0
-                && touchscreen != settings.touchscreen) {
+            if (touchscreen != 0 && touchscreen != settings.touchscreen) {
                 return false;
             }
         }
         if (input != 0) {
             const int keysHidden = inputFlags&MASK_KEYSHIDDEN;
             const int setKeysHidden = settings.inputFlags&MASK_KEYSHIDDEN;
-            if (setKeysHidden != 0 && keysHidden != 0
-                && keysHidden != setKeysHidden) {
+            if (keysHidden != 0 && keysHidden != setKeysHidden) {
                 // For compatibility, we count a request for KEYSHIDDEN_NO as also
                 // matching the more recent KEYSHIDDEN_SOFT.  Basically
                 // KEYSHIDDEN_NO means there is some kind of keyboard available.
@@ -1516,36 +1538,29 @@
             }
             const int navHidden = inputFlags&MASK_NAVHIDDEN;
             const int setNavHidden = settings.inputFlags&MASK_NAVHIDDEN;
-            if (setNavHidden != 0 && navHidden != 0
-                && navHidden != setNavHidden) {
+            if (navHidden != 0 && navHidden != setNavHidden) {
                 return false;
             }
-            if (settings.keyboard != 0 && keyboard != 0
-                && keyboard != settings.keyboard) {
+            if (keyboard != 0 && keyboard != settings.keyboard) {
                 return false;
             }
-            if (settings.navigation != 0 && navigation != 0
-                && navigation != settings.navigation) {
+            if (navigation != 0 && navigation != settings.navigation) {
                 return false;
             }
         }
         if (screenSize != 0) {
-            if (settings.screenWidth != 0 && screenWidth != 0
-                && screenWidth != settings.screenWidth) {
+            if (screenWidth != 0 && screenWidth > settings.screenWidth) {
                 return false;
             }
-            if (settings.screenHeight != 0 && screenHeight != 0
-                && screenHeight != settings.screenHeight) {
+            if (screenHeight != 0 && screenHeight > settings.screenHeight) {
                 return false;
             }
         }
         if (version != 0) {
-            if (settings.sdkVersion != 0 && sdkVersion != 0
-                && sdkVersion > settings.sdkVersion) {
+            if (sdkVersion != 0 && sdkVersion > settings.sdkVersion) {
                 return false;
             }
-            if (settings.minorVersion != 0 && minorVersion != 0
-                && minorVersion != settings.minorVersion) {
+            if (minorVersion != 0 && minorVersion != settings.minorVersion) {
                 return false;
             }
         }
@@ -1568,13 +1583,13 @@
     String8 toString() const {
         char buf[200];
         sprintf(buf, "imsi=%d/%d lang=%c%c reg=%c%c orient=%d touch=%d dens=%d "
-                "kbd=%d nav=%d input=%d ssz=%dx%d %ddp x %ddp sz=%d long=%d "
+                "kbd=%d nav=%d input=%d ssz=%dx%d sw%ddp w%ddp h%ddp sz=%d long=%d "
                 "ui=%d night=%d vers=%d.%d",
                 mcc, mnc,
                 language[0] ? language[0] : '-', language[1] ? language[1] : '-',
                 country[0] ? country[0] : '-', country[1] ? country[1] : '-',
                 orientation, touchscreen, density, keyboard, navigation, inputFlags,
-                screenWidth, screenHeight, screenWidthDp, screenHeightDp,
+                screenWidth, screenHeight, smallestScreenWidthDp, screenWidthDp, screenHeightDp,
                 screenLayout&MASK_SCREENSIZE, screenLayout&MASK_SCREENLONG,
                 uiMode&MASK_UI_MODE_TYPE, uiMode&MASK_UI_MODE_NIGHT,
                 sdkVersion, minorVersion);
diff --git a/include/utils/Timers.h b/include/utils/Timers.h
index 9a9e07c..8b4d322 100644
--- a/include/utils/Timers.h
+++ b/include/utils/Timers.h
@@ -88,6 +88,16 @@
 nsecs_t systemTime(int clock);
 #endif // def __cplusplus
 
+/**
+ * Returns the number of milliseconds to wait between the reference time and the timeout time.
+ * If the timeout is in the past relative to the reference time, returns 0.
+ * If the timeout is more than INT_MAX milliseconds in the future relative to the reference time,
+ * such as when timeoutTime == LLONG_MAX, returns -1 to indicate an infinite timeout delay.
+ * Otherwise, returns the difference between the reference time and timeout time
+ * rounded up to the next millisecond.
+ */
+int toMillisecondTimeoutDelay(nsecs_t referenceTime, nsecs_t timeoutTime);
+
 #ifdef __cplusplus
 } // extern "C"
 #endif
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index 19d590a..1fc46aa 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -7,8 +7,16 @@
 
 //#define LOG_NDEBUG 0
 
+// Log debug messages about keymap probing.
 #define DEBUG_PROBE 0
 
+// Log debug messages about velocity tracking.
+#define DEBUG_VELOCITY 0
+
+// Log debug messages about acceleration.
+#define DEBUG_ACCELERATION 0
+
+
 #include <stdlib.h>
 #include <unistd.h>
 #include <ctype.h>
@@ -16,6 +24,7 @@
 #include <ui/Input.h>
 
 #include <math.h>
+#include <limits.h>
 
 #ifdef HAVE_ANDROID_OS
 #include <binder/Parcel.h>
@@ -347,6 +356,27 @@
             "cannot contain more than %d axis values.", axis, int(MAX_AXES));
 }
 
+bool PointerCoords::operator==(const PointerCoords& other) const {
+    if (bits != other.bits) {
+        return false;
+    }
+    uint32_t count = __builtin_popcountll(bits);
+    for (uint32_t i = 0; i < count; i++) {
+        if (values[i] != other.values[i]) {
+            return false;
+        }
+    }
+    return true;
+}
+
+void PointerCoords::copyFrom(const PointerCoords& other) {
+    bits = other.bits;
+    uint32_t count = __builtin_popcountll(bits);
+    for (uint32_t i = 0; i < count; i++) {
+        values[i] = other.values[i];
+    }
+}
+
 
 // --- MotionEvent ---
 
@@ -458,6 +488,16 @@
     return value;
 }
 
+ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
+    size_t pointerCount = mPointerIds.size();
+    for (size_t i = 0; i < pointerCount; i++) {
+        if (mPointerIds.itemAt(i) == pointerId) {
+            return i;
+        }
+    }
+    return -1;
+}
+
 void MotionEvent::offsetLocation(float xOffset, float yOffset) {
     mXOffset += xOffset;
     mYOffset += yOffset;
@@ -633,6 +673,292 @@
 }
 
 
+// --- VelocityTracker ---
+
+const uint32_t VelocityTracker::HISTORY_SIZE;
+const nsecs_t VelocityTracker::MAX_AGE;
+const nsecs_t VelocityTracker::MIN_DURATION;
+
+VelocityTracker::VelocityTracker() {
+    clear();
+}
+
+void VelocityTracker::clear() {
+    mIndex = 0;
+    mMovements[0].idBits.clear();
+    mActivePointerId = -1;
+}
+
+void VelocityTracker::clearPointers(BitSet32 idBits) {
+    BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value);
+    mMovements[mIndex].idBits = remainingIdBits;
+
+    if (mActivePointerId >= 0 && idBits.hasBit(mActivePointerId)) {
+        mActivePointerId = !remainingIdBits.isEmpty() ? remainingIdBits.firstMarkedBit() : -1;
+    }
+}
+
+void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions) {
+    if (++mIndex == HISTORY_SIZE) {
+        mIndex = 0;
+    }
+
+    while (idBits.count() > MAX_POINTERS) {
+        idBits.clearBit(idBits.lastMarkedBit());
+    }
+
+    Movement& movement = mMovements[mIndex];
+    movement.eventTime = eventTime;
+    movement.idBits = idBits;
+    uint32_t count = idBits.count();
+    for (uint32_t i = 0; i < count; i++) {
+        movement.positions[i] = positions[i];
+    }
+
+    if (mActivePointerId < 0 || !idBits.hasBit(mActivePointerId)) {
+        mActivePointerId = count != 0 ? idBits.firstMarkedBit() : -1;
+    }
+
+#if DEBUG_VELOCITY
+    LOGD("VelocityTracker: addMovement eventTime=%lld, idBits=0x%08x, activePointerId=%d",
+            eventTime, idBits.value, mActivePointerId);
+    for (BitSet32 iterBits(idBits); !iterBits.isEmpty(); ) {
+        uint32_t id = iterBits.firstMarkedBit();
+        uint32_t index = idBits.getIndexOfBit(id);
+        iterBits.clearBit(id);
+        float vx, vy;
+        bool available = getVelocity(id, &vx, &vy);
+        if (available) {
+            LOGD("  %d: position (%0.3f, %0.3f), vx=%0.3f, vy=%0.3f, speed=%0.3f",
+                    id, positions[index].x, positions[index].y, vx, vy, sqrtf(vx * vx + vy * vy));
+        } else {
+            assert(vx == 0 && vy == 0);
+            LOGD("  %d: position (%0.3f, %0.3f), velocity not available",
+                    id, positions[index].x, positions[index].y);
+        }
+    }
+#endif
+}
+
+void VelocityTracker::addMovement(const MotionEvent* event) {
+    int32_t actionMasked = event->getActionMasked();
+
+    switch (actionMasked) {
+    case AMOTION_EVENT_ACTION_DOWN:
+        // Clear all pointers on down before adding the new movement.
+        clear();
+        break;
+    case AMOTION_EVENT_ACTION_POINTER_DOWN: {
+        // Start a new movement trace for a pointer that just went down.
+        // We do this on down instead of on up because the client may want to query the
+        // final velocity for a pointer that just went up.
+        BitSet32 downIdBits;
+        downIdBits.markBit(event->getActionIndex());
+        clearPointers(downIdBits);
+        break;
+    }
+    case AMOTION_EVENT_ACTION_OUTSIDE:
+    case AMOTION_EVENT_ACTION_CANCEL:
+    case AMOTION_EVENT_ACTION_SCROLL:
+    case AMOTION_EVENT_ACTION_UP:
+    case AMOTION_EVENT_ACTION_POINTER_UP:
+        // Ignore these actions because they do not convey any new information about
+        // pointer movement.  We also want to preserve the last known velocity of the pointers.
+        // Note that ACTION_UP and ACTION_POINTER_UP always report the last known position
+        // of the pointers that went up.  ACTION_POINTER_UP does include the new position of
+        // pointers that remained down but we will also receive an ACTION_MOVE with this
+        // information if any of them actually moved.  Since we don't know how many pointers
+        // will be going up at once it makes sense to just wait for the following ACTION_MOVE
+        // before adding the movement.
+        return;
+    }
+
+    size_t pointerCount = event->getPointerCount();
+    if (pointerCount > MAX_POINTERS) {
+        pointerCount = MAX_POINTERS;
+    }
+
+    BitSet32 idBits;
+    for (size_t i = 0; i < pointerCount; i++) {
+        idBits.markBit(event->getPointerId(i));
+    }
+
+    nsecs_t eventTime;
+    Position positions[pointerCount];
+
+    size_t historySize = event->getHistorySize();
+    for (size_t h = 0; h < historySize; h++) {
+        eventTime = event->getHistoricalEventTime(h);
+        for (size_t i = 0; i < pointerCount; i++) {
+            positions[i].x = event->getHistoricalX(i, h);
+            positions[i].y = event->getHistoricalY(i, h);
+        }
+        addMovement(eventTime, idBits, positions);
+    }
+
+    eventTime = event->getEventTime();
+    for (size_t i = 0; i < pointerCount; i++) {
+        positions[i].x = event->getX(i);
+        positions[i].y = event->getY(i);
+    }
+    addMovement(eventTime, idBits, positions);
+}
+
+bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const {
+    const Movement& newestMovement = mMovements[mIndex];
+    if (newestMovement.idBits.hasBit(id)) {
+        // Find the oldest sample that contains the pointer and that is not older than MAX_AGE.
+        nsecs_t minTime = newestMovement.eventTime - MAX_AGE;
+        uint32_t oldestIndex = mIndex;
+        uint32_t numTouches = 1;
+        do {
+            uint32_t nextOldestIndex = (oldestIndex == 0 ? HISTORY_SIZE : oldestIndex) - 1;
+            const Movement& nextOldestMovement = mMovements[nextOldestIndex];
+            if (!nextOldestMovement.idBits.hasBit(id)
+                    || nextOldestMovement.eventTime < minTime) {
+                break;
+            }
+            oldestIndex = nextOldestIndex;
+        } while (++numTouches < HISTORY_SIZE);
+
+        // Calculate an exponentially weighted moving average of the velocity estimate
+        // at different points in time measured relative to the oldest sample.
+        // This is essentially an IIR filter.  Newer samples are weighted more heavily
+        // than older samples.  Samples at equal time points are weighted more or less
+        // equally.
+        //
+        // One tricky problem is that the sample data may be poorly conditioned.
+        // Sometimes samples arrive very close together in time which can cause us to
+        // overestimate the velocity at that time point.  Most samples might be measured
+        // 16ms apart but some consecutive samples could be only 0.5sm apart because
+        // the hardware or driver reports them irregularly or in bursts.
+        float accumVx = 0;
+        float accumVy = 0;
+        uint32_t index = oldestIndex;
+        uint32_t samplesUsed = 0;
+        const Movement& oldestMovement = mMovements[oldestIndex];
+        const Position& oldestPosition =
+                oldestMovement.positions[oldestMovement.idBits.getIndexOfBit(id)];
+        nsecs_t lastDuration = 0;
+
+        while (numTouches-- > 1) {
+            if (++index == HISTORY_SIZE) {
+                index = 0;
+            }
+            const Movement& movement = mMovements[index];
+            nsecs_t duration = movement.eventTime - oldestMovement.eventTime;
+
+            // If the duration between samples is small, we may significantly overestimate
+            // the velocity.  Consequently, we impose a minimum duration constraint on the
+            // samples that we include in the calculation.
+            if (duration >= MIN_DURATION) {
+                const Position& position = movement.positions[movement.idBits.getIndexOfBit(id)];
+                float scale = 1000000000.0f / duration; // one over time delta in seconds
+                float vx = (position.x - oldestPosition.x) * scale;
+                float vy = (position.y - oldestPosition.y) * scale;
+
+                accumVx = (accumVx * lastDuration + vx * duration) / (duration + lastDuration);
+                accumVy = (accumVy * lastDuration + vy * duration) / (duration + lastDuration);
+
+                lastDuration = duration;
+                samplesUsed += 1;
+            }
+        }
+
+        // Make sure we used at least one sample.
+        if (samplesUsed != 0) {
+            *outVx = accumVx;
+            *outVy = accumVy;
+            return true;
+        }
+    }
+
+    // No data available for this pointer.
+    *outVx = 0;
+    *outVy = 0;
+    return false;
+}
+
+
+// --- VelocityControl ---
+
+const nsecs_t VelocityControl::STOP_TIME;
+
+VelocityControl::VelocityControl() {
+    reset();
+}
+
+void VelocityControl::setParameters(const VelocityControlParameters& parameters) {
+    mParameters = parameters;
+    reset();
+}
+
+void VelocityControl::reset() {
+    mLastMovementTime = LLONG_MIN;
+    mRawPosition.x = 0;
+    mRawPosition.y = 0;
+    mVelocityTracker.clear();
+}
+
+void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) {
+    if ((deltaX && *deltaX) || (deltaY && *deltaY)) {
+        if (eventTime >= mLastMovementTime + STOP_TIME) {
+#if DEBUG_ACCELERATION
+            LOGD("VelocityControl: stopped, last movement was %0.3fms ago",
+                    (eventTime - mLastMovementTime) * 0.000001f);
+#endif
+            reset();
+        }
+
+        mLastMovementTime = eventTime;
+        if (deltaX) {
+            mRawPosition.x += *deltaX;
+        }
+        if (deltaY) {
+            mRawPosition.y += *deltaY;
+        }
+        mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), &mRawPosition);
+
+        float vx, vy;
+        float scale = mParameters.scale;
+        if (mVelocityTracker.getVelocity(0, &vx, &vy)) {
+            float speed = hypotf(vx, vy) * scale;
+            if (speed >= mParameters.highThreshold) {
+                // Apply full acceleration above the high speed threshold.
+                scale *= mParameters.acceleration;
+            } else if (speed > mParameters.lowThreshold) {
+                // Linearly interpolate the acceleration to apply between the low and high
+                // speed thresholds.
+                scale *= 1 + (speed - mParameters.lowThreshold)
+                        / (mParameters.highThreshold - mParameters.lowThreshold)
+                        * (mParameters.acceleration - 1);
+            }
+
+#if DEBUG_ACCELERATION
+            LOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): "
+                    "vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f",
+                    mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
+                    mParameters.acceleration,
+                    vx, vy, speed, scale / mParameters.scale);
+#endif
+        } else {
+#if DEBUG_ACCELERATION
+            LOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): unknown velocity",
+                    mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
+                    mParameters.acceleration);
+#endif
+        }
+
+        if (deltaX) {
+            *deltaX *= scale;
+        }
+        if (deltaY) {
+            *deltaY *= scale;
+        }
+    }
+}
+
+
 // --- InputDeviceInfo ---
 
 InputDeviceInfo::InputDeviceInfo() {
diff --git a/libs/ui/InputTransport.cpp b/libs/ui/InputTransport.cpp
index 5c57a76..93d0d1f 100644
--- a/libs/ui/InputTransport.cpp
+++ b/libs/ui/InputTransport.cpp
@@ -27,8 +27,14 @@
 
 namespace android {
 
+#define ROUND_UP(value, boundary) (((value) + (boundary) - 1) & ~((boundary) - 1))
+#define MIN_HISTORY_DEPTH 20
+
 // Must be at least sizeof(InputMessage) + sufficient space for pointer data
-static const int DEFAULT_MESSAGE_BUFFER_SIZE = 16384;
+static const int DEFAULT_MESSAGE_BUFFER_SIZE = ROUND_UP(
+        sizeof(InputMessage) + MIN_HISTORY_DEPTH
+                * (sizeof(InputMessage::SampleData) + MAX_POINTERS * sizeof(PointerCoords)),
+        4096);
 
 // Signal sent by the producer to the consumer to inform it that a new message is
 // available to be consumed in the shared memory buffer.
@@ -406,7 +412,7 @@
 
     for (size_t i = 0; i < pointerCount; i++) {
         mSharedMessage->motion.pointerIds[i] = pointerIds[i];
-        mSharedMessage->motion.sampleData[0].coords[i] = pointerCoords[i];
+        mSharedMessage->motion.sampleData[0].coords[i].copyFrom(pointerCoords[i]);
     }
 
     // Cache essential information about the motion event to ensure that a malicious consumer
@@ -475,7 +481,7 @@
 
     mMotionEventSampleDataTail->eventTime = eventTime;
     for (size_t i = 0; i < mMotionEventPointerCount; i++) {
-        mMotionEventSampleDataTail->coords[i] = pointerCoords[i];
+        mMotionEventSampleDataTail->coords[i].copyFrom(pointerCoords[i]);
     }
     mMotionEventSampleDataTail = newTail;
 
diff --git a/libs/utils/Looper.cpp b/libs/utils/Looper.cpp
index 18f858b..b54fb9d 100644
--- a/libs/utils/Looper.cpp
+++ b/libs/utils/Looper.cpp
@@ -218,14 +218,10 @@
     // Adjust the timeout based on when the next message is due.
     if (timeoutMillis != 0 && mNextMessageUptime != LLONG_MAX) {
         nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
-        if (mNextMessageUptime <= now) {
-            timeoutMillis = 0;
-        } else {
-            uint64_t delay = (mNextMessageUptime - now + 999999LL) / 1000000LL;
-            if (delay < INT_MAX
-                    && (timeoutMillis < 0 || int(delay) < timeoutMillis)) {
-                timeoutMillis = int(delay);
-            }
+        int messageTimeoutMillis = toMillisecondTimeoutDelay(now, mNextMessageUptime);
+        if (messageTimeoutMillis >= 0
+                && (timeoutMillis < 0 || messageTimeoutMillis < timeoutMillis)) {
+            timeoutMillis = messageTimeoutMillis;
         }
 #if DEBUG_POLL_AND_WAKE
         LOGD("%p ~ pollOnce - next message in %lldns, adjusted timeout: timeoutMillis=%d",
@@ -444,12 +440,11 @@
                 return result;
             }
 
-            nsecs_t timeoutNanos = endTime - systemTime(SYSTEM_TIME_MONOTONIC);
-            if (timeoutNanos <= 0) {
+            nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+            timeoutMillis = toMillisecondTimeoutDelay(now, endTime);
+            if (timeoutMillis == 0) {
                 return ALOOPER_POLL_TIMEOUT;
             }
-
-            timeoutMillis = int(nanoseconds_to_milliseconds(timeoutNanos + 999999LL));
         }
     }
 }
@@ -667,7 +662,8 @@
 #endif
 
 void Looper::sendMessage(const sp<MessageHandler>& handler, const Message& message) {
-    sendMessageAtTime(LLONG_MIN, handler, message);
+    nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
+    sendMessageAtTime(now, handler, message);
 }
 
 void Looper::sendMessageDelayed(nsecs_t uptimeDelay, const sp<MessageHandler>& handler,
diff --git a/libs/utils/RefBase.cpp b/libs/utils/RefBase.cpp
index bb6c125..ae55a61 100644
--- a/libs/utils/RefBase.cpp
+++ b/libs/utils/RefBase.cpp
@@ -345,6 +345,10 @@
     const_cast<RefBase*>(this)->onFirstRef();
 }
 
+void RefBase::destroy() const {
+    delete this;
+}
+
 void RefBase::decStrong(const void* id) const
 {
     weakref_impl* const refs = mRefs;
@@ -357,7 +361,7 @@
     if (c == 1) {
         const_cast<RefBase*>(this)->onLastStrongRef(id);
         if ((refs->mFlags&OBJECT_LIFETIME_WEAK) != OBJECT_LIFETIME_WEAK) {
-            delete this;
+            destroy();
         }
     }
     refs->decWeak(id);
@@ -414,16 +418,20 @@
     if (c != 1) return;
     
     if ((impl->mFlags&OBJECT_LIFETIME_WEAK) != OBJECT_LIFETIME_WEAK) {
-        if (impl->mStrong == INITIAL_STRONG_VALUE)
-            delete impl->mBase;
-        else {
+        if (impl->mStrong == INITIAL_STRONG_VALUE) {
+            if (impl->mBase) {
+                impl->mBase->destroy();
+            }
+        } else {
             // LOGV("Freeing refs %p of old RefBase %p\n", this, impl->mBase);
             delete impl;
         }
     } else {
         impl->mBase->onLastWeakRef(id);
         if ((impl->mFlags&OBJECT_LIFETIME_FOREVER) != OBJECT_LIFETIME_FOREVER) {
-            delete impl->mBase;
+            if (impl->mBase) {
+                impl->mBase->destroy();
+            }
         }
     }
 }
@@ -545,8 +553,10 @@
 
 RefBase::~RefBase()
 {
-    if (mRefs->mWeak == 0) {
-        delete mRefs;
+    if ((mRefs->mFlags & OBJECT_LIFETIME_WEAK) == OBJECT_LIFETIME_WEAK) {
+        if (mRefs->mWeak == 0) {
+            delete mRefs;
+        }
     }
 }
 
diff --git a/libs/utils/ResourceTypes.cpp b/libs/utils/ResourceTypes.cpp
index ac9cdf9..a64918d 100644
--- a/libs/utils/ResourceTypes.cpp
+++ b/libs/utils/ResourceTypes.cpp
@@ -2424,7 +2424,7 @@
 {
     mLock.lock();
     TABLE_GETENTRY(LOGI("Setting parameters: imsi:%d/%d lang:%c%c cnt:%c%c "
-                        "orien:%d touch:%d density:%d key:%d inp:%d nav:%d sz:%dx%d %ddp x %ddp\n",
+                        "orien:%d touch:%d density:%d key:%d inp:%d nav:%d sz:%dx%d sw%ddp w%ddp h%ddp\n",
                        params->mcc, params->mnc,
                        params->language[0] ? params->language[0] : '-',
                        params->language[1] ? params->language[1] : '-',
@@ -2438,6 +2438,7 @@
                        params->navigation,
                        params->screenWidth,
                        params->screenHeight,
+                       params->smallestScreenWidthDp,
                        params->screenWidthDp,
                        params->screenHeightDp));
     mParams = *params;
@@ -3763,7 +3764,7 @@
         TABLE_GETENTRY(LOGI("Match entry 0x%x in type 0x%x (sz 0x%x): imsi:%d/%d=%d/%d "
                             "lang:%c%c=%c%c cnt:%c%c=%c%c orien:%d=%d touch:%d=%d "
                             "density:%d=%d key:%d=%d inp:%d=%d nav:%d=%d w:%d=%d h:%d=%d "
-                            "wdp:%d=%d hdp:%d=%d\n",
+                            "swdp:%d=%d wdp:%d=%d hdp:%d=%d\n",
                            entryIndex, typeIndex+1, dtohl(thisType->config.size),
                            thisConfig.mcc, thisConfig.mnc,
                            config ? config->mcc : 0, config ? config->mnc : 0,
@@ -3791,6 +3792,8 @@
                            config ? config->screenWidth : 0,
                            thisConfig.screenHeight,
                            config ? config->screenHeight : 0,
+                           thisConfig.smallestScreenWidthDp,
+                           config ? config->smallestScreenWidthDp : 0,
                            thisConfig.screenWidthDp,
                            config ? config->screenWidthDp : 0,
                            thisConfig.screenHeightDp,
@@ -4076,7 +4079,7 @@
                 thisConfig.copyFromDtoH(type->config);
                 LOGI("Adding config to type %d: imsi:%d/%d lang:%c%c cnt:%c%c "
                      "orien:%d touch:%d density:%d key:%d inp:%d nav:%d w:%d h:%d "
-                     "wdp:%d hdp:%d\n",
+                     "swdp:%d wdp:%d hdp:%d\n",
                       type->id,
                       thisConfig.mcc, thisConfig.mnc,
                       thisConfig.language[0] ? thisConfig.language[0] : '-',
@@ -4091,6 +4094,7 @@
                       thisConfig.navigation,
                       thisConfig.screenWidth,
                       thisConfig.screenHeight,
+                      thisConfig.smallestScreenWidthDp,
                       thisConfig.screenWidthDp,
                       thisConfig.screenHeightDp));
             t->configs.add(type);
@@ -4455,6 +4459,9 @@
                     if (type->config.screenHeight != 0) {
                         printf(" h=%d", dtohs(type->config.screenHeight));
                     }
+                    if (type->config.smallestScreenWidthDp != 0) {
+                        printf(" swdp=%d", dtohs(type->config.smallestScreenWidthDp));
+                    }
                     if (type->config.screenWidthDp != 0) {
                         printf(" wdp=%d", dtohs(type->config.screenWidthDp));
                     }
diff --git a/libs/utils/StreamingZipInflater.cpp b/libs/utils/StreamingZipInflater.cpp
index 5a162cc..00498bd 100644
--- a/libs/utils/StreamingZipInflater.cpp
+++ b/libs/utils/StreamingZipInflater.cpp
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-#define LOG_NDEBUG 1
+//#define LOG_NDEBUG 0
 #define LOG_TAG "szipinf"
 #include <utils/Log.h>
 
@@ -77,7 +77,7 @@
 }
 
 void StreamingZipInflater::initInflateState() {
-    LOGD("Initializing inflate state");
+    LOGV("Initializing inflate state");
 
     memset(&mInflateState, 0, sizeof(mInflateState));
     mInflateState.zalloc = Z_NULL;
@@ -152,13 +152,13 @@
             mInflateState.avail_out = mOutBufSize;
 
             /*
-            LOGD("Inflating to outbuf: avail_in=%u avail_out=%u next_in=%p next_out=%p",
+            LOGV("Inflating to outbuf: avail_in=%u avail_out=%u next_in=%p next_out=%p",
                     mInflateState.avail_in, mInflateState.avail_out,
                     mInflateState.next_in, mInflateState.next_out);
             */
             int result = Z_OK;
             if (mStreamNeedsInit) {
-                LOGD("Initializing zlib to inflate");
+                LOGV("Initializing zlib to inflate");
                 result = inflateInit2(&mInflateState, -MAX_WBITS);
                 mStreamNeedsInit = false;
             }
@@ -192,7 +192,7 @@
         size_t toRead = min_of(mInBufSize, mInTotalSize - mInNextChunkOffset);
         if (toRead > 0) {
             ssize_t didRead = ::read(mFd, mInBuf, toRead);
-            //LOGD("Reading input chunk, size %08x didread %08x", toRead, didRead);
+            //LOGV("Reading input chunk, size %08x didread %08x", toRead, didRead);
             if (didRead < 0) {
                 // TODO: error
                 LOGE("Error reading asset data");
diff --git a/libs/utils/Timers.cpp b/libs/utils/Timers.cpp
index 784f035..64a29f5 100644
--- a/libs/utils/Timers.cpp
+++ b/libs/utils/Timers.cpp
@@ -26,6 +26,7 @@
 #include <sys/time.h>
 #include <time.h>
 #include <errno.h>
+#include <limits.h>
 
 #ifdef HAVE_WIN32_THREADS
 #include <windows.h>
@@ -53,6 +54,23 @@
 #endif
 }
 
+int toMillisecondTimeoutDelay(nsecs_t referenceTime, nsecs_t timeoutTime)
+{
+    int timeoutDelayMillis;
+    if (timeoutTime > referenceTime) {
+        uint64_t timeoutDelay = uint64_t(timeoutTime - referenceTime);
+        if (timeoutDelay > uint64_t((INT_MAX - 1) * 1000000LL)) {
+            timeoutDelayMillis = -1;
+        } else {
+            timeoutDelayMillis = (timeoutDelay + 999999LL) / 1000000LL;
+        }
+    } else {
+        timeoutDelayMillis = 0;
+    }
+    return timeoutDelayMillis;
+}
+
+
 /*
  * ===========================================================================
  *      DurationTimer
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 517c335..1d75a7b 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -77,6 +77,10 @@
     }
 }
 
+void Layer::destroy() const {
+    mFlinger->destroyLayer(this);
+}
+
 status_t Layer::setToken(const sp<UserClient>& userClient,
         SharedClient* sharedClient, int32_t token)
 {
@@ -145,18 +149,6 @@
     return sur;
 }
 
-status_t Layer::ditch()
-{
-    // NOTE: Called from the main UI thread
-
-    // the layer is not on screen anymore. free as much resources as possible
-    mFreezeLock.clear();
-
-    Mutex::Autolock _l(mLock);
-    mWidth = mHeight = 0;
-    return NO_ERROR;
-}
-
 status_t Layer::setBuffers( uint32_t w, uint32_t h,
                             PixelFormat format, uint32_t flags)
 {
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index 128f93d..278d64e 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -82,7 +82,6 @@
     virtual bool isSecure() const           { return mSecure; }
     virtual bool isProtected() const;
     virtual sp<Surface> createSurface() const;
-    virtual status_t ditch();
     virtual void onRemoved();
 
     // only for debugging
@@ -93,6 +92,7 @@
         return mFreezeLock; }
 
 protected:
+    virtual void destroy() const;
     virtual void dump(String8& result, char* scratch, size_t size) const;
 
 private:
diff --git a/services/surfaceflinger/LayerBase.cpp b/services/surfaceflinger/LayerBase.cpp
index 6025ed4..022f251 100644
--- a/services/surfaceflinger/LayerBase.cpp
+++ b/services/surfaceflinger/LayerBase.cpp
@@ -616,10 +616,7 @@
      */
 
     // destroy client resources
-    sp<LayerBaseClient> layer = getOwner();
-    if (layer != 0) {
-        mFlinger->destroySurface(layer);
-    }
+    mFlinger->destroySurface(mOwner);
 }
 
 sp<LayerBaseClient> LayerBaseClient::Surface::getOwner() const {
diff --git a/services/surfaceflinger/LayerBase.h b/services/surfaceflinger/LayerBase.h
index 7162e47..6c49a19 100644
--- a/services/surfaceflinger/LayerBase.h
+++ b/services/surfaceflinger/LayerBase.h
@@ -202,10 +202,6 @@
      */
     virtual bool isProtected() const   { return false; }
 
-    /** Called from the main thread, when the surface is removed from the
-     * draw list */
-    virtual status_t ditch() { return NO_ERROR; }
-
     /** called with the state lock when the surface is removed from the
      *  current list */
     virtual void onRemoved() { };
@@ -271,7 +267,8 @@
     volatile    int32_t         mInvalidate;
                 
 
-protected:
+public:
+    // called from class SurfaceFlinger
     virtual ~LayerBase();
 
 private:
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index a9fa1ef..a7b5857 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -387,6 +387,9 @@
 {
     waitForEvent();
 
+    // call Layer's destructor
+    handleDestroyLayers();
+
     // check for transactions
     if (UNLIKELY(mConsoleSignals)) {
         handleConsoleEvents();
@@ -395,7 +398,7 @@
     if (LIKELY(mTransactionCount == 0)) {
         // if we're in a global transaction, don't do anything.
         const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
-        uint32_t transactionFlags = getTransactionFlags(mask);
+        uint32_t transactionFlags = peekTransactionFlags(mask);
         if (LIKELY(transactionFlags)) {
             handleTransaction(transactionFlags);
         }
@@ -480,39 +483,26 @@
 
 void SurfaceFlinger::handleTransaction(uint32_t transactionFlags)
 {
-    Vector< sp<LayerBase> > ditchedLayers;
+    Mutex::Autolock _l(mStateLock);
+    const nsecs_t now = systemTime();
+    mDebugInTransaction = now;
 
-    /*
-     * Perform and commit the transaction
-     */
+    // Here we're guaranteed that some transaction flags are set
+    // so we can call handleTransactionLocked() unconditionally.
+    // We call getTransactionFlags(), which will also clear the flags,
+    // with mStateLock held to guarantee that mCurrentState won't change
+    // until the transaction is committed.
 
-    { // scope for the lock
-        Mutex::Autolock _l(mStateLock);
-        const nsecs_t now = systemTime();
-        mDebugInTransaction = now;
-        handleTransactionLocked(transactionFlags, ditchedLayers);
-        mLastTransactionTime = systemTime() - now;
-        mDebugInTransaction = 0;
-        invalidateHwcGeometry();
-        // here the transaction has been committed
-    }
+    const uint32_t mask = eTransactionNeeded | eTraversalNeeded;
+    transactionFlags = getTransactionFlags(mask);
+    handleTransactionLocked(transactionFlags);
 
-    /*
-     * Clean-up all layers that went away
-     * (do this without the lock held)
-     */
-
-    const size_t count = ditchedLayers.size();
-    for (size_t i=0 ; i<count ; i++) {
-        if (ditchedLayers[i] != 0) {
-            //LOGD("ditching layer %p", ditchedLayers[i].get());
-            ditchedLayers[i]->ditch();
-        }
-    }
+    mLastTransactionTime = systemTime() - now;
+    mDebugInTransaction = 0;
+    // here the transaction has been committed
 }
 
-void SurfaceFlinger::handleTransactionLocked(
-        uint32_t transactionFlags, Vector< sp<LayerBase> >& ditchedLayers)
+void SurfaceFlinger::handleTransactionLocked(uint32_t transactionFlags)
 {
     const LayerVector& currentLayers(mCurrentState.layersSortedByZ);
     const size_t count = currentLayers.size();
@@ -584,7 +574,6 @@
                 const sp<LayerBase>& layer(previousLayers[i]);
                 if (currentLayers.indexOf( layer ) < 0) {
                     // this layer is not visible anymore
-                    ditchedLayers.add(layer);
                     mDirtyRegionRemovedLayer.orSelf(layer->visibleRegionScreen);
                 }
             }
@@ -594,6 +583,31 @@
     commitTransaction();
 }
 
+void SurfaceFlinger::destroyLayer(LayerBase const* layer)
+{
+    Mutex::Autolock _l(mDestroyedLayerLock);
+    mDestroyedLayers.add(layer);
+    signalEvent();
+}
+
+void SurfaceFlinger::handleDestroyLayers()
+{
+    Vector<LayerBase const *> destroyedLayers;
+
+    { // scope for the lock
+        Mutex::Autolock _l(mDestroyedLayerLock);
+        destroyedLayers = mDestroyedLayers;
+        mDestroyedLayers.clear();
+    }
+
+    // call destructors without a lock held
+    const size_t count = destroyedLayers.size();
+    for (size_t i=0 ; i<count ; i++) {
+        //LOGD("destroying %s", destroyedLayers[i]->getName().string());
+        delete destroyedLayers[i];
+    }
+}
+
 sp<FreezeLock> SurfaceFlinger::getFreezeLock() const
 {
     return new FreezeLock(const_cast<SurfaceFlinger *>(this));
@@ -1096,15 +1110,15 @@
 ssize_t SurfaceFlinger::addClientLayer(const sp<Client>& client,
         const sp<LayerBaseClient>& lbc)
 {
-    Mutex::Autolock _l(mStateLock);
-
     // attach this layer to the client
-    ssize_t name = client->attachLayer(lbc);
+    size_t name = client->attachLayer(lbc);
+
+    Mutex::Autolock _l(mStateLock);
 
     // add this layer to the current state list
     addLayer_l(lbc);
 
-    return name;
+    return ssize_t(name);
 }
 
 status_t SurfaceFlinger::removeLayer(const sp<LayerBase>& layer)
@@ -1155,6 +1169,11 @@
     return NO_ERROR;
 }
 
+uint32_t SurfaceFlinger::peekTransactionFlags(uint32_t flags)
+{
+    return android_atomic_release_load(&mTransactionFlags);
+}
+
 uint32_t SurfaceFlinger::getTransactionFlags(uint32_t flags)
 {
     return android_atomic_and(~flags, &mTransactionFlags) & flags;
@@ -1362,51 +1381,26 @@
     return err;
 }
 
-status_t SurfaceFlinger::destroySurface(const sp<LayerBaseClient>& layer)
+status_t SurfaceFlinger::destroySurface(const wp<LayerBaseClient>& layer)
 {
     // called by ~ISurface() when all references are gone
-
-    class MessageDestroySurface : public MessageBase {
-        SurfaceFlinger* flinger;
-        sp<LayerBaseClient> layer;
-    public:
-        MessageDestroySurface(
-                SurfaceFlinger* flinger, const sp<LayerBaseClient>& layer)
-            : flinger(flinger), layer(layer) { }
-        virtual bool handler() {
-            sp<LayerBaseClient> l(layer);
-            layer.clear(); // clear it outside of the lock;
-            Mutex::Autolock _l(flinger->mStateLock);
-            /*
-             * remove the layer from the current list -- chances are that it's
-             * not in the list anyway, because it should have been removed
-             * already upon request of the client (eg: window manager).
-             * However, a buggy client could have not done that.
-             * Since we know we don't have any more clients, we don't need
-             * to use the purgatory.
-             */
-            status_t err = flinger->removeLayer_l(l);
-            if (err == NAME_NOT_FOUND) {
-                // The surface wasn't in the current list, which means it was
-                // removed already, which means it is in the purgatory,
-                // and need to be removed from there.
-                // This needs to happen from the main thread since its dtor
-                // must run from there (b/c of OpenGL ES). Additionally, we
-                // can't really acquire our internal lock from
-                // destroySurface() -- see postMessage() below.
-                ssize_t idx = flinger->mLayerPurgatory.remove(l);
-                LOGE_IF(idx < 0,
-                        "layer=%p is not in the purgatory list", l.get());
-            }
-
-            LOGE_IF(err<0 && err != NAME_NOT_FOUND,
-                    "error removing layer=%p (%s)", l.get(), strerror(-err));
-            return true;
+    status_t err = NO_ERROR;
+    sp<LayerBaseClient> l(layer.promote());
+    if (l != NULL) {
+        Mutex::Autolock _l(mStateLock);
+        err = removeLayer_l(l);
+        if (err == NAME_NOT_FOUND) {
+            // The surface wasn't in the current list, which means it was
+            // removed already, which means it is in the purgatory,
+            // and need to be removed from there.
+            ssize_t idx = mLayerPurgatory.remove(l);
+            LOGE_IF(idx < 0,
+                    "layer=%p is not in the purgatory list", l.get());
         }
-    };
-
-    postMessageAsync( new MessageDestroySurface(this, layer) );
-    return NO_ERROR;
+        LOGE_IF(err<0 && err != NAME_NOT_FOUND,
+                "error removing layer=%p (%s)", l.get(), strerror(-err));
+    }
+    return err;
 }
 
 status_t SurfaceFlinger::setClientState(
@@ -2381,15 +2375,17 @@
     return NO_ERROR;
 }
 
-ssize_t Client::attachLayer(const sp<LayerBaseClient>& layer)
+size_t Client::attachLayer(const sp<LayerBaseClient>& layer)
 {
-    int32_t name = android_atomic_inc(&mNameGenerator);
+    Mutex::Autolock _l(mLock);
+    size_t name = mNameGenerator++;
     mLayers.add(name, layer);
     return name;
 }
 
 void Client::detachLayer(const LayerBaseClient* layer)
 {
+    Mutex::Autolock _l(mLock);
     // we do a linear search here, because this doesn't happen often
     const size_t count = mLayers.size();
     for (size_t i=0 ; i<count ; i++) {
@@ -2399,9 +2395,11 @@
         }
     }
 }
-sp<LayerBaseClient> Client::getLayerUser(int32_t i) const {
+sp<LayerBaseClient> Client::getLayerUser(int32_t i) const
+{
+    Mutex::Autolock _l(mLock);
     sp<LayerBaseClient> lbc;
-    const wp<LayerBaseClient>& layer(mLayers.valueFor(i));
+    wp<LayerBaseClient> layer(mLayers.valueFor(i));
     if (layer != 0) {
         lbc = layer.promote();
         LOGE_IF(lbc==0, "getLayerUser(name=%d) is dead", int(i));
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 9566819..f81b074 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -65,7 +65,7 @@
     status_t initCheck() const;
 
     // protected by SurfaceFlinger::mStateLock
-    ssize_t attachLayer(const sp<LayerBaseClient>& layer);
+    size_t attachLayer(const sp<LayerBaseClient>& layer);
     void detachLayer(const LayerBaseClient* layer);
     sp<LayerBaseClient> getLayerUser(int32_t i) const;
 
@@ -81,9 +81,15 @@
     virtual status_t destroySurface(SurfaceID surfaceId);
     virtual status_t setState(int32_t count, const layer_state_t* states);
 
-    DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
+    // constant
     sp<SurfaceFlinger> mFlinger;
-    int32_t mNameGenerator;
+
+    // protected by mLock
+    DefaultKeyedVector< size_t, wp<LayerBaseClient> > mLayers;
+    size_t mNameGenerator;
+
+    // thread-safe
+    mutable Mutex mLock;
 };
 
 class UserClient : public BnSurfaceComposerClient
@@ -227,6 +233,7 @@
     status_t addLayer(const sp<LayerBase>& layer);
     status_t invalidateLayerVisibility(const sp<LayerBase>& layer);
     void invalidateHwcGeometry();
+    void destroyLayer(LayerBase const* layer);
 
     sp<Layer> getLayer(const sp<ISurface>& sur) const;
 
@@ -254,7 +261,7 @@
             uint32_t w, uint32_t h, uint32_t flags);
 
     status_t removeSurface(const sp<Client>& client, SurfaceID sid);
-    status_t destroySurface(const sp<LayerBaseClient>& layer);
+    status_t destroySurface(const wp<LayerBaseClient>& layer);
     status_t setClientState(const sp<Client>& client,
             int32_t count, const layer_state_t* states);
 
@@ -299,9 +306,8 @@
 private:
             void        handleConsoleEvents();
             void        handleTransaction(uint32_t transactionFlags);
-            void        handleTransactionLocked(
-                            uint32_t transactionFlags, 
-                            Vector< sp<LayerBase> >& ditchedLayers);
+            void        handleTransactionLocked(uint32_t transactionFlags);
+            void        handleDestroyLayers();
 
             void        computeVisibleRegions(
                             LayerVector& currentLayers,
@@ -324,6 +330,7 @@
             status_t    purgatorizeLayer_l(const sp<LayerBase>& layer);
 
             uint32_t    getTransactionFlags(uint32_t flags);
+            uint32_t    peekTransactionFlags(uint32_t flags);
             uint32_t    setTransactionFlags(uint32_t flags);
             void        commitTransaction();
 
@@ -422,6 +429,11 @@
                 // these are thread safe
     mutable     Barrier                     mReadyToRunBarrier;
 
+
+                // protected by mDestroyedLayerLock;
+    mutable     Mutex                       mDestroyedLayerLock;
+                Vector<LayerBase const *>   mDestroyedLayers;
+
                 // atomic variables
                 enum {
                     eConsoleReleased = 1,