SurfaceTexture: call ConsumerBase::freeBufferLocked

This change fixes SurfaceTexture::freeBufferLocked so that it calls the base
class implementation.

Change-Id: I45d76fb2eb02c1fa6e4e917823ead83e2086bd15
diff --git a/include/gui/SurfaceTexture.h b/include/gui/SurfaceTexture.h
index 0a83ce6..98741c5 100644
--- a/include/gui/SurfaceTexture.h
+++ b/include/gui/SurfaceTexture.h
@@ -248,7 +248,7 @@
     // slot and destroy the EGLImage in that slot.  Otherwise it has no effect.
     //
     // This method must be called with mMutex locked.
-    void freeBufferLocked(int slotIndex);
+    virtual void freeBufferLocked(int slotIndex);
 
     // computeCurrentTransformMatrix computes the transform matrix for the
     // current texture.  It uses mCurrentTransform and the current GraphicBuffer