Remove backup of "skiaglthreaded"
This is already the default, as determined in code. If the sysprop is
not set, allow specifying via flags.
Bug: 293371537
Test: manual: Look at logs
Change-Id: Ib3133a6bf75480c3338246a7ce0d2a3d08d1466b
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 5455e10..7106e79 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -800,7 +800,7 @@
void chooseRenderEngineType(renderengine::RenderEngineCreationArgs::Builder& builder) {
char prop[PROPERTY_VALUE_MAX];
- property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, "skiaglthreaded");
+ property_get(PROPERTY_DEBUG_RENDERENGINE_BACKEND, prop, "");
if (strcmp(prop, "skiagl") == 0) {
builder.setThreaded(renderengine::RenderEngine::Threaded::NO)