Revert "Revert "Remove gl surfaces from DisplayDevice.""

This reverts commit 0587464f761d06512181f44b47bd950033a907ae.

Reason for revert: not needed once Ia0c2e99db839ff681529c041a471242d25a8f743 is submitted

Bug: 117680609
Change-Id: I6b84fd8429750a83050c0f692838678d009c2062
Test: See Ib5b446f30a73a36d8f1c759edf458eb3d06a97ed
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index 6d3e715..cfaf495 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -94,6 +94,10 @@
         EXPECT_CALL(*mPrimaryDispSync, computeNextRefresh(0)).WillRepeatedly(Return(0));
         EXPECT_CALL(*mPrimaryDispSync, getPeriod())
                 .WillRepeatedly(Return(FakeHwcDisplayInjector::DEFAULT_REFRESH_RATE));
+        EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_WIDTH, _))
+                .WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_WIDTH), Return(0)));
+        EXPECT_CALL(*mNativeWindow, query(NATIVE_WINDOW_HEIGHT, _))
+                .WillRepeatedly(DoAll(SetArgPointee<1>(DEFAULT_DISPLAY_HEIGHT), Return(0)));
 
         mFlinger.setupRenderEngine(std::unique_ptr<renderengine::RenderEngine>(mRenderEngine));
         setupComposer(0);
@@ -140,7 +144,6 @@
     sp<DisplayDevice> mDisplay;
     sp<DisplayDevice> mExternalDisplay;
     sp<mock::DisplaySurface> mDisplaySurface = new mock::DisplaySurface();
-    renderengine::mock::Surface* mRenderSurface = new renderengine::mock::Surface();
     mock::NativeWindow* mNativeWindow = new mock::NativeWindow();
 
     sp<GraphicBuffer> mBuffer = new GraphicBuffer();
@@ -246,8 +249,6 @@
         test->mDisplay = FakeDisplayDeviceInjector(test->mFlinger, DEFAULT_DISPLAY_ID,
                                                    false /* isVirtual */, true /* isPrimary */)
                                  .setDisplaySurface(test->mDisplaySurface)
-                                 .setRenderSurface(std::unique_ptr<renderengine::Surface>(
-                                         test->mRenderSurface))
                                  .setNativeWindow(test->mNativeWindow)
                                  .setSecure(Derived::IS_SECURE)
                                  .setPowerMode(Derived::INIT_POWER_MODE)