SF: Set up libscheduler headers
Start pulling Scheduler sources into a libscheduler target akin to
librenderengine and libcompositionengine.
Bug: 185535769
Test: Build
Change-Id: I8ee871cce96209c8c53601152501129b09c5e46f
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index e670f37..e509cc9 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -16,16 +16,16 @@
#pragma once
-#include "Fps.h"
-
-#include <cutils/compiler.h>
-#include <utils/StrongPointer.h>
-
#include <cinttypes>
#include <functional>
#include <memory>
#include <string>
+#include <cutils/compiler.h>
+#include <utils/StrongPointer.h>
+
+#include <scheduler/Fps.h>
+
namespace android {
typedef int32_t PixelFormat;