SF: Set up libscheduler headers
Start pulling Scheduler sources into a libscheduler target akin to
librenderengine and libcompositionengine.
Bug: 185535769
Test: Build
Change-Id: I8ee871cce96209c8c53601152501129b09c5e46f
diff --git a/services/surfaceflinger/FrameTimeline/Android.bp b/services/surfaceflinger/FrameTimeline/Android.bp
index 10a5833..2d4ec04 100644
--- a/services/surfaceflinger/FrameTimeline/Android.bp
+++ b/services/surfaceflinger/FrameTimeline/Android.bp
@@ -13,6 +13,9 @@
srcs: [
"FrameTimeline.cpp",
],
+ header_libs: [
+ "libscheduler_headers",
+ ],
shared_libs: [
"android.hardware.graphics.composer@2.4",
"libbase",
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.h b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
index 139f91f..d08344e 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.h
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.h
@@ -16,8 +16,14 @@
#pragma once
-#include <../Fps.h>
-#include <../TimeStats/TimeStats.h>
+#include <atomic>
+#include <chrono>
+#include <deque>
+#include <memory>
+#include <mutex>
+#include <optional>
+#include <string>
+
#include <gui/ISurfaceComposer.h>
#include <gui/JankInfo.h>
#include <perfetto/trace/android/frame_timeline_event.pbzero.h>
@@ -28,8 +34,9 @@
#include <utils/Timers.h>
#include <utils/Vector.h>
-#include <deque>
-#include <mutex>
+#include <scheduler/Fps.h>
+
+#include "../TimeStats/TimeStats.h"
namespace android::frametimeline {