SF: Register resync callback per event connection

This CL ties the resync callback to an EventThreadConnection instead
of an EventThread. This is a step towards having IDisplayEventConnection
subscribe to a given display rather than the primary display implicitly.
Each display will then have SurfaceFlinger::VsyncState that resyncs
independently at potentially different rates. Callbacks have weak
references to the per-display VsyncState owned by SurfaceFlinger.

Bug: 74619554
Test: Boot and turn display on/off repeatedly
Change-Id: Ic7cc64e2004fa07a5d54431fc330995048a4ed20
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index 2d26bb3..c18068f 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -47,10 +47,11 @@
 
 class EventThreadTest : public testing::Test {
 protected:
-    class MockEventThreadConnection : public android::EventThreadConnection {
+    class MockEventThreadConnection : public EventThreadConnection {
     public:
-        explicit MockEventThreadConnection(android::impl::EventThread* eventThread)
-              : android::EventThreadConnection(eventThread) {}
+        MockEventThreadConnection(android::impl::EventThread* eventThread,
+                                  ResyncCallback&& resyncCallback)
+              : EventThreadConnection(eventThread, std::move(resyncCallback)) {}
         MOCK_METHOD1(postEvent, status_t(const DisplayEventReceiver::Event& event));
     };
 
@@ -113,14 +114,14 @@
 void EventThreadTest::createThread() {
     mThread =
             std::make_unique<android::impl::EventThread>(&mVSyncSource,
-                                                         mResyncCallRecorder.getInvocable(),
                                                          mInterceptVSyncCallRecorder.getInvocable(),
                                                          "unit-test-event-thread");
 }
 
 sp<EventThreadTest::MockEventThreadConnection> EventThreadTest::createConnection(
         ConnectionEventRecorder& recorder) {
-    sp<MockEventThreadConnection> connection = new MockEventThreadConnection(mThread.get());
+    sp<MockEventThreadConnection> connection =
+            new MockEventThreadConnection(mThread.get(), mResyncCallRecorder.getInvocable());
     EXPECT_CALL(*connection, postEvent(_)).WillRepeatedly(Invoke(recorder.getInvocable()));
     return connection;
 }