SF: Remove manual enum stringification
Upgrade to scoped enums where applicable. Pull GameMode from TimeStats
into libgui to plumb it as an enum rather than int32_t.
Bug: 185536303
Test: libsurfaceflinger_unittest
Change-Id: I81fdd24805757ef953484055ee867684eb94fecf
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index 8a1c206..8c38083 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -206,6 +206,7 @@
ExplicitExact, // Specific refresh rate that was provided by the app with
// Exact compatibility
+ ftl_last = ExplicitExact
};
// Captures the layer requirements for a refresh rate. This will be used to determine the
@@ -285,9 +286,6 @@
// Stores the current modeId the device operates at
void setCurrentModeId(DisplayModeId) EXCLUDES(mLock);
- // Returns a string that represents the layer vote type
- static std::string layerVoteTypeString(LayerVoteType vote);
-
// Returns a known frame rate that is the closest to frameRate
Fps findClosestKnownFrameRate(Fps frameRate) const;