TouchInputMapper: Cancel ongoing gesture when resetting

Since reset is called when a device is being enabled or disabled, if it
doesn't cancel ongoing gestures, there is a possiblity of seeing an
inconsistent gesture stream.

Also, make sure we send FLAG_CANCELED when sending ACTION_CANCEL from
TouchInputMapper.

Bug: 245989146
Test: atest inputflinger_tests
Change-Id: I9921eee9acf365b28d97f3fbe9b4d6cd15fe7087
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 6980144..c2454ac 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -395,13 +395,11 @@
     }
 
     if (changes && resetNeeded) {
-        // If the device needs to be reset, cancel any ongoing gestures and reset the state.
-        out += cancelTouch(when, when);
         out += reset(when);
 
         // Send reset, unless this is the first time the device has been configured,
         // in which case the reader will call reset itself after all mappers are ready.
-        out.push_back(NotifyDeviceResetArgs(getContext()->getNextId(), when, getDeviceId()));
+        out.emplace_back(NotifyDeviceResetArgs(getContext()->getNextId(), when, getDeviceId()));
     }
     return out;
 }
@@ -1440,6 +1438,9 @@
 }
 
 std::list<NotifyArgs> TouchInputMapper::reset(nsecs_t when) {
+    std::list<NotifyArgs> out = cancelTouch(when, when);
+    updateTouchSpots();
+
     mCursorButtonAccumulator.reset(getDeviceContext());
     mCursorScrollAccumulator.reset(getDeviceContext());
     mTouchButtonAccumulator.reset(getDeviceContext());
@@ -1470,7 +1471,7 @@
         mPointerController->clearSpots();
     }
 
-    return InputMapper::reset(when);
+    return out += InputMapper::reset(when);
 }
 
 void TouchInputMapper::resetExternalStylus() {
@@ -1554,10 +1555,7 @@
 std::list<NotifyArgs> TouchInputMapper::processRawTouches(bool timeout) {
     std::list<NotifyArgs> out;
     if (mDeviceMode == DeviceMode::DISABLED) {
-        // Drop all input if the device is disabled.
-        out += cancelTouch(mCurrentRawState.when, mCurrentRawState.readTime);
-        mCurrentCookedState.clear();
-        updateTouchSpots();
+        // Do not process raw event while the device is disabled.
         return out;
     }
 
@@ -1976,8 +1974,8 @@
         int32_t metaState = getContext()->getGlobalMetaState();
         int32_t buttonState = mCurrentCookedState.buttonState;
         out.push_back(dispatchMotion(when, readTime, policyFlags, mSource,
-                                     AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState, buttonState,
-                                     AMOTION_EVENT_EDGE_FLAG_NONE,
+                                     AMOTION_EVENT_ACTION_CANCEL, 0, AMOTION_EVENT_FLAG_CANCELED,
+                                     metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
                                      mCurrentCookedState.cookedPointerData.pointerProperties,
                                      mCurrentCookedState.cookedPointerData.pointerCoords,
                                      mCurrentCookedState.cookedPointerData.idToIndex, currentIdBits,
@@ -2617,8 +2615,9 @@
     BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
     if (!dispatchedGestureIdBits.isEmpty()) {
         if (cancelPreviousGesture) {
+            const uint32_t cancelFlags = flags | AMOTION_EVENT_FLAG_CANCELED;
             out.push_back(dispatchMotion(when, readTime, policyFlags, mSource,
-                                         AMOTION_EVENT_ACTION_CANCEL, 0, flags, metaState,
+                                         AMOTION_EVENT_ACTION_CANCEL, 0, cancelFlags, metaState,
                                          buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
                                          mPointerGesture.lastGestureProperties,
                                          mPointerGesture.lastGestureCoords,
@@ -2754,8 +2753,8 @@
         int32_t metaState = getContext()->getGlobalMetaState();
         int32_t buttonState = mCurrentRawState.buttonState;
         out.push_back(dispatchMotion(when, readTime, policyFlags, mSource,
-                                     AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState, buttonState,
-                                     AMOTION_EVENT_EDGE_FLAG_NONE,
+                                     AMOTION_EVENT_ACTION_CANCEL, 0, AMOTION_EVENT_FLAG_CANCELED,
+                                     metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
                                      mPointerGesture.lastGestureProperties,
                                      mPointerGesture.lastGestureCoords,
                                      mPointerGesture.lastGestureIdToIndex,
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index dded6a1..8ac8dfc 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -3112,6 +3112,15 @@
         return processArgList;
     }
 
+    void resetMapper(InputMapper& mapper, nsecs_t when) {
+        const auto resetArgs = mapper.reset(when);
+        for (const auto args : resetArgs) {
+            mFakeListener->notify(args);
+        }
+        // Loop the reader to flush the input listener queue.
+        mReader->loopOnce();
+    }
+
     static void assertMotionRange(const InputDeviceInfo& info,
             int32_t axis, uint32_t source, float min, float max, float flat, float fuzz) {
         const InputDeviceInfo::MotionRange* range = info.getMotionRange(axis, source);
@@ -6864,6 +6873,28 @@
             toDisplayX(150), toDisplayY(250), 0, 0, 0, 0, 0, 0, 0, 0));
 }
 
+TEST_F(SingleTouchInputMapperTest, Reset_CancelsOngoingGesture) {
+    addConfigurationProperty("touch.deviceType", "touchScreen");
+    prepareDisplay(DISPLAY_ORIENTATION_0);
+    prepareButtons();
+    prepareAxes(POSITION | PRESSURE);
+    SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
+
+    // Touch down.
+    processDown(mapper, 100, 200);
+    processPressure(mapper, 1);
+    processSync(mapper);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_DOWN)));
+
+    // Reset the mapper. This should cancel the ongoing gesture.
+    resetMapper(mapper, ARBITRARY_TIME);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_CANCEL)));
+
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+}
+
 TEST_F(SingleTouchInputMapperTest, Reset_RecreatesTouchState) {
     addConfigurationProperty("touch.deviceType", "touchScreen");
     prepareDisplay(DISPLAY_ORIENTATION_0);
@@ -6878,8 +6909,9 @@
     mFakeEventHub->setScanCodeState(EVENTHUB_ID, BTN_TOUCH, 1);
 
     // Reset the mapper. When the mapper is reset, we expect it to attempt to recreate the touch
-    // state by reading the current axis values.
-    std::list<NotifyArgs> unused = mapper.reset(ARBITRARY_TIME);
+    // state by reading the current axis values. Since there was no ongoing gesture, calling reset
+    // does not generate any events.
+    resetMapper(mapper, ARBITRARY_TIME);
 
     // Send a sync to simulate an empty touch frame where nothing changes. The mapper should use
     // the recreated touch state to generate a down event.
@@ -9530,9 +9562,10 @@
             mFakeListener->assertNotifyMotionWasCalled(WithMotionAction(ACTION_POINTER_1_DOWN)));
 
     // Reset the mapper. When the mapper is reset, we expect the current multi-touch state to be
-    // preserved. Resetting should not generate any events.
-    std::list<NotifyArgs> unused = mapper.reset(ARBITRARY_TIME);
-    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
+    // preserved. Resetting should cancel the ongoing gesture.
+    resetMapper(mapper, ARBITRARY_TIME);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(
+            WithMotionAction(AMOTION_EVENT_ACTION_CANCEL)));
 
     // Send a sync to simulate an empty touch frame where nothing changes. The mapper should use
     // the existing touch state to generate a down event.
@@ -9566,7 +9599,7 @@
 
     // Reset the mapper. When the mapper is reset, we expect it to restore the latest
     // raw state where no pointers are down.
-    std::list<NotifyArgs> unused = mapper.reset(ARBITRARY_TIME);
+    resetMapper(mapper, ARBITRARY_TIME);
     ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasNotCalled());
 
     // Send an empty sync frame. Since there are no pointers, no events are generated.
diff --git a/services/inputflinger/tests/TestInputListenerMatchers.h b/services/inputflinger/tests/TestInputListenerMatchers.h
index 2580405..ff7455b 100644
--- a/services/inputflinger/tests/TestInputListenerMatchers.h
+++ b/services/inputflinger/tests/TestInputListenerMatchers.h
@@ -23,13 +23,19 @@
 namespace android {
 
 MATCHER_P(WithMotionAction, action, "InputEvent with specified action") {
-    if (action == AMOTION_EVENT_ACTION_CANCEL) {
-        *result_listener << "expected FLAG_CANCELED to be set with ACTION_CANCEL, but was not set";
-        return (arg.flags & AMOTION_EVENT_FLAG_CANCELED) != 0;
+    bool matches = action == arg.action;
+    if (!matches) {
+        *result_listener << "expected action " << MotionEvent::actionToString(action)
+                         << ", but got " << MotionEvent::actionToString(arg.action);
     }
-    *result_listener << "expected action " << MotionEvent::actionToString(action) << ", but got "
-                     << MotionEvent::actionToString(arg.action);
-    return action == arg.action;
+    if (action == AMOTION_EVENT_ACTION_CANCEL) {
+        if (!matches) {
+            *result_listener << "; ";
+        }
+        *result_listener << "expected FLAG_CANCELED to be set with ACTION_CANCEL, but was not set";
+        matches &= (arg.flags & AMOTION_EVENT_FLAG_CANCELED) != 0;
+    }
+    return matches;
 }
 
 MATCHER_P(WithSource, source, "InputEvent with specified source") {