Merge "Dynamic logs for motions in UnwantedInteractionBlocker" into tm-qpr-dev am: 1cf6d7f4ca am: 433221fece

Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/native/+/19371989

Change-Id: I9483dfafbe2e7dd29df4124fb892ab9822392287
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
diff --git a/cmds/atrace/atrace.rc b/cmds/atrace/atrace.rc
index 5267b02..891b1c6 100644
--- a/cmds/atrace/atrace.rc
+++ b/cmds/atrace/atrace.rc
@@ -181,6 +181,8 @@
     chmod 0666 /sys/kernel/tracing/events/clk/clk_enable/enable
     chmod 0666 /sys/kernel/debug/tracing/events/clk/clk_set_rate/enable
     chmod 0666 /sys/kernel/tracing/events/clk/clk_set_rate/enable
+    chmod 0666 /sys/kernel/debug/tracing/events/printk/console/enable
+    chmod 0666 /sys/kernel/tracing/events/printk/console/enable
 
     # disk
     chmod 0666 /sys/kernel/tracing/events/f2fs/f2fs_get_data_block/enable
diff --git a/data/etc/android.hardware.type.automotive.xml b/data/etc/android.hardware.type.automotive.xml
index 113945b..a9b4b05 100644
--- a/data/etc/android.hardware.type.automotive.xml
+++ b/data/etc/android.hardware.type.automotive.xml
@@ -17,6 +17,4 @@
 <!-- These features determine that the device running android is a car. -->
 <permissions>
     <feature name="android.hardware.type.automotive" />
-    <!-- TODO: Revert this after enabling work profiles refer b/170332519 -->
-    <unavailable-feature name="android.software.managed_users"/>
 </permissions>
diff --git a/include/android/input.h b/include/android/input.h
index 38b27bc..8cd9e95 100644
--- a/include/android/input.h
+++ b/include/android/input.h
@@ -54,7 +54,14 @@
 #include <stdint.h>
 #include <sys/types.h>
 #include <android/keycodes.h>
+
+// This file is included by modules that have host support but android/looper.h is not supported
+// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
+#ifndef __BIONIC__
+#define __REMOVED_IN(x) __attribute__((deprecated))
+#endif
 #include <android/looper.h>
+
 #include <jni.h>
 
 #if !defined(__INTRODUCED_IN)
diff --git a/include/android/looper.h b/include/android/looper.h
index 718f703..4fe142a 100644
--- a/include/android/looper.h
+++ b/include/android/looper.h
@@ -201,8 +201,11 @@
  * Like ALooper_pollOnce(), but performs all pending callbacks until all
  * data has been consumed or a file descriptor is available with no callback.
  * This function will never return ALOOPER_POLL_CALLBACK.
+ *
+ * Removed in API 34 as ALooper_pollAll can swallow ALooper_wake calls.
+ * Use ALooper_pollOnce instead.
  */
-int ALooper_pollAll(int timeoutMillis, int* outFd, int* outEvents, void** outData);
+int ALooper_pollAll(int timeoutMillis, int* outFd, int* outEvents, void** outData) __REMOVED_IN(1);
 
 /**
  * Wakes the poll asynchronously.
diff --git a/include/android/sensor.h b/include/android/sensor.h
index eef69f4..105f952 100644
--- a/include/android/sensor.h
+++ b/include/android/sensor.h
@@ -45,6 +45,11 @@
  *   - DO NOT CHANGE THE LAYOUT OR SIZE OF STRUCTURES
  */
 
+// This file is included by modules that have host support but android/looper.h is not supported
+// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
+#ifndef __BIONIC__
+#define __REMOVED_IN(x) __attribute__((deprecated))
+#endif
 #include <android/looper.h>
 
 #include <stdbool.h>
diff --git a/include/audiomanager/AudioManager.h b/include/audiomanager/AudioManager.h
index 4aa2f60..86e5e35 100644
--- a/include/audiomanager/AudioManager.h
+++ b/include/audiomanager/AudioManager.h
@@ -38,8 +38,44 @@
     PLAYER_STATE_PAUSED   = 3,
     PLAYER_STATE_STOPPED  = 4,
     PLAYER_UPDATE_DEVICE_ID = 5,
+    PLAYER_UPDATE_PORT_ID = 6,
+    PLAYER_UPDATE_MUTED = 7,
 } player_state_t;
 
+static constexpr char
+    kExtraPlayerEventMuteKey[] = "android.media.extra.PLAYER_EVENT_MUTE";
+enum {
+    PLAYER_MUTE_MASTER = (1 << 0),
+    PLAYER_MUTE_STREAM_VOLUME = (1 << 1),
+    PLAYER_MUTE_STREAM_MUTED = (1 << 2),
+    PLAYER_MUTE_PLAYBACK_RESTRICTED = (1 << 3),
+};
+
+struct mute_state_t {
+    /** Flag used when the master volume is causing the mute state. */
+    bool muteFromMasterMute = false;
+    /** Flag used when the stream volume is causing the mute state. */
+    bool muteFromStreamVolume = false;
+    /** Flag used when the stream muted is causing the mute state. */
+    bool muteFromStreamMuted = false;
+    /** Flag used when playback is restricted by AppOps manager with OP_PLAY_AUDIO. */
+    bool muteFromPlaybackRestricted = false;
+
+    explicit operator int() const
+    {
+        int result = muteFromMasterMute * PLAYER_MUTE_MASTER;
+        result |= muteFromStreamVolume * PLAYER_MUTE_STREAM_VOLUME;
+        result |= muteFromStreamMuted * PLAYER_MUTE_STREAM_MUTED;
+        result |= muteFromPlaybackRestricted * PLAYER_MUTE_PLAYBACK_RESTRICTED;
+        return result;
+    }
+
+    bool operator==(const mute_state_t& other) const
+    {
+        return static_cast<int>(*this) == static_cast<int>(other);
+    }
+};
+
 // must be kept in sync with definitions in AudioManager.java
 #define RECORD_RIID_INVALID -1
 
diff --git a/include/audiomanager/IAudioManager.h b/include/audiomanager/IAudioManager.h
index 426e10c..769670e 100644
--- a/include/audiomanager/IAudioManager.h
+++ b/include/audiomanager/IAudioManager.h
@@ -17,8 +17,10 @@
 #ifndef ANDROID_IAUDIOMANAGER_H
 #define ANDROID_IAUDIOMANAGER_H
 
+#include <audiomanager/AudioManager.h>
 #include <utils/Errors.h>
 #include <binder/IInterface.h>
+#include <binder/PersistableBundle.h>
 #include <hardware/power.h>
 #include <system/audio.h>
 
@@ -40,6 +42,7 @@
         RECORDER_EVENT                        = IBinder::FIRST_CALL_TRANSACTION + 5,
         RELEASE_RECORDER                      = IBinder::FIRST_CALL_TRANSACTION + 6,
         PLAYER_SESSION_ID                     = IBinder::FIRST_CALL_TRANSACTION + 7,
+        PORT_EVENT                            = IBinder::FIRST_CALL_TRANSACTION + 8,
     };
 
     DECLARE_META_INTERFACE(AudioManager)
@@ -52,12 +55,14 @@
     /*oneway*/ virtual status_t playerAttributes(audio_unique_id_t piid, audio_usage_t usage,
                 audio_content_type_t content)= 0;
     /*oneway*/ virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event,
-                audio_port_handle_t deviceId) = 0;
+                audio_port_handle_t eventId) = 0;
     /*oneway*/ virtual status_t releasePlayer(audio_unique_id_t piid) = 0;
     virtual audio_unique_id_t trackRecorder(const sp<IBinder>& recorder) = 0;
     /*oneway*/ virtual status_t recorderEvent(audio_unique_id_t riid, recorder_state_t event) = 0;
     /*oneway*/ virtual status_t releaseRecorder(audio_unique_id_t riid) = 0;
     /*oneway*/ virtual status_t playerSessionId(audio_unique_id_t piid, audio_session_t sessionId) = 0;
+    /*oneway*/ virtual status_t portEvent(audio_port_handle_t portId, player_state_t event,
+                const std::unique_ptr<os::PersistableBundle>& extras) = 0;
 };
 
 // ----------------------------------------------------------------------------
diff --git a/include/input/Input.h b/include/input/Input.h
index 7ea2970..a3c9f33 100644
--- a/include/input/Input.h
+++ b/include/input/Input.h
@@ -1061,6 +1061,48 @@
     uint32_t seq;
 };
 
+/* Pointer icon styles.
+ * Must match the definition in android.view.PointerIcon.
+ *
+ * Due to backwards compatibility and public api constraints, this is a duplicate (but type safe)
+ * definition of PointerIcon.java.
+ *
+ * TODO(b/235023317) move this definition to an aidl and statically assign to the below java public
+ * api values.
+ *
+ * WARNING: Keep these definitions in sync with
+ * frameworks/base/core/java/android/view/PointerIcon.java
+ */
+enum class PointerIconStyle : int32_t {
+    TYPE_CUSTOM = -1,
+    TYPE_NULL = 0,
+    TYPE_ARROW = 1000,
+    TYPE_CONTEXT_MENU = 1001,
+    TYPE_HAND = 1002,
+    TYPE_HELP = 1003,
+    TYPE_WAIT = 1004,
+    TYPE_CELL = 1006,
+    TYPE_CROSSHAIR = 1007,
+    TYPE_TEXT = 1008,
+    TYPE_VERTICAL_TEXT = 1009,
+    TYPE_ALIAS = 1010,
+    TYPE_COPY = 1011,
+    TYPE_NO_DROP = 1012,
+    TYPE_ALL_SCROLL = 1013,
+    TYPE_HORIZONTAL_DOUBLE_ARROW = 1014,
+    TYPE_VERTICAL_DOUBLE_ARROW = 1015,
+    TYPE_TOP_RIGHT_DOUBLE_ARROW = 1016,
+    TYPE_TOP_LEFT_DOUBLE_ARROW = 1017,
+    TYPE_ZOOM_IN = 1018,
+    TYPE_ZOOM_OUT = 1019,
+    TYPE_GRAB = 1020,
+    TYPE_GRABBING = 1021,
+
+    TYPE_SPOT_HOVER = 2000,
+    TYPE_SPOT_TOUCH = 2001,
+    TYPE_SPOT_ANCHOR = 2002,
+};
+
 } // namespace android
 
 #endif // _LIBINPUT_INPUT_H
diff --git a/include/input/InputTransport.h b/include/input/InputTransport.h
index 5f9a37d..dbc7bfa 100644
--- a/include/input/InputTransport.h
+++ b/include/input/InputTransport.h
@@ -452,8 +452,11 @@
  */
 class InputConsumer {
 public:
-    /* Creates a consumer associated with an input channel. */
+    /* Create a consumer associated with an input channel. */
     explicit InputConsumer(const std::shared_ptr<InputChannel>& channel);
+    /* Create a consumer associated with an input channel, override resampling system property */
+    explicit InputConsumer(const std::shared_ptr<InputChannel>& channel,
+                           bool enableTouchResampling);
 
     /* Destroys the consumer and releases its input channel. */
     ~InputConsumer();
diff --git a/include/input/PropertyMap.h b/include/input/PropertyMap.h
index 451918b..b1e3f85 100644
--- a/include/input/PropertyMap.h
+++ b/include/input/PropertyMap.h
@@ -18,10 +18,8 @@
 #define _UTILS_PROPERTY_MAP_H
 
 #include <android-base/result.h>
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include <utils/String8.h>
 #include <utils/Tokenizer.h>
+#include <unordered_map>
 
 namespace android {
 
@@ -58,30 +56,27 @@
     /* Adds a property.
      * Replaces the property with the same key if it is already present.
      */
-    void addProperty(const String8& key, const String8& value);
-
-    /* Returns true if the property map contains the specified key. */
-    bool hasProperty(const String8& key) const;
+    void addProperty(const std::string& key, const std::string& value);
 
     /* Gets the value of a property and parses it.
      * Returns true and sets outValue if the key was found and its value was parsed successfully.
      * Otherwise returns false and does not modify outValue.  (Also logs a warning.)
      */
-    bool tryGetProperty(const String8& key, String8& outValue) const;
-    bool tryGetProperty(const String8& key, bool& outValue) const;
-    bool tryGetProperty(const String8& key, int32_t& outValue) const;
-    bool tryGetProperty(const String8& key, float& outValue) const;
+    bool tryGetProperty(const std::string& key, std::string& outValue) const;
+    bool tryGetProperty(const std::string& key, bool& outValue) const;
+    bool tryGetProperty(const std::string& key, int32_t& outValue) const;
+    bool tryGetProperty(const std::string& key, float& outValue) const;
 
     /* Adds all values from the specified property map. */
     void addAll(const PropertyMap* map);
 
-    /* Gets the underlying property map. */
-    inline const KeyedVector<String8, String8>& getProperties() const { return mProperties; }
-
     /* Loads a property map from a file. */
     static android::base::Result<std::unique_ptr<PropertyMap>> load(const char* filename);
 
 private:
+    /* Returns true if the property map contains the specified key. */
+    bool hasProperty(const std::string& key) const;
+
     class Parser {
         PropertyMap* mMap;
         Tokenizer* mTokenizer;
@@ -95,11 +90,11 @@
         status_t parseType();
         status_t parseKey();
         status_t parseKeyProperty();
-        status_t parseModifier(const String8& token, int32_t* outMetaState);
+        status_t parseModifier(const std::string& token, int32_t* outMetaState);
         status_t parseCharacterLiteral(char16_t* outCharacter);
     };
 
-    KeyedVector<String8, String8> mProperties;
+    std::unordered_map<std::string, std::string> mProperties;
 };
 
 } // namespace android
diff --git a/libs/binder/Android.bp b/libs/binder/Android.bp
index 441a4a8..5e9f540 100644
--- a/libs/binder/Android.bp
+++ b/libs/binder/Android.bp
@@ -260,10 +260,6 @@
     },
 
     afdo: true,
-
-    header_abi_checker: {
-        diff_flags: ["-allow-adding-removing-weak-symbols"],
-    },
 }
 
 cc_library_static {
@@ -367,9 +363,7 @@
     local_include_dir: "aidl",
     host_supported: true,
     srcs: [
-        "aidl/android/content/pm/IPackageChangeObserver.aidl",
         "aidl/android/content/pm/IPackageManagerNative.aidl",
-        "aidl/android/content/pm/PackageChangeEvent.aidl",
         "aidl/android/content/pm/IStagedApexObserver.aidl",
         "aidl/android/content/pm/ApexStagedEvent.aidl",
         "aidl/android/content/pm/StagedApexInfo.aidl",
diff --git a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
index 7c99f76..f8a8843 100644
--- a/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
+++ b/libs/binder/aidl/android/content/pm/IPackageManagerNative.aidl
@@ -17,7 +17,6 @@
 
 package android.content.pm;
 
-import android.content.pm.IPackageChangeObserver;
 import android.content.pm.IStagedApexObserver;
 import android.content.pm.StagedApexInfo;
 
@@ -92,18 +91,6 @@
      */
     @utf8InCpp String getModuleMetadataPackageName();
 
-    /* Returns the names of all packages. */
-    @utf8InCpp String[] getAllPackages();
-
-    /** Register an extra package change observer to receive the multi-cast. */
-    void registerPackageChangeObserver(in IPackageChangeObserver observer);
-
-    /**
-     * Unregister an existing package change observer.
-     * This does nothing if this observer was not already registered.
-     */
-    void unregisterPackageChangeObserver(in IPackageChangeObserver observer);
-
     /**
      * Returns true if the package has the SHA 256 version of the signing certificate.
      * @see PackageManager#hasSigningCertificate(String, byte[], int), where type
diff --git a/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl b/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl
deleted file mode 100644
index e30e907..0000000
--- a/libs/binder/aidl/android/content/pm/PackageChangeEvent.aidl
+++ /dev/null
@@ -1,32 +0,0 @@
-/*
- * Copyright (C) 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-package android.content.pm;
-
-/**
- * This event is designed for notification to native code listener about
- * any changes on a package including update, deletion and etc.
- *
- * @hide
- */
-parcelable PackageChangeEvent {
-  @utf8InCpp String packageName;
-  long version;
-  long lastUpdateTimeMillis;
-  boolean newInstalled;
-  boolean dataRemoved;
-  boolean isDeleted;
-}
diff --git a/libs/binder/include/binder/IInterface.h b/libs/binder/include/binder/IInterface.h
index 9f7e2c8..dc572ac 100644
--- a/libs/binder/include/binder/IInterface.h
+++ b/libs/binder/include/binder/IInterface.h
@@ -219,80 +219,79 @@
 
 namespace internal {
 constexpr const char* const kManualInterfaces[] = {
-  "android.app.IActivityManager",
-  "android.app.IUidObserver",
-  "android.drm.IDrm",
-  "android.dvr.IVsyncCallback",
-  "android.dvr.IVsyncService",
-  "android.gfx.tests.ICallback",
-  "android.gfx.tests.IIPCTest",
-  "android.gfx.tests.ISafeInterfaceTest",
-  "android.graphicsenv.IGpuService",
-  "android.gui.IConsumerListener",
-  "android.gui.IGraphicBufferConsumer",
-  "android.gui.ITransactionComposerListener",
-  "android.gui.SensorEventConnection",
-  "android.gui.SensorServer",
-  "android.hardware.ICamera",
-  "android.hardware.ICameraClient",
-  "android.hardware.ICameraRecordingProxy",
-  "android.hardware.ICameraRecordingProxyListener",
-  "android.hardware.ICrypto",
-  "android.hardware.IOMXObserver",
-  "android.hardware.IStreamListener",
-  "android.hardware.IStreamSource",
-  "android.media.IAudioService",
-  "android.media.IDataSource",
-  "android.media.IDrmClient",
-  "android.media.IMediaCodecList",
-  "android.media.IMediaDrmService",
-  "android.media.IMediaExtractor",
-  "android.media.IMediaExtractorService",
-  "android.media.IMediaHTTPConnection",
-  "android.media.IMediaHTTPService",
-  "android.media.IMediaLogService",
-  "android.media.IMediaMetadataRetriever",
-  "android.media.IMediaMetricsService",
-  "android.media.IMediaPlayer",
-  "android.media.IMediaPlayerClient",
-  "android.media.IMediaPlayerService",
-  "android.media.IMediaRecorder",
-  "android.media.IMediaRecorderClient",
-  "android.media.IMediaResourceMonitor",
-  "android.media.IMediaSource",
-  "android.media.IRemoteDisplay",
-  "android.media.IRemoteDisplayClient",
-  "android.media.IResourceManagerClient",
-  "android.media.IResourceManagerService",
-  "android.os.IComplexTypeInterface",
-  "android.os.IPermissionController",
-  "android.os.IPingResponder",
-  "android.os.IProcessInfoService",
-  "android.os.ISchedulingPolicyService",
-  "android.os.IStringConstants",
-  "android.os.storage.IObbActionListener",
-  "android.os.storage.IStorageEventListener",
-  "android.os.storage.IStorageManager",
-  "android.os.storage.IStorageShutdownObserver",
-  "android.service.vr.IPersistentVrStateCallbacks",
-  "android.service.vr.IVrManager",
-  "android.service.vr.IVrStateCallbacks",
-  "android.ui.ISurfaceComposer",
-  "android.ui.ISurfaceComposerClient",
-  "android.utils.IMemory",
-  "android.utils.IMemoryHeap",
-  "com.android.car.procfsinspector.IProcfsInspector",
-  "com.android.internal.app.IAppOpsCallback",
-  "com.android.internal.app.IAppOpsService",
-  "com.android.internal.app.IBatteryStats",
-  "com.android.internal.os.IResultReceiver",
-  "com.android.internal.os.IShellCallback",
-  "drm.IDrmManagerService",
-  "drm.IDrmServiceListener",
-  "IAAudioClient",
-  "IAAudioService",
-  "VtsFuzzer",
-  nullptr,
+        "android.app.IActivityManager",
+        "android.app.IUidObserver",
+        "android.drm.IDrm",
+        "android.dvr.IVsyncCallback",
+        "android.dvr.IVsyncService",
+        "android.gfx.tests.ICallback",
+        "android.gfx.tests.IIPCTest",
+        "android.gfx.tests.ISafeInterfaceTest",
+        "android.graphicsenv.IGpuService",
+        "android.gui.IConsumerListener",
+        "android.gui.IGraphicBufferConsumer",
+        "android.gui.ITransactionComposerListener",
+        "android.gui.SensorEventConnection",
+        "android.gui.SensorServer",
+        "android.hardware.ICamera",
+        "android.hardware.ICameraClient",
+        "android.hardware.ICameraRecordingProxy",
+        "android.hardware.ICameraRecordingProxyListener",
+        "android.hardware.ICrypto",
+        "android.hardware.IOMXObserver",
+        "android.hardware.IStreamListener",
+        "android.hardware.IStreamSource",
+        "android.media.IAudioService",
+        "android.media.IDataSource",
+        "android.media.IDrmClient",
+        "android.media.IMediaCodecList",
+        "android.media.IMediaDrmService",
+        "android.media.IMediaExtractor",
+        "android.media.IMediaExtractorService",
+        "android.media.IMediaHTTPConnection",
+        "android.media.IMediaHTTPService",
+        "android.media.IMediaLogService",
+        "android.media.IMediaMetadataRetriever",
+        "android.media.IMediaMetricsService",
+        "android.media.IMediaPlayer",
+        "android.media.IMediaPlayerClient",
+        "android.media.IMediaPlayerService",
+        "android.media.IMediaRecorder",
+        "android.media.IMediaRecorderClient",
+        "android.media.IMediaResourceMonitor",
+        "android.media.IMediaSource",
+        "android.media.IRemoteDisplay",
+        "android.media.IRemoteDisplayClient",
+        "android.media.IResourceManagerClient",
+        "android.media.IResourceManagerService",
+        "android.os.IComplexTypeInterface",
+        "android.os.IPermissionController",
+        "android.os.IPingResponder",
+        "android.os.IProcessInfoService",
+        "android.os.ISchedulingPolicyService",
+        "android.os.IStringConstants",
+        "android.os.storage.IObbActionListener",
+        "android.os.storage.IStorageEventListener",
+        "android.os.storage.IStorageManager",
+        "android.os.storage.IStorageShutdownObserver",
+        "android.service.vr.IPersistentVrStateCallbacks",
+        "android.service.vr.IVrManager",
+        "android.service.vr.IVrStateCallbacks",
+        "android.ui.ISurfaceComposer",
+        "android.utils.IMemory",
+        "android.utils.IMemoryHeap",
+        "com.android.car.procfsinspector.IProcfsInspector",
+        "com.android.internal.app.IAppOpsCallback",
+        "com.android.internal.app.IAppOpsService",
+        "com.android.internal.app.IBatteryStats",
+        "com.android.internal.os.IResultReceiver",
+        "com.android.internal.os.IShellCallback",
+        "drm.IDrmManagerService",
+        "drm.IDrmServiceListener",
+        "IAAudioClient",
+        "IAAudioService",
+        "VtsFuzzer",
+        nullptr,
 };
 
 constexpr const char* const kDownstreamManualInterfaces[] = {
diff --git a/libs/bufferqueueconverter/Android.bp b/libs/bufferqueueconverter/Android.bp
index c5d3a32..5f145a1 100644
--- a/libs/bufferqueueconverter/Android.bp
+++ b/libs/bufferqueueconverter/Android.bp
@@ -22,6 +22,7 @@
     double_loadable: true,
 
     srcs: [
+        ":libgui_frame_event_aidl",
         "BufferQueueConverter.cpp",
     ],
 
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index 7f0cac5..4a0a839 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -364,26 +364,61 @@
     return (mUseAngle == YES) ? true : false;
 }
 
+bool GraphicsEnv::angleIsSystemDriver() {
+    // Make sure we are init'ed
+    if (mAngleAppName.empty()) {
+        ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE.");
+        return false;
+    }
+
+    return (mAngleIsSystemDriver == YES) ? true : false;
+}
+
+bool GraphicsEnv::shouldForceLegacyDriver() {
+    // Make sure we are init'ed
+    if (mAngleAppName.empty()) {
+        ALOGV("App name is empty. setAngleInfo() has not been called to enable ANGLE.");
+        return false;
+    }
+
+    return (mAngleIsSystemDriver == YES && mUseAngle == NO) ? true : false;
+}
+
+std::string GraphicsEnv::getLegacySuffix() {
+    return mLegacyDriverSuffix;
+}
+
 void GraphicsEnv::updateUseAngle() {
     mUseAngle = NO;
 
     const char* ANGLE_PREFER_ANGLE = "angle";
+    const char* ANGLE_PREFER_LEGACY = "legacy";
+    // The following is a deprecated version of "legacy"
     const char* ANGLE_PREFER_NATIVE = "native";
 
     mUseAngle = NO;
     if (mAngleDeveloperOptIn == ANGLE_PREFER_ANGLE) {
-        ALOGV("User set \"Developer Options\" to force the use of ANGLE");
+        ALOGI("Using ANGLE, the %s GLES driver for package '%s'",
+              mAngleIsSystemDriver == YES ? "system" : "optional", mAngleAppName.c_str());
         mUseAngle = YES;
-    } else if (mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
-        ALOGV("User set \"Developer Options\" to force the use of Native");
+    } else if (mAngleDeveloperOptIn == ANGLE_PREFER_LEGACY ||
+               mAngleDeveloperOptIn == ANGLE_PREFER_NATIVE) {
+        ALOGI("Using the (%s) Legacy GLES driver for package '%s'",
+              mAngleIsSystemDriver == YES ? "optional" : "system", mAngleAppName.c_str());
     } else {
         ALOGV("User set invalid \"Developer Options\": '%s'", mAngleDeveloperOptIn.c_str());
     }
 }
 
 void GraphicsEnv::setAngleInfo(const std::string path, const std::string appName,
-                               const std::string developerOptIn,
+                               const bool angleIsSystemDriver, const std::string developerOptIn,
                                const std::vector<std::string> eglFeatures) {
+    // Set whether ANGLE is the system driver:
+    mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO;
+
+    // Note: Given the current logic and lack of the old rules file processing,
+    // there seems to be little chance that mUseAngle != UNKNOWN.  Leave this
+    // for now, even though it seems outdated.
     if (mUseAngle != UNKNOWN) {
         // We've already figured out an answer for this app, so just return.
         ALOGV("Already evaluated the rules file for '%s': use ANGLE = %s", appName.c_str(),
@@ -404,6 +439,25 @@
     updateUseAngle();
 }
 
+void GraphicsEnv::setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver,
+                                      const std::string legacyDriverName) {
+    ALOGV("setting legacy app name to '%s'", appName.c_str());
+    mAngleAppName = appName;
+
+    // Force the use of the legacy driver instead of ANGLE
+    const char* ANGLE_PREFER_LEGACY = "legacy";
+    mAngleDeveloperOptIn = ANGLE_PREFER_LEGACY;
+    ALOGV("setting ANGLE application opt-in to 'legacy'");
+
+    // Set whether ANGLE is the system driver:
+    mAngleIsSystemDriver = angleIsSystemDriver ? YES : NO;
+
+    mLegacyDriverSuffix = legacyDriverName;
+
+    // Update the current status of whether we should use ANGLE or not
+    updateUseAngle();
+}
+
 void GraphicsEnv::setLayerPaths(NativeLoaderNamespace* appNamespace, const std::string layerPaths) {
     if (mLayerPaths.empty()) {
         mLayerPaths = layerPaths;
diff --git a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
index 56d1139..82a6b6c 100644
--- a/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
+++ b/libs/graphicsenv/include/graphicsenv/GraphicsEnv.h
@@ -91,17 +91,28 @@
     bool shouldUseAngle(std::string appName);
     // Check if this app process should use ANGLE.
     bool shouldUseAngle();
+    // If ANGLE is the system GLES driver
+    bool angleIsSystemDriver();
+    // If should use legacy driver instead of a system ANGLE driver
+    bool shouldForceLegacyDriver();
     // Set a search path for loading ANGLE libraries. The path is a list of
     // directories separated by ':'. A directory can be contained in a zip file
     // (libraries must be stored uncompressed and page aligned); such elements
     // in the search path must have a '!' after the zip filename, e.g.
     //     /system/app/ANGLEPrebuilt/ANGLEPrebuilt.apk!/lib/arm64-v8a
-    void setAngleInfo(const std::string path, const std::string appName, std::string devOptIn,
+    void setAngleInfo(const std::string path, const std::string appName,
+                      const bool angleIsSystemDriver, std::string devOptIn,
                       const std::vector<std::string> eglFeatures);
+    // Set the state so that the legacy driver will be used, and in case ANGLE
+    // is the system driver, provide the name of the legacy driver.
+    void setLegacyDriverInfo(const std::string appName, const bool angleIsSystemDriver,
+                             const std::string legacyDriverName);
     // Get the ANGLE driver namespace.
     android_namespace_t* getAngleNamespace();
     // Get the app name for ANGLE debug message.
     std::string& getAngleAppName();
+    // Get the legacy driver's suffix name.
+    std::string getLegacySuffix();
 
     const std::vector<std::string>& getAngleEglFeatures();
 
@@ -156,6 +167,10 @@
     std::string mAngleDeveloperOptIn;
     // ANGLE EGL features;
     std::vector<std::string> mAngleEglFeatures;
+    // ANGLE is System Driver flag.
+    UseAngle mAngleIsSystemDriver = UNKNOWN;
+    // Legacy driver name to use when ANGLE is the system driver.
+    std::string mLegacyDriverSuffix;
     // Use ANGLE flag.
     UseAngle mUseAngle = UNKNOWN;
     // Vulkan debug layers libs.
diff --git a/libs/gui/Android.bp b/libs/gui/Android.bp
index 5a2b92b..d7bc500 100644
--- a/libs/gui/Android.bp
+++ b/libs/gui/Android.bp
@@ -120,6 +120,12 @@
     path: "aidl/",
 }
 
+filegroup {
+    name: "libgui_frame_event_aidl",
+    srcs: ["aidl/android/gui/FrameEvent.aidl"],
+    path: "aidl/",
+}
+
 cc_library_static {
     name: "libgui_aidl_static",
     vendor_available: true,
@@ -136,16 +142,24 @@
         "include",
     ],
 
+    include_dirs: [
+        "frameworks/native/include",
+    ],
+
     export_shared_lib_headers: [
         "libbinder",
     ],
 
     static_libs: [
         "libui-types",
+        "libgui_window_info_static",
     ],
 
     aidl: {
         export_aidl_headers: true,
+        include_dirs: [
+            "frameworks/native/libs/gui",
+        ],
     },
 }
 
@@ -179,19 +193,18 @@
         "BufferHubConsumer.cpp",
         "BufferHubProducer.cpp",
         "BufferItemConsumer.cpp",
+        "CompositorTiming.cpp",
         "ConsumerBase.cpp",
         "CpuConsumer.cpp",
         "DebugEGLImageTracker.cpp",
         "DisplayEventDispatcher.cpp",
         "DisplayEventReceiver.cpp",
-        "FrameTimelineInfo.cpp",
         "GLConsumer.cpp",
         "IConsumerListener.cpp",
         "IGraphicBufferConsumer.cpp",
         "IGraphicBufferProducer.cpp",
         "IProducerListener.cpp",
         "ISurfaceComposer.cpp",
-        "ISurfaceComposerClient.cpp",
         "ITransactionCompletedListener.cpp",
         "LayerDebugInfo.cpp",
         "LayerMetadata.cpp",
@@ -282,10 +295,16 @@
     defaults: ["libgui_bufferqueue-defaults"],
 
     srcs: [
+        ":libgui_frame_event_aidl",
         ":inputconstants_aidl",
         ":libgui_bufferqueue_sources",
-        ":libgui_aidl",
     ],
+
+    aidl: {
+        include_dirs: [
+            "frameworks/native/libs/gui",
+        ],
+    },
 }
 
 filegroup {
@@ -404,6 +423,7 @@
     ],
 
     srcs: [
+        ":libgui_frame_event_aidl",
         "mock/GraphicBufferConsumer.cpp",
         "mock/GraphicBufferProducer.cpp",
     ],
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index aba81f6..3bf2e19 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -33,6 +33,7 @@
 #include <utils/Trace.h>
 
 #include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
 
 #include <chrono>
 
@@ -158,9 +159,8 @@
     id++;
     mBufferItemConsumer->setName(String8(consumerName.c_str()));
     mBufferItemConsumer->setFrameAvailableListener(this);
-    mBufferItemConsumer->setBufferFreedListener(this);
 
-    ComposerService::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers);
+    ComposerServiceAIDL::getComposerService()->getMaxAcquiredBufferCount(&mMaxAcquiredBuffers);
     mBufferItemConsumer->setMaxAcquiredBufferCount(mMaxAcquiredBuffers);
     mCurrentMaxAcquiredBufferCount = mMaxAcquiredBuffers;
     mNumAcquired = 0;
@@ -566,7 +566,7 @@
         if (dequeueTime != mDequeueTimestamps.end()) {
             Parcel p;
             p.writeInt64(dequeueTime->second);
-            t->setMetadata(mSurfaceControl, METADATA_DEQUEUE_TIME, p);
+            t->setMetadata(mSurfaceControl, gui::METADATA_DEQUEUE_TIME, p);
             mDequeueTimestamps.erase(dequeueTime);
         }
     }
@@ -599,6 +599,7 @@
 }
 
 void BLASTBufferQueue::acquireAndReleaseBuffer() {
+    BBQ_TRACE();
     BufferItem bufferItem;
     status_t status =
             mBufferItemConsumer->acquireBuffer(&bufferItem, 0 /* expectedPresent */, false);
@@ -612,6 +613,7 @@
 }
 
 void BLASTBufferQueue::flushAndWaitForFreeBuffer(std::unique_lock<std::mutex>& lock) {
+    BBQ_TRACE();
     if (!mSyncedFrameNumbers.empty() && mNumFrameAvailable > 0) {
         // We are waiting on a previous sync's transaction callback so allow another sync
         // transaction to proceed.
@@ -642,8 +644,8 @@
     bool waitForTransactionCallback = !mSyncedFrameNumbers.empty();
 
     {
-        BBQ_TRACE();
         std::unique_lock _lock{mMutex};
+        BBQ_TRACE();
         const bool syncTransactionSet = mTransactionReadyCallback != nullptr;
         BQA_LOGV("onFrameAvailable-start syncTransactionSet=%s", boolToString(syncTransactionSet));
 
@@ -1119,7 +1121,6 @@
     if (mBufferItemConsumer != nullptr) {
         mBufferItemConsumer->abandon();
         mBufferItemConsumer->setFrameAvailableListener(nullptr);
-        mBufferItemConsumer->setBufferFreedListener(nullptr);
     }
     mBufferItemConsumer = nullptr;
     mConsumer = nullptr;
diff --git a/libs/gui/CompositorTiming.cpp b/libs/gui/CompositorTiming.cpp
new file mode 100644
index 0000000..50f7b25
--- /dev/null
+++ b/libs/gui/CompositorTiming.cpp
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "CompositorTiming"
+
+#include <cutils/compiler.h>
+#include <gui/CompositorTiming.h>
+#include <log/log.h>
+
+namespace android::gui {
+
+CompositorTiming::CompositorTiming(nsecs_t vsyncDeadline, nsecs_t vsyncPeriod, nsecs_t vsyncPhase,
+                                   nsecs_t presentLatency) {
+    if (CC_UNLIKELY(vsyncPeriod <= 0)) {
+        ALOGE("Invalid VSYNC period");
+        return;
+    }
+
+    const nsecs_t idealLatency = [=] {
+        // Modulo rounds toward 0 not INT64_MIN, so treat signs separately.
+        if (vsyncPhase < 0) return -vsyncPhase % vsyncPeriod;
+
+        const nsecs_t latency = (vsyncPeriod - vsyncPhase) % vsyncPeriod;
+        return latency > 0 ? latency : vsyncPeriod;
+    }();
+
+    // Snap the latency to a value that removes scheduling jitter from the composite and present
+    // times, which often have >1ms of jitter. Reducing jitter is important if an app attempts to
+    // extrapolate something like user input to an accurate present time. Snapping also allows an
+    // app to precisely calculate vsyncPhase with (presentLatency % interval).
+    const nsecs_t bias = vsyncPeriod / 2;
+    const nsecs_t extraVsyncs = (presentLatency - idealLatency + bias) / vsyncPeriod;
+    const nsecs_t snappedLatency =
+            extraVsyncs > 0 ? idealLatency + extraVsyncs * vsyncPeriod : idealLatency;
+
+    this->deadline = vsyncDeadline - idealLatency;
+    this->interval = vsyncPeriod;
+    this->presentLatency = snappedLatency;
+}
+
+} // namespace android::gui
diff --git a/libs/gui/DisplayEventDispatcher.cpp b/libs/gui/DisplayEventDispatcher.cpp
index dfdce20..501e69a 100644
--- a/libs/gui/DisplayEventDispatcher.cpp
+++ b/libs/gui/DisplayEventDispatcher.cpp
@@ -35,11 +35,14 @@
 
 static constexpr nsecs_t WAITING_FOR_VSYNC_TIMEOUT = ms2ns(300);
 
-DisplayEventDispatcher::DisplayEventDispatcher(
-        const sp<Looper>& looper, ISurfaceComposer::VsyncSource vsyncSource,
-        ISurfaceComposer::EventRegistrationFlags eventRegistration)
-      : mLooper(looper), mReceiver(vsyncSource, eventRegistration), mWaitingForVsync(false),
-        mLastVsyncCount(0), mLastScheduleVsyncTime(0) {
+DisplayEventDispatcher::DisplayEventDispatcher(const sp<Looper>& looper,
+                                               gui::ISurfaceComposer::VsyncSource vsyncSource,
+                                               EventRegistrationFlags eventRegistration)
+      : mLooper(looper),
+        mReceiver(vsyncSource, eventRegistration),
+        mWaitingForVsync(false),
+        mLastVsyncCount(0),
+        mLastScheduleVsyncTime(0) {
     ALOGV("dispatcher %p ~ Initializing display event dispatcher.", this);
 }
 
diff --git a/libs/gui/DisplayEventReceiver.cpp b/libs/gui/DisplayEventReceiver.cpp
index bfb7769..c52fb6b 100644
--- a/libs/gui/DisplayEventReceiver.cpp
+++ b/libs/gui/DisplayEventReceiver.cpp
@@ -19,10 +19,9 @@
 #include <utils/Errors.h>
 
 #include <gui/DisplayEventReceiver.h>
-#include <gui/ISurfaceComposer.h>
 #include <gui/VsyncEventData.h>
 
-#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
 
 #include <private/gui/BitTube.h>
 
@@ -32,15 +31,20 @@
 
 // ---------------------------------------------------------------------------
 
-DisplayEventReceiver::DisplayEventReceiver(
-        ISurfaceComposer::VsyncSource vsyncSource,
-        ISurfaceComposer::EventRegistrationFlags eventRegistration) {
-    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+DisplayEventReceiver::DisplayEventReceiver(gui::ISurfaceComposer::VsyncSource vsyncSource,
+                                           EventRegistrationFlags eventRegistration) {
+    sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
     if (sf != nullptr) {
-        mEventConnection = sf->createDisplayEventConnection(vsyncSource, eventRegistration);
+        mEventConnection = nullptr;
+        binder::Status status =
+                sf->createDisplayEventConnection(vsyncSource,
+                                                 static_cast<
+                                                         gui::ISurfaceComposer::EventRegistration>(
+                                                         eventRegistration.get()),
+                                                 &mEventConnection);
         if (mEventConnection != nullptr) {
             mDataChannel = std::make_unique<gui::BitTube>();
-            const auto status = mEventConnection->stealReceiveChannel(mDataChannel.get());
+            status = mEventConnection->stealReceiveChannel(mDataChannel.get());
             if (!status.isOk()) {
                 ALOGE("stealReceiveChannel failed: %s", status.toString8().c_str());
                 mInitError = std::make_optional<status_t>(status.transactionError());
diff --git a/libs/gui/FrameTimelineInfo.cpp b/libs/gui/FrameTimelineInfo.cpp
deleted file mode 100644
index 3800b88..0000000
--- a/libs/gui/FrameTimelineInfo.cpp
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * Copyright (C) 2021 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "FrameTimelineInfo"
-
-#include <inttypes.h>
-
-#include <android/os/IInputConstants.h>
-#include <gui/FrameTimelineInfo.h>
-#include <gui/LayerState.h>
-#include <private/gui/ParcelUtils.h>
-#include <utils/Errors.h>
-
-#include <cmath>
-
-using android::os::IInputConstants;
-
-namespace android {
-
-status_t FrameTimelineInfo::write(Parcel& output) const {
-    SAFE_PARCEL(output.writeInt64, vsyncId);
-    SAFE_PARCEL(output.writeInt32, inputEventId);
-    SAFE_PARCEL(output.writeInt64, startTimeNanos);
-    return NO_ERROR;
-}
-
-status_t FrameTimelineInfo::read(const Parcel& input) {
-    SAFE_PARCEL(input.readInt64, &vsyncId);
-    SAFE_PARCEL(input.readInt32, &inputEventId);
-    SAFE_PARCEL(input.readInt64, &startTimeNanos);
-    return NO_ERROR;
-}
-
-void FrameTimelineInfo::merge(const FrameTimelineInfo& other) {
-    // When merging vsync Ids we take the oldest valid one
-    if (vsyncId != INVALID_VSYNC_ID && other.vsyncId != INVALID_VSYNC_ID) {
-        if (other.vsyncId > vsyncId) {
-            vsyncId = other.vsyncId;
-            inputEventId = other.inputEventId;
-            startTimeNanos = other.startTimeNanos;
-        }
-    } else if (vsyncId == INVALID_VSYNC_ID) {
-        vsyncId = other.vsyncId;
-        inputEventId = other.inputEventId;
-        startTimeNanos = other.startTimeNanos;
-    }
-}
-
-void FrameTimelineInfo::clear() {
-    vsyncId = INVALID_VSYNC_ID;
-    inputEventId = IInputConstants::INVALID_INPUT_EVENT_ID;
-    startTimeNanos = 0;
-}
-
-}; // namespace android
diff --git a/libs/gui/GLConsumerUtils.cpp b/libs/gui/GLConsumerUtils.cpp
index 7a06c3d..a1c69e7 100644
--- a/libs/gui/GLConsumerUtils.cpp
+++ b/libs/gui/GLConsumerUtils.cpp
@@ -27,6 +27,13 @@
 void GLConsumer::computeTransformMatrix(float outTransform[16],
         const sp<GraphicBuffer>& buf, const Rect& cropRect, uint32_t transform,
         bool filtering) {
+    computeTransformMatrix(outTransform, buf->getWidth(), buf->getHeight(), buf->getPixelFormat(),
+                           cropRect, transform, filtering);
+}
+
+void GLConsumer::computeTransformMatrix(float outTransform[16], float bufferWidth,
+                                        float bufferHeight, PixelFormat pixelFormat,
+                                        const Rect& cropRect, uint32_t transform, bool filtering) {
     // Transform matrices
     static const mat4 mtxFlipH(
         -1, 0, 0, 0,
@@ -60,8 +67,6 @@
 
     if (!cropRect.isEmpty()) {
         float tx = 0.0f, ty = 0.0f, sx = 1.0f, sy = 1.0f;
-        float bufferWidth = buf->getWidth();
-        float bufferHeight = buf->getHeight();
         float shrinkAmount = 0.0f;
         if (filtering) {
             // In order to prevent bilinear sampling beyond the edge of the
@@ -70,7 +75,7 @@
             // off each end, but because the chroma channels of YUV420 images
             // are subsampled we may need to shrink the crop region by a whole
             // texel on each side.
-            switch (buf->getPixelFormat()) {
+            switch (pixelFormat) {
                 case PIXEL_FORMAT_RGBA_8888:
                 case PIXEL_FORMAT_RGBX_8888:
                 case PIXEL_FORMAT_RGBA_FP16:
diff --git a/libs/gui/ISurfaceComposer.cpp b/libs/gui/ISurfaceComposer.cpp
index 24d39fe..af64b3b 100644
--- a/libs/gui/ISurfaceComposer.cpp
+++ b/libs/gui/ISurfaceComposer.cpp
@@ -25,8 +25,6 @@
 #include <binder/Parcel.h>
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/ISurfaceComposer.h>
-#include <gui/ISurfaceComposerClient.h>
-#include <gui/LayerDebugInfo.h>
 #include <gui/LayerState.h>
 #include <private/gui/ParcelUtils.h>
 #include <stdint.h>
@@ -37,7 +35,6 @@
 #include <ui/DisplayState.h>
 #include <ui/DynamicDisplayInfo.h>
 #include <ui/HdrCapabilities.h>
-#include <ui/StaticDisplayInfo.h>
 #include <utils/Log.h>
 
 // ---------------------------------------------------------------------------
@@ -63,14 +60,6 @@
 
     virtual ~BpSurfaceComposer();
 
-    virtual sp<ISurfaceComposerClient> createConnection()
-    {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        remote()->transact(BnSurfaceComposer::CREATE_CONNECTION, data, &reply);
-        return interface_cast<ISurfaceComposerClient>(reply.readStrongBinder());
-    }
-
     status_t setTransactionState(const FrameTimelineInfo& frameTimelineInfo,
                                  const Vector<ComposerState>& state,
                                  const Vector<DisplayState>& displays, uint32_t flags,
@@ -82,7 +71,7 @@
         Parcel data, reply;
         data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
 
-        SAFE_PARCEL(frameTimelineInfo.write, data);
+        frameTimelineInfo.writeToParcel(&data);
 
         SAFE_PARCEL(data.writeUint32, static_cast<uint32_t>(state.size()));
         for (const auto& s : state) {
@@ -119,905 +108,6 @@
                     data, &reply);
         }
     }
-
-    void bootFinished() override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        remote()->transact(BnSurfaceComposer::BOOT_FINISHED, data, &reply);
-    }
-
-    bool authenticateSurfaceTexture(
-            const sp<IGraphicBufferProducer>& bufferProducer) const override {
-        Parcel data, reply;
-        int err = NO_ERROR;
-        err = data.writeInterfaceToken(
-                ISurfaceComposer::getInterfaceDescriptor());
-        if (err != NO_ERROR) {
-            ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing "
-                    "interface descriptor: %s (%d)", strerror(-err), -err);
-            return false;
-        }
-        err = data.writeStrongBinder(IInterface::asBinder(bufferProducer));
-        if (err != NO_ERROR) {
-            ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error writing "
-                    "strong binder to parcel: %s (%d)", strerror(-err), -err);
-            return false;
-        }
-        err = remote()->transact(BnSurfaceComposer::AUTHENTICATE_SURFACE, data,
-                &reply);
-        if (err != NO_ERROR) {
-            ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error "
-                    "performing transaction: %s (%d)", strerror(-err), -err);
-            return false;
-        }
-        int32_t result = 0;
-        err = reply.readInt32(&result);
-        if (err != NO_ERROR) {
-            ALOGE("ISurfaceComposer::authenticateSurfaceTexture: error "
-                    "retrieving result: %s (%d)", strerror(-err), -err);
-            return false;
-        }
-        return result != 0;
-    }
-
-    status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) const override {
-        if (!outSupported) {
-            return UNEXPECTED_NULL;
-        }
-        outSupported->clear();
-
-        Parcel data, reply;
-
-        status_t err = data.writeInterfaceToken(
-                ISurfaceComposer::getInterfaceDescriptor());
-        if (err != NO_ERROR) {
-            return err;
-        }
-
-        err = remote()->transact(
-                BnSurfaceComposer::GET_SUPPORTED_FRAME_TIMESTAMPS,
-                data, &reply);
-        if (err != NO_ERROR) {
-            return err;
-        }
-
-        int32_t result = 0;
-        err = reply.readInt32(&result);
-        if (err != NO_ERROR) {
-            return err;
-        }
-        if (result != NO_ERROR) {
-            return result;
-        }
-
-        std::vector<int32_t> supported;
-        err = reply.readInt32Vector(&supported);
-        if (err != NO_ERROR) {
-            return err;
-        }
-
-        outSupported->reserve(supported.size());
-        for (int32_t s : supported) {
-            outSupported->push_back(static_cast<FrameEvent>(s));
-        }
-        return NO_ERROR;
-    }
-
-    sp<IDisplayEventConnection> createDisplayEventConnection(
-            VsyncSource vsyncSource, EventRegistrationFlags eventRegistration) override {
-        Parcel data, reply;
-        sp<IDisplayEventConnection> result;
-        int err = data.writeInterfaceToken(
-                ISurfaceComposer::getInterfaceDescriptor());
-        if (err != NO_ERROR) {
-            return result;
-        }
-        data.writeInt32(static_cast<int32_t>(vsyncSource));
-        data.writeUint32(eventRegistration.get());
-        err = remote()->transact(
-                BnSurfaceComposer::CREATE_DISPLAY_EVENT_CONNECTION,
-                data, &reply);
-        if (err != NO_ERROR) {
-            ALOGE("ISurfaceComposer::createDisplayEventConnection: error performing "
-                    "transaction: %s (%d)", strerror(-err), -err);
-            return result;
-        }
-        result = interface_cast<IDisplayEventConnection>(reply.readStrongBinder());
-        return result;
-    }
-
-    status_t getStaticDisplayInfo(const sp<IBinder>& display,
-                                  ui::StaticDisplayInfo* info) override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeStrongBinder(display);
-        remote()->transact(BnSurfaceComposer::GET_STATIC_DISPLAY_INFO, data, &reply);
-        const status_t result = reply.readInt32();
-        if (result != NO_ERROR) return result;
-        return reply.read(*info);
-    }
-
-    status_t getDynamicDisplayInfo(const sp<IBinder>& display,
-                                   ui::DynamicDisplayInfo* info) override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeStrongBinder(display);
-        remote()->transact(BnSurfaceComposer::GET_DYNAMIC_DISPLAY_INFO, data, &reply);
-        const status_t result = reply.readInt32();
-        if (result != NO_ERROR) return result;
-        return reply.read(*info);
-    }
-
-    status_t getDisplayNativePrimaries(const sp<IBinder>& display,
-                                       ui::DisplayPrimaries& primaries) override {
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("getDisplayNativePrimaries failed to writeInterfaceToken: %d", result);
-            return result;
-        }
-        result = data.writeStrongBinder(display);
-        if (result != NO_ERROR) {
-            ALOGE("getDisplayNativePrimaries failed to writeStrongBinder: %d", result);
-            return result;
-        }
-        result = remote()->transact(BnSurfaceComposer::GET_DISPLAY_NATIVE_PRIMARIES, data, &reply);
-        if (result != NO_ERROR) {
-            ALOGE("getDisplayNativePrimaries failed to transact: %d", result);
-            return result;
-        }
-        result = reply.readInt32();
-        if (result == NO_ERROR) {
-            memcpy(&primaries, reply.readInplace(sizeof(ui::DisplayPrimaries)),
-                    sizeof(ui::DisplayPrimaries));
-        }
-        return result;
-    }
-
-    status_t setActiveColorMode(const sp<IBinder>& display, ColorMode colorMode) override {
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("setActiveColorMode failed to writeInterfaceToken: %d", result);
-            return result;
-        }
-        result = data.writeStrongBinder(display);
-        if (result != NO_ERROR) {
-            ALOGE("setActiveColorMode failed to writeStrongBinder: %d", result);
-            return result;
-        }
-        result = data.writeInt32(static_cast<int32_t>(colorMode));
-        if (result != NO_ERROR) {
-            ALOGE("setActiveColorMode failed to writeInt32: %d", result);
-            return result;
-        }
-        result = remote()->transact(BnSurfaceComposer::SET_ACTIVE_COLOR_MODE, data, &reply);
-        if (result != NO_ERROR) {
-            ALOGE("setActiveColorMode failed to transact: %d", result);
-            return result;
-        }
-        return static_cast<status_t>(reply.readInt32());
-    }
-
-    status_t setBootDisplayMode(const sp<IBinder>& display,
-                                ui::DisplayModeId displayModeId) override {
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("setBootDisplayMode failed to writeInterfaceToken: %d", result);
-            return result;
-        }
-        result = data.writeStrongBinder(display);
-        if (result != NO_ERROR) {
-            ALOGE("setBootDisplayMode failed to writeStrongBinder: %d", result);
-            return result;
-        }
-        result = data.writeInt32(displayModeId);
-        if (result != NO_ERROR) {
-            ALOGE("setBootDisplayMode failed to writeIint32: %d", result);
-            return result;
-        }
-        result = remote()->transact(BnSurfaceComposer::SET_BOOT_DISPLAY_MODE, data, &reply);
-        if (result != NO_ERROR) {
-            ALOGE("setBootDisplayMode failed to transact: %d", result);
-        }
-        return result;
-    }
-
-    status_t clearAnimationFrameStats() override {
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("clearAnimationFrameStats failed to writeInterfaceToken: %d", result);
-            return result;
-        }
-        result = remote()->transact(BnSurfaceComposer::CLEAR_ANIMATION_FRAME_STATS, data, &reply);
-        if (result != NO_ERROR) {
-            ALOGE("clearAnimationFrameStats failed to transact: %d", result);
-            return result;
-        }
-        return reply.readInt32();
-    }
-
-    status_t getAnimationFrameStats(FrameStats* outStats) const override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        remote()->transact(BnSurfaceComposer::GET_ANIMATION_FRAME_STATS, data, &reply);
-        reply.read(*outStats);
-        return reply.readInt32();
-    }
-
-    virtual status_t overrideHdrTypes(const sp<IBinder>& display,
-                                      const std::vector<ui::Hdr>& hdrTypes) {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, display);
-
-        std::vector<int32_t> hdrTypesVector;
-        for (ui::Hdr i : hdrTypes) {
-            hdrTypesVector.push_back(static_cast<int32_t>(i));
-        }
-        SAFE_PARCEL(data.writeInt32Vector, hdrTypesVector);
-
-        status_t result = remote()->transact(BnSurfaceComposer::OVERRIDE_HDR_TYPES, data, &reply);
-        if (result != NO_ERROR) {
-            ALOGE("overrideHdrTypes failed to transact: %d", result);
-            return result;
-        }
-        return result;
-    }
-
-    status_t onPullAtom(const int32_t atomId, std::string* pulledData, bool* success) {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeInt32, atomId);
-
-        status_t err = remote()->transact(BnSurfaceComposer::ON_PULL_ATOM, data, &reply);
-        if (err != NO_ERROR) {
-            ALOGE("onPullAtom failed to transact: %d", err);
-            return err;
-        }
-
-        int32_t size = 0;
-        SAFE_PARCEL(reply.readInt32, &size);
-        const void* dataPtr = reply.readInplace(size);
-        if (dataPtr == nullptr) {
-            return UNEXPECTED_NULL;
-        }
-        pulledData->assign((const char*)dataPtr, size);
-        SAFE_PARCEL(reply.readBool, success);
-        return NO_ERROR;
-    }
-
-    status_t enableVSyncInjections(bool enable) override {
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("enableVSyncInjections failed to writeInterfaceToken: %d", result);
-            return result;
-        }
-        result = data.writeBool(enable);
-        if (result != NO_ERROR) {
-            ALOGE("enableVSyncInjections failed to writeBool: %d", result);
-            return result;
-        }
-        result = remote()->transact(BnSurfaceComposer::ENABLE_VSYNC_INJECTIONS, data, &reply,
-                                    IBinder::FLAG_ONEWAY);
-        if (result != NO_ERROR) {
-            ALOGE("enableVSyncInjections failed to transact: %d", result);
-            return result;
-        }
-        return result;
-    }
-
-    status_t injectVSync(nsecs_t when) override {
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("injectVSync failed to writeInterfaceToken: %d", result);
-            return result;
-        }
-        result = data.writeInt64(when);
-        if (result != NO_ERROR) {
-            ALOGE("injectVSync failed to writeInt64: %d", result);
-            return result;
-        }
-        result = remote()->transact(BnSurfaceComposer::INJECT_VSYNC, data, &reply,
-                                    IBinder::FLAG_ONEWAY);
-        if (result != NO_ERROR) {
-            ALOGE("injectVSync failed to transact: %d", result);
-            return result;
-        }
-        return result;
-    }
-
-    status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) override {
-        if (!outLayers) {
-            return UNEXPECTED_NULL;
-        }
-
-        Parcel data, reply;
-
-        status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (err != NO_ERROR) {
-            return err;
-        }
-
-        err = remote()->transact(BnSurfaceComposer::GET_LAYER_DEBUG_INFO, data, &reply);
-        if (err != NO_ERROR) {
-            return err;
-        }
-
-        int32_t result = 0;
-        err = reply.readInt32(&result);
-        if (err != NO_ERROR) {
-            return err;
-        }
-        if (result != NO_ERROR) {
-            return result;
-        }
-
-        outLayers->clear();
-        return reply.readParcelableVector(outLayers);
-    }
-
-    status_t getCompositionPreference(ui::Dataspace* defaultDataspace,
-                                      ui::PixelFormat* defaultPixelFormat,
-                                      ui::Dataspace* wideColorGamutDataspace,
-                                      ui::PixelFormat* wideColorGamutPixelFormat) const override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            return error;
-        }
-        error = remote()->transact(BnSurfaceComposer::GET_COMPOSITION_PREFERENCE, data, &reply);
-        if (error != NO_ERROR) {
-            return error;
-        }
-        error = static_cast<status_t>(reply.readInt32());
-        if (error == NO_ERROR) {
-            *defaultDataspace = static_cast<ui::Dataspace>(reply.readInt32());
-            *defaultPixelFormat = static_cast<ui::PixelFormat>(reply.readInt32());
-            *wideColorGamutDataspace = static_cast<ui::Dataspace>(reply.readInt32());
-            *wideColorGamutPixelFormat = static_cast<ui::PixelFormat>(reply.readInt32());
-        }
-        return error;
-    }
-
-    status_t getColorManagement(bool* outGetColorManagement) const override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        remote()->transact(BnSurfaceComposer::GET_COLOR_MANAGEMENT, data, &reply);
-        bool result;
-        status_t err = reply.readBool(&result);
-        if (err == NO_ERROR) {
-            *outGetColorManagement = result;
-        }
-        return err;
-    }
-
-    status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
-                                                   ui::PixelFormat* outFormat,
-                                                   ui::Dataspace* outDataspace,
-                                                   uint8_t* outComponentMask) const override {
-        if (!outFormat || !outDataspace || !outComponentMask) return BAD_VALUE;
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeStrongBinder(display);
-
-        status_t error =
-                remote()->transact(BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES,
-                                   data, &reply);
-        if (error != NO_ERROR) {
-            return error;
-        }
-
-        uint32_t value = 0;
-        error = reply.readUint32(&value);
-        if (error != NO_ERROR) {
-            return error;
-        }
-        *outFormat = static_cast<ui::PixelFormat>(value);
-
-        error = reply.readUint32(&value);
-        if (error != NO_ERROR) {
-            return error;
-        }
-        *outDataspace = static_cast<ui::Dataspace>(value);
-
-        error = reply.readUint32(&value);
-        if (error != NO_ERROR) {
-            return error;
-        }
-        *outComponentMask = static_cast<uint8_t>(value);
-        return error;
-    }
-
-    status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
-                                              uint8_t componentMask, uint64_t maxFrames) override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeStrongBinder(display);
-        data.writeBool(enable);
-        data.writeByte(static_cast<int8_t>(componentMask));
-        data.writeUint64(maxFrames);
-        status_t result =
-                remote()->transact(BnSurfaceComposer::SET_DISPLAY_CONTENT_SAMPLING_ENABLED, data,
-                                   &reply);
-        return result;
-    }
-
-    status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
-                                       uint64_t timestamp,
-                                       DisplayedFrameStats* outStats) const override {
-        if (!outStats) return BAD_VALUE;
-
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        data.writeStrongBinder(display);
-        data.writeUint64(maxFrames);
-        data.writeUint64(timestamp);
-
-        status_t result =
-                remote()->transact(BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLE, data, &reply);
-
-        if (result != NO_ERROR) {
-            return result;
-        }
-
-        result = reply.readUint64(&outStats->numFrames);
-        if (result != NO_ERROR) {
-            return result;
-        }
-
-        result = reply.readUint64Vector(&outStats->component_0_sample);
-        if (result != NO_ERROR) {
-            return result;
-        }
-        result = reply.readUint64Vector(&outStats->component_1_sample);
-        if (result != NO_ERROR) {
-            return result;
-        }
-        result = reply.readUint64Vector(&outStats->component_2_sample);
-        if (result != NO_ERROR) {
-            return result;
-        }
-        result = reply.readUint64Vector(&outStats->component_3_sample);
-        return result;
-    }
-
-    status_t getProtectedContentSupport(bool* outSupported) const override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        status_t error =
-                remote()->transact(BnSurfaceComposer::GET_PROTECTED_CONTENT_SUPPORT, data, &reply);
-        if (error != NO_ERROR) {
-            return error;
-        }
-        error = reply.readBool(outSupported);
-        return error;
-    }
-
-    status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
-                                       const sp<IRegionSamplingListener>& listener) override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            ALOGE("addRegionSamplingListener: Failed to write interface token");
-            return error;
-        }
-        error = data.write(samplingArea);
-        if (error != NO_ERROR) {
-            ALOGE("addRegionSamplingListener: Failed to write sampling area");
-            return error;
-        }
-        error = data.writeStrongBinder(stopLayerHandle);
-        if (error != NO_ERROR) {
-            ALOGE("addRegionSamplingListener: Failed to write stop layer handle");
-            return error;
-        }
-        error = data.writeStrongBinder(IInterface::asBinder(listener));
-        if (error != NO_ERROR) {
-            ALOGE("addRegionSamplingListener: Failed to write listener");
-            return error;
-        }
-        error = remote()->transact(BnSurfaceComposer::ADD_REGION_SAMPLING_LISTENER, data, &reply);
-        if (error != NO_ERROR) {
-            ALOGE("addRegionSamplingListener: Failed to transact");
-        }
-        return error;
-    }
-
-    status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            ALOGE("removeRegionSamplingListener: Failed to write interface token");
-            return error;
-        }
-        error = data.writeStrongBinder(IInterface::asBinder(listener));
-        if (error != NO_ERROR) {
-            ALOGE("removeRegionSamplingListener: Failed to write listener");
-            return error;
-        }
-        error = remote()->transact(BnSurfaceComposer::REMOVE_REGION_SAMPLING_LISTENER, data,
-                                   &reply);
-        if (error != NO_ERROR) {
-            ALOGE("removeRegionSamplingListener: Failed to transact");
-        }
-        return error;
-    }
-
-    virtual status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeInt32, taskId);
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-        const status_t error =
-                remote()->transact(BnSurfaceComposer::ADD_FPS_LISTENER, data, &reply);
-        if (error != OK) {
-            ALOGE("addFpsListener: Failed to transact");
-        }
-        return error;
-    }
-
-    virtual status_t removeFpsListener(const sp<gui::IFpsListener>& listener) {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-
-        const status_t error =
-                remote()->transact(BnSurfaceComposer::REMOVE_FPS_LISTENER, data, &reply);
-        if (error != OK) {
-            ALOGE("removeFpsListener: Failed to transact");
-        }
-        return error;
-    }
-
-    virtual status_t addTunnelModeEnabledListener(
-            const sp<gui::ITunnelModeEnabledListener>& listener) {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-
-        const status_t error =
-                remote()->transact(BnSurfaceComposer::ADD_TUNNEL_MODE_ENABLED_LISTENER, data,
-                                   &reply);
-        if (error != NO_ERROR) {
-            ALOGE("addTunnelModeEnabledListener: Failed to transact");
-        }
-        return error;
-    }
-
-    virtual status_t removeTunnelModeEnabledListener(
-            const sp<gui::ITunnelModeEnabledListener>& listener) {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-
-        const status_t error =
-                remote()->transact(BnSurfaceComposer::REMOVE_TUNNEL_MODE_ENABLED_LISTENER, data,
-                                   &reply);
-        if (error != NO_ERROR) {
-            ALOGE("removeTunnelModeEnabledListener: Failed to transact");
-        }
-        return error;
-    }
-
-    status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
-                                        ui::DisplayModeId defaultMode, bool allowGroupSwitching,
-                                        float primaryRefreshRateMin, float primaryRefreshRateMax,
-                                        float appRequestRefreshRateMin,
-                                        float appRequestRefreshRateMax) override {
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("setDesiredDisplayModeSpecs: failed to writeInterfaceToken: %d", result);
-            return result;
-        }
-        result = data.writeStrongBinder(displayToken);
-        if (result != NO_ERROR) {
-            ALOGE("setDesiredDisplayModeSpecs: failed to write display token: %d", result);
-            return result;
-        }
-        result = data.writeInt32(defaultMode);
-        if (result != NO_ERROR) {
-            ALOGE("setDesiredDisplayModeSpecs failed to write defaultMode: %d", result);
-            return result;
-        }
-        result = data.writeBool(allowGroupSwitching);
-        if (result != NO_ERROR) {
-            ALOGE("setDesiredDisplayModeSpecs failed to write allowGroupSwitching: %d", result);
-            return result;
-        }
-        result = data.writeFloat(primaryRefreshRateMin);
-        if (result != NO_ERROR) {
-            ALOGE("setDesiredDisplayModeSpecs failed to write primaryRefreshRateMin: %d", result);
-            return result;
-        }
-        result = data.writeFloat(primaryRefreshRateMax);
-        if (result != NO_ERROR) {
-            ALOGE("setDesiredDisplayModeSpecs failed to write primaryRefreshRateMax: %d", result);
-            return result;
-        }
-        result = data.writeFloat(appRequestRefreshRateMin);
-        if (result != NO_ERROR) {
-            ALOGE("setDesiredDisplayModeSpecs failed to write appRequestRefreshRateMin: %d",
-                  result);
-            return result;
-        }
-        result = data.writeFloat(appRequestRefreshRateMax);
-        if (result != NO_ERROR) {
-            ALOGE("setDesiredDisplayModeSpecs failed to write appRequestRefreshRateMax: %d",
-                  result);
-            return result;
-        }
-
-        result =
-                remote()->transact(BnSurfaceComposer::SET_DESIRED_DISPLAY_MODE_SPECS, data, &reply);
-        if (result != NO_ERROR) {
-            ALOGE("setDesiredDisplayModeSpecs failed to transact: %d", result);
-            return result;
-        }
-        return reply.readInt32();
-    }
-
-    status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
-                                        ui::DisplayModeId* outDefaultMode,
-                                        bool* outAllowGroupSwitching,
-                                        float* outPrimaryRefreshRateMin,
-                                        float* outPrimaryRefreshRateMax,
-                                        float* outAppRequestRefreshRateMin,
-                                        float* outAppRequestRefreshRateMax) override {
-        if (!outDefaultMode || !outAllowGroupSwitching || !outPrimaryRefreshRateMin ||
-            !outPrimaryRefreshRateMax || !outAppRequestRefreshRateMin ||
-            !outAppRequestRefreshRateMax) {
-            return BAD_VALUE;
-        }
-        Parcel data, reply;
-        status_t result = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (result != NO_ERROR) {
-            ALOGE("getDesiredDisplayModeSpecs failed to writeInterfaceToken: %d", result);
-            return result;
-        }
-        result = data.writeStrongBinder(displayToken);
-        if (result != NO_ERROR) {
-            ALOGE("getDesiredDisplayModeSpecs failed to writeStrongBinder: %d", result);
-            return result;
-        }
-        result =
-                remote()->transact(BnSurfaceComposer::GET_DESIRED_DISPLAY_MODE_SPECS, data, &reply);
-        if (result != NO_ERROR) {
-            ALOGE("getDesiredDisplayModeSpecs failed to transact: %d", result);
-            return result;
-        }
-
-        result = reply.readInt32(outDefaultMode);
-        if (result != NO_ERROR) {
-            ALOGE("getDesiredDisplayModeSpecs failed to read defaultMode: %d", result);
-            return result;
-        }
-        if (*outDefaultMode < 0) {
-            ALOGE("%s: defaultMode must be non-negative but it was %d", __func__, *outDefaultMode);
-            return BAD_VALUE;
-        }
-
-        result = reply.readBool(outAllowGroupSwitching);
-        if (result != NO_ERROR) {
-            ALOGE("getDesiredDisplayModeSpecs failed to read allowGroupSwitching: %d", result);
-            return result;
-        }
-        result = reply.readFloat(outPrimaryRefreshRateMin);
-        if (result != NO_ERROR) {
-            ALOGE("getDesiredDisplayModeSpecs failed to read primaryRefreshRateMin: %d", result);
-            return result;
-        }
-        result = reply.readFloat(outPrimaryRefreshRateMax);
-        if (result != NO_ERROR) {
-            ALOGE("getDesiredDisplayModeSpecs failed to read primaryRefreshRateMax: %d", result);
-            return result;
-        }
-        result = reply.readFloat(outAppRequestRefreshRateMin);
-        if (result != NO_ERROR) {
-            ALOGE("getDesiredDisplayModeSpecs failed to read appRequestRefreshRateMin: %d", result);
-            return result;
-        }
-        result = reply.readFloat(outAppRequestRefreshRateMax);
-        if (result != NO_ERROR) {
-            ALOGE("getDesiredDisplayModeSpecs failed to read appRequestRefreshRateMax: %d", result);
-            return result;
-        }
-        return reply.readInt32();
-    }
-
-    status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
-                                     float lightPosY, float lightPosZ, float lightRadius) override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            ALOGE("setGlobalShadowSettings: failed to write interface token: %d", error);
-            return error;
-        }
-
-        std::vector<float> shadowConfig = {ambientColor.r, ambientColor.g, ambientColor.b,
-                                           ambientColor.a, spotColor.r,    spotColor.g,
-                                           spotColor.b,    spotColor.a,    lightPosY,
-                                           lightPosZ,      lightRadius};
-
-        error = data.writeFloatVector(shadowConfig);
-        if (error != NO_ERROR) {
-            ALOGE("setGlobalShadowSettings: failed to write shadowConfig: %d", error);
-            return error;
-        }
-
-        error = remote()->transact(BnSurfaceComposer::SET_GLOBAL_SHADOW_SETTINGS, data, &reply,
-                                   IBinder::FLAG_ONEWAY);
-        if (error != NO_ERROR) {
-            ALOGE("setGlobalShadowSettings: failed to transact: %d", error);
-            return error;
-        }
-        return NO_ERROR;
-    }
-
-    status_t getDisplayDecorationSupport(
-            const sp<IBinder>& displayToken,
-            std::optional<common::DisplayDecorationSupport>* outSupport) const override {
-        Parcel data, reply;
-        status_t error = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayDecorationSupport: failed to write interface token: %d", error);
-            return error;
-        }
-        error = data.writeStrongBinder(displayToken);
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayDecorationSupport: failed to write display token: %d", error);
-            return error;
-        }
-        error = remote()->transact(BnSurfaceComposer::GET_DISPLAY_DECORATION_SUPPORT, data, &reply);
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayDecorationSupport: failed to transact: %d", error);
-            return error;
-        }
-        bool support;
-        error = reply.readBool(&support);
-        if (error != NO_ERROR) {
-            ALOGE("getDisplayDecorationSupport: failed to read support: %d", error);
-            return error;
-        }
-
-        if (support) {
-            int32_t format, alphaInterpretation;
-            error = reply.readInt32(&format);
-            if (error != NO_ERROR) {
-                ALOGE("getDisplayDecorationSupport: failed to read format: %d", error);
-                return error;
-            }
-            error = reply.readInt32(&alphaInterpretation);
-            if (error != NO_ERROR) {
-                ALOGE("getDisplayDecorationSupport: failed to read alphaInterpretation: %d", error);
-                return error;
-            }
-            outSupport->emplace();
-            outSupport->value().format = static_cast<common::PixelFormat>(format);
-            outSupport->value().alphaInterpretation =
-                    static_cast<common::AlphaInterpretation>(alphaInterpretation);
-        } else {
-            outSupport->reset();
-        }
-        return NO_ERROR;
-    }
-
-    status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
-                          int8_t compatibility, int8_t changeFrameRateStrategy) override {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(surface));
-        SAFE_PARCEL(data.writeFloat, frameRate);
-        SAFE_PARCEL(data.writeByte, compatibility);
-        SAFE_PARCEL(data.writeByte, changeFrameRateStrategy);
-
-        status_t err = remote()->transact(BnSurfaceComposer::SET_FRAME_RATE, data, &reply);
-        if (err != NO_ERROR) {
-            ALOGE("setFrameRate: failed to transact: %s (%d)", strerror(-err), err);
-            return err;
-        }
-
-        return reply.readInt32();
-    }
-
-    status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
-                                  const FrameTimelineInfo& frameTimelineInfo) override {
-        Parcel data, reply;
-        status_t err = data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        if (err != NO_ERROR) {
-            ALOGE("%s: failed writing interface token: %s (%d)", __func__, strerror(-err), -err);
-            return err;
-        }
-
-        err = data.writeStrongBinder(IInterface::asBinder(surface));
-        if (err != NO_ERROR) {
-            ALOGE("%s: failed writing strong binder: %s (%d)", __func__, strerror(-err), -err);
-            return err;
-        }
-
-        SAFE_PARCEL(frameTimelineInfo.write, data);
-
-        err = remote()->transact(BnSurfaceComposer::SET_FRAME_TIMELINE_INFO, data, &reply);
-        if (err != NO_ERROR) {
-            ALOGE("%s: failed to transact: %s (%d)", __func__, strerror(-err), err);
-            return err;
-        }
-
-        return reply.readInt32();
-    }
-
-    status_t addTransactionTraceListener(
-            const sp<gui::ITransactionTraceListener>& listener) override {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(listener));
-
-        return remote()->transact(BnSurfaceComposer::ADD_TRANSACTION_TRACE_LISTENER, data, &reply);
-    }
-
-    /**
-     * Get priority of the RenderEngine in surface flinger.
-     */
-    int getGPUContextPriority() override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        status_t err =
-                remote()->transact(BnSurfaceComposer::GET_GPU_CONTEXT_PRIORITY, data, &reply);
-        if (err != NO_ERROR) {
-            ALOGE("getGPUContextPriority failed to read data:  %s (%d)", strerror(-err), err);
-            return 0;
-        }
-        return reply.readInt32();
-    }
-
-    status_t getMaxAcquiredBufferCount(int* buffers) const override {
-        Parcel data, reply;
-        data.writeInterfaceToken(ISurfaceComposer::getInterfaceDescriptor());
-        status_t err =
-                remote()->transact(BnSurfaceComposer::GET_MAX_ACQUIRED_BUFFER_COUNT, data, &reply);
-        if (err != NO_ERROR) {
-            ALOGE("getMaxAcquiredBufferCount failed to read data:  %s (%d)", strerror(-err), err);
-            return err;
-        }
-
-        return reply.readInt32(buffers);
-    }
-
-    status_t addWindowInfosListener(
-            const sp<IWindowInfosListener>& windowInfosListener) const override {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(windowInfosListener));
-        return remote()->transact(BnSurfaceComposer::ADD_WINDOW_INFOS_LISTENER, data, &reply);
-    }
-
-    status_t removeWindowInfosListener(
-            const sp<IWindowInfosListener>& windowInfosListener) const override {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeStrongBinder, IInterface::asBinder(windowInfosListener));
-        return remote()->transact(BnSurfaceComposer::REMOVE_WINDOW_INFOS_LISTENER, data, &reply);
-    }
-
-    status_t setOverrideFrameRate(uid_t uid, float frameRate) override {
-        Parcel data, reply;
-        SAFE_PARCEL(data.writeInterfaceToken, ISurfaceComposer::getInterfaceDescriptor());
-        SAFE_PARCEL(data.writeUint32, uid);
-        SAFE_PARCEL(data.writeFloat, frameRate);
-
-        status_t err = remote()->transact(BnSurfaceComposer::SET_OVERRIDE_FRAME_RATE, data, &reply);
-        if (err != NO_ERROR) {
-            ALOGE("setOverrideFrameRate: failed to transact %s (%d)", strerror(-err), err);
-            return err;
-        }
-
-        return NO_ERROR;
-    }
 };
 
 // Out-of-line virtual method definition to trigger vtable emission in this
@@ -1031,18 +121,12 @@
 status_t BnSurfaceComposer::onTransact(
     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
 {
-    switch(code) {
-        case CREATE_CONNECTION: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> b = IInterface::asBinder(createConnection());
-            reply->writeStrongBinder(b);
-            return NO_ERROR;
-        }
+    switch (code) {
         case SET_TRANSACTION_STATE: {
             CHECK_INTERFACE(ISurfaceComposer, data, reply);
 
             FrameTimelineInfo frameTimelineInfo;
-            SAFE_PARCEL(frameTimelineInfo.read, data);
+            frameTimelineInfo.readFromParcel(&data);
 
             uint32_t count = 0;
             SAFE_PARCEL_READ_SIZE(data.readUint32, &count, data.dataSize());
@@ -1102,642 +186,6 @@
                                        uncachedBuffer, hasListenerCallbacks, listenerCallbacks,
                                        transactionId);
         }
-        case BOOT_FINISHED: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            bootFinished();
-            return NO_ERROR;
-        }
-        case AUTHENTICATE_SURFACE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IGraphicBufferProducer> bufferProducer =
-                    interface_cast<IGraphicBufferProducer>(data.readStrongBinder());
-            int32_t result = authenticateSurfaceTexture(bufferProducer) ? 1 : 0;
-            reply->writeInt32(result);
-            return NO_ERROR;
-        }
-        case GET_SUPPORTED_FRAME_TIMESTAMPS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            std::vector<FrameEvent> supportedTimestamps;
-            status_t result = getSupportedFrameTimestamps(&supportedTimestamps);
-            status_t err = reply->writeInt32(result);
-            if (err != NO_ERROR) {
-                return err;
-            }
-            if (result != NO_ERROR) {
-                return result;
-            }
-
-            std::vector<int32_t> supported;
-            supported.reserve(supportedTimestamps.size());
-            for (FrameEvent s : supportedTimestamps) {
-                supported.push_back(static_cast<int32_t>(s));
-            }
-            return reply->writeInt32Vector(supported);
-        }
-        case CREATE_DISPLAY_EVENT_CONNECTION: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            auto vsyncSource = static_cast<ISurfaceComposer::VsyncSource>(data.readInt32());
-            EventRegistrationFlags eventRegistration =
-                    static_cast<EventRegistration>(data.readUint32());
-
-            sp<IDisplayEventConnection> connection(
-                    createDisplayEventConnection(vsyncSource, eventRegistration));
-            reply->writeStrongBinder(IInterface::asBinder(connection));
-            return NO_ERROR;
-        }
-        case GET_STATIC_DISPLAY_INFO: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            ui::StaticDisplayInfo info;
-            const sp<IBinder> display = data.readStrongBinder();
-            const status_t result = getStaticDisplayInfo(display, &info);
-            SAFE_PARCEL(reply->writeInt32, result);
-            if (result != NO_ERROR) return result;
-            SAFE_PARCEL(reply->write, info);
-            return NO_ERROR;
-        }
-        case GET_DYNAMIC_DISPLAY_INFO: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            ui::DynamicDisplayInfo info;
-            const sp<IBinder> display = data.readStrongBinder();
-            const status_t result = getDynamicDisplayInfo(display, &info);
-            SAFE_PARCEL(reply->writeInt32, result);
-            if (result != NO_ERROR) return result;
-            SAFE_PARCEL(reply->write, info);
-            return NO_ERROR;
-        }
-        case GET_DISPLAY_NATIVE_PRIMARIES: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            ui::DisplayPrimaries primaries;
-            sp<IBinder> display = nullptr;
-
-            status_t result = data.readStrongBinder(&display);
-            if (result != NO_ERROR) {
-                ALOGE("getDisplayNativePrimaries failed to readStrongBinder: %d", result);
-                return result;
-            }
-
-            result = getDisplayNativePrimaries(display, primaries);
-            reply->writeInt32(result);
-            if (result == NO_ERROR) {
-                memcpy(reply->writeInplace(sizeof(ui::DisplayPrimaries)), &primaries,
-                        sizeof(ui::DisplayPrimaries));
-            }
-
-            return NO_ERROR;
-        }
-        case SET_ACTIVE_COLOR_MODE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> display = nullptr;
-            status_t result = data.readStrongBinder(&display);
-            if (result != NO_ERROR) {
-                ALOGE("getActiveColorMode failed to readStrongBinder: %d", result);
-                return result;
-            }
-            int32_t colorModeInt = 0;
-            result = data.readInt32(&colorModeInt);
-            if (result != NO_ERROR) {
-                ALOGE("setActiveColorMode failed to readInt32: %d", result);
-                return result;
-            }
-            result = setActiveColorMode(display,
-                    static_cast<ColorMode>(colorModeInt));
-            result = reply->writeInt32(result);
-            return result;
-        }
-        case SET_BOOT_DISPLAY_MODE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> display = nullptr;
-            status_t result = data.readStrongBinder(&display);
-            if (result != NO_ERROR) {
-                ALOGE("setBootDisplayMode failed to readStrongBinder: %d", result);
-                return result;
-            }
-            ui::DisplayModeId displayModeId;
-            result = data.readInt32(&displayModeId);
-            if (result != NO_ERROR) {
-                ALOGE("setBootDisplayMode failed to readInt32: %d", result);
-                return result;
-            }
-            return setBootDisplayMode(display, displayModeId);
-        }
-        case CLEAR_ANIMATION_FRAME_STATS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            status_t result = clearAnimationFrameStats();
-            reply->writeInt32(result);
-            return NO_ERROR;
-        }
-        case GET_ANIMATION_FRAME_STATS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            FrameStats stats;
-            status_t result = getAnimationFrameStats(&stats);
-            reply->write(stats);
-            reply->writeInt32(result);
-            return NO_ERROR;
-        }
-        case ENABLE_VSYNC_INJECTIONS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            bool enable = false;
-            status_t result = data.readBool(&enable);
-            if (result != NO_ERROR) {
-                ALOGE("enableVSyncInjections failed to readBool: %d", result);
-                return result;
-            }
-            return enableVSyncInjections(enable);
-        }
-        case INJECT_VSYNC: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            int64_t when = 0;
-            status_t result = data.readInt64(&when);
-            if (result != NO_ERROR) {
-                ALOGE("enableVSyncInjections failed to readInt64: %d", result);
-                return result;
-            }
-            return injectVSync(when);
-        }
-        case GET_LAYER_DEBUG_INFO: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            std::vector<LayerDebugInfo> outLayers;
-            status_t result = getLayerDebugInfo(&outLayers);
-            reply->writeInt32(result);
-            if (result == NO_ERROR)
-            {
-                result = reply->writeParcelableVector(outLayers);
-            }
-            return result;
-        }
-        case GET_COMPOSITION_PREFERENCE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            ui::Dataspace defaultDataspace;
-            ui::PixelFormat defaultPixelFormat;
-            ui::Dataspace wideColorGamutDataspace;
-            ui::PixelFormat wideColorGamutPixelFormat;
-            status_t error =
-                    getCompositionPreference(&defaultDataspace, &defaultPixelFormat,
-                                             &wideColorGamutDataspace, &wideColorGamutPixelFormat);
-            reply->writeInt32(error);
-            if (error == NO_ERROR) {
-                reply->writeInt32(static_cast<int32_t>(defaultDataspace));
-                reply->writeInt32(static_cast<int32_t>(defaultPixelFormat));
-                reply->writeInt32(static_cast<int32_t>(wideColorGamutDataspace));
-                reply->writeInt32(static_cast<int32_t>(wideColorGamutPixelFormat));
-            }
-            return error;
-        }
-        case GET_COLOR_MANAGEMENT: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            bool result;
-            status_t error = getColorManagement(&result);
-            if (error == NO_ERROR) {
-                reply->writeBool(result);
-            }
-            return error;
-        }
-        case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
-            sp<IBinder> display = data.readStrongBinder();
-            ui::PixelFormat format;
-            ui::Dataspace dataspace;
-            uint8_t component = 0;
-            auto result =
-                    getDisplayedContentSamplingAttributes(display, &format, &dataspace, &component);
-            if (result == NO_ERROR) {
-                reply->writeUint32(static_cast<uint32_t>(format));
-                reply->writeUint32(static_cast<uint32_t>(dataspace));
-                reply->writeUint32(static_cast<uint32_t>(component));
-            }
-            return result;
-        }
-        case SET_DISPLAY_CONTENT_SAMPLING_ENABLED: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
-            sp<IBinder> display = nullptr;
-            bool enable = false;
-            int8_t componentMask = 0;
-            uint64_t maxFrames = 0;
-            status_t result = data.readStrongBinder(&display);
-            if (result != NO_ERROR) {
-                ALOGE("setDisplayContentSamplingEnabled failure in reading Display token: %d",
-                      result);
-                return result;
-            }
-
-            result = data.readBool(&enable);
-            if (result != NO_ERROR) {
-                ALOGE("setDisplayContentSamplingEnabled failure in reading enable: %d", result);
-                return result;
-            }
-
-            result = data.readByte(static_cast<int8_t*>(&componentMask));
-            if (result != NO_ERROR) {
-                ALOGE("setDisplayContentSamplingEnabled failure in reading component mask: %d",
-                      result);
-                return result;
-            }
-
-            result = data.readUint64(&maxFrames);
-            if (result != NO_ERROR) {
-                ALOGE("setDisplayContentSamplingEnabled failure in reading max frames: %d", result);
-                return result;
-            }
-
-            return setDisplayContentSamplingEnabled(display, enable,
-                                                    static_cast<uint8_t>(componentMask), maxFrames);
-        }
-        case GET_DISPLAYED_CONTENT_SAMPLE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
-            sp<IBinder> display = data.readStrongBinder();
-            uint64_t maxFrames = 0;
-            uint64_t timestamp = 0;
-
-            status_t result = data.readUint64(&maxFrames);
-            if (result != NO_ERROR) {
-                ALOGE("getDisplayedContentSample failure in reading max frames: %d", result);
-                return result;
-            }
-
-            result = data.readUint64(&timestamp);
-            if (result != NO_ERROR) {
-                ALOGE("getDisplayedContentSample failure in reading timestamp: %d", result);
-                return result;
-            }
-
-            DisplayedFrameStats stats;
-            result = getDisplayedContentSample(display, maxFrames, timestamp, &stats);
-            if (result == NO_ERROR) {
-                reply->writeUint64(stats.numFrames);
-                reply->writeUint64Vector(stats.component_0_sample);
-                reply->writeUint64Vector(stats.component_1_sample);
-                reply->writeUint64Vector(stats.component_2_sample);
-                reply->writeUint64Vector(stats.component_3_sample);
-            }
-            return result;
-        }
-        case GET_PROTECTED_CONTENT_SUPPORT: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            bool result;
-            status_t error = getProtectedContentSupport(&result);
-            if (error == NO_ERROR) {
-                reply->writeBool(result);
-            }
-            return error;
-        }
-        case ADD_REGION_SAMPLING_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            Rect samplingArea;
-            status_t result = data.read(samplingArea);
-            if (result != NO_ERROR) {
-                ALOGE("addRegionSamplingListener: Failed to read sampling area");
-                return result;
-            }
-            sp<IBinder> stopLayerHandle;
-            result = data.readNullableStrongBinder(&stopLayerHandle);
-            if (result != NO_ERROR) {
-                ALOGE("addRegionSamplingListener: Failed to read stop layer handle");
-                return result;
-            }
-            sp<IRegionSamplingListener> listener;
-            result = data.readNullableStrongBinder(&listener);
-            if (result != NO_ERROR) {
-                ALOGE("addRegionSamplingListener: Failed to read listener");
-                return result;
-            }
-            return addRegionSamplingListener(samplingArea, stopLayerHandle, listener);
-        }
-        case REMOVE_REGION_SAMPLING_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IRegionSamplingListener> listener;
-            status_t result = data.readNullableStrongBinder(&listener);
-            if (result != NO_ERROR) {
-                ALOGE("removeRegionSamplingListener: Failed to read listener");
-                return result;
-            }
-            return removeRegionSamplingListener(listener);
-        }
-        case ADD_FPS_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            int32_t taskId;
-            status_t result = data.readInt32(&taskId);
-            if (result != NO_ERROR) {
-                ALOGE("addFpsListener: Failed to read layer handle");
-                return result;
-            }
-            sp<gui::IFpsListener> listener;
-            result = data.readNullableStrongBinder(&listener);
-            if (result != NO_ERROR) {
-                ALOGE("addFpsListener: Failed to read listener");
-                return result;
-            }
-            return addFpsListener(taskId, listener);
-        }
-        case REMOVE_FPS_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<gui::IFpsListener> listener;
-            status_t result = data.readNullableStrongBinder(&listener);
-            if (result != NO_ERROR) {
-                ALOGE("removeFpsListener: Failed to read listener");
-                return result;
-            }
-            return removeFpsListener(listener);
-        }
-        case ADD_TUNNEL_MODE_ENABLED_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<gui::ITunnelModeEnabledListener> listener;
-            status_t result = data.readNullableStrongBinder(&listener);
-            if (result != NO_ERROR) {
-                ALOGE("addTunnelModeEnabledListener: Failed to read listener");
-                return result;
-            }
-            return addTunnelModeEnabledListener(listener);
-        }
-        case REMOVE_TUNNEL_MODE_ENABLED_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<gui::ITunnelModeEnabledListener> listener;
-            status_t result = data.readNullableStrongBinder(&listener);
-            if (result != NO_ERROR) {
-                ALOGE("removeTunnelModeEnabledListener: Failed to read listener");
-                return result;
-            }
-            return removeTunnelModeEnabledListener(listener);
-        }
-        case SET_DESIRED_DISPLAY_MODE_SPECS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> displayToken = data.readStrongBinder();
-            ui::DisplayModeId defaultMode;
-            status_t result = data.readInt32(&defaultMode);
-            if (result != NO_ERROR) {
-                ALOGE("setDesiredDisplayModeSpecs: failed to read defaultMode: %d", result);
-                return result;
-            }
-            if (defaultMode < 0) {
-                ALOGE("%s: defaultMode must be non-negative but it was %d", __func__, defaultMode);
-                return BAD_VALUE;
-            }
-            bool allowGroupSwitching;
-            result = data.readBool(&allowGroupSwitching);
-            if (result != NO_ERROR) {
-                ALOGE("setDesiredDisplayModeSpecs: failed to read allowGroupSwitching: %d", result);
-                return result;
-            }
-            float primaryRefreshRateMin;
-            result = data.readFloat(&primaryRefreshRateMin);
-            if (result != NO_ERROR) {
-                ALOGE("setDesiredDisplayModeSpecs: failed to read primaryRefreshRateMin: %d",
-                      result);
-                return result;
-            }
-            float primaryRefreshRateMax;
-            result = data.readFloat(&primaryRefreshRateMax);
-            if (result != NO_ERROR) {
-                ALOGE("setDesiredDisplayModeSpecs: failed to read primaryRefreshRateMax: %d",
-                      result);
-                return result;
-            }
-            float appRequestRefreshRateMin;
-            result = data.readFloat(&appRequestRefreshRateMin);
-            if (result != NO_ERROR) {
-                ALOGE("setDesiredDisplayModeSpecs: failed to read appRequestRefreshRateMin: %d",
-                      result);
-                return result;
-            }
-            float appRequestRefreshRateMax;
-            result = data.readFloat(&appRequestRefreshRateMax);
-            if (result != NO_ERROR) {
-                ALOGE("setDesiredDisplayModeSpecs: failed to read appRequestRefreshRateMax: %d",
-                      result);
-                return result;
-            }
-            result = setDesiredDisplayModeSpecs(displayToken, defaultMode, allowGroupSwitching,
-                                                primaryRefreshRateMin, primaryRefreshRateMax,
-                                                appRequestRefreshRateMin, appRequestRefreshRateMax);
-            if (result != NO_ERROR) {
-                ALOGE("setDesiredDisplayModeSpecs: failed to call setDesiredDisplayModeSpecs: "
-                      "%d",
-                      result);
-                return result;
-            }
-            reply->writeInt32(result);
-            return result;
-        }
-        case GET_DESIRED_DISPLAY_MODE_SPECS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> displayToken = data.readStrongBinder();
-            ui::DisplayModeId defaultMode;
-            bool allowGroupSwitching;
-            float primaryRefreshRateMin;
-            float primaryRefreshRateMax;
-            float appRequestRefreshRateMin;
-            float appRequestRefreshRateMax;
-
-            status_t result =
-                    getDesiredDisplayModeSpecs(displayToken, &defaultMode, &allowGroupSwitching,
-                                               &primaryRefreshRateMin, &primaryRefreshRateMax,
-                                               &appRequestRefreshRateMin,
-                                               &appRequestRefreshRateMax);
-            if (result != NO_ERROR) {
-                ALOGE("getDesiredDisplayModeSpecs: failed to get getDesiredDisplayModeSpecs: "
-                      "%d",
-                      result);
-                return result;
-            }
-
-            result = reply->writeInt32(defaultMode);
-            if (result != NO_ERROR) {
-                ALOGE("getDesiredDisplayModeSpecs: failed to write defaultMode: %d", result);
-                return result;
-            }
-            result = reply->writeBool(allowGroupSwitching);
-            if (result != NO_ERROR) {
-                ALOGE("getDesiredDisplayModeSpecs: failed to write allowGroupSwitching: %d",
-                      result);
-                return result;
-            }
-            result = reply->writeFloat(primaryRefreshRateMin);
-            if (result != NO_ERROR) {
-                ALOGE("getDesiredDisplayModeSpecs: failed to write primaryRefreshRateMin: %d",
-                      result);
-                return result;
-            }
-            result = reply->writeFloat(primaryRefreshRateMax);
-            if (result != NO_ERROR) {
-                ALOGE("getDesiredDisplayModeSpecs: failed to write primaryRefreshRateMax: %d",
-                      result);
-                return result;
-            }
-            result = reply->writeFloat(appRequestRefreshRateMin);
-            if (result != NO_ERROR) {
-                ALOGE("getDesiredDisplayModeSpecs: failed to write appRequestRefreshRateMin: %d",
-                      result);
-                return result;
-            }
-            result = reply->writeFloat(appRequestRefreshRateMax);
-            if (result != NO_ERROR) {
-                ALOGE("getDesiredDisplayModeSpecs: failed to write appRequestRefreshRateMax: %d",
-                      result);
-                return result;
-            }
-            reply->writeInt32(result);
-            return result;
-        }
-        case SET_GLOBAL_SHADOW_SETTINGS: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
-            std::vector<float> shadowConfig;
-            status_t error = data.readFloatVector(&shadowConfig);
-            if (error != NO_ERROR || shadowConfig.size() != 11) {
-                ALOGE("setGlobalShadowSettings: failed to read shadowConfig: %d", error);
-                return error;
-            }
-
-            half4 ambientColor = {shadowConfig[0], shadowConfig[1], shadowConfig[2],
-                                  shadowConfig[3]};
-            half4 spotColor = {shadowConfig[4], shadowConfig[5], shadowConfig[6], shadowConfig[7]};
-            float lightPosY = shadowConfig[8];
-            float lightPosZ = shadowConfig[9];
-            float lightRadius = shadowConfig[10];
-            return setGlobalShadowSettings(ambientColor, spotColor, lightPosY, lightPosZ,
-                                           lightRadius);
-        }
-        case GET_DISPLAY_DECORATION_SUPPORT: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> displayToken;
-            SAFE_PARCEL(data.readNullableStrongBinder, &displayToken);
-            std::optional<common::DisplayDecorationSupport> support;
-            auto error = getDisplayDecorationSupport(displayToken, &support);
-            if (error != NO_ERROR) {
-                ALOGE("getDisplayDecorationSupport failed with error %d", error);
-                return error;
-            }
-            reply->writeBool(support.has_value());
-            if (support) {
-                reply->writeInt32(static_cast<int32_t>(support.value().format));
-                reply->writeInt32(static_cast<int32_t>(support.value().alphaInterpretation));
-            }
-            return error;
-        }
-        case SET_FRAME_RATE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> binder;
-            SAFE_PARCEL(data.readStrongBinder, &binder);
-
-            sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(binder);
-            if (!surface) {
-                ALOGE("setFrameRate: failed to cast to IGraphicBufferProducer");
-                return BAD_VALUE;
-            }
-            float frameRate;
-            SAFE_PARCEL(data.readFloat, &frameRate);
-
-            int8_t compatibility;
-            SAFE_PARCEL(data.readByte, &compatibility);
-
-            int8_t changeFrameRateStrategy;
-            SAFE_PARCEL(data.readByte, &changeFrameRateStrategy);
-
-            status_t result =
-                    setFrameRate(surface, frameRate, compatibility, changeFrameRateStrategy);
-            reply->writeInt32(result);
-            return NO_ERROR;
-        }
-        case SET_FRAME_TIMELINE_INFO: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> binder;
-            status_t err = data.readStrongBinder(&binder);
-            if (err != NO_ERROR) {
-                ALOGE("setFrameTimelineInfo: failed to read strong binder: %s (%d)", strerror(-err),
-                      -err);
-                return err;
-            }
-            sp<IGraphicBufferProducer> surface = interface_cast<IGraphicBufferProducer>(binder);
-            if (!surface) {
-                ALOGE("setFrameTimelineInfo: failed to cast to IGraphicBufferProducer: %s (%d)",
-                      strerror(-err), -err);
-                return err;
-            }
-
-            FrameTimelineInfo frameTimelineInfo;
-            SAFE_PARCEL(frameTimelineInfo.read, data);
-
-            status_t result = setFrameTimelineInfo(surface, frameTimelineInfo);
-            reply->writeInt32(result);
-            return NO_ERROR;
-        }
-        case ADD_TRANSACTION_TRACE_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<gui::ITransactionTraceListener> listener;
-            SAFE_PARCEL(data.readStrongBinder, &listener);
-
-            return addTransactionTraceListener(listener);
-        }
-        case GET_GPU_CONTEXT_PRIORITY: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            int priority = getGPUContextPriority();
-            SAFE_PARCEL(reply->writeInt32, priority);
-            return NO_ERROR;
-        }
-        case GET_MAX_ACQUIRED_BUFFER_COUNT: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            int buffers = 0;
-            int err = getMaxAcquiredBufferCount(&buffers);
-            if (err != NO_ERROR) {
-                return err;
-            }
-            SAFE_PARCEL(reply->writeInt32, buffers);
-            return NO_ERROR;
-        }
-        case OVERRIDE_HDR_TYPES: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IBinder> display = nullptr;
-            SAFE_PARCEL(data.readStrongBinder, &display);
-
-            std::vector<int32_t> hdrTypes;
-            SAFE_PARCEL(data.readInt32Vector, &hdrTypes);
-
-            std::vector<ui::Hdr> hdrTypesVector;
-            for (int i : hdrTypes) {
-                hdrTypesVector.push_back(static_cast<ui::Hdr>(i));
-            }
-            return overrideHdrTypes(display, hdrTypesVector);
-        }
-        case ON_PULL_ATOM: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            int32_t atomId = 0;
-            SAFE_PARCEL(data.readInt32, &atomId);
-
-            std::string pulledData;
-            bool success;
-            status_t err = onPullAtom(atomId, &pulledData, &success);
-            SAFE_PARCEL(reply->writeByteArray, pulledData.size(),
-                        reinterpret_cast<const uint8_t*>(pulledData.data()));
-            SAFE_PARCEL(reply->writeBool, success);
-            return err;
-        }
-        case ADD_WINDOW_INFOS_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IWindowInfosListener> listener;
-            SAFE_PARCEL(data.readStrongBinder, &listener);
-
-            return addWindowInfosListener(listener);
-        }
-        case REMOVE_WINDOW_INFOS_LISTENER: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-            sp<IWindowInfosListener> listener;
-            SAFE_PARCEL(data.readStrongBinder, &listener);
-
-            return removeWindowInfosListener(listener);
-        }
-        case SET_OVERRIDE_FRAME_RATE: {
-            CHECK_INTERFACE(ISurfaceComposer, data, reply);
-
-            uid_t uid;
-            SAFE_PARCEL(data.readUint32, &uid);
-
-            float frameRate;
-            SAFE_PARCEL(data.readFloat, &frameRate);
-
-            return setOverrideFrameRate(uid, frameRate);
-        }
         default: {
             return BBinder::onTransact(code, data, reply, flags);
         }
diff --git a/libs/gui/ISurfaceComposerClient.cpp b/libs/gui/ISurfaceComposerClient.cpp
deleted file mode 100644
index 5e7a7ec..0000000
--- a/libs/gui/ISurfaceComposerClient.cpp
+++ /dev/null
@@ -1,124 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// tag as surfaceflinger
-#define LOG_TAG "SurfaceFlinger"
-
-#include <gui/ISurfaceComposerClient.h>
-
-#include <gui/IGraphicBufferProducer.h>
-
-#include <binder/SafeInterface.h>
-
-#include <ui/FrameStats.h>
-
-namespace android {
-
-namespace { // Anonymous
-
-enum class Tag : uint32_t {
-    CREATE_SURFACE = IBinder::FIRST_CALL_TRANSACTION,
-    CREATE_WITH_SURFACE_PARENT,
-    CLEAR_LAYER_FRAME_STATS,
-    GET_LAYER_FRAME_STATS,
-    MIRROR_SURFACE,
-    LAST = MIRROR_SURFACE,
-};
-
-} // Anonymous namespace
-
-class BpSurfaceComposerClient : public SafeBpInterface<ISurfaceComposerClient> {
-public:
-    explicit BpSurfaceComposerClient(const sp<IBinder>& impl)
-          : SafeBpInterface<ISurfaceComposerClient>(impl, "BpSurfaceComposerClient") {}
-
-    ~BpSurfaceComposerClient() override;
-
-    status_t createSurface(const String8& name, uint32_t width, uint32_t height, PixelFormat format,
-                           uint32_t flags, const sp<IBinder>& parent, LayerMetadata metadata,
-                           sp<IBinder>* handle, sp<IGraphicBufferProducer>* gbp,
-                           int32_t* outLayerId, uint32_t* outTransformHint) override {
-        return callRemote<decltype(&ISurfaceComposerClient::createSurface)>(Tag::CREATE_SURFACE,
-                                                                            name, width, height,
-                                                                            format, flags, parent,
-                                                                            std::move(metadata),
-                                                                            handle, gbp, outLayerId,
-                                                                            outTransformHint);
-    }
-
-    status_t createWithSurfaceParent(const String8& name, uint32_t width, uint32_t height,
-                                     PixelFormat format, uint32_t flags,
-                                     const sp<IGraphicBufferProducer>& parent,
-                                     LayerMetadata metadata, sp<IBinder>* handle,
-                                     sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
-                                     uint32_t* outTransformHint) override {
-        return callRemote<decltype(
-                &ISurfaceComposerClient::createWithSurfaceParent)>(Tag::CREATE_WITH_SURFACE_PARENT,
-                                                                   name, width, height, format,
-                                                                   flags, parent,
-                                                                   std::move(metadata), handle, gbp,
-                                                                   outLayerId, outTransformHint);
-    }
-
-    status_t clearLayerFrameStats(const sp<IBinder>& handle) const override {
-        return callRemote<decltype(
-                &ISurfaceComposerClient::clearLayerFrameStats)>(Tag::CLEAR_LAYER_FRAME_STATS,
-                                                                handle);
-    }
-
-    status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const override {
-        return callRemote<decltype(
-                &ISurfaceComposerClient::getLayerFrameStats)>(Tag::GET_LAYER_FRAME_STATS, handle,
-                                                              outStats);
-    }
-
-    status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle,
-                           int32_t* outLayerId) override {
-        return callRemote<decltype(&ISurfaceComposerClient::mirrorSurface)>(Tag::MIRROR_SURFACE,
-                                                                            mirrorFromHandle,
-                                                                            outHandle, outLayerId);
-    }
-};
-
-// Out-of-line virtual method definition to trigger vtable emission in this
-// translation unit (see clang warning -Wweak-vtables)
-BpSurfaceComposerClient::~BpSurfaceComposerClient() {}
-
-IMPLEMENT_META_INTERFACE(SurfaceComposerClient, "android.ui.ISurfaceComposerClient");
-
-// ----------------------------------------------------------------------
-
-status_t BnSurfaceComposerClient::onTransact(uint32_t code, const Parcel& data, Parcel* reply,
-                                             uint32_t flags) {
-    if (code < IBinder::FIRST_CALL_TRANSACTION || code > static_cast<uint32_t>(Tag::LAST)) {
-        return BBinder::onTransact(code, data, reply, flags);
-    }
-    auto tag = static_cast<Tag>(code);
-    switch (tag) {
-        case Tag::CREATE_SURFACE:
-            return callLocal(data, reply, &ISurfaceComposerClient::createSurface);
-        case Tag::CREATE_WITH_SURFACE_PARENT:
-            return callLocal(data, reply, &ISurfaceComposerClient::createWithSurfaceParent);
-        case Tag::CLEAR_LAYER_FRAME_STATS:
-            return callLocal(data, reply, &ISurfaceComposerClient::clearLayerFrameStats);
-        case Tag::GET_LAYER_FRAME_STATS:
-            return callLocal(data, reply, &ISurfaceComposerClient::getLayerFrameStats);
-        case Tag::MIRROR_SURFACE:
-            return callLocal(data, reply, &ISurfaceComposerClient::mirrorSurface);
-    }
-}
-
-} // namespace android
diff --git a/libs/gui/LayerDebugInfo.cpp b/libs/gui/LayerDebugInfo.cpp
index ea5fb29..15b2221 100644
--- a/libs/gui/LayerDebugInfo.cpp
+++ b/libs/gui/LayerDebugInfo.cpp
@@ -27,7 +27,7 @@
 
 #define RETURN_ON_ERROR(X) do {status_t res = (X); if (res != NO_ERROR) return res;} while(false)
 
-namespace android {
+namespace android::gui {
 
 status_t LayerDebugInfo::writeToParcel(Parcel* parcel) const {
     RETURN_ON_ERROR(parcel->writeCString(mName.c_str()));
@@ -149,4 +149,4 @@
     return result;
 }
 
-} // android
+} // namespace android::gui
diff --git a/libs/gui/LayerMetadata.cpp b/libs/gui/LayerMetadata.cpp
index 189d51a..4e12fd3 100644
--- a/libs/gui/LayerMetadata.cpp
+++ b/libs/gui/LayerMetadata.cpp
@@ -23,7 +23,7 @@
 
 using android::base::StringPrintf;
 
-namespace android {
+namespace android::gui {
 
 LayerMetadata::LayerMetadata() = default;
 
@@ -144,4 +144,4 @@
     }
 }
 
-} // namespace android
+} // namespace android::gui
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 502031c..bb66085 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -19,10 +19,10 @@
 #include <cinttypes>
 #include <cmath>
 
+#include <android/gui/ISurfaceComposerClient.h>
 #include <android/native_window.h>
 #include <binder/Parcel.h>
 #include <gui/IGraphicBufferProducer.h>
-#include <gui/ISurfaceComposerClient.h>
 #include <gui/LayerState.h>
 #include <private/gui/ParcelUtils.h>
 #include <system/window.h>
@@ -63,9 +63,11 @@
         frameRate(0.0f),
         frameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),
         changeFrameRateStrategy(ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS),
+        defaultFrameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT),
         fixedTransformHint(ui::Transform::ROT_INVALID),
         autoRefresh(false),
         isTrustedOverlay(false),
+        borderEnabled(false),
         bufferCrop(Rect::INVALID_RECT),
         destinationFrame(Rect::INVALID_RECT),
         dropInputMode(gui::DropInputMode::NONE) {
@@ -100,7 +102,12 @@
     SAFE_PARCEL(output.write, transparentRegion);
     SAFE_PARCEL(output.writeUint32, transform);
     SAFE_PARCEL(output.writeBool, transformToDisplayInverse);
-
+    SAFE_PARCEL(output.writeBool, borderEnabled);
+    SAFE_PARCEL(output.writeFloat, borderWidth);
+    SAFE_PARCEL(output.writeFloat, borderColor.r);
+    SAFE_PARCEL(output.writeFloat, borderColor.g);
+    SAFE_PARCEL(output.writeFloat, borderColor.b);
+    SAFE_PARCEL(output.writeFloat, borderColor.a);
     SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dataspace));
     SAFE_PARCEL(output.write, hdrMetadata);
     SAFE_PARCEL(output.write, surfaceDamageRegion);
@@ -131,6 +138,7 @@
     SAFE_PARCEL(output.writeFloat, frameRate);
     SAFE_PARCEL(output.writeByte, frameRateCompatibility);
     SAFE_PARCEL(output.writeByte, changeFrameRateStrategy);
+    SAFE_PARCEL(output.writeByte, defaultFrameRateCompatibility);
     SAFE_PARCEL(output.writeUint32, fixedTransformHint);
     SAFE_PARCEL(output.writeBool, autoRefresh);
     SAFE_PARCEL(output.writeBool, dimmingEnabled);
@@ -200,6 +208,17 @@
     SAFE_PARCEL(input.read, transparentRegion);
     SAFE_PARCEL(input.readUint32, &transform);
     SAFE_PARCEL(input.readBool, &transformToDisplayInverse);
+    SAFE_PARCEL(input.readBool, &borderEnabled);
+    SAFE_PARCEL(input.readFloat, &tmpFloat);
+    borderWidth = tmpFloat;
+    SAFE_PARCEL(input.readFloat, &tmpFloat);
+    borderColor.r = tmpFloat;
+    SAFE_PARCEL(input.readFloat, &tmpFloat);
+    borderColor.g = tmpFloat;
+    SAFE_PARCEL(input.readFloat, &tmpFloat);
+    borderColor.b = tmpFloat;
+    SAFE_PARCEL(input.readFloat, &tmpFloat);
+    borderColor.a = tmpFloat;
 
     uint32_t tmpUint32 = 0;
     SAFE_PARCEL(input.readUint32, &tmpUint32);
@@ -240,6 +259,7 @@
     SAFE_PARCEL(input.readFloat, &frameRate);
     SAFE_PARCEL(input.readByte, &frameRateCompatibility);
     SAFE_PARCEL(input.readByte, &changeFrameRateStrategy);
+    SAFE_PARCEL(input.readByte, &defaultFrameRateCompatibility);
     SAFE_PARCEL(input.readUint32, &tmpUint32);
     fixedTransformHint = static_cast<ui::Transform::RotationFlags>(tmpUint32);
     SAFE_PARCEL(input.readBool, &autoRefresh);
@@ -550,6 +570,16 @@
         what |= eShadowRadiusChanged;
         shadowRadius = other.shadowRadius;
     }
+    if (other.what & eRenderBorderChanged) {
+        what |= eRenderBorderChanged;
+        borderEnabled = other.borderEnabled;
+        borderWidth = other.borderWidth;
+        borderColor = other.borderColor;
+    }
+    if (other.what & eDefaultFrameRateCompatibilityChanged) {
+        what |= eDefaultFrameRateCompatibilityChanged;
+        defaultFrameRateCompatibility = other.defaultFrameRateCompatibility;
+    }
     if (other.what & eFrameRateSelectionPriority) {
         what |= eFrameRateSelectionPriority;
         frameRateSelectionPriority = other.frameRateSelectionPriority;
@@ -641,29 +671,44 @@
     changes |= !other.focusRequests.empty();
     focusRequests.insert(focusRequests.end(), std::make_move_iterator(other.focusRequests.begin()),
                          std::make_move_iterator(other.focusRequests.end()));
-    changes |= other.syncInputWindows && !syncInputWindows;
-    syncInputWindows |= other.syncInputWindows;
+    changes |= !other.windowInfosReportedListeners.empty();
+    windowInfosReportedListeners.insert(other.windowInfosReportedListeners.begin(),
+                                        other.windowInfosReportedListeners.end());
     return changes;
 }
 
 bool InputWindowCommands::empty() const {
-    return focusRequests.empty() && !syncInputWindows;
+    return focusRequests.empty() && windowInfosReportedListeners.empty();
 }
 
 void InputWindowCommands::clear() {
     focusRequests.clear();
-    syncInputWindows = false;
+    windowInfosReportedListeners.clear();
 }
 
 status_t InputWindowCommands::write(Parcel& output) const {
     SAFE_PARCEL(output.writeParcelableVector, focusRequests);
-    SAFE_PARCEL(output.writeBool, syncInputWindows);
+
+    SAFE_PARCEL(output.writeInt32, windowInfosReportedListeners.size());
+    for (const auto& listener : windowInfosReportedListeners) {
+        SAFE_PARCEL(output.writeStrongBinder, listener);
+    }
+
     return NO_ERROR;
 }
 
 status_t InputWindowCommands::read(const Parcel& input) {
     SAFE_PARCEL(input.readParcelableVector, &focusRequests);
-    SAFE_PARCEL(input.readBool, &syncInputWindows);
+
+    int listenerSize = 0;
+    SAFE_PARCEL_READ_SIZE(input.readInt32, &listenerSize, input.dataSize());
+    windowInfosReportedListeners.reserve(listenerSize);
+    for (int i = 0; i < listenerSize; i++) {
+        sp<gui::IWindowInfosReportedListener> listener;
+        SAFE_PARCEL(input.readStrongBinder, &listener);
+        windowInfosReportedListeners.insert(listener);
+    }
+
     return NO_ERROR;
 }
 
diff --git a/libs/gui/Surface.cpp b/libs/gui/Surface.cpp
index 6b544b2..4b4d46a 100644
--- a/libs/gui/Surface.cpp
+++ b/libs/gui/Surface.cpp
@@ -30,15 +30,17 @@
 #include <android/gui/DisplayStatInfo.h>
 #include <android/native_window.h>
 
+#include <gui/TraceUtils.h>
 #include <utils/Log.h>
-#include <utils/Trace.h>
 #include <utils/NativeHandle.h>
+#include <utils/Trace.h>
 
 #include <ui/DynamicDisplayInfo.h>
 #include <ui/Fence.h>
 #include <ui/GraphicBuffer.h>
 #include <ui/Region.h>
 
+#include <gui/AidlStatusUtil.h>
 #include <gui/BufferItem.h>
 #include <gui/IProducerListener.h>
 
@@ -49,6 +51,7 @@
 
 namespace android {
 
+using gui::aidl_utils::statusTFromBinderStatus;
 using ui::Dataspace;
 
 namespace {
@@ -182,7 +185,7 @@
     gui::DisplayStatInfo stats;
     binder::Status status = composerServiceAIDL()->getDisplayStats(nullptr, &stats);
     if (!status.isOk()) {
-        return status.transactionError();
+        return statusTFromBinderStatus(status);
     }
 
     *outRefreshDuration = stats.vsyncPeriod;
@@ -355,7 +358,7 @@
 
     *supported = false;
     binder::Status status = composerServiceAIDL()->isWideColorDisplay(display, supported);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t Surface::getHdrSupport(bool* supported) {
@@ -366,12 +369,13 @@
         return NAME_NOT_FOUND;
     }
 
-    ui::DynamicDisplayInfo info;
-    if (status_t err = composerService()->getDynamicDisplayInfo(display, &info); err != NO_ERROR) {
-        return err;
+    gui::DynamicDisplayInfo info;
+    if (binder::Status status = composerServiceAIDL()->getDynamicDisplayInfo(display, &info);
+        !status.isOk()) {
+        return statusTFromBinderStatus(status);
     }
 
-    *supported = !info.hdrCapabilities.getSupportedHdrTypes().empty();
+    *supported = !info.hdrCapabilities.supportedHdrTypes.empty();
     return NO_ERROR;
 }
 
@@ -634,7 +638,7 @@
 }
 
 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) {
-    ATRACE_CALL();
+    ATRACE_FORMAT("dequeueBuffer - %s", getDebugName());
     ALOGV("Surface::dequeueBuffer");
 
     IGraphicBufferProducer::DequeueBufferInput dqInput;
@@ -1256,10 +1260,10 @@
     mQueriedSupportedTimestamps = true;
 
     std::vector<FrameEvent> supportedFrameTimestamps;
-    status_t err = composerService()->getSupportedFrameTimestamps(
-            &supportedFrameTimestamps);
+    binder::Status status =
+            composerServiceAIDL()->getSupportedFrameTimestamps(&supportedFrameTimestamps);
 
-    if (err != NO_ERROR) {
+    if (!status.isOk()) {
         return;
     }
 
@@ -1287,15 +1291,12 @@
                 if (err == NO_ERROR) {
                     return NO_ERROR;
                 }
-                sp<ISurfaceComposer> surfaceComposer = composerService();
+                sp<gui::ISurfaceComposer> surfaceComposer = composerServiceAIDL();
                 if (surfaceComposer == nullptr) {
                     return -EPERM; // likely permissions error
                 }
-                if (surfaceComposer->authenticateSurfaceTexture(mGraphicBufferProducer)) {
-                    *value = 1;
-                } else {
-                    *value = 0;
-                }
+                // ISurfaceComposer no longer supports authenticateSurfaceTexture
+                *value = 0;
                 return NO_ERROR;
             }
             case NATIVE_WINDOW_CONCRETE_TYPE:
@@ -1867,7 +1868,11 @@
     auto startTimeNanos = static_cast<int64_t>(va_arg(args, int64_t));
 
     ALOGV("Surface::%s", __func__);
-    return setFrameTimelineInfo({frameTimelineVsyncId, inputEventId, startTimeNanos});
+    FrameTimelineInfo ftlInfo;
+    ftlInfo.vsyncId = frameTimelineVsyncId;
+    ftlInfo.inputEventId = inputEventId;
+    ftlInfo.startTimeNanos = startTimeNanos;
+    return setFrameTimelineInfo(ftlInfo);
 }
 
 bool Surface::transformToDisplayInverse() const {
@@ -2624,22 +2629,18 @@
     mSurfaceListener->onBuffersDiscarded(discardedBufs);
 }
 
-status_t Surface::setFrameRate(float frameRate, int8_t compatibility,
-                               int8_t changeFrameRateStrategy) {
-    ATRACE_CALL();
-    ALOGV("Surface::setFrameRate");
-
-    if (!ValidateFrameRate(frameRate, compatibility, changeFrameRateStrategy,
-                           "Surface::setFrameRate")) {
-        return BAD_VALUE;
-    }
-
-    return composerService()->setFrameRate(mGraphicBufferProducer, frameRate, compatibility,
-                                           changeFrameRateStrategy);
+[[deprecated]] status_t Surface::setFrameRate(float /*frameRate*/, int8_t /*compatibility*/,
+                                              int8_t /*changeFrameRateStrategy*/) {
+    ALOGI("Surface::setFrameRate is deprecated, setFrameRate hint is dropped as destination is not "
+          "SurfaceFlinger");
+    // ISurfaceComposer no longer supports setFrameRate, we will return NO_ERROR when the api is
+    // called to avoid apps crashing, as BAD_VALUE can generate fatal exception in apps.
+    return NO_ERROR;
 }
 
-status_t Surface::setFrameTimelineInfo(const FrameTimelineInfo& frameTimelineInfo) {
-    return composerService()->setFrameTimelineInfo(mGraphicBufferProducer, frameTimelineInfo);
+status_t Surface::setFrameTimelineInfo(const FrameTimelineInfo& /*frameTimelineInfo*/) {
+    // ISurfaceComposer no longer supports setFrameTimelineInfo
+    return BAD_VALUE;
 }
 
 sp<IBinder> Surface::getSurfaceControlHandle() const {
@@ -2652,4 +2653,12 @@
     mSurfaceControlHandle = nullptr;
 }
 
+const char* Surface::getDebugName() {
+    std::unique_lock lock{mNameMutex};
+    if (mName.empty()) {
+        mName = getConsumerName();
+    }
+    return mName.c_str();
+}
+
 }; // namespace android
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 9358e29..6e8c886 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -19,8 +19,11 @@
 #include <stdint.h>
 #include <sys/types.h>
 
+#include <android/gui/BnWindowInfosReportedListener.h>
 #include <android/gui/DisplayState.h>
+#include <android/gui/ISurfaceComposerClient.h>
 #include <android/gui/IWindowInfosListener.h>
+#include <android/os/IInputConstants.h>
 #include <utils/Errors.h>
 #include <utils/Log.h>
 #include <utils/SortedVector.h>
@@ -33,11 +36,11 @@
 
 #include <system/graphics.h>
 
+#include <gui/AidlStatusUtil.h>
 #include <gui/BufferItemConsumer.h>
 #include <gui/CpuConsumer.h>
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/ISurfaceComposer.h>
-#include <gui/ISurfaceComposerClient.h>
 #include <gui/LayerState.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceComposerClient.h>
@@ -61,6 +64,7 @@
 using gui::WindowInfo;
 using gui::WindowInfoHandle;
 using gui::WindowInfosListener;
+using gui::aidl_utils::statusTFromBinderStatus;
 using ui::ColorMode;
 // ---------------------------------------------------------------------------
 
@@ -111,7 +115,6 @@
     if (instance.mComposerService == nullptr) {
         if (ComposerService::getInstance().connectLocked()) {
             ALOGD("ComposerService reconnected");
-            WindowInfosListenerReporter::getInstance()->reconnect(instance.mComposerService);
         }
     }
     return instance.mComposerService;
@@ -159,6 +162,7 @@
     if (instance.mComposerService == nullptr) {
         if (ComposerServiceAIDL::getInstance().connectLocked()) {
             ALOGD("ComposerServiceAIDL reconnected");
+            WindowInfosListenerReporter::getInstance()->reconnect(instance.mComposerService);
         }
     }
     return instance.mComposerService;
@@ -657,6 +661,7 @@
 
 
 status_t SurfaceComposerClient::Transaction::readFromParcel(const Parcel* parcel) {
+    const uint64_t transactionId = parcel->readUint64();
     const uint32_t forceSynchronous = parcel->readUint32();
     const uint32_t transactionNestCount = parcel->readUint32();
     const bool animation = parcel->readBool();
@@ -666,7 +671,7 @@
     const int64_t desiredPresentTime = parcel->readInt64();
     const bool isAutoTimestamp = parcel->readBool();
     FrameTimelineInfo frameTimelineInfo;
-    SAFE_PARCEL(frameTimelineInfo.read, *parcel);
+    frameTimelineInfo.readFromParcel(parcel);
 
     sp<IBinder> applyToken;
     parcel->readNullableStrongBinder(&applyToken);
@@ -734,6 +739,7 @@
     inputWindowCommands.read(*parcel);
 
     // Parsing was successful. Update the object.
+    mId = transactionId;
     mForceSynchronous = forceSynchronous;
     mTransactionNestCount = transactionNestCount;
     mAnimation = animation;
@@ -765,6 +771,7 @@
 
     const_cast<SurfaceComposerClient::Transaction*>(this)->cacheBuffers();
 
+    parcel->writeUint64(mId);
     parcel->writeUint32(mForceSynchronous);
     parcel->writeUint32(mTransactionNestCount);
     parcel->writeBool(mAnimation);
@@ -773,7 +780,7 @@
     parcel->writeBool(mContainsBuffer);
     parcel->writeInt64(mDesiredPresentTime);
     parcel->writeBool(mIsAutoTimestamp);
-    SAFE_PARCEL(mFrameTimelineInfo.write, *parcel);
+    mFrameTimelineInfo.writeToParcel(parcel);
     parcel->writeStrongBinder(mApplyToken);
     parcel->writeUint32(static_cast<uint32_t>(mDisplayStates.size()));
     for (auto const& displayState : mDisplayStates) {
@@ -874,7 +881,7 @@
     mEarlyWakeupEnd = mEarlyWakeupEnd || other.mEarlyWakeupEnd;
     mApplyToken = other.mApplyToken;
 
-    mFrameTimelineInfo.merge(other.mFrameTimelineInfo);
+    mergeFrameTimelineInfo(mFrameTimelineInfo, other.mFrameTimelineInfo);
 
     other.clear();
     return *this;
@@ -893,7 +900,7 @@
     mEarlyWakeupEnd = false;
     mDesiredPresentTime = 0;
     mIsAutoTimestamp = true;
-    mFrameTimelineInfo.clear();
+    clearFrameTimelineInfo(mFrameTimelineInfo);
     mApplyToken = nullptr;
 }
 
@@ -1085,7 +1092,7 @@
     if (status.isOk()) {
         *id = *DisplayId::fromValue<PhysicalDisplayId>(static_cast<uint64_t>(displayId));
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 std::optional<PhysicalDisplayId> SurfaceComposerClient::getInternalDisplayId() {
@@ -1727,8 +1734,10 @@
     return *this;
 }
 
-SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::syncInputWindows() {
-    mInputWindowCommands.syncInputWindows = true;
+SurfaceComposerClient::Transaction&
+SurfaceComposerClient::Transaction::addWindowInfosReportedListener(
+        sp<gui::IWindowInfosReportedListener> windowInfosReportedListener) {
+    mInputWindowCommands.windowInfosReportedListeners.insert(windowInfosReportedListener);
     return *this;
 }
 
@@ -1835,6 +1844,19 @@
     return *this;
 }
 
+SurfaceComposerClient::Transaction&
+SurfaceComposerClient::Transaction::setDefaultFrameRateCompatibility(const sp<SurfaceControl>& sc,
+                                                                     int8_t compatibility) {
+    layer_state_t* s = getLayerState(sc);
+    if (!s) {
+        mStatus = BAD_INDEX;
+        return *this;
+    }
+    s->what |= layer_state_t::eDefaultFrameRateCompatibilityChanged;
+    s->defaultFrameRateCompatibility = compatibility;
+    return *this;
+}
+
 SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFixedTransformHint(
         const sp<SurfaceControl>& sc, int32_t fixedTransformHint) {
     layer_state_t* s = getLayerState(sc);
@@ -1853,7 +1875,7 @@
 
 SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setFrameTimelineInfo(
         const FrameTimelineInfo& frameTimelineInfo) {
-    mFrameTimelineInfo.merge(frameTimelineInfo);
+    mergeFrameTimelineInfo(mFrameTimelineInfo, frameTimelineInfo);
     return *this;
 }
 
@@ -1947,6 +1969,23 @@
     return *this;
 }
 
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::enableBorder(
+        const sp<SurfaceControl>& sc, bool shouldEnable, float width, const half4& color) {
+    layer_state_t* s = getLayerState(sc);
+    if (!s) {
+        mStatus = BAD_INDEX;
+        return *this;
+    }
+
+    s->what |= layer_state_t::eRenderBorderChanged;
+    s->borderEnabled = shouldEnable;
+    s->borderWidth = width;
+    s->borderColor = color;
+
+    registerSurfaceControlForCallback(sc);
+    return *this;
+}
+
 // ---------------------------------------------------------------------------
 
 DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
@@ -2012,6 +2051,31 @@
     s.what |= DisplayState::eDisplaySizeChanged;
 }
 
+// copied from FrameTimelineInfo::merge()
+void SurfaceComposerClient::Transaction::mergeFrameTimelineInfo(FrameTimelineInfo& t,
+                                                                const FrameTimelineInfo& other) {
+    // When merging vsync Ids we take the oldest valid one
+    if (t.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID &&
+        other.vsyncId != FrameTimelineInfo::INVALID_VSYNC_ID) {
+        if (other.vsyncId > t.vsyncId) {
+            t.vsyncId = other.vsyncId;
+            t.inputEventId = other.inputEventId;
+            t.startTimeNanos = other.startTimeNanos;
+        }
+    } else if (t.vsyncId == FrameTimelineInfo::INVALID_VSYNC_ID) {
+        t.vsyncId = other.vsyncId;
+        t.inputEventId = other.inputEventId;
+        t.startTimeNanos = other.startTimeNanos;
+    }
+}
+
+// copied from FrameTimelineInfo::clear()
+void SurfaceComposerClient::Transaction::clearFrameTimelineInfo(FrameTimelineInfo& t) {
+    t.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID;
+    t.inputEventId = os::IInputConstants::INVALID_INPUT_EVENT_ID;
+    t.startTimeNanos = 0;
+}
+
 // ---------------------------------------------------------------------------
 
 SurfaceComposerClient::SurfaceComposerClient() : mStatus(NO_INIT) {}
@@ -2020,11 +2084,11 @@
       : mStatus(NO_ERROR), mClient(client) {}
 
 void SurfaceComposerClient::onFirstRef() {
-    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+    sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
     if (sf != nullptr && mStatus == NO_INIT) {
         sp<ISurfaceComposerClient> conn;
-        conn = sf->createConnection();
-        if (conn != nullptr) {
+        binder::Status status = sf->createConnection(&conn);
+        if (status.isOk() && conn != nullptr) {
             mClient = conn;
             mStatus = NO_ERROR;
         }
@@ -2062,7 +2126,7 @@
 }
 
 sp<SurfaceControl> SurfaceComposerClient::createSurface(const String8& name, uint32_t w, uint32_t h,
-                                                        PixelFormat format, uint32_t flags,
+                                                        PixelFormat format, int32_t flags,
                                                         const sp<IBinder>& parentHandle,
                                                         LayerMetadata metadata,
                                                         uint32_t* outTransformHint) {
@@ -2072,38 +2136,9 @@
     return s;
 }
 
-sp<SurfaceControl> SurfaceComposerClient::createWithSurfaceParent(const String8& name, uint32_t w,
-                                                                  uint32_t h, PixelFormat format,
-                                                                  uint32_t flags, Surface* parent,
-                                                                  LayerMetadata metadata,
-                                                                  uint32_t* outTransformHint) {
-    sp<SurfaceControl> sur;
-    status_t err = mStatus;
-
-    if (mStatus == NO_ERROR) {
-        sp<IBinder> handle;
-        sp<IGraphicBufferProducer> parentGbp = parent->getIGraphicBufferProducer();
-        sp<IGraphicBufferProducer> gbp;
-
-        uint32_t transformHint = 0;
-        int32_t id = -1;
-        err = mClient->createWithSurfaceParent(name, w, h, format, flags, parentGbp,
-                                               std::move(metadata), &handle, &gbp, &id,
-                                               &transformHint);
-        if (outTransformHint) {
-            *outTransformHint = transformHint;
-        }
-        ALOGE_IF(err, "SurfaceComposerClient::createWithSurfaceParent error %s", strerror(-err));
-        if (err == NO_ERROR) {
-            return new SurfaceControl(this, handle, gbp, id, transformHint);
-        }
-    }
-    return nullptr;
-}
-
 status_t SurfaceComposerClient::createSurfaceChecked(const String8& name, uint32_t w, uint32_t h,
                                                      PixelFormat format,
-                                                     sp<SurfaceControl>* outSurface, uint32_t flags,
+                                                     sp<SurfaceControl>* outSurface, int32_t flags,
                                                      const sp<IBinder>& parentHandle,
                                                      LayerMetadata metadata,
                                                      uint32_t* outTransformHint) {
@@ -2111,21 +2146,17 @@
     status_t err = mStatus;
 
     if (mStatus == NO_ERROR) {
-        sp<IBinder> handle;
-        sp<IGraphicBufferProducer> gbp;
-
-        uint32_t transformHint = 0;
-        int32_t id = -1;
-        err = mClient->createSurface(name, w, h, format, flags, parentHandle, std::move(metadata),
-                                     &handle, &gbp, &id, &transformHint);
-
+        gui::CreateSurfaceResult result;
+        binder::Status status = mClient->createSurface(std::string(name.string()), flags,
+                                                       parentHandle, std::move(metadata), &result);
+        err = statusTFromBinderStatus(status);
         if (outTransformHint) {
-            *outTransformHint = transformHint;
+            *outTransformHint = result.transformHint;
         }
         ALOGE_IF(err, "SurfaceComposerClient::createSurface error %s", strerror(-err));
         if (err == NO_ERROR) {
-            *outSurface =
-                    new SurfaceControl(this, handle, gbp, id, w, h, format, transformHint, flags);
+            *outSurface = new SurfaceControl(this, result.handle, result.layerId, w, h, format,
+                                             result.transformHint, flags);
         }
     }
     return err;
@@ -2136,12 +2167,22 @@
         return nullptr;
     }
 
-    sp<IBinder> handle;
     sp<IBinder> mirrorFromHandle = mirrorFromSurface->getHandle();
-    int32_t layer_id = -1;
-    status_t err = mClient->mirrorSurface(mirrorFromHandle, &handle, &layer_id);
+    gui::MirrorSurfaceResult result;
+    const binder::Status status = mClient->mirrorSurface(mirrorFromHandle, &result);
+    const status_t err = statusTFromBinderStatus(status);
     if (err == NO_ERROR) {
-        return new SurfaceControl(this, handle, nullptr, layer_id, true /* owned */);
+        return new SurfaceControl(this, result.handle, result.layerId);
+    }
+    return nullptr;
+}
+
+sp<SurfaceControl> SurfaceComposerClient::mirrorDisplay(DisplayId displayId) {
+    gui::MirrorSurfaceResult result;
+    const binder::Status status = mClient->mirrorDisplay(displayId.value, &result);
+    const status_t err = statusTFromBinderStatus(status);
+    if (err == NO_ERROR) {
+        return new SurfaceControl(this, result.handle, result.layerId);
     }
     return nullptr;
 }
@@ -2150,7 +2191,8 @@
     if (mStatus != NO_ERROR) {
         return mStatus;
     }
-    return mClient->clearLayerFrameStats(token);
+    const binder::Status status = mClient->clearLayerFrameStats(token);
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getLayerFrameStats(const sp<IBinder>& token,
@@ -2158,19 +2200,38 @@
     if (mStatus != NO_ERROR) {
         return mStatus;
     }
-    return mClient->getLayerFrameStats(token, outStats);
+    gui::FrameStats stats;
+    const binder::Status status = mClient->getLayerFrameStats(token, &stats);
+    if (status.isOk()) {
+        outStats->refreshPeriodNano = stats.refreshPeriodNano;
+        outStats->desiredPresentTimesNano.setCapacity(stats.desiredPresentTimesNano.size());
+        for (const auto& t : stats.desiredPresentTimesNano) {
+            outStats->desiredPresentTimesNano.add(t);
+        }
+        outStats->actualPresentTimesNano.setCapacity(stats.actualPresentTimesNano.size());
+        for (const auto& t : stats.actualPresentTimesNano) {
+            outStats->actualPresentTimesNano.add(t);
+        }
+        outStats->frameReadyTimesNano.setCapacity(stats.frameReadyTimesNano.size());
+        for (const auto& t : stats.frameReadyTimesNano) {
+            outStats->frameReadyTimesNano.add(t);
+        }
+    }
+    return statusTFromBinderStatus(status);
 }
 
 // ----------------------------------------------------------------------------
 
 status_t SurfaceComposerClient::enableVSyncInjections(bool enable) {
-    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
-    return sf->enableVSyncInjections(enable);
+    sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
+    binder::Status status = sf->enableVSyncInjections(enable);
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::injectVSync(nsecs_t when) {
-    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
-    return sf->injectVSync(when);
+    sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
+    binder::Status status = sf->injectVSync(when);
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDisplayState(const sp<IBinder>& display,
@@ -2184,17 +2245,106 @@
         state->layerStackSpaceRect =
                 ui::Size(ds.layerStackSpaceRect.width, ds.layerStackSpaceRect.height);
     }
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getStaticDisplayInfo(const sp<IBinder>& display,
-                                                     ui::StaticDisplayInfo* info) {
-    return ComposerService::getComposerService()->getStaticDisplayInfo(display, info);
+                                                     ui::StaticDisplayInfo* outInfo) {
+    using Tag = android::gui::DeviceProductInfo::ManufactureOrModelDate::Tag;
+    gui::StaticDisplayInfo ginfo;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getStaticDisplayInfo(display, &ginfo);
+    if (status.isOk()) {
+        // convert gui::StaticDisplayInfo to ui::StaticDisplayInfo
+        outInfo->connectionType = static_cast<ui::DisplayConnectionType>(ginfo.connectionType);
+        outInfo->density = ginfo.density;
+        outInfo->secure = ginfo.secure;
+        outInfo->installOrientation = static_cast<ui::Rotation>(ginfo.installOrientation);
+
+        DeviceProductInfo info;
+        std::optional<gui::DeviceProductInfo> dpi = ginfo.deviceProductInfo;
+        gui::DeviceProductInfo::ManufactureOrModelDate& date = dpi->manufactureOrModelDate;
+        info.name = dpi->name;
+        if (dpi->manufacturerPnpId.size() > 0) {
+            // copid from PnpId = std::array<char, 4> in ui/DeviceProductInfo.h
+            constexpr int kMaxPnpIdSize = 4;
+            size_t count = std::max<size_t>(kMaxPnpIdSize, dpi->manufacturerPnpId.size());
+            std::copy_n(dpi->manufacturerPnpId.begin(), count, info.manufacturerPnpId.begin());
+        }
+        if (dpi->relativeAddress.size() > 0) {
+            std::copy(dpi->relativeAddress.begin(), dpi->relativeAddress.end(),
+                      std::back_inserter(info.relativeAddress));
+        }
+        info.productId = dpi->productId;
+        if (date.getTag() == Tag::modelYear) {
+            DeviceProductInfo::ModelYear modelYear;
+            modelYear.year = static_cast<uint32_t>(date.get<Tag::modelYear>().year);
+            info.manufactureOrModelDate = modelYear;
+        } else if (date.getTag() == Tag::manufactureYear) {
+            DeviceProductInfo::ManufactureYear manufactureYear;
+            manufactureYear.year = date.get<Tag::manufactureYear>().modelYear.year;
+            info.manufactureOrModelDate = manufactureYear;
+        } else if (date.getTag() == Tag::manufactureWeekAndYear) {
+            DeviceProductInfo::ManufactureWeekAndYear weekAndYear;
+            weekAndYear.year =
+                    date.get<Tag::manufactureWeekAndYear>().manufactureYear.modelYear.year;
+            weekAndYear.week = date.get<Tag::manufactureWeekAndYear>().week;
+            info.manufactureOrModelDate = weekAndYear;
+        }
+
+        outInfo->deviceProductInfo = info;
+    }
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDynamicDisplayInfo(const sp<IBinder>& display,
-                                                      ui::DynamicDisplayInfo* info) {
-    return ComposerService::getComposerService()->getDynamicDisplayInfo(display, info);
+                                                      ui::DynamicDisplayInfo* outInfo) {
+    gui::DynamicDisplayInfo ginfo;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getDynamicDisplayInfo(display, &ginfo);
+    if (status.isOk()) {
+        // convert gui::DynamicDisplayInfo to ui::DynamicDisplayInfo
+        outInfo->supportedDisplayModes.clear();
+        outInfo->supportedDisplayModes.reserve(ginfo.supportedDisplayModes.size());
+        for (const auto& mode : ginfo.supportedDisplayModes) {
+            ui::DisplayMode outMode;
+            outMode.id = mode.id;
+            outMode.resolution.width = mode.resolution.width;
+            outMode.resolution.height = mode.resolution.height;
+            outMode.xDpi = mode.xDpi;
+            outMode.yDpi = mode.yDpi;
+            outMode.refreshRate = mode.refreshRate;
+            outMode.appVsyncOffset = mode.appVsyncOffset;
+            outMode.sfVsyncOffset = mode.sfVsyncOffset;
+            outMode.presentationDeadline = mode.presentationDeadline;
+            outMode.group = mode.group;
+            outInfo->supportedDisplayModes.push_back(outMode);
+        }
+
+        outInfo->activeDisplayModeId = ginfo.activeDisplayModeId;
+
+        outInfo->supportedColorModes.clear();
+        outInfo->supportedColorModes.reserve(ginfo.supportedColorModes.size());
+        for (const auto& cmode : ginfo.supportedColorModes) {
+            outInfo->supportedColorModes.push_back(static_cast<ui::ColorMode>(cmode));
+        }
+
+        outInfo->activeColorMode = static_cast<ui::ColorMode>(ginfo.activeColorMode);
+
+        std::vector<ui::Hdr> types;
+        types.reserve(ginfo.hdrCapabilities.supportedHdrTypes.size());
+        for (const auto& hdr : ginfo.hdrCapabilities.supportedHdrTypes) {
+            types.push_back(static_cast<ui::Hdr>(hdr));
+        }
+        outInfo->hdrCapabilities = HdrCapabilities(types, ginfo.hdrCapabilities.maxLuminance,
+                                                   ginfo.hdrCapabilities.maxAverageLuminance,
+                                                   ginfo.hdrCapabilities.minLuminance);
+
+        outInfo->autoLowLatencyModeSupported = ginfo.autoLowLatencyModeSupported;
+        outInfo->gameContentTypeSupported = ginfo.gameContentTypeSupported;
+        outInfo->preferredBootDisplayMode = ginfo.preferredBootDisplayMode;
+    }
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getActiveDisplayMode(const sp<IBinder>& display,
@@ -2218,10 +2368,13 @@
         const sp<IBinder>& displayToken, ui::DisplayModeId defaultMode, bool allowGroupSwitching,
         float primaryRefreshRateMin, float primaryRefreshRateMax, float appRequestRefreshRateMin,
         float appRequestRefreshRateMax) {
-    return ComposerService::getComposerService()
-            ->setDesiredDisplayModeSpecs(displayToken, defaultMode, allowGroupSwitching,
-                                         primaryRefreshRateMin, primaryRefreshRateMax,
-                                         appRequestRefreshRateMin, appRequestRefreshRateMax);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()
+                    ->setDesiredDisplayModeSpecs(displayToken, defaultMode, allowGroupSwitching,
+                                                 primaryRefreshRateMin, primaryRefreshRateMax,
+                                                 appRequestRefreshRateMin,
+                                                 appRequestRefreshRateMax);
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
@@ -2231,41 +2384,81 @@
                                                            float* outPrimaryRefreshRateMax,
                                                            float* outAppRequestRefreshRateMin,
                                                            float* outAppRequestRefreshRateMax) {
-    return ComposerService::getComposerService()
-            ->getDesiredDisplayModeSpecs(displayToken, outDefaultMode, outAllowGroupSwitching,
-                                         outPrimaryRefreshRateMin, outPrimaryRefreshRateMax,
-                                         outAppRequestRefreshRateMin, outAppRequestRefreshRateMax);
+    if (!outDefaultMode || !outAllowGroupSwitching || !outPrimaryRefreshRateMin ||
+        !outPrimaryRefreshRateMax || !outAppRequestRefreshRateMin || !outAppRequestRefreshRateMax) {
+        return BAD_VALUE;
+    }
+    gui::DisplayModeSpecs specs;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getDesiredDisplayModeSpecs(displayToken,
+                                                                                  &specs);
+    if (status.isOk()) {
+        *outDefaultMode = specs.defaultMode;
+        *outAllowGroupSwitching = specs.allowGroupSwitching;
+        *outPrimaryRefreshRateMin = specs.primaryRefreshRateMin;
+        *outPrimaryRefreshRateMax = specs.primaryRefreshRateMax;
+        *outAppRequestRefreshRateMin = specs.appRequestRefreshRateMin;
+        *outAppRequestRefreshRateMax = specs.appRequestRefreshRateMax;
+    }
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDisplayNativePrimaries(const sp<IBinder>& display,
         ui::DisplayPrimaries& outPrimaries) {
-    return ComposerService::getComposerService()->getDisplayNativePrimaries(display, outPrimaries);
+    gui::DisplayPrimaries primaries;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getDisplayNativePrimaries(display,
+                                                                                 &primaries);
+    if (status.isOk()) {
+        outPrimaries.red.X = primaries.red.X;
+        outPrimaries.red.Y = primaries.red.Y;
+        outPrimaries.red.Z = primaries.red.Z;
+
+        outPrimaries.green.X = primaries.green.X;
+        outPrimaries.green.Y = primaries.green.Y;
+        outPrimaries.green.Z = primaries.green.Z;
+
+        outPrimaries.blue.X = primaries.blue.X;
+        outPrimaries.blue.Y = primaries.blue.Y;
+        outPrimaries.blue.Z = primaries.blue.Z;
+
+        outPrimaries.white.X = primaries.white.X;
+        outPrimaries.white.Y = primaries.white.Y;
+        outPrimaries.white.Z = primaries.white.Z;
+    }
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::setActiveColorMode(const sp<IBinder>& display,
         ColorMode colorMode) {
-    return ComposerService::getComposerService()->setActiveColorMode(display, colorMode);
+    binder::Status status = ComposerServiceAIDL::getComposerService()
+                                    ->setActiveColorMode(display, static_cast<int>(colorMode));
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getBootDisplayModeSupport(bool* support) {
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->getBootDisplayModeSupport(support);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::setBootDisplayMode(const sp<IBinder>& display,
                                                    ui::DisplayModeId displayModeId) {
-    return ComposerService::getComposerService()->setBootDisplayMode(display, displayModeId);
+    binder::Status status = ComposerServiceAIDL::getComposerService()
+                                    ->setBootDisplayMode(display, static_cast<int>(displayModeId));
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::clearBootDisplayMode(const sp<IBinder>& display) {
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->clearBootDisplayMode(display);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::setOverrideFrameRate(uid_t uid, float frameRate) {
-    return ComposerService::getComposerService()->setOverrideFrameRate(uid, frameRate);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->setOverrideFrameRate(uid, frameRate);
+    return statusTFromBinderStatus(status);
 }
 
 void SurfaceComposerClient::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
@@ -2284,57 +2477,137 @@
 status_t SurfaceComposerClient::getCompositionPreference(
         ui::Dataspace* defaultDataspace, ui::PixelFormat* defaultPixelFormat,
         ui::Dataspace* wideColorGamutDataspace, ui::PixelFormat* wideColorGamutPixelFormat) {
-    return ComposerService::getComposerService()
-            ->getCompositionPreference(defaultDataspace, defaultPixelFormat,
-                                       wideColorGamutDataspace, wideColorGamutPixelFormat);
+    gui::CompositionPreference pref;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getCompositionPreference(&pref);
+    if (status.isOk()) {
+        *defaultDataspace = static_cast<ui::Dataspace>(pref.defaultDataspace);
+        *defaultPixelFormat = static_cast<ui::PixelFormat>(pref.defaultPixelFormat);
+        *wideColorGamutDataspace = static_cast<ui::Dataspace>(pref.wideColorGamutDataspace);
+        *wideColorGamutPixelFormat = static_cast<ui::PixelFormat>(pref.wideColorGamutPixelFormat);
+    }
+    return statusTFromBinderStatus(status);
 }
 
 bool SurfaceComposerClient::getProtectedContentSupport() {
     bool supported = false;
-    ComposerService::getComposerService()->getProtectedContentSupport(&supported);
+    ComposerServiceAIDL::getComposerService()->getProtectedContentSupport(&supported);
     return supported;
 }
 
 status_t SurfaceComposerClient::clearAnimationFrameStats() {
-    return ComposerService::getComposerService()->clearAnimationFrameStats();
+    binder::Status status = ComposerServiceAIDL::getComposerService()->clearAnimationFrameStats();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getAnimationFrameStats(FrameStats* outStats) {
-    return ComposerService::getComposerService()->getAnimationFrameStats(outStats);
+    gui::FrameStats stats;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getAnimationFrameStats(&stats);
+    if (status.isOk()) {
+        outStats->refreshPeriodNano = stats.refreshPeriodNano;
+        outStats->desiredPresentTimesNano.setCapacity(stats.desiredPresentTimesNano.size());
+        for (const auto& t : stats.desiredPresentTimesNano) {
+            outStats->desiredPresentTimesNano.add(t);
+        }
+        outStats->actualPresentTimesNano.setCapacity(stats.actualPresentTimesNano.size());
+        for (const auto& t : stats.actualPresentTimesNano) {
+            outStats->actualPresentTimesNano.add(t);
+        }
+        outStats->frameReadyTimesNano.setCapacity(stats.frameReadyTimesNano.size());
+        for (const auto& t : stats.frameReadyTimesNano) {
+            outStats->frameReadyTimesNano.add(t);
+        }
+    }
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::overrideHdrTypes(const sp<IBinder>& display,
                                                  const std::vector<ui::Hdr>& hdrTypes) {
-    return ComposerService::getComposerService()->overrideHdrTypes(display, hdrTypes);
+    std::vector<int32_t> hdrTypesVector;
+    hdrTypesVector.reserve(hdrTypes.size());
+    for (auto t : hdrTypes) {
+        hdrTypesVector.push_back(static_cast<int32_t>(t));
+    }
+
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->overrideHdrTypes(display, hdrTypesVector);
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::onPullAtom(const int32_t atomId, std::string* outData,
                                            bool* success) {
-    return ComposerService::getComposerService()->onPullAtom(atomId, outData, success);
+    gui::PullAtomData pad;
+    binder::Status status = ComposerServiceAIDL::getComposerService()->onPullAtom(atomId, &pad);
+    if (status.isOk()) {
+        outData->assign((const char*)pad.data.data(), pad.data.size());
+        *success = pad.success;
+    }
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
                                                                       ui::PixelFormat* outFormat,
                                                                       ui::Dataspace* outDataspace,
                                                                       uint8_t* outComponentMask) {
-    return ComposerService::getComposerService()
-            ->getDisplayedContentSamplingAttributes(display, outFormat, outDataspace,
-                                                    outComponentMask);
+    if (!outFormat || !outDataspace || !outComponentMask) {
+        return BAD_VALUE;
+    }
+
+    gui::ContentSamplingAttributes attrs;
+    binder::Status status = ComposerServiceAIDL::getComposerService()
+                                    ->getDisplayedContentSamplingAttributes(display, &attrs);
+    if (status.isOk()) {
+        *outFormat = static_cast<ui::PixelFormat>(attrs.format);
+        *outDataspace = static_cast<ui::Dataspace>(attrs.dataspace);
+        *outComponentMask = static_cast<uint8_t>(attrs.componentMask);
+    }
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::setDisplayContentSamplingEnabled(const sp<IBinder>& display,
                                                                  bool enable, uint8_t componentMask,
                                                                  uint64_t maxFrames) {
-    return ComposerService::getComposerService()->setDisplayContentSamplingEnabled(display, enable,
-                                                                                   componentMask,
-                                                                                   maxFrames);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()
+                    ->setDisplayContentSamplingEnabled(display, enable,
+                                                       static_cast<int8_t>(componentMask),
+                                                       static_cast<int64_t>(maxFrames));
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::getDisplayedContentSample(const sp<IBinder>& display,
                                                           uint64_t maxFrames, uint64_t timestamp,
                                                           DisplayedFrameStats* outStats) {
-    return ComposerService::getComposerService()->getDisplayedContentSample(display, maxFrames,
-                                                                            timestamp, outStats);
+    if (!outStats) {
+        return BAD_VALUE;
+    }
+
+    gui::DisplayedFrameStats stats;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getDisplayedContentSample(display, maxFrames,
+                                                                                 timestamp, &stats);
+    if (status.isOk()) {
+        // convert gui::DisplayedFrameStats to ui::DisplayedFrameStats
+        outStats->numFrames = static_cast<uint64_t>(stats.numFrames);
+        outStats->component_0_sample.reserve(stats.component_0_sample.size());
+        for (const auto& s : stats.component_0_sample) {
+            outStats->component_0_sample.push_back(static_cast<uint64_t>(s));
+        }
+        outStats->component_1_sample.reserve(stats.component_1_sample.size());
+        for (const auto& s : stats.component_1_sample) {
+            outStats->component_1_sample.push_back(static_cast<uint64_t>(s));
+        }
+        outStats->component_2_sample.reserve(stats.component_2_sample.size());
+        for (const auto& s : stats.component_2_sample) {
+            outStats->component_2_sample.push_back(static_cast<uint64_t>(s));
+        }
+        outStats->component_3_sample.reserve(stats.component_3_sample.size());
+        for (const auto& s : stats.component_3_sample) {
+            outStats->component_3_sample.push_back(static_cast<uint64_t>(s));
+        }
+    }
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::isWideColorDisplay(const sp<IBinder>& display,
@@ -2342,39 +2615,55 @@
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->isWideColorDisplay(display,
                                                                           outIsWideColorDisplay);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::addRegionSamplingListener(
         const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
         const sp<IRegionSamplingListener>& listener) {
-    return ComposerService::getComposerService()->addRegionSamplingListener(samplingArea,
-                                                                            stopLayerHandle,
-                                                                            listener);
+    gui::ARect rect;
+    rect.left = samplingArea.left;
+    rect.top = samplingArea.top;
+    rect.right = samplingArea.right;
+    rect.bottom = samplingArea.bottom;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->addRegionSamplingListener(rect,
+                                                                                 stopLayerHandle,
+                                                                                 listener);
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::removeRegionSamplingListener(
         const sp<IRegionSamplingListener>& listener) {
-    return ComposerService::getComposerService()->removeRegionSamplingListener(listener);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->removeRegionSamplingListener(listener);
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::addFpsListener(int32_t taskId,
                                                const sp<gui::IFpsListener>& listener) {
-    return ComposerService::getComposerService()->addFpsListener(taskId, listener);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->addFpsListener(taskId, listener);
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::removeFpsListener(const sp<gui::IFpsListener>& listener) {
-    return ComposerService::getComposerService()->removeFpsListener(listener);
+    binder::Status status = ComposerServiceAIDL::getComposerService()->removeFpsListener(listener);
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::addTunnelModeEnabledListener(
         const sp<gui::ITunnelModeEnabledListener>& listener) {
-    return ComposerService::getComposerService()->addTunnelModeEnabledListener(listener);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->addTunnelModeEnabledListener(listener);
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::removeTunnelModeEnabledListener(
         const sp<gui::ITunnelModeEnabledListener>& listener) {
-    return ComposerService::getComposerService()->removeTunnelModeEnabledListener(listener);
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->removeTunnelModeEnabledListener(listener);
+    return statusTFromBinderStatus(status);
 }
 
 bool SurfaceComposerClient::getDisplayBrightnessSupport(const sp<IBinder>& displayToken) {
@@ -2390,7 +2679,7 @@
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->setDisplayBrightness(displayToken,
                                                                             brightness);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::addHdrLayerInfoListener(
@@ -2398,7 +2687,7 @@
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->addHdrLayerInfoListener(displayToken,
                                                                                listener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::removeHdrLayerInfoListener(
@@ -2406,45 +2695,76 @@
     binder::Status status =
             ComposerServiceAIDL::getComposerService()->removeHdrLayerInfoListener(displayToken,
                                                                                   listener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::notifyPowerBoost(int32_t boostId) {
     binder::Status status = ComposerServiceAIDL::getComposerService()->notifyPowerBoost(boostId);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t SurfaceComposerClient::setGlobalShadowSettings(const half4& ambientColor,
                                                         const half4& spotColor, float lightPosY,
                                                         float lightPosZ, float lightRadius) {
-    return ComposerService::getComposerService()->setGlobalShadowSettings(ambientColor, spotColor,
-                                                                          lightPosY, lightPosZ,
-                                                                          lightRadius);
+    gui::Color ambientColorG, spotColorG;
+    ambientColorG.r = ambientColor.r;
+    ambientColorG.g = ambientColor.g;
+    ambientColorG.b = ambientColor.b;
+    ambientColorG.a = ambientColor.a;
+    spotColorG.r = spotColor.r;
+    spotColorG.g = spotColor.g;
+    spotColorG.b = spotColor.b;
+    spotColorG.a = spotColor.a;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->setGlobalShadowSettings(ambientColorG,
+                                                                               spotColorG,
+                                                                               lightPosY, lightPosZ,
+                                                                               lightRadius);
+    return statusTFromBinderStatus(status);
 }
 
 std::optional<DisplayDecorationSupport> SurfaceComposerClient::getDisplayDecorationSupport(
         const sp<IBinder>& displayToken) {
+    std::optional<gui::DisplayDecorationSupport> gsupport;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getDisplayDecorationSupport(displayToken,
+                                                                                   &gsupport);
     std::optional<DisplayDecorationSupport> support;
-    ComposerService::getComposerService()->getDisplayDecorationSupport(displayToken, &support);
+    if (status.isOk() && gsupport.has_value()) {
+        support->format = static_cast<aidl::android::hardware::graphics::common::PixelFormat>(
+                gsupport->format);
+        support->alphaInterpretation =
+                static_cast<aidl::android::hardware::graphics::common::AlphaInterpretation>(
+                        gsupport->alphaInterpretation);
+    }
     return support;
 }
 
-int SurfaceComposerClient::getGPUContextPriority() {
-    return ComposerService::getComposerService()->getGPUContextPriority();
+int SurfaceComposerClient::getGpuContextPriority() {
+    int priority;
+    binder::Status status =
+            ComposerServiceAIDL::getComposerService()->getGpuContextPriority(&priority);
+    if (!status.isOk()) {
+        status_t err = statusTFromBinderStatus(status);
+        ALOGE("getGpuContextPriority failed to read data:  %s (%d)", strerror(-err), err);
+        return 0;
+    }
+    return priority;
 }
 
 status_t SurfaceComposerClient::addWindowInfosListener(
         const sp<WindowInfosListener>& windowInfosListener,
         std::pair<std::vector<gui::WindowInfo>, std::vector<gui::DisplayInfo>>* outInitialInfo) {
     return WindowInfosListenerReporter::getInstance()
-            ->addWindowInfosListener(windowInfosListener, ComposerService::getComposerService(),
+            ->addWindowInfosListener(windowInfosListener, ComposerServiceAIDL::getComposerService(),
                                      outInitialInfo);
 }
 
 status_t SurfaceComposerClient::removeWindowInfosListener(
         const sp<WindowInfosListener>& windowInfosListener) {
     return WindowInfosListenerReporter::getInstance()
-            ->removeWindowInfosListener(windowInfosListener, ComposerService::getComposerService());
+            ->removeWindowInfosListener(windowInfosListener,
+                                        ComposerServiceAIDL::getComposerService());
 }
 
 // ----------------------------------------------------------------------------
@@ -2455,7 +2775,7 @@
     if (s == nullptr) return NO_INIT;
 
     binder::Status status = s->captureDisplay(captureArgs, captureListener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t ScreenshotClient::captureDisplay(DisplayId displayId,
@@ -2464,7 +2784,7 @@
     if (s == nullptr) return NO_INIT;
 
     binder::Status status = s->captureDisplayById(displayId.value, captureListener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 status_t ScreenshotClient::captureLayers(const LayerCaptureArgs& captureArgs,
@@ -2473,7 +2793,7 @@
     if (s == nullptr) return NO_INIT;
 
     binder::Status status = s->captureLayers(captureArgs, captureListener);
-    return status.transactionError();
+    return statusTFromBinderStatus(status);
 }
 
 // ---------------------------------------------------------------------------------
diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp
index 654fb33..84257de 100644
--- a/libs/gui/SurfaceControl.cpp
+++ b/libs/gui/SurfaceControl.cpp
@@ -49,12 +49,10 @@
 // ============================================================================
 
 SurfaceControl::SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle,
-                               const sp<IGraphicBufferProducer>& gbp, int32_t layerId,
-                               uint32_t w, uint32_t h, PixelFormat format, uint32_t transform,
-                               uint32_t flags)
+                               int32_t layerId, uint32_t w, uint32_t h, PixelFormat format,
+                               uint32_t transform, uint32_t flags)
       : mClient(client),
         mHandle(handle),
-        mGraphicBufferProducer(gbp),
         mLayerId(layerId),
         mTransformHint(transform),
         mWidth(w),
@@ -65,7 +63,6 @@
 SurfaceControl::SurfaceControl(const sp<SurfaceControl>& other) {
     mClient = other->mClient;
     mHandle = other->mHandle;
-    mGraphicBufferProducer = other->mGraphicBufferProducer;
     mTransformHint = other->mTransformHint;
     mLayerId = other->mLayerId;
     mWidth = other->mWidth;
@@ -165,11 +162,11 @@
 
 void SurfaceControl::updateDefaultBufferSize(uint32_t width, uint32_t height) {
     Mutex::Autolock _l(mLock);
-    mWidth = width; mHeight = height;
+    mWidth = width;
+    mHeight = height;
     if (mBbq) {
         mBbq->update(mBbqChild, width, height, mFormat);
     }
-
 }
 
 sp<IBinder> SurfaceControl::getLayerStateHandle() const
@@ -245,9 +242,7 @@
     *outSurfaceControl =
             new SurfaceControl(new SurfaceComposerClient(
                                        interface_cast<ISurfaceComposerClient>(client)),
-                               handle.get(), nullptr, layerId,
-                               width, height, format,
-                               transformHint);
+                               handle.get(), layerId, width, height, format, transformHint);
 
     return NO_ERROR;
 }
diff --git a/libs/gui/TransactionTracing.cpp b/libs/gui/TransactionTracing.cpp
index eedc3df..59450fb 100644
--- a/libs/gui/TransactionTracing.cpp
+++ b/libs/gui/TransactionTracing.cpp
@@ -15,9 +15,9 @@
  */
 
 #include "gui/TransactionTracing.h"
-#include "gui/ISurfaceComposer.h"
+#include "android/gui/ISurfaceComposer.h"
 
-#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
 
 namespace android {
 
@@ -32,7 +32,7 @@
     if (sInstance == nullptr) {
         sInstance = new TransactionTraceListener;
 
-        sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+        sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
         sf->addTransactionTraceListener(sInstance);
     }
 
@@ -50,4 +50,4 @@
     return mTracingEnabled;
 }
 
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/libs/gui/WindowInfo.cpp b/libs/gui/WindowInfo.cpp
index 4e966d1..804ce4f 100644
--- a/libs/gui/WindowInfo.cpp
+++ b/libs/gui/WindowInfo.cpp
@@ -76,7 +76,7 @@
             info.inputConfig == inputConfig && info.displayId == displayId &&
             info.replaceTouchableRegionWithCrop == replaceTouchableRegionWithCrop &&
             info.applicationInfo == applicationInfo && info.layoutParamsType == layoutParamsType &&
-            info.layoutParamsFlags == layoutParamsFlags && info.isClone == isClone;
+            info.layoutParamsFlags == layoutParamsFlags;
 }
 
 status_t WindowInfo::writeToParcel(android::Parcel* parcel) const {
@@ -124,8 +124,7 @@
         parcel->write(touchableRegion) ?:
         parcel->writeBool(replaceTouchableRegionWithCrop) ?:
         parcel->writeStrongBinder(touchableRegionCropHandle.promote()) ?:
-        parcel->writeStrongBinder(windowToken) ?:
-        parcel->writeBool(isClone);
+        parcel->writeStrongBinder(windowToken);
     // clang-format on
     return status;
 }
@@ -176,8 +175,7 @@
         parcel->read(touchableRegion) ?:
         parcel->readBool(&replaceTouchableRegionWithCrop) ?:
         parcel->readNullableStrongBinder(&touchableRegionCropHandleSp) ?:
-        parcel->readNullableStrongBinder(&windowToken) ?:
-        parcel->readBool(&isClone);
+        parcel->readNullableStrongBinder(&windowToken);
     // clang-format on
 
     if (status != OK) {
diff --git a/libs/gui/WindowInfosListenerReporter.cpp b/libs/gui/WindowInfosListenerReporter.cpp
index cfc7dbc..01e865d 100644
--- a/libs/gui/WindowInfosListenerReporter.cpp
+++ b/libs/gui/WindowInfosListenerReporter.cpp
@@ -14,7 +14,8 @@
  * limitations under the License.
  */
 
-#include <gui/ISurfaceComposer.h>
+#include <android/gui/ISurfaceComposer.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/WindowInfosListenerReporter.h>
 
 namespace android {
@@ -23,6 +24,7 @@
 using gui::IWindowInfosReportedListener;
 using gui::WindowInfo;
 using gui::WindowInfosListener;
+using gui::aidl_utils::statusTFromBinderStatus;
 
 sp<WindowInfosListenerReporter> WindowInfosListenerReporter::getInstance() {
     static sp<WindowInfosListenerReporter> sInstance = new WindowInfosListenerReporter;
@@ -31,13 +33,14 @@
 
 status_t WindowInfosListenerReporter::addWindowInfosListener(
         const sp<WindowInfosListener>& windowInfosListener,
-        const sp<ISurfaceComposer>& surfaceComposer,
+        const sp<gui::ISurfaceComposer>& surfaceComposer,
         std::pair<std::vector<gui::WindowInfo>, std::vector<gui::DisplayInfo>>* outInitialInfo) {
     status_t status = OK;
     {
         std::scoped_lock lock(mListenersMutex);
         if (mWindowInfosListeners.empty()) {
-            status = surfaceComposer->addWindowInfosListener(this);
+            binder::Status s = surfaceComposer->addWindowInfosListener(this);
+            status = statusTFromBinderStatus(s);
         }
 
         if (status == OK) {
@@ -55,12 +58,13 @@
 
 status_t WindowInfosListenerReporter::removeWindowInfosListener(
         const sp<WindowInfosListener>& windowInfosListener,
-        const sp<ISurfaceComposer>& surfaceComposer) {
+        const sp<gui::ISurfaceComposer>& surfaceComposer) {
     status_t status = OK;
     {
         std::scoped_lock lock(mListenersMutex);
         if (mWindowInfosListeners.size() == 1) {
-            status = surfaceComposer->removeWindowInfosListener(this);
+            binder::Status s = surfaceComposer->removeWindowInfosListener(this);
+            status = statusTFromBinderStatus(s);
             // Clear the last stored state since we're disabling updates and don't want to hold
             // stale values
             mLastWindowInfos.clear();
@@ -78,7 +82,8 @@
 binder::Status WindowInfosListenerReporter::onWindowInfosChanged(
         const std::vector<WindowInfo>& windowInfos, const std::vector<DisplayInfo>& displayInfos,
         const sp<IWindowInfosReportedListener>& windowInfosReportedListener) {
-    std::unordered_set<sp<WindowInfosListener>, SpHash<WindowInfosListener>> windowInfosListeners;
+    std::unordered_set<sp<WindowInfosListener>, gui::SpHash<WindowInfosListener>>
+            windowInfosListeners;
 
     {
         std::scoped_lock lock(mListenersMutex);
@@ -101,7 +106,7 @@
     return binder::Status::ok();
 }
 
-void WindowInfosListenerReporter::reconnect(const sp<ISurfaceComposer>& composerService) {
+void WindowInfosListenerReporter::reconnect(const sp<gui::ISurfaceComposer>& composerService) {
     std::scoped_lock lock(mListenersMutex);
     if (!mWindowInfosListeners.empty()) {
         composerService->addWindowInfosListener(this);
diff --git a/libs/gui/aidl/android/gui/Rect.aidl b/libs/gui/aidl/android/gui/ARect.aidl
similarity index 98%
rename from libs/gui/aidl/android/gui/Rect.aidl
rename to libs/gui/aidl/android/gui/ARect.aidl
index 1b13761..5785907 100644
--- a/libs/gui/aidl/android/gui/Rect.aidl
+++ b/libs/gui/aidl/android/gui/ARect.aidl
@@ -20,7 +20,7 @@
 // TODO(b/221473398):
 // use hardware/interfaces/graphics/common/aidl/android/hardware/graphics/common/Rect.aidl
 /** @hide */
-parcelable Rect {
+parcelable ARect {
     /// Minimum X coordinate of the rectangle.
     int left;
 
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/Color.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/Color.aidl
index 6929a6c..12af066 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/Color.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,12 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable Color {
+    float r;
+    float g;
+    float b;
+    float a;
 }
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/CompositionPreference.aidl
similarity index 63%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/CompositionPreference.aidl
index 6929a6c..b615824 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/CompositionPreference.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,12 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable CompositionPreference {
+    int /*ui::Dataspace*/   defaultDataspace;
+    int /*ui::PixelFormat*/ defaultPixelFormat;
+    int /*ui::Dataspace*/   wideColorGamutDataspace;
+    int /*ui::PixelFormat*/ wideColorGamutPixelFormat;
 }
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/ContentSamplingAttributes.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/ContentSamplingAttributes.aidl
index 6929a6c..5d913b1 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/ContentSamplingAttributes.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,11 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable ContentSamplingAttributes {
+    int /*ui::PixelFormat*/ format;
+    int /*ui::Dataspace*/ dataspace;
+    byte componentMask;
 }
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/CreateSurfaceResult.aidl
similarity index 64%
rename from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
rename to libs/gui/aidl/android/gui/CreateSurfaceResult.aidl
index 6929a6c..39e4916 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/CreateSurfaceResult.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,11 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable CreateSurfaceResult {
+    IBinder handle;
+    int layerId;
+    int transformHint;
 }
diff --git a/libs/gui/aidl/android/gui/DeviceProductInfo.aidl b/libs/gui/aidl/android/gui/DeviceProductInfo.aidl
new file mode 100644
index 0000000..98404cf
--- /dev/null
+++ b/libs/gui/aidl/android/gui/DeviceProductInfo.aidl
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+// Product-specific information about the display or the directly connected device on the
+// display chain. For example, if the display is transitively connected, this field may contain
+// product information about the intermediate device.
+
+/** @hide */
+parcelable DeviceProductInfo {
+    parcelable ModelYear {
+        int year;
+    }
+
+    parcelable ManufactureYear {
+        ModelYear modelYear;
+    }
+
+    parcelable ManufactureWeekAndYear {
+        ManufactureYear manufactureYear;
+
+        // 1-base week number. Week numbering may not be consistent between manufacturers.
+        int week;
+    }
+
+    union ManufactureOrModelDate {
+        ModelYear modelYear;
+        ManufactureYear manufactureYear;
+        ManufactureWeekAndYear manufactureWeekAndYear;
+    }
+
+    // Display name.
+    @utf8InCpp String name;
+
+    // NULL-terminated Manufacturer plug and play ID.
+    byte[] manufacturerPnpId;
+
+    // Manufacturer product ID.
+    @utf8InCpp String productId;
+
+    ManufactureOrModelDate manufactureOrModelDate;
+
+    byte[] relativeAddress;
+}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/DisplayConnectionType.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/DisplayConnectionType.aidl
index 6929a6c..72c4ede 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/DisplayConnectionType.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,11 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+@Backing(type="int")
+enum DisplayConnectionType {
+   Internal = 0,
+   External = 1
 }
diff --git a/libs/input/android/os/BlockUntrustedTouchesMode.aidl b/libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl
similarity index 60%
rename from libs/input/android/os/BlockUntrustedTouchesMode.aidl
rename to libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl
index 9504e99..0230496 100644
--- a/libs/input/android/os/BlockUntrustedTouchesMode.aidl
+++ b/libs/gui/aidl/android/gui/DisplayDecorationSupport.aidl
@@ -1,5 +1,5 @@
 /**
- * Copyright (c) 2020, The Android Open Source Project
+ * Copyright (c) 2022, The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,22 +14,12 @@
  * limitations under the License.
  */
 
-package android.os;
+package android.gui;
 
-
-/**
-  * Block untrusted touches feature mode.
-  *
-  * @hide
-  */
-@Backing(type="int")
-enum BlockUntrustedTouchesMode {
-    /** Feature is off. */
-    DISABLED,
-
-    /** Untrusted touches are flagged but not blocked. */
-    PERMISSIVE,
-
-    /** Untrusted touches are blocked. */
-    BLOCK
+// TODO(b/222607970):
+// remove this aidl and use android.hardware.graphics.common.DisplayDecorationSupport
+/** @hide */
+parcelable DisplayDecorationSupport {
+    int format;
+    int alphaInterpretation;
 }
diff --git a/libs/gui/aidl/android/gui/Rect.aidl b/libs/gui/aidl/android/gui/DisplayMode.aidl
similarity index 60%
copy from libs/gui/aidl/android/gui/Rect.aidl
copy to libs/gui/aidl/android/gui/DisplayMode.aidl
index 1b13761..3cd77f8 100644
--- a/libs/gui/aidl/android/gui/Rect.aidl
+++ b/libs/gui/aidl/android/gui/DisplayMode.aidl
@@ -16,20 +16,21 @@
 
 package android.gui;
 
-// copied from libs/arect/include/android/rect.h
-// TODO(b/221473398):
-// use hardware/interfaces/graphics/common/aidl/android/hardware/graphics/common/Rect.aidl
+import android.gui.Size;
+
+// Mode supported by physical display.
+// Make sure to sync with libui DisplayMode.h
+
 /** @hide */
-parcelable Rect {
-    /// Minimum X coordinate of the rectangle.
-    int left;
+parcelable DisplayMode {
+    int id;
+    Size resolution;
+    float xDpi = 0.0f;
+    float yDpi = 0.0f;
 
-    /// Minimum Y coordinate of the rectangle.
-    int top;
-
-    /// Maximum X coordinate of the rectangle.
-    int right;
-
-    /// Maximum Y coordinate of the rectangle.
-    int bottom;
+    float refreshRate = 0.0f;
+    long appVsyncOffset = 0;
+    long sfVsyncOffset = 0;
+    long presentationDeadline = 0;
+    int group = -1;
 }
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/DisplayModeSpecs.aidl
index 6929a6c..fb4fcdf 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/DisplayModeSpecs.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,14 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable DisplayModeSpecs {
+    int defaultMode;
+    boolean allowGroupSwitching;
+    float primaryRefreshRateMin;
+    float primaryRefreshRateMax;
+    float appRequestRefreshRateMin;
+    float appRequestRefreshRateMax;
 }
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/DisplayPrimaries.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/DisplayPrimaries.aidl
index 6929a6c..dbf668c 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/DisplayPrimaries.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,20 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
+// copied from libui ConfigStoreTypes.h
 
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable DisplayPrimaries {
+    parcelable CieXyz {
+        float X;
+        float Y;
+        float Z;
+    }
+
+    CieXyz red;
+    CieXyz green;
+    CieXyz blue;
+    CieXyz white;
 }
diff --git a/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl b/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl
new file mode 100644
index 0000000..f4b6dad
--- /dev/null
+++ b/libs/gui/aidl/android/gui/DisplayedFrameStats.aidl
@@ -0,0 +1,40 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+/** @hide */
+parcelable DisplayedFrameStats {
+    /* The number of frames represented by this sample. */
+    long numFrames = 0;
+
+    /* A histogram counting how many times a pixel of a given value was displayed onscreen for
+     * FORMAT_COMPONENT_0. The buckets of the histogram are evenly weighted, the number of buckets
+     * is device specific. eg, for RGBA_8888, if sampleComponent0 is {10, 6, 4, 1} this means that
+     * 10 red pixels were displayed onscreen in range 0x00->0x3F, 6 red pixels
+     * were displayed onscreen in range 0x40->0x7F, etc.
+     */
+    long[] component_0_sample;
+
+    /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_1. */
+    long[] component_1_sample;
+
+    /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_2. */
+    long[] component_2_sample;
+
+    /* The same sample definition as sampleComponent0, but for FORMAT_COMPONENT_3. */
+    long[] component_3_sample;
+}
diff --git a/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl b/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl
new file mode 100644
index 0000000..57e6081
--- /dev/null
+++ b/libs/gui/aidl/android/gui/DynamicDisplayInfo.aidl
@@ -0,0 +1,45 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+import android.gui.DisplayMode;
+import android.gui.HdrCapabilities;
+
+// Information about a physical display which may change on hotplug reconnect.
+// Make sure to sync with libui DynamicDisplayInfo.h
+
+/** @hide */
+parcelable DynamicDisplayInfo {
+    List<DisplayMode> supportedDisplayModes;
+
+    int activeDisplayModeId;
+
+    int[] supportedColorModes;
+    int activeColorMode;
+    HdrCapabilities hdrCapabilities;
+
+    // True if the display reports support for HDMI 2.1 Auto Low Latency Mode.
+    // For more information, see the HDMI 2.1 specification.
+    boolean autoLowLatencyModeSupported;
+
+    // True if the display reports support for Game Content Type.
+    // For more information, see the HDMI 1.4 specification.
+    boolean gameContentTypeSupported;
+
+    // The boot display mode preferred by the implementation.
+    int preferredBootDisplayMode;
+}
diff --git a/libs/gui/aidl/android/gui/Rect.aidl b/libs/gui/aidl/android/gui/FrameEvent.aidl
similarity index 60%
copy from libs/gui/aidl/android/gui/Rect.aidl
copy to libs/gui/aidl/android/gui/FrameEvent.aidl
index 1b13761..aaabdb5 100644
--- a/libs/gui/aidl/android/gui/Rect.aidl
+++ b/libs/gui/aidl/android/gui/FrameEvent.aidl
@@ -16,20 +16,20 @@
 
 package android.gui;
 
-// copied from libs/arect/include/android/rect.h
-// TODO(b/221473398):
-// use hardware/interfaces/graphics/common/aidl/android/hardware/graphics/common/Rect.aidl
+// Identifiers for all the events that may be recorded or reported.
+
 /** @hide */
-parcelable Rect {
-    /// Minimum X coordinate of the rectangle.
-    int left;
-
-    /// Minimum Y coordinate of the rectangle.
-    int top;
-
-    /// Maximum X coordinate of the rectangle.
-    int right;
-
-    /// Maximum Y coordinate of the rectangle.
-    int bottom;
+@Backing(type="int")
+enum FrameEvent {
+    POSTED = 0,
+    REQUESTED_PRESENT = 1,
+    LATCH = 2,
+    ACQUIRE = 3,
+    FIRST_REFRESH_START = 4,
+    LAST_REFRESH_START = 5,
+    GPU_COMPOSITION_DONE = 6,
+    DISPLAY_PRESENT = 7,
+    DEQUEUE_READY = 8,
+    RELEASE = 9,
+    EVENT_COUNT = 10 // Not an actual event.
 }
diff --git a/libs/gui/aidl/android/gui/FrameStats.aidl b/libs/gui/aidl/android/gui/FrameStats.aidl
new file mode 100644
index 0000000..a145e74
--- /dev/null
+++ b/libs/gui/aidl/android/gui/FrameStats.aidl
@@ -0,0 +1,47 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+// Make sure to sync with libui FrameStats.h
+
+/** @hide */
+parcelable FrameStats {
+    /*
+     * Approximate refresh time, in nanoseconds.
+     */
+    long refreshPeriodNano;
+
+    /*
+     * The times in nanoseconds for when the frame contents were posted by the producer (e.g.
+     * the application). They are either explicitly set or defaulted to the time when
+     * Surface::queueBuffer() was called.
+     */
+    long[] desiredPresentTimesNano;
+
+    /*
+     * The times in milliseconds for when the frame contents were presented on the screen.
+     */
+    long[] actualPresentTimesNano;
+
+    /*
+     * The times in nanoseconds for when the frame contents were ready to be presented. Note that
+     * a frame can be posted and still it contents being rendered asynchronously in GL. In such a
+     * case these are the times when the frame contents were completely rendered (i.e. their fences
+     * signaled).
+     */
+    long[] frameReadyTimesNano;
+}
diff --git a/libs/gui/include/gui/FrameTimelineInfo.h b/libs/gui/aidl/android/gui/FrameTimelineInfo.aidl
similarity index 69%
rename from libs/gui/include/gui/FrameTimelineInfo.h
rename to libs/gui/aidl/android/gui/FrameTimelineInfo.aidl
index 255ce56..6ffe466 100644
--- a/libs/gui/include/gui/FrameTimelineInfo.h
+++ b/libs/gui/aidl/android/gui/FrameTimelineInfo.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright 2021 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,36 +14,23 @@
  * limitations under the License.
  */
 
-#pragma once
+package android.gui;
 
-#include <stdint.h>
-
-#include <binder/Parcel.h>
-
-namespace android {
-
-struct FrameTimelineInfo {
+/** @hide */
+parcelable FrameTimelineInfo {
     // Needs to be in sync with android.graphics.FrameInfo.INVALID_VSYNC_ID in java
-    static constexpr int64_t INVALID_VSYNC_ID = -1;
+    const long INVALID_VSYNC_ID = -1;
 
     // The vsync id that was used to start the transaction
-    int64_t vsyncId = INVALID_VSYNC_ID;
+    long vsyncId = INVALID_VSYNC_ID;
 
     // The id of the input event that caused this buffer
     // Default is android::os::IInputConstants::INVALID_INPUT_EVENT_ID = 0
     // We copy the value of the input event ID instead of including the header, because libgui
     // header libraries containing FrameTimelineInfo must be available to vendors, but libinput is
     // not directly vendor available.
-    int32_t inputEventId = 0;
+    int inputEventId = 0;
 
     // The current time in nanoseconds the application started to render the frame.
-    int64_t startTimeNanos = 0;
-
-    status_t write(Parcel& output) const;
-    status_t read(const Parcel& input);
-
-    void merge(const FrameTimelineInfo& other);
-    void clear();
-};
-
-} // namespace android
+    long startTimeNanos = 0;
+}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/HdrCapabilities.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/HdrCapabilities.aidl
index 6929a6c..9d06da9 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/HdrCapabilities.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,14 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
+// Make sure to sync with libui HdrCapabilities.h
 
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable HdrCapabilities {
+    int[] supportedHdrTypes;
+    float maxLuminance;
+    float maxAverageLuminance;
+    float minLuminance;
 }
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
index b31b37b..730d758 100644
--- a/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
+++ b/libs/gui/aidl/android/gui/ISurfaceComposer.aidl
@@ -16,39 +16,99 @@
 
 package android.gui;
 
-import android.gui.DisplayCaptureArgs;
+import android.gui.Color;
+import android.gui.CompositionPreference;
+import android.gui.ContentSamplingAttributes;
 import android.gui.DisplayBrightness;
+import android.gui.DisplayCaptureArgs;
+import android.gui.DisplayDecorationSupport;
+import android.gui.DisplayedFrameStats;
+import android.gui.DisplayModeSpecs;
+import android.gui.DisplayPrimaries;
 import android.gui.DisplayState;
 import android.gui.DisplayStatInfo;
+import android.gui.DynamicDisplayInfo;
+import android.gui.FrameEvent;
+import android.gui.FrameStats;
+import android.gui.IDisplayEventConnection;
+import android.gui.IFpsListener;
 import android.gui.IHdrLayerInfoListener;
-import android.gui.LayerCaptureArgs;
+import android.gui.IRegionSamplingListener;
 import android.gui.IScreenCaptureListener;
+import android.gui.ISurfaceComposerClient;
+import android.gui.ITransactionTraceListener;
+import android.gui.ITunnelModeEnabledListener;
+import android.gui.IWindowInfosListener;
+import android.gui.LayerCaptureArgs;
+import android.gui.LayerDebugInfo;
+import android.gui.PullAtomData;
+import android.gui.ARect;
+import android.gui.StaticDisplayInfo;
 
 /** @hide */
 interface ISurfaceComposer {
 
-    /* create a virtual display
+    enum VsyncSource {
+        eVsyncSourceApp = 0,
+        eVsyncSourceSurfaceFlinger = 1
+    }
+
+    enum EventRegistration {
+        modeChanged = 1 << 0,
+        frameRateOverride = 1 << 1,
+    }
+
+    /**
+     * Signal that we're done booting.
+     * Requires ACCESS_SURFACE_FLINGER permission
+     */
+    // Note this must be the 1st method, so IBinder::FIRST_CALL_TRANSACTION
+    // is assigned, as it is called from Java by ActivityManagerService.
+    void bootFinished();
+
+    /**
+     * Create a display event connection
+     */
+    @nullable IDisplayEventConnection createDisplayEventConnection(VsyncSource vsyncSource,
+            EventRegistration eventRegistration);
+
+    /**
+     * Create a connection with SurfaceFlinger.
+     */
+    @nullable ISurfaceComposerClient createConnection();
+
+    /**
+     * Create a virtual display
      * requires ACCESS_SURFACE_FLINGER permission.
      */
     @nullable IBinder createDisplay(@utf8InCpp String displayName, boolean secure);
 
-    /* destroy a virtual display
+    /**
+     * Destroy a virtual display
      * requires ACCESS_SURFACE_FLINGER permission.
      */
     void destroyDisplay(IBinder display);
 
-    /* get stable IDs for connected physical displays.
+    /**
+     * Get stable IDs for connected physical displays.
      */
     long[] getPhysicalDisplayIds();
 
     long getPrimaryPhysicalDisplayId();
 
-    /* get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or a
-     * DisplayEventReceiver hotplug event.
+    /**
+     * Get token for a physical display given its stable ID obtained via getPhysicalDisplayIds or
+     * a DisplayEventReceiver hotplug event.
      */
     @nullable IBinder getPhysicalDisplayToken(long displayId);
 
-    /* set display power mode. depending on the mode, it can either trigger
+    /**
+     * Returns the frame timestamps supported by SurfaceFlinger.
+     */
+    FrameEvent[] getSupportedFrameTimestamps();
+
+    /**
+     * Set display power mode. depending on the mode, it can either trigger
      * screen on, off or low power mode and wait for it to complete.
      * requires ACCESS_SURFACE_FLINGER permission.
      */
@@ -60,12 +120,31 @@
      * video frames */
     DisplayStatInfo getDisplayStats(@nullable IBinder display);
 
-     /**
+    /**
      * Get transactional state of given display.
      */
     DisplayState getDisplayState(IBinder display);
 
     /**
+     * Gets immutable information about given physical display.
+     */
+    StaticDisplayInfo getStaticDisplayInfo(IBinder display);
+
+    /**
+     * Gets dynamic information about given physical display.
+     */
+    DynamicDisplayInfo getDynamicDisplayInfo(IBinder display);
+
+    DisplayPrimaries getDisplayNativePrimaries(IBinder display);
+
+    void setActiveColorMode(IBinder display, int colorMode);
+
+    /**
+     * Sets the user-preferred display mode that a device should boot in.
+     */
+    void setBootDisplayMode(IBinder display, int displayModeId);
+
+    /**
      * Clears the user-preferred display mode. The device should now boot in system preferred
      * display mode.
      */
@@ -110,7 +189,9 @@
      * match the size of the output buffer.
      */
     void captureDisplay(in DisplayCaptureArgs args, IScreenCaptureListener listener);
+
     void captureDisplayById(long displayId, IScreenCaptureListener listener);
+
     /**
      * Capture a subtree of the layer hierarchy, potentially ignoring the root node.
      * This requires READ_FRAME_BUFFER permission. This function will fail if there
@@ -118,13 +199,163 @@
      */
     void captureLayers(in LayerCaptureArgs args, IScreenCaptureListener listener);
 
-    /*
+    /**
+     * Clears the frame statistics for animations.
+     *
+     * Requires the ACCESS_SURFACE_FLINGER permission.
+     */
+    void clearAnimationFrameStats();
+
+    /**
+     * Gets the frame statistics for animations.
+     *
+     * Requires the ACCESS_SURFACE_FLINGER permission.
+     */
+    FrameStats getAnimationFrameStats();
+
+    /**
+     * Overrides the supported HDR modes for the given display device.
+     *
+     * Requires the ACCESS_SURFACE_FLINGER permission.
+     */
+    void overrideHdrTypes(IBinder display, in int[] hdrTypes);
+
+    /**
+     * Pulls surfaceflinger atoms global stats and layer stats to pipe to statsd.
+     *
+     * Requires the calling uid be from system server.
+     */
+    PullAtomData onPullAtom(int atomId);
+
+    oneway void enableVSyncInjections(boolean enable);
+
+    oneway void injectVSync(long when);
+
+    /**
+     * Gets the list of active layers in Z order for debugging purposes
+     *
+     * Requires the ACCESS_SURFACE_FLINGER permission.
+     */
+    List<LayerDebugInfo> getLayerDebugInfo();
+
+    boolean getColorManagement();
+
+    /**
+     * Gets the composition preference of the default data space and default pixel format,
+     * as well as the wide color gamut data space and wide color gamut pixel format.
+     * If the wide color gamut data space is V0_SRGB, then it implies that the platform
+     * has no wide color gamut support.
+     *
+     */
+    CompositionPreference getCompositionPreference();
+
+    /**
+     * Requires the ACCESS_SURFACE_FLINGER permission.
+     */
+    ContentSamplingAttributes getDisplayedContentSamplingAttributes(IBinder display);
+
+    /**
+     * Turns on the color sampling engine on the display.
+     *
+     * Requires the ACCESS_SURFACE_FLINGER permission.
+     */
+    void setDisplayContentSamplingEnabled(IBinder display, boolean enable, byte componentMask, long maxFrames);
+
+    /**
+     * Returns statistics on the color profile of the last frame displayed for a given display
+     *
+     * Requires the ACCESS_SURFACE_FLINGER permission.
+     */
+    DisplayedFrameStats getDisplayedContentSample(IBinder display, long maxFrames, long timestamp);
+
+    /**
+     * Gets whether SurfaceFlinger can support protected content in GPU composition.
+     */
+    boolean getProtectedContentSupport();
+
+    /**
      * Queries whether the given display is a wide color display.
      * Requires the ACCESS_SURFACE_FLINGER permission.
      */
     boolean isWideColorDisplay(IBinder token);
 
-    /*
+    /**
+     * Registers a listener to stream median luma updates from SurfaceFlinger.
+     *
+     * The sampling area is bounded by both samplingArea and the given stopLayerHandle
+     * (i.e., only layers behind the stop layer will be captured and sampled).
+     *
+     * Multiple listeners may be provided so long as they have independent listeners.
+     * If multiple listeners are provided, the effective sampling region for each listener will
+     * be bounded by whichever stop layer has a lower Z value.
+     *
+     * Requires the same permissions as captureLayers and captureScreen.
+     */
+    void addRegionSamplingListener(in ARect samplingArea, @nullable IBinder stopLayerHandle, IRegionSamplingListener listener);
+
+    /**
+     * Removes a listener that was streaming median luma updates from SurfaceFlinger.
+     */
+    void removeRegionSamplingListener(IRegionSamplingListener listener);
+
+    /**
+     * Registers a listener that streams fps updates from SurfaceFlinger.
+     *
+     * The listener will stream fps updates for the layer tree rooted at the layer denoted by the
+     * task ID, i.e., the layer must have the task ID as part of its layer metadata with key
+     * METADATA_TASK_ID. If there is no such layer, then no fps is expected to be reported.
+     *
+     * Multiple listeners may be supported.
+     *
+     * Requires the READ_FRAME_BUFFER permission.
+     */
+    void addFpsListener(int taskId, IFpsListener listener);
+
+    /**
+     * Removes a listener that was streaming fps updates from SurfaceFlinger.
+     */
+    void removeFpsListener(IFpsListener listener);
+
+    /**
+     * Registers a listener to receive tunnel mode enabled updates from SurfaceFlinger.
+     *
+     * Requires ACCESS_SURFACE_FLINGER permission.
+     */
+    void addTunnelModeEnabledListener(ITunnelModeEnabledListener listener);
+
+    /**
+     * Removes a listener that was receiving tunnel mode enabled updates from SurfaceFlinger.
+     *
+     * Requires ACCESS_SURFACE_FLINGER permission.
+     */
+    void removeTunnelModeEnabledListener(ITunnelModeEnabledListener listener);
+
+    /**
+     * Sets the refresh rate boundaries for the display.
+     *
+     * The primary refresh rate range represents display manager's general guidance on the display
+     * modes we'll consider when switching refresh rates. Unless we get an explicit signal from an
+     * app, we should stay within this range.
+     *
+     * The app request refresh rate range allows us to consider more display modes when switching
+     * refresh rates. Although we should generally stay within the primary range, specific
+     * considerations, such as layer frame rate settings specified via the setFrameRate() api, may
+     * cause us to go outside the primary range. We never go outside the app request range. The app
+     * request range will be greater than or equal to the primary refresh rate range, never smaller.
+     *
+     * defaultMode is used to narrow the list of display modes SurfaceFlinger will consider
+     * switching between. Only modes with a mode group and resolution matching defaultMode
+     * will be considered for switching. The defaultMode corresponds to an ID of mode in the list
+     * of supported modes returned from getDynamicDisplayInfo().
+     */
+    void setDesiredDisplayModeSpecs(
+            IBinder displayToken, int defaultMode,
+            boolean allowGroupSwitching, float primaryRefreshRateMin, float primaryRefreshRateMax,
+            float appRequestRefreshRateMin, float appRequestRefreshRateMax);
+
+    DisplayModeSpecs getDesiredDisplayModeSpecs(IBinder displayToken);
+
+    /**
      * Gets whether brightness operations are supported on a display.
      *
      * displayToken
@@ -138,7 +369,7 @@
      */
     boolean getDisplayBrightnessSupport(IBinder displayToken);
 
-    /*
+    /**
      * Sets the brightness of a display.
      *
      * displayToken
@@ -153,7 +384,7 @@
      */
     void setDisplayBrightness(IBinder displayToken, in DisplayBrightness brightness);
 
-    /*
+    /**
      * Adds a listener that receives HDR layer information. This is used in combination
      * with setDisplayBrightness to adjust the display brightness depending on factors such
      * as whether or not HDR is in use.
@@ -162,7 +393,7 @@
      */
     void addHdrLayerInfoListener(IBinder displayToken, IHdrLayerInfoListener listener);
 
-    /*
+    /**
      * Removes a listener that was added with addHdrLayerInfoListener.
      *
      * Returns NO_ERROR upon success, NAME_NOT_FOUND if the display is invalid, and BAD_VALUE if
@@ -171,7 +402,7 @@
      */
     void removeHdrLayerInfoListener(IBinder displayToken, IHdrLayerInfoListener listener);
 
-    /*
+    /**
      * Sends a power boost to the composer. This function is asynchronous.
      *
      * boostId
@@ -179,5 +410,78 @@
      *
      * Returns NO_ERROR upon success.
      */
-    void notifyPowerBoost(int boostId);
+    oneway void notifyPowerBoost(int boostId);
+
+    /*
+     * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
+     * material design guidelines.
+     *
+     * ambientColor
+     *      Color to the ambient shadow. The alpha is premultiplied.
+     *
+     * spotColor
+     *      Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow
+     *      depends on the light position.
+     *
+     * lightPosY/lightPosZ
+     *      Position of the light used to cast the spot shadow. The X value is always the display
+     *      width / 2.
+     *
+     * lightRadius
+     *      Radius of the light casting the shadow.
+     */
+    oneway void setGlobalShadowSettings(in Color ambientColor, in Color spotColor, float lightPosY, float lightPosZ, float lightRadius);
+
+    /**
+     * Gets whether a display supports DISPLAY_DECORATION layers.
+     *
+     * displayToken
+     *      The token of the display.
+     * outSupport
+     *      An output parameter for whether/how the display supports
+     *      DISPLAY_DECORATION layers.
+     *
+     * Returns NO_ERROR upon success. Otherwise,
+     *      NAME_NOT_FOUND if the display is invalid, or
+     *      BAD_VALUE      if the output parameter is invalid.
+     */
+    @nullable DisplayDecorationSupport getDisplayDecorationSupport(IBinder displayToken);
+
+    /**
+     * Set the override frame rate for a specified uid by GameManagerService.
+     * Passing the frame rate and uid to SurfaceFlinger to update the override mapping
+     * in the scheduler.
+     */
+    void setOverrideFrameRate(int uid, float frameRate);
+
+    /**
+     * Adds a TransactionTraceListener to listen for transaction tracing state updates.
+     */
+    void addTransactionTraceListener(ITransactionTraceListener listener);
+
+    /**
+     * Gets priority of the RenderEngine in SurfaceFlinger.
+     */
+    int getGpuContextPriority();
+
+    /**
+     * Gets the number of buffers SurfaceFlinger would need acquire. This number
+     * would be propagated to the client via MIN_UNDEQUEUED_BUFFERS so that the
+     * client could allocate enough buffers to match SF expectations of the
+     * pipeline depth. SurfaceFlinger will make sure that it will give the app at
+     * least the time configured as the 'appDuration' before trying to latch
+     * the buffer.
+     *
+     * The total buffers needed for a given configuration is basically the
+     * numbers of vsyncs a single buffer is used across the stack. For the default
+     * configuration a buffer is held ~1 vsync by the app, ~1 vsync by SurfaceFlinger
+     * and 1 vsync by the display. The extra buffers are calculated as the
+     * number of additional buffers on top of the 2 buffers already present
+     * in MIN_UNDEQUEUED_BUFFERS.
+     */
+    int getMaxAcquiredBufferCount();
+
+    void addWindowInfosListener(IWindowInfosListener windowInfosListener);
+
+    void removeWindowInfosListener(IWindowInfosListener windowInfosListener);
 }
diff --git a/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl b/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl
new file mode 100644
index 0000000..b8ee4d7
--- /dev/null
+++ b/libs/gui/aidl/android/gui/ISurfaceComposerClient.aidl
@@ -0,0 +1,64 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package android.gui;
+
+import android.gui.CreateSurfaceResult;
+import android.gui.FrameStats;
+import android.gui.LayerMetadata;
+import android.gui.MirrorSurfaceResult;
+
+/** @hide */
+interface ISurfaceComposerClient {
+
+    // flags for createSurface()
+    // (keep in sync with SurfaceControl.java)
+    const int eHidden = 0x00000004;
+    const int eDestroyBackbuffer = 0x00000020;
+    const int eSkipScreenshot = 0x00000040;
+    const int eSecure = 0x00000080;
+    const int eNonPremultiplied = 0x00000100;
+    const int eOpaque = 0x00000400;
+    const int eProtectedByApp = 0x00000800;
+    const int eProtectedByDRM = 0x00001000;
+    const int eCursorWindow = 0x00002000;
+    const int eNoColorFill = 0x00004000;
+
+    const int eFXSurfaceBufferQueue = 0x00000000;
+    const int eFXSurfaceEffect = 0x00020000;
+    const int eFXSurfaceBufferState = 0x00040000;
+    const int eFXSurfaceContainer = 0x00080000;
+    const int eFXSurfaceMask = 0x000F0000;
+
+    /**
+     * Requires ACCESS_SURFACE_FLINGER permission
+     */
+    CreateSurfaceResult createSurface(@utf8InCpp String name, int flags, @nullable IBinder parent, in LayerMetadata metadata);
+
+    /**
+     * Requires ACCESS_SURFACE_FLINGER permission
+     */
+    void clearLayerFrameStats(IBinder handle);
+
+    /**
+     * Requires ACCESS_SURFACE_FLINGER permission
+     */
+    FrameStats getLayerFrameStats(IBinder handle);
+
+    MirrorSurfaceResult mirrorSurface(IBinder mirrorFromHandle);
+
+    MirrorSurfaceResult mirrorDisplay(long displayId);
+}
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/LayerDebugInfo.aidl
similarity index 63%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/LayerDebugInfo.aidl
index 6929a6c..faca980 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/LayerDebugInfo.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,6 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
-}
+parcelable LayerDebugInfo cpp_header "gui/LayerDebugInfo.h";
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/LayerMetadata.aidl
similarity index 63%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/LayerMetadata.aidl
index 6929a6c..1368ac5 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/LayerMetadata.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,6 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
-}
+parcelable LayerMetadata cpp_header "gui/LayerMetadata.h";
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/MirrorSurfaceResult.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/MirrorSurfaceResult.aidl
index 6929a6c..9fac3e8 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/MirrorSurfaceResult.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,10 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable MirrorSurfaceResult {
+    IBinder handle;
+    int layerId;
 }
diff --git a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl b/libs/gui/aidl/android/gui/PullAtomData.aidl
similarity index 64%
copy from libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
copy to libs/gui/aidl/android/gui/PullAtomData.aidl
index 6929a6c..14d33c6 100644
--- a/libs/binder/aidl/android/content/pm/IPackageChangeObserver.aidl
+++ b/libs/gui/aidl/android/gui/PullAtomData.aidl
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2020 The Android Open Source Project
+ * Copyright 2022 The Android Open Source Project
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -14,15 +14,10 @@
  * limitations under the License.
  */
 
-package android.content.pm;
+package android.gui;
 
-import android.content.pm.PackageChangeEvent;
-
-/**
- * This is a non-blocking notification when a package has changed.
- *
- * @hide
- */
-oneway interface IPackageChangeObserver {
-  void onPackageChanged(in PackageChangeEvent event);
+/** @hide */
+parcelable PullAtomData {
+    @utf8InCpp String data;
+    boolean success;
 }
diff --git a/libs/gui/aidl/android/gui/Rect.aidl b/libs/gui/aidl/android/gui/StaticDisplayInfo.aidl
similarity index 60%
copy from libs/gui/aidl/android/gui/Rect.aidl
copy to libs/gui/aidl/android/gui/StaticDisplayInfo.aidl
index 1b13761..0ccda56 100644
--- a/libs/gui/aidl/android/gui/Rect.aidl
+++ b/libs/gui/aidl/android/gui/StaticDisplayInfo.aidl
@@ -16,20 +16,15 @@
 
 package android.gui;
 
-// copied from libs/arect/include/android/rect.h
-// TODO(b/221473398):
-// use hardware/interfaces/graphics/common/aidl/android/hardware/graphics/common/Rect.aidl
+import android.gui.DisplayConnectionType;
+import android.gui.DeviceProductInfo;
+import android.gui.Rotation;
+
 /** @hide */
-parcelable Rect {
-    /// Minimum X coordinate of the rectangle.
-    int left;
-
-    /// Minimum Y coordinate of the rectangle.
-    int top;
-
-    /// Maximum X coordinate of the rectangle.
-    int right;
-
-    /// Maximum Y coordinate of the rectangle.
-    int bottom;
+parcelable StaticDisplayInfo {
+    DisplayConnectionType connectionType = DisplayConnectionType.Internal;
+    float density;
+    boolean secure;
+    @nullable DeviceProductInfo deviceProductInfo;
+    Rotation installOrientation = Rotation.Rotation0;
 }
diff --git a/libs/gui/fuzzer/Android.bp b/libs/gui/fuzzer/Android.bp
new file mode 100644
index 0000000..cdc9376
--- /dev/null
+++ b/libs/gui/fuzzer/Android.bp
@@ -0,0 +1,137 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+package {
+    // See: http://go/android-license-faq
+    // A large-scale-change added 'default_applicable_licenses' to import
+    // all of the 'license_kinds' from "frameworks_native_license"
+    // to get the below license kinds:
+    //   SPDX-license-identifier-Apache-2.0
+    default_applicable_licenses: ["frameworks_native_license"],
+}
+
+cc_defaults {
+    name: "libgui_fuzzer_defaults",
+    static_libs: [
+        "android.hidl.token@1.0-utils",
+        "libbinder_random_parcel",
+        "libgui_aidl_static",
+        "libgui_window_info_static",
+        "libpdx",
+        "libgmock",
+        "libgui_mocks",
+        "libgmock_ndk",
+        "libgmock_main",
+        "libgtest_ndk_c++",
+        "libgmock_main_ndk",
+        "librenderengine_mocks",
+        "perfetto_trace_protos",
+        "libcompositionengine_mocks",
+        "perfetto_trace_protos",
+    ],
+    shared_libs: [
+        "android.hardware.configstore@1.0",
+        "android.hardware.configstore-utils",
+        "android.hardware.graphics.bufferqueue@1.0",
+        "android.hardware.graphics.bufferqueue@2.0",
+        "android.hardware.power-V2-cpp",
+        "android.hidl.token@1.0",
+        "libSurfaceFlingerProp",
+        "libgui",
+        "libbase",
+        "liblog",
+        "libEGL",
+        "libGLESv2",
+        "libbinder",
+        "libcutils",
+        "libhidlbase",
+        "libinput",
+        "libui",
+        "libutils",
+        "libnativewindow",
+        "libvndksupport",
+        "libbufferhubqueue",
+    ],
+    header_libs: [
+        "libdvr_headers",
+        "libui_fuzzableDataspaces_headers",
+    ],
+    fuzz_config: {
+        cc: [
+            "android-media-fuzzing-reports@google.com",
+        ],
+        componentid: 155276,
+    },
+}
+
+cc_fuzz {
+    name: "libgui_surfaceComposer_fuzzer",
+    srcs: [
+        "libgui_surfaceComposer_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
+
+cc_fuzz {
+    name: "libgui_surfaceComposerClient_fuzzer",
+    srcs: [
+        "libgui_surfaceComposerClient_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
+
+cc_fuzz {
+    name: "libgui_parcelable_fuzzer",
+    srcs: [
+        "libgui_parcelable_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
+
+cc_fuzz {
+    name: "libgui_bufferQueue_fuzzer",
+    srcs: [
+        "libgui_bufferQueue_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
+
+cc_fuzz {
+    name: "libgui_consumer_fuzzer",
+    srcs: [
+        "libgui_consumer_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
+
+cc_fuzz {
+    name: "libgui_displayEvent_fuzzer",
+    srcs: [
+        "libgui_displayEvent_fuzzer.cpp",
+    ],
+    defaults: [
+        "libgui_fuzzer_defaults",
+    ],
+}
diff --git a/libs/gui/fuzzer/README.md b/libs/gui/fuzzer/README.md
new file mode 100644
index 0000000..96e27c9
--- /dev/null
+++ b/libs/gui/fuzzer/README.md
@@ -0,0 +1,219 @@
+# Fuzzers for Libgui
+
+## Table of contents
++ [libgui_surfaceComposer_fuzzer](#SurfaceComposer)
++ [libgui_surfaceComposerClient_fuzzer](#SurfaceComposerClient)
++ [libgui_parcelable_fuzzer](#Libgui_Parcelable)
++ [libgui_bufferQueue_fuzzer](#BufferQueue)
++ [libgui_consumer_fuzzer](#Libgui_Consumer)
++ [libgui_displayEvent_fuzzer](#LibGui_DisplayEvent)
+
+# <a name="libgui_surfaceComposer_fuzzer"></a> Fuzzer for SurfaceComposer
+
+SurfaceComposer supports the following parameters:
+1. SurfaceWidth (parameter name:`width`)
+2. SurfaceHeight (parameter name:`height`)
+3. TransactionStateFlags (parameter name:`flags`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. SurfacePixelFormat (parameter name:`format`)
+6. LayerId (parameter name:`outLayerId`)
+7. SurfaceComposerTags (parameter name:`surfaceTag`)
+8. PowerBoostID (parameter name:`boostId`)
+9. VsyncSource (parameter name:`vsyncSource`)
+10. EventRegistrationFlags (parameter name:`eventRegistration`)
+11. FrameRateCompatibility (parameter name:`frameRateCompatibility`)
+12. ChangeFrameRateStrategy (parameter name:`changeFrameRateStrategy`)
+13. HdrTypes (parameter name:`hdrTypes`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`surfaceTag` | 0.`BnSurfaceComposer::BOOT_FINISHED`, 1.`BnSurfaceComposer::CREATE_CONNECTION`, 2.`BnSurfaceComposer::GET_STATIC_DISPLAY_INFO`, 3.`BnSurfaceComposer::CREATE_DISPLAY_EVENT_CONNECTION`, 4.`BnSurfaceComposer::CREATE_DISPLAY`, 5.`BnSurfaceComposer::DESTROY_DISPLAY`, 6.`BnSurfaceComposer::GET_PHYSICAL_DISPLAY_TOKEN`, 7.`BnSurfaceComposer::SET_TRANSACTION_STATE`, 8.`BnSurfaceComposer::AUTHENTICATE_SURFACE`, 9.`BnSurfaceComposer::GET_SUPPORTED_FRAME_TIMESTAMPS`, 10.`BnSurfaceComposer::GET_DISPLAY_STATE`, 11.`BnSurfaceComposer::CAPTURE_DISPLAY`, 12.`BnSurfaceComposer::CAPTURE_LAYERS`, 13.`BnSurfaceComposer::CLEAR_ANIMATION_FRAME_STATS`, 14.`BnSurfaceComposer::GET_ANIMATION_FRAME_STATS`, 15.`BnSurfaceComposer::SET_POWER_MODE`, 16.`BnSurfaceComposer::GET_DISPLAY_STATS`, 17.`BnSurfaceComposer::SET_ACTIVE_COLOR_MODE`, 18.`BnSurfaceComposer::ENABLE_VSYNC_INJECTIONS`, 19.`BnSurfaceComposer::INJECT_VSYNC`, 20.`BnSurfaceComposer::GET_LAYER_DEBUG_INFO`, 21.`BnSurfaceComposer::GET_COMPOSITION_PREFERENCE`, 22.`BnSurfaceComposer::GET_COLOR_MANAGEMENT`, 23.`BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES`, 24.`BnSurfaceComposer::SET_DISPLAY_CONTENT_SAMPLING_ENABLED`, 25.`BnSurfaceComposer::GET_DISPLAYED_CONTENT_SAMPLE`, 26.`BnSurfaceComposer::GET_PROTECTED_CONTENT_SUPPORT`, 27.`BnSurfaceComposer::IS_WIDE_COLOR_DISPLAY`, 28.`BnSurfaceComposer::GET_DISPLAY_NATIVE_PRIMARIES`, 29.`BnSurfaceComposer::GET_PHYSICAL_DISPLAY_IDS`, 30.`BnSurfaceComposer::ADD_REGION_SAMPLING_LISTENER`, 31.`BnSurfaceComposer::REMOVE_REGION_SAMPLING_LISTENER`, 32.`BnSurfaceComposer::SET_DESIRED_DISPLAY_MODE_SPECS`, 33.`BnSurfaceComposer::GET_DESIRED_DISPLAY_MODE_SPECS`, 34.`BnSurfaceComposer::GET_DISPLAY_BRIGHTNESS_SUPPORT`, 35.`BnSurfaceComposer::SET_DISPLAY_BRIGHTNESS`, 36.`BnSurfaceComposer::CAPTURE_DISPLAY_BY_ID`, 37.`BnSurfaceComposer::NOTIFY_POWER_BOOST`, 38.`BnSurfaceComposer::SET_GLOBAL_SHADOW_SETTINGS`, 39.`BnSurfaceComposer::SET_AUTO_LOW_LATENCY_MODE`, 40.`BnSurfaceComposer::SET_GAME_CONTENT_TYPE`, 41.`BnSurfaceComposer::SET_FRAME_RATE`, 42.`BnSurfaceComposer::ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN`, 43.`BnSurfaceComposer::SET_FRAME_TIMELINE_INFO`, 44.`BnSurfaceComposer::ADD_TRANSACTION_TRACE_LISTENER`, 45.`BnSurfaceComposer::GET_GPU_CONTEXT_PRIORITY`, 46.`BnSurfaceComposer::GET_MAX_ACQUIRED_BUFFER_COUNT`, 47.`BnSurfaceComposer::GET_DYNAMIC_DISPLAY_INFO`, 48.`BnSurfaceComposer::ADD_FPS_LISTENER`, 49.`BnSurfaceComposer::REMOVE_FPS_LISTENER`, 50.`BnSurfaceComposer::OVERRIDE_HDR_TYPES`, 51.`BnSurfaceComposer::ADD_HDR_LAYER_INFO_LISTENER`, 52.`BnSurfaceComposer::REMOVE_HDR_LAYER_INFO_LISTENER`, 53.`BnSurfaceComposer::ON_PULL_ATOM`, 54.`BnSurfaceComposer::ADD_TUNNEL_MODE_ENABLED_LISTENER`, 55.`BnSurfaceComposer::REMOVE_TUNNEL_MODE_ENABLED_LISTENER` | Value obtained from FuzzedDataProvider|
+|`boostId`| 0.`hardware::power::Boost::INTERACTION`, 1.`hardware::power::Boost::DISPLAY_UPDATE_IMMINENT`, 2.`hardware::power::Boost::ML_ACC`, 3.`hardware::power::Boost::AUDIO_LAUNCH`, 4.`hardware::power::Boost::CAMERA_LAUNCH`, 5.`hardware::power::Boost::CAMERA_SHOT` |Value obtained from FuzzedDataProvider|
+|`vsyncSource`| 0.`ISurfaceComposer::eVsyncSourceApp`, 1.`ISurfaceComposer::eVsyncSourceSurfaceFlinger`, |Value obtained from FuzzedDataProvider|
+|`eventRegistration`| 0.`ISurfaceComposer::EventRegistration::modeChanged`, 1.`ISurfaceComposer::EventRegistration::frameRateOverride` |Value obtained from FuzzedDataProvider|
+|`frameRateCompatibility`| 0.`ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT`, 1.`ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_FIXED_SOURCE` |Value obtained from FuzzedDataProvider|
+|`changeFrameRateStrategy`| 0.`ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS`, 1.`ANATIVEWINDOW_CHANGE_FRAME_RATE_ALWAYS` |Value obtained from FuzzedDataProvider|
+|`hdrTypes`| 0.`ui::Hdr::DOLBY_VISION`, 1.`ui::Hdr::HDR10`, 2.`ui::Hdr::HLG`, 3.`ui::Hdr::HDR10_PLUS` |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_surfaceComposer_fuzzer
+```
+2. Run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_surfaceComposer_fuzzer/libgui_surfaceComposer_fuzzer
+```
+
+# <a name="libgui_surfaceComposerClient_fuzzer"></a> Fuzzer for SurfaceComposerClient
+
+SurfaceComposerClient supports the following data sources:
+1. SurfaceWidth (parameter name:`width`)
+2. SurfaceHeight (parameter name:`height`)
+3. TransactionStateFlags (parameter name:`flags`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. SurfacePixelFormat (parameter name:`format`)
+6. LayerId (parameter name:`outLayerId`)
+7. SurfaceComposerClientTags (parameter name:`surfaceTag`)
+8. DefaultMode (parameter name:`defaultMode`)
+9. PrimaryRefreshRateMin (parameter name:`primaryRefreshRateMin`)
+10. PrimaryRefreshRateMax (parameter name:`primaryRefreshRateMax`)
+11. AppRefreshRateMin (parameter name:`appRefreshRateMin`)
+12. AppRefreshRateMax (parameter name:`appRefreshRateMax`)
+13. DisplayPowerMode (parameter name:`mode`)
+14. CacheId (parameter name:`cacheId`)
+15. DisplayBrightness (parameter name:`brightness`)
+16. PowerBoostID (parameter name:`boostId`)
+17. AtomId (parameter name:`atomId`)
+18. ComponentMask (parameter name:`componentMask`)
+19. MaxFrames (parameter name:`maxFrames`)
+20. TaskId (parameter name:`taskId`)
+21. Alpha (parameter name:`aplha`)
+22. CornerRadius (parameter name:`cornerRadius`)
+23. BackgroundBlurRadius (parameter name:`backgroundBlurRadius`)
+24. Half3Color (parameter name:`color`)
+25. LayerStack (parameter name:`layerStack`)
+26. Dataspace (parameter name:`dataspace`)
+27. Api (parameter name:`api`)
+28. Priority (parameter name:`priority`)
+29. TouchableRegionPointX (parameter name:`pointX`)
+30. TouchableRegionPointY (parameter name:`pointY`)
+31. ColorMode (parameter name:`colorMode`)
+32. WindowInfoFlags (parameter name:`flags`)
+33. WindowInfoTransformOrientation (parameter name:`transform`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`surfaceTag`| 0.`Tag::CREATE_SURFACE`, 1.`Tag::CREATE_WITH_SURFACE_PARENT`, 2.`Tag::CLEAR_LAYER_FRAME_STATS`, 3.`Tag::GET_LAYER_FRAME_STATS`, 4.`Tag::MIRROR_SURFACE`, 5.`Tag::LAST` |Value obtained from FuzzedDataProvider|
+|`mode`| 0.`gui::TouchOcclusionMode::BLOCK_UNTRUSTED`, 1.`gui::TouchOcclusionMode::USE_OPACITY`, 2.`gui::TouchOcclusionMode::ALLOW` |Value obtained from FuzzedDataProvider|
+|`boostId`| 0.`hardware::power::Boost::INTERACTION`, 1.`hardware::power::Boost::DISPLAY_UPDATE_IMMINENT`, 2.`hardware::power::Boost::ML_ACC`, 3.`hardware::power::Boost::AUDIO_LAUNCH`, 4.`hardware::power::Boost::CAMERA_LAUNCH`, 5.`hardware::power::Boost::CAMERA_SHOT` |Value obtained from FuzzedDataProvider|
+|`colorMode`|0.`ui::ColorMode::NATIVE`, 1.`ui::ColorMode::STANDARD_BT601_625`, 2.`ui::ColorMode::STANDARD_BT601_625_UNADJUSTED`, 3.`ui::ColorMode::STANDARD_BT601_525`, 4.`ui::ColorMode::STANDARD_BT601_525_UNADJUSTED`, 5.`ui::ColorMode::STANDARD_BT709`, 6.`ui::ColorMode::DCI_P3`, 7.`ui::ColorMode::SRGB`, 8.`ui::ColorMode::ADOBE_RGB`, 9.`ui::ColorMode::DISPLAY_P3`, 10.`ui::ColorMode::BT2020`, 11.`ui::ColorMode::BT2100_PQ`, 12.`ui::ColorMode::BT2100_HLG`, 13.`ui::ColorMode::DISPLAY_BT2020` |Value obtained from FuzzedDataProvider|
+|`flags`|0 .`gui::WindowInfo::Flag::ALLOW_LOCK_WHILE_SCREEN_ON`, 1.`gui::WindowInfo::Flag::DIM_BEHIND`, 2.`gui::WindowInfo::Flag::BLUR_BEHIND`, 3.`gui::WindowInfo::Flag::NOT_FOCUSABLE`, 4.`gui::WindowInfo::Flag::NOT_TOUCHABLE`, 5.`gui::WindowInfo::Flag::NOT_TOUCH_MODAL`, 6.`gui::WindowInfo::Flag::TOUCHABLE_WHEN_WAKING`, 7.`gui::WindowInfo::Flag::KEEP_SCREEN_ON`, 8.`gui::WindowInfo::Flag::LAYOUT_IN_SCREEN`, 9.`gui::WindowInfo::Flag::LAYOUT_NO_LIMITS`, 10.`gui::WindowInfo::Flag::FULLSCREEN`, 11.`gui::WindowInfo::Flag::FORCE_NOT_FULLSCREEN`, 12.`gui::WindowInfo::Flag::DITHER`, 13.`gui::WindowInfo::Flag::SECURE`, 14.`gui::WindowInfo::Flag::SCALED`, 15.`gui::WindowInfo::Flag::IGNORE_CHEEK_PRESSES`, 16.`gui::WindowInfo::Flag::LAYOUT_INSET_DECOR`, 17.`gui::WindowInfo::Flag::ALT_FOCUSABLE_IM`, 18.`gui::WindowInfo::Flag::WATCH_OUTSIDE_TOUCH`, 19.`gui::WindowInfo::Flag::SHOW_WHEN_LOCKED`, 20.`gui::WindowInfo::Flag::SHOW_WALLPAPER`, 21.`gui::WindowInfo::Flag::TURN_SCREEN_ON`, 22.`gui::WindowInfo::Flag::DISMISS_KEYGUARD`, 23.`gui::WindowInfo::Flag::SPLIT_TOUCH`, 24.`gui::WindowInfo::Flag::HARDWARE_ACCELERATED`, 25.`gui::WindowInfo::Flag::LAYOUT_IN_OVERSCAN`, 26.`gui::WindowInfo::Flag::TRANSLUCENT_STATUS`, 27.`gui::WindowInfo::Flag::TRANSLUCENT_NAVIGATION`, 28.`gui::WindowInfo::Flag::LOCAL_FOCUS_MODE`, 29.`gui::WindowInfo::Flag::SLIPPERY`, 30.`gui::WindowInfo::Flag::LAYOUT_ATTACHED_IN_DECOR`, 31.`gui::WindowInfo::Flag::DRAWS_SYSTEM_BAR_BACKGROUNDS`, |Value obtained from FuzzedDataProvider|
+|`dataspace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider|
+|`transform`| 0.`ui::Transform::ROT_0`, 1.`ui::Transform::FLIP_H`, 2.`ui::Transform::FLIP_V`, 3.`ui::Transform::ROT_90`, 4.`ui::Transform::ROT_180`, 5.`ui::Transform::ROT_270` |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_surfaceComposerClient_fuzzer
+```
+2. To run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_surfaceComposerClient_fuzzer/libgui_surfaceComposerClient_fuzzer
+```
+
+# <a name="libgui_parcelable_fuzzer"></a> Fuzzer for Libgui_Parcelable
+
+Libgui_Parcelable supports the following parameters:
+1. LayerMetadataKey (parameter name:`key`)
+2. Dataspace (parameter name:`mDataspace`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`key`| 0.`view::LayerMetadataKey::METADATA_OWNER_UID`, 1.`view::LayerMetadataKey::METADATA_WINDOW_TYPE`, 2.`view::LayerMetadataKey::METADATA_TASK_ID`, 3.`view::LayerMetadataKey::METADATA_MOUSE_CURSOR`, 4.`view::LayerMetadataKey::METADATA_ACCESSIBILITY_ID`, 5.`view::LayerMetadataKey::METADATA_OWNER_PID`, 6.`view::LayerMetadataKey::METADATA_DEQUEUE_TIME`, 7.`view::LayerMetadataKey::METADATA_GAME_MODE`, |Value obtained from FuzzedDataProvider|
+|`mDataSpace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_fuzzer
+```
+2. Run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_fuzzer/libgui_fuzzer
+```
+
+# <a name="libgui_bufferQueue_fuzzer"></a> Fuzzer for BufferQueue
+
+BufferQueue supports the following parameters:
+1. SurfaceWidth (parameter name:`width`)
+2. SurfaceHeight (parameter name:`height`)
+3. TransactionStateFlags (parameter name:`flags`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. SurfacePixelFormat (parameter name:`format`)
+6. LayerId (parameter name:`layerId`)
+7. BufferId (parameter name:`bufferId`)
+8. FrameNumber (parameter name:`frameNumber`)
+9. FrameRate (parameter name:`frameRate`)
+10. Compatability (parameter name:`compatability`)
+11. LatchTime (parameter name:`latchTime`)
+12. AcquireTime (parameter name:`acquireTime`)
+13. RefreshTime (parameter name:`refreshTime`)
+14. DequeueTime (parameter name:`dequeueTime`)
+15. Slot (parameter name:`slot`)
+16. MaxBuffers (parameter name:`maxBuffers`)
+17. GenerationNumber (parameter name:`generationNumber`)
+18. Api (parameter name:`api`)
+19. Usage (parameter name:`usage`)
+20. MaxFrameNumber (parameter name:`maxFrameNumber`)
+21. BufferCount (parameter name:`bufferCount`)
+22. MaxAcquredBufferCount (parameter name:`maxAcquredBufferCount`)
+23. Status (parameter name:`status`)
+24. ApiConnection (parameter name:`apiConnection`)
+25. Dataspace (parameter name:`dataspace`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`status`| 0.`OK`, 1.`NO_MEMORY`, 2.`NO_INIT`, 3.`BAD_VALUE`, 4.`DEAD_OBJECT`, 5.`INVALID_OPERATION`, 6.`TIMED_OUT`, 7.`WOULD_BLOCK`, 8.`UNKNOWN_ERROR`, 9.`ALREADY_EXISTS`, |Value obtained from FuzzedDataProvider|
+|`apiConnection`| 0.`BufferQueueCore::CURRENTLY_CONNECTED_API`, 1.`BufferQueueCore::NO_CONNECTED_API`, 2.`NATIVE_WINDOW_API_EGL`, 3.`NATIVE_WINDOW_API_CPU`, 4.`NATIVE_WINDOW_API_MEDIA`, 5.`NATIVE_WINDOW_API_CAMERA`, |Value obtained from FuzzedDataProvider|
+|`dataspace`| 0.`ui::Dataspace::UNKNOWN`, 1.`ui::Dataspace::ARBITRARY`, 2.`ui::Dataspace::STANDARD_SHIFT`, 3.`ui::Dataspace::STANDARD_MASK`, 4.`ui::Dataspace::STANDARD_UNSPECIFIED`, 5.`ui::Dataspace::STANDARD_BT709`, 6.`ui::Dataspace::STANDARD_BT601_625`, 7.`ui::Dataspace::STANDARD_BT601_625_UNADJUSTED`, 8.`ui::Dataspace::STANDARD_BT601_525`, 9.`ui::Dataspace::STANDARD_BT601_525_UNADJUSTED`, 10.`ui::Dataspace::STANDARD_BT2020`, 11.`ui::Dataspace::STANDARD_BT2020_CONSTANT_LUMINANCE`, 12.`ui::Dataspace::STANDARD_BT470M`, 13.`ui::Dataspace::STANDARD_FILM`, 14.`ui::Dataspace::STANDARD_DCI_P3`, 15.`ui::Dataspace::STANDARD_ADOBE_RGB`, 16.`ui::Dataspace::TRANSFER_SHIFT`, 17.`ui::Dataspace::TRANSFER_MASK`, 18.`ui::Dataspace::TRANSFER_UNSPECIFIED`, 19.`ui::Dataspace::TRANSFER_LINEAR`, 20.`ui::Dataspace::TRANSFER_SRGB`, 21.`ui::Dataspace::TRANSFER_SMPTE_170M`, 22.`ui::Dataspace::TRANSFER_GAMMA2_2`, 23.`ui::Dataspace::TRANSFER_GAMMA2_6`, 24.`ui::Dataspace::TRANSFER_GAMMA2_8`, 25.`ui::Dataspace::TRANSFER_ST2084`, 26.`ui::Dataspace::TRANSFER_HLG`, 27.`ui::Dataspace::RANGE_SHIFT`, 28.`ui::Dataspace::RANGE_MASK`, 29.`ui::Dataspace::RANGE_UNSPECIFIED`, 30.`ui::Dataspace::RANGE_FULL`, 31.`ui::Dataspace::RANGE_LIMITED`, 32.`ui::Dataspace::RANGE_EXTENDED`, 33.`ui::Dataspace::SRGB_LINEAR`, 34.`ui::Dataspace::V0_SRGB_LINEAR`, 35.`ui::Dataspace::V0_SCRGB_LINEAR`, 36.`ui::Dataspace::SRGB`, 37.`ui::Dataspace::V0_SRGB`, 38.`ui::Dataspace::V0_SCRGB`, 39.`ui::Dataspace::JFIF`, 40.`ui::Dataspace::V0_JFIF`, 41.`ui::Dataspace::BT601_625`, 42.`ui::Dataspace::V0_BT601_625`, 43.`ui::Dataspace::BT601_525`, 44.`ui::Dataspace::V0_BT601_525`, 45.`ui::Dataspace::BT709`, 46.`ui::Dataspace::V0_BT709`, 47.`ui::Dataspace::DCI_P3_LINEAR`, 48.`ui::Dataspace::DCI_P3`, 49.`ui::Dataspace::DISPLAY_P3_LINEAR`, 50.`ui::Dataspace::DISPLAY_P3`, 51.`ui::Dataspace::ADOBE_RGB`, 52.`ui::Dataspace::BT2020_LINEAR`, 53.`ui::Dataspace::BT2020`, 54.`ui::Dataspace::BT2020_PQ`, 55.`ui::Dataspace::DEPTH`, 56.`ui::Dataspace::SENSOR`, 57.`ui::Dataspace::BT2020_ITU`, 58.`ui::Dataspace::BT2020_ITU_PQ`, 59.`ui::Dataspace::BT2020_ITU_HLG`, 60.`ui::Dataspace::BT2020_HLG`, 61.`ui::Dataspace::DISPLAY_BT2020`, 62.`ui::Dataspace::DYNAMIC_DEPTH`, 63.`ui::Dataspace::JPEG_APP_SEGMENTS`, 64.`ui::Dataspace::HEIF`, |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_bufferQueue_fuzzer
+```
+2. To run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_bufferQueue_fuzzer/libgui_bufferQueue_fuzzer
+```
+
+# <a name="libgui_consumer_fuzzer"></a> Fuzzer for Libgui_Consumer
+
+Libgui_Consumer supports the following parameters:
+1. GraphicWidth (parameter name:`graphicWidth`)
+2. GraphicHeight (parameter name:`graphicHeight`)
+4. TransformHint (parameter name:`outTransformHint`)
+5. GraphicPixelFormat (parameter name:`format`)
+6. Usage (parameter name:`usage`)
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_consumer_fuzzer
+```
+2. Run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_consumer_fuzzer/libgui_consumer_fuzzer
+```
+
+# <a name="libgui_displayEvent_fuzzer"></a> Fuzzer for LibGui_DisplayEvent
+
+LibGui_DisplayEvent supports the following parameters:
+1. DisplayEventType (parameter name:`type`)
+2. Events (parameter name:`events`)
+3. VsyncSource (parameter name:`vsyncSource`)
+4. EventRegistrationFlags (parameter name:`flags`)
+
+| Parameter| Valid Values| Configured Value|
+|------------- |-------------| ----- |
+|`vsyncSource`| 0.`ISurfaceComposer::eVsyncSourceApp`, 1.`ISurfaceComposer::eVsyncSourceSurfaceFlinger`, |Value obtained from FuzzedDataProvider|
+|`flags`| 0.`ISurfaceComposer::EventRegistration::modeChanged`, 1.`ISurfaceComposer::EventRegistration::frameRateOverride`, |Value obtained from FuzzedDataProvider|
+|`type`| 0.`DisplayEventReceiver::DISPLAY_EVENT_NULL`, 1.`DisplayEventReceiver::DISPLAY_EVENT_VSYNC`, 2.`DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG`, 3.`DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE`, 4.`DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE`, 5.`DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH`, |Value obtained from FuzzedDataProvider|
+|`events`| 0.`Looper::EVENT_INPUT`, 1.`Looper::EVENT_OUTPUT`, 2.`Looper::EVENT_ERROR`, 3.`Looper::EVENT_HANGUP`, 4.`Looper::EVENT_INVALID`, |Value obtained from FuzzedDataProvider|
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) libgui_displayEvent_fuzzer
+```
+2. Run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/libgui_displayEvent_fuzzer/libgui_displayEvent_fuzzer
+```
diff --git a/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp b/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp
new file mode 100644
index 0000000..c97770b
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_bufferQueue_fuzzer.cpp
@@ -0,0 +1,388 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <gui/BufferQueueConsumer.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
+#include <gui/bufferqueue/2.0/types.h>
+#include <system/window.h>
+
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+using namespace hardware::graphics::bufferqueue;
+using namespace V1_0::utils;
+using namespace V2_0::utils;
+
+constexpr int32_t kMaxBytes = 256;
+
+constexpr int32_t kError[] = {
+        OK,        NO_MEMORY,   NO_INIT,       BAD_VALUE,      DEAD_OBJECT, INVALID_OPERATION,
+        TIMED_OUT, WOULD_BLOCK, UNKNOWN_ERROR, ALREADY_EXISTS,
+};
+
+constexpr int32_t kAPIConnection[] = {
+        BufferQueueCore::CURRENTLY_CONNECTED_API,
+        BufferQueueCore::NO_CONNECTED_API,
+        NATIVE_WINDOW_API_EGL,
+        NATIVE_WINDOW_API_CPU,
+        NATIVE_WINDOW_API_MEDIA,
+        NATIVE_WINDOW_API_CAMERA,
+};
+
+class BufferQueueFuzzer {
+public:
+    BufferQueueFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+    void process();
+
+private:
+    void invokeTypes();
+    void invokeH2BGraphicBufferV1();
+    void invokeH2BGraphicBufferV2();
+    void invokeBufferQueueConsumer();
+    void invokeBufferQueueProducer();
+    void invokeBlastBufferQueue();
+    void invokeQuery(sp<BufferQueueProducer>);
+    void invokeQuery(sp<V1_0::utils::H2BGraphicBufferProducer>);
+    void invokeQuery(sp<V2_0::utils::H2BGraphicBufferProducer>);
+    void invokeAcquireBuffer(sp<BufferQueueConsumer>);
+    void invokeOccupancyTracker(sp<BufferQueueConsumer>);
+    sp<SurfaceControl> makeSurfaceControl();
+    sp<BLASTBufferQueue> makeBLASTBufferQueue(sp<SurfaceControl>);
+
+    FuzzedDataProvider mFdp;
+};
+
+class ManageResourceHandle {
+public:
+    ManageResourceHandle(FuzzedDataProvider* fdp) {
+        mNativeHandle = native_handle_create(0 /*numFds*/, 1 /*numInts*/);
+        mShouldOwn = fdp->ConsumeBool();
+        mStream = NativeHandle::create(mNativeHandle, mShouldOwn);
+    }
+    ~ManageResourceHandle() {
+        if (!mShouldOwn) {
+            native_handle_close(mNativeHandle);
+            native_handle_delete(mNativeHandle);
+        }
+    }
+    sp<NativeHandle> getStream() { return mStream; }
+
+private:
+    bool mShouldOwn;
+    sp<NativeHandle> mStream;
+    native_handle_t* mNativeHandle;
+};
+
+sp<SurfaceControl> BufferQueueFuzzer::makeSurfaceControl() {
+    sp<IBinder> handle;
+    const sp<FakeBnSurfaceComposerClient> testClient(new FakeBnSurfaceComposerClient());
+    sp<SurfaceComposerClient> client = new SurfaceComposerClient(testClient);
+    sp<BnGraphicBufferProducer> producer;
+    return sp<SurfaceControl>::make(client, handle, mFdp.ConsumeIntegral<int32_t>(),
+                                    mFdp.ConsumeIntegral<uint32_t>(),
+                                    mFdp.ConsumeIntegral<uint32_t>(),
+                                    mFdp.ConsumeIntegral<int32_t>(),
+                                    mFdp.ConsumeIntegral<uint32_t>(),
+                                    mFdp.ConsumeIntegral<uint32_t>());
+}
+
+sp<BLASTBufferQueue> BufferQueueFuzzer::makeBLASTBufferQueue(sp<SurfaceControl> surface) {
+    return sp<BLASTBufferQueue>::make(mFdp.ConsumeRandomLengthString(kMaxBytes), surface,
+                                      mFdp.ConsumeIntegral<uint32_t>(),
+                                      mFdp.ConsumeIntegral<uint32_t>(),
+                                      mFdp.ConsumeIntegral<int32_t>());
+}
+
+void BufferQueueFuzzer::invokeBlastBufferQueue() {
+    sp<SurfaceControl> surface = makeSurfaceControl();
+    sp<BLASTBufferQueue> queue = makeBLASTBufferQueue(surface);
+
+    BufferItem item;
+    queue->onFrameAvailable(item);
+    queue->onFrameReplaced(item);
+    uint64_t bufferId = mFdp.ConsumeIntegral<uint64_t>();
+    queue->onFrameDequeued(bufferId);
+    queue->onFrameCancelled(bufferId);
+
+    SurfaceComposerClient::Transaction next;
+    uint64_t frameNumber = mFdp.ConsumeIntegral<uint64_t>();
+    queue->mergeWithNextTransaction(&next, frameNumber);
+    queue->applyPendingTransactions(frameNumber);
+
+    queue->update(surface, mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                  mFdp.ConsumeIntegral<int32_t>());
+    queue->setFrameRate(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeIntegral<int8_t>(),
+                        mFdp.ConsumeBool() /*shouldBeSeamless*/);
+    FrameTimelineInfo info;
+    queue->setFrameTimelineInfo(info);
+
+    ManageResourceHandle handle(&mFdp);
+    queue->setSidebandStream(handle.getStream());
+
+    queue->getLastTransformHint();
+    queue->getLastAcquiredFrameNum();
+
+    CompositorTiming compTiming;
+    sp<Fence> previousFence = new Fence(memfd_create("pfd", MFD_ALLOW_SEALING));
+    sp<Fence> gpuFence = new Fence(memfd_create("gfd", MFD_ALLOW_SEALING));
+    FrameEventHistoryStats frameStats(frameNumber, gpuFence, compTiming,
+                                      mFdp.ConsumeIntegral<int64_t>(),
+                                      mFdp.ConsumeIntegral<int64_t>());
+    std::vector<SurfaceControlStats> stats;
+    sp<Fence> presentFence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING));
+    SurfaceControlStats controlStats(surface, mFdp.ConsumeIntegral<int64_t>(),
+                                     mFdp.ConsumeIntegral<int64_t>(), presentFence, previousFence,
+                                     mFdp.ConsumeIntegral<uint32_t>(), frameStats);
+    stats.push_back(controlStats);
+}
+
+void BufferQueueFuzzer::invokeQuery(sp<BufferQueueProducer> producer) {
+    int32_t value;
+    producer->query(mFdp.ConsumeIntegral<int32_t>(), &value);
+}
+
+void BufferQueueFuzzer::invokeQuery(sp<V1_0::utils::H2BGraphicBufferProducer> producer) {
+    int32_t value;
+    producer->query(mFdp.ConsumeIntegral<int32_t>(), &value);
+}
+
+void BufferQueueFuzzer::invokeQuery(sp<V2_0::utils::H2BGraphicBufferProducer> producer) {
+    int32_t value;
+    producer->query(mFdp.ConsumeIntegral<int32_t>(), &value);
+}
+
+void BufferQueueFuzzer::invokeBufferQueueProducer() {
+    sp<BufferQueueCore> core(new BufferQueueCore());
+    sp<BufferQueueProducer> producer(new BufferQueueProducer(core));
+    const sp<android::IProducerListener> listener;
+    android::IGraphicBufferProducer::QueueBufferOutput output;
+    uint32_t api = mFdp.ConsumeIntegral<uint32_t>();
+    producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output);
+
+    sp<GraphicBuffer> buffer;
+    int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+    uint32_t maxBuffers = mFdp.ConsumeIntegral<uint32_t>();
+    producer->requestBuffer(slot, &buffer);
+    producer->setMaxDequeuedBufferCount(maxBuffers);
+    producer->setAsyncMode(mFdp.ConsumeBool() /*async*/);
+
+    android::IGraphicBufferProducer::QueueBufferInput input;
+    producer->attachBuffer(&slot, buffer);
+    producer->queueBuffer(slot, input, &output);
+
+    int32_t format = mFdp.ConsumeIntegral<int32_t>();
+    uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+    uint64_t usage = mFdp.ConsumeIntegral<uint64_t>();
+    uint64_t outBufferAge;
+    FrameEventHistoryDelta outTimestamps;
+    sp<android::Fence> fence;
+    producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge,
+                            &outTimestamps);
+    producer->detachBuffer(slot);
+    producer->detachNextBuffer(&buffer, &fence);
+    producer->cancelBuffer(slot, fence);
+
+    invokeQuery(producer);
+
+    ManageResourceHandle handle(&mFdp);
+    producer->setSidebandStream(handle.getStream());
+
+    producer->allocateBuffers(width, height, format, usage);
+    producer->allowAllocation(mFdp.ConsumeBool() /*allow*/);
+    producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/);
+    producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/);
+    producer->setLegacyBufferDrop(mFdp.ConsumeBool() /*drop*/);
+    producer->setAutoPrerotation(mFdp.ConsumeBool() /*autoPrerotation*/);
+
+    producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>());
+    producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>());
+    producer->disconnect(api);
+}
+
+void BufferQueueFuzzer::invokeAcquireBuffer(sp<BufferQueueConsumer> consumer) {
+    BufferItem item;
+    consumer->acquireBuffer(&item, mFdp.ConsumeIntegral<uint32_t>(),
+                            mFdp.ConsumeIntegral<uint64_t>());
+}
+
+void BufferQueueFuzzer::invokeOccupancyTracker(sp<BufferQueueConsumer> consumer) {
+    String8 outResult;
+    String8 prefix((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+    consumer->dumpState(prefix, &outResult);
+
+    std::vector<OccupancyTracker::Segment> outHistory;
+    consumer->getOccupancyHistory(mFdp.ConsumeBool() /*forceFlush*/, &outHistory);
+}
+
+void BufferQueueFuzzer::invokeBufferQueueConsumer() {
+    sp<BufferQueueCore> core(new BufferQueueCore());
+    sp<BufferQueueConsumer> consumer(new BufferQueueConsumer(core));
+    sp<android::IConsumerListener> listener;
+    consumer->consumerConnect(listener, mFdp.ConsumeBool() /*controlledByApp*/);
+    invokeAcquireBuffer(consumer);
+
+    int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+    sp<GraphicBuffer> buffer =
+            new GraphicBuffer(mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                              mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                              mFdp.ConsumeIntegral<uint64_t>());
+    consumer->attachBuffer(&slot, buffer);
+    consumer->detachBuffer(slot);
+
+    consumer->setDefaultBufferSize(mFdp.ConsumeIntegral<uint32_t>(),
+                                   mFdp.ConsumeIntegral<uint32_t>());
+    consumer->setMaxBufferCount(mFdp.ConsumeIntegral<int32_t>());
+    consumer->setMaxAcquiredBufferCount(mFdp.ConsumeIntegral<int32_t>());
+
+    String8 name((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+    consumer->setConsumerName(name);
+    consumer->setDefaultBufferFormat(mFdp.ConsumeIntegral<int32_t>());
+    android_dataspace dataspace =
+            static_cast<android_dataspace>(mFdp.PickValueInArray(kDataspaces));
+    consumer->setDefaultBufferDataSpace(dataspace);
+
+    consumer->setTransformHint(mFdp.ConsumeIntegral<uint32_t>());
+    consumer->setConsumerUsageBits(mFdp.ConsumeIntegral<uint64_t>());
+    consumer->setConsumerIsProtected(mFdp.ConsumeBool() /*isProtected*/);
+    invokeOccupancyTracker(consumer);
+
+    sp<Fence> releaseFence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING));
+    consumer->releaseBuffer(mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint64_t>(),
+                            EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence);
+    consumer->consumerDisconnect();
+}
+
+void BufferQueueFuzzer::invokeTypes() {
+    HStatus hStatus;
+    int32_t status = mFdp.PickValueInArray(kError);
+    bool bufferNeedsReallocation = mFdp.ConsumeBool();
+    bool releaseAllBuffers = mFdp.ConsumeBool();
+    b2h(status, &hStatus, &bufferNeedsReallocation, &releaseAllBuffers);
+    h2b(hStatus, &status);
+
+    HConnectionType type;
+    int32_t apiConnection = mFdp.PickValueInArray(kAPIConnection);
+    b2h(apiConnection, &type);
+    h2b(type, &apiConnection);
+}
+
+void BufferQueueFuzzer::invokeH2BGraphicBufferV1() {
+    sp<V1_0::utils::H2BGraphicBufferProducer> producer(
+            new V1_0::utils::H2BGraphicBufferProducer(new FakeGraphicBufferProducerV1()));
+    const sp<android::IProducerListener> listener;
+    android::IGraphicBufferProducer::QueueBufferOutput output;
+    uint32_t api = mFdp.ConsumeIntegral<uint32_t>();
+    producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output);
+
+    sp<GraphicBuffer> buffer;
+    int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+    producer->requestBuffer(slot, &buffer);
+    producer->setMaxDequeuedBufferCount(mFdp.ConsumeIntegral<int32_t>());
+    producer->setAsyncMode(mFdp.ConsumeBool());
+
+    android::IGraphicBufferProducer::QueueBufferInput input;
+    input.fence = new Fence(memfd_create("ffd", MFD_ALLOW_SEALING));
+    producer->attachBuffer(&slot, buffer);
+    producer->queueBuffer(slot, input, &output);
+
+    int32_t format = mFdp.ConsumeIntegral<int32_t>();
+    uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+    uint64_t usage = mFdp.ConsumeIntegral<uint64_t>();
+    uint64_t outBufferAge;
+    FrameEventHistoryDelta outTimestamps;
+    sp<android::Fence> fence;
+    producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge,
+                            &outTimestamps);
+    producer->detachBuffer(slot);
+    producer->cancelBuffer(slot, fence);
+
+    invokeQuery(producer);
+
+    ManageResourceHandle handle(&mFdp);
+    producer->setSidebandStream(handle.getStream());
+
+    producer->allocateBuffers(width, height, format, usage);
+    producer->allowAllocation(mFdp.ConsumeBool() /*allow*/);
+    producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/);
+    producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/);
+
+    producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>());
+    producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>());
+    producer->disconnect(api);
+}
+
+void BufferQueueFuzzer::invokeH2BGraphicBufferV2() {
+    sp<V2_0::utils::H2BGraphicBufferProducer> producer(
+            new V2_0::utils::H2BGraphicBufferProducer(new FakeGraphicBufferProducerV2()));
+    const sp<android::IProducerListener> listener;
+    android::IGraphicBufferProducer::QueueBufferOutput output;
+    uint32_t api = mFdp.ConsumeIntegral<uint32_t>();
+    producer->connect(listener, api, mFdp.ConsumeBool() /*producerControlledByApp*/, &output);
+
+    sp<GraphicBuffer> buffer;
+    int32_t slot = mFdp.ConsumeIntegral<int32_t>();
+    producer->requestBuffer(slot, &buffer);
+    producer->setMaxDequeuedBufferCount(mFdp.ConsumeIntegral<uint32_t>());
+    producer->setAsyncMode(mFdp.ConsumeBool());
+
+    android::IGraphicBufferProducer::QueueBufferInput input;
+    input.fence = new Fence(memfd_create("ffd", MFD_ALLOW_SEALING));
+    producer->attachBuffer(&slot, buffer);
+    producer->queueBuffer(slot, input, &output);
+
+    int32_t format = mFdp.ConsumeIntegral<int32_t>();
+    uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+    uint64_t usage = mFdp.ConsumeIntegral<uint64_t>();
+    uint64_t outBufferAge;
+    FrameEventHistoryDelta outTimestamps;
+    sp<android::Fence> fence;
+    producer->dequeueBuffer(&slot, &fence, width, height, format, usage, &outBufferAge,
+                            &outTimestamps);
+    producer->detachBuffer(slot);
+    producer->cancelBuffer(slot, fence);
+
+    invokeQuery(producer);
+
+    ManageResourceHandle handle(&mFdp);
+    producer->setSidebandStream(handle.getStream());
+
+    producer->allocateBuffers(width, height, format, usage);
+    producer->allowAllocation(mFdp.ConsumeBool() /*allow*/);
+    producer->setSharedBufferMode(mFdp.ConsumeBool() /*sharedBufferMode*/);
+    producer->setAutoRefresh(mFdp.ConsumeBool() /*autoRefresh*/);
+
+    producer->setGenerationNumber(mFdp.ConsumeIntegral<uint32_t>());
+    producer->setDequeueTimeout(mFdp.ConsumeIntegral<uint32_t>());
+    producer->disconnect(api);
+}
+
+void BufferQueueFuzzer::process() {
+    invokeBlastBufferQueue();
+    invokeH2BGraphicBufferV1();
+    invokeH2BGraphicBufferV2();
+    invokeTypes();
+    invokeBufferQueueConsumer();
+    invokeBufferQueueProducer();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    BufferQueueFuzzer bufferQueueFuzzer(data, size);
+    bufferQueueFuzzer.process();
+    return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp b/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp
new file mode 100644
index 0000000..24a046d
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_consumer_fuzzer.cpp
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <gui/BufferQueueConsumer.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
+#include <gui/GLConsumer.h>
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+constexpr int32_t kMinBuffer = 0;
+constexpr int32_t kMaxBuffer = 100000;
+
+class ConsumerFuzzer {
+public:
+    ConsumerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+    void process();
+
+private:
+    FuzzedDataProvider mFdp;
+};
+
+void ConsumerFuzzer::process() {
+    sp<BufferQueueCore> core(new BufferQueueCore());
+    sp<IGraphicBufferConsumer> consumer(new BufferQueueConsumer(core));
+
+    uint64_t maxBuffers = mFdp.ConsumeIntegralInRange<uint64_t>(kMinBuffer, kMaxBuffer);
+    sp<CpuConsumer> cpu(
+            new CpuConsumer(consumer, maxBuffers, mFdp.ConsumeBool() /*controlledByApp*/));
+    CpuConsumer::LockedBuffer lockBuffer;
+    cpu->lockNextBuffer(&lockBuffer);
+    cpu->unlockBuffer(lockBuffer);
+    cpu->abandon();
+
+    uint32_t tex = mFdp.ConsumeIntegral<uint32_t>();
+    sp<GLConsumer> glComsumer(new GLConsumer(consumer, tex, GLConsumer::TEXTURE_EXTERNAL,
+                                             mFdp.ConsumeBool() /*useFenceSync*/,
+                                             mFdp.ConsumeBool() /*isControlledByApp*/));
+    sp<Fence> releaseFence = new Fence(memfd_create("rfd", MFD_ALLOW_SEALING));
+    glComsumer->setReleaseFence(releaseFence);
+    glComsumer->updateTexImage();
+    glComsumer->releaseTexImage();
+
+    sp<GraphicBuffer> buffer =
+            new GraphicBuffer(mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                              mFdp.ConsumeIntegral<int32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                              mFdp.ConsumeIntegral<uint64_t>());
+    float mtx[16];
+    glComsumer->getTransformMatrix(mtx);
+    glComsumer->computeTransformMatrix(mtx, buffer, getRect(&mFdp),
+                                       mFdp.ConsumeIntegral<uint32_t>(),
+                                       mFdp.ConsumeBool() /*filtering*/);
+    glComsumer->scaleDownCrop(getRect(&mFdp), mFdp.ConsumeIntegral<uint32_t>(),
+                              mFdp.ConsumeIntegral<uint32_t>());
+
+    glComsumer->setDefaultBufferSize(mFdp.ConsumeIntegral<uint32_t>(),
+                                     mFdp.ConsumeIntegral<uint32_t>());
+    glComsumer->setFilteringEnabled(mFdp.ConsumeBool() /*enabled*/);
+
+    glComsumer->setConsumerUsageBits(mFdp.ConsumeIntegral<uint64_t>());
+    glComsumer->attachToContext(tex);
+    glComsumer->abandon();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    ConsumerFuzzer consumerFuzzer(data, size);
+    consumerFuzzer.process();
+    return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp b/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp
new file mode 100644
index 0000000..6d5ae49
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_displayEvent_fuzzer.cpp
@@ -0,0 +1,104 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <android/gui/ISurfaceComposer.h>
+
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+constexpr gui::ISurfaceComposer::VsyncSource kVsyncSource[] = {
+        gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+        gui::ISurfaceComposer::VsyncSource::eVsyncSourceSurfaceFlinger,
+};
+
+constexpr gui::ISurfaceComposer::EventRegistration kEventRegistration[] = {
+        gui::ISurfaceComposer::EventRegistration::modeChanged,
+        gui::ISurfaceComposer::EventRegistration::frameRateOverride,
+};
+
+constexpr uint32_t kDisplayEvent[] = {
+        DisplayEventReceiver::DISPLAY_EVENT_NULL,
+        DisplayEventReceiver::DISPLAY_EVENT_VSYNC,
+        DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG,
+        DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE,
+        DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE,
+        DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH,
+};
+
+constexpr int32_t kEvents[] = {
+        Looper::EVENT_INPUT,  Looper::EVENT_OUTPUT,  Looper::EVENT_ERROR,
+        Looper::EVENT_HANGUP, Looper::EVENT_INVALID,
+};
+
+DisplayEventReceiver::Event buildDisplayEvent(FuzzedDataProvider* fdp, uint32_t type,
+                                              DisplayEventReceiver::Event event) {
+    switch (type) {
+        case DisplayEventReceiver::DISPLAY_EVENT_VSYNC: {
+            event.vsync.count = fdp->ConsumeIntegral<uint32_t>();
+            event.vsync.vsyncData.frameInterval = fdp->ConsumeIntegral<uint64_t>();
+            event.vsync.vsyncData.preferredFrameTimelineIndex = fdp->ConsumeIntegral<uint32_t>();
+            for (size_t idx = 0; idx < gui::VsyncEventData::kFrameTimelinesLength; ++idx) {
+                event.vsync.vsyncData.frameTimelines[idx].vsyncId = fdp->ConsumeIntegral<int64_t>();
+                event.vsync.vsyncData.frameTimelines[idx].deadlineTimestamp =
+                        fdp->ConsumeIntegral<uint64_t>();
+                event.vsync.vsyncData.frameTimelines[idx].expectedPresentationTime =
+                        fdp->ConsumeIntegral<uint64_t>();
+            }
+            break;
+
+        }
+        case DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG: {
+            event.hotplug = DisplayEventReceiver::Event::Hotplug{fdp->ConsumeBool() /*connected*/};
+            break;
+        }
+        case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: {
+            event.modeChange =
+                    DisplayEventReceiver::Event::ModeChange{fdp->ConsumeIntegral<int32_t>(),
+                                                            fdp->ConsumeIntegral<int64_t>()};
+            break;
+        }
+        case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE:
+        case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH: {
+            event.frameRateOverride =
+                    DisplayEventReceiver::Event::FrameRateOverride{fdp->ConsumeIntegral<uint32_t>(),
+                                                                   fdp->ConsumeFloatingPoint<
+                                                                           float>()};
+            break;
+        }
+    }
+    return event;
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    FuzzedDataProvider fdp(data, size);
+    sp<Looper> looper;
+    sp<FakeDisplayEventDispatcher> dispatcher(
+            new FakeDisplayEventDispatcher(looper, fdp.PickValueInArray(kVsyncSource),
+                                           fdp.PickValueInArray(kEventRegistration)));
+
+    dispatcher->initialize();
+    DisplayEventReceiver::Event event;
+    uint32_t type = fdp.PickValueInArray(kDisplayEvent);
+    PhysicalDisplayId displayId;
+    event.header =
+            DisplayEventReceiver::Event::Header{type, displayId, fdp.ConsumeIntegral<int64_t>()};
+    event = buildDisplayEvent(&fdp, type, event);
+
+    dispatcher->injectEvent(event);
+    dispatcher->handleEvent(0, fdp.PickValueInArray(kEvents), nullptr);
+    return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_fuzzer_utils.h b/libs/gui/fuzzer/libgui_fuzzer_utils.h
new file mode 100644
index 0000000..91eb6b4
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_fuzzer_utils.h
@@ -0,0 +1,314 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <android/gui/BnRegionSamplingListener.h>
+#include <android/gui/BnSurfaceComposer.h>
+#include <android/gui/BnSurfaceComposerClient.h>
+#include <android/gui/IDisplayEventConnection.h>
+#include <android/gui/ISurfaceComposerClient.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include <gmock/gmock.h>
+#include <gui/BLASTBufferQueue.h>
+#include <gui/DisplayEventDispatcher.h>
+#include <gui/IGraphicBufferProducer.h>
+#include <gui/LayerDebugInfo.h>
+#include <gui/LayerState.h>
+#include <gui/bufferqueue/1.0/H2BGraphicBufferProducer.h>
+#include <gui/bufferqueue/2.0/H2BGraphicBufferProducer.h>
+#include <ui/fuzzer/FuzzableDataspaces.h>
+
+namespace android {
+
+constexpr uint32_t kOrientation[] = {
+        ui::Transform::ROT_0,  ui::Transform::FLIP_H,  ui::Transform::FLIP_V,
+        ui::Transform::ROT_90, ui::Transform::ROT_180, ui::Transform::ROT_270,
+};
+
+Rect getRect(FuzzedDataProvider* fdp) {
+    const int32_t left = fdp->ConsumeIntegral<int32_t>();
+    const int32_t top = fdp->ConsumeIntegral<int32_t>();
+    const int32_t right = fdp->ConsumeIntegral<int32_t>();
+    const int32_t bottom = fdp->ConsumeIntegral<int32_t>();
+    return Rect(left, top, right, bottom);
+}
+
+gui::DisplayBrightness getBrightness(FuzzedDataProvider* fdp) {
+    static constexpr float kMinBrightness = 0;
+    static constexpr float kMaxBrightness = 1;
+    gui::DisplayBrightness brightness;
+    brightness.sdrWhitePoint =
+            fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness);
+    brightness.sdrWhitePointNits =
+            fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness);
+    brightness.displayBrightness =
+            fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness);
+    brightness.displayBrightnessNits =
+            fdp->ConsumeFloatingPointInRange<float>(kMinBrightness, kMaxBrightness);
+    return brightness;
+}
+
+class FakeBnSurfaceComposer : public gui::BnSurfaceComposer {
+public:
+    MOCK_METHOD(binder::Status, bootFinished, (), (override));
+    MOCK_METHOD(binder::Status, createDisplayEventConnection,
+                (gui::ISurfaceComposer::VsyncSource, gui::ISurfaceComposer::EventRegistration,
+                 sp<gui::IDisplayEventConnection>*),
+                (override));
+    MOCK_METHOD(binder::Status, createConnection, (sp<gui::ISurfaceComposerClient>*), (override));
+    MOCK_METHOD(binder::Status, createDisplay, (const std::string&, bool, sp<IBinder>*),
+                (override));
+    MOCK_METHOD(binder::Status, destroyDisplay, (const sp<IBinder>&), (override));
+    MOCK_METHOD(binder::Status, getPhysicalDisplayIds, (std::vector<int64_t>*), (override));
+    MOCK_METHOD(binder::Status, getPrimaryPhysicalDisplayId, (int64_t*), (override));
+    MOCK_METHOD(binder::Status, getPhysicalDisplayToken, (int64_t, sp<IBinder>*), (override));
+    MOCK_METHOD(binder::Status, setPowerMode, (const sp<IBinder>&, int), (override));
+    MOCK_METHOD(binder::Status, getSupportedFrameTimestamps, (std::vector<FrameEvent>*),
+                (override));
+    MOCK_METHOD(binder::Status, getDisplayStats, (const sp<IBinder>&, gui::DisplayStatInfo*),
+                (override));
+    MOCK_METHOD(binder::Status, getDisplayState, (const sp<IBinder>&, gui::DisplayState*),
+                (override));
+    MOCK_METHOD(binder::Status, getStaticDisplayInfo, (const sp<IBinder>&, gui::StaticDisplayInfo*),
+                (override));
+    MOCK_METHOD(binder::Status, getDynamicDisplayInfo,
+                (const sp<IBinder>&, gui::DynamicDisplayInfo*), (override));
+    MOCK_METHOD(binder::Status, getDisplayNativePrimaries,
+                (const sp<IBinder>&, gui::DisplayPrimaries*), (override));
+    MOCK_METHOD(binder::Status, setActiveColorMode, (const sp<IBinder>&, int), (override));
+    MOCK_METHOD(binder::Status, setBootDisplayMode, (const sp<IBinder>&, int), (override));
+    MOCK_METHOD(binder::Status, clearBootDisplayMode, (const sp<IBinder>&), (override));
+    MOCK_METHOD(binder::Status, getBootDisplayModeSupport, (bool*), (override));
+    MOCK_METHOD(binder::Status, setAutoLowLatencyMode, (const sp<IBinder>&, bool), (override));
+    MOCK_METHOD(binder::Status, setGameContentType, (const sp<IBinder>&, bool), (override));
+    MOCK_METHOD(binder::Status, captureDisplay,
+                (const DisplayCaptureArgs&, const sp<IScreenCaptureListener>&), (override));
+    MOCK_METHOD(binder::Status, captureDisplayById, (int64_t, const sp<IScreenCaptureListener>&),
+                (override));
+    MOCK_METHOD(binder::Status, captureLayers,
+                (const LayerCaptureArgs&, const sp<IScreenCaptureListener>&), (override));
+    MOCK_METHOD(binder::Status, clearAnimationFrameStats, (), (override));
+    MOCK_METHOD(binder::Status, getAnimationFrameStats, (gui::FrameStats*), (override));
+    MOCK_METHOD(binder::Status, overrideHdrTypes, (const sp<IBinder>&, const std::vector<int32_t>&),
+                (override));
+    MOCK_METHOD(binder::Status, onPullAtom, (int32_t, gui::PullAtomData*), (override));
+    MOCK_METHOD(binder::Status, enableVSyncInjections, (bool), (override));
+    MOCK_METHOD(binder::Status, injectVSync, (int64_t), (override));
+    MOCK_METHOD(binder::Status, getLayerDebugInfo, (std::vector<gui::LayerDebugInfo>*), (override));
+    MOCK_METHOD(binder::Status, getColorManagement, (bool*), (override));
+    MOCK_METHOD(binder::Status, getCompositionPreference, (gui::CompositionPreference*),
+                (override));
+    MOCK_METHOD(binder::Status, getDisplayedContentSamplingAttributes,
+                (const sp<IBinder>&, gui::ContentSamplingAttributes*), (override));
+    MOCK_METHOD(binder::Status, setDisplayContentSamplingEnabled,
+                (const sp<IBinder>&, bool, int8_t, int64_t), (override));
+    MOCK_METHOD(binder::Status, getDisplayedContentSample,
+                (const sp<IBinder>&, int64_t, int64_t, gui::DisplayedFrameStats*), (override));
+    MOCK_METHOD(binder::Status, getProtectedContentSupport, (bool*), (override));
+    MOCK_METHOD(binder::Status, isWideColorDisplay, (const sp<IBinder>&, bool*), (override));
+    MOCK_METHOD(binder::Status, addRegionSamplingListener,
+                (const gui::ARect&, const sp<IBinder>&, const sp<gui::IRegionSamplingListener>&),
+                (override));
+    MOCK_METHOD(binder::Status, removeRegionSamplingListener,
+                (const sp<gui::IRegionSamplingListener>&), (override));
+    MOCK_METHOD(binder::Status, addFpsListener, (int32_t, const sp<gui::IFpsListener>&),
+                (override));
+    MOCK_METHOD(binder::Status, removeFpsListener, (const sp<gui::IFpsListener>&), (override));
+    MOCK_METHOD(binder::Status, addTunnelModeEnabledListener,
+                (const sp<gui::ITunnelModeEnabledListener>&), (override));
+    MOCK_METHOD(binder::Status, removeTunnelModeEnabledListener,
+                (const sp<gui::ITunnelModeEnabledListener>&), (override));
+    MOCK_METHOD(binder::Status, setDesiredDisplayModeSpecs,
+                (const sp<IBinder>&, int32_t, bool, float, float, float,
+                 float appRequestRefreshRateMax),
+                (override));
+    MOCK_METHOD(binder::Status, getDesiredDisplayModeSpecs,
+                (const sp<IBinder>&, gui::DisplayModeSpecs*), (override));
+    MOCK_METHOD(binder::Status, getDisplayBrightnessSupport, (const sp<IBinder>&, bool*),
+                (override));
+    MOCK_METHOD(binder::Status, setDisplayBrightness,
+                (const sp<IBinder>&, const gui::DisplayBrightness&), (override));
+    MOCK_METHOD(binder::Status, addHdrLayerInfoListener,
+                (const sp<IBinder>&, const sp<gui::IHdrLayerInfoListener>&), (override));
+    MOCK_METHOD(binder::Status, removeHdrLayerInfoListener,
+                (const sp<IBinder>&, const sp<gui::IHdrLayerInfoListener>&), (override));
+    MOCK_METHOD(binder::Status, notifyPowerBoost, (int), (override));
+    MOCK_METHOD(binder::Status, setGlobalShadowSettings,
+                (const gui::Color&, const gui::Color&, float, float, float), (override));
+    MOCK_METHOD(binder::Status, getDisplayDecorationSupport,
+                (const sp<IBinder>&, std::optional<gui::DisplayDecorationSupport>*), (override));
+    MOCK_METHOD(binder::Status, setOverrideFrameRate, (int32_t, float), (override));
+    MOCK_METHOD(binder::Status, addTransactionTraceListener,
+                (const sp<gui::ITransactionTraceListener>&), (override));
+    MOCK_METHOD(binder::Status, getGpuContextPriority, (int32_t*), (override));
+    MOCK_METHOD(binder::Status, getMaxAcquiredBufferCount, (int32_t*), (override));
+    MOCK_METHOD(binder::Status, addWindowInfosListener, (const sp<gui::IWindowInfosListener>&),
+                (override));
+    MOCK_METHOD(binder::Status, removeWindowInfosListener, (const sp<gui::IWindowInfosListener>&),
+                (override));
+};
+
+class FakeBnSurfaceComposerClient : public gui::BnSurfaceComposerClient {
+public:
+    MOCK_METHOD(binder::Status, createSurface,
+                (const std::string& name, int32_t flags, const sp<IBinder>& parent,
+                 const gui::LayerMetadata& metadata, gui::CreateSurfaceResult* outResult),
+                (override));
+
+    MOCK_METHOD(binder::Status, clearLayerFrameStats, (const sp<IBinder>& handle), (override));
+
+    MOCK_METHOD(binder::Status, getLayerFrameStats,
+                (const sp<IBinder>& handle, gui::FrameStats* outStats), (override));
+
+    MOCK_METHOD(binder::Status, mirrorSurface,
+                (const sp<IBinder>& mirrorFromHandle, gui::MirrorSurfaceResult* outResult),
+                (override));
+
+    MOCK_METHOD(binder::Status, mirrorDisplay,
+                (int64_t displayId, gui::MirrorSurfaceResult* outResult), (override));
+};
+
+class FakeDisplayEventDispatcher : public DisplayEventDispatcher {
+public:
+    FakeDisplayEventDispatcher(const sp<Looper>& looper,
+                               gui::ISurfaceComposer::VsyncSource vsyncSource,
+                               gui::ISurfaceComposer::EventRegistration eventRegistration)
+          : DisplayEventDispatcher(looper, vsyncSource, eventRegistration){};
+
+    MOCK_METHOD4(dispatchVsync, void(nsecs_t, PhysicalDisplayId, uint32_t, VsyncEventData));
+    MOCK_METHOD3(dispatchHotplug, void(nsecs_t, PhysicalDisplayId, bool));
+    MOCK_METHOD4(dispatchModeChanged, void(nsecs_t, PhysicalDisplayId, int32_t, nsecs_t));
+    MOCK_METHOD2(dispatchNullEvent, void(nsecs_t, PhysicalDisplayId));
+    MOCK_METHOD3(dispatchFrameRateOverrides,
+                 void(nsecs_t, PhysicalDisplayId, std::vector<FrameRateOverride>));
+};
+
+} // namespace android
+
+namespace android::hardware {
+
+namespace graphics::bufferqueue::V1_0::utils {
+
+class FakeGraphicBufferProducerV1 : public HGraphicBufferProducer {
+public:
+    FakeGraphicBufferProducerV1() {
+        ON_CALL(*this, setMaxDequeuedBufferCount).WillByDefault([]() { return 0; });
+        ON_CALL(*this, setAsyncMode).WillByDefault([]() { return 0; });
+        ON_CALL(*this, detachBuffer).WillByDefault([]() { return 0; });
+        ON_CALL(*this, cancelBuffer).WillByDefault([]() { return 0; });
+        ON_CALL(*this, disconnect).WillByDefault([]() { return 0; });
+        ON_CALL(*this, setSidebandStream).WillByDefault([]() { return 0; });
+        ON_CALL(*this, allowAllocation).WillByDefault([]() { return 0; });
+        ON_CALL(*this, setGenerationNumber).WillByDefault([]() { return 0; });
+        ON_CALL(*this, setSharedBufferMode).WillByDefault([]() { return 0; });
+        ON_CALL(*this, setAutoRefresh).WillByDefault([]() { return 0; });
+        ON_CALL(*this, setDequeueTimeout).WillByDefault([]() { return 0; });
+        ON_CALL(*this, setLegacyBufferDrop).WillByDefault([]() { return 0; });
+    };
+    MOCK_METHOD2(requestBuffer, Return<void>(int, requestBuffer_cb));
+    MOCK_METHOD1(setMaxDequeuedBufferCount, Return<int32_t>(int32_t));
+    MOCK_METHOD1(setAsyncMode, Return<int32_t>(bool));
+    MOCK_METHOD6(dequeueBuffer,
+                 Return<void>(uint32_t, uint32_t, graphics::common::V1_0::PixelFormat, uint32_t,
+                              bool, dequeueBuffer_cb));
+    MOCK_METHOD1(detachBuffer, Return<int32_t>(int));
+    MOCK_METHOD1(detachNextBuffer, Return<void>(detachNextBuffer_cb));
+    MOCK_METHOD2(attachBuffer, Return<void>(const media::V1_0::AnwBuffer&, attachBuffer_cb));
+    MOCK_METHOD3(
+            queueBuffer,
+            Return<void>(
+                    int,
+                    const graphics::bufferqueue::V1_0::IGraphicBufferProducer::QueueBufferInput&,
+                    queueBuffer_cb));
+    MOCK_METHOD2(cancelBuffer, Return<int32_t>(int, const hidl_handle&));
+    MOCK_METHOD2(query, Return<void>(int32_t, query_cb));
+    MOCK_METHOD4(connect,
+                 Return<void>(const sp<graphics::bufferqueue::V1_0::IProducerListener>&, int32_t,
+                              bool, connect_cb));
+    MOCK_METHOD2(disconnect,
+                 Return<int32_t>(
+                         int, graphics::bufferqueue::V1_0::IGraphicBufferProducer::DisconnectMode));
+    MOCK_METHOD1(setSidebandStream, Return<int32_t>(const hidl_handle&));
+    MOCK_METHOD4(allocateBuffers,
+                 Return<void>(uint32_t, uint32_t, graphics::common::V1_0::PixelFormat, uint32_t));
+    MOCK_METHOD1(allowAllocation, Return<int32_t>(bool));
+    MOCK_METHOD1(setGenerationNumber, Return<int32_t>(uint32_t));
+    MOCK_METHOD1(getConsumerName, Return<void>(getConsumerName_cb));
+    MOCK_METHOD1(setSharedBufferMode, Return<int32_t>(bool));
+    MOCK_METHOD1(setAutoRefresh, Return<int32_t>(bool));
+    MOCK_METHOD1(setDequeueTimeout, Return<int32_t>(nsecs_t));
+    MOCK_METHOD1(setLegacyBufferDrop, Return<int32_t>(bool));
+    MOCK_METHOD1(getLastQueuedBuffer, Return<void>(getLastQueuedBuffer_cb));
+    MOCK_METHOD1(getFrameTimestamps, Return<void>(getFrameTimestamps_cb));
+    MOCK_METHOD1(getUniqueId, Return<void>(getUniqueId_cb));
+};
+
+}; // namespace graphics::bufferqueue::V1_0::utils
+
+namespace graphics::bufferqueue::V2_0::utils {
+
+class FakeGraphicBufferProducerV2 : public HGraphicBufferProducer {
+public:
+    FakeGraphicBufferProducerV2() {
+        ON_CALL(*this, setMaxDequeuedBufferCount).WillByDefault([]() { return Status::OK; });
+        ON_CALL(*this, setAsyncMode).WillByDefault([]() { return Status::OK; });
+        ON_CALL(*this, detachBuffer).WillByDefault([]() { return Status::OK; });
+        ON_CALL(*this, cancelBuffer).WillByDefault([]() { return Status::OK; });
+        ON_CALL(*this, disconnect).WillByDefault([]() { return Status::OK; });
+        ON_CALL(*this, allocateBuffers).WillByDefault([]() { return Status::OK; });
+        ON_CALL(*this, allowAllocation).WillByDefault([]() { return Status::OK; });
+        ON_CALL(*this, setGenerationNumber).WillByDefault([]() { return Status::OK; });
+        ON_CALL(*this, setDequeueTimeout).WillByDefault([]() { return Status::OK; });
+        ON_CALL(*this, getUniqueId).WillByDefault([]() { return 0; });
+    };
+    MOCK_METHOD2(requestBuffer, Return<void>(int, requestBuffer_cb));
+    MOCK_METHOD1(setMaxDequeuedBufferCount, Return<graphics::bufferqueue::V2_0::Status>(int));
+    MOCK_METHOD1(setAsyncMode, Return<graphics::bufferqueue::V2_0::Status>(bool));
+    MOCK_METHOD2(
+            dequeueBuffer,
+            Return<void>(
+                    const graphics::bufferqueue::V2_0::IGraphicBufferProducer::DequeueBufferInput&,
+                    dequeueBuffer_cb));
+    MOCK_METHOD1(detachBuffer, Return<graphics::bufferqueue::V2_0::Status>(int));
+    MOCK_METHOD1(detachNextBuffer, Return<void>(detachNextBuffer_cb));
+    MOCK_METHOD3(attachBuffer,
+                 Return<void>(const graphics::common::V1_2::HardwareBuffer&, uint32_t,
+                              attachBuffer_cb));
+    MOCK_METHOD3(
+            queueBuffer,
+            Return<void>(
+                    int,
+                    const graphics::bufferqueue::V2_0::IGraphicBufferProducer::QueueBufferInput&,
+                    queueBuffer_cb));
+    MOCK_METHOD2(cancelBuffer,
+                 Return<graphics::bufferqueue::V2_0::Status>(int, const hidl_handle&));
+    MOCK_METHOD2(query, Return<void>(int32_t, query_cb));
+    MOCK_METHOD4(connect,
+                 Return<void>(const sp<graphics::bufferqueue::V2_0::IProducerListener>&,
+                              graphics::bufferqueue::V2_0::ConnectionType, bool, connect_cb));
+    MOCK_METHOD1(disconnect,
+                 Return<graphics::bufferqueue::V2_0::Status>(
+                         graphics::bufferqueue::V2_0::ConnectionType));
+    MOCK_METHOD4(allocateBuffers,
+                 Return<graphics::bufferqueue::V2_0::Status>(uint32_t, uint32_t, uint32_t,
+                                                             uint64_t));
+    MOCK_METHOD1(allowAllocation, Return<graphics::bufferqueue::V2_0::Status>(bool));
+    MOCK_METHOD1(setGenerationNumber, Return<graphics::bufferqueue::V2_0::Status>(uint32_t));
+    MOCK_METHOD1(getConsumerName, Return<void>(getConsumerName_cb));
+    MOCK_METHOD1(setDequeueTimeout, Return<graphics::bufferqueue::V2_0::Status>(int64_t));
+    MOCK_METHOD0(getUniqueId, Return<uint64_t>());
+};
+
+}; // namespace graphics::bufferqueue::V2_0::utils
+}; // namespace android::hardware
diff --git a/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp b/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp
new file mode 100644
index 0000000..9f0f6ca
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_parcelable_fuzzer.cpp
@@ -0,0 +1,175 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <gui/BufferQueueConsumer.h>
+#include <gui/BufferQueueCore.h>
+#include <gui/BufferQueueProducer.h>
+#include <gui/LayerMetadata.h>
+#include <gui/OccupancyTracker.h>
+#include <gui/StreamSplitter.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceControl.h>
+#include <gui/view/Surface.h>
+#include <libgui_fuzzer_utils.h>
+#include "android/view/LayerMetadataKey.h"
+
+using namespace android;
+
+constexpr int32_t kMaxBytes = 256;
+constexpr int32_t kMatrixSize = 4;
+constexpr int32_t kLayerMetadataKeyCount = 8;
+
+constexpr uint32_t kMetadataKey[] = {
+        (uint32_t)view::LayerMetadataKey::METADATA_OWNER_UID,
+        (uint32_t)view::LayerMetadataKey::METADATA_WINDOW_TYPE,
+        (uint32_t)view::LayerMetadataKey::METADATA_TASK_ID,
+        (uint32_t)view::LayerMetadataKey::METADATA_MOUSE_CURSOR,
+        (uint32_t)view::LayerMetadataKey::METADATA_ACCESSIBILITY_ID,
+        (uint32_t)view::LayerMetadataKey::METADATA_OWNER_PID,
+        (uint32_t)view::LayerMetadataKey::METADATA_DEQUEUE_TIME,
+        (uint32_t)view::LayerMetadataKey::METADATA_GAME_MODE,
+};
+
+class ParcelableFuzzer {
+public:
+    ParcelableFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+    void process();
+
+private:
+    void invokeStreamSplitter();
+    void invokeOccupancyTracker();
+    void invokeLayerDebugInfo();
+    void invokeLayerMetadata();
+    void invokeViewSurface();
+
+    FuzzedDataProvider mFdp;
+};
+
+void ParcelableFuzzer::invokeViewSurface() {
+    view::Surface surface;
+    surface.name = String16((mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+    Parcel parcel;
+    surface.writeToParcel(&parcel);
+    parcel.setDataPosition(0);
+    surface.readFromParcel(&parcel);
+    bool nameAlreadyWritten = mFdp.ConsumeBool();
+    surface.writeToParcel(&parcel, nameAlreadyWritten);
+    parcel.setDataPosition(0);
+    surface.readFromParcel(&parcel, mFdp.ConsumeBool());
+}
+
+void ParcelableFuzzer::invokeLayerMetadata() {
+    std::unordered_map<uint32_t, std::vector<uint8_t>> map;
+    for (size_t idx = 0; idx < kLayerMetadataKeyCount; ++idx) {
+        std::vector<uint8_t> data;
+        for (size_t idx1 = 0; idx1 < mFdp.ConsumeIntegral<uint32_t>(); ++idx1) {
+            data.push_back(mFdp.ConsumeIntegral<uint8_t>());
+        }
+        map[kMetadataKey[idx]] = data;
+    }
+    LayerMetadata metadata(map);
+    uint32_t key = mFdp.PickValueInArray(kMetadataKey);
+    metadata.setInt32(key, mFdp.ConsumeIntegral<int32_t>());
+    metadata.itemToString(key, (mFdp.ConsumeRandomLengthString(kMaxBytes)).c_str());
+
+    Parcel parcel;
+    metadata.writeToParcel(&parcel);
+    parcel.setDataPosition(0);
+    metadata.readFromParcel(&parcel);
+}
+
+void ParcelableFuzzer::invokeLayerDebugInfo() {
+    gui::LayerDebugInfo info;
+    info.mName = mFdp.ConsumeRandomLengthString(kMaxBytes);
+    info.mParentName = mFdp.ConsumeRandomLengthString(kMaxBytes);
+    info.mType = mFdp.ConsumeRandomLengthString(kMaxBytes);
+    info.mLayerStack = mFdp.ConsumeIntegral<uint32_t>();
+    info.mX = mFdp.ConsumeFloatingPoint<float>();
+    info.mY = mFdp.ConsumeFloatingPoint<float>();
+    info.mZ = mFdp.ConsumeIntegral<uint32_t>();
+    info.mWidth = mFdp.ConsumeIntegral<int32_t>();
+    info.mHeight = mFdp.ConsumeIntegral<int32_t>();
+    info.mActiveBufferWidth = mFdp.ConsumeIntegral<int32_t>();
+    info.mActiveBufferHeight = mFdp.ConsumeIntegral<int32_t>();
+    info.mActiveBufferStride = mFdp.ConsumeIntegral<int32_t>();
+    info.mActiveBufferFormat = mFdp.ConsumeIntegral<int32_t>();
+    info.mNumQueuedFrames = mFdp.ConsumeIntegral<int32_t>();
+
+    info.mFlags = mFdp.ConsumeIntegral<uint32_t>();
+    info.mPixelFormat = mFdp.ConsumeIntegral<int32_t>();
+    info.mTransparentRegion = Region(getRect(&mFdp));
+    info.mVisibleRegion = Region(getRect(&mFdp));
+    info.mSurfaceDamageRegion = Region(getRect(&mFdp));
+    info.mCrop = getRect(&mFdp);
+    info.mDataSpace = static_cast<android_dataspace>(mFdp.PickValueInArray(kDataspaces));
+    info.mColor = half4(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>(),
+                        mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>());
+    for (size_t idx = 0; idx < kMatrixSize; ++idx) {
+        info.mMatrix[idx / 2][idx % 2] = mFdp.ConsumeFloatingPoint<float>();
+    }
+    info.mIsOpaque = mFdp.ConsumeBool();
+    info.mContentDirty = mFdp.ConsumeBool();
+    info.mStretchEffect.width = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.height = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.vectorX = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.vectorY = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.maxAmountX = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.maxAmountY = mFdp.ConsumeFloatingPoint<float>();
+    info.mStretchEffect.mappedChildBounds =
+            FloatRect(mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>(),
+                      mFdp.ConsumeFloatingPoint<float>(), mFdp.ConsumeFloatingPoint<float>());
+
+    Parcel parcel;
+    info.writeToParcel(&parcel);
+    parcel.setDataPosition(0);
+    info.readFromParcel(&parcel);
+}
+
+void ParcelableFuzzer::invokeOccupancyTracker() {
+    nsecs_t totalTime = mFdp.ConsumeIntegral<uint32_t>();
+    size_t numFrames = mFdp.ConsumeIntegral<size_t>();
+    float occupancyAverage = mFdp.ConsumeFloatingPoint<float>();
+    OccupancyTracker::Segment segment(totalTime, numFrames, occupancyAverage,
+                                      mFdp.ConsumeBool() /*usedThirdBuffer*/);
+    Parcel parcel;
+    segment.writeToParcel(&parcel);
+    parcel.setDataPosition(0);
+    segment.readFromParcel(&parcel);
+}
+
+void ParcelableFuzzer::invokeStreamSplitter() {
+    sp<IGraphicBufferProducer> producer;
+    sp<IGraphicBufferConsumer> consumer;
+    BufferQueue::createBufferQueue(&producer, &consumer);
+    sp<StreamSplitter> splitter;
+    StreamSplitter::createSplitter(consumer, &splitter);
+    splitter->addOutput(producer);
+    std::string name = mFdp.ConsumeRandomLengthString(kMaxBytes);
+    splitter->setName(String8(name.c_str()));
+}
+
+void ParcelableFuzzer::process() {
+    invokeStreamSplitter();
+    invokeOccupancyTracker();
+    invokeLayerDebugInfo();
+    invokeLayerMetadata();
+    invokeViewSurface();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    ParcelableFuzzer libGuiFuzzer(data, size);
+    libGuiFuzzer.process();
+    return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
new file mode 100644
index 0000000..05564e0
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_surfaceComposerClient_fuzzer.cpp
@@ -0,0 +1,308 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+#include <android/hardware/power/Boost.h>
+#include <fuzzbinder/libbinder_driver.h>
+#include <gui/Surface.h>
+#include <gui/SurfaceComposerClient.h>
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+constexpr int32_t kRandomStringMaxBytes = 256;
+
+constexpr ui::ColorMode kColormodes[] = {ui::ColorMode::NATIVE,
+                                         ui::ColorMode::STANDARD_BT601_625,
+                                         ui::ColorMode::STANDARD_BT601_625_UNADJUSTED,
+                                         ui::ColorMode::STANDARD_BT601_525,
+                                         ui::ColorMode::STANDARD_BT601_525_UNADJUSTED,
+                                         ui::ColorMode::STANDARD_BT709,
+                                         ui::ColorMode::DCI_P3,
+                                         ui::ColorMode::SRGB,
+                                         ui::ColorMode::ADOBE_RGB,
+                                         ui::ColorMode::DISPLAY_P3,
+                                         ui::ColorMode::BT2020,
+                                         ui::ColorMode::BT2100_PQ,
+                                         ui::ColorMode::BT2100_HLG,
+                                         ui::ColorMode::DISPLAY_BT2020};
+
+constexpr hardware::power::Boost kBoost[] = {
+        hardware::power::Boost::INTERACTION,   hardware::power::Boost::DISPLAY_UPDATE_IMMINENT,
+        hardware::power::Boost::ML_ACC,        hardware::power::Boost::AUDIO_LAUNCH,
+        hardware::power::Boost::CAMERA_LAUNCH, hardware::power::Boost::CAMERA_SHOT,
+};
+
+constexpr gui::TouchOcclusionMode kMode[] = {
+        gui::TouchOcclusionMode::BLOCK_UNTRUSTED,
+        gui::TouchOcclusionMode::USE_OPACITY,
+        gui::TouchOcclusionMode::ALLOW,
+};
+
+constexpr gui::WindowInfo::Flag kFlags[] = {
+        gui::WindowInfo::Flag::ALLOW_LOCK_WHILE_SCREEN_ON,
+        gui::WindowInfo::Flag::DIM_BEHIND,
+        gui::WindowInfo::Flag::BLUR_BEHIND,
+        gui::WindowInfo::Flag::NOT_FOCUSABLE,
+        gui::WindowInfo::Flag::NOT_TOUCHABLE,
+        gui::WindowInfo::Flag::NOT_TOUCH_MODAL,
+        gui::WindowInfo::Flag::TOUCHABLE_WHEN_WAKING,
+        gui::WindowInfo::Flag::KEEP_SCREEN_ON,
+        gui::WindowInfo::Flag::LAYOUT_IN_SCREEN,
+        gui::WindowInfo::Flag::LAYOUT_NO_LIMITS,
+        gui::WindowInfo::Flag::FULLSCREEN,
+        gui::WindowInfo::Flag::FORCE_NOT_FULLSCREEN,
+        gui::WindowInfo::Flag::DITHER,
+        gui::WindowInfo::Flag::SECURE,
+        gui::WindowInfo::Flag::SCALED,
+        gui::WindowInfo::Flag::IGNORE_CHEEK_PRESSES,
+        gui::WindowInfo::Flag::LAYOUT_INSET_DECOR,
+        gui::WindowInfo::Flag::ALT_FOCUSABLE_IM,
+        gui::WindowInfo::Flag::WATCH_OUTSIDE_TOUCH,
+        gui::WindowInfo::Flag::SHOW_WHEN_LOCKED,
+        gui::WindowInfo::Flag::SHOW_WALLPAPER,
+        gui::WindowInfo::Flag::TURN_SCREEN_ON,
+        gui::WindowInfo::Flag::DISMISS_KEYGUARD,
+        gui::WindowInfo::Flag::SPLIT_TOUCH,
+        gui::WindowInfo::Flag::HARDWARE_ACCELERATED,
+        gui::WindowInfo::Flag::LAYOUT_IN_OVERSCAN,
+        gui::WindowInfo::Flag::TRANSLUCENT_STATUS,
+        gui::WindowInfo::Flag::TRANSLUCENT_NAVIGATION,
+        gui::WindowInfo::Flag::LOCAL_FOCUS_MODE,
+        gui::WindowInfo::Flag::SLIPPERY,
+        gui::WindowInfo::Flag::LAYOUT_ATTACHED_IN_DECOR,
+        gui::WindowInfo::Flag::DRAWS_SYSTEM_BAR_BACKGROUNDS,
+};
+
+constexpr gui::WindowInfo::Type kType[] = {
+        gui::WindowInfo::Type::UNKNOWN,
+        gui::WindowInfo::Type::FIRST_APPLICATION_WINDOW,
+        gui::WindowInfo::Type::BASE_APPLICATION,
+        gui::WindowInfo::Type::APPLICATION,
+        gui::WindowInfo::Type::APPLICATION_STARTING,
+        gui::WindowInfo::Type::LAST_APPLICATION_WINDOW,
+        gui::WindowInfo::Type::FIRST_SUB_WINDOW,
+        gui::WindowInfo::Type::APPLICATION_PANEL,
+        gui::WindowInfo::Type::APPLICATION_MEDIA,
+        gui::WindowInfo::Type::APPLICATION_SUB_PANEL,
+        gui::WindowInfo::Type::APPLICATION_ATTACHED_DIALOG,
+        gui::WindowInfo::Type::APPLICATION_MEDIA_OVERLAY,
+};
+
+constexpr gui::WindowInfo::InputConfig kFeatures[] = {
+        gui::WindowInfo::InputConfig::NO_INPUT_CHANNEL,
+        gui::WindowInfo::InputConfig::DISABLE_USER_ACTIVITY,
+        gui::WindowInfo::InputConfig::DROP_INPUT,
+        gui::WindowInfo::InputConfig::DROP_INPUT_IF_OBSCURED,
+        gui::WindowInfo::InputConfig::SPY,
+        gui::WindowInfo::InputConfig::INTERCEPTS_STYLUS,
+};
+
+class SurfaceComposerClientFuzzer {
+public:
+    SurfaceComposerClientFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+    void process();
+
+private:
+    void invokeSurfaceComposerClient();
+    void invokeSurfaceComposerClientBinder();
+    void invokeSurfaceComposerTransaction();
+    void getWindowInfo(gui::WindowInfo*);
+    sp<SurfaceControl> makeSurfaceControl();
+    BlurRegion getBlurRegion();
+    void fuzzOnPullAtom();
+
+    FuzzedDataProvider mFdp;
+};
+
+BlurRegion SurfaceComposerClientFuzzer::getBlurRegion() {
+    int32_t left = mFdp.ConsumeIntegral<int32_t>();
+    int32_t right = mFdp.ConsumeIntegral<int32_t>();
+    int32_t top = mFdp.ConsumeIntegral<int32_t>();
+    int32_t bottom = mFdp.ConsumeIntegral<int32_t>();
+    uint32_t blurRadius = mFdp.ConsumeIntegral<uint32_t>();
+    float alpha = mFdp.ConsumeFloatingPoint<float>();
+    float cornerRadiusTL = mFdp.ConsumeFloatingPoint<float>();
+    float cornerRadiusTR = mFdp.ConsumeFloatingPoint<float>();
+    float cornerRadiusBL = mFdp.ConsumeFloatingPoint<float>();
+    float cornerRadiusBR = mFdp.ConsumeFloatingPoint<float>();
+    return BlurRegion{blurRadius,     cornerRadiusTL, cornerRadiusTR, cornerRadiusBL,
+                      cornerRadiusBR, alpha,          left,           top,
+                      right,          bottom};
+}
+
+void SurfaceComposerClientFuzzer::getWindowInfo(gui::WindowInfo* windowInfo) {
+    windowInfo->id = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->name = mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes);
+    windowInfo->layoutParamsFlags = mFdp.PickValueInArray(kFlags);
+    windowInfo->layoutParamsType = mFdp.PickValueInArray(kType);
+    windowInfo->frameLeft = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->frameTop = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->frameRight = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->frameBottom = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->surfaceInset = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->alpha = mFdp.ConsumeFloatingPointInRange<float>(0, 1);
+    ui::Transform transform(mFdp.PickValueInArray(kOrientation));
+    windowInfo->transform = transform;
+    windowInfo->touchableRegion = Region(getRect(&mFdp));
+    windowInfo->replaceTouchableRegionWithCrop = mFdp.ConsumeBool();
+    windowInfo->touchOcclusionMode = mFdp.PickValueInArray(kMode);
+    windowInfo->ownerPid = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->ownerUid = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo->packageName = mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes);
+    windowInfo->inputConfig = mFdp.PickValueInArray(kFeatures);
+}
+
+sp<SurfaceControl> SurfaceComposerClientFuzzer::makeSurfaceControl() {
+    sp<IBinder> handle;
+    const sp<FakeBnSurfaceComposerClient> testClient(new FakeBnSurfaceComposerClient());
+    sp<SurfaceComposerClient> client = new SurfaceComposerClient(testClient);
+    sp<BnGraphicBufferProducer> producer;
+    uint32_t width = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t height = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t transformHint = mFdp.ConsumeIntegral<uint32_t>();
+    uint32_t flags = mFdp.ConsumeIntegral<uint32_t>();
+    int32_t format = mFdp.ConsumeIntegral<int32_t>();
+    int32_t layerId = mFdp.ConsumeIntegral<int32_t>();
+    return new SurfaceControl(client, handle, layerId, width, height, format, transformHint, flags);
+}
+
+void SurfaceComposerClientFuzzer::invokeSurfaceComposerTransaction() {
+    sp<SurfaceControl> surface = makeSurfaceControl();
+
+    SurfaceComposerClient::Transaction transaction;
+    transaction.setSize(surface, mFdp.ConsumeIntegral<uint32_t>(),
+                        mFdp.ConsumeIntegral<uint32_t>());
+    int32_t layer = mFdp.ConsumeIntegral<int32_t>();
+    transaction.setLayer(surface, layer);
+
+    sp<SurfaceControl> relativeSurface = makeSurfaceControl();
+    transaction.setRelativeLayer(surface, relativeSurface, layer);
+
+    Region transparentRegion(getRect(&mFdp));
+    transaction.setTransparentRegionHint(surface, transparentRegion);
+    transaction.setAlpha(surface, mFdp.ConsumeFloatingPoint<float>());
+
+    transaction.setCornerRadius(surface, mFdp.ConsumeFloatingPoint<float>());
+    transaction.setBackgroundBlurRadius(surface, mFdp.ConsumeFloatingPoint<float>());
+    std::vector<BlurRegion> regions;
+    uint32_t vectorSize = mFdp.ConsumeIntegralInRange<uint32_t>(0, 100);
+    regions.resize(vectorSize);
+    for (size_t idx = 0; idx < vectorSize; ++idx) {
+        regions.push_back(getBlurRegion());
+    }
+    transaction.setBlurRegions(surface, regions);
+
+    transaction.setLayerStack(surface, {mFdp.ConsumeIntegral<uint32_t>()});
+    half3 color = {mFdp.ConsumeIntegral<uint32_t>(), mFdp.ConsumeIntegral<uint32_t>(),
+                   mFdp.ConsumeIntegral<uint32_t>()};
+    transaction.setColor(surface, color);
+    transaction.setBackgroundColor(surface, color, mFdp.ConsumeFloatingPoint<float>(),
+                                   mFdp.PickValueInArray(kDataspaces));
+
+    transaction.setApi(surface, mFdp.ConsumeIntegral<int32_t>());
+    transaction.setFrameRateSelectionPriority(surface, mFdp.ConsumeIntegral<int32_t>());
+    transaction.setColorSpaceAgnostic(surface, mFdp.ConsumeBool() /*agnostic*/);
+
+    gui::WindowInfo windowInfo;
+    getWindowInfo(&windowInfo);
+    transaction.setInputWindowInfo(surface, windowInfo);
+    Parcel windowParcel;
+    windowInfo.writeToParcel(&windowParcel);
+    windowParcel.setDataPosition(0);
+    windowInfo.readFromParcel(&windowParcel);
+
+    windowInfo.addTouchableRegion(getRect(&mFdp));
+    int32_t pointX = mFdp.ConsumeIntegral<int32_t>();
+    int32_t pointY = mFdp.ConsumeIntegral<int32_t>();
+    windowInfo.touchableRegionContainsPoint(pointX, pointY);
+    windowInfo.frameContainsPoint(pointX, pointY);
+
+    Parcel transactionParcel;
+    transaction.writeToParcel(&transactionParcel);
+    transactionParcel.setDataPosition(0);
+    transaction.readFromParcel(&transactionParcel);
+    SurfaceComposerClient::Transaction::createFromParcel(&transactionParcel);
+}
+
+void SurfaceComposerClientFuzzer::fuzzOnPullAtom() {
+    std::string outData;
+    bool success;
+    SurfaceComposerClient::onPullAtom(mFdp.ConsumeIntegral<int32_t>(), &outData, &success);
+}
+
+void SurfaceComposerClientFuzzer::invokeSurfaceComposerClient() {
+    String8 displayName((mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes)).c_str());
+    sp<IBinder> displayToken =
+            SurfaceComposerClient::createDisplay(displayName, mFdp.ConsumeBool() /*secure*/);
+    SurfaceComposerClient::setDesiredDisplayModeSpecs(displayToken, mFdp.ConsumeIntegral<int32_t>(),
+                                                      mFdp.ConsumeBool() /*allowGroupSwitching*/,
+                                                      mFdp.ConsumeFloatingPoint<float>(),
+                                                      mFdp.ConsumeFloatingPoint<float>(),
+                                                      mFdp.ConsumeFloatingPoint<float>(),
+                                                      mFdp.ConsumeFloatingPoint<float>());
+
+    ui::ColorMode colorMode = mFdp.PickValueInArray(kColormodes);
+    SurfaceComposerClient::setActiveColorMode(displayToken, colorMode);
+    SurfaceComposerClient::setAutoLowLatencyMode(displayToken, mFdp.ConsumeBool() /*on*/);
+    SurfaceComposerClient::setGameContentType(displayToken, mFdp.ConsumeBool() /*on*/);
+    SurfaceComposerClient::setDisplayPowerMode(displayToken, mFdp.ConsumeIntegral<int32_t>());
+    SurfaceComposerClient::doUncacheBufferTransaction(mFdp.ConsumeIntegral<uint64_t>());
+
+    SurfaceComposerClient::setDisplayBrightness(displayToken, getBrightness(&mFdp));
+    hardware::power::Boost boostId = mFdp.PickValueInArray(kBoost);
+    SurfaceComposerClient::notifyPowerBoost((int32_t)boostId);
+
+    String8 surfaceName((mFdp.ConsumeRandomLengthString(kRandomStringMaxBytes)).c_str());
+    sp<BBinder> handle(new BBinder());
+    sp<BnGraphicBufferProducer> producer;
+    sp<Surface> surfaceParent(
+            new Surface(producer, mFdp.ConsumeBool() /*controlledByApp*/, handle));
+
+    SurfaceComposerClient::enableVSyncInjections(mFdp.ConsumeBool() /*secure*/);
+    nsecs_t when = mFdp.ConsumeIntegral<uint32_t>();
+    SurfaceComposerClient::injectVSync(when);
+
+    fuzzOnPullAtom();
+    SurfaceComposerClient::setDisplayContentSamplingEnabled(displayToken,
+                                                            mFdp.ConsumeBool() /*enable*/,
+                                                            mFdp.ConsumeIntegral<uint8_t>(),
+                                                            mFdp.ConsumeIntegral<uint64_t>());
+
+    sp<IBinder> stopLayerHandle;
+    sp<gui::IRegionSamplingListener> listener = sp<gui::IRegionSamplingListenerDefault>::make();
+    sp<gui::IRegionSamplingListenerDelegator> sampleListener =
+            new gui::IRegionSamplingListenerDelegator(listener);
+    SurfaceComposerClient::addRegionSamplingListener(getRect(&mFdp), stopLayerHandle,
+                                                     sampleListener);
+    sp<gui::IFpsListenerDefault> fpsListener;
+    SurfaceComposerClient::addFpsListener(mFdp.ConsumeIntegral<int32_t>(), fpsListener);
+}
+
+void SurfaceComposerClientFuzzer::invokeSurfaceComposerClientBinder() {
+    sp<FakeBnSurfaceComposerClient> client(new FakeBnSurfaceComposerClient());
+    fuzzService(client.get(), std::move(mFdp));
+}
+
+void SurfaceComposerClientFuzzer::process() {
+    invokeSurfaceComposerClient();
+    invokeSurfaceComposerTransaction();
+    invokeSurfaceComposerClientBinder();
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    SurfaceComposerClientFuzzer surfaceComposerClientFuzzer(data, size);
+    surfaceComposerClientFuzzer.process();
+    return 0;
+}
diff --git a/libs/gui/fuzzer/libgui_surfaceComposer_fuzzer.cpp b/libs/gui/fuzzer/libgui_surfaceComposer_fuzzer.cpp
new file mode 100644
index 0000000..6d5427b
--- /dev/null
+++ b/libs/gui/fuzzer/libgui_surfaceComposer_fuzzer.cpp
@@ -0,0 +1,41 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <fuzzbinder/libbinder_driver.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include <libgui_fuzzer_utils.h>
+
+using namespace android;
+
+class SurfaceComposerFuzzer {
+public:
+    SurfaceComposerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size){};
+    void process();
+
+private:
+    FuzzedDataProvider mFdp;
+};
+
+void SurfaceComposerFuzzer::process() {
+    sp<FakeBnSurfaceComposer> composer(new FakeBnSurfaceComposer());
+    fuzzService(composer.get(), std::move(mFdp));
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    SurfaceComposerFuzzer surfaceComposerFuzzer(data, size);
+    surfaceComposerFuzzer.process();
+    return 0;
+}
diff --git a/libs/gui/include/gui/AidlStatusUtil.h b/libs/gui/include/gui/AidlStatusUtil.h
new file mode 100644
index 0000000..55be27b
--- /dev/null
+++ b/libs/gui/include/gui/AidlStatusUtil.h
@@ -0,0 +1,114 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <binder/Status.h>
+
+// Extracted from frameworks/av/media/libaudioclient/include/media/AidlConversionUtil.h
+namespace android::gui::aidl_utils {
+
+/**
+ * Return the equivalent Android status_t from a binder exception code.
+ *
+ * Generally one should use statusTFromBinderStatus() instead.
+ *
+ * Exception codes can be generated from a remote Java service exception, translate
+ * them for use on the Native side.
+ *
+ * Note: for EX_TRANSACTION_FAILED and EX_SERVICE_SPECIFIC a more detailed error code
+ * can be found from transactionError() or serviceSpecificErrorCode().
+ */
+static inline status_t statusTFromExceptionCode(int32_t exceptionCode) {
+    using namespace ::android::binder;
+    switch (exceptionCode) {
+        case Status::EX_NONE:
+            return OK;
+        case Status::EX_SECURITY: // Java SecurityException, rethrows locally in Java
+            return PERMISSION_DENIED;
+        case Status::EX_BAD_PARCELABLE:   // Java BadParcelableException, rethrows in Java
+        case Status::EX_ILLEGAL_ARGUMENT: // Java IllegalArgumentException, rethrows in Java
+        case Status::EX_NULL_POINTER:     // Java NullPointerException, rethrows in Java
+            return BAD_VALUE;
+        case Status::EX_ILLEGAL_STATE:         // Java IllegalStateException, rethrows in Java
+        case Status::EX_UNSUPPORTED_OPERATION: // Java UnsupportedOperationException, rethrows
+            return INVALID_OPERATION;
+        case Status::EX_HAS_REPLY_HEADER: // Native strictmode violation
+        case Status::EX_PARCELABLE: // Java bootclass loader (not standard exception), rethrows
+        case Status::EX_NETWORK_MAIN_THREAD: // Java NetworkOnMainThreadException, rethrows
+        case Status::EX_TRANSACTION_FAILED:  // Native - see error code
+        case Status::EX_SERVICE_SPECIFIC:    // Java ServiceSpecificException,
+                                             // rethrows in Java with integer error code
+            return UNKNOWN_ERROR;
+    }
+    return UNKNOWN_ERROR;
+}
+
+/**
+ * Return the equivalent Android status_t from a binder status.
+ *
+ * Used to handle errors from a AIDL method declaration
+ *
+ * [oneway] void method(type0 param0, ...)
+ *
+ * or the following (where return_type is not a status_t)
+ *
+ * return_type method(type0 param0, ...)
+ */
+static inline status_t statusTFromBinderStatus(const ::android::binder::Status &status) {
+    return status.isOk() ? OK // check OK,
+        : status.serviceSpecificErrorCode() // service-side error, not standard Java exception
+                                            // (fromServiceSpecificError)
+        ?: status.transactionError() // a native binder transaction error (fromStatusT)
+        ?: statusTFromExceptionCode(status.exceptionCode()); // a service-side error with a
+                                                    // standard Java exception (fromExceptionCode)
+}
+
+/**
+ * Return a binder::Status from native service status.
+ *
+ * This is used for methods not returning an explicit status_t,
+ * where Java callers expect an exception, not an integer return value.
+ */
+static inline ::android::binder::Status binderStatusFromStatusT(
+        status_t status, const char *optionalMessage = nullptr) {
+    const char *const emptyIfNull = optionalMessage == nullptr ? "" : optionalMessage;
+    // From binder::Status instructions:
+    //  Prefer a generic exception code when possible, then a service specific
+    //  code, and finally a status_t for low level failures or legacy support.
+    //  Exception codes and service specific errors map to nicer exceptions for
+    //  Java clients.
+
+    using namespace ::android::binder;
+    switch (status) {
+        case OK:
+            return Status::ok();
+        case PERMISSION_DENIED: // throw SecurityException on Java side
+            return Status::fromExceptionCode(Status::EX_SECURITY, emptyIfNull);
+        case BAD_VALUE: // throw IllegalArgumentException on Java side
+            return Status::fromExceptionCode(Status::EX_ILLEGAL_ARGUMENT, emptyIfNull);
+        case INVALID_OPERATION: // throw IllegalStateException on Java side
+            return Status::fromExceptionCode(Status::EX_ILLEGAL_STATE, emptyIfNull);
+    }
+
+    // A service specific error will not show on status.transactionError() so
+    // be sure to use statusTFromBinderStatus() for reliable error handling.
+
+    // throw a ServiceSpecificException.
+    return Status::fromServiceSpecificError(status, emptyIfNull);
+}
+
+} // namespace android::gui::aidl_utils
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 9d28791..95df811 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -69,9 +69,7 @@
     bool mPreviouslyConnected GUARDED_BY(mMutex);
 };
 
-class BLASTBufferQueue
-    : public ConsumerBase::FrameAvailableListener, public BufferItemConsumer::BufferFreedListener
-{
+class BLASTBufferQueue : public ConsumerBase::FrameAvailableListener {
 public:
     BLASTBufferQueue(const std::string& name, bool updateDestinationFrame = true);
     BLASTBufferQueue(const std::string& name, const sp<SurfaceControl>& surface, int width,
@@ -83,7 +81,6 @@
     sp<Surface> getSurface(bool includeSurfaceControlHandle);
     bool isSameSurfaceControl(const sp<SurfaceControl>& surfaceControl) const;
 
-    void onBufferFreed(const wp<GraphicBuffer>&/* graphicBuffer*/) override { /* TODO */ }
     void onFrameReplaced(const BufferItem& item) override;
     void onFrameAvailable(const BufferItem& item) override;
     void onFrameDequeued(const uint64_t) override;
@@ -236,7 +233,7 @@
 
     // Queues up transactions using this token in SurfaceFlinger. This prevents queued up
     // transactions from other parts of the client from blocking this transaction.
-    const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = new BBinder();
+    const sp<IBinder> mApplyToken GUARDED_BY(mMutex) = sp<BBinder>::make();
 
     // Guards access to mDequeueTimestamps since we cannot hold to mMutex in onFrameDequeued or
     // we will deadlock.
diff --git a/libs/gui/include/gui/CompositorTiming.h b/libs/gui/include/gui/CompositorTiming.h
new file mode 100644
index 0000000..cb8ca7a
--- /dev/null
+++ b/libs/gui/include/gui/CompositorTiming.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <utils/Timers.h>
+
+namespace android::gui {
+
+// Expected timing of the next composited frame, based on the timing of the latest frames.
+struct CompositorTiming {
+    static constexpr nsecs_t kDefaultVsyncPeriod = 16'666'667;
+
+    CompositorTiming() = default;
+    CompositorTiming(nsecs_t vsyncDeadline, nsecs_t vsyncPeriod, nsecs_t vsyncPhase,
+                     nsecs_t presentLatency);
+
+    // Time point when compositing is expected to start.
+    nsecs_t deadline = 0;
+
+    // Duration between consecutive frames. In other words, the VSYNC period.
+    nsecs_t interval = kDefaultVsyncPeriod;
+
+    // Duration between composite start and present. For missed frames, the extra latency is rounded
+    // to a multiple of the VSYNC period, such that the remainder (presentLatency % interval) always
+    // evaluates to the VSYNC phase offset.
+    nsecs_t presentLatency = kDefaultVsyncPeriod;
+};
+
+} // namespace android::gui
diff --git a/libs/gui/include/gui/DisplayEventDispatcher.h b/libs/gui/include/gui/DisplayEventDispatcher.h
index a342539..bf3a07b 100644
--- a/libs/gui/include/gui/DisplayEventDispatcher.h
+++ b/libs/gui/include/gui/DisplayEventDispatcher.h
@@ -23,10 +23,10 @@
 
 class DisplayEventDispatcher : public LooperCallback {
 public:
-    explicit DisplayEventDispatcher(
-            const sp<Looper>& looper,
-            ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp,
-            ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
+    explicit DisplayEventDispatcher(const sp<Looper>& looper,
+                                    gui::ISurfaceComposer::VsyncSource vsyncSource =
+                                            gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+                                    EventRegistrationFlags eventRegistration = {});
 
     status_t initialize();
     void dispose();
diff --git a/libs/gui/include/gui/DisplayEventReceiver.h b/libs/gui/include/gui/DisplayEventReceiver.h
index cf7a4e5..0f4907f 100644
--- a/libs/gui/include/gui/DisplayEventReceiver.h
+++ b/libs/gui/include/gui/DisplayEventReceiver.h
@@ -20,20 +20,26 @@
 #include <stdint.h>
 #include <sys/types.h>
 
+#include <ftl/flags.h>
+
 #include <utils/Errors.h>
 #include <utils/RefBase.h>
 #include <utils/Timers.h>
 
+#include <android/gui/ISurfaceComposer.h>
 #include <binder/IInterface.h>
-#include <gui/ISurfaceComposer.h>
 #include <gui/VsyncEventData.h>
 
+#include <ui/DisplayId.h>
+
 // ----------------------------------------------------------------------------
 
 namespace android {
 
 // ----------------------------------------------------------------------------
 
+using EventRegistrationFlags = ftl::Flags<gui::ISurfaceComposer::EventRegistration>;
+
 using gui::IDisplayEventConnection;
 using gui::ParcelableVsyncEventData;
 using gui::VsyncEventData;
@@ -111,9 +117,9 @@
      * To receive ModeChanged and/or FrameRateOverrides events specify this in
      * the constructor. Other events start being delivered immediately.
      */
-    explicit DisplayEventReceiver(
-            ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp,
-            ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
+    explicit DisplayEventReceiver(gui::ISurfaceComposer::VsyncSource vsyncSource =
+                                          gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+                                  EventRegistrationFlags eventRegistration = {});
 
     /*
      * ~DisplayEventReceiver severs the connection with SurfaceFlinger, new events
diff --git a/libs/gui/include/gui/FrameTimestamps.h b/libs/gui/include/gui/FrameTimestamps.h
index dd3de58..c08a9b1 100644
--- a/libs/gui/include/gui/FrameTimestamps.h
+++ b/libs/gui/include/gui/FrameTimestamps.h
@@ -17,6 +17,9 @@
 #ifndef ANDROID_GUI_FRAMETIMESTAMPS_H
 #define ANDROID_GUI_FRAMETIMESTAMPS_H
 
+#include <android/gui/FrameEvent.h>
+
+#include <gui/CompositorTiming.h>
 #include <ui/FenceTime.h>
 #include <utils/Flattenable.h>
 #include <utils/StrongPointer.h>
@@ -31,22 +34,8 @@
 struct FrameEvents;
 class FrameEventHistoryDelta;
 
-
-// Identifiers for all the events that may be recorded or reported.
-enum class FrameEvent {
-    POSTED,
-    REQUESTED_PRESENT,
-    LATCH,
-    ACQUIRE,
-    FIRST_REFRESH_START,
-    LAST_REFRESH_START,
-    GPU_COMPOSITION_DONE,
-    DISPLAY_PRESENT,
-    DEQUEUE_READY,
-    RELEASE,
-    EVENT_COUNT, // Not an actual event.
-};
-
+using gui::CompositorTiming;
+using gui::FrameEvent;
 
 // A collection of timestamps corresponding to a single frame.
 struct FrameEvents {
@@ -96,12 +85,6 @@
     std::shared_ptr<FenceTime> releaseFence{FenceTime::NO_FENCE};
 };
 
-struct CompositorTiming {
-    nsecs_t deadline{0};
-    nsecs_t interval{16666667};
-    nsecs_t presentLatency{16666667};
-};
-
 // A short history of frames that are synchronized between the consumer and
 // producer via deltas.
 class FrameEventHistory {
diff --git a/libs/gui/include/gui/GLConsumer.h b/libs/gui/include/gui/GLConsumer.h
index 2f538ff..ba268ab 100644
--- a/libs/gui/include/gui/GLConsumer.h
+++ b/libs/gui/include/gui/GLConsumer.h
@@ -138,6 +138,10 @@
             const sp<GraphicBuffer>& buf, const Rect& cropRect,
             uint32_t transform, bool filtering);
 
+    static void computeTransformMatrix(float outTransform[16], float bufferWidth,
+                                       float bufferHeight, PixelFormat pixelFormat,
+                                       const Rect& cropRect, uint32_t transform, bool filtering);
+
     // Scale the crop down horizontally or vertically such that it has the
     // same aspect ratio as the buffer does.
     static Rect scaleDownCrop(const Rect& crop, uint32_t bufferWidth,
diff --git a/libs/gui/include/gui/ISurfaceComposer.h b/libs/gui/include/gui/ISurfaceComposer.h
index a610e94..1e85131 100644
--- a/libs/gui/include/gui/ISurfaceComposer.h
+++ b/libs/gui/include/gui/ISurfaceComposer.h
@@ -17,6 +17,7 @@
 #pragma once
 
 #include <android/gui/DisplayBrightness.h>
+#include <android/gui/FrameTimelineInfo.h>
 #include <android/gui/IDisplayEventConnection.h>
 #include <android/gui/IFpsListener.h>
 #include <android/gui/IHdrLayerInfoListener.h>
@@ -27,8 +28,6 @@
 #include <android/gui/IWindowInfosListener.h>
 #include <binder/IBinder.h>
 #include <binder/IInterface.h>
-#include <ftl/flags.h>
-#include <gui/FrameTimelineInfo.h>
 #include <gui/ITransactionCompletedListener.h>
 #include <gui/SpHash.h>
 #include <math/vec4.h>
@@ -61,13 +60,10 @@
 struct DisplayStatInfo;
 struct DisplayState;
 struct InputWindowCommands;
-class LayerDebugInfo;
 class HdrCapabilities;
-class IGraphicBufferProducer;
-class ISurfaceComposerClient;
 class Rect;
-enum class FrameEvent;
 
+using gui::FrameTimelineInfo;
 using gui::IDisplayEventConnection;
 using gui::IRegionSamplingListener;
 using gui::IScreenCaptureListener;
@@ -77,6 +73,7 @@
 
 struct DisplayCaptureArgs;
 struct LayerCaptureArgs;
+class LayerDebugInfo;
 
 } // namespace gui
 
@@ -85,7 +82,6 @@
 struct DisplayMode;
 struct DisplayState;
 struct DynamicDisplayInfo;
-struct StaticDisplayInfo;
 
 } // namespace ui
 
@@ -97,8 +93,6 @@
 public:
     DECLARE_META_INTERFACE(SurfaceComposer)
 
-    static constexpr size_t MAX_LAYERS = 4096;
-
     // flags for setTransactionState()
     enum {
         eSynchronous = 0x01,
@@ -116,28 +110,6 @@
         eOneWay = 0x20
     };
 
-    enum VsyncSource {
-        eVsyncSourceApp = 0,
-        eVsyncSourceSurfaceFlinger = 1
-    };
-
-    enum class EventRegistration {
-        modeChanged = 1 << 0,
-        frameRateOverride = 1 << 1,
-    };
-
-    using EventRegistrationFlags = ftl::Flags<EventRegistration>;
-
-    /*
-     * Create a connection with SurfaceFlinger.
-     */
-    virtual sp<ISurfaceComposerClient> createConnection() = 0;
-
-    /* return an IDisplayEventConnection */
-    virtual sp<IDisplayEventConnection> createDisplayEventConnection(
-            VsyncSource vsyncSource = eVsyncSourceApp,
-            EventRegistrationFlags eventRegistration = {}) = 0;
-
     /* open/close transactions. requires ACCESS_SURFACE_FLINGER permission */
     virtual status_t setTransactionState(
             const FrameTimelineInfo& frameTimelineInfo, const Vector<ComposerState>& state,
@@ -145,293 +117,6 @@
             const InputWindowCommands& inputWindowCommands, int64_t desiredPresentTime,
             bool isAutoTimestamp, const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
             const std::vector<ListenerCallbacks>& listenerCallbacks, uint64_t transactionId) = 0;
-
-    /* signal that we're done booting.
-     * Requires ACCESS_SURFACE_FLINGER permission
-     */
-    virtual void bootFinished() = 0;
-
-    /* verify that an IGraphicBufferProducer was created by SurfaceFlinger.
-     */
-    virtual bool authenticateSurfaceTexture(
-            const sp<IGraphicBufferProducer>& surface) const = 0;
-
-    /* Returns the frame timestamps supported by SurfaceFlinger.
-     */
-    virtual status_t getSupportedFrameTimestamps(
-            std::vector<FrameEvent>* outSupported) const = 0;
-
-    /**
-     * Gets immutable information about given physical display.
-     */
-    virtual status_t getStaticDisplayInfo(const sp<IBinder>& display, ui::StaticDisplayInfo*) = 0;
-
-    /**
-     * Gets dynamic information about given physical display.
-     */
-    virtual status_t getDynamicDisplayInfo(const sp<IBinder>& display, ui::DynamicDisplayInfo*) = 0;
-
-    virtual status_t getDisplayNativePrimaries(const sp<IBinder>& display,
-            ui::DisplayPrimaries& primaries) = 0;
-    virtual status_t setActiveColorMode(const sp<IBinder>& display,
-            ui::ColorMode colorMode) = 0;
-
-    /**
-     * Sets the user-preferred display mode that a device should boot in.
-     */
-    virtual status_t setBootDisplayMode(const sp<IBinder>& display, ui::DisplayModeId) = 0;
-
-    /* Clears the frame statistics for animations.
-     *
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t clearAnimationFrameStats() = 0;
-
-    /* Gets the frame statistics for animations.
-     *
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t getAnimationFrameStats(FrameStats* outStats) const = 0;
-
-    /* Overrides the supported HDR modes for the given display device.
-     *
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t overrideHdrTypes(const sp<IBinder>& display,
-                                      const std::vector<ui::Hdr>& hdrTypes) = 0;
-
-    /* Pulls surfaceflinger atoms global stats and layer stats to pipe to statsd.
-     *
-     * Requires the calling uid be from system server.
-     */
-    virtual status_t onPullAtom(const int32_t atomId, std::string* outData, bool* success) = 0;
-
-    virtual status_t enableVSyncInjections(bool enable) = 0;
-
-    virtual status_t injectVSync(nsecs_t when) = 0;
-
-    /* Gets the list of active layers in Z order for debugging purposes
-     *
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) = 0;
-
-    virtual status_t getColorManagement(bool* outGetColorManagement) const = 0;
-
-    /* Gets the composition preference of the default data space and default pixel format,
-     * as well as the wide color gamut data space and wide color gamut pixel format.
-     * If the wide color gamut data space is V0_SRGB, then it implies that the platform
-     * has no wide color gamut support.
-     *
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t getCompositionPreference(ui::Dataspace* defaultDataspace,
-                                              ui::PixelFormat* defaultPixelFormat,
-                                              ui::Dataspace* wideColorGamutDataspace,
-                                              ui::PixelFormat* wideColorGamutPixelFormat) const = 0;
-    /*
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& display,
-                                                           ui::PixelFormat* outFormat,
-                                                           ui::Dataspace* outDataspace,
-                                                           uint8_t* outComponentMask) const = 0;
-
-    /* Turns on the color sampling engine on the display.
-     *
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
-                                                      uint8_t componentMask,
-                                                      uint64_t maxFrames) = 0;
-
-    /* Returns statistics on the color profile of the last frame displayed for a given display
-     *
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t getDisplayedContentSample(const sp<IBinder>& display, uint64_t maxFrames,
-                                               uint64_t timestamp,
-                                               DisplayedFrameStats* outStats) const = 0;
-
-    /*
-     * Gets whether SurfaceFlinger can support protected content in GPU composition.
-     * Requires the ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t getProtectedContentSupport(bool* outSupported) const = 0;
-
-    /* Registers a listener to stream median luma updates from SurfaceFlinger.
-     *
-     * The sampling area is bounded by both samplingArea and the given stopLayerHandle
-     * (i.e., only layers behind the stop layer will be captured and sampled).
-     *
-     * Multiple listeners may be provided so long as they have independent listeners.
-     * If multiple listeners are provided, the effective sampling region for each listener will
-     * be bounded by whichever stop layer has a lower Z value.
-     *
-     * Requires the same permissions as captureLayers and captureScreen.
-     */
-    virtual status_t addRegionSamplingListener(const Rect& samplingArea,
-                                               const sp<IBinder>& stopLayerHandle,
-                                               const sp<IRegionSamplingListener>& listener) = 0;
-
-    /*
-     * Removes a listener that was streaming median luma updates from SurfaceFlinger.
-     */
-    virtual status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) = 0;
-
-    /* Registers a listener that streams fps updates from SurfaceFlinger.
-     *
-     * The listener will stream fps updates for the layer tree rooted at the layer denoted by the
-     * task ID, i.e., the layer must have the task ID as part of its layer metadata with key
-     * METADATA_TASK_ID. If there is no such layer, then no fps is expected to be reported.
-     *
-     * Multiple listeners may be supported.
-     *
-     * Requires the READ_FRAME_BUFFER permission.
-     */
-    virtual status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) = 0;
-    /*
-     * Removes a listener that was streaming fps updates from SurfaceFlinger.
-     */
-    virtual status_t removeFpsListener(const sp<gui::IFpsListener>& listener) = 0;
-
-    /* Registers a listener to receive tunnel mode enabled updates from SurfaceFlinger.
-     *
-     * Requires ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t addTunnelModeEnabledListener(
-            const sp<gui::ITunnelModeEnabledListener>& listener) = 0;
-
-    /*
-     * Removes a listener that was receiving tunnel mode enabled updates from SurfaceFlinger.
-     *
-     * Requires ACCESS_SURFACE_FLINGER permission.
-     */
-    virtual status_t removeTunnelModeEnabledListener(
-            const sp<gui::ITunnelModeEnabledListener>& listener) = 0;
-
-    /* Sets the refresh rate boundaries for the display.
-     *
-     * The primary refresh rate range represents display manager's general guidance on the display
-     * modes we'll consider when switching refresh rates. Unless we get an explicit signal from an
-     * app, we should stay within this range.
-     *
-     * The app request refresh rate range allows us to consider more display modes when switching
-     * refresh rates. Although we should generally stay within the primary range, specific
-     * considerations, such as layer frame rate settings specified via the setFrameRate() api, may
-     * cause us to go outside the primary range. We never go outside the app request range. The app
-     * request range will be greater than or equal to the primary refresh rate range, never smaller.
-     *
-     * defaultMode is used to narrow the list of display modes SurfaceFlinger will consider
-     * switching between. Only modes with a mode group and resolution matching defaultMode
-     * will be considered for switching. The defaultMode corresponds to an ID of mode in the list
-     * of supported modes returned from getDynamicDisplayInfo().
-     */
-    virtual status_t setDesiredDisplayModeSpecs(
-            const sp<IBinder>& displayToken, ui::DisplayModeId defaultMode,
-            bool allowGroupSwitching, float primaryRefreshRateMin, float primaryRefreshRateMax,
-            float appRequestRefreshRateMin, float appRequestRefreshRateMax) = 0;
-
-    virtual status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
-                                                ui::DisplayModeId* outDefaultMode,
-                                                bool* outAllowGroupSwitching,
-                                                float* outPrimaryRefreshRateMin,
-                                                float* outPrimaryRefreshRateMax,
-                                                float* outAppRequestRefreshRateMin,
-                                                float* outAppRequestRefreshRateMax) = 0;
-
-    /*
-     * Sets the global configuration for all the shadows drawn by SurfaceFlinger. Shadow follows
-     * material design guidelines.
-     *
-     * ambientColor
-     *      Color to the ambient shadow. The alpha is premultiplied.
-     *
-     * spotColor
-     *      Color to the spot shadow. The alpha is premultiplied. The position of the spot shadow
-     *      depends on the light position.
-     *
-     * lightPosY/lightPosZ
-     *      Position of the light used to cast the spot shadow. The X value is always the display
-     *      width / 2.
-     *
-     * lightRadius
-     *      Radius of the light casting the shadow.
-     */
-    virtual status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
-                                             float lightPosY, float lightPosZ,
-                                             float lightRadius) = 0;
-
-    /*
-     * Gets whether a display supports DISPLAY_DECORATION layers.
-     *
-     * displayToken
-     *      The token of the display.
-     * outSupport
-     *      An output parameter for whether/how the display supports
-     *      DISPLAY_DECORATION layers.
-     *
-     * Returns NO_ERROR upon success. Otherwise,
-     *      NAME_NOT_FOUND if the display is invalid, or
-     *      BAD_VALUE      if the output parameter is invalid.
-     */
-    virtual status_t getDisplayDecorationSupport(
-            const sp<IBinder>& displayToken,
-            std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport>*
-                    outSupport) const = 0;
-
-    /*
-     * Sets the intended frame rate for a surface. See ANativeWindow_setFrameRate() for more info.
-     */
-    virtual status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
-                                  int8_t compatibility, int8_t changeFrameRateStrategy) = 0;
-
-    /*
-     * Set the override frame rate for a specified uid by GameManagerService.
-     * Passing the frame rate and uid to SurfaceFlinger to update the override mapping
-     * in the scheduler.
-     */
-    virtual status_t setOverrideFrameRate(uid_t uid, float frameRate) = 0;
-
-    /*
-     * Sets the frame timeline vsync info received from choreographer that corresponds to next
-     * buffer submitted on that surface.
-     */
-    virtual status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
-                                          const FrameTimelineInfo& frameTimelineInfo) = 0;
-
-    /*
-     * Adds a TransactionTraceListener to listen for transaction tracing state updates.
-     */
-    virtual status_t addTransactionTraceListener(
-            const sp<gui::ITransactionTraceListener>& listener) = 0;
-
-    /**
-     * Gets priority of the RenderEngine in SurfaceFlinger.
-     */
-    virtual int getGPUContextPriority() = 0;
-
-    /**
-     * Gets the number of buffers SurfaceFlinger would need acquire. This number
-     * would be propagated to the client via MIN_UNDEQUEUED_BUFFERS so that the
-     * client could allocate enough buffers to match SF expectations of the
-     * pipeline depth. SurfaceFlinger will make sure that it will give the app at
-     * least the time configured as the 'appDuration' before trying to latch
-     * the buffer.
-     *
-     * The total buffers needed for a given configuration is basically the
-     * numbers of vsyncs a single buffer is used across the stack. For the default
-     * configuration a buffer is held ~1 vsync by the app, ~1 vsync by SurfaceFlinger
-     * and 1 vsync by the display. The extra buffers are calculated as the
-     * number of additional buffers on top of the 2 buffers already present
-     * in MIN_UNDEQUEUED_BUFFERS.
-     */
-    virtual status_t getMaxAcquiredBufferCount(int* buffers) const = 0;
-
-    virtual status_t addWindowInfosListener(
-            const sp<gui::IWindowInfosListener>& windowInfosListener) const = 0;
-    virtual status_t removeWindowInfosListener(
-            const sp<gui::IWindowInfosListener>& windowInfosListener) const = 0;
 };
 
 // ----------------------------------------------------------------------------
@@ -442,77 +127,77 @@
         // Note: BOOT_FINISHED must remain this value, it is called from
         // Java by ActivityManagerService.
         BOOT_FINISHED = IBinder::FIRST_CALL_TRANSACTION,
-        CREATE_CONNECTION,
-        GET_STATIC_DISPLAY_INFO,
-        CREATE_DISPLAY_EVENT_CONNECTION,
-        CREATE_DISPLAY,             // Deprecated. Autogenerated by .aidl now.
-        DESTROY_DISPLAY,            // Deprecated. Autogenerated by .aidl now.
-        GET_PHYSICAL_DISPLAY_TOKEN, // Deprecated. Autogenerated by .aidl now.
+        CREATE_CONNECTION,               // Deprecated. Autogenerated by .aidl now.
+        GET_STATIC_DISPLAY_INFO,         // Deprecated. Autogenerated by .aidl now.
+        CREATE_DISPLAY_EVENT_CONNECTION, // Deprecated. Autogenerated by .aidl now.
+        CREATE_DISPLAY,                  // Deprecated. Autogenerated by .aidl now.
+        DESTROY_DISPLAY,                 // Deprecated. Autogenerated by .aidl now.
+        GET_PHYSICAL_DISPLAY_TOKEN,      // Deprecated. Autogenerated by .aidl now.
         SET_TRANSACTION_STATE,
-        AUTHENTICATE_SURFACE,
-        GET_SUPPORTED_FRAME_TIMESTAMPS,
-        GET_DISPLAY_MODES,       // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
-        GET_ACTIVE_DISPLAY_MODE, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+        AUTHENTICATE_SURFACE,           // Deprecated. Autogenerated by .aidl now.
+        GET_SUPPORTED_FRAME_TIMESTAMPS, // Deprecated. Autogenerated by .aidl now.
+        GET_DISPLAY_MODES,              // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+        GET_ACTIVE_DISPLAY_MODE,        // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
         GET_DISPLAY_STATE,
-        CAPTURE_DISPLAY, // Deprecated. Autogenerated by .aidl now.
-        CAPTURE_LAYERS,  // Deprecated. Autogenerated by .aidl now.
-        CLEAR_ANIMATION_FRAME_STATS,
-        GET_ANIMATION_FRAME_STATS,
-        SET_POWER_MODE, // Deprecated. Autogenerated by .aidl now.
+        CAPTURE_DISPLAY,             // Deprecated. Autogenerated by .aidl now.
+        CAPTURE_LAYERS,              // Deprecated. Autogenerated by .aidl now.
+        CLEAR_ANIMATION_FRAME_STATS, // Deprecated. Autogenerated by .aidl now.
+        GET_ANIMATION_FRAME_STATS,   // Deprecated. Autogenerated by .aidl now.
+        SET_POWER_MODE,              // Deprecated. Autogenerated by .aidl now.
         GET_DISPLAY_STATS,
-        GET_HDR_CAPABILITIES,    // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
-        GET_DISPLAY_COLOR_MODES, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
-        GET_ACTIVE_COLOR_MODE,   // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
-        SET_ACTIVE_COLOR_MODE,
-        ENABLE_VSYNC_INJECTIONS,
-        INJECT_VSYNC,
-        GET_LAYER_DEBUG_INFO,
-        GET_COMPOSITION_PREFERENCE,
-        GET_COLOR_MANAGEMENT,
-        GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES,
-        SET_DISPLAY_CONTENT_SAMPLING_ENABLED,
+        GET_HDR_CAPABILITIES,       // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+        GET_DISPLAY_COLOR_MODES,    // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+        GET_ACTIVE_COLOR_MODE,      // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
+        SET_ACTIVE_COLOR_MODE,      // Deprecated. Autogenerated by .aidl now.
+        ENABLE_VSYNC_INJECTIONS,    // Deprecated. Autogenerated by .aidl now.
+        INJECT_VSYNC,               // Deprecated. Autogenerated by .aidl now.
+        GET_LAYER_DEBUG_INFO,       // Deprecated. Autogenerated by .aidl now.
+        GET_COMPOSITION_PREFERENCE, // Deprecated. Autogenerated by .aidl now.
+        GET_COLOR_MANAGEMENT,       // Deprecated. Autogenerated by .aidl now.
+        GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES, // Deprecated. Autogenerated by .aidl now.
+        SET_DISPLAY_CONTENT_SAMPLING_ENABLED,      // Deprecated. Autogenerated by .aidl now.
         GET_DISPLAYED_CONTENT_SAMPLE,
-        GET_PROTECTED_CONTENT_SUPPORT,
-        IS_WIDE_COLOR_DISPLAY, // Deprecated. Autogenerated by .aidl now.
-        GET_DISPLAY_NATIVE_PRIMARIES,
-        GET_PHYSICAL_DISPLAY_IDS, // Deprecated. Autogenerated by .aidl now.
-        ADD_REGION_SAMPLING_LISTENER,
-        REMOVE_REGION_SAMPLING_LISTENER,
-        SET_DESIRED_DISPLAY_MODE_SPECS,
-        GET_DESIRED_DISPLAY_MODE_SPECS,
-        GET_DISPLAY_BRIGHTNESS_SUPPORT, // Deprecated. Autogenerated by .aidl now.
-        SET_DISPLAY_BRIGHTNESS,         // Deprecated. Autogenerated by .aidl now.
-        CAPTURE_DISPLAY_BY_ID,          // Deprecated. Autogenerated by .aidl now.
-        NOTIFY_POWER_BOOST,             // Deprecated. Autogenerated by .aidl now.
+        GET_PROTECTED_CONTENT_SUPPORT,   // Deprecated. Autogenerated by .aidl now.
+        IS_WIDE_COLOR_DISPLAY,           // Deprecated. Autogenerated by .aidl now.
+        GET_DISPLAY_NATIVE_PRIMARIES,    // Deprecated. Autogenerated by .aidl now.
+        GET_PHYSICAL_DISPLAY_IDS,        // Deprecated. Autogenerated by .aidl now.
+        ADD_REGION_SAMPLING_LISTENER,    // Deprecated. Autogenerated by .aidl now.
+        REMOVE_REGION_SAMPLING_LISTENER, // Deprecated. Autogenerated by .aidl now.
+        SET_DESIRED_DISPLAY_MODE_SPECS,  // Deprecated. Autogenerated by .aidl now.
+        GET_DESIRED_DISPLAY_MODE_SPECS,  // Deprecated. Autogenerated by .aidl now.
+        GET_DISPLAY_BRIGHTNESS_SUPPORT,  // Deprecated. Autogenerated by .aidl now.
+        SET_DISPLAY_BRIGHTNESS,          // Deprecated. Autogenerated by .aidl now.
+        CAPTURE_DISPLAY_BY_ID,           // Deprecated. Autogenerated by .aidl now.
+        NOTIFY_POWER_BOOST,              // Deprecated. Autogenerated by .aidl now.
         SET_GLOBAL_SHADOW_SETTINGS,
         GET_AUTO_LOW_LATENCY_MODE_SUPPORT, // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
         SET_AUTO_LOW_LATENCY_MODE,         // Deprecated. Autogenerated by .aidl now.
         GET_GAME_CONTENT_TYPE_SUPPORT,     // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
         SET_GAME_CONTENT_TYPE,             // Deprecated. Use GET_DYNAMIC_DISPLAY_INFO instead.
-        SET_FRAME_RATE,
+        SET_FRAME_RATE,                    // Deprecated. Autogenerated by .aidl now.
         // Deprecated. Use DisplayManager.setShouldAlwaysRespectAppRequestedMode(true);
         ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN,
-        SET_FRAME_TIMELINE_INFO,
-        ADD_TRANSACTION_TRACE_LISTENER,
+        SET_FRAME_TIMELINE_INFO,        // Deprecated. Autogenerated by .aidl now.
+        ADD_TRANSACTION_TRACE_LISTENER, // Deprecated. Autogenerated by .aidl now.
         GET_GPU_CONTEXT_PRIORITY,
         GET_MAX_ACQUIRED_BUFFER_COUNT,
-        GET_DYNAMIC_DISPLAY_INFO,
-        ADD_FPS_LISTENER,
-        REMOVE_FPS_LISTENER,
-        OVERRIDE_HDR_TYPES,
-        ADD_HDR_LAYER_INFO_LISTENER,    // Deprecated. Autogenerated by .aidl now.
-        REMOVE_HDR_LAYER_INFO_LISTENER, // Deprecated. Autogenerated by .aidl now.
-        ON_PULL_ATOM,
-        ADD_TUNNEL_MODE_ENABLED_LISTENER,
-        REMOVE_TUNNEL_MODE_ENABLED_LISTENER,
-        ADD_WINDOW_INFOS_LISTENER,
-        REMOVE_WINDOW_INFOS_LISTENER,
-        GET_PRIMARY_PHYSICAL_DISPLAY_ID, // Deprecated. Autogenerated by .aidl now.
+        GET_DYNAMIC_DISPLAY_INFO,            // Deprecated. Autogenerated by .aidl now.
+        ADD_FPS_LISTENER,                    // Deprecated. Autogenerated by .aidl now.
+        REMOVE_FPS_LISTENER,                 // Deprecated. Autogenerated by .aidl now.
+        OVERRIDE_HDR_TYPES,                  // Deprecated. Autogenerated by .aidl now.
+        ADD_HDR_LAYER_INFO_LISTENER,         // Deprecated. Autogenerated by .aidl now.
+        REMOVE_HDR_LAYER_INFO_LISTENER,      // Deprecated. Autogenerated by .aidl now.
+        ON_PULL_ATOM,                        // Deprecated. Autogenerated by .aidl now.
+        ADD_TUNNEL_MODE_ENABLED_LISTENER,    // Deprecated. Autogenerated by .aidl now.
+        REMOVE_TUNNEL_MODE_ENABLED_LISTENER, // Deprecated. Autogenerated by .aidl now.
+        ADD_WINDOW_INFOS_LISTENER,           // Deprecated. Autogenerated by .aidl now.
+        REMOVE_WINDOW_INFOS_LISTENER,        // Deprecated. Autogenerated by .aidl now.
+        GET_PRIMARY_PHYSICAL_DISPLAY_ID,     // Deprecated. Autogenerated by .aidl now.
         GET_DISPLAY_DECORATION_SUPPORT,
         GET_BOOT_DISPLAY_MODE_SUPPORT, // Deprecated. Autogenerated by .aidl now.
-        SET_BOOT_DISPLAY_MODE,
-        CLEAR_BOOT_DISPLAY_MODE, // Deprecated. Autogenerated by .aidl now.
-        SET_OVERRIDE_FRAME_RATE,
+        SET_BOOT_DISPLAY_MODE,         // Deprecated. Autogenerated by .aidl now.
+        CLEAR_BOOT_DISPLAY_MODE,       // Deprecated. Autogenerated by .aidl now.
+        SET_OVERRIDE_FRAME_RATE,       // Deprecated. Autogenerated by .aidl now.
         // Always append new enum to the end.
     };
 
diff --git a/libs/gui/include/gui/ISurfaceComposerClient.h b/libs/gui/include/gui/ISurfaceComposerClient.h
deleted file mode 100644
index 9e9e191..0000000
--- a/libs/gui/include/gui/ISurfaceComposerClient.h
+++ /dev/null
@@ -1,97 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <binder/IInterface.h>
-#include <binder/SafeInterface.h>
-#include <gui/LayerMetadata.h>
-#include <ui/PixelFormat.h>
-
-#include <unordered_map>
-
-namespace android {
-
-class FrameStats;
-class IGraphicBufferProducer;
-
-class ISurfaceComposerClient : public IInterface {
-public:
-    DECLARE_META_INTERFACE(SurfaceComposerClient)
-
-    // flags for createSurface()
-    enum { // (keep in sync with SurfaceControl.java)
-        eHidden = 0x00000004,
-        eDestroyBackbuffer = 0x00000020,
-        eSkipScreenshot = 0x00000040,
-        eSecure = 0x00000080,
-        eNonPremultiplied = 0x00000100,
-        eOpaque = 0x00000400,
-        eProtectedByApp = 0x00000800,
-        eProtectedByDRM = 0x00001000,
-        eCursorWindow = 0x00002000,
-        eNoColorFill = 0x00004000,
-
-        eFXSurfaceBufferQueue = 0x00000000,
-        eFXSurfaceEffect = 0x00020000,
-        eFXSurfaceBufferState = 0x00040000,
-        eFXSurfaceContainer = 0x00080000,
-        eFXSurfaceMask = 0x000F0000,
-    };
-
-    // TODO(b/172002646):  Clean up the Surface Creation Arguments
-    /*
-     * Requires ACCESS_SURFACE_FLINGER permission
-     */
-    virtual status_t createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format,
-                                   uint32_t flags, const sp<IBinder>& parent,
-                                   LayerMetadata metadata, sp<IBinder>* handle,
-                                   sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
-                                   uint32_t* outTransformHint) = 0;
-
-    /*
-     * Requires ACCESS_SURFACE_FLINGER permission
-     */
-    virtual status_t createWithSurfaceParent(const String8& name, uint32_t w, uint32_t h,
-                                             PixelFormat format, uint32_t flags,
-                                             const sp<IGraphicBufferProducer>& parent,
-                                             LayerMetadata metadata, sp<IBinder>* handle,
-                                             sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
-                                             uint32_t* outTransformHint) = 0;
-
-    /*
-     * Requires ACCESS_SURFACE_FLINGER permission
-     */
-    virtual status_t clearLayerFrameStats(const sp<IBinder>& handle) const = 0;
-
-    /*
-     * Requires ACCESS_SURFACE_FLINGER permission
-     */
-    virtual status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const = 0;
-
-    virtual status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle,
-                                   int32_t* outLayerId) = 0;
-};
-
-class BnSurfaceComposerClient : public SafeBnInterface<ISurfaceComposerClient> {
-public:
-    BnSurfaceComposerClient()
-          : SafeBnInterface<ISurfaceComposerClient>("BnSurfaceComposerClient") {}
-
-    status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) override;
-};
-
-} // namespace android
diff --git a/libs/gui/include/gui/LayerDebugInfo.h b/libs/gui/include/gui/LayerDebugInfo.h
index af834d7..dbb80e5 100644
--- a/libs/gui/include/gui/LayerDebugInfo.h
+++ b/libs/gui/include/gui/LayerDebugInfo.h
@@ -25,7 +25,7 @@
 #include <string>
 #include <math/vec4.h>
 
-namespace android {
+namespace android::gui {
 
 /* Class for transporting debug info from SurfaceFlinger to authorized
  * recipients.  The class is intended to be a data container. There are
@@ -52,7 +52,7 @@
     uint32_t mZ = 0 ;
     int32_t mWidth = -1;
     int32_t mHeight = -1;
-    Rect mCrop = Rect::INVALID_RECT;
+    android::Rect mCrop = android::Rect::INVALID_RECT;
     half4 mColor = half4(1.0_hf, 1.0_hf, 1.0_hf, 0.0_hf);
     uint32_t mFlags = 0;
     PixelFormat mPixelFormat = PIXEL_FORMAT_NONE;
@@ -71,4 +71,4 @@
 
 std::string to_string(const LayerDebugInfo& info);
 
-} // namespace android
+} // namespace android::gui
diff --git a/libs/gui/include/gui/LayerMetadata.h b/libs/gui/include/gui/LayerMetadata.h
index 27f4d37..5af5989 100644
--- a/libs/gui/include/gui/LayerMetadata.h
+++ b/libs/gui/include/gui/LayerMetadata.h
@@ -20,7 +20,7 @@
 
 #include <unordered_map>
 
-namespace android {
+namespace android::gui {
 
 enum {
     METADATA_OWNER_UID = 1,
@@ -69,4 +69,13 @@
     ftl_last = Battery
 };
 
-} // namespace android
+} // namespace android::gui
+
+using android::gui::METADATA_ACCESSIBILITY_ID;
+using android::gui::METADATA_DEQUEUE_TIME;
+using android::gui::METADATA_GAME_MODE;
+using android::gui::METADATA_MOUSE_CURSOR;
+using android::gui::METADATA_OWNER_PID;
+using android::gui::METADATA_OWNER_UID;
+using android::gui::METADATA_TASK_ID;
+using android::gui::METADATA_WINDOW_TYPE;
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index 0a9b75a..759fcc6 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -21,6 +21,7 @@
 #include <stdint.h>
 #include <sys/types.h>
 
+#include <android/gui/IWindowInfosReportedListener.h>
 #include <android/native_window.h>
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/ITransactionCompletedListener.h>
@@ -51,7 +52,9 @@
 namespace android {
 
 class Parcel;
-class ISurfaceComposerClient;
+
+using gui::ISurfaceComposerClient;
+using gui::LayerMetadata;
 
 struct client_cache_t {
     wp<IBinder> token = nullptr;
@@ -153,7 +156,7 @@
         eLayerStackChanged = 0x00000080,
         eDimmingEnabledChanged = 0x00000400,
         eShadowRadiusChanged = 0x00000800,
-        /* unused 0x00001000, */
+        eRenderBorderChanged = 0x00001000,
         eBufferCropChanged = 0x00002000,
         eRelativeLayerChanged = 0x00004000,
         eReparent = 0x00008000,
@@ -163,7 +166,7 @@
         eTransformToDisplayInverseChanged = 0x00080000,
         eCropChanged = 0x00100000,
         eBufferChanged = 0x00200000,
-        /* unused 0x00400000, */
+        eDefaultFrameRateCompatibilityChanged = 0x00400000,
         eDataspaceChanged = 0x00800000,
         eHdrMetadataChanged = 0x01000000,
         eSurfaceDamageRegionChanged = 0x02000000,
@@ -247,7 +250,7 @@
     mat4 colorTransform;
     std::vector<BlurRegion> blurRegions;
 
-    sp<gui::WindowInfoHandle> windowInfoHandle = new gui::WindowInfoHandle();
+    sp<gui::WindowInfoHandle> windowInfoHandle = sp<gui::WindowInfoHandle>::make();
 
     LayerMetadata metadata;
 
@@ -273,6 +276,9 @@
     int8_t frameRateCompatibility;
     int8_t changeFrameRateStrategy;
 
+    // Default frame rate compatibility used to set the layer refresh rate votetype.
+    int8_t defaultFrameRateCompatibility;
+
     // Set by window manager indicating the layer and all its children are
     // in a different orientation than the display. The hint suggests that
     // the graphic producers should receive a transform hint as if the
@@ -291,6 +297,11 @@
     // should be trusted for input occlusion detection purposes
     bool isTrustedOverlay;
 
+    // Flag to indicate if border needs to be enabled on the layer
+    bool borderEnabled;
+    float borderWidth;
+    half4 borderColor;
+
     // Stretch effect to be applied to this layer
     StretchEffect stretchEffect;
 
@@ -352,7 +363,9 @@
 
 struct InputWindowCommands {
     std::vector<gui::FocusRequest> focusRequests;
-    bool syncInputWindows{false};
+    std::unordered_set<sp<gui::IWindowInfosReportedListener>,
+                       SpHash<gui::IWindowInfosReportedListener>>
+            windowInfosReportedListeners;
 
     // Merges the passed in commands and returns true if there were any changes.
     bool merge(const InputWindowCommands& other);
diff --git a/libs/gui/include/gui/Surface.h b/libs/gui/include/gui/Surface.h
index ab9ebaa..634acb6 100644
--- a/libs/gui/include/gui/Surface.h
+++ b/libs/gui/include/gui/Surface.h
@@ -17,8 +17,8 @@
 #ifndef ANDROID_GUI_SURFACE_H
 #define ANDROID_GUI_SURFACE_H
 
+#include <android/gui/FrameTimelineInfo.h>
 #include <gui/BufferQueueDefs.h>
-#include <gui/FrameTimelineInfo.h>
 #include <gui/HdrMetadata.h>
 #include <gui/IGraphicBufferProducer.h>
 #include <gui/IProducerListener.h>
@@ -41,6 +41,8 @@
 
 class ISurfaceComposer;
 
+using gui::FrameTimelineInfo;
+
 /* This is the same as ProducerListener except that onBuffersDiscarded is
  * called with a vector of graphic buffers instead of buffer slots.
  */
@@ -283,6 +285,10 @@
     int dispatchGetLastQueuedBuffer2(va_list args);
     int dispatchSetFrameTimelineInfo(va_list args);
 
+    std::mutex mNameMutex;
+    std::string mName;
+    const char* getDebugName();
+
 protected:
     virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
     virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index b598b43..bc33c29 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -38,6 +38,9 @@
 #include <ui/GraphicTypes.h>
 #include <ui/PixelFormat.h>
 #include <ui/Rotation.h>
+#include <ui/StaticDisplayInfo.h>
+
+#include <android/gui/ISurfaceComposerClient.h>
 
 #include <gui/CpuConsumer.h>
 #include <gui/ISurfaceComposer.h>
@@ -52,14 +55,15 @@
 namespace android {
 
 class HdrCapabilities;
-class ISurfaceComposerClient;
 class IGraphicBufferProducer;
 class ITunnelModeEnabledListener;
 class Region;
 
 using gui::DisplayCaptureArgs;
 using gui::IRegionSamplingListener;
+using gui::ISurfaceComposerClient;
 using gui::LayerCaptureArgs;
+using gui::LayerMetadata;
 
 struct SurfaceControlStats {
     SurfaceControlStats(const sp<SurfaceControl>& sc, nsecs_t latchTime,
@@ -215,7 +219,7 @@
     /**
      * Gets the context priority of surface flinger's render engine.
      */
-    static int getGPUContextPriority();
+    static int getGpuContextPriority();
 
     /**
      * Uncaches a buffer in ISurfaceComposer. It must be uncached via a transaction so that it is
@@ -311,7 +315,7 @@
                                      uint32_t w,          // width in pixel
                                      uint32_t h,          // height in pixel
                                      PixelFormat format,  // pixel-format desired
-                                     uint32_t flags = 0,  // usage flags
+                                     int32_t flags = 0,   // usage flags
                                      const sp<IBinder>& parentHandle = nullptr, // parentHandle
                                      LayerMetadata metadata = LayerMetadata(),  // metadata
                                      uint32_t* outTransformHint = nullptr);
@@ -321,21 +325,11 @@
                                   uint32_t h,          // height in pixel
                                   PixelFormat format,  // pixel-format desired
                                   sp<SurfaceControl>* outSurface,
-                                  uint32_t flags = 0,                        // usage flags
+                                  int32_t flags = 0,                         // usage flags
                                   const sp<IBinder>& parentHandle = nullptr, // parentHandle
                                   LayerMetadata metadata = LayerMetadata(),  // metadata
                                   uint32_t* outTransformHint = nullptr);
 
-    //! Create a surface
-    sp<SurfaceControl> createWithSurfaceParent(const String8& name,       // name of the surface
-                                               uint32_t w,                // width in pixel
-                                               uint32_t h,                // height in pixel
-                                               PixelFormat format,        // pixel-format desired
-                                               uint32_t flags = 0,        // usage flags
-                                               Surface* parent = nullptr, // parent
-                                               LayerMetadata metadata = LayerMetadata(), // metadata
-                                               uint32_t* outTransformHint = nullptr);
-
     // Creates a mirrored hierarchy for the mirrorFromSurface. This returns a SurfaceControl
     // which is a parent of the root of the mirrored hierarchy.
     //
@@ -347,6 +341,8 @@
     //      B               B'
     sp<SurfaceControl> mirrorSurface(SurfaceControl* mirrorFromSurface);
 
+    sp<SurfaceControl> mirrorDisplay(DisplayId displayId);
+
     //! Create a virtual display
     static sp<IBinder> createDisplay(const String8& displayName, bool secure);
 
@@ -396,6 +392,8 @@
     class Transaction : public Parcelable {
     private:
         void releaseBufferIfOverwriting(const layer_state_t& state);
+        static void mergeFrameTimelineInfo(FrameTimelineInfo& t, const FrameTimelineInfo& other);
+        static void clearFrameTimelineInfo(FrameTimelineInfo& t);
 
     protected:
         std::unordered_map<sp<IBinder>, ComposerState, IBinderHash> mComposerStates;
@@ -574,7 +572,9 @@
 
         Transaction& setInputWindowInfo(const sp<SurfaceControl>& sc, const gui::WindowInfo& info);
         Transaction& setFocusedWindow(const gui::FocusRequest& request);
-        Transaction& syncInputWindows();
+
+        Transaction& addWindowInfosReportedListener(
+                sp<gui::IWindowInfosReportedListener> windowInfosReportedListener);
 
         // Set a color transform matrix on the given layer on the built-in display.
         Transaction& setColorTransform(const sp<SurfaceControl>& sc, const mat3& matrix,
@@ -587,6 +587,9 @@
         Transaction& setFrameRate(const sp<SurfaceControl>& sc, float frameRate,
                                   int8_t compatibility, int8_t changeFrameRateStrategy);
 
+        Transaction& setDefaultFrameRateCompatibility(const sp<SurfaceControl>& sc,
+                                                      int8_t compatibility);
+
         // Set by window manager indicating the layer and all its children are
         // in a different orientation than the display. The hint suggests that
         // the graphic producers should receive a transform hint as if the
@@ -633,6 +636,9 @@
                                          const Rect& destinationFrame);
         Transaction& setDropInputMode(const sp<SurfaceControl>& sc, gui::DropInputMode mode);
 
+        Transaction& enableBorder(const sp<SurfaceControl>& sc, bool shouldEnable, float width,
+                                  const half4& color);
+
         status_t setDisplaySurface(const sp<IBinder>& token,
                 const sp<IGraphicBufferProducer>& bufferProducer);
 
diff --git a/libs/gui/include/gui/SurfaceControl.h b/libs/gui/include/gui/SurfaceControl.h
index b72cf83..e4a1350 100644
--- a/libs/gui/include/gui/SurfaceControl.h
+++ b/libs/gui/include/gui/SurfaceControl.h
@@ -24,11 +24,12 @@
 #include <utils/RefBase.h>
 #include <utils/threads.h>
 
+#include <android/gui/ISurfaceComposerClient.h>
+
 #include <ui/FrameStats.h>
 #include <ui/PixelFormat.h>
 #include <ui/Region.h>
 
-#include <gui/ISurfaceComposerClient.h>
 #include <math/vec3.h>
 
 namespace android {
@@ -93,8 +94,7 @@
     explicit SurfaceControl(const sp<SurfaceControl>& other);
 
     SurfaceControl(const sp<SurfaceComposerClient>& client, const sp<IBinder>& handle,
-                   const sp<IGraphicBufferProducer>& gbp, int32_t layerId,
-                   uint32_t width = 0, uint32_t height = 0, PixelFormat format = 0,
+                   int32_t layerId, uint32_t width = 0, uint32_t height = 0, PixelFormat format = 0,
                    uint32_t transformHint = 0, uint32_t flags = 0);
 
     sp<SurfaceControl> getParentingLayer();
@@ -115,8 +115,7 @@
     status_t validate() const;
 
     sp<SurfaceComposerClient>   mClient;
-    sp<IBinder>                 mHandle;
-    sp<IGraphicBufferProducer>  mGraphicBufferProducer;
+    sp<IBinder> mHandle;
     mutable Mutex               mLock;
     mutable sp<Surface>         mSurfaceData;
     mutable sp<BLASTBufferQueue> mBbq;
diff --git a/libs/gui/include/gui/TraceUtils.h b/libs/gui/include/gui/TraceUtils.h
index e5d2684..0009615 100644
--- a/libs/gui/include/gui/TraceUtils.h
+++ b/libs/gui/include/gui/TraceUtils.h
@@ -27,6 +27,8 @@
 
 #define ATRACE_FORMAT_BEGIN(fmt, ...) TraceUtils::atraceFormatBegin(fmt, ##__VA_ARGS__)
 
+#define ATRACE_FORMAT_INSTANT(fmt, ...) TraceUtils::intantFormat(fmt, ##__VA_ARGS__)
+
 namespace android {
 
 class TraceUtils {
@@ -50,6 +52,20 @@
         ATRACE_BEGIN(buf);
     }
 
+    static void intantFormat(const char* fmt, ...) {
+        if (CC_LIKELY(!ATRACE_ENABLED())) return;
+
+        const int BUFFER_SIZE = 256;
+        va_list ap;
+        char buf[BUFFER_SIZE];
+
+        va_start(ap, fmt);
+        vsnprintf(buf, BUFFER_SIZE, fmt, ap);
+        va_end(ap);
+
+        ATRACE_INSTANT(buf);
+    }
+
 }; // class TraceUtils
 
 } /* namespace android */
diff --git a/libs/gui/include/gui/VsyncEventData.h b/libs/gui/include/gui/VsyncEventData.h
index 8e99539..dfdae21 100644
--- a/libs/gui/include/gui/VsyncEventData.h
+++ b/libs/gui/include/gui/VsyncEventData.h
@@ -16,7 +16,7 @@
 
 #pragma once
 
-#include <gui/FrameTimelineInfo.h>
+#include <android/gui/FrameTimelineInfo.h>
 
 #include <array>
 
diff --git a/libs/gui/include/gui/WindowInfo.h b/libs/gui/include/gui/WindowInfo.h
index 169f7f0..ac74c8a 100644
--- a/libs/gui/include/gui/WindowInfo.h
+++ b/libs/gui/include/gui/WindowInfo.h
@@ -171,6 +171,8 @@
                 static_cast<uint32_t>(os::InputConfig::SPY),
         INTERCEPTS_STYLUS =
                 static_cast<uint32_t>(os::InputConfig::INTERCEPTS_STYLUS),
+        CLONE =
+                static_cast<uint32_t>(os::InputConfig::CLONE),
         // clang-format on
     };
 
@@ -236,8 +238,6 @@
 
     void setInputConfig(ftl::Flags<InputConfig> config, bool value);
 
-    bool isClone = false;
-
     void addTouchableRegion(const Rect& region);
 
     bool touchableRegionContainsPoint(int32_t x, int32_t y) const;
diff --git a/libs/gui/include/gui/WindowInfosListenerReporter.h b/libs/gui/include/gui/WindowInfosListenerReporter.h
index 3b4aed4..2754442 100644
--- a/libs/gui/include/gui/WindowInfosListenerReporter.h
+++ b/libs/gui/include/gui/WindowInfosListenerReporter.h
@@ -17,15 +17,14 @@
 #pragma once
 
 #include <android/gui/BnWindowInfosListener.h>
+#include <android/gui/ISurfaceComposer.h>
 #include <android/gui/IWindowInfosReportedListener.h>
 #include <binder/IBinder.h>
-#include <gui/ISurfaceComposer.h>
 #include <gui/SpHash.h>
 #include <gui/WindowInfosListener.h>
 #include <unordered_set>
 
 namespace android {
-class ISurfaceComposer;
 
 class WindowInfosListenerReporter : public gui::BnWindowInfosListener {
 public:
@@ -33,17 +32,17 @@
     binder::Status onWindowInfosChanged(const std::vector<gui::WindowInfo>&,
                                         const std::vector<gui::DisplayInfo>&,
                                         const sp<gui::IWindowInfosReportedListener>&) override;
-
     status_t addWindowInfosListener(
-            const sp<gui::WindowInfosListener>& windowInfosListener, const sp<ISurfaceComposer>&,
+            const sp<gui::WindowInfosListener>& windowInfosListener,
+            const sp<gui::ISurfaceComposer>&,
             std::pair<std::vector<gui::WindowInfo>, std::vector<gui::DisplayInfo>>* outInitialInfo);
     status_t removeWindowInfosListener(const sp<gui::WindowInfosListener>& windowInfosListener,
-                                       const sp<ISurfaceComposer>& surfaceComposer);
-    void reconnect(const sp<ISurfaceComposer>&);
+                                       const sp<gui::ISurfaceComposer>& surfaceComposer);
+    void reconnect(const sp<gui::ISurfaceComposer>&);
 
 private:
     std::mutex mListenersMutex;
-    std::unordered_set<sp<gui::WindowInfosListener>, SpHash<gui::WindowInfosListener>>
+    std::unordered_set<sp<gui::WindowInfosListener>, gui::SpHash<gui::WindowInfosListener>>
             mWindowInfosListeners GUARDED_BY(mListenersMutex);
 
     std::vector<gui::WindowInfo> mLastWindowInfos GUARDED_BY(mListenersMutex);
diff --git a/libs/gui/include/private/gui/ComposerServiceAIDL.h b/libs/gui/include/private/gui/ComposerServiceAIDL.h
index 9a96976..2963583 100644
--- a/libs/gui/include/private/gui/ComposerServiceAIDL.h
+++ b/libs/gui/include/private/gui/ComposerServiceAIDL.h
@@ -20,6 +20,7 @@
 #include <sys/types.h>
 
 #include <android/gui/ISurfaceComposer.h>
+#include <ui/DisplayId.h>
 
 #include <utils/Singleton.h>
 #include <utils/StrongPointer.h>
diff --git a/libs/gui/tests/Android.bp b/libs/gui/tests/Android.bp
index fc68ad2..7b37b25 100644
--- a/libs/gui/tests/Android.bp
+++ b/libs/gui/tests/Android.bp
@@ -24,6 +24,7 @@
         "BLASTBufferQueue_test.cpp",
         "BufferItemConsumer_test.cpp",
         "BufferQueue_test.cpp",
+        "CompositorTiming_test.cpp",
         "CpuConsumer_test.cpp",
         "EndToEndNativeInputTest.cpp",
         "DisplayInfo_test.cpp",
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index b993289..3e563b2 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -19,6 +19,7 @@
 #include <gui/BLASTBufferQueue.h>
 
 #include <android/hardware/graphics/common/1.2/types.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/BufferQueueCore.h>
 #include <gui/BufferQueueProducer.h>
 #include <gui/FrameTimestamps.h>
@@ -305,8 +306,9 @@
 
         const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
         binder::Status status = sf->captureDisplay(captureArgs, captureListener);
-        if (status.transactionError() != NO_ERROR) {
-            return status.transactionError();
+        status_t err = gui::aidl_utils::statusTFromBinderStatus(status);
+        if (err != NO_ERROR) {
+            return err;
         }
         captureResults = captureListener->waitForResults();
         return captureResults.result;
@@ -1146,6 +1148,7 @@
     ASSERT_EQ(NO_ERROR, captureDisplay(mCaptureArgs, mCaptureResults));
     ASSERT_NO_FATAL_FAILURE(
             checkScreenCapture(r, g, b, {0, 0, (int32_t)mDisplayWidth, (int32_t)mDisplayHeight}));
+    sync.apply();
 }
 
 // This test will currently fail because the old surfacecontrol will steal the last presented buffer
diff --git a/libs/gui/tests/CompositorTiming_test.cpp b/libs/gui/tests/CompositorTiming_test.cpp
new file mode 100644
index 0000000..d8bb21d
--- /dev/null
+++ b/libs/gui/tests/CompositorTiming_test.cpp
@@ -0,0 +1,61 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+#include <gui/CompositorTiming.h>
+
+namespace android::test {
+namespace {
+
+constexpr nsecs_t kMillisecond = 1'000'000;
+constexpr nsecs_t kVsyncPeriod = 8'333'333;
+constexpr nsecs_t kVsyncPhase = -2'166'667;
+constexpr nsecs_t kIdealLatency = -kVsyncPhase;
+
+} // namespace
+
+TEST(CompositorTimingTest, InvalidVsyncPeriod) {
+    const nsecs_t vsyncDeadline = systemTime();
+    constexpr nsecs_t kInvalidVsyncPeriod = -1;
+
+    const gui::CompositorTiming timing(vsyncDeadline, kInvalidVsyncPeriod, kVsyncPhase,
+                                       kIdealLatency);
+
+    EXPECT_EQ(timing.deadline, 0);
+    EXPECT_EQ(timing.interval, gui::CompositorTiming::kDefaultVsyncPeriod);
+    EXPECT_EQ(timing.presentLatency, gui::CompositorTiming::kDefaultVsyncPeriod);
+}
+
+TEST(CompositorTimingTest, PresentLatencySnapping) {
+    for (nsecs_t presentDelay = 0, compositeTime = systemTime(); presentDelay < 10 * kVsyncPeriod;
+         presentDelay += kMillisecond, compositeTime += kVsyncPeriod) {
+        const nsecs_t presentLatency = kIdealLatency + presentDelay;
+        const nsecs_t vsyncDeadline = compositeTime + presentLatency + kVsyncPeriod;
+
+        const gui::CompositorTiming timing(vsyncDeadline, kVsyncPeriod, kVsyncPhase,
+                                           presentLatency);
+
+        EXPECT_EQ(timing.deadline, compositeTime + presentDelay + kVsyncPeriod);
+        EXPECT_EQ(timing.interval, kVsyncPeriod);
+
+        // The presentDelay should be rounded to a multiple of the VSYNC period, such that the
+        // remainder (presentLatency % interval) always evaluates to the VSYNC phase offset.
+        EXPECT_GE(timing.presentLatency, kIdealLatency);
+        EXPECT_EQ(timing.presentLatency % timing.interval, kIdealLatency);
+    }
+}
+
+} // namespace android::test
diff --git a/libs/gui/tests/RegionSampling_test.cpp b/libs/gui/tests/RegionSampling_test.cpp
index c9106be..b18b544 100644
--- a/libs/gui/tests/RegionSampling_test.cpp
+++ b/libs/gui/tests/RegionSampling_test.cpp
@@ -19,14 +19,16 @@
 
 #include <android/gui/BnRegionSamplingListener.h>
 #include <binder/ProcessState.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/DisplayEventReceiver.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceComposerClient.h>
-#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
 #include <utils/Looper.h>
 
 using namespace std::chrono_literals;
+using android::gui::aidl_utils::statusTFromBinderStatus;
 
 namespace android::test {
 
@@ -242,24 +244,33 @@
 };
 
 TEST_F(RegionSamplingTest, invalidLayerHandle_doesNotCrash) {
-    sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+    sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
     sp<Listener> listener = new Listener();
-    const Rect sampleArea{100, 100, 200, 200};
+    gui::ARect sampleArea;
+    sampleArea.left = 100;
+    sampleArea.top = 100;
+    sampleArea.right = 200;
+    sampleArea.bottom = 200;
     // Passing in composer service as the layer handle should not crash, we'll
     // treat it as a layer that no longer exists and silently allow sampling to
     // occur.
-    status_t status = composer->addRegionSamplingListener(sampleArea,
-                                                          IInterface::asBinder(composer), listener);
-    ASSERT_EQ(NO_ERROR, status);
+    binder::Status status =
+            composer->addRegionSamplingListener(sampleArea, IInterface::asBinder(composer),
+                                                listener);
+    ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
     composer->removeRegionSamplingListener(listener);
 }
 
 TEST_F(RegionSamplingTest, DISABLED_CollectsLuma) {
     fill_render(rgba_green);
 
-    sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+    sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
     sp<Listener> listener = new Listener();
-    const Rect sampleArea{100, 100, 200, 200};
+    gui::ARect sampleArea;
+    sampleArea.left = 100;
+    sampleArea.top = 100;
+    sampleArea.right = 200;
+    sampleArea.bottom = 200;
     composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
 
     EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
@@ -271,9 +282,13 @@
 TEST_F(RegionSamplingTest, DISABLED_CollectsChangingLuma) {
     fill_render(rgba_green);
 
-    sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+    sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
     sp<Listener> listener = new Listener();
-    const Rect sampleArea{100, 100, 200, 200};
+    gui::ARect sampleArea;
+    sampleArea.left = 100;
+    sampleArea.top = 100;
+    sampleArea.right = 200;
+    sampleArea.bottom = 200;
     composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
 
     EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
@@ -291,13 +306,21 @@
 
 TEST_F(RegionSamplingTest, DISABLED_CollectsLumaFromTwoRegions) {
     fill_render(rgba_green);
-    sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+    sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
     sp<Listener> greenListener = new Listener();
-    const Rect greenSampleArea{100, 100, 200, 200};
+    gui::ARect greenSampleArea;
+    greenSampleArea.left = 100;
+    greenSampleArea.top = 100;
+    greenSampleArea.right = 200;
+    greenSampleArea.bottom = 200;
     composer->addRegionSamplingListener(greenSampleArea, mTopLayer->getHandle(), greenListener);
 
     sp<Listener> grayListener = new Listener();
-    const Rect graySampleArea{500, 100, 600, 200};
+    gui::ARect graySampleArea;
+    graySampleArea.left = 500;
+    graySampleArea.top = 100;
+    graySampleArea.right = 600;
+    graySampleArea.bottom = 200;
     composer->addRegionSamplingListener(graySampleArea, mTopLayer->getHandle(), grayListener);
 
     EXPECT_TRUE(grayListener->wait_event(300ms))
@@ -312,29 +335,49 @@
 }
 
 TEST_F(RegionSamplingTest, DISABLED_TestIfInvalidInputParameters) {
-    sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+    sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
     sp<Listener> listener = new Listener();
-    const Rect sampleArea{100, 100, 200, 200};
+
+    gui::ARect invalidRect;
+    invalidRect.left = Rect::INVALID_RECT.left;
+    invalidRect.top = Rect::INVALID_RECT.top;
+    invalidRect.right = Rect::INVALID_RECT.right;
+    invalidRect.bottom = Rect::INVALID_RECT.bottom;
+
+    gui::ARect sampleArea;
+    sampleArea.left = 100;
+    sampleArea.top = 100;
+    sampleArea.right = 200;
+    sampleArea.bottom = 200;
     // Invalid input sampleArea
     EXPECT_EQ(BAD_VALUE,
-              composer->addRegionSamplingListener(Rect::INVALID_RECT, mTopLayer->getHandle(),
-                                                  listener));
+              statusTFromBinderStatus(composer->addRegionSamplingListener(invalidRect,
+                                                                          mTopLayer->getHandle(),
+                                                                          listener)));
     listener->reset();
     // Invalid input binder
-    EXPECT_EQ(NO_ERROR, composer->addRegionSamplingListener(sampleArea, NULL, listener));
+    EXPECT_EQ(NO_ERROR,
+              statusTFromBinderStatus(
+                      composer->addRegionSamplingListener(sampleArea, NULL, listener)));
     // Invalid input listener
     EXPECT_EQ(BAD_VALUE,
-              composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), NULL));
-    EXPECT_EQ(BAD_VALUE, composer->removeRegionSamplingListener(NULL));
+              statusTFromBinderStatus(composer->addRegionSamplingListener(sampleArea,
+                                                                          mTopLayer->getHandle(),
+                                                                          NULL)));
+    EXPECT_EQ(BAD_VALUE, statusTFromBinderStatus(composer->removeRegionSamplingListener(NULL)));
     // remove the listener
     composer->removeRegionSamplingListener(listener);
 }
 
 TEST_F(RegionSamplingTest, DISABLED_TestCallbackAfterRemoveListener) {
     fill_render(rgba_green);
-    sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+    sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
     sp<Listener> listener = new Listener();
-    const Rect sampleArea{100, 100, 200, 200};
+    gui::ARect sampleArea;
+    sampleArea.left = 100;
+    sampleArea.top = 100;
+    sampleArea.right = 200;
+    sampleArea.bottom = 200;
     composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
     fill_render(rgba_green);
 
@@ -349,13 +392,18 @@
 }
 
 TEST_F(RegionSamplingTest, DISABLED_CollectsLumaFromMovingLayer) {
-    sp<ISurfaceComposer> composer = ComposerService::getComposerService();
+    sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
     sp<Listener> listener = new Listener();
     Rect sampleArea{100, 100, 200, 200};
+    gui::ARect sampleAreaA;
+    sampleAreaA.left = sampleArea.left;
+    sampleAreaA.top = sampleArea.top;
+    sampleAreaA.right = sampleArea.right;
+    sampleAreaA.bottom = sampleArea.bottom;
 
     // Test: listener in (100, 100). See layer before move, no layer after move.
     fill_render(rgba_blue);
-    composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
+    composer->addRegionSamplingListener(sampleAreaA, mTopLayer->getHandle(), listener);
     EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
     EXPECT_NEAR(listener->luma(), luma_blue, error_margin);
     listener->reset();
@@ -367,7 +415,11 @@
     // Test: listener offset to (600, 600). No layer before move, see layer after move.
     fill_render(rgba_green);
     sampleArea.offsetTo(600, 600);
-    composer->addRegionSamplingListener(sampleArea, mTopLayer->getHandle(), listener);
+    sampleAreaA.left = sampleArea.left;
+    sampleAreaA.top = sampleArea.top;
+    sampleAreaA.right = sampleArea.right;
+    sampleAreaA.bottom = sampleArea.bottom;
+    composer->addRegionSamplingListener(sampleAreaA, mTopLayer->getHandle(), listener);
     EXPECT_TRUE(listener->wait_event(300ms)) << "timed out waiting for luma event to be received";
     EXPECT_NEAR(listener->luma(), luma_gray, error_margin);
     listener->reset();
diff --git a/libs/gui/tests/SamplingDemo.cpp b/libs/gui/tests/SamplingDemo.cpp
index a083a22..f98437b 100644
--- a/libs/gui/tests/SamplingDemo.cpp
+++ b/libs/gui/tests/SamplingDemo.cpp
@@ -26,7 +26,7 @@
 #include <gui/ISurfaceComposer.h>
 #include <gui/SurfaceComposerClient.h>
 #include <gui/SurfaceControl.h>
-#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
 #include <utils/Trace.h>
 
 using namespace std::chrono_literals;
@@ -121,10 +121,22 @@
     const Rect backButtonArea{200, 1606, 248, 1654};
     sp<android::Button> backButton = new android::Button("BackButton", backButtonArea);
 
-    sp<ISurfaceComposer> composer = ComposerService::getComposerService();
-    composer->addRegionSamplingListener(homeButtonArea, homeButton->getStopLayerHandle(),
+    gui::ARect homeButtonAreaA;
+    homeButtonAreaA.left = 490;
+    homeButtonAreaA.top = 1606;
+    homeButtonAreaA.right = 590;
+    homeButtonAreaA.bottom = 1654;
+
+    gui::ARect backButtonAreaA;
+    backButtonAreaA.left = 200;
+    backButtonAreaA.top = 1606;
+    backButtonAreaA.right = 248;
+    backButtonAreaA.bottom = 1654;
+
+    sp<gui::ISurfaceComposer> composer = ComposerServiceAIDL::getComposerService();
+    composer->addRegionSamplingListener(homeButtonAreaA, homeButton->getStopLayerHandle(),
                                         homeButton);
-    composer->addRegionSamplingListener(backButtonArea, backButton->getStopLayerHandle(),
+    composer->addRegionSamplingListener(backButtonAreaA, backButton->getStopLayerHandle(),
                                         backButton);
 
     ProcessState::self()->startThreadPool();
diff --git a/libs/gui/tests/Surface_test.cpp b/libs/gui/tests/Surface_test.cpp
index 065cd7a..391a0aa 100644
--- a/libs/gui/tests/Surface_test.cpp
+++ b/libs/gui/tests/Surface_test.cpp
@@ -24,6 +24,7 @@
 #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
 #include <binder/ProcessState.h>
 #include <configstore/Utils.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/BufferItemConsumer.h>
 #include <gui/IProducerListener.h>
 #include <gui/ISurfaceComposer.h>
@@ -212,8 +213,9 @@
 
         const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
         binder::Status status = sf->captureDisplay(captureArgs, captureListener);
-        if (status.transactionError() != NO_ERROR) {
-            return status.transactionError();
+        status_t err = gui::aidl_utils::statusTFromBinderStatus(status);
+        if (err != NO_ERROR) {
+            return err;
         }
         captureResults = captureListener->waitForResults();
         return captureResults.result;
@@ -690,11 +692,6 @@
         mSupportsPresent = supportsPresent;
     }
 
-    sp<ISurfaceComposerClient> createConnection() override { return nullptr; }
-    sp<IDisplayEventConnection> createDisplayEventConnection(
-            ISurfaceComposer::VsyncSource, ISurfaceComposer::EventRegistrationFlags) override {
-        return nullptr;
-    }
     status_t setTransactionState(const FrameTimelineInfo& /*frameTimelineInfo*/,
                                  const Vector<ComposerState>& /*state*/,
                                  const Vector<DisplayState>& /*displays*/, uint32_t /*flags*/,
@@ -708,179 +705,6 @@
         return NO_ERROR;
     }
 
-    void bootFinished() override {}
-    bool authenticateSurfaceTexture(
-            const sp<IGraphicBufferProducer>& /*surface*/) const override {
-        return false;
-    }
-
-    status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported)
-            const override {
-        *outSupported = {
-                FrameEvent::REQUESTED_PRESENT,
-                FrameEvent::ACQUIRE,
-                FrameEvent::LATCH,
-                FrameEvent::FIRST_REFRESH_START,
-                FrameEvent::LAST_REFRESH_START,
-                FrameEvent::GPU_COMPOSITION_DONE,
-                FrameEvent::DEQUEUE_READY,
-                FrameEvent::RELEASE
-        };
-        if (mSupportsPresent) {
-            outSupported->push_back(
-                        FrameEvent::DISPLAY_PRESENT);
-        }
-        return NO_ERROR;
-    }
-
-    status_t getStaticDisplayInfo(const sp<IBinder>& /*display*/, ui::StaticDisplayInfo*) override {
-        return NO_ERROR;
-    }
-    status_t getDynamicDisplayInfo(const sp<IBinder>& /*display*/,
-                                   ui::DynamicDisplayInfo*) override {
-        return NO_ERROR;
-    }
-    status_t getDisplayNativePrimaries(const sp<IBinder>& /*display*/,
-            ui::DisplayPrimaries& /*primaries*/) override {
-        return NO_ERROR;
-    }
-    status_t setActiveColorMode(const sp<IBinder>& /*display*/, ColorMode /*colorMode*/) override {
-        return NO_ERROR;
-    }
-    status_t setBootDisplayMode(const sp<IBinder>& /*display*/, ui::DisplayModeId /*id*/) override {
-        return NO_ERROR;
-    }
-
-    status_t clearAnimationFrameStats() override { return NO_ERROR; }
-    status_t getAnimationFrameStats(FrameStats* /*outStats*/) const override {
-        return NO_ERROR;
-    }
-    status_t overrideHdrTypes(const sp<IBinder>& /*display*/,
-                              const std::vector<ui::Hdr>& /*hdrTypes*/) override {
-        return NO_ERROR;
-    }
-    status_t onPullAtom(const int32_t /*atomId*/, std::string* /*outData*/,
-                        bool* /*success*/) override {
-        return NO_ERROR;
-    }
-    status_t enableVSyncInjections(bool /*enable*/) override {
-        return NO_ERROR;
-    }
-    status_t injectVSync(nsecs_t /*when*/) override { return NO_ERROR; }
-    status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* /*layers*/) override {
-        return NO_ERROR;
-    }
-    status_t getCompositionPreference(
-            ui::Dataspace* /*outDefaultDataspace*/, ui::PixelFormat* /*outDefaultPixelFormat*/,
-            ui::Dataspace* /*outWideColorGamutDataspace*/,
-            ui::PixelFormat* /*outWideColorGamutPixelFormat*/) const override {
-        return NO_ERROR;
-    }
-    status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& /*display*/,
-                                                   ui::PixelFormat* /*outFormat*/,
-                                                   ui::Dataspace* /*outDataspace*/,
-                                                   uint8_t* /*outComponentMask*/) const override {
-        return NO_ERROR;
-    }
-    status_t setDisplayContentSamplingEnabled(const sp<IBinder>& /*display*/, bool /*enable*/,
-                                              uint8_t /*componentMask*/,
-                                              uint64_t /*maxFrames*/) override {
-        return NO_ERROR;
-    }
-    status_t getDisplayedContentSample(const sp<IBinder>& /*display*/, uint64_t /*maxFrames*/,
-                                       uint64_t /*timestamp*/,
-                                       DisplayedFrameStats* /*outStats*/) const override {
-        return NO_ERROR;
-    }
-
-    status_t getColorManagement(bool* /*outGetColorManagement*/) const override { return NO_ERROR; }
-    status_t getProtectedContentSupport(bool* /*outSupported*/) const override { return NO_ERROR; }
-
-    status_t addRegionSamplingListener(const Rect& /*samplingArea*/,
-                                       const sp<IBinder>& /*stopLayerHandle*/,
-                                       const sp<IRegionSamplingListener>& /*listener*/) override {
-        return NO_ERROR;
-    }
-    status_t removeRegionSamplingListener(
-            const sp<IRegionSamplingListener>& /*listener*/) override {
-        return NO_ERROR;
-    }
-    status_t addFpsListener(int32_t /*taskId*/, const sp<gui::IFpsListener>& /*listener*/) {
-        return NO_ERROR;
-    }
-    status_t removeFpsListener(const sp<gui::IFpsListener>& /*listener*/) { return NO_ERROR; }
-
-    status_t addTunnelModeEnabledListener(const sp<gui::ITunnelModeEnabledListener>& /*listener*/) {
-        return NO_ERROR;
-    }
-
-    status_t removeTunnelModeEnabledListener(
-            const sp<gui::ITunnelModeEnabledListener>& /*listener*/) {
-        return NO_ERROR;
-    }
-
-    status_t setDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
-                                        ui::DisplayModeId /*defaultMode*/,
-                                        bool /*allowGroupSwitching*/,
-                                        float /*primaryRefreshRateMin*/,
-                                        float /*primaryRefreshRateMax*/,
-                                        float /*appRequestRefreshRateMin*/,
-                                        float /*appRequestRefreshRateMax*/) {
-        return NO_ERROR;
-    }
-    status_t getDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
-                                        ui::DisplayModeId* /*outDefaultMode*/,
-                                        bool* /*outAllowGroupSwitching*/,
-                                        float* /*outPrimaryRefreshRateMin*/,
-                                        float* /*outPrimaryRefreshRateMax*/,
-                                        float* /*outAppRequestRefreshRateMin*/,
-                                        float* /*outAppRequestRefreshRateMax*/) override {
-        return NO_ERROR;
-    };
-
-    status_t setGlobalShadowSettings(const half4& /*ambientColor*/, const half4& /*spotColor*/,
-                                     float /*lightPosY*/, float /*lightPosZ*/,
-                                     float /*lightRadius*/) override {
-        return NO_ERROR;
-    }
-
-    status_t getDisplayDecorationSupport(
-            const sp<IBinder>& /*displayToken*/,
-            std::optional<DisplayDecorationSupport>* /*outSupport*/) const override {
-        return NO_ERROR;
-    }
-
-    status_t setFrameRate(const sp<IGraphicBufferProducer>& /*surface*/, float /*frameRate*/,
-                          int8_t /*compatibility*/, int8_t /*changeFrameRateStrategy*/) override {
-        return NO_ERROR;
-    }
-
-    status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& /*surface*/,
-                                  const FrameTimelineInfo& /*frameTimelineInfo*/) override {
-        return NO_ERROR;
-    }
-
-    status_t addTransactionTraceListener(
-            const sp<gui::ITransactionTraceListener>& /*listener*/) override {
-        return NO_ERROR;
-    }
-
-    int getGPUContextPriority() override { return 0; };
-
-    status_t getMaxAcquiredBufferCount(int* /*buffers*/) const override { return NO_ERROR; }
-
-    status_t addWindowInfosListener(
-            const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) const override {
-        return NO_ERROR;
-    }
-
-    status_t removeWindowInfosListener(
-            const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) const override {
-        return NO_ERROR;
-    }
-
-    status_t setOverrideFrameRate(uid_t /*uid*/, float /*frameRate*/) override { return NO_ERROR; }
-
 protected:
     IBinder* onAsBinder() override { return nullptr; }
 
@@ -894,6 +718,20 @@
 
     void setSupportsPresent(bool supportsPresent) { mSupportsPresent = supportsPresent; }
 
+    binder::Status bootFinished() override { return binder::Status::ok(); }
+
+    binder::Status createDisplayEventConnection(
+            VsyncSource /*vsyncSource*/, EventRegistration /*eventRegistration*/,
+            sp<gui::IDisplayEventConnection>* outConnection) override {
+        *outConnection = nullptr;
+        return binder::Status::ok();
+    }
+
+    binder::Status createConnection(sp<gui::ISurfaceComposerClient>* outClient) override {
+        *outClient = nullptr;
+        return binder::Status::ok();
+    }
+
     binder::Status createDisplay(const std::string& /*displayName*/, bool /*secure*/,
                                  sp<IBinder>* /*outDisplay*/) override {
         return binder::Status::ok();
@@ -920,6 +758,21 @@
         return binder::Status::ok();
     }
 
+    binder::Status getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) override {
+        *outSupported = {FrameEvent::REQUESTED_PRESENT,
+                         FrameEvent::ACQUIRE,
+                         FrameEvent::LATCH,
+                         FrameEvent::FIRST_REFRESH_START,
+                         FrameEvent::LAST_REFRESH_START,
+                         FrameEvent::GPU_COMPOSITION_DONE,
+                         FrameEvent::DEQUEUE_READY,
+                         FrameEvent::RELEASE};
+        if (mSupportsPresent) {
+            outSupported->push_back(FrameEvent::DISPLAY_PRESENT);
+        }
+        return binder::Status::ok();
+    }
+
     binder::Status getDisplayStats(const sp<IBinder>& /*display*/,
                                    gui::DisplayStatInfo* /*outStatInfo*/) override {
         return binder::Status::ok();
@@ -930,6 +783,30 @@
         return binder::Status::ok();
     }
 
+    binder::Status getStaticDisplayInfo(const sp<IBinder>& /*display*/,
+                                        gui::StaticDisplayInfo* /*outInfo*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getDynamicDisplayInfo(const sp<IBinder>& /*display*/,
+                                         gui::DynamicDisplayInfo* /*outInfo*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getDisplayNativePrimaries(const sp<IBinder>& /*display*/,
+                                             gui::DisplayPrimaries* /*outPrimaries*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setActiveColorMode(const sp<IBinder>& /*display*/, int /*colorMode*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setBootDisplayMode(const sp<IBinder>& /*display*/,
+                                      int /*displayModeId*/) override {
+        return binder::Status::ok();
+    }
+
     binder::Status clearBootDisplayMode(const sp<IBinder>& /*display*/) override {
         return binder::Status::ok();
     }
@@ -960,11 +837,107 @@
         return binder::Status::ok();
     }
 
+    binder::Status clearAnimationFrameStats() override { return binder::Status::ok(); }
+
+    binder::Status getAnimationFrameStats(gui::FrameStats* /*outStats*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status overrideHdrTypes(const sp<IBinder>& /*display*/,
+                                    const std::vector<int32_t>& /*hdrTypes*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status onPullAtom(int32_t /*atomId*/, gui::PullAtomData* /*outPullData*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status enableVSyncInjections(bool /*enable*/) override { return binder::Status::ok(); }
+
+    binder::Status injectVSync(int64_t /*when*/) override { return binder::Status::ok(); }
+
+    binder::Status getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* /*outLayers*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getColorManagement(bool* /*outGetColorManagement*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getCompositionPreference(gui::CompositionPreference* /*outPref*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getDisplayedContentSamplingAttributes(
+            const sp<IBinder>& /*display*/, gui::ContentSamplingAttributes* /*outAttrs*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setDisplayContentSamplingEnabled(const sp<IBinder>& /*display*/, bool /*enable*/,
+                                                    int8_t /*componentMask*/,
+                                                    int64_t /*maxFrames*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getProtectedContentSupport(bool* /*outSupporte*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getDisplayedContentSample(const sp<IBinder>& /*display*/, int64_t /*maxFrames*/,
+                                             int64_t /*timestamp*/,
+                                             gui::DisplayedFrameStats* /*outStats*/) override {
+        return binder::Status::ok();
+    }
+
     binder::Status isWideColorDisplay(const sp<IBinder>& /*token*/,
                                       bool* /*outIsWideColorDisplay*/) override {
         return binder::Status::ok();
     }
 
+    binder::Status addRegionSamplingListener(
+            const gui::ARect& /*samplingArea*/, const sp<IBinder>& /*stopLayerHandle*/,
+            const sp<gui::IRegionSamplingListener>& /*listener*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status removeRegionSamplingListener(
+            const sp<gui::IRegionSamplingListener>& /*listener*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status addFpsListener(int32_t /*taskId*/,
+                                  const sp<gui::IFpsListener>& /*listener*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status removeFpsListener(const sp<gui::IFpsListener>& /*listener*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status addTunnelModeEnabledListener(
+            const sp<gui::ITunnelModeEnabledListener>& /*listener*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status removeTunnelModeEnabledListener(
+            const sp<gui::ITunnelModeEnabledListener>& /*listener*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
+                                              int32_t /*defaultMode*/, bool /*allowGroupSwitching*/,
+                                              float /*primaryRefreshRateMin*/,
+                                              float /*primaryRefreshRateMax*/,
+                                              float /*appRequestRefreshRateMin*/,
+                                              float /*appRequestRefreshRateMax*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getDesiredDisplayModeSpecs(const sp<IBinder>& /*displayToken*/,
+                                              gui::DisplayModeSpecs* /*outSpecs*/) override {
+        return binder::Status::ok();
+    }
+
     binder::Status getDisplayBrightnessSupport(const sp<IBinder>& /*displayToken*/,
                                                bool* /*outSupport*/) override {
         return binder::Status::ok();
@@ -989,6 +962,45 @@
 
     binder::Status notifyPowerBoost(int /*boostId*/) override { return binder::Status::ok(); }
 
+    binder::Status setGlobalShadowSettings(const gui::Color& /*ambientColor*/,
+                                           const gui::Color& /*spotColor*/, float /*lightPosY*/,
+                                           float /*lightPosZ*/, float /*lightRadius*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getDisplayDecorationSupport(
+            const sp<IBinder>& /*displayToken*/,
+            std::optional<gui::DisplayDecorationSupport>* /*outSupport*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status setOverrideFrameRate(int32_t /*uid*/, float /*frameRate*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status addTransactionTraceListener(
+            const sp<gui::ITransactionTraceListener>& /*listener*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getGpuContextPriority(int32_t* /*outPriority*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status getMaxAcquiredBufferCount(int32_t* /*buffers*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status addWindowInfosListener(
+            const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status removeWindowInfosListener(
+            const sp<gui::IWindowInfosListener>& /*windowInfosListener*/) override {
+        return binder::Status::ok();
+    }
+
 protected:
     IBinder* onAsBinder() override { return nullptr; }
 
@@ -1034,10 +1046,10 @@
 
 class TestSurface : public Surface {
 public:
-    TestSurface(const sp<IGraphicBufferProducer>& bufferProducer,
-            FenceToFenceTimeMap* fenceMap)
-        : Surface(bufferProducer),
-          mFakeSurfaceComposer(new FakeSurfaceComposer) {
+    TestSurface(const sp<IGraphicBufferProducer>& bufferProducer, FenceToFenceTimeMap* fenceMap)
+          : Surface(bufferProducer),
+            mFakeSurfaceComposer(new FakeSurfaceComposer),
+            mFakeSurfaceComposerAIDL(new FakeSurfaceComposerAIDL) {
         mFakeFrameEventHistory = new FakeProducerFrameEventHistory(fenceMap);
         mFrameEventHistory.reset(mFakeFrameEventHistory);
     }
@@ -1048,6 +1060,10 @@
         return mFakeSurfaceComposer;
     }
 
+    sp<gui::ISurfaceComposer> composerServiceAIDL() const override {
+        return mFakeSurfaceComposerAIDL;
+    }
+
     nsecs_t now() const override {
         return mNow;
     }
@@ -1058,6 +1074,7 @@
 
 public:
     sp<FakeSurfaceComposer> mFakeSurfaceComposer;
+    sp<FakeSurfaceComposerAIDL> mFakeSurfaceComposerAIDL;
     nsecs_t mNow = 0;
 
     // mFrameEventHistory owns the instance of FakeProducerFrameEventHistory,
@@ -1070,20 +1087,30 @@
 protected:
     struct FenceAndFenceTime {
         explicit FenceAndFenceTime(FenceToFenceTimeMap& fenceMap)
-           : mFence(new Fence),
-             mFenceTime(fenceMap.createFenceTimeForTest(mFence)) {}
-        sp<Fence> mFence { nullptr };
-        std::shared_ptr<FenceTime> mFenceTime { nullptr };
+              : mFenceTime(fenceMap.createFenceTimeForTest(mFence)) {}
+
+        sp<Fence> mFence = sp<Fence>::make();
+        std::shared_ptr<FenceTime> mFenceTime;
     };
 
+    static CompositorTiming makeCompositorTiming(nsecs_t deadline = 1'000'000'000,
+                                                 nsecs_t interval = 16'666'667,
+                                                 nsecs_t presentLatency = 50'000'000) {
+        CompositorTiming timing;
+        timing.deadline = deadline;
+        timing.interval = interval;
+        timing.presentLatency = presentLatency;
+        return timing;
+    }
+
     struct RefreshEvents {
         RefreshEvents(FenceToFenceTimeMap& fenceMap, nsecs_t refreshStart)
-          : mFenceMap(fenceMap),
-            kCompositorTiming(
-                {refreshStart, refreshStart + 1, refreshStart + 2 }),
-            kStartTime(refreshStart + 3),
-            kGpuCompositionDoneTime(refreshStart + 4),
-            kPresentTime(refreshStart + 5) {}
+              : mFenceMap(fenceMap),
+                kCompositorTiming(
+                        makeCompositorTiming(refreshStart, refreshStart + 1, refreshStart + 2)),
+                kStartTime(refreshStart + 3),
+                kGpuCompositionDoneTime(refreshStart + 4),
+                kPresentTime(refreshStart + 5) {}
 
         void signalPostCompositeFences() {
             mFenceMap.signalAllForTest(
@@ -1093,8 +1120,8 @@
 
         FenceToFenceTimeMap& mFenceMap;
 
-        FenceAndFenceTime mGpuCompositionDone { mFenceMap };
-        FenceAndFenceTime mPresent { mFenceMap };
+        FenceAndFenceTime mGpuCompositionDone{mFenceMap};
+        FenceAndFenceTime mPresent{mFenceMap};
 
         const CompositorTiming kCompositorTiming;
 
@@ -1360,11 +1387,7 @@
 // This test verifies that the frame timestamps are retrieved if explicitly
 // enabled via native_window_enable_frame_timestamps.
 TEST_F(GetFrameTimestampsTest, EnabledSimple) {
-    CompositorTiming initialCompositorTiming {
-        1000000000, // 1s deadline
-        16666667, // 16ms interval
-        50000000, // 50ms present latency
-    };
+    const CompositorTiming initialCompositorTiming = makeCompositorTiming();
     mCfeh->initializeCompositorTiming(initialCompositorTiming);
 
     enableFrameTimestamps();
@@ -1424,6 +1447,7 @@
 TEST_F(GetFrameTimestampsTest, QueryPresentSupported) {
     bool displayPresentSupported = true;
     mSurface->mFakeSurfaceComposer->setSupportsPresent(displayPresentSupported);
+    mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(displayPresentSupported);
 
     // Verify supported bits are forwarded.
     int supportsPresent = -1;
@@ -1435,6 +1459,7 @@
 TEST_F(GetFrameTimestampsTest, QueryPresentNotSupported) {
     bool displayPresentSupported = false;
     mSurface->mFakeSurfaceComposer->setSupportsPresent(displayPresentSupported);
+    mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(displayPresentSupported);
 
     // Verify supported bits are forwarded.
     int supportsPresent = -1;
@@ -1501,11 +1526,7 @@
 // This verifies the compositor timing is updated by refresh events
 // and piggy backed on a queue, dequeue, and enabling of timestamps..
 TEST_F(GetFrameTimestampsTest, CompositorTimingUpdatesBasic) {
-    CompositorTiming initialCompositorTiming {
-        1000000000, // 1s deadline
-        16666667, // 16ms interval
-        50000000, // 50ms present latency
-    };
+    const CompositorTiming initialCompositorTiming = makeCompositorTiming();
     mCfeh->initializeCompositorTiming(initialCompositorTiming);
 
     enableFrameTimestamps();
@@ -1586,11 +1607,7 @@
 // This verifies the compositor deadline properly snaps to the the next
 // deadline based on the current time.
 TEST_F(GetFrameTimestampsTest, CompositorTimingDeadlineSnaps) {
-    CompositorTiming initialCompositorTiming {
-        1000000000, // 1s deadline
-        16666667, // 16ms interval
-        50000000, // 50ms present latency
-    };
+    const CompositorTiming initialCompositorTiming = makeCompositorTiming();
     mCfeh->initializeCompositorTiming(initialCompositorTiming);
 
     enableFrameTimestamps();
@@ -2012,6 +2029,7 @@
 TEST_F(GetFrameTimestampsTest, PresentUnsupportedNoSync) {
     enableFrameTimestamps();
     mSurface->mFakeSurfaceComposer->setSupportsPresent(false);
+    mSurface->mFakeSurfaceComposerAIDL->setSupportsPresent(false);
 
     // Dequeue and queue frame 1.
     const uint64_t fId1 = getNextFrameId();
diff --git a/libs/gui/tests/WindowInfo_test.cpp b/libs/gui/tests/WindowInfo_test.cpp
index 99658cc..c51b244 100644
--- a/libs/gui/tests/WindowInfo_test.cpp
+++ b/libs/gui/tests/WindowInfo_test.cpp
@@ -71,7 +71,6 @@
     i.applicationInfo.name = "ApplicationFooBar";
     i.applicationInfo.token = new BBinder();
     i.applicationInfo.dispatchingTimeoutMillis = 0x12345678ABCD;
-    i.isClone = true;
 
     Parcel p;
     i.writeToParcel(&p);
@@ -102,7 +101,6 @@
     ASSERT_EQ(i.replaceTouchableRegionWithCrop, i2.replaceTouchableRegionWithCrop);
     ASSERT_EQ(i.touchableRegionCropHandle, i2.touchableRegionCropHandle);
     ASSERT_EQ(i.applicationInfo, i2.applicationInfo);
-    ASSERT_EQ(i.isClone, i2.isClone);
 }
 
 TEST(InputApplicationInfo, Parcelling) {
diff --git a/libs/input/Android.bp b/libs/input/Android.bp
index b2fec79..5030d60 100644
--- a/libs/input/Android.bp
+++ b/libs/input/Android.bp
@@ -26,7 +26,6 @@
 filegroup {
     name: "inputconstants_aidl",
     srcs: [
-        "android/os/BlockUntrustedTouchesMode.aidl",
         "android/os/IInputConstants.aidl",
         "android/os/InputEventInjectionResult.aidl",
         "android/os/InputEventInjectionSync.aidl",
diff --git a/libs/input/InputTransport.cpp b/libs/input/InputTransport.cpp
index 6195052..8d8433b 100644
--- a/libs/input/InputTransport.cpp
+++ b/libs/input/InputTransport.cpp
@@ -51,7 +51,7 @@
 
 // Latency added during resampling.  A few milliseconds doesn't hurt much but
 // reduces the impact of mispredicted touch positions.
-static const nsecs_t RESAMPLE_LATENCY = 5 * NANOS_PER_MS;
+const std::chrono::duration RESAMPLE_LATENCY = 5ms;
 
 // Minimum time difference between consecutive samples before attempting to resample.
 static const nsecs_t RESAMPLE_MIN_DELTA = 2 * NANOS_PER_MS;
@@ -721,7 +721,11 @@
 // --- InputConsumer ---
 
 InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel)
-      : mResampleTouch(isTouchResamplingEnabled()), mChannel(channel), mMsgDeferred(false) {}
+      : InputConsumer(channel, isTouchResamplingEnabled()) {}
+
+InputConsumer::InputConsumer(const std::shared_ptr<InputChannel>& channel,
+                             bool enableTouchResampling)
+      : mResampleTouch(enableTouchResampling), mChannel(channel), mMsgDeferred(false) {}
 
 InputConsumer::~InputConsumer() {
 }
@@ -751,7 +755,10 @@
             // Receive a fresh message.
             status_t result = mChannel->receiveMessage(&mMsg);
             if (result == OK) {
-                mConsumeTimes.emplace(mMsg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC));
+                const auto [_, inserted] =
+                        mConsumeTimes.emplace(mMsg.header.seq, systemTime(SYSTEM_TIME_MONOTONIC));
+                LOG_ALWAYS_FATAL_IF(!inserted, "Already have a consume time for seq=%" PRIu32,
+                                    mMsg.header.seq);
             }
             if (result) {
                 // Consume the next batched event unless batches are being held for later.
@@ -918,7 +925,7 @@
 
         nsecs_t sampleTime = frameTime;
         if (mResampleTouch) {
-            sampleTime -= RESAMPLE_LATENCY;
+            sampleTime -= std::chrono::nanoseconds(RESAMPLE_LATENCY).count();
         }
         ssize_t split = findSampleNoLaterThan(batch, sampleTime);
         if (split < 0) {
@@ -1166,6 +1173,11 @@
         return;
     }
 
+    if (current->eventTime == sampleTime) {
+        // Prevents having 2 events with identical times and coordinates.
+        return;
+    }
+
     // Resample touch coordinates.
     History oldLastResample;
     oldLastResample.initializeFrom(touchState.lastResample);
diff --git a/libs/input/Keyboard.cpp b/libs/input/Keyboard.cpp
index c3f5151..3f8467d 100644
--- a/libs/input/Keyboard.cpp
+++ b/libs/input/Keyboard.cpp
@@ -49,25 +49,23 @@
         const PropertyMap* deviceConfiguration) {
     // Use the configured key layout if available.
     if (deviceConfiguration) {
-        String8 keyLayoutName;
-        if (deviceConfiguration->tryGetProperty(String8("keyboard.layout"),
-                keyLayoutName)) {
+        std::string keyLayoutName;
+        if (deviceConfiguration->tryGetProperty("keyboard.layout", keyLayoutName)) {
             status_t status = loadKeyLayout(deviceIdentifier, keyLayoutName.c_str());
             if (status == NAME_NOT_FOUND) {
                 ALOGE("Configuration for keyboard device '%s' requested keyboard layout '%s' but "
-                        "it was not found.",
-                        deviceIdentifier.name.c_str(), keyLayoutName.string());
+                      "it was not found.",
+                      deviceIdentifier.name.c_str(), keyLayoutName.c_str());
             }
         }
 
-        String8 keyCharacterMapName;
-        if (deviceConfiguration->tryGetProperty(String8("keyboard.characterMap"),
-                keyCharacterMapName)) {
+        std::string keyCharacterMapName;
+        if (deviceConfiguration->tryGetProperty("keyboard.characterMap", keyCharacterMapName)) {
             status_t status = loadKeyCharacterMap(deviceIdentifier, keyCharacterMapName.c_str());
             if (status == NAME_NOT_FOUND) {
                 ALOGE("Configuration for keyboard device '%s' requested keyboard character "
-                        "map '%s' but it was not found.",
-                        deviceIdentifier.name.c_str(), keyCharacterMapName.string());
+                      "map '%s' but it was not found.",
+                      deviceIdentifier.name.c_str(), keyCharacterMapName.c_str());
             }
         }
 
@@ -165,7 +163,7 @@
         return false;
     }
     bool isSpecialFunction = false;
-    config->tryGetProperty(String8("keyboard.specialFunction"), isSpecialFunction);
+    config->tryGetProperty("keyboard.specialFunction", isSpecialFunction);
     return isSpecialFunction;
 }
 
@@ -180,8 +178,7 @@
 
     if (deviceConfiguration) {
         bool builtIn = false;
-        if (deviceConfiguration->tryGetProperty(String8("keyboard.builtIn"), builtIn)
-                && builtIn) {
+        if (deviceConfiguration->tryGetProperty("keyboard.builtIn", builtIn) && builtIn) {
             return true;
         }
     }
diff --git a/libs/input/PropertyMap.cpp b/libs/input/PropertyMap.cpp
index a842166..662e568 100644
--- a/libs/input/PropertyMap.cpp
+++ b/libs/input/PropertyMap.cpp
@@ -17,6 +17,7 @@
 #define LOG_TAG "PropertyMap"
 
 #include <input/PropertyMap.h>
+#include <log/log.h>
 
 // Enables debug output for the parser.
 #define DEBUG_PARSER 0
@@ -39,25 +40,25 @@
     mProperties.clear();
 }
 
-void PropertyMap::addProperty(const String8& key, const String8& value) {
-    mProperties.add(key, value);
+void PropertyMap::addProperty(const std::string& key, const std::string& value) {
+    mProperties.emplace(key, value);
 }
 
-bool PropertyMap::hasProperty(const String8& key) const {
-    return mProperties.indexOfKey(key) >= 0;
+bool PropertyMap::hasProperty(const std::string& key) const {
+    return mProperties.find(key) != mProperties.end();
 }
 
-bool PropertyMap::tryGetProperty(const String8& key, String8& outValue) const {
-    ssize_t index = mProperties.indexOfKey(key);
-    if (index < 0) {
+bool PropertyMap::tryGetProperty(const std::string& key, std::string& outValue) const {
+    auto it = mProperties.find(key);
+    if (it == mProperties.end()) {
         return false;
     }
 
-    outValue = mProperties.valueAt(index);
+    outValue = it->second;
     return true;
 }
 
-bool PropertyMap::tryGetProperty(const String8& key, bool& outValue) const {
+bool PropertyMap::tryGetProperty(const std::string& key, bool& outValue) const {
     int32_t intValue;
     if (!tryGetProperty(key, intValue)) {
         return false;
@@ -67,34 +68,34 @@
     return true;
 }
 
-bool PropertyMap::tryGetProperty(const String8& key, int32_t& outValue) const {
-    String8 stringValue;
+bool PropertyMap::tryGetProperty(const std::string& key, int32_t& outValue) const {
+    std::string stringValue;
     if (!tryGetProperty(key, stringValue) || stringValue.length() == 0) {
         return false;
     }
 
     char* end;
-    int value = strtol(stringValue.string(), &end, 10);
+    int value = strtol(stringValue.c_str(), &end, 10);
     if (*end != '\0') {
-        ALOGW("Property key '%s' has invalid value '%s'.  Expected an integer.", key.string(),
-              stringValue.string());
+        ALOGW("Property key '%s' has invalid value '%s'.  Expected an integer.", key.c_str(),
+              stringValue.c_str());
         return false;
     }
     outValue = value;
     return true;
 }
 
-bool PropertyMap::tryGetProperty(const String8& key, float& outValue) const {
-    String8 stringValue;
+bool PropertyMap::tryGetProperty(const std::string& key, float& outValue) const {
+    std::string stringValue;
     if (!tryGetProperty(key, stringValue) || stringValue.length() == 0) {
         return false;
     }
 
     char* end;
-    float value = strtof(stringValue.string(), &end);
+    float value = strtof(stringValue.c_str(), &end);
     if (*end != '\0') {
-        ALOGW("Property key '%s' has invalid value '%s'.  Expected a float.", key.string(),
-              stringValue.string());
+        ALOGW("Property key '%s' has invalid value '%s'.  Expected a float.", key.c_str(),
+              stringValue.c_str());
         return false;
     }
     outValue = value;
@@ -102,8 +103,8 @@
 }
 
 void PropertyMap::addAll(const PropertyMap* map) {
-    for (size_t i = 0; i < map->mProperties.size(); i++) {
-        mProperties.add(map->mProperties.keyAt(i), map->mProperties.valueAt(i));
+    for (const auto& [key, value] : map->mProperties) {
+        mProperties.emplace(key, value);
     }
 }
 
@@ -184,13 +185,13 @@
                 return BAD_VALUE;
             }
 
-            if (mMap->hasProperty(keyToken)) {
+            if (mMap->hasProperty(keyToken.string())) {
                 ALOGE("%s: Duplicate property value for key '%s'.",
                       mTokenizer->getLocation().string(), keyToken.string());
                 return BAD_VALUE;
             }
 
-            mMap->addProperty(keyToken, valueToken);
+            mMap->addProperty(keyToken.string(), valueToken.string());
         }
 
         mTokenizer->nextLine();
diff --git a/libs/input/PropertyMap_fuzz.cpp b/libs/input/PropertyMap_fuzz.cpp
index afb97a1..d985dc1 100755
--- a/libs/input/PropertyMap_fuzz.cpp
+++ b/libs/input/PropertyMap_fuzz.cpp
@@ -17,32 +17,22 @@
 #include "android-base/file.h"
 #include "fuzzer/FuzzedDataProvider.h"
 #include "input/PropertyMap.h"
-#include "utils/String8.h"
 
 static constexpr int MAX_FILE_SIZE = 256;
 static constexpr int MAX_STR_LEN = 2048;
 static constexpr int MAX_OPERATIONS = 1000;
 
-static const std::vector<std::function<void(FuzzedDataProvider*, android::PropertyMap)>>
+static const std::vector<std::function<void(FuzzedDataProvider*, android::PropertyMap&)>>
         operations = {
-                [](FuzzedDataProvider*, android::PropertyMap propertyMap) -> void {
-                    propertyMap.getProperties();
-                },
-                [](FuzzedDataProvider*, android::PropertyMap propertyMap) -> void {
+                [](FuzzedDataProvider*, android::PropertyMap& propertyMap) -> void {
                     propertyMap.clear();
                 },
-                [](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void {
-                    std::string keyStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
-                    android::String8 key = android::String8(keyStr.c_str());
-                    propertyMap.hasProperty(key);
-                },
-                [](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void {
-                    std::string keyStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
-                    android::String8 key = android::String8(keyStr.c_str());
-                    android::String8 out;
+                [](FuzzedDataProvider* dataProvider, android::PropertyMap& propertyMap) -> void {
+                    std::string key = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
+                    std::string out;
                     propertyMap.tryGetProperty(key, out);
                 },
-                [](FuzzedDataProvider* dataProvider, android::PropertyMap /*unused*/) -> void {
+                [](FuzzedDataProvider* dataProvider, android::PropertyMap& /*unused*/) -> void {
                     TemporaryFile tf;
                     // Generate file contents
                     std::string contents = dataProvider->ConsumeRandomLengthString(MAX_FILE_SIZE);
@@ -54,17 +44,15 @@
                     }
                     android::PropertyMap::load(tf.path);
                 },
-                [](FuzzedDataProvider* dataProvider, android::PropertyMap propertyMap) -> void {
-                    std::string keyStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
-                    std::string valStr = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
-                    android::String8 key = android::String8(keyStr.c_str());
-                    android::String8 val = android::String8(valStr.c_str());
+                [](FuzzedDataProvider* dataProvider, android::PropertyMap& propertyMap) -> void {
+                    std::string key = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
+                    std::string val = dataProvider->ConsumeRandomLengthString(MAX_STR_LEN);
                     propertyMap.addProperty(key, val);
                 },
 };
 extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
     FuzzedDataProvider dataProvider(data, size);
-    android::PropertyMap propertyMap = android::PropertyMap();
+    android::PropertyMap propertyMap;
 
     int opsRun = 0;
     while (dataProvider.remaining_bytes() > 0 && opsRun++ < MAX_OPERATIONS) {
diff --git a/libs/input/VelocityTracker.cpp b/libs/input/VelocityTracker.cpp
index 7f427f2..76aaf61 100644
--- a/libs/input/VelocityTracker.cpp
+++ b/libs/input/VelocityTracker.cpp
@@ -27,6 +27,8 @@
 #include <utils/BitSet.h>
 #include <utils/Timers.h>
 
+using std::literals::chrono_literals::operator""ms;
+
 namespace android {
 
 /**
@@ -57,8 +59,14 @@
 // Some input devices do not send ACTION_MOVE events in the case where a pointer has
 // stopped.  We need to detect this case so that we can accurately predict the
 // velocity after the pointer starts moving again.
-static const nsecs_t ASSUME_POINTER_STOPPED_TIME = 40 * NANOS_PER_MS;
+static const std::chrono::duration ASSUME_POINTER_STOPPED_TIME = 40ms;
 
+static std::string toString(std::chrono::nanoseconds t) {
+    std::stringstream stream;
+    stream.precision(1);
+    stream << std::fixed << std::chrono::duration<float, std::milli>(t).count() << " ms";
+    return stream.str();
+}
 
 static float vectorDot(const float* a, const float* b, uint32_t m) {
     float r = 0;
@@ -146,18 +154,14 @@
         VelocityTracker::Strategy strategy) {
     switch (strategy) {
         case VelocityTracker::Strategy::IMPULSE:
-            if (DEBUG_STRATEGY) {
-                ALOGI("Initializing impulse strategy");
-            }
+            ALOGI_IF(DEBUG_STRATEGY, "Initializing impulse strategy");
             return std::make_unique<ImpulseVelocityTrackerStrategy>();
 
         case VelocityTracker::Strategy::LSQ1:
             return std::make_unique<LeastSquaresVelocityTrackerStrategy>(1);
 
         case VelocityTracker::Strategy::LSQ2:
-            if (DEBUG_STRATEGY && !DEBUG_IMPULSE) {
-                ALOGI("Initializing lsq2 strategy");
-            }
+            ALOGI_IF(DEBUG_STRATEGY && !DEBUG_IMPULSE, "Initializing lsq2 strategy");
             return std::make_unique<LeastSquaresVelocityTrackerStrategy>(2);
 
         case VelocityTracker::Strategy::LSQ3:
@@ -221,12 +225,11 @@
         idBits.clearLastMarkedBit();
     }
 
-    if ((mCurrentPointerIdBits.value & idBits.value)
-            && eventTime >= mLastEventTime + ASSUME_POINTER_STOPPED_TIME) {
-        if (DEBUG_VELOCITY) {
-            ALOGD("VelocityTracker: stopped for %0.3f ms, clearing state.",
-                  (eventTime - mLastEventTime) * 0.000001f);
-        }
+    if ((mCurrentPointerIdBits.value & idBits.value) &&
+        std::chrono::nanoseconds(eventTime - mLastEventTime) > ASSUME_POINTER_STOPPED_TIME) {
+        ALOGD_IF(DEBUG_VELOCITY, "VelocityTracker: stopped for %s, clearing state.",
+                 toString(std::chrono::nanoseconds(eventTime - mLastEventTime)).c_str());
+
         // We have not received any movements for too long.  Assume that all pointers
         // have stopped.
         mStrategy->clear();
@@ -281,8 +284,18 @@
     case AMOTION_EVENT_ACTION_MOVE:
     case AMOTION_EVENT_ACTION_HOVER_MOVE:
         break;
-    default:
-        // Ignore all other actions because they do not convey any new information about
+    case AMOTION_EVENT_ACTION_POINTER_UP:
+    case AMOTION_EVENT_ACTION_UP: {
+        std::chrono::nanoseconds delaySinceLastEvent(event->getEventTime() - mLastEventTime);
+        if (delaySinceLastEvent > ASSUME_POINTER_STOPPED_TIME) {
+            ALOGD_IF(DEBUG_VELOCITY,
+                     "VelocityTracker: stopped for %s, clearing state upon pointer liftoff.",
+                     toString(delaySinceLastEvent).c_str());
+            // We have not received any movements for too long.  Assume that all pointers
+            // have stopped.
+            mStrategy->clear();
+        }
+        // These actions because they do not convey any new information about
         // pointer movement.  We also want to preserve the last known velocity of the pointers.
         // Note that ACTION_UP and ACTION_POINTER_UP always report the last known position
         // of the pointers that went up.  ACTION_POINTER_UP does include the new position of
@@ -292,6 +305,10 @@
         // before adding the movement.
         return;
     }
+    default:
+        // Ignore all other actions.
+        return;
+    }
 
     size_t pointerCount = event->getPointerCount();
     if (pointerCount > MAX_POINTERS) {
@@ -438,10 +455,10 @@
 static bool solveLeastSquares(const std::vector<float>& x, const std::vector<float>& y,
                               const std::vector<float>& w, uint32_t n, float* outB, float* outDet) {
     const size_t m = x.size();
-    if (DEBUG_STRATEGY) {
-        ALOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n),
-              vectorToString(x).c_str(), vectorToString(y).c_str(), vectorToString(w).c_str());
-    }
+
+    ALOGD_IF(DEBUG_STRATEGY, "solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n),
+             vectorToString(x).c_str(), vectorToString(y).c_str(), vectorToString(w).c_str());
+
     LOG_ALWAYS_FATAL_IF(m != y.size() || m != w.size(), "Mismatched vector sizes");
 
     // Expand the X vector to a matrix A, pre-multiplied by the weights.
@@ -452,9 +469,9 @@
             a[i][h] = a[i - 1][h] * x[h];
         }
     }
-    if (DEBUG_STRATEGY) {
-        ALOGD("  - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).c_str());
-    }
+
+    ALOGD_IF(DEBUG_STRATEGY, "  - a=%s",
+             matrixToString(&a[0][0], m, n, false /*rowMajor*/).c_str());
 
     // Apply the Gram-Schmidt process to A to obtain its QR decomposition.
     float q[n][m]; // orthonormal basis, column-major order
@@ -473,9 +490,7 @@
         float norm = vectorNorm(&q[j][0], m);
         if (norm < 0.000001f) {
             // vectors are linearly dependent or zero so no solution
-            if (DEBUG_STRATEGY) {
-                ALOGD("  - no solution, norm=%f", norm);
-            }
+            ALOGD_IF(DEBUG_STRATEGY, "  - no solution, norm=%f", norm);
             return false;
         }
 
@@ -518,9 +533,8 @@
         }
         outB[i] /= r[i][i];
     }
-    if (DEBUG_STRATEGY) {
-        ALOGD("  - b=%s", vectorToString(outB, n).c_str());
-    }
+
+    ALOGD_IF(DEBUG_STRATEGY, "  - b=%s", vectorToString(outB, n).c_str());
 
     // Calculate the coefficient of determination as 1 - (SSerr / SStot) where
     // SSerr is the residual sum of squares (variance of the error),
@@ -546,11 +560,11 @@
         sstot += w[h] * w[h] * var * var;
     }
     *outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1;
-    if (DEBUG_STRATEGY) {
-        ALOGD("  - sserr=%f", sserr);
-        ALOGD("  - sstot=%f", sstot);
-        ALOGD("  - det=%f", *outDet);
-    }
+
+    ALOGD_IF(DEBUG_STRATEGY, "  - sserr=%f", sserr);
+    ALOGD_IF(DEBUG_STRATEGY, "  - sstot=%f", sstot);
+    ALOGD_IF(DEBUG_STRATEGY, "  - det=%f", *outDet);
+
     return true;
 }
 
@@ -673,11 +687,11 @@
             outEstimator->time = newestMovement.eventTime;
             outEstimator->degree = degree;
             outEstimator->confidence = xdet * ydet;
-            if (DEBUG_STRATEGY) {
-                ALOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f",
-                      int(outEstimator->degree), vectorToString(outEstimator->xCoeff, n).c_str(),
-                      vectorToString(outEstimator->yCoeff, n).c_str(), outEstimator->confidence);
-            }
+
+            ALOGD_IF(DEBUG_STRATEGY, "estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f",
+                     int(outEstimator->degree), vectorToString(outEstimator->xCoeff, n).c_str(),
+                     vectorToString(outEstimator->yCoeff, n).c_str(), outEstimator->confidence);
+
             return true;
         }
     }
@@ -1185,9 +1199,10 @@
     outEstimator->time = newestMovement.eventTime;
     outEstimator->degree = 2; // similar results to 2nd degree fit
     outEstimator->confidence = 1;
-    if (DEBUG_STRATEGY) {
-        ALOGD("velocity: (%.1f, %.1f)", outEstimator->xCoeff[1], outEstimator->yCoeff[1]);
-    }
+
+    ALOGD_IF(DEBUG_STRATEGY, "velocity: (%.1f, %.1f)", outEstimator->xCoeff[1],
+             outEstimator->yCoeff[1]);
+
     if (DEBUG_IMPULSE) {
         // TODO(b/134179997): delete this block once the switch to 'impulse' is complete.
         // Calculate the lsq2 velocity for the same inputs to allow runtime comparisons
diff --git a/libs/input/android/os/InputConfig.aidl b/libs/input/android/os/InputConfig.aidl
index 6d1b396..4e644ff 100644
--- a/libs/input/android/os/InputConfig.aidl
+++ b/libs/input/android/os/InputConfig.aidl
@@ -144,4 +144,10 @@
      * It is not valid to set this configuration if {@link #TRUSTED_OVERLAY} is not set.
      */
     INTERCEPTS_STYLUS            = 1 << 15,
+
+    /**
+     * The window is a clone of another window. This may be treated differently since there's
+     * likely a duplicate window with the same client token, but different bounds.
+     */
+    CLONE                        = 1 << 16,
 }
diff --git a/libs/input/tests/Android.bp b/libs/input/tests/Android.bp
index d947cd9..c53811a 100644
--- a/libs/input/tests/Android.bp
+++ b/libs/input/tests/Android.bp
@@ -16,6 +16,7 @@
         "InputDevice_test.cpp",
         "InputEvent_test.cpp",
         "InputPublisherAndConsumer_test.cpp",
+        "TouchResampling_test.cpp",
         "TouchVideoFrame_test.cpp",
         "VelocityTracker_test.cpp",
         "VerifiedInputEvent_test.cpp",
diff --git a/libs/input/tests/InputPublisherAndConsumer_test.cpp b/libs/input/tests/InputPublisherAndConsumer_test.cpp
index 05bc0bc..70e4fda 100644
--- a/libs/input/tests/InputPublisherAndConsumer_test.cpp
+++ b/libs/input/tests/InputPublisherAndConsumer_test.cpp
@@ -16,17 +16,10 @@
 
 #include "TestHelpers.h"
 
-#include <unistd.h>
-#include <sys/mman.h>
-#include <time.h>
-
 #include <attestation/HmacKeyManager.h>
-#include <cutils/ashmem.h>
 #include <gtest/gtest.h>
 #include <gui/constants.h>
 #include <input/InputTransport.h>
-#include <utils/StopWatch.h>
-#include <utils/Timers.h>
 
 using android::base::Result;
 
diff --git a/libs/input/tests/TouchResampling_test.cpp b/libs/input/tests/TouchResampling_test.cpp
new file mode 100644
index 0000000..c09a8e9
--- /dev/null
+++ b/libs/input/tests/TouchResampling_test.cpp
@@ -0,0 +1,562 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "TestHelpers.h"
+
+#include <chrono>
+#include <vector>
+
+#include <attestation/HmacKeyManager.h>
+#include <gtest/gtest.h>
+#include <input/InputTransport.h>
+
+using namespace std::chrono_literals;
+
+namespace android {
+
+struct Pointer {
+    int32_t id;
+    float x;
+    float y;
+};
+
+struct InputEventEntry {
+    std::chrono::nanoseconds eventTime;
+    std::vector<Pointer> pointers;
+    int32_t action;
+};
+
+class TouchResamplingTest : public testing::Test {
+protected:
+    std::unique_ptr<InputPublisher> mPublisher;
+    std::unique_ptr<InputConsumer> mConsumer;
+    PreallocatedInputEventFactory mEventFactory;
+
+    uint32_t mSeq = 1;
+
+    void SetUp() override {
+        std::unique_ptr<InputChannel> serverChannel, clientChannel;
+        status_t result =
+                InputChannel::openInputChannelPair("channel name", serverChannel, clientChannel);
+        ASSERT_EQ(OK, result);
+
+        mPublisher = std::make_unique<InputPublisher>(std::move(serverChannel));
+        mConsumer = std::make_unique<InputConsumer>(std::move(clientChannel),
+                                                    true /* enableTouchResampling */);
+    }
+
+    status_t publishSimpleMotionEventWithCoords(int32_t action, nsecs_t eventTime,
+                                                const std::vector<PointerProperties>& properties,
+                                                const std::vector<PointerCoords>& coords);
+    void publishSimpleMotionEvent(int32_t action, nsecs_t eventTime,
+                                  const std::vector<Pointer>& pointers);
+    void publishInputEventEntries(const std::vector<InputEventEntry>& entries);
+    void consumeInputEventEntries(const std::vector<InputEventEntry>& entries,
+                                  std::chrono::nanoseconds frameTime);
+    void receiveResponseUntilSequence(uint32_t seq);
+};
+
+status_t TouchResamplingTest::publishSimpleMotionEventWithCoords(
+        int32_t action, nsecs_t eventTime, const std::vector<PointerProperties>& properties,
+        const std::vector<PointerCoords>& coords) {
+    const ui::Transform identityTransform;
+    const nsecs_t downTime = 0;
+
+    if (action == AMOTION_EVENT_ACTION_DOWN && eventTime != 0) {
+        ADD_FAILURE() << "Downtime should be equal to 0 (hardcoded for convenience)";
+    }
+    return mPublisher->publishMotionEvent(mSeq++, InputEvent::nextId(), 1 /*deviceId*/,
+                                          AINPUT_SOURCE_TOUCHSCREEN, 0 /*displayId*/, INVALID_HMAC,
+                                          action, 0 /*actionButton*/, 0 /*flags*/, 0 /*edgeFlags*/,
+                                          AMETA_NONE, 0 /*buttonState*/, MotionClassification::NONE,
+                                          identityTransform, 0 /*xPrecision*/, 0 /*yPrecision*/,
+                                          AMOTION_EVENT_INVALID_CURSOR_POSITION,
+                                          AMOTION_EVENT_INVALID_CURSOR_POSITION, identityTransform,
+                                          downTime, eventTime, properties.size(), properties.data(),
+                                          coords.data());
+}
+
+void TouchResamplingTest::publishSimpleMotionEvent(int32_t action, nsecs_t eventTime,
+                                                   const std::vector<Pointer>& pointers) {
+    std::vector<PointerProperties> properties;
+    std::vector<PointerCoords> coords;
+
+    for (const Pointer& pointer : pointers) {
+        properties.push_back({});
+        properties.back().clear();
+        properties.back().id = pointer.id;
+        properties.back().toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
+
+        coords.push_back({});
+        coords.back().clear();
+        coords.back().setAxisValue(AMOTION_EVENT_AXIS_X, pointer.x);
+        coords.back().setAxisValue(AMOTION_EVENT_AXIS_Y, pointer.y);
+    }
+
+    status_t result = publishSimpleMotionEventWithCoords(action, eventTime, properties, coords);
+    ASSERT_EQ(OK, result);
+}
+
+/**
+ * Each entry is published separately, one entry at a time. As a result, action is used here
+ * on a per-entry basis.
+ */
+void TouchResamplingTest::publishInputEventEntries(const std::vector<InputEventEntry>& entries) {
+    for (const InputEventEntry& entry : entries) {
+        publishSimpleMotionEvent(entry.action, entry.eventTime.count(), entry.pointers);
+    }
+}
+
+/**
+ * Inside the publisher, read responses repeatedly until the desired sequence number is returned.
+ *
+ * Sometimes, when you call 'sendFinishedSignal', you would be finishing a batch which is comprised
+ * of several input events. As a result, consumer will generate multiple 'finish' signals on your
+ * behalf.
+ *
+ * In this function, we call 'receiveConsumerResponse' in a loop until the desired sequence number
+ * is returned.
+ */
+void TouchResamplingTest::receiveResponseUntilSequence(uint32_t seq) {
+    size_t consumedEvents = 0;
+    while (consumedEvents < 100) {
+        android::base::Result<InputPublisher::ConsumerResponse> response =
+                mPublisher->receiveConsumerResponse();
+        ASSERT_TRUE(response.ok());
+        ASSERT_TRUE(std::holds_alternative<InputPublisher::Finished>(*response));
+        const InputPublisher::Finished& finish = std::get<InputPublisher::Finished>(*response);
+        ASSERT_TRUE(finish.handled)
+                << "publisher receiveFinishedSignal should have set handled to consumer's reply";
+        if (finish.seq == seq) {
+            return;
+        }
+        consumedEvents++;
+    }
+    FAIL() << "Got " << consumedEvents << "events, but still no event with seq=" << seq;
+}
+
+/**
+ * All entries are compared against a single MotionEvent, but the same data structure
+ * InputEventEntry is used here for simpler code. As a result, the entire array of InputEventEntry
+ * must contain identical values for the action field.
+ */
+void TouchResamplingTest::consumeInputEventEntries(const std::vector<InputEventEntry>& entries,
+                                                   std::chrono::nanoseconds frameTime) {
+    ASSERT_GE(entries.size(), 1U) << "Must have at least 1 InputEventEntry to compare against";
+
+    uint32_t consumeSeq;
+    InputEvent* event;
+
+    status_t status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, frameTime.count(),
+                                         &consumeSeq, &event);
+    ASSERT_EQ(OK, status);
+    MotionEvent* motionEvent = static_cast<MotionEvent*>(event);
+
+    ASSERT_EQ(entries.size() - 1, motionEvent->getHistorySize());
+    for (size_t i = 0; i < entries.size(); i++) { // most recent sample is last
+        SCOPED_TRACE(i);
+        const InputEventEntry& entry = entries[i];
+        ASSERT_EQ(entry.action, motionEvent->getAction());
+        ASSERT_EQ(entry.eventTime.count(), motionEvent->getHistoricalEventTime(i));
+        ASSERT_EQ(entry.pointers.size(), motionEvent->getPointerCount());
+
+        for (size_t p = 0; p < motionEvent->getPointerCount(); p++) {
+            SCOPED_TRACE(p);
+            // The pointers can be in any order, both in MotionEvent as well as InputEventEntry
+            ssize_t motionEventPointerIndex = motionEvent->findPointerIndex(entry.pointers[p].id);
+            ASSERT_GE(motionEventPointerIndex, 0) << "Pointer must be present in MotionEvent";
+            ASSERT_EQ(entry.pointers[p].x,
+                      motionEvent->getHistoricalAxisValue(AMOTION_EVENT_AXIS_X,
+                                                          motionEventPointerIndex, i));
+            ASSERT_EQ(entry.pointers[p].x,
+                      motionEvent->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_X,
+                                                             motionEventPointerIndex, i));
+            ASSERT_EQ(entry.pointers[p].y,
+                      motionEvent->getHistoricalAxisValue(AMOTION_EVENT_AXIS_Y,
+                                                          motionEventPointerIndex, i));
+            ASSERT_EQ(entry.pointers[p].y,
+                      motionEvent->getHistoricalRawAxisValue(AMOTION_EVENT_AXIS_Y,
+                                                             motionEventPointerIndex, i));
+        }
+    }
+
+    status = mConsumer->sendFinishedSignal(consumeSeq, true);
+    ASSERT_EQ(OK, status);
+
+    receiveResponseUntilSequence(consumeSeq);
+}
+
+/**
+ * Timeline
+ * ---------+------------------+------------------+--------+-----------------+----------------------
+ *          0 ms               10 ms              20 ms    25 ms            35 ms
+ *          ACTION_DOWN       ACTION_MOVE      ACTION_MOVE  ^                ^
+ *                                                          |                |
+ *                                                         resampled value   |
+ *                                                                          frameTime
+ * Typically, the prediction is made for time frameTime - RESAMPLE_LATENCY, or 30 ms in this case
+ * However, that would be 10 ms later than the last real sample (which came in at 20 ms).
+ * Therefore, the resampling should happen at 20 ms + RESAMPLE_MAX_PREDICTION = 28 ms.
+ * In this situation, though, resample time is further limited by taking half of the difference
+ * between the last two real events, which would put this time at:
+ * 20 ms + (20 ms - 10 ms) / 2 = 25 ms.
+ */
+TEST_F(TouchResamplingTest, EventIsResampled) {
+    std::chrono::nanoseconds frameTime;
+    std::vector<InputEventEntry> entries, expectedEntries;
+
+    // Initial ACTION_DOWN should be separate, because the first consume event will only return
+    // InputEvent with a single action.
+    entries = {
+            //      id  x   y
+            {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 5ms;
+    expectedEntries = {
+            //      id  x   y
+            {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y
+    entries = {
+            //      id  x   y
+            {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 35ms;
+    expectedEntries = {
+            //      id  x   y
+            {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {25ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+/**
+ * Same as above test, but use pointer id=1 instead of 0 to make sure that system does not
+ * have these hardcoded.
+ */
+TEST_F(TouchResamplingTest, EventIsResampledWithDifferentId) {
+    std::chrono::nanoseconds frameTime;
+    std::vector<InputEventEntry> entries, expectedEntries;
+
+    // Initial ACTION_DOWN should be separate, because the first consume event will only return
+    // InputEvent with a single action.
+    entries = {
+            //      id  x   y
+            {0ms, {{1, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 5ms;
+    expectedEntries = {
+            //      id  x   y
+            {0ms, {{1, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y
+    entries = {
+            //      id  x   y
+            {10ms, {{1, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {20ms, {{1, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 35ms;
+    expectedEntries = {
+            //      id  x   y
+            {10ms, {{1, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {20ms, {{1, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {25ms, {{1, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+/**
+ * Event should not be resampled when sample time is equal to event time.
+ */
+TEST_F(TouchResamplingTest, SampleTimeEqualsEventTime) {
+    std::chrono::nanoseconds frameTime;
+    std::vector<InputEventEntry> entries, expectedEntries;
+
+    // Initial ACTION_DOWN should be separate, because the first consume event will only return
+    // InputEvent with a single action.
+    entries = {
+            //      id  x   y
+            {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 5ms;
+    expectedEntries = {
+            //      id  x   y
+            {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y
+    entries = {
+            //      id  x   y
+            {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 20ms + 5ms /*RESAMPLE_LATENCY*/;
+    expectedEntries = {
+            //      id  x   y
+            {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            // no resampled event because the time of resample falls exactly on the existing event
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+/**
+ * Once we send a resampled value to the app, we should continue to "lie" if the pointer
+ * does not move. So, if the pointer keeps the same coordinates, resampled value should continue
+ * to be used.
+ */
+TEST_F(TouchResamplingTest, ResampledValueIsUsedForIdenticalCoordinates) {
+    std::chrono::nanoseconds frameTime;
+    std::vector<InputEventEntry> entries, expectedEntries;
+
+    // Initial ACTION_DOWN should be separate, because the first consume event will only return
+    // InputEvent with a single action.
+    entries = {
+            //      id  x   y
+            {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 5ms;
+    expectedEntries = {
+            //      id  x   y
+            {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y
+    entries = {
+            //      id  x   y
+            {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 35ms;
+    expectedEntries = {
+            //      id  x   y
+            {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {25ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // Coordinate value 30 has been resampled to 35. When a new event comes in with value 30 again,
+    // the system should still report 35.
+    entries = {
+            //      id  x   y
+            {40ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 45ms + 5ms /*RESAMPLE_LATENCY*/;
+    expectedEntries = {
+            //      id  x   y
+            {40ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // original event, rewritten
+            {45ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled event, rewritten
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+TEST_F(TouchResamplingTest, OldEventReceivedAfterResampleOccurs) {
+    std::chrono::nanoseconds frameTime;
+    std::vector<InputEventEntry> entries, expectedEntries;
+
+    // Initial ACTION_DOWN should be separate, because the first consume event will only return
+    // InputEvent with a single action.
+    entries = {
+            //      id  x   y
+            {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 5ms;
+    expectedEntries = {
+            //      id  x   y
+            {0ms, {{0, 10, 20}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // Two ACTION_MOVE events 10 ms apart that move in X direction and stay still in Y
+    entries = {
+            //      id  x   y
+            {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 35ms;
+    expectedEntries = {
+            //      id  x   y
+            {10ms, {{0, 20, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {20ms, {{0, 30, 30}}, AMOTION_EVENT_ACTION_MOVE},
+            {25ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+    // Above, the resampled event is at 25ms rather than at 30 ms = 35ms - RESAMPLE_LATENCY
+    // because we are further bound by how far we can extrapolate by the "last time delta".
+    // That's 50% of (20 ms - 10ms) => 5ms. So we can't predict more than 5 ms into the future
+    // from the event at 20ms, which is why the resampled event is at t = 25 ms.
+
+    // We resampled the event to 25 ms. Now, an older 'real' event comes in.
+    entries = {
+            //      id  x   y
+            {24ms, {{0, 40, 30}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 50ms;
+    expectedEntries = {
+            //      id  x   y
+            {24ms, {{0, 35, 30}}, AMOTION_EVENT_ACTION_MOVE}, // original event, rewritten
+            {26ms, {{0, 45, 30}}, AMOTION_EVENT_ACTION_MOVE}, // resampled event, rewritten
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+TEST_F(TouchResamplingTest, TwoPointersAreResampledIndependently) {
+    std::chrono::nanoseconds frameTime;
+    std::vector<InputEventEntry> entries, expectedEntries;
+
+    // full action for when a pointer with id=1 appears (some other pointer must already be present)
+    constexpr int32_t actionPointer1Down =
+            AMOTION_EVENT_ACTION_POINTER_DOWN + (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
+    // full action for when a pointer with id=0 disappears (some other pointer must still remain)
+    constexpr int32_t actionPointer0Up =
+            AMOTION_EVENT_ACTION_POINTER_UP + (0 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+
+    // Initial ACTION_DOWN should be separate, because the first consume event will only return
+    // InputEvent with a single action.
+    entries = {
+            //      id  x   y
+            {0ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 5ms;
+    expectedEntries = {
+            //      id  x   y
+            {0ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_DOWN},
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    entries = {
+            //       id  x   y
+            {10ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 10ms + 5ms /*RESAMPLE_LATENCY*/;
+    expectedEntries = {
+            //       id  x   y
+            {10ms, {{0, 100, 100}}, AMOTION_EVENT_ACTION_MOVE},
+            // no resampled value because frameTime - RESAMPLE_LATENCY == eventTime
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // Second pointer id=1 appears
+    entries = {
+            //      id  x    y
+            {15ms, {{0, 100, 100}, {1, 500, 500}}, actionPointer1Down},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 20ms + 5ms /*RESAMPLE_LATENCY*/;
+    expectedEntries = {
+            //      id  x    y
+            {15ms, {{0, 100, 100}, {1, 500, 500}}, actionPointer1Down},
+            // no resampled value because frameTime - RESAMPLE_LATENCY == eventTime
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // Both pointers move
+    entries = {
+            //      id  x    y
+            {30ms, {{0, 100, 100}, {1, 500, 500}}, AMOTION_EVENT_ACTION_MOVE},
+            {40ms, {{0, 120, 120}, {1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 45ms + 5ms /*RESAMPLE_LATENCY*/;
+    expectedEntries = {
+            //      id  x    y
+            {30ms, {{0, 100, 100}, {1, 500, 500}}, AMOTION_EVENT_ACTION_MOVE},
+            {40ms, {{0, 120, 120}, {1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE},
+            {45ms, {{0, 130, 130}, {1, 650, 650}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // Both pointers move again
+    entries = {
+            //      id  x    y
+            {60ms, {{0, 120, 120}, {1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE},
+            {70ms, {{0, 130, 130}, {1, 700, 700}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 75ms + 5ms /*RESAMPLE_LATENCY*/;
+    /**
+     * The sample at t = 60, pointer id 0 is not equal to 120, because this value of 120 was
+     * received twice, and resampled to 130. So if we already reported it as "130", we continue
+     * to report it as such. Similar with pointer id 1.
+     */
+    expectedEntries = {
+            {60ms,
+             {{0, 130, 130}, // not 120! because it matches previous real event
+              {1, 650, 650}},
+             AMOTION_EVENT_ACTION_MOVE},
+            {70ms, {{0, 130, 130}, {1, 700, 700}}, AMOTION_EVENT_ACTION_MOVE},
+            {75ms, {{0, 135, 135}, {1, 750, 750}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // First pointer id=0 leaves the screen
+    entries = {
+            //      id  x    y
+            {80ms, {{1, 600, 600}}, actionPointer0Up},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 90ms;
+    expectedEntries = {
+            //      id  x    y
+            {80ms, {{1, 600, 600}}, actionPointer0Up},
+            // no resampled event for ACTION_POINTER_UP
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+
+    // Remaining pointer id=1 is still present, but doesn't move
+    entries = {
+            //      id  x    y
+            {90ms, {{1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE},
+    };
+    publishInputEventEntries(entries);
+    frameTime = 100ms;
+    expectedEntries = {
+            //      id  x    y
+            {90ms, {{1, 600, 600}}, AMOTION_EVENT_ACTION_MOVE},
+            /**
+             * The latest event with ACTION_MOVE was at t = 70, coord = 700.
+             * Use that value for resampling here: (600 - 700) / (90 - 70) * 5 + 600
+             */
+            {95ms, {{1, 575, 575}}, AMOTION_EVENT_ACTION_MOVE}, // resampled value
+    };
+    consumeInputEventEntries(expectedEntries, frameTime);
+}
+
+} // namespace android
diff --git a/libs/input/tests/VelocityTracker_test.cpp b/libs/input/tests/VelocityTracker_test.cpp
index a87b187..4a445de 100644
--- a/libs/input/tests/VelocityTracker_test.cpp
+++ b/libs/input/tests/VelocityTracker_test.cpp
@@ -26,7 +26,9 @@
 #include <gui/constants.h>
 #include <input/VelocityTracker.h>
 
-using namespace std::chrono_literals;
+using std::literals::chrono_literals::operator""ms;
+using std::literals::chrono_literals::operator""ns;
+using std::literals::chrono_literals::operator""us;
 using android::base::StringPrintf;
 
 namespace android {
@@ -149,8 +151,7 @@
         if (i == 0) {
             action = AMOTION_EVENT_ACTION_DOWN;
             EXPECT_EQ(1U, pointerCount) << "First event should only have 1 pointer";
-        } else if (i == motions.size() - 1) {
-            EXPECT_EQ(1U, pointerCount) << "Last event should only have 1 pointer";
+        } else if ((i == motions.size() - 1) && pointerCount == 1) {
             action = AMOTION_EVENT_ACTION_UP;
         } else {
             const MotionEventEntry& previousEntry = motions[i-1];
@@ -195,7 +196,7 @@
 
 static void computeAndCheckVelocity(const VelocityTracker::Strategy strategy,
                                     const std::vector<MotionEventEntry>& motions, int32_t axis,
-                                    float targetVelocity) {
+                                    float targetVelocity, uint32_t pointerId = DEFAULT_POINTER_ID) {
     VelocityTracker vt(strategy);
     float Vx, Vy;
 
@@ -204,7 +205,7 @@
         vt.addMovement(&event);
     }
 
-    vt.getVelocity(DEFAULT_POINTER_ID, &Vx, &Vy);
+    vt.getVelocity(pointerId, &Vx, &Vy);
 
     switch (axis) {
     case AMOTION_EVENT_AXIS_X:
@@ -846,13 +847,71 @@
 
     // Velocity should actually be zero, but we expect 0.016 here instead.
     // This is close enough to zero, and is likely caused by division by a very small number.
-    computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, -0.016);
-    computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y, -0.016);
+    computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 0);
+    computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_Y, 0);
     computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0);
     computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_Y, 0);
 }
 
 /**
+ * ================= Pointer liftoff ===============================================================
+ */
+
+/**
+ * The last movement of a pointer is always ACTION_POINTER_UP or ACTION_UP. If there's a short delay
+ * between the last ACTION_MOVE and the next ACTION_POINTER_UP or ACTION_UP, velocity should not be
+ * affected by the liftoff.
+ */
+TEST_F(VelocityTrackerTest, ShortDelayBeforeActionUp) {
+    std::vector<MotionEventEntry> motions = {
+            {0ms, {{10, 0}}}, {10ms, {{20, 0}}}, {20ms, {{30, 0}}}, {30ms, {{30, 0}}}, // ACTION_UP
+    };
+    computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X,
+                            1000);
+    computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 1000);
+}
+
+/**
+ * The last movement of a single pointer is ACTION_UP. If there's a long delay between the last
+ * ACTION_MOVE and the final ACTION_UP, velocity should be reported as zero because the pointer
+ * should be assumed to have stopped.
+ */
+TEST_F(VelocityTrackerTest, LongDelayBeforeActionUp) {
+    std::vector<MotionEventEntry> motions = {
+            {0ms, {{10, 0}}},
+            {10ms, {{20, 0}}},
+            {20ms, {{30, 0}}},
+            {3000ms, {{30, 0}}}, // ACTION_UP
+    };
+    computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0);
+    computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 0);
+}
+
+/**
+ * The last movement of a pointer is always ACTION_POINTER_UP or ACTION_UP. If there's a long delay
+ * before ACTION_POINTER_UP event, the movement should be assumed to have stopped.
+ * The final velocity should be reported as zero for all pointers.
+ */
+TEST_F(VelocityTrackerTest, LongDelayBeforeActionPointerUp) {
+    std::vector<MotionEventEntry> motions = {
+            {0ms, {{10, 0}}},
+            {10ms, {{20, 0}, {100, 0}}},
+            {20ms, {{30, 0}, {200, 0}}},
+            {30ms, {{30, 0}, {300, 0}}},
+            {40ms, {{30, 0}, {400, 0}}},
+            {3000ms, {{30, 0}}}, // ACTION_POINTER_UP
+    };
+    computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0,
+                            /*pointerId*/ 0);
+    computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 0,
+                            /*pointerId*/ 0);
+    computeAndCheckVelocity(VelocityTracker::Strategy::IMPULSE, motions, AMOTION_EVENT_AXIS_X, 0,
+                            /*pointerId*/ 1);
+    computeAndCheckVelocity(VelocityTracker::Strategy::LSQ2, motions, AMOTION_EVENT_AXIS_X, 0,
+                            /*pointerId*/ 1);
+}
+
+/**
  * ================== Tests for least squares fitting ==============================================
  *
  * Special care must be taken when constructing tests for LeastSquaresVelocityTrackerStrategy
diff --git a/libs/nativedisplay/AChoreographer.cpp b/libs/nativedisplay/AChoreographer.cpp
index 8240b08..539cbaa 100644
--- a/libs/nativedisplay/AChoreographer.cpp
+++ b/libs/nativedisplay/AChoreographer.cpp
@@ -18,8 +18,8 @@
 //#define LOG_NDEBUG 0
 
 #include <android-base/thread_annotations.h>
+#include <android/gui/ISurfaceComposer.h>
 #include <gui/DisplayEventDispatcher.h>
-#include <gui/ISurfaceComposer.h>
 #include <jni.h>
 #include <private/android/choreographer.h>
 #include <utils/Looper.h>
@@ -198,7 +198,7 @@
 }
 
 Choreographer::Choreographer(const sp<Looper>& looper)
-      : DisplayEventDispatcher(looper, ISurfaceComposer::VsyncSource::eVsyncSourceApp),
+      : DisplayEventDispatcher(looper, gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp),
         mLooper(looper),
         mThreadId(std::this_thread::get_id()) {
     std::lock_guard<std::mutex> _l(gChoreographers.lock);
diff --git a/libs/nativedisplay/Android.bp b/libs/nativedisplay/Android.bp
index 4659b96..8d8a2bc 100644
--- a/libs/nativedisplay/Android.bp
+++ b/libs/nativedisplay/Android.bp
@@ -53,6 +53,7 @@
     version_script: "libnativedisplay.map.txt",
 
     srcs: [
+        ":libgui_frame_event_aidl",
         "AChoreographer.cpp",
         "ADisplay.cpp",
         "surfacetexture/surface_texture.cpp",
diff --git a/libs/nativedisplay/libnativedisplay.map.txt b/libs/nativedisplay/libnativedisplay.map.txt
index 969d937..9172d5e 100644
--- a/libs/nativedisplay/libnativedisplay.map.txt
+++ b/libs/nativedisplay/libnativedisplay.map.txt
@@ -1,25 +1,25 @@
 LIBNATIVEDISPLAY {
   global:
-    AChoreographer_getInstance; # apex # introduced=30
-    AChoreographer_postFrameCallback; # apex # introduced=30
-    AChoreographer_postFrameCallbackDelayed; # apex # introduced=30
-    AChoreographer_postFrameCallback64; # apex # introduced=30
-    AChoreographer_postFrameCallbackDelayed64; # apex # introduced=30
-    AChoreographer_registerRefreshRateCallback; # apex # introduced=30
-    AChoreographer_unregisterRefreshRateCallback; # apex # introduced=30
-    AChoreographer_postVsyncCallback; # apex # introduced=33
-    AChoreographerFrameCallbackData_getFrameTimeNanos; # apex # introduced=33
-    AChoreographerFrameCallbackData_getFrameTimelinesLength; # apex # introduced=33
-    AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex; # apex # introduced=33
-    AChoreographerFrameCallbackData_getFrameTimelineVsyncId; # apex # introduced=33
-    AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos; # apex # introduced=33
-    AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos; # apex # introduced=33
-    AChoreographer_create; # apex # introduced=30
-    AChoreographer_destroy; # apex # introduced=30
-    AChoreographer_getFd; # apex # introduced=30
-    AChoreographer_handlePendingEvents; # apex # introduced=30
-    ASurfaceTexture_fromSurfaceTexture; # apex # introduced=30
-    ASurfaceTexture_release; # apex # introduced=30
+    AChoreographer_getInstance; # systemapi # introduced=30
+    AChoreographer_postFrameCallback; # systemapi # introduced=30
+    AChoreographer_postFrameCallbackDelayed; # systemapi # introduced=30
+    AChoreographer_postFrameCallback64; # systemapi # introduced=30
+    AChoreographer_postFrameCallbackDelayed64; # systemapi # introduced=30
+    AChoreographer_registerRefreshRateCallback; # systemapi # introduced=30
+    AChoreographer_unregisterRefreshRateCallback; # systemapi # introduced=30
+    AChoreographer_postVsyncCallback; # systemapi # introduced=33
+    AChoreographerFrameCallbackData_getFrameTimeNanos; # systemapi # introduced=33
+    AChoreographerFrameCallbackData_getFrameTimelinesLength; # systemapi # introduced=33
+    AChoreographerFrameCallbackData_getPreferredFrameTimelineIndex; # systemapi # introduced=33
+    AChoreographerFrameCallbackData_getFrameTimelineVsyncId; # systemapi # introduced=33
+    AChoreographerFrameCallbackData_getFrameTimelineExpectedPresentationTimeNanos; # systemapi # introduced=33
+    AChoreographerFrameCallbackData_getFrameTimelineDeadlineNanos; # systemapi # introduced=33
+    AChoreographer_create; # systemapi # introduced=30
+    AChoreographer_destroy; # systemapi # introduced=30
+    AChoreographer_getFd; # systemapi # introduced=30
+    AChoreographer_handlePendingEvents; # systemapi # introduced=30
+    ASurfaceTexture_fromSurfaceTexture; # systemapi # introduced=30
+    ASurfaceTexture_release; # systemapi # introduced=30
   local:
     *;
 };
diff --git a/libs/nativewindow/AHardwareBuffer.cpp b/libs/nativewindow/AHardwareBuffer.cpp
index 4a1784e..f3009dd 100644
--- a/libs/nativewindow/AHardwareBuffer.cpp
+++ b/libs/nativewindow/AHardwareBuffer.cpp
@@ -357,12 +357,12 @@
         return INVALID_OPERATION;
     }
 
-    GraphicBuffer* gBuffer = new GraphicBuffer();
+    sp<GraphicBuffer> gBuffer(new GraphicBuffer());
     status_t err = gBuffer->unflatten(data, dataLen, fdData, fdCount);
     if (err != NO_ERROR) {
         return err;
     }
-    *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer);
+    *outBuffer = AHardwareBuffer_from_GraphicBuffer(gBuffer.get());
     // Ensure the buffer has a positive ref-count.
     AHardwareBuffer_acquire(*outBuffer);
 
diff --git a/libs/nativewindow/ANativeWindow.cpp b/libs/nativewindow/ANativeWindow.cpp
index 18a4b2d..731f989 100644
--- a/libs/nativewindow/ANativeWindow.cpp
+++ b/libs/nativewindow/ANativeWindow.cpp
@@ -176,8 +176,8 @@
         static_cast<int>(HAL_DATASPACE_BT2020_HLG));
     static_assert(static_cast<int>(ADATASPACE_BT2020_ITU_HLG) ==
         static_cast<int>(HAL_DATASPACE_BT2020_ITU_HLG));
-    static_assert(static_cast<int>(DEPTH) == static_cast<int>(HAL_DATASPACE_DEPTH));
-    static_assert(static_cast<int>(DYNAMIC_DEPTH) == static_cast<int>(HAL_DATASPACE_DYNAMIC_DEPTH));
+    static_assert(static_cast<int>(ADATASPACE_DEPTH) == static_cast<int>(HAL_DATASPACE_DEPTH));
+    static_assert(static_cast<int>(ADATASPACE_DYNAMIC_DEPTH) == static_cast<int>(HAL_DATASPACE_DYNAMIC_DEPTH));
 
     if (!window || !query(window, NATIVE_WINDOW_IS_VALID) ||
             !isDataSpaceValid(window, dataSpace)) {
@@ -193,6 +193,13 @@
     return query(window, NATIVE_WINDOW_DATASPACE);
 }
 
+int32_t ANativeWindow_getBuffersDefaultDataSpace(ANativeWindow* window) {
+    if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) {
+        return -EINVAL;
+    }
+    return query(window, NATIVE_WINDOW_DEFAULT_DATASPACE);
+}
+
 int32_t ANativeWindow_setFrameRate(ANativeWindow* window, float frameRate, int8_t compatibility) {
     return ANativeWindow_setFrameRateWithChangeStrategy(window, frameRate, compatibility,
         ANATIVEWINDOW_CHANGE_FRAME_RATE_ONLY_IF_SEAMLESS);
diff --git a/libs/nativewindow/include/android/data_space.h b/libs/nativewindow/include/android/data_space.h
index 771844f..ad4cc4a 100644
--- a/libs/nativewindow/include/android/data_space.h
+++ b/libs/nativewindow/include/android/data_space.h
@@ -548,14 +548,14 @@
      *
      * This value is valid with formats HAL_PIXEL_FORMAT_Y16 and HAL_PIXEL_FORMAT_BLOB.
      */
-    DEPTH = 4096,
+    ADATASPACE_DEPTH = 4096,
 
     /**
      * ISO 16684-1:2011(E) Dynamic Depth:
      *
      * Embedded depth metadata following the dynamic depth specification.
      */
-    DYNAMIC_DEPTH = 4098
+    ADATASPACE_DYNAMIC_DEPTH = 4098
 };
 
 __END_DECLS
diff --git a/libs/nativewindow/include/android/native_window.h b/libs/nativewindow/include/android/native_window.h
index f0e1c4d..20f4b52 100644
--- a/libs/nativewindow/include/android/native_window.h
+++ b/libs/nativewindow/include/android/native_window.h
@@ -227,6 +227,16 @@
  */
 int32_t ANativeWindow_getBuffersDataSpace(ANativeWindow* window) __INTRODUCED_IN(28);
 
+/**
+ * Get the default dataspace of the buffers in window as set by the consumer.
+ *
+ * Available since API level 34.
+ *
+ * \return the dataspace of buffers in window, ADATASPACE_UNKNOWN is returned if
+ * dataspace is unknown, or -EINVAL if window is invalid.
+ */
+int32_t ANativeWindow_getBuffersDefaultDataSpace(ANativeWindow* window) __INTRODUCED_IN(34);
+
 /** Compatibility value for ANativeWindow_setFrameRate. */
 enum ANativeWindow_FrameRateCompatibility {
     /**
diff --git a/libs/nativewindow/include/system/window.h b/libs/nativewindow/include/system/window.h
index a54af1f..79f49e1 100644
--- a/libs/nativewindow/include/system/window.h
+++ b/libs/nativewindow/include/system/window.h
@@ -1034,6 +1034,11 @@
      * This surface is ignored while choosing the refresh rate.
      */
     ANATIVEWINDOW_FRAME_RATE_NO_VOTE,
+
+    /**
+     * This surface will vote for the minimum refresh rate.
+     */
+    ANATIVEWINDOW_FRAME_RATE_MIN
 };
 
 static inline int native_window_set_frame_rate(struct ANativeWindow* window, float frameRate,
diff --git a/libs/nativewindow/libnativewindow.map.txt b/libs/nativewindow/libnativewindow.map.txt
index da42a96..6296f9a 100644
--- a/libs/nativewindow/libnativewindow.map.txt
+++ b/libs/nativewindow/libnativewindow.map.txt
@@ -21,6 +21,7 @@
     ANativeWindow_cancelBuffer; # llndk
     ANativeWindow_dequeueBuffer; # llndk
     ANativeWindow_getBuffersDataSpace; # introduced=28
+    ANativeWindow_getBuffersDefaultDataSpace; # introduced=34
     ANativeWindow_getFormat;
     ANativeWindow_getHeight;
     ANativeWindow_getLastDequeueDuration; # systemapi # introduced=30
diff --git a/libs/renderengine/benchmark/RenderEngineBench.cpp b/libs/renderengine/benchmark/RenderEngineBench.cpp
index ead97cf..7bcfff5 100644
--- a/libs/renderengine/benchmark/RenderEngineBench.cpp
+++ b/libs/renderengine/benchmark/RenderEngineBench.cpp
@@ -117,11 +117,12 @@
                                                        uint64_t extraUsageFlags = 0,
                                                        std::string name = "output") {
     return std::make_shared<
-            impl::ExternalTexture>(new GraphicBuffer(width, height, HAL_PIXEL_FORMAT_RGBA_8888, 1,
-                                                     GRALLOC_USAGE_HW_RENDER |
-                                                             GRALLOC_USAGE_HW_TEXTURE |
-                                                             extraUsageFlags,
-                                                     std::move(name)),
+            impl::ExternalTexture>(sp<GraphicBuffer>::make(width, height,
+                                                           HAL_PIXEL_FORMAT_RGBA_8888, 1u,
+                                                           GRALLOC_USAGE_HW_RENDER |
+                                                                   GRALLOC_USAGE_HW_TEXTURE |
+                                                                   extraUsageFlags,
+                                                           std::move(name)),
                                    re,
                                    impl::ExternalTexture::Usage::READABLE |
                                            impl::ExternalTexture::Usage::WRITEABLE);
diff --git a/libs/renderengine/gl/GLESRenderEngine.cpp b/libs/renderengine/gl/GLESRenderEngine.cpp
index 22dd866..9a5ff54 100644
--- a/libs/renderengine/gl/GLESRenderEngine.cpp
+++ b/libs/renderengine/gl/GLESRenderEngine.cpp
@@ -454,8 +454,9 @@
     mImageManager->initThread();
     mDrawingBuffer = createFramebuffer();
     sp<GraphicBuffer> buf =
-            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
-                              GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE, "placeholder");
+            sp<GraphicBuffer>::make(1, 1, PIXEL_FORMAT_RGBA_8888, 1,
+                                    GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
+                                    "placeholder");
 
     const status_t err = buf->initCheck();
     if (err != OK) {
@@ -921,7 +922,8 @@
 
     // Finally, we cut the layer into 3 parts, with top and bottom parts having rounded corners
     // and the middle part without rounded corners.
-    const int32_t radius = ceil(layer.geometry.roundedCornersRadius);
+    const int32_t radius = ceil(
+            (layer.geometry.roundedCornersRadius.x + layer.geometry.roundedCornersRadius.y) / 2.0);
     const Rect topRect(bounds.left, bounds.top, bounds.right, bounds.top + radius);
     setScissor(topRect);
     drawMesh(mesh);
@@ -1266,23 +1268,24 @@
 
         const half3 solidColor = layer.source.solidColor;
         const half4 color = half4(solidColor.r, solidColor.g, solidColor.b, layer.alpha);
+        const float radius =
+                (layer.geometry.roundedCornersRadius.x + layer.geometry.roundedCornersRadius.y) /
+                2.0f;
         // Buffer sources will have a black solid color ignored in the shader,
         // so in that scenario the solid color passed here is arbitrary.
-        setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color,
-                           layer.geometry.roundedCornersRadius);
+        setupLayerBlending(usePremultipliedAlpha, isOpaque, disableTexture, color, radius);
         if (layer.disableBlending) {
             glDisable(GL_BLEND);
         }
         setSourceDataSpace(layer.sourceDataspace);
 
         if (layer.shadow.length > 0.0f) {
-            handleShadow(layer.geometry.boundaries, layer.geometry.roundedCornersRadius,
-                         layer.shadow);
+            handleShadow(layer.geometry.boundaries, radius, layer.shadow);
         }
         // We only want to do a special handling for rounded corners when having rounded corners
         // is the only reason it needs to turn on blending, otherwise, we handle it like the
         // usual way since it needs to turn on blending anyway.
-        else if (layer.geometry.roundedCornersRadius > 0.0 && color.a >= 1.0f && isOpaque) {
+        else if (radius > 0.0 && color.a >= 1.0f && isOpaque) {
             handleRoundedCorners(display, layer, mesh);
         } else {
             drawMesh(mesh);
diff --git a/libs/renderengine/include/renderengine/BorderRenderInfo.h b/libs/renderengine/include/renderengine/BorderRenderInfo.h
new file mode 100644
index 0000000..0ee6661
--- /dev/null
+++ b/libs/renderengine/include/renderengine/BorderRenderInfo.h
@@ -0,0 +1,36 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <math/mat4.h>
+#include <ui/Region.h>
+
+namespace android {
+namespace renderengine {
+
+struct BorderRenderInfo {
+    float width = 0;
+    half4 color;
+    Region combinedRegion;
+
+    bool operator==(const BorderRenderInfo& rhs) const {
+        return (width == rhs.width && color == rhs.color &&
+                combinedRegion.hasSameRects(rhs.combinedRegion));
+    }
+};
+
+} // namespace renderengine
+} // namespace android
\ No newline at end of file
diff --git a/libs/renderengine/include/renderengine/DisplaySettings.h b/libs/renderengine/include/renderengine/DisplaySettings.h
index 59ef991..25fe9f2 100644
--- a/libs/renderengine/include/renderengine/DisplaySettings.h
+++ b/libs/renderengine/include/renderengine/DisplaySettings.h
@@ -22,6 +22,7 @@
 
 #include <math/mat4.h>
 #include <renderengine/PrintMatrix.h>
+#include <renderengine/BorderRenderInfo.h>
 #include <ui/GraphicTypes.h>
 #include <ui/Rect.h>
 #include <ui/Region.h>
@@ -79,6 +80,8 @@
     // Configures the rendering intent of the output display. This is used for tonemapping.
     aidl::android::hardware::graphics::composer3::RenderIntent renderIntent =
             aidl::android::hardware::graphics::composer3::RenderIntent::TONE_MAP_COLORIMETRIC;
+
+    std::vector<renderengine::BorderRenderInfo> borderInfoList;
 };
 
 static inline bool operator==(const DisplaySettings& lhs, const DisplaySettings& rhs) {
@@ -90,7 +93,8 @@
             lhs.deviceHandlesColorTransform == rhs.deviceHandlesColorTransform &&
             lhs.orientation == rhs.orientation &&
             lhs.targetLuminanceNits == rhs.targetLuminanceNits &&
-            lhs.dimmingStage == rhs.dimmingStage && lhs.renderIntent == rhs.renderIntent;
+            lhs.dimmingStage == rhs.dimmingStage && lhs.renderIntent == rhs.renderIntent &&
+            lhs.borderInfoList == rhs.borderInfoList;
 }
 
 static const char* orientation_to_string(uint32_t orientation) {
diff --git a/libs/renderengine/include/renderengine/LayerSettings.h b/libs/renderengine/include/renderengine/LayerSettings.h
index 154e526..b3a617c 100644
--- a/libs/renderengine/include/renderengine/LayerSettings.h
+++ b/libs/renderengine/include/renderengine/LayerSettings.h
@@ -87,7 +87,7 @@
     // rectangle to figure out how to apply the radius for this layer. The crop rectangle will be
     // in local layer coordinate space, so we have to take the layer transform into account when
     // walking up the tree.
-    float roundedCornersRadius = 0.0;
+    vec2 roundedCornersRadius = vec2(0.0f, 0.0f);
 
     // Rectangle within which corners will be rounded.
     FloatRect roundedCornersCrop = FloatRect();
@@ -258,7 +258,8 @@
     PrintTo(settings.boundaries, os);
     *os << "\n    .positionTransform = ";
     PrintMatrix(settings.positionTransform, os);
-    *os << "\n    .roundedCornersRadius = " << settings.roundedCornersRadius;
+    *os << "\n    .roundedCornersRadiusX = " << settings.roundedCornersRadius.x;
+    *os << "\n    .roundedCornersRadiusY = " << settings.roundedCornersRadius.y;
     *os << "\n    .roundedCornersCrop = ";
     PrintTo(settings.roundedCornersCrop, os);
     *os << "\n}";
diff --git a/libs/renderengine/skia/Cache.cpp b/libs/renderengine/skia/Cache.cpp
index f3064f3..f6b9183 100644
--- a/libs/renderengine/skia/Cache.cpp
+++ b/libs/renderengine/skia/Cache.cpp
@@ -66,7 +66,7 @@
                     Geometry{
                             .boundaries = rect,
                             .roundedCornersCrop = rect,
-                            .roundedCornersRadius = 50.f,
+                            .roundedCornersRadius = {50.f, 50.f},
                     },
             // drawShadow ignores alpha
             .shadow =
@@ -87,7 +87,7 @@
                     Geometry{
                             .boundaries = smallerRect,
                             .roundedCornersCrop = rect,
-                            .roundedCornersRadius = 50.f,
+                            .roundedCornersRadius = {50.f, 50.f},
                     },
             .source =
                     PixelSource{
@@ -148,7 +148,7 @@
         // In reduced shader mode, all non-zero round rect radii get the same code path.
         for (float roundedCornersRadius : {0.0f, 50.0f}) {
             // roundedCornersCrop is always set, but the radius triggers the behavior
-            layer.geometry.roundedCornersRadius = roundedCornersRadius;
+            layer.geometry.roundedCornersRadius = {roundedCornersRadius, roundedCornersRadius};
             for (bool isOpaque : {true, false}) {
                 layer.source.buffer.isOpaque = isOpaque;
                 for (auto alpha : {half(.2f), half(1.0f)}) {
@@ -181,7 +181,7 @@
     for (auto transform : {mat4(), kScaleAndTranslate}) {
         layer.geometry.positionTransform = transform;
         for (float roundedCornersRadius : {0.0f, 50.f}) {
-            layer.geometry.roundedCornersRadius = roundedCornersRadius;
+            layer.geometry.roundedCornersRadius = {roundedCornersRadius, roundedCornersRadius};
             auto layers = std::vector<LayerSettings>{layer};
             renderengine->drawLayers(display, layers, dstTexture, kUseFrameBufferCache,
                                      base::unique_fd());
@@ -238,7 +238,7 @@
             .geometry =
                     Geometry{
                             .boundaries = rect,
-                            .roundedCornersRadius = 27, // larger than the 20 above.
+                            .roundedCornersRadius = {27.f, 27.f},
                             .roundedCornersCrop =
                                     FloatRect(0, 0, displayRect.width(), displayRect.height()),
                     },
@@ -275,9 +275,9 @@
                             // larger than the layer bounds.
                             .positionTransform = kFlip,
                             .boundaries = rect,
-                            .roundedCornersRadius = 94.2551,
-                            .roundedCornersCrop = FloatRect(
-                                -93.75, 0, displayRect.width() + 93.75, displayRect.height()),
+                            .roundedCornersRadius = {94.2551f, 94.2551f},
+                            .roundedCornersCrop = FloatRect(-93.75, 0, displayRect.width() + 93.75,
+                                                            displayRect.height()),
                     },
             .source = PixelSource{.buffer =
                                           Buffer{
@@ -307,10 +307,11 @@
                             // the boundaries have to be smaller than the rounded crop so that
                             // clipRRect is used instead of drawRRect
                             .boundaries = small,
-                            .roundedCornersRadius = 50.f,
+                            .roundedCornersRadius = {50.f, 50.f},
                             .roundedCornersCrop = rect,
                     },
-            .source = PixelSource{
+            .source =
+                    PixelSource{
                             .solidColor = half3(0.f, 0.f, 0.f),
                     },
             .sourceDataspace = kDestDataSpace,
@@ -363,8 +364,8 @@
         const int64_t usage = GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
 
         sp<GraphicBuffer> dstBuffer =
-                new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
-                                  1, usage, "primeShaderCache_dst");
+                sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+                                        PIXEL_FORMAT_RGBA_8888, 1, usage, "primeShaderCache_dst");
 
         const auto dstTexture =
                 std::make_shared<impl::ExternalTexture>(dstBuffer, *renderengine,
@@ -374,8 +375,8 @@
         // something, but the details are not important. Make use of the shadow layer drawing step
         // to populate it.
         sp<GraphicBuffer> srcBuffer =
-                new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
-                                  1, usage, "drawImageLayer_src");
+                sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+                                        PIXEL_FORMAT_RGBA_8888, 1, usage, "drawImageLayer_src");
 
         const auto srcTexture = std::make_shared<
                 impl::ExternalTexture>(srcBuffer, *renderengine,
@@ -397,8 +398,9 @@
         // GRALLOC_USAGE_HW_TEXTURE should be the same as AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE.
         const int64_t usageExternal = GRALLOC_USAGE_HW_TEXTURE;
         sp<GraphicBuffer> externalBuffer =
-                new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_8888,
-                                  1, usageExternal, "primeShaderCache_external");
+                sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+                                        PIXEL_FORMAT_RGBA_8888, 1, usageExternal,
+                                        "primeShaderCache_external");
         const auto externalTexture =
                 std::make_shared<impl::ExternalTexture>(externalBuffer, *renderengine,
                                                         impl::ExternalTexture::Usage::READABLE);
@@ -408,8 +410,9 @@
         // Another external texture with a different pixel format triggers useIsOpaqueWorkaround.
         // It doesn't have to be f16, but it can't be the usual 8888.
         sp<GraphicBuffer> f16ExternalBuffer =
-                new GraphicBuffer(displayRect.width(), displayRect.height(), PIXEL_FORMAT_RGBA_FP16,
-                                  1, usageExternal, "primeShaderCache_external_f16");
+                sp<GraphicBuffer>::make(displayRect.width(), displayRect.height(),
+                                        PIXEL_FORMAT_RGBA_FP16, 1, usageExternal,
+                                        "primeShaderCache_external_f16");
         // The F16 texture may not be usable on all devices, so check first that it was created.
         status_t error = f16ExternalBuffer->initCheck();
         if (!error) {
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.cpp b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
index 97271cb..347b8b7 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.cpp
@@ -24,24 +24,11 @@
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
 #include <GrContextOptions.h>
-#include <SkCanvas.h>
-#include <SkColorFilter.h>
-#include <SkColorMatrix.h>
-#include <SkColorSpace.h>
-#include <SkGraphics.h>
-#include <SkImage.h>
-#include <SkImageFilters.h>
-#include <SkRegion.h>
-#include <SkShadowUtils.h>
-#include <SkSurface.h>
 #include <android-base/stringprintf.h>
 #include <gl/GrGLInterface.h>
 #include <gui/TraceUtils.h>
 #include <sync/sync.h>
-#include <ui/BlurRegion.h>
-#include <ui/DataspaceUtils.h>
 #include <ui/DebugUtils.h>
-#include <ui/GraphicBuffer.h>
 #include <utils/Trace.h>
 
 #include <cmath>
@@ -50,25 +37,7 @@
 #include <numeric>
 
 #include "../gl/GLExtensions.h"
-#include "Cache.h"
-#include "ColorSpaces.h"
-#include "SkBlendMode.h"
-#include "SkImageInfo.h"
-#include "filters/BlurFilter.h"
-#include "filters/GaussianBlurFilter.h"
-#include "filters/KawaseBlurFilter.h"
-#include "filters/LinearEffect.h"
 #include "log/log_main.h"
-#include "skia/debug/SkiaCapture.h"
-#include "skia/debug/SkiaMemoryReporter.h"
-#include "skia/filters/StretchShaderFactory.h"
-#include "system/graphics-base-v1.0.h"
-
-namespace {
-// Debugging settings
-static const bool kPrintLayerSettings = false;
-static const bool kFlushAfterEveryLayer = kPrintLayerSettings;
-} // namespace
 
 bool checkGlError(const char* op, int lineNumber);
 
@@ -227,6 +196,7 @@
     std::unique_ptr<SkiaGLRenderEngine> engine =
             std::make_unique<SkiaGLRenderEngine>(args, display, ctxt, placeholder, protectedContext,
                                                  protectedPlaceholder);
+    engine->ensureGrContextsCreated();
 
     ALOGI("OpenGL ES informations:");
     ALOGI("vendor    : %s", extensions.getVendor());
@@ -239,11 +209,6 @@
     return engine;
 }
 
-std::future<void> SkiaGLRenderEngine::primeCache() {
-    Cache::primeShaderCache(this);
-    return {};
-}
-
 EGLConfig SkiaGLRenderEngine::chooseEglConfig(EGLDisplay display, int format, bool logConfig) {
     status_t err;
     EGLConfig config;
@@ -283,72 +248,20 @@
     return config;
 }
 
-sk_sp<SkData> SkiaGLRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
-    // This "cache" does not actually cache anything. It just allows us to
-    // monitor Skia's internal cache. So this method always returns null.
-    return nullptr;
-}
-
-void SkiaGLRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
-                                                 const SkString& description) {
-    mShadersCachedSinceLastCall++;
-    mTotalShadersCompiled++;
-    ATRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled);
-}
-
-int SkiaGLRenderEngine::reportShadersCompiled() {
-    return mSkSLCacheMonitor.totalShadersCompiled();
-}
-
 SkiaGLRenderEngine::SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display,
                                        EGLContext ctxt, EGLSurface placeholder,
                                        EGLContext protectedContext, EGLSurface protectedPlaceholder)
-      : SkiaRenderEngine(args.renderEngineType),
+      : SkiaRenderEngine(args.renderEngineType,
+                         static_cast<PixelFormat>(args.pixelFormat),
+                         args.useColorManagement, args.supportsBackgroundBlur),
         mEGLDisplay(display),
         mEGLContext(ctxt),
         mPlaceholderSurface(placeholder),
         mProtectedEGLContext(protectedContext),
-        mProtectedPlaceholderSurface(protectedPlaceholder),
-        mDefaultPixelFormat(static_cast<PixelFormat>(args.pixelFormat)),
-        mUseColorManagement(args.useColorManagement) {
-    sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface());
-    LOG_ALWAYS_FATAL_IF(!glInterface.get());
-
-    GrContextOptions options;
-    options.fDisableDriverCorrectnessWorkarounds = true;
-    options.fDisableDistanceFieldPaths = true;
-    options.fReducedShaderVariations = true;
-    options.fPersistentCache = &mSkSLCacheMonitor;
-    mGrContext = GrDirectContext::MakeGL(glInterface, options);
-    if (supportsProtectedContent()) {
-        useProtectedContext(true);
-        mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options);
-        useProtectedContext(false);
-    }
-
-    if (args.supportsBackgroundBlur) {
-        ALOGD("Background Blurs Enabled");
-        mBlurFilter = new KawaseBlurFilter();
-    }
-    mCapture = std::make_unique<SkiaCapture>();
-}
+        mProtectedPlaceholderSurface(protectedPlaceholder) { }
 
 SkiaGLRenderEngine::~SkiaGLRenderEngine() {
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    if (mBlurFilter) {
-        delete mBlurFilter;
-    }
-
-    mCapture = nullptr;
-
-    mGrContext->flushAndSubmit(true);
-    mGrContext->abandonContext();
-
-    if (mProtectedGrContext) {
-        mProtectedGrContext->flushAndSubmit(true);
-        mProtectedGrContext->abandonContext();
-    }
-
+    finishRenderingAndAbandonContext();
     if (mPlaceholderSurface != EGL_NO_SURFACE) {
         eglDestroySurface(mEGLDisplay, mPlaceholderSurface);
     }
@@ -366,71 +279,69 @@
     eglReleaseThread();
 }
 
-bool SkiaGLRenderEngine::supportsProtectedContent() const {
+SkiaRenderEngine::Contexts SkiaGLRenderEngine::createDirectContexts(
+    const GrContextOptions& options) {
+
+    LOG_ALWAYS_FATAL_IF(isProtected(),
+                        "Cannot setup contexts while already in protected mode");
+
+    sk_sp<const GrGLInterface> glInterface = GrGLMakeNativeInterface();
+
+    LOG_ALWAYS_FATAL_IF(!glInterface.get(), "GrGLMakeNativeInterface() failed");
+
+    SkiaRenderEngine::Contexts contexts;
+    contexts.first = GrDirectContext::MakeGL(glInterface, options);
+    if (supportsProtectedContentImpl()) {
+        useProtectedContextImpl(GrProtected::kYes);
+        contexts.second = GrDirectContext::MakeGL(glInterface, options);
+        useProtectedContextImpl(GrProtected::kNo);
+    }
+
+    return contexts;
+}
+
+bool SkiaGLRenderEngine::supportsProtectedContentImpl() const {
     return mProtectedEGLContext != EGL_NO_CONTEXT;
 }
 
-GrDirectContext* SkiaGLRenderEngine::getActiveGrContext() const {
-    return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
-}
-
-void SkiaGLRenderEngine::useProtectedContext(bool useProtectedContext) {
-    if (useProtectedContext == mInProtectedContext ||
-        (useProtectedContext && !supportsProtectedContent())) {
-        return;
-    }
-
-    // release any scratch resources before switching into a new mode
-    if (getActiveGrContext()) {
-        getActiveGrContext()->purgeUnlockedResources(true);
-    }
-
+bool SkiaGLRenderEngine::useProtectedContextImpl(GrProtected isProtected) {
     const EGLSurface surface =
-            useProtectedContext ? mProtectedPlaceholderSurface : mPlaceholderSurface;
-    const EGLContext context = useProtectedContext ? mProtectedEGLContext : mEGLContext;
+        (isProtected == GrProtected::kYes) ?
+        mProtectedPlaceholderSurface : mPlaceholderSurface;
+    const EGLContext context = (isProtected == GrProtected::kYes) ?
+        mProtectedEGLContext : mEGLContext;
 
-    if (eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE) {
-        mInProtectedContext = useProtectedContext;
-        // given that we are sharing the same thread between two GrContexts we need to
-        // make sure that the thread state is reset when switching between the two.
-        if (getActiveGrContext()) {
-            getActiveGrContext()->resetContext();
-        }
-    }
+    return eglMakeCurrent(mEGLDisplay, surface, surface, context) == EGL_TRUE;
 }
 
-base::unique_fd SkiaGLRenderEngine::flush() {
-    ATRACE_CALL();
-    if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
-        return base::unique_fd();
-    }
-
-    EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
-    if (sync == EGL_NO_SYNC_KHR) {
-        ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
-        return base::unique_fd();
-    }
-
-    // native fence fd will not be populated until flush() is done.
-    glFlush();
-
-    // get the fence fd
-    base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
-    eglDestroySyncKHR(mEGLDisplay, sync);
-    if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
-        ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
-    }
-
-    return fenceFd;
-}
-
-void SkiaGLRenderEngine::waitFence(base::borrowed_fd fenceFd) {
+void SkiaGLRenderEngine::waitFence(GrDirectContext*, base::borrowed_fd fenceFd) {
     if (fenceFd.get() >= 0 && !waitGpuFence(fenceFd)) {
         ATRACE_NAME("SkiaGLRenderEngine::waitFence");
         sync_wait(fenceFd.get(), -1);
     }
 }
 
+base::unique_fd SkiaGLRenderEngine::flushAndSubmit(GrDirectContext* grContext) {
+    base::unique_fd drawFence = flush();
+
+    bool requireSync = drawFence.get() < 0;
+    if (requireSync) {
+        ATRACE_BEGIN("Submit(sync=true)");
+    } else {
+        ATRACE_BEGIN("Submit(sync=false)");
+    }
+    bool success = grContext->submit(requireSync);
+    ATRACE_END();
+    if (!success) {
+        ALOGE("Failed to flush RenderEngine commands");
+        // Chances are, something illegal happened (Skia's internal GPU object
+        // doesn't exist, or the context was abandoned).
+        return drawFence;
+    }
+
+    return drawFence;
+}
+
 bool SkiaGLRenderEngine::waitGpuFence(base::borrowed_fd fenceFd) {
     if (!gl::GLExtensions::getInstance().hasNativeFenceSync() ||
         !gl::GLExtensions::getInstance().hasWaitSync()) {
@@ -466,960 +377,29 @@
     return true;
 }
 
-static float toDegrees(uint32_t transform) {
-    switch (transform) {
-        case ui::Transform::ROT_90:
-            return 90.0;
-        case ui::Transform::ROT_180:
-            return 180.0;
-        case ui::Transform::ROT_270:
-            return 270.0;
-        default:
-            return 0.0;
-    }
-}
-
-static SkColorMatrix toSkColorMatrix(const mat4& matrix) {
-    return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
-                         matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
-                         matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
-                         matrix[3][3], 0);
-}
-
-static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
-    int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
-    int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
-
-    // Treat unsupported dataspaces as srgb
-    if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
-        destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
-        destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
-        destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
-    }
-
-    if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
-        sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
-        sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
-        sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
-    }
-
-    const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
-    const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
-    const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
-    const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
-
-    return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
-            sourceTransfer != destTransfer;
-}
-
-void SkiaGLRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
-                                                  bool isRenderable) {
-    // Only run this if RE is running on its own thread. This way the access to GL
-    // operations is guaranteed to be happening on the same thread.
-    if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
-        return;
-    }
-    // We currently don't attempt to map a buffer if the buffer contains protected content
-    // because GPU resources for protected buffers is much more limited.
-    const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
-    if (isProtectedBuffer) {
-        return;
-    }
+base::unique_fd SkiaGLRenderEngine::flush() {
     ATRACE_CALL();
-
-    // If we were to support caching protected buffers then we will need to switch the
-    // currently bound context if we are not already using the protected context (and subsequently
-    // switch back after the buffer is cached).  However, for non-protected content we can bind
-    // the texture in either GL context because they are initialized with the same share_context
-    // which allows the texture state to be shared between them.
-    auto grContext = getActiveGrContext();
-    auto& cache = mTextureCache;
-
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    mGraphicBufferExternalRefs[buffer->getId()]++;
-
-    if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
-        std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
-                std::make_shared<AutoBackendTexture::LocalRef>(grContext,
-                                                               buffer->toAHardwareBuffer(),
-                                                               isRenderable, mTextureCleanupMgr);
-        cache.insert({buffer->getId(), imageTextureRef});
-    }
-}
-
-void SkiaGLRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
-    ATRACE_CALL();
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
-        iter != mGraphicBufferExternalRefs.end()) {
-        if (iter->second == 0) {
-            ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
-                  "> from RenderEngine texture, but the "
-                  "ref count was already zero!",
-                  buffer->getId());
-            mGraphicBufferExternalRefs.erase(buffer->getId());
-            return;
-        }
-
-        iter->second--;
-
-        // Swap contexts if needed prior to deleting this buffer
-        // See Issue 1 of
-        // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even
-        // when a protected context and an unprotected context are part of the same share group,
-        // protected surfaces may not be accessed by an unprotected context, implying that protected
-        // surfaces may only be freed when a protected context is active.
-        const bool inProtected = mInProtectedContext;
-        useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
-
-        if (iter->second == 0) {
-            mTextureCache.erase(buffer->getId());
-            mGraphicBufferExternalRefs.erase(buffer->getId());
-        }
-
-        // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger
-        // are up-to-date.
-        if (inProtected != mInProtectedContext) {
-            useProtectedContext(inProtected);
-        }
-    }
-}
-
-bool SkiaGLRenderEngine::canSkipPostRenderCleanup() const {
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    return mTextureCleanupMgr.isEmpty();
-}
-
-void SkiaGLRenderEngine::cleanupPostRender() {
-    ATRACE_CALL();
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    mTextureCleanupMgr.cleanup();
-}
-
-// Helper class intended to be used on the stack to ensure that texture cleanup
-// is deferred until after this class goes out of scope.
-class DeferTextureCleanup final {
-public:
-    DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) {
-        mMgr.setDeferredStatus(true);
-    }
-    ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); }
-
-private:
-    DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup);
-    AutoBackendTexture::CleanupManager& mMgr;
-};
-
-sk_sp<SkShader> SkiaGLRenderEngine::createRuntimeEffectShader(
-        const RuntimeEffectShaderParameters& parameters) {
-    // The given surface will be stretched by HWUI via matrix transformation
-    // which gets similar results for most surfaces
-    // Determine later on if we need to leverage the stertch shader within
-    // surface flinger
-    const auto& stretchEffect = parameters.layer.stretchEffect;
-    auto shader = parameters.shader;
-    if (stretchEffect.hasEffect()) {
-        const auto targetBuffer = parameters.layer.source.buffer.buffer;
-        const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
-        if (graphicBuffer && parameters.shader) {
-            shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
-        }
+    if (!gl::GLExtensions::getInstance().hasNativeFenceSync()) {
+        return base::unique_fd();
     }
 
-    if (parameters.requiresLinearEffect) {
-        const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace
-                                                                 : ui::Dataspace::V0_SRGB_LINEAR;
-        const ui::Dataspace outputDataspace = mUseColorManagement
-                ? parameters.display.outputDataspace
-                : ui::Dataspace::V0_SRGB_LINEAR;
-
-        auto effect =
-                shaders::LinearEffect{.inputDataspace = inputDataspace,
-                                      .outputDataspace = outputDataspace,
-                                      .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha};
-
-        auto effectIter = mRuntimeEffects.find(effect);
-        sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
-        if (effectIter == mRuntimeEffects.end()) {
-            runtimeEffect = buildRuntimeEffect(effect);
-            mRuntimeEffects.insert({effect, runtimeEffect});
-        } else {
-            runtimeEffect = effectIter->second;
-        }
-        mat4 colorTransform = parameters.layer.colorTransform;
-
-        colorTransform *=
-                mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio,
-                                 parameters.layerDimmingRatio, 1.f));
-        const auto targetBuffer = parameters.layer.source.buffer.buffer;
-        const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
-        const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr;
-        return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform,
-                                        parameters.display.maxLuminance,
-                                        parameters.display.currentLuminanceNits,
-                                        parameters.layer.source.buffer.maxLuminanceNits,
-                                        hardwareBuffer, parameters.display.renderIntent);
-    }
-    return parameters.shader;
-}
-
-void SkiaGLRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
-    if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
-        // Record display settings when capture is running.
-        std::stringstream displaySettings;
-        PrintTo(display, &displaySettings);
-        // Store the DisplaySettings in additional information.
-        canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
-                               SkData::MakeWithCString(displaySettings.str().c_str()));
+    EGLSyncKHR sync = eglCreateSyncKHR(mEGLDisplay, EGL_SYNC_NATIVE_FENCE_ANDROID, nullptr);
+    if (sync == EGL_NO_SYNC_KHR) {
+        ALOGW("failed to create EGL native fence sync: %#x", eglGetError());
+        return base::unique_fd();
     }
 
-    // Before doing any drawing, let's make sure that we'll start at the origin of the display.
-    // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
-    // displays might have different scaling when compared to the physical screen.
+    // native fence fd will not be populated until flush() is done.
+    glFlush();
 
-    canvas->clipRect(getSkRect(display.physicalDisplay));
-    canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
-
-    const auto clipWidth = display.clip.width();
-    const auto clipHeight = display.clip.height();
-    auto rotatedClipWidth = clipWidth;
-    auto rotatedClipHeight = clipHeight;
-    // Scale is contingent on the rotation result.
-    if (display.orientation & ui::Transform::ROT_90) {
-        std::swap(rotatedClipWidth, rotatedClipHeight);
-    }
-    const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
-            static_cast<SkScalar>(rotatedClipWidth);
-    const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
-            static_cast<SkScalar>(rotatedClipHeight);
-    canvas->scale(scaleX, scaleY);
-
-    // Canvas rotation is done by centering the clip window at the origin, rotating, translating
-    // back so that the top left corner of the clip is at (0, 0).
-    canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
-    canvas->rotate(toDegrees(display.orientation));
-    canvas->translate(-clipWidth / 2, -clipHeight / 2);
-    canvas->translate(-display.clip.left, -display.clip.top);
-}
-
-class AutoSaveRestore {
-public:
-    AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
-    ~AutoSaveRestore() { restore(); }
-    void replace(SkCanvas* canvas) {
-        mCanvas = canvas;
-        mSaveCount = canvas->save();
-    }
-    void restore() {
-        if (mCanvas) {
-            mCanvas->restoreToCount(mSaveCount);
-            mCanvas = nullptr;
-        }
+    // get the fence fd
+    base::unique_fd fenceFd(eglDupNativeFenceFDANDROID(mEGLDisplay, sync));
+    eglDestroySyncKHR(mEGLDisplay, sync);
+    if (fenceFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) {
+        ALOGW("failed to dup EGL native fence sync: %#x", eglGetError());
     }
 
-private:
-    SkCanvas* mCanvas;
-    int mSaveCount;
-};
-
-static SkRRect getBlurRRect(const BlurRegion& region) {
-    const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
-    const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
-                               SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
-                               SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
-                               SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
-    SkRRect roundedRect;
-    roundedRect.setRectRadii(rect, radii);
-    return roundedRect;
-}
-
-// Arbitrary default margin which should be close enough to zero.
-constexpr float kDefaultMargin = 0.0001f;
-static bool equalsWithinMargin(float expected, float value, float margin = kDefaultMargin) {
-    LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!");
-    return std::abs(expected - value) < margin;
-}
-
-namespace {
-template <typename T>
-void logSettings(const T& t) {
-    std::stringstream stream;
-    PrintTo(t, &stream);
-    auto string = stream.str();
-    size_t pos = 0;
-    // Perfetto ignores \n, so split up manually into separate ALOGD statements.
-    const size_t size = string.size();
-    while (pos < size) {
-        const size_t end = std::min(string.find("\n", pos), size);
-        ALOGD("%s", string.substr(pos, end - pos).c_str());
-        pos = end + 1;
-    }
-}
-} // namespace
-
-void SkiaGLRenderEngine::drawLayersInternal(
-        const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
-        const DisplaySettings& display, const std::vector<LayerSettings>& layers,
-        const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
-        base::unique_fd&& bufferFence) {
-    ATRACE_NAME("SkiaGL::drawLayers");
-
-    std::lock_guard<std::mutex> lock(mRenderingMutex);
-    if (layers.empty()) {
-        ALOGV("Drawing empty layer stack");
-        resultPromise->set_value({NO_ERROR, base::unique_fd()});
-        return;
-    }
-
-    if (buffer == nullptr) {
-        ALOGE("No output buffer provided. Aborting GPU composition.");
-        resultPromise->set_value({BAD_VALUE, base::unique_fd()});
-        return;
-    }
-
-    validateOutputBufferUsage(buffer->getBuffer());
-
-    auto grContext = getActiveGrContext();
-    auto& cache = mTextureCache;
-
-    // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
-    DeferTextureCleanup dtc(mTextureCleanupMgr);
-
-    std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
-    if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
-        surfaceTextureRef = it->second;
-    } else {
-        surfaceTextureRef =
-                std::make_shared<AutoBackendTexture::LocalRef>(grContext,
-                                                               buffer->getBuffer()
-                                                                       ->toAHardwareBuffer(),
-                                                               true, mTextureCleanupMgr);
-    }
-
-    // wait on the buffer to be ready to use prior to using it
-    waitFence(bufferFence);
-
-    const ui::Dataspace dstDataspace =
-            mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
-    sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
-
-    SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
-    if (dstCanvas == nullptr) {
-        ALOGE("Cannot acquire canvas from Skia.");
-        resultPromise->set_value({BAD_VALUE, base::unique_fd()});
-        return;
-    }
-
-    // setup color filter if necessary
-    sk_sp<SkColorFilter> displayColorTransform;
-    if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
-        displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
-    }
-    const bool ctModifiesAlpha =
-            displayColorTransform && !displayColorTransform->isAlphaUnchanged();
-
-    // Find the max layer white point to determine the max luminance of the scene...
-    const float maxLayerWhitePoint = std::transform_reduce(
-            layers.cbegin(), layers.cend(), 0.f,
-            [](float left, float right) { return std::max(left, right); },
-            [&](const auto& l) { return l.whitePointNits; });
-
-    // ...and compute the dimming ratio if dimming is requested
-    const float displayDimmingRatio = display.targetLuminanceNits > 0.f &&
-                    maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint
-            ? maxLayerWhitePoint / display.targetLuminanceNits
-            : 1.f;
-
-    // Find if any layers have requested blur, we'll use that info to decide when to render to an
-    // offscreen buffer and when to render to the native buffer.
-    sk_sp<SkSurface> activeSurface(dstSurface);
-    SkCanvas* canvas = dstCanvas;
-    SkiaCapture::OffscreenState offscreenCaptureState;
-    const LayerSettings* blurCompositionLayer = nullptr;
-    if (mBlurFilter) {
-        bool requiresCompositionLayer = false;
-        for (const auto& layer : layers) {
-            // if the layer doesn't have blur or it is not visible then continue
-            if (!layerHasBlur(layer, ctModifiesAlpha)) {
-                continue;
-            }
-            if (layer.backgroundBlurRadius > 0 &&
-                layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
-                requiresCompositionLayer = true;
-            }
-            for (auto region : layer.blurRegions) {
-                if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
-                    requiresCompositionLayer = true;
-                }
-            }
-            if (requiresCompositionLayer) {
-                activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
-                canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
-                blurCompositionLayer = &layer;
-                break;
-            }
-        }
-    }
-
-    AutoSaveRestore surfaceAutoSaveRestore(canvas);
-    // Clear the entire canvas with a transparent black to prevent ghost images.
-    canvas->clear(SK_ColorTRANSPARENT);
-    initCanvas(canvas, display);
-
-    if (kPrintLayerSettings) {
-        logSettings(display);
-    }
-    for (const auto& layer : layers) {
-        ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
-
-        if (kPrintLayerSettings) {
-            logSettings(layer);
-        }
-
-        sk_sp<SkImage> blurInput;
-        if (blurCompositionLayer == &layer) {
-            LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
-            LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
-
-            // save a snapshot of the activeSurface to use as input to the blur shaders
-            blurInput = activeSurface->makeImageSnapshot();
-
-            // blit the offscreen framebuffer into the destination AHB, but only
-            // if there are blur regions. backgroundBlurRadius blurs the entire
-            // image below, so it can skip this step.
-            if (layer.blurRegions.size()) {
-                SkPaint paint;
-                paint.setBlendMode(SkBlendMode::kSrc);
-                if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
-                    uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
-                    dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
-                                              String8::format("SurfaceID|%" PRId64, id).c_str(),
-                                              nullptr);
-                    dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
-                } else {
-                    activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
-                }
-            }
-
-            // assign dstCanvas to canvas and ensure that the canvas state is up to date
-            canvas = dstCanvas;
-            surfaceAutoSaveRestore.replace(canvas);
-            initCanvas(canvas, display);
-
-            LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
-                                dstSurface->getCanvas()->getSaveCount());
-            LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
-                                dstSurface->getCanvas()->getTotalMatrix());
-
-            // assign dstSurface to activeSurface
-            activeSurface = dstSurface;
-        }
-
-        SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
-        if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
-            // Record the name of the layer if the capture is running.
-            std::stringstream layerSettings;
-            PrintTo(layer, &layerSettings);
-            // Store the LayerSettings in additional information.
-            canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
-                                   SkData::MakeWithCString(layerSettings.str().c_str()));
-        }
-        // Layers have a local transform that should be applied to them
-        canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
-
-        const auto [bounds, roundRectClip] =
-                getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
-                                 layer.geometry.roundedCornersRadius);
-        if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
-            std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
-
-            // if multiple layers have blur, then we need to take a snapshot now because
-            // only the lowest layer will have blurImage populated earlier
-            if (!blurInput) {
-                blurInput = activeSurface->makeImageSnapshot();
-            }
-            // rect to be blurred in the coordinate space of blurInput
-            const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
-
-            // if the clip needs to be applied then apply it now and make sure
-            // it is restored before we attempt to draw any shadows.
-            SkAutoCanvasRestore acr(canvas, true);
-            if (!roundRectClip.isEmpty()) {
-                canvas->clipRRect(roundRectClip, true);
-            }
-
-            // TODO(b/182216890): Filter out empty layers earlier
-            if (blurRect.width() > 0 && blurRect.height() > 0) {
-                if (layer.backgroundBlurRadius > 0) {
-                    ATRACE_NAME("BackgroundBlur");
-                    auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
-                                                              blurInput, blurRect);
-
-                    cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
-
-                    mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
-                                                blurRect, blurredImage, blurInput);
-                }
-
-                canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
-                for (auto region : layer.blurRegions) {
-                    if (cachedBlurs[region.blurRadius] == nullptr) {
-                        ATRACE_NAME("BlurRegion");
-                        cachedBlurs[region.blurRadius] =
-                                mBlurFilter->generate(grContext, region.blurRadius, blurInput,
-                                                      blurRect);
-                    }
-
-                    mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
-                                                region.alpha, blurRect,
-                                                cachedBlurs[region.blurRadius], blurInput);
-                }
-            }
-        }
-
-        if (layer.shadow.length > 0) {
-            // This would require a new parameter/flag to SkShadowUtils::DrawShadow
-            LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
-
-            SkRRect shadowBounds, shadowClip;
-            if (layer.geometry.boundaries == layer.shadow.boundaries) {
-                shadowBounds = bounds;
-                shadowClip = roundRectClip;
-            } else {
-                std::tie(shadowBounds, shadowClip) =
-                        getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
-                                         layer.geometry.roundedCornersRadius);
-            }
-
-            // Technically, if bounds is a rect and roundRectClip is not empty,
-            // it means that the bounds and roundedCornersCrop were different
-            // enough that we should intersect them to find the proper shadow.
-            // In practice, this often happens when the two rectangles appear to
-            // not match due to rounding errors. Draw the rounded version, which
-            // looks more like the intent.
-            const auto& rrect =
-                    shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
-            drawShadow(canvas, rrect, layer.shadow);
-        }
-
-        const float layerDimmingRatio = layer.whitePointNits <= 0.f
-                ? displayDimmingRatio
-                : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio;
-
-        const bool dimInLinearSpace = display.dimmingStage !=
-                aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF;
-
-        const bool requiresLinearEffect = layer.colorTransform != mat4() ||
-                (mUseColorManagement &&
-                 needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
-                (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio));
-
-        // quick abort from drawing the remaining portion of the layer
-        if (layer.skipContentDraw ||
-            (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
-             (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
-            continue;
-        }
-
-        // If we need to map to linear space or color management is disabled, then mark the source
-        // image with the same colorspace as the destination surface so that Skia's color
-        // management is a no-op.
-        const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
-                ? dstDataspace
-                : layer.sourceDataspace;
-
-        SkPaint paint;
-        if (layer.source.buffer.buffer) {
-            ATRACE_NAME("DrawImage");
-            validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
-            const auto& item = layer.source.buffer;
-            std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
-
-            if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
-                iter != cache.end()) {
-                imageTextureRef = iter->second;
-            } else {
-                // If we didn't find the image in the cache, then create a local ref but don't cache
-                // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
-                // we didn't find anything in the cache then we intentionally did not cache this
-                // buffer's resources.
-                imageTextureRef = std::make_shared<
-                        AutoBackendTexture::LocalRef>(grContext,
-                                                      item.buffer->getBuffer()->toAHardwareBuffer(),
-                                                      false, mTextureCleanupMgr);
-            }
-
-            // if the layer's buffer has a fence, then we must must respect the fence prior to using
-            // the buffer.
-            if (layer.source.buffer.fence != nullptr) {
-                waitFence(layer.source.buffer.fence->get());
-            }
-
-            // isOpaque means we need to ignore the alpha in the image,
-            // replacing it with the alpha specified by the LayerSettings. See
-            // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
-            // The proper way to do this is to use an SkColorType that ignores
-            // alpha, like kRGB_888x_SkColorType, and that is used if the
-            // incoming image is kRGBA_8888_SkColorType. However, the incoming
-            // image may be kRGBA_F16_SkColorType, for which there is no RGBX
-            // SkColorType, or kRGBA_1010102_SkColorType, for which we have
-            // kRGB_101010x_SkColorType, but it is not yet supported as a source
-            // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
-            // meantime, we'll use a workaround that works unless we need to do
-            // any color conversion. The workaround requires that we pretend the
-            // image is already premultiplied, so that we do not premultiply it
-            // before applying SkBlendMode::kPlus.
-            const bool useIsOpaqueWorkaround = item.isOpaque &&
-                    (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
-                     imageTextureRef->colorType() == kRGBA_F16_SkColorType);
-            const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
-                    : item.isOpaque                      ? kOpaque_SkAlphaType
-                    : item.usePremultipliedAlpha         ? kPremul_SkAlphaType
-                                                         : kUnpremul_SkAlphaType;
-            sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
-
-            auto texMatrix = getSkM44(item.textureTransform).asM33();
-            // textureTansform was intended to be passed directly into a shader, so when
-            // building the total matrix with the textureTransform we need to first
-            // normalize it, then apply the textureTransform, then scale back up.
-            texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
-            texMatrix.postScale(image->width(), image->height());
-
-            SkMatrix matrix;
-            if (!texMatrix.invert(&matrix)) {
-                matrix = texMatrix;
-            }
-            // The shader does not respect the translation, so we add it to the texture
-            // transform for the SkImage. This will make sure that the correct layer contents
-            // are drawn in the correct part of the screen.
-            matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
-
-            sk_sp<SkShader> shader;
-
-            if (layer.source.buffer.useTextureFiltering) {
-                shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
-                                           SkSamplingOptions(
-                                                   {SkFilterMode::kLinear, SkMipmapMode::kNone}),
-                                           &matrix);
-            } else {
-                shader = image->makeShader(SkSamplingOptions(), matrix);
-            }
-
-            if (useIsOpaqueWorkaround) {
-                shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
-                                          SkShaders::Color(SkColors::kBlack,
-                                                           toSkColorSpace(layerDataspace)));
-            }
-
-            paint.setShader(createRuntimeEffectShader(
-                    RuntimeEffectShaderParameters{.shader = shader,
-                                                  .layer = layer,
-                                                  .display = display,
-                                                  .undoPremultipliedAlpha = !item.isOpaque &&
-                                                          item.usePremultipliedAlpha,
-                                                  .requiresLinearEffect = requiresLinearEffect,
-                                                  .layerDimmingRatio = dimInLinearSpace
-                                                          ? layerDimmingRatio
-                                                          : 1.f}));
-
-            // Turn on dithering when dimming beyond this (arbitrary) threshold...
-            static constexpr float kDimmingThreshold = 0.2f;
-            // ...or we're rendering an HDR layer down to an 8-bit target
-            // Most HDR standards require at least 10-bits of color depth for source content, so we
-            // can just extract the transfer function rather than dig into precise gralloc layout.
-            // Furthermore, we can assume that the only 8-bit target we support is RGBA8888.
-            const bool requiresDownsample = isHdrDataspace(layer.sourceDataspace) &&
-                    buffer->getPixelFormat() == PIXEL_FORMAT_RGBA_8888;
-            if (layerDimmingRatio <= kDimmingThreshold || requiresDownsample) {
-                paint.setDither(true);
-            }
-            paint.setAlphaf(layer.alpha);
-
-            if (imageTextureRef->colorType() == kAlpha_8_SkColorType) {
-                LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with A8");
-
-                // SysUI creates the alpha layer as a coverage layer, which is
-                // appropriate for the DPU. Use a color matrix to convert it to
-                // a mask.
-                // TODO (b/219525258): Handle input as a mask.
-                //
-                // The color matrix will convert A8 pixels with no alpha to
-                // black, as described by this vector. If the display handles
-                // the color transform, we need to invert it to find the color
-                // that will result in black after the DPU applies the transform.
-                SkV4 black{0.0f, 0.0f, 0.0f, 1.0f}; // r, g, b, a
-                if (display.colorTransform != mat4() && display.deviceHandlesColorTransform) {
-                    SkM44 colorSpaceMatrix = getSkM44(display.colorTransform);
-                    if (colorSpaceMatrix.invert(&colorSpaceMatrix)) {
-                        black = colorSpaceMatrix * black;
-                    } else {
-                        // We'll just have to use 0,0,0 as black, which should
-                        // be close to correct.
-                        ALOGI("Could not invert colorTransform!");
-                    }
-                }
-                SkColorMatrix colorMatrix(0, 0, 0, 0, black[0],
-                                          0, 0, 0, 0, black[1],
-                                          0, 0, 0, 0, black[2],
-                                          0, 0, 0, -1, 1);
-                if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
-                    // On the other hand, if the device doesn't handle it, we
-                    // have to apply it ourselves.
-                    colorMatrix.postConcat(toSkColorMatrix(display.colorTransform));
-                }
-                paint.setColorFilter(SkColorFilters::Matrix(colorMatrix));
-            }
-        } else {
-            ATRACE_NAME("DrawColor");
-            const auto color = layer.source.solidColor;
-            sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
-                                                                .fG = color.g,
-                                                                .fB = color.b,
-                                                                .fA = layer.alpha},
-                                                      toSkColorSpace(layerDataspace));
-            paint.setShader(createRuntimeEffectShader(
-                    RuntimeEffectShaderParameters{.shader = shader,
-                                                  .layer = layer,
-                                                  .display = display,
-                                                  .undoPremultipliedAlpha = false,
-                                                  .requiresLinearEffect = requiresLinearEffect,
-                                                  .layerDimmingRatio = layerDimmingRatio}));
-        }
-
-        if (layer.disableBlending) {
-            paint.setBlendMode(SkBlendMode::kSrc);
-        }
-
-        // An A8 buffer will already have the proper color filter attached to
-        // its paint, including the displayColorTransform as needed.
-        if (!paint.getColorFilter()) {
-            if (!dimInLinearSpace && !equalsWithinMargin(1.0, layerDimmingRatio)) {
-                // If we don't dim in linear space, then when we gamma correct the dimming ratio we
-                // can assume a gamma 2.2 transfer function.
-                static constexpr float kInverseGamma22 = 1.f / 2.2f;
-                const auto gammaCorrectedDimmingRatio =
-                        std::pow(layerDimmingRatio, kInverseGamma22);
-                auto dimmingMatrix =
-                        mat4::scale(vec4(gammaCorrectedDimmingRatio, gammaCorrectedDimmingRatio,
-                                         gammaCorrectedDimmingRatio, 1.f));
-
-                const auto colorFilter =
-                        SkColorFilters::Matrix(toSkColorMatrix(std::move(dimmingMatrix)));
-                paint.setColorFilter(displayColorTransform
-                                             ? displayColorTransform->makeComposed(colorFilter)
-                                             : colorFilter);
-            } else {
-                paint.setColorFilter(displayColorTransform);
-            }
-        }
-
-        if (!roundRectClip.isEmpty()) {
-            canvas->clipRRect(roundRectClip, true);
-        }
-
-        if (!bounds.isRect()) {
-            paint.setAntiAlias(true);
-            canvas->drawRRect(bounds, paint);
-        } else {
-            canvas->drawRect(bounds.rect(), paint);
-        }
-        if (kFlushAfterEveryLayer) {
-            ATRACE_NAME("flush surface");
-            activeSurface->flush();
-        }
-    }
-    surfaceAutoSaveRestore.restore();
-    mCapture->endCapture();
-    {
-        ATRACE_NAME("flush surface");
-        LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
-        activeSurface->flush();
-    }
-
-    base::unique_fd drawFence = flush();
-
-    // If flush failed or we don't support native fences, we need to force the
-    // gl command stream to be executed.
-    bool requireSync = drawFence.get() < 0;
-    if (requireSync) {
-        ATRACE_BEGIN("Submit(sync=true)");
-    } else {
-        ATRACE_BEGIN("Submit(sync=false)");
-    }
-    bool success = grContext->submit(requireSync);
-    ATRACE_END();
-    if (!success) {
-        ALOGE("Failed to flush RenderEngine commands");
-        // Chances are, something illegal happened (either the caller passed
-        // us bad parameters, or we messed up our shader generation).
-        resultPromise->set_value({INVALID_OPERATION, std::move(drawFence)});
-        return;
-    }
-
-    // checkErrors();
-    resultPromise->set_value({NO_ERROR, std::move(drawFence)});
-    return;
-}
-
-inline SkRect SkiaGLRenderEngine::getSkRect(const FloatRect& rect) {
-    return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
-}
-
-inline SkRect SkiaGLRenderEngine::getSkRect(const Rect& rect) {
-    return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
-}
-
-/**
- *  Verifies that common, simple bounds + clip combinations can be converted into
- *  a single RRect draw call returning true if possible. If true the radii parameter
- *  will be filled with the correct radii values that combined with bounds param will
- *  produce the insected roundRect. If false, the returned state of the radii param is undefined.
- */
-static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
-                                    const SkRect& insetCrop, float cornerRadius,
-                                    SkVector radii[4]) {
-    const bool leftEqual = bounds.fLeft == crop.fLeft;
-    const bool topEqual = bounds.fTop == crop.fTop;
-    const bool rightEqual = bounds.fRight == crop.fRight;
-    const bool bottomEqual = bounds.fBottom == crop.fBottom;
-
-    // In the event that the corners of the bounds only partially align with the crop we
-    // need to ensure that the resulting shape can still be represented as a round rect.
-    // In particular the round rect implementation will scale the value of all corner radii
-    // if the sum of the radius along any edge is greater than the length of that edge.
-    // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
-    const bool requiredWidth = bounds.width() > (cornerRadius * 2);
-    const bool requiredHeight = bounds.height() > (cornerRadius * 2);
-    if (!requiredWidth || !requiredHeight) {
-        return false;
-    }
-
-    // Check each cropped corner to ensure that it exactly matches the crop or its corner is
-    // contained within the cropped shape and does not need rounded.
-    // compute the UpperLeft corner radius
-    if (leftEqual && topEqual) {
-        radii[0].set(cornerRadius, cornerRadius);
-    } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
-               (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
-        radii[0].set(0, 0);
-    } else {
-        return false;
-    }
-    // compute the UpperRight corner radius
-    if (rightEqual && topEqual) {
-        radii[1].set(cornerRadius, cornerRadius);
-    } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
-               (topEqual && bounds.fRight <= insetCrop.fRight)) {
-        radii[1].set(0, 0);
-    } else {
-        return false;
-    }
-    // compute the BottomRight corner radius
-    if (rightEqual && bottomEqual) {
-        radii[2].set(cornerRadius, cornerRadius);
-    } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
-               (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
-        radii[2].set(0, 0);
-    } else {
-        return false;
-    }
-    // compute the BottomLeft corner radius
-    if (leftEqual && bottomEqual) {
-        radii[3].set(cornerRadius, cornerRadius);
-    } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
-               (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
-        radii[3].set(0, 0);
-    } else {
-        return false;
-    }
-
-    return true;
-}
-
-inline std::pair<SkRRect, SkRRect> SkiaGLRenderEngine::getBoundsAndClip(const FloatRect& boundsRect,
-                                                                        const FloatRect& cropRect,
-                                                                        const float cornerRadius) {
-    const SkRect bounds = getSkRect(boundsRect);
-    const SkRect crop = getSkRect(cropRect);
-
-    SkRRect clip;
-    if (cornerRadius > 0) {
-        // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
-        if (bounds == crop || crop.isEmpty()) {
-            return {SkRRect::MakeRectXY(bounds, cornerRadius, cornerRadius), clip};
-        }
-
-        // This makes an effort to speed up common, simple bounds + clip combinations by
-        // converting them to a single RRect draw. It is possible there are other cases
-        // that can be converted.
-        if (crop.contains(bounds)) {
-            const auto insetCrop = crop.makeInset(cornerRadius, cornerRadius);
-            if (insetCrop.contains(bounds)) {
-                return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
-            }
-
-            SkVector radii[4];
-            if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
-                SkRRect intersectionBounds;
-                intersectionBounds.setRectRadii(bounds, radii);
-                return {intersectionBounds, clip};
-            }
-        }
-
-        // we didn't hit any of our fast paths so set the clip to the cropRect
-        clip.setRectXY(crop, cornerRadius, cornerRadius);
-    }
-
-    // if we hit this point then we either don't have rounded corners or we are going to rely
-    // on the clip to round the corners for us
-    return {SkRRect::MakeRect(bounds), clip};
-}
-
-inline bool SkiaGLRenderEngine::layerHasBlur(const LayerSettings& layer,
-                                             bool colorTransformModifiesAlpha) {
-    if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
-        // return false if the content is opaque and would therefore occlude the blur
-        const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
-        const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
-        return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
-    }
-    return false;
-}
-
-inline SkColor SkiaGLRenderEngine::getSkColor(const vec4& color) {
-    return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
-}
-
-inline SkM44 SkiaGLRenderEngine::getSkM44(const mat4& matrix) {
-    return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
-                 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
-                 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
-                 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
-}
-
-inline SkPoint3 SkiaGLRenderEngine::getSkPoint3(const vec3& vector) {
-    return SkPoint3::Make(vector.x, vector.y, vector.z);
-}
-
-size_t SkiaGLRenderEngine::getMaxTextureSize() const {
-    return mGrContext->maxTextureSize();
-}
-
-size_t SkiaGLRenderEngine::getMaxViewportDims() const {
-    return mGrContext->maxRenderTargetSize();
-}
-
-void SkiaGLRenderEngine::drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
-                                    const ShadowSettings& settings) {
-    ATRACE_CALL();
-    const float casterZ = settings.length / 2.0f;
-    const auto flags =
-            settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
-
-    SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
-                              getSkPoint3(settings.lightPos), settings.lightRadius,
-                              getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
-                              flags);
+    return fenceFd;
 }
 
 EGLContext SkiaGLRenderEngine::createEglContext(EGLDisplay display, EGLConfig config,
@@ -1539,114 +519,14 @@
     return value;
 }
 
-void SkiaGLRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
-    // This cache multiplier was selected based on review of cache sizes relative
-    // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
-    // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
-    // conservative default based on that analysis.
-    const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
-    const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
-
-    // start by resizing the current context
-    getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
-
-    // if it is possible to switch contexts then we will resize the other context
-    const bool originalProtectedState = mInProtectedContext;
-    useProtectedContext(!mInProtectedContext);
-    if (mInProtectedContext != originalProtectedState) {
-        getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
-        // reset back to the initial context that was active when this method was called
-        useProtectedContext(originalProtectedState);
-    }
-}
-
-void SkiaGLRenderEngine::dump(std::string& result) {
+void SkiaGLRenderEngine::appendBackendSpecificInfoToDump(std::string& result) {
     const gl::GLExtensions& extensions = gl::GLExtensions::getInstance();
-
-    StringAppendF(&result, "\n ------------RE-----------------\n");
+    StringAppendF(&result, "\n ------------RE GLES------------\n");
     StringAppendF(&result, "EGL implementation : %s\n", extensions.getEGLVersion());
     StringAppendF(&result, "%s\n", extensions.getEGLExtensions());
     StringAppendF(&result, "GLES: %s, %s, %s\n", extensions.getVendor(), extensions.getRenderer(),
                   extensions.getVersion());
     StringAppendF(&result, "%s\n", extensions.getExtensions());
-    StringAppendF(&result, "RenderEngine supports protected context: %d\n",
-                  supportsProtectedContent());
-    StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
-    StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
-                  mSkSLCacheMonitor.shadersCachedSinceLastCall());
-
-    std::vector<ResourcePair> cpuResourceMap = {
-            {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
-            {"skia/sk_resource_cache/rrect-blur_", "Masks"},
-            {"skia/sk_resource_cache/rects-blur_", "Masks"},
-            {"skia/sk_resource_cache/tessellated", "Shadows"},
-            {"skia", "Other"},
-    };
-    SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
-    SkGraphics::DumpMemoryStatistics(&cpuReporter);
-    StringAppendF(&result, "Skia CPU Caches: ");
-    cpuReporter.logTotals(result);
-    cpuReporter.logOutput(result);
-
-    {
-        std::lock_guard<std::mutex> lock(mRenderingMutex);
-
-        std::vector<ResourcePair> gpuResourceMap = {
-                {"texture_renderbuffer", "Texture/RenderBuffer"},
-                {"texture", "Texture"},
-                {"gr_text_blob_cache", "Text"},
-                {"skia", "Other"},
-        };
-        SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
-        mGrContext->dumpMemoryStatistics(&gpuReporter);
-        StringAppendF(&result, "Skia's GPU Caches: ");
-        gpuReporter.logTotals(result);
-        gpuReporter.logOutput(result);
-        StringAppendF(&result, "Skia's Wrapped Objects:\n");
-        gpuReporter.logOutput(result, true);
-
-        StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
-                      mGraphicBufferExternalRefs.size());
-        StringAppendF(&result, "Dumping buffer ids...\n");
-        for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
-            StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
-        }
-        StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
-                      mTextureCache.size());
-        StringAppendF(&result, "Dumping buffer ids...\n");
-        // TODO(178539829): It would be nice to know which layer these are coming from and what
-        // the texture sizes are.
-        for (const auto& [id, unused] : mTextureCache) {
-            StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
-        }
-        StringAppendF(&result, "\n");
-
-        SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
-        if (mProtectedGrContext) {
-            mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
-        }
-        StringAppendF(&result, "Skia's GPU Protected Caches: ");
-        gpuProtectedReporter.logTotals(result);
-        gpuProtectedReporter.logOutput(result);
-        StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
-        gpuProtectedReporter.logOutput(result, true);
-
-        StringAppendF(&result, "\n");
-        StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
-        for (const auto& [linearEffect, unused] : mRuntimeEffects) {
-            StringAppendF(&result, "- inputDataspace: %s\n",
-                          dataspaceDetails(
-                                  static_cast<android_dataspace>(linearEffect.inputDataspace))
-                                  .c_str());
-            StringAppendF(&result, "- outputDataspace: %s\n",
-                          dataspaceDetails(
-                                  static_cast<android_dataspace>(linearEffect.outputDataspace))
-                                  .c_str());
-            StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
-                          linearEffect.undoPremultipliedAlpha ? "true" : "false");
-        }
-    }
-    StringAppendF(&result, "\n");
 }
 
 } // namespace skia
diff --git a/libs/renderengine/skia/SkiaGLRenderEngine.h b/libs/renderengine/skia/SkiaGLRenderEngine.h
index 5ef9944..4a37ffe 100644
--- a/libs/renderengine/skia/SkiaGLRenderEngine.h
+++ b/libs/renderengine/skia/SkiaGLRenderEngine.h
@@ -41,6 +41,10 @@
 #include "filters/LinearEffect.h"
 #include "filters/StretchShaderFactory.h"
 
+class SkData;
+
+struct SkPoint3;
+
 namespace android {
 namespace renderengine {
 namespace skia {
@@ -51,33 +55,23 @@
     SkiaGLRenderEngine(const RenderEngineCreationArgs& args, EGLDisplay display, EGLContext ctxt,
                        EGLSurface placeholder, EGLContext protectedContext,
                        EGLSurface protectedPlaceholder);
-    ~SkiaGLRenderEngine() override EXCLUDES(mRenderingMutex);
+    ~SkiaGLRenderEngine() override;
 
-    std::future<void> primeCache() override;
-    void cleanupPostRender() override;
-    void cleanFramebufferCache() override{};
     int getContextPriority() override;
-    bool isProtected() const override { return mInProtectedContext; }
-    bool supportsProtectedContent() const override;
-    void useProtectedContext(bool useProtectedContext) override;
-    bool supportsBackgroundBlur() override { return mBlurFilter != nullptr; }
-    void onActiveDisplaySizeChanged(ui::Size size) override;
-    int reportShadersCompiled() override;
 
 protected:
-    void dump(std::string& result) override;
-    size_t getMaxTextureSize() const override;
-    size_t getMaxViewportDims() const override;
-    void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override;
-    void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override;
-    bool canSkipPostRenderCleanup() const override;
-    void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
-                            const DisplaySettings& display,
-                            const std::vector<LayerSettings>& layers,
-                            const std::shared_ptr<ExternalTexture>& buffer,
-                            const bool useFramebufferCache, base::unique_fd&& bufferFence) override;
+    // Implementations of abstract SkiaRenderEngine functions specific to
+    // rendering backend
+    virtual SkiaRenderEngine::Contexts createDirectContexts(const GrContextOptions& options);
+    bool supportsProtectedContentImpl() const override;
+    bool useProtectedContextImpl(GrProtected isProtected) override;
+    void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) override;
+    base::unique_fd flushAndSubmit(GrDirectContext* context) override;
+    void appendBackendSpecificInfoToDump(std::string& result) override;
 
 private:
+    bool waitGpuFence(base::borrowed_fd fenceFd);
+    base::unique_fd flush();
     static EGLConfig chooseEglConfig(EGLDisplay display, int format, bool logConfig);
     static EGLContext createEglContext(EGLDisplay display, EGLConfig config,
                                        EGLContext shareContext,
@@ -85,106 +79,14 @@
                                        Protection protection);
     static std::optional<RenderEngine::ContextPriority> createContextPriority(
             const RenderEngineCreationArgs& args);
-    static EGLSurface createPlaceholderEglPbufferSurface(EGLDisplay display, EGLConfig config,
-                                                         int hwcFormat, Protection protection);
-    inline SkRect getSkRect(const FloatRect& layer);
-    inline SkRect getSkRect(const Rect& layer);
-    inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const FloatRect& bounds,
-                                                        const FloatRect& crop, float cornerRadius);
-    inline bool layerHasBlur(const LayerSettings& layer, bool colorTransformModifiesAlpha);
-    inline SkColor getSkColor(const vec4& color);
-    inline SkM44 getSkM44(const mat4& matrix);
-    inline SkPoint3 getSkPoint3(const vec3& vector);
-    inline GrDirectContext* getActiveGrContext() const;
-
-    base::unique_fd flush();
-    // waitFence attempts to wait in the GPU, and if unable to waits on the CPU instead.
-    void waitFence(base::borrowed_fd fenceFd);
-    bool waitGpuFence(base::borrowed_fd fenceFd);
-
-    void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
-    void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
-                    const ShadowSettings& shadowSettings);
-
-    // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
-    // Otherwise it returns the input shader.
-    struct RuntimeEffectShaderParameters {
-        sk_sp<SkShader> shader;
-        const LayerSettings& layer;
-        const DisplaySettings& display;
-        bool undoPremultipliedAlpha;
-        bool requiresLinearEffect;
-        float layerDimmingRatio;
-    };
-    sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&);
+    static EGLSurface createPlaceholderEglPbufferSurface(
+            EGLDisplay display, EGLConfig config, int hwcFormat, Protection protection);
 
     EGLDisplay mEGLDisplay;
     EGLContext mEGLContext;
     EGLSurface mPlaceholderSurface;
     EGLContext mProtectedEGLContext;
     EGLSurface mProtectedPlaceholderSurface;
-    BlurFilter* mBlurFilter = nullptr;
-
-    const PixelFormat mDefaultPixelFormat;
-    const bool mUseColorManagement;
-
-    // Identifier used or various mappings of layers to various
-    // textures or shaders
-    using GraphicBufferId = uint64_t;
-
-    // Number of external holders of ExternalTexture references, per GraphicBuffer ID.
-    std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs
-            GUARDED_BY(mRenderingMutex);
-    // Cache of GL textures that we'll store per GraphicBuffer ID, shared between GPU contexts.
-    std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
-            GUARDED_BY(mRenderingMutex);
-    std::unordered_map<shaders::LinearEffect, sk_sp<SkRuntimeEffect>, shaders::LinearEffectHasher>
-            mRuntimeEffects;
-    AutoBackendTexture::CleanupManager mTextureCleanupMgr GUARDED_BY(mRenderingMutex);
-
-    StretchShaderFactory mStretchShaderFactory;
-    // Mutex guarding rendering operations, so that:
-    // 1. GL operations aren't interleaved, and
-    // 2. Internal state related to rendering that is potentially modified by
-    // multiple threads is guaranteed thread-safe.
-    mutable std::mutex mRenderingMutex;
-
-    sp<Fence> mLastDrawFence;
-
-    // Graphics context used for creating surfaces and submitting commands
-    sk_sp<GrDirectContext> mGrContext;
-    // Same as above, but for protected content (eg. DRM)
-    sk_sp<GrDirectContext> mProtectedGrContext;
-
-    bool mInProtectedContext = false;
-    // Object to capture commands send to Skia.
-    std::unique_ptr<SkiaCapture> mCapture;
-
-    // Implements PersistentCache as a way to monitor what SkSL shaders Skia has
-    // cached.
-    class SkSLCacheMonitor : public GrContextOptions::PersistentCache {
-    public:
-        SkSLCacheMonitor() = default;
-        ~SkSLCacheMonitor() override = default;
-
-        sk_sp<SkData> load(const SkData& key) override;
-
-        void store(const SkData& key, const SkData& data, const SkString& description) override;
-
-        int shadersCachedSinceLastCall() {
-            const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall;
-            mShadersCachedSinceLastCall = 0;
-            return shadersCachedSinceLastCall;
-        }
-
-        int totalShadersCompiled() const { return mTotalShadersCompiled; }
-
-    private:
-        int mShadersCachedSinceLastCall = 0;
-        int mTotalShadersCompiled = 0;
-    };
-
-    SkSLCacheMonitor mSkSLCacheMonitor;
 };
 
 } // namespace skia
diff --git a/libs/renderengine/skia/SkiaRenderEngine.cpp b/libs/renderengine/skia/SkiaRenderEngine.cpp
index 1fb24f5..db983a8 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.cpp
+++ b/libs/renderengine/skia/SkiaRenderEngine.cpp
@@ -20,16 +20,1244 @@
 
 #include "SkiaRenderEngine.h"
 
+#include <GrBackendSemaphore.h>
+#include <GrContextOptions.h>
+#include <SkBlendMode.h>
+#include <SkCanvas.h>
+#include <SkColor.h>
+#include <SkColorFilter.h>
+#include <SkColorMatrix.h>
+#include <SkColorSpace.h>
+#include <SkData.h>
+#include <SkGraphics.h>
+#include <SkImage.h>
+#include <SkImageFilters.h>
+#include <SkImageInfo.h>
+#include <SkM44.h>
+#include <SkMatrix.h>
+#include <SkPaint.h>
+#include <SkPath.h>
+#include <SkPoint.h>
+#include <SkPoint3.h>
+#include <SkRect.h>
+#include <SkRefCnt.h>
+#include <SkRegion.h>
+#include <SkRRect.h>
+#include <SkRuntimeEffect.h>
+#include <SkSamplingOptions.h>
+#include <SkScalar.h>
+#include <SkShader.h>
+#include <SkShadowUtils.h>
+#include <SkString.h>
+#include <SkSurface.h>
+#include <SkTileMode.h>
 #include <src/core/SkTraceEventCommon.h>
+#include <android-base/stringprintf.h>
+#include <gui/TraceUtils.h>
+#include <sync/sync.h>
+#include <ui/BlurRegion.h>
+#include <ui/DataspaceUtils.h>
+#include <ui/DebugUtils.h>
+#include <ui/GraphicBuffer.h>
+#include <utils/Trace.h>
+
+#include <cmath>
+#include <cstdint>
+#include <memory>
+#include <numeric>
+
+#include "Cache.h"
+#include "ColorSpaces.h"
+#include "filters/BlurFilter.h"
+#include "filters/GaussianBlurFilter.h"
+#include "filters/KawaseBlurFilter.h"
+#include "filters/LinearEffect.h"
+#include "log/log_main.h"
+#include "skia/debug/SkiaCapture.h"
+#include "skia/debug/SkiaMemoryReporter.h"
+#include "skia/filters/StretchShaderFactory.h"
+#include "system/graphics-base-v1.0.h"
+
+namespace {
+
+// Debugging settings
+static const bool kPrintLayerSettings = false;
+static const bool kFlushAfterEveryLayer = kPrintLayerSettings;
+
+} // namespace
+
+// Utility functions related to SkRect
+
+namespace {
+
+static inline SkRect getSkRect(const android::FloatRect& rect) {
+    return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
+}
+
+static inline SkRect getSkRect(const android::Rect& rect) {
+    return SkRect::MakeLTRB(rect.left, rect.top, rect.right, rect.bottom);
+}
+
+/**
+ *  Verifies that common, simple bounds + clip combinations can be converted into
+ *  a single RRect draw call returning true if possible. If true the radii parameter
+ *  will be filled with the correct radii values that combined with bounds param will
+ *  produce the insected roundRect. If false, the returned state of the radii param is undefined.
+ */
+static bool intersectionIsRoundRect(const SkRect& bounds, const SkRect& crop,
+                                    const SkRect& insetCrop, const android::vec2& cornerRadius,
+                                    SkVector radii[4]) {
+    const bool leftEqual = bounds.fLeft == crop.fLeft;
+    const bool topEqual = bounds.fTop == crop.fTop;
+    const bool rightEqual = bounds.fRight == crop.fRight;
+    const bool bottomEqual = bounds.fBottom == crop.fBottom;
+
+    // In the event that the corners of the bounds only partially align with the crop we
+    // need to ensure that the resulting shape can still be represented as a round rect.
+    // In particular the round rect implementation will scale the value of all corner radii
+    // if the sum of the radius along any edge is greater than the length of that edge.
+    // See https://www.w3.org/TR/css-backgrounds-3/#corner-overlap
+    const bool requiredWidth = bounds.width() > (cornerRadius.x * 2);
+    const bool requiredHeight = bounds.height() > (cornerRadius.y * 2);
+    if (!requiredWidth || !requiredHeight) {
+        return false;
+    }
+
+    // Check each cropped corner to ensure that it exactly matches the crop or its corner is
+    // contained within the cropped shape and does not need rounded.
+    // compute the UpperLeft corner radius
+    if (leftEqual && topEqual) {
+        radii[0].set(cornerRadius.x, cornerRadius.y);
+    } else if ((leftEqual && bounds.fTop >= insetCrop.fTop) ||
+               (topEqual && bounds.fLeft >= insetCrop.fLeft)) {
+        radii[0].set(0, 0);
+    } else {
+        return false;
+    }
+    // compute the UpperRight corner radius
+    if (rightEqual && topEqual) {
+        radii[1].set(cornerRadius.x, cornerRadius.y);
+    } else if ((rightEqual && bounds.fTop >= insetCrop.fTop) ||
+               (topEqual && bounds.fRight <= insetCrop.fRight)) {
+        radii[1].set(0, 0);
+    } else {
+        return false;
+    }
+    // compute the BottomRight corner radius
+    if (rightEqual && bottomEqual) {
+        radii[2].set(cornerRadius.x, cornerRadius.y);
+    } else if ((rightEqual && bounds.fBottom <= insetCrop.fBottom) ||
+               (bottomEqual && bounds.fRight <= insetCrop.fRight)) {
+        radii[2].set(0, 0);
+    } else {
+        return false;
+    }
+    // compute the BottomLeft corner radius
+    if (leftEqual && bottomEqual) {
+        radii[3].set(cornerRadius.x, cornerRadius.y);
+    } else if ((leftEqual && bounds.fBottom <= insetCrop.fBottom) ||
+               (bottomEqual && bounds.fLeft >= insetCrop.fLeft)) {
+        radii[3].set(0, 0);
+    } else {
+        return false;
+    }
+
+    return true;
+}
+
+static inline std::pair<SkRRect, SkRRect> getBoundsAndClip(const android::FloatRect& boundsRect,
+                                                           const android::FloatRect& cropRect,
+                                                           const android::vec2& cornerRadius) {
+    const SkRect bounds = getSkRect(boundsRect);
+    const SkRect crop = getSkRect(cropRect);
+
+    SkRRect clip;
+    if (cornerRadius.x > 0 && cornerRadius.y > 0) {
+        // it the crop and the bounds are equivalent or there is no crop then we don't need a clip
+        if (bounds == crop || crop.isEmpty()) {
+            return {SkRRect::MakeRectXY(bounds, cornerRadius.x, cornerRadius.y), clip};
+        }
+
+        // This makes an effort to speed up common, simple bounds + clip combinations by
+        // converting them to a single RRect draw. It is possible there are other cases
+        // that can be converted.
+        if (crop.contains(bounds)) {
+            const auto insetCrop = crop.makeInset(cornerRadius.x, cornerRadius.y);
+            if (insetCrop.contains(bounds)) {
+                return {SkRRect::MakeRect(bounds), clip}; // clip is empty - no rounding required
+            }
+
+            SkVector radii[4];
+            if (intersectionIsRoundRect(bounds, crop, insetCrop, cornerRadius, radii)) {
+                SkRRect intersectionBounds;
+                intersectionBounds.setRectRadii(bounds, radii);
+                return {intersectionBounds, clip};
+            }
+        }
+
+        // we didn't hit any of our fast paths so set the clip to the cropRect
+        clip.setRectXY(crop, cornerRadius.x, cornerRadius.y);
+    }
+
+    // if we hit this point then we either don't have rounded corners or we are going to rely
+    // on the clip to round the corners for us
+    return {SkRRect::MakeRect(bounds), clip};
+}
+
+static inline bool layerHasBlur(const android::renderengine::LayerSettings& layer,
+                                bool colorTransformModifiesAlpha) {
+    if (layer.backgroundBlurRadius > 0 || layer.blurRegions.size()) {
+        // return false if the content is opaque and would therefore occlude the blur
+        const bool opaqueContent = !layer.source.buffer.buffer || layer.source.buffer.isOpaque;
+        const bool opaqueAlpha = layer.alpha == 1.0f && !colorTransformModifiesAlpha;
+        return layer.skipContentDraw || !(opaqueContent && opaqueAlpha);
+    }
+    return false;
+}
+
+static inline SkColor getSkColor(const android::vec4& color) {
+    return SkColorSetARGB(color.a * 255, color.r * 255, color.g * 255, color.b * 255);
+}
+
+static inline SkM44 getSkM44(const android::mat4& matrix) {
+    return SkM44(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0],
+                 matrix[0][1], matrix[1][1], matrix[2][1], matrix[3][1],
+                 matrix[0][2], matrix[1][2], matrix[2][2], matrix[3][2],
+                 matrix[0][3], matrix[1][3], matrix[2][3], matrix[3][3]);
+}
+
+static inline SkPoint3 getSkPoint3(const android::vec3& vector) {
+    return SkPoint3::Make(vector.x, vector.y, vector.z);
+}
+
+} // namespace
 
 namespace android {
 namespace renderengine {
 namespace skia {
-SkiaRenderEngine::SkiaRenderEngine(RenderEngineType type) : RenderEngine(type) {}
+
+using base::StringAppendF;
+
+std::future<void> SkiaRenderEngine::primeCache() {
+    Cache::primeShaderCache(this);
+    return {};
+}
+
+sk_sp<SkData> SkiaRenderEngine::SkSLCacheMonitor::load(const SkData& key) {
+    // This "cache" does not actually cache anything. It just allows us to
+    // monitor Skia's internal cache. So this method always returns null.
+    return nullptr;
+}
+
+void SkiaRenderEngine::SkSLCacheMonitor::store(const SkData& key, const SkData& data,
+                                               const SkString& description) {
+    mShadersCachedSinceLastCall++;
+    mTotalShadersCompiled++;
+    ATRACE_FORMAT("SF cache: %i shaders", mTotalShadersCompiled);
+}
+
+int SkiaRenderEngine::reportShadersCompiled() {
+    return mSkSLCacheMonitor.totalShadersCompiled();
+}
 
 void SkiaRenderEngine::setEnableTracing(bool tracingEnabled) {
     SkAndroidFrameworkTraceUtil::setEnableTracing(tracingEnabled);
 }
+
+SkiaRenderEngine::SkiaRenderEngine(
+    RenderEngineType type,
+    PixelFormat pixelFormat,
+    bool useColorManagement,
+    bool supportsBackgroundBlur) :
+    RenderEngine(type),
+    mDefaultPixelFormat(pixelFormat),
+    mUseColorManagement(useColorManagement) {
+    if (supportsBackgroundBlur) {
+        ALOGD("Background Blurs Enabled");
+        mBlurFilter = new KawaseBlurFilter();
+    }
+    mCapture = std::make_unique<SkiaCapture>();
+}
+
+SkiaRenderEngine::~SkiaRenderEngine() { }
+
+// To be called from backend dtors.
+void SkiaRenderEngine::finishRenderingAndAbandonContext() {
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+
+    if (mBlurFilter) {
+        delete mBlurFilter;
+    }
+
+    if (mGrContext) {
+        mGrContext->flushAndSubmit(true);
+        mGrContext->abandonContext();
+    }
+
+    if (mProtectedGrContext) {
+        mProtectedGrContext->flushAndSubmit(true);
+        mProtectedGrContext->abandonContext();
+    }
+}
+
+void SkiaRenderEngine::useProtectedContext(bool useProtectedContext) {
+    if (useProtectedContext == mInProtectedContext ||
+        (useProtectedContext && !supportsProtectedContent())) {
+        return;
+    }
+
+    // release any scratch resources before switching into a new mode
+    if (getActiveGrContext()) {
+        getActiveGrContext()->purgeUnlockedResources(true);
+    }
+
+    // Backend-specific way to switch to protected context
+    if (useProtectedContextImpl(
+            useProtectedContext ? GrProtected::kYes : GrProtected::kNo)) {
+        mInProtectedContext = useProtectedContext;
+        // given that we are sharing the same thread between two GrContexts we need to
+        // make sure that the thread state is reset when switching between the two.
+        if (getActiveGrContext()) {
+            getActiveGrContext()->resetContext();
+        }
+    }
+}
+
+GrDirectContext* SkiaRenderEngine::getActiveGrContext() {
+    return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get();
+}
+
+static float toDegrees(uint32_t transform) {
+    switch (transform) {
+        case ui::Transform::ROT_90:
+            return 90.0;
+        case ui::Transform::ROT_180:
+            return 180.0;
+        case ui::Transform::ROT_270:
+            return 270.0;
+        default:
+            return 0.0;
+    }
+}
+
+static SkColorMatrix toSkColorMatrix(const android::mat4& matrix) {
+    return SkColorMatrix(matrix[0][0], matrix[1][0], matrix[2][0], matrix[3][0], 0, matrix[0][1],
+                         matrix[1][1], matrix[2][1], matrix[3][1], 0, matrix[0][2], matrix[1][2],
+                         matrix[2][2], matrix[3][2], 0, matrix[0][3], matrix[1][3], matrix[2][3],
+                         matrix[3][3], 0);
+}
+
+static bool needsToneMapping(ui::Dataspace sourceDataspace, ui::Dataspace destinationDataspace) {
+    int64_t sourceTransfer = sourceDataspace & HAL_DATASPACE_TRANSFER_MASK;
+    int64_t destTransfer = destinationDataspace & HAL_DATASPACE_TRANSFER_MASK;
+
+    // Treat unsupported dataspaces as srgb
+    if (destTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
+        destTransfer != HAL_DATASPACE_TRANSFER_HLG &&
+        destTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
+        destTransfer = HAL_DATASPACE_TRANSFER_SRGB;
+    }
+
+    if (sourceTransfer != HAL_DATASPACE_TRANSFER_LINEAR &&
+        sourceTransfer != HAL_DATASPACE_TRANSFER_HLG &&
+        sourceTransfer != HAL_DATASPACE_TRANSFER_ST2084) {
+        sourceTransfer = HAL_DATASPACE_TRANSFER_SRGB;
+    }
+
+    const bool isSourceLinear = sourceTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
+    const bool isSourceSRGB = sourceTransfer == HAL_DATASPACE_TRANSFER_SRGB;
+    const bool isDestLinear = destTransfer == HAL_DATASPACE_TRANSFER_LINEAR;
+    const bool isDestSRGB = destTransfer == HAL_DATASPACE_TRANSFER_SRGB;
+
+    return !(isSourceLinear && isDestSRGB) && !(isSourceSRGB && isDestLinear) &&
+            sourceTransfer != destTransfer;
+}
+
+void SkiaRenderEngine::ensureGrContextsCreated() {
+    if (mGrContext) {
+        return;
+    }
+
+    GrContextOptions options;
+    options.fDisableDriverCorrectnessWorkarounds = true;
+    options.fDisableDistanceFieldPaths = true;
+    options.fReducedShaderVariations = true;
+    options.fPersistentCache = &mSkSLCacheMonitor;
+    std::tie(mGrContext, mProtectedGrContext) = createDirectContexts(options);
+}
+
+void SkiaRenderEngine::mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
+                                                  bool isRenderable) {
+    // Only run this if RE is running on its own thread. This way the access to GL
+    // operations is guaranteed to be happening on the same thread.
+    if (mRenderEngineType != RenderEngineType::SKIA_GL_THREADED) {
+        return;
+    }
+    // We currently don't attempt to map a buffer if the buffer contains protected content
+    // because GPU resources for protected buffers is much more limited.
+    const bool isProtectedBuffer = buffer->getUsage() & GRALLOC_USAGE_PROTECTED;
+    if (isProtectedBuffer) {
+        return;
+    }
+    ATRACE_CALL();
+
+    // If we were to support caching protected buffers then we will need to switch the
+    // currently bound context if we are not already using the protected context (and subsequently
+    // switch back after the buffer is cached).  However, for non-protected content we can bind
+    // the texture in either GL context because they are initialized with the same share_context
+    // which allows the texture state to be shared between them.
+    auto grContext = getActiveGrContext();
+    auto& cache = mTextureCache;
+
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+    mGraphicBufferExternalRefs[buffer->getId()]++;
+
+    if (const auto& iter = cache.find(buffer->getId()); iter == cache.end()) {
+        std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef =
+                std::make_shared<AutoBackendTexture::LocalRef>(grContext,
+                                                               buffer->toAHardwareBuffer(),
+                                                               isRenderable, mTextureCleanupMgr);
+        cache.insert({buffer->getId(), imageTextureRef});
+    }
+}
+
+void SkiaRenderEngine::unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) {
+    ATRACE_CALL();
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+    if (const auto& iter = mGraphicBufferExternalRefs.find(buffer->getId());
+        iter != mGraphicBufferExternalRefs.end()) {
+        if (iter->second == 0) {
+            ALOGW("Attempted to unmap GraphicBuffer <id: %" PRId64
+                  "> from RenderEngine texture, but the "
+                  "ref count was already zero!",
+                  buffer->getId());
+            mGraphicBufferExternalRefs.erase(buffer->getId());
+            return;
+        }
+
+        iter->second--;
+
+        // Swap contexts if needed prior to deleting this buffer
+        // See Issue 1 of
+        // https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_protected_content.txt: even
+        // when a protected context and an unprotected context are part of the same share group,
+        // protected surfaces may not be accessed by an unprotected context, implying that protected
+        // surfaces may only be freed when a protected context is active.
+        const bool inProtected = mInProtectedContext;
+        useProtectedContext(buffer->getUsage() & GRALLOC_USAGE_PROTECTED);
+
+        if (iter->second == 0) {
+            mTextureCache.erase(buffer->getId());
+            mGraphicBufferExternalRefs.erase(buffer->getId());
+        }
+
+        // Swap back to the previous context so that cached values of isProtected in SurfaceFlinger
+        // are up-to-date.
+        if (inProtected != mInProtectedContext) {
+            useProtectedContext(inProtected);
+        }
+    }
+}
+
+bool SkiaRenderEngine::canSkipPostRenderCleanup() const {
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+    return mTextureCleanupMgr.isEmpty();
+}
+
+void SkiaRenderEngine::cleanupPostRender() {
+    ATRACE_CALL();
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+    mTextureCleanupMgr.cleanup();
+}
+
+sk_sp<SkShader> SkiaRenderEngine::createRuntimeEffectShader(
+        const RuntimeEffectShaderParameters& parameters) {
+    // The given surface will be stretched by HWUI via matrix transformation
+    // which gets similar results for most surfaces
+    // Determine later on if we need to leverage the stertch shader within
+    // surface flinger
+    const auto& stretchEffect = parameters.layer.stretchEffect;
+    auto shader = parameters.shader;
+    if (stretchEffect.hasEffect()) {
+        const auto targetBuffer = parameters.layer.source.buffer.buffer;
+        const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
+        if (graphicBuffer && parameters.shader) {
+            shader = mStretchShaderFactory.createSkShader(shader, stretchEffect);
+        }
+    }
+
+    if (parameters.requiresLinearEffect) {
+        const ui::Dataspace inputDataspace = mUseColorManagement ? parameters.layer.sourceDataspace
+                                                                 : ui::Dataspace::V0_SRGB_LINEAR;
+        const ui::Dataspace outputDataspace = mUseColorManagement
+                ? parameters.display.outputDataspace
+                : ui::Dataspace::V0_SRGB_LINEAR;
+
+        auto effect =
+                shaders::LinearEffect{.inputDataspace = inputDataspace,
+                                      .outputDataspace = outputDataspace,
+                                      .undoPremultipliedAlpha = parameters.undoPremultipliedAlpha};
+
+        auto effectIter = mRuntimeEffects.find(effect);
+        sk_sp<SkRuntimeEffect> runtimeEffect = nullptr;
+        if (effectIter == mRuntimeEffects.end()) {
+            runtimeEffect = buildRuntimeEffect(effect);
+            mRuntimeEffects.insert({effect, runtimeEffect});
+        } else {
+            runtimeEffect = effectIter->second;
+        }
+        mat4 colorTransform = parameters.layer.colorTransform;
+
+        colorTransform *=
+                mat4::scale(vec4(parameters.layerDimmingRatio, parameters.layerDimmingRatio,
+                                 parameters.layerDimmingRatio, 1.f));
+        const auto targetBuffer = parameters.layer.source.buffer.buffer;
+        const auto graphicBuffer = targetBuffer ? targetBuffer->getBuffer() : nullptr;
+        const auto hardwareBuffer = graphicBuffer ? graphicBuffer->toAHardwareBuffer() : nullptr;
+        return createLinearEffectShader(parameters.shader, effect, runtimeEffect, colorTransform,
+                                        parameters.display.maxLuminance,
+                                        parameters.display.currentLuminanceNits,
+                                        parameters.layer.source.buffer.maxLuminanceNits,
+                                        hardwareBuffer, parameters.display.renderIntent);
+    }
+    return parameters.shader;
+}
+
+void SkiaRenderEngine::initCanvas(SkCanvas* canvas, const DisplaySettings& display) {
+    if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+        // Record display settings when capture is running.
+        std::stringstream displaySettings;
+        PrintTo(display, &displaySettings);
+        // Store the DisplaySettings in additional information.
+        canvas->drawAnnotation(SkRect::MakeEmpty(), "DisplaySettings",
+                               SkData::MakeWithCString(displaySettings.str().c_str()));
+    }
+
+    // Before doing any drawing, let's make sure that we'll start at the origin of the display.
+    // Some displays don't start at 0,0 for example when we're mirroring the screen. Also, virtual
+    // displays might have different scaling when compared to the physical screen.
+
+    canvas->clipRect(getSkRect(display.physicalDisplay));
+    canvas->translate(display.physicalDisplay.left, display.physicalDisplay.top);
+
+    const auto clipWidth = display.clip.width();
+    const auto clipHeight = display.clip.height();
+    auto rotatedClipWidth = clipWidth;
+    auto rotatedClipHeight = clipHeight;
+    // Scale is contingent on the rotation result.
+    if (display.orientation & ui::Transform::ROT_90) {
+        std::swap(rotatedClipWidth, rotatedClipHeight);
+    }
+    const auto scaleX = static_cast<SkScalar>(display.physicalDisplay.width()) /
+            static_cast<SkScalar>(rotatedClipWidth);
+    const auto scaleY = static_cast<SkScalar>(display.physicalDisplay.height()) /
+            static_cast<SkScalar>(rotatedClipHeight);
+    canvas->scale(scaleX, scaleY);
+
+    // Canvas rotation is done by centering the clip window at the origin, rotating, translating
+    // back so that the top left corner of the clip is at (0, 0).
+    canvas->translate(rotatedClipWidth / 2, rotatedClipHeight / 2);
+    canvas->rotate(toDegrees(display.orientation));
+    canvas->translate(-clipWidth / 2, -clipHeight / 2);
+    canvas->translate(-display.clip.left, -display.clip.top);
+}
+
+class AutoSaveRestore {
+public:
+    AutoSaveRestore(SkCanvas* canvas) : mCanvas(canvas) { mSaveCount = canvas->save(); }
+    ~AutoSaveRestore() { restore(); }
+    void replace(SkCanvas* canvas) {
+        mCanvas = canvas;
+        mSaveCount = canvas->save();
+    }
+    void restore() {
+        if (mCanvas) {
+            mCanvas->restoreToCount(mSaveCount);
+            mCanvas = nullptr;
+        }
+    }
+
+private:
+    SkCanvas* mCanvas;
+    int mSaveCount;
+};
+
+static SkRRect getBlurRRect(const BlurRegion& region) {
+    const auto rect = SkRect::MakeLTRB(region.left, region.top, region.right, region.bottom);
+    const SkVector radii[4] = {SkVector::Make(region.cornerRadiusTL, region.cornerRadiusTL),
+                               SkVector::Make(region.cornerRadiusTR, region.cornerRadiusTR),
+                               SkVector::Make(region.cornerRadiusBR, region.cornerRadiusBR),
+                               SkVector::Make(region.cornerRadiusBL, region.cornerRadiusBL)};
+    SkRRect roundedRect;
+    roundedRect.setRectRadii(rect, radii);
+    return roundedRect;
+}
+
+// Arbitrary default margin which should be close enough to zero.
+constexpr float kDefaultMargin = 0.0001f;
+static bool equalsWithinMargin(float expected, float value, float margin = kDefaultMargin) {
+    LOG_ALWAYS_FATAL_IF(margin < 0.f, "Margin is negative!");
+    return std::abs(expected - value) < margin;
+}
+
+namespace {
+template <typename T>
+void logSettings(const T& t) {
+    std::stringstream stream;
+    PrintTo(t, &stream);
+    auto string = stream.str();
+    size_t pos = 0;
+    // Perfetto ignores \n, so split up manually into separate ALOGD statements.
+    const size_t size = string.size();
+    while (pos < size) {
+        const size_t end = std::min(string.find("\n", pos), size);
+        ALOGD("%s", string.substr(pos, end - pos).c_str());
+        pos = end + 1;
+    }
+}
+} // namespace
+
+// Helper class intended to be used on the stack to ensure that texture cleanup
+// is deferred until after this class goes out of scope.
+class DeferTextureCleanup final {
+public:
+    DeferTextureCleanup(AutoBackendTexture::CleanupManager& mgr) : mMgr(mgr) {
+        mMgr.setDeferredStatus(true);
+    }
+    ~DeferTextureCleanup() { mMgr.setDeferredStatus(false); }
+
+private:
+    DISALLOW_COPY_AND_ASSIGN(DeferTextureCleanup);
+    AutoBackendTexture::CleanupManager& mMgr;
+};
+
+void SkiaRenderEngine::drawLayersInternal(
+        const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+        const DisplaySettings& display, const std::vector<LayerSettings>& layers,
+        const std::shared_ptr<ExternalTexture>& buffer, const bool /*useFramebufferCache*/,
+        base::unique_fd&& bufferFence) {
+    ATRACE_NAME("SkiaGL::drawLayersInternal");
+
+    std::lock_guard<std::mutex> lock(mRenderingMutex);
+
+    if (buffer == nullptr) {
+        ALOGE("No output buffer provided. Aborting GPU composition.");
+        resultPromise->set_value({BAD_VALUE, base::unique_fd()});
+        return;
+    }
+
+    validateOutputBufferUsage(buffer->getBuffer());
+
+    auto grContext = getActiveGrContext();
+    auto& cache = mTextureCache;
+
+    // any AutoBackendTexture deletions will now be deferred until cleanupPostRender is called
+    DeferTextureCleanup dtc(mTextureCleanupMgr);
+
+    std::shared_ptr<AutoBackendTexture::LocalRef> surfaceTextureRef;
+    if (const auto& it = cache.find(buffer->getBuffer()->getId()); it != cache.end()) {
+        surfaceTextureRef = it->second;
+    } else {
+        surfaceTextureRef =
+                std::make_shared<AutoBackendTexture::LocalRef>(grContext,
+                                                               buffer->getBuffer()
+                                                                       ->toAHardwareBuffer(),
+                                                               true, mTextureCleanupMgr);
+    }
+
+    // wait on the buffer to be ready to use prior to using it
+    waitFence(grContext, bufferFence);
+
+    const ui::Dataspace dstDataspace =
+            mUseColorManagement ? display.outputDataspace : ui::Dataspace::V0_SRGB_LINEAR;
+    sk_sp<SkSurface> dstSurface = surfaceTextureRef->getOrCreateSurface(dstDataspace, grContext);
+
+    SkCanvas* dstCanvas = mCapture->tryCapture(dstSurface.get());
+    if (dstCanvas == nullptr) {
+        ALOGE("Cannot acquire canvas from Skia.");
+        resultPromise->set_value({BAD_VALUE, base::unique_fd()});
+        return;
+    }
+
+    // setup color filter if necessary
+    sk_sp<SkColorFilter> displayColorTransform;
+    if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
+        displayColorTransform = SkColorFilters::Matrix(toSkColorMatrix(display.colorTransform));
+    }
+    const bool ctModifiesAlpha =
+            displayColorTransform && !displayColorTransform->isAlphaUnchanged();
+
+    // Find the max layer white point to determine the max luminance of the scene...
+    const float maxLayerWhitePoint = std::transform_reduce(
+            layers.cbegin(), layers.cend(), 0.f,
+            [](float left, float right) { return std::max(left, right); },
+            [&](const auto& l) { return l.whitePointNits; });
+
+    // ...and compute the dimming ratio if dimming is requested
+    const float displayDimmingRatio = display.targetLuminanceNits > 0.f &&
+                    maxLayerWhitePoint > 0.f && display.targetLuminanceNits > maxLayerWhitePoint
+            ? maxLayerWhitePoint / display.targetLuminanceNits
+            : 1.f;
+
+    // Find if any layers have requested blur, we'll use that info to decide when to render to an
+    // offscreen buffer and when to render to the native buffer.
+    sk_sp<SkSurface> activeSurface(dstSurface);
+    SkCanvas* canvas = dstCanvas;
+    SkiaCapture::OffscreenState offscreenCaptureState;
+    const LayerSettings* blurCompositionLayer = nullptr;
+    if (mBlurFilter) {
+        bool requiresCompositionLayer = false;
+        for (const auto& layer : layers) {
+            // if the layer doesn't have blur or it is not visible then continue
+            if (!layerHasBlur(layer, ctModifiesAlpha)) {
+                continue;
+            }
+            if (layer.backgroundBlurRadius > 0 &&
+                layer.backgroundBlurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
+                requiresCompositionLayer = true;
+            }
+            for (auto region : layer.blurRegions) {
+                if (region.blurRadius < mBlurFilter->getMaxCrossFadeRadius()) {
+                    requiresCompositionLayer = true;
+                }
+            }
+            if (requiresCompositionLayer) {
+                activeSurface = dstSurface->makeSurface(dstSurface->imageInfo());
+                canvas = mCapture->tryOffscreenCapture(activeSurface.get(), &offscreenCaptureState);
+                blurCompositionLayer = &layer;
+                break;
+            }
+        }
+    }
+
+    AutoSaveRestore surfaceAutoSaveRestore(canvas);
+    // Clear the entire canvas with a transparent black to prevent ghost images.
+    canvas->clear(SK_ColorTRANSPARENT);
+    initCanvas(canvas, display);
+
+    if (kPrintLayerSettings) {
+        logSettings(display);
+    }
+    for (const auto& layer : layers) {
+        ATRACE_FORMAT("DrawLayer: %s", layer.name.c_str());
+
+        if (kPrintLayerSettings) {
+            logSettings(layer);
+        }
+
+        sk_sp<SkImage> blurInput;
+        if (blurCompositionLayer == &layer) {
+            LOG_ALWAYS_FATAL_IF(activeSurface == dstSurface);
+            LOG_ALWAYS_FATAL_IF(canvas == dstCanvas);
+
+            // save a snapshot of the activeSurface to use as input to the blur shaders
+            blurInput = activeSurface->makeImageSnapshot();
+
+            // blit the offscreen framebuffer into the destination AHB, but only
+            // if there are blur regions. backgroundBlurRadius blurs the entire
+            // image below, so it can skip this step.
+            if (layer.blurRegions.size()) {
+                SkPaint paint;
+                paint.setBlendMode(SkBlendMode::kSrc);
+                if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+                    uint64_t id = mCapture->endOffscreenCapture(&offscreenCaptureState);
+                    dstCanvas->drawAnnotation(SkRect::Make(dstCanvas->imageInfo().dimensions()),
+                                              String8::format("SurfaceID|%" PRId64, id).c_str(),
+                                              nullptr);
+                    dstCanvas->drawImage(blurInput, 0, 0, SkSamplingOptions(), &paint);
+                } else {
+                    activeSurface->draw(dstCanvas, 0, 0, SkSamplingOptions(), &paint);
+                }
+            }
+
+            // assign dstCanvas to canvas and ensure that the canvas state is up to date
+            canvas = dstCanvas;
+            surfaceAutoSaveRestore.replace(canvas);
+            initCanvas(canvas, display);
+
+            LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getSaveCount() !=
+                                dstSurface->getCanvas()->getSaveCount());
+            LOG_ALWAYS_FATAL_IF(activeSurface->getCanvas()->getTotalMatrix() !=
+                                dstSurface->getCanvas()->getTotalMatrix());
+
+            // assign dstSurface to activeSurface
+            activeSurface = dstSurface;
+        }
+
+        SkAutoCanvasRestore layerAutoSaveRestore(canvas, true);
+        if (CC_UNLIKELY(mCapture->isCaptureRunning())) {
+            // Record the name of the layer if the capture is running.
+            std::stringstream layerSettings;
+            PrintTo(layer, &layerSettings);
+            // Store the LayerSettings in additional information.
+            canvas->drawAnnotation(SkRect::MakeEmpty(), layer.name.c_str(),
+                                   SkData::MakeWithCString(layerSettings.str().c_str()));
+        }
+        // Layers have a local transform that should be applied to them
+        canvas->concat(getSkM44(layer.geometry.positionTransform).asM33());
+
+        const auto [bounds, roundRectClip] =
+                getBoundsAndClip(layer.geometry.boundaries, layer.geometry.roundedCornersCrop,
+                                 layer.geometry.roundedCornersRadius);
+        if (mBlurFilter && layerHasBlur(layer, ctModifiesAlpha)) {
+            std::unordered_map<uint32_t, sk_sp<SkImage>> cachedBlurs;
+
+            // if multiple layers have blur, then we need to take a snapshot now because
+            // only the lowest layer will have blurImage populated earlier
+            if (!blurInput) {
+                blurInput = activeSurface->makeImageSnapshot();
+            }
+            // rect to be blurred in the coordinate space of blurInput
+            const auto blurRect = canvas->getTotalMatrix().mapRect(bounds.rect());
+
+            // if the clip needs to be applied then apply it now and make sure
+            // it is restored before we attempt to draw any shadows.
+            SkAutoCanvasRestore acr(canvas, true);
+            if (!roundRectClip.isEmpty()) {
+                canvas->clipRRect(roundRectClip, true);
+            }
+
+            // TODO(b/182216890): Filter out empty layers earlier
+            if (blurRect.width() > 0 && blurRect.height() > 0) {
+                if (layer.backgroundBlurRadius > 0) {
+                    ATRACE_NAME("BackgroundBlur");
+                    auto blurredImage = mBlurFilter->generate(grContext, layer.backgroundBlurRadius,
+                                                              blurInput, blurRect);
+
+                    cachedBlurs[layer.backgroundBlurRadius] = blurredImage;
+
+                    mBlurFilter->drawBlurRegion(canvas, bounds, layer.backgroundBlurRadius, 1.0f,
+                                                blurRect, blurredImage, blurInput);
+                }
+
+                canvas->concat(getSkM44(layer.blurRegionTransform).asM33());
+                for (auto region : layer.blurRegions) {
+                    if (cachedBlurs[region.blurRadius] == nullptr) {
+                        ATRACE_NAME("BlurRegion");
+                        cachedBlurs[region.blurRadius] =
+                                mBlurFilter->generate(grContext, region.blurRadius, blurInput,
+                                                      blurRect);
+                    }
+
+                    mBlurFilter->drawBlurRegion(canvas, getBlurRRect(region), region.blurRadius,
+                                                region.alpha, blurRect,
+                                                cachedBlurs[region.blurRadius], blurInput);
+                }
+            }
+        }
+
+        if (layer.shadow.length > 0) {
+            // This would require a new parameter/flag to SkShadowUtils::DrawShadow
+            LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with a shadow");
+
+            SkRRect shadowBounds, shadowClip;
+            if (layer.geometry.boundaries == layer.shadow.boundaries) {
+                shadowBounds = bounds;
+                shadowClip = roundRectClip;
+            } else {
+                std::tie(shadowBounds, shadowClip) =
+                        getBoundsAndClip(layer.shadow.boundaries, layer.geometry.roundedCornersCrop,
+                                         layer.geometry.roundedCornersRadius);
+            }
+
+            // Technically, if bounds is a rect and roundRectClip is not empty,
+            // it means that the bounds and roundedCornersCrop were different
+            // enough that we should intersect them to find the proper shadow.
+            // In practice, this often happens when the two rectangles appear to
+            // not match due to rounding errors. Draw the rounded version, which
+            // looks more like the intent.
+            const auto& rrect =
+                    shadowBounds.isRect() && !shadowClip.isEmpty() ? shadowClip : shadowBounds;
+            drawShadow(canvas, rrect, layer.shadow);
+        }
+
+        const float layerDimmingRatio = layer.whitePointNits <= 0.f
+                ? displayDimmingRatio
+                : (layer.whitePointNits / maxLayerWhitePoint) * displayDimmingRatio;
+
+        const bool dimInLinearSpace = display.dimmingStage !=
+                aidl::android::hardware::graphics::composer3::DimmingStage::GAMMA_OETF;
+
+        const bool requiresLinearEffect = layer.colorTransform != mat4() ||
+                (mUseColorManagement &&
+                 needsToneMapping(layer.sourceDataspace, display.outputDataspace)) ||
+                (dimInLinearSpace && !equalsWithinMargin(1.f, layerDimmingRatio));
+
+        // quick abort from drawing the remaining portion of the layer
+        if (layer.skipContentDraw ||
+            (layer.alpha == 0 && !requiresLinearEffect && !layer.disableBlending &&
+             (!displayColorTransform || displayColorTransform->isAlphaUnchanged()))) {
+            continue;
+        }
+
+        // If we need to map to linear space or color management is disabled, then mark the source
+        // image with the same colorspace as the destination surface so that Skia's color
+        // management is a no-op.
+        const ui::Dataspace layerDataspace = (!mUseColorManagement || requiresLinearEffect)
+                ? dstDataspace
+                : layer.sourceDataspace;
+
+        SkPaint paint;
+        if (layer.source.buffer.buffer) {
+            ATRACE_NAME("DrawImage");
+            validateInputBufferUsage(layer.source.buffer.buffer->getBuffer());
+            const auto& item = layer.source.buffer;
+            std::shared_ptr<AutoBackendTexture::LocalRef> imageTextureRef = nullptr;
+
+            if (const auto& iter = cache.find(item.buffer->getBuffer()->getId());
+                iter != cache.end()) {
+                imageTextureRef = iter->second;
+            } else {
+                // If we didn't find the image in the cache, then create a local ref but don't cache
+                // it. If we're using skia, we're guaranteed to run on a dedicated GPU thread so if
+                // we didn't find anything in the cache then we intentionally did not cache this
+                // buffer's resources.
+                imageTextureRef = std::make_shared<
+                        AutoBackendTexture::LocalRef>(grContext,
+                                                      item.buffer->getBuffer()->toAHardwareBuffer(),
+                                                      false, mTextureCleanupMgr);
+            }
+
+            // if the layer's buffer has a fence, then we must must respect the fence prior to using
+            // the buffer.
+            if (layer.source.buffer.fence != nullptr) {
+                waitFence(grContext, layer.source.buffer.fence->get());
+            }
+
+            // isOpaque means we need to ignore the alpha in the image,
+            // replacing it with the alpha specified by the LayerSettings. See
+            // https://developer.android.com/reference/android/view/SurfaceControl.Builder#setOpaque(boolean)
+            // The proper way to do this is to use an SkColorType that ignores
+            // alpha, like kRGB_888x_SkColorType, and that is used if the
+            // incoming image is kRGBA_8888_SkColorType. However, the incoming
+            // image may be kRGBA_F16_SkColorType, for which there is no RGBX
+            // SkColorType, or kRGBA_1010102_SkColorType, for which we have
+            // kRGB_101010x_SkColorType, but it is not yet supported as a source
+            // on the GPU. (Adding both is tracked in skbug.com/12048.) In the
+            // meantime, we'll use a workaround that works unless we need to do
+            // any color conversion. The workaround requires that we pretend the
+            // image is already premultiplied, so that we do not premultiply it
+            // before applying SkBlendMode::kPlus.
+            const bool useIsOpaqueWorkaround = item.isOpaque &&
+                    (imageTextureRef->colorType() == kRGBA_1010102_SkColorType ||
+                     imageTextureRef->colorType() == kRGBA_F16_SkColorType);
+            const auto alphaType = useIsOpaqueWorkaround ? kPremul_SkAlphaType
+                    : item.isOpaque                      ? kOpaque_SkAlphaType
+                    : item.usePremultipliedAlpha         ? kPremul_SkAlphaType
+                                                         : kUnpremul_SkAlphaType;
+            sk_sp<SkImage> image = imageTextureRef->makeImage(layerDataspace, alphaType, grContext);
+
+            auto texMatrix = getSkM44(item.textureTransform).asM33();
+            // textureTansform was intended to be passed directly into a shader, so when
+            // building the total matrix with the textureTransform we need to first
+            // normalize it, then apply the textureTransform, then scale back up.
+            texMatrix.preScale(1.0f / bounds.width(), 1.0f / bounds.height());
+            texMatrix.postScale(image->width(), image->height());
+
+            SkMatrix matrix;
+            if (!texMatrix.invert(&matrix)) {
+                matrix = texMatrix;
+            }
+            // The shader does not respect the translation, so we add it to the texture
+            // transform for the SkImage. This will make sure that the correct layer contents
+            // are drawn in the correct part of the screen.
+            matrix.postTranslate(bounds.rect().fLeft, bounds.rect().fTop);
+
+            sk_sp<SkShader> shader;
+
+            if (layer.source.buffer.useTextureFiltering) {
+                shader = image->makeShader(SkTileMode::kClamp, SkTileMode::kClamp,
+                                           SkSamplingOptions(
+                                                   {SkFilterMode::kLinear, SkMipmapMode::kNone}),
+                                           &matrix);
+            } else {
+                shader = image->makeShader(SkSamplingOptions(), matrix);
+            }
+
+            if (useIsOpaqueWorkaround) {
+                shader = SkShaders::Blend(SkBlendMode::kPlus, shader,
+                                          SkShaders::Color(SkColors::kBlack,
+                                                           toSkColorSpace(layerDataspace)));
+            }
+
+            paint.setShader(createRuntimeEffectShader(
+                    RuntimeEffectShaderParameters{.shader = shader,
+                                                  .layer = layer,
+                                                  .display = display,
+                                                  .undoPremultipliedAlpha = !item.isOpaque &&
+                                                          item.usePremultipliedAlpha,
+                                                  .requiresLinearEffect = requiresLinearEffect,
+                                                  .layerDimmingRatio = dimInLinearSpace
+                                                          ? layerDimmingRatio
+                                                          : 1.f}));
+
+            // Turn on dithering when dimming beyond this (arbitrary) threshold...
+            static constexpr float kDimmingThreshold = 0.2f;
+            // ...or we're rendering an HDR layer down to an 8-bit target
+            // Most HDR standards require at least 10-bits of color depth for source content, so we
+            // can just extract the transfer function rather than dig into precise gralloc layout.
+            // Furthermore, we can assume that the only 8-bit target we support is RGBA8888.
+            const bool requiresDownsample = isHdrDataspace(layer.sourceDataspace) &&
+                    buffer->getPixelFormat() == PIXEL_FORMAT_RGBA_8888;
+            if (layerDimmingRatio <= kDimmingThreshold || requiresDownsample) {
+                paint.setDither(true);
+            }
+            paint.setAlphaf(layer.alpha);
+
+            if (imageTextureRef->colorType() == kAlpha_8_SkColorType) {
+                LOG_ALWAYS_FATAL_IF(layer.disableBlending, "Cannot disableBlending with A8");
+
+                // SysUI creates the alpha layer as a coverage layer, which is
+                // appropriate for the DPU. Use a color matrix to convert it to
+                // a mask.
+                // TODO (b/219525258): Handle input as a mask.
+                //
+                // The color matrix will convert A8 pixels with no alpha to
+                // black, as described by this vector. If the display handles
+                // the color transform, we need to invert it to find the color
+                // that will result in black after the DPU applies the transform.
+                SkV4 black{0.0f, 0.0f, 0.0f, 1.0f}; // r, g, b, a
+                if (display.colorTransform != mat4() && display.deviceHandlesColorTransform) {
+                    SkM44 colorSpaceMatrix = getSkM44(display.colorTransform);
+                    if (colorSpaceMatrix.invert(&colorSpaceMatrix)) {
+                        black = colorSpaceMatrix * black;
+                    } else {
+                        // We'll just have to use 0,0,0 as black, which should
+                        // be close to correct.
+                        ALOGI("Could not invert colorTransform!");
+                    }
+                }
+                SkColorMatrix colorMatrix(0, 0, 0, 0, black[0],
+                                          0, 0, 0, 0, black[1],
+                                          0, 0, 0, 0, black[2],
+                                          0, 0, 0, -1, 1);
+                if (display.colorTransform != mat4() && !display.deviceHandlesColorTransform) {
+                    // On the other hand, if the device doesn't handle it, we
+                    // have to apply it ourselves.
+                    colorMatrix.postConcat(toSkColorMatrix(display.colorTransform));
+                }
+                paint.setColorFilter(SkColorFilters::Matrix(colorMatrix));
+            }
+        } else {
+            ATRACE_NAME("DrawColor");
+            const auto color = layer.source.solidColor;
+            sk_sp<SkShader> shader = SkShaders::Color(SkColor4f{.fR = color.r,
+                                                                .fG = color.g,
+                                                                .fB = color.b,
+                                                                .fA = layer.alpha},
+                                                      toSkColorSpace(layerDataspace));
+            paint.setShader(createRuntimeEffectShader(
+                    RuntimeEffectShaderParameters{.shader = shader,
+                                                  .layer = layer,
+                                                  .display = display,
+                                                  .undoPremultipliedAlpha = false,
+                                                  .requiresLinearEffect = requiresLinearEffect,
+                                                  .layerDimmingRatio = layerDimmingRatio}));
+        }
+
+        if (layer.disableBlending) {
+            paint.setBlendMode(SkBlendMode::kSrc);
+        }
+
+        // An A8 buffer will already have the proper color filter attached to
+        // its paint, including the displayColorTransform as needed.
+        if (!paint.getColorFilter()) {
+            if (!dimInLinearSpace && !equalsWithinMargin(1.0, layerDimmingRatio)) {
+                // If we don't dim in linear space, then when we gamma correct the dimming ratio we
+                // can assume a gamma 2.2 transfer function.
+                static constexpr float kInverseGamma22 = 1.f / 2.2f;
+                const auto gammaCorrectedDimmingRatio =
+                        std::pow(layerDimmingRatio, kInverseGamma22);
+                auto dimmingMatrix =
+                        mat4::scale(vec4(gammaCorrectedDimmingRatio, gammaCorrectedDimmingRatio,
+                                         gammaCorrectedDimmingRatio, 1.f));
+
+                const auto colorFilter =
+                        SkColorFilters::Matrix(toSkColorMatrix(std::move(dimmingMatrix)));
+                paint.setColorFilter(displayColorTransform
+                                             ? displayColorTransform->makeComposed(colorFilter)
+                                             : colorFilter);
+            } else {
+                paint.setColorFilter(displayColorTransform);
+            }
+        }
+
+        if (!roundRectClip.isEmpty()) {
+            canvas->clipRRect(roundRectClip, true);
+        }
+
+        if (!bounds.isRect()) {
+            paint.setAntiAlias(true);
+            canvas->drawRRect(bounds, paint);
+        } else {
+            canvas->drawRect(bounds.rect(), paint);
+        }
+        if (kFlushAfterEveryLayer) {
+            ATRACE_NAME("flush surface");
+            activeSurface->flush();
+        }
+    }
+    for (const auto& borderRenderInfo : display.borderInfoList) {
+        SkPaint p;
+        p.setColor(SkColor4f{borderRenderInfo.color.r, borderRenderInfo.color.g,
+                             borderRenderInfo.color.b, borderRenderInfo.color.a});
+        p.setAntiAlias(true);
+        p.setStyle(SkPaint::kStroke_Style);
+        p.setStrokeWidth(borderRenderInfo.width);
+        SkRegion sk_region;
+        SkPath path;
+
+        // Construct a final SkRegion using Regions
+        for (const auto& r : borderRenderInfo.combinedRegion) {
+            sk_region.op({r.left, r.top, r.right, r.bottom}, SkRegion::kUnion_Op);
+        }
+
+        sk_region.getBoundaryPath(&path);
+        canvas->drawPath(path, p);
+        path.close();
+    }
+
+    surfaceAutoSaveRestore.restore();
+    mCapture->endCapture();
+    {
+        ATRACE_NAME("flush surface");
+        LOG_ALWAYS_FATAL_IF(activeSurface != dstSurface);
+        activeSurface->flush();
+    }
+
+    base::unique_fd drawFence = flushAndSubmit(grContext);
+    resultPromise->set_value({NO_ERROR, std::move(drawFence)});
+    return;
+}
+
+size_t SkiaRenderEngine::getMaxTextureSize() const {
+    return mGrContext->maxTextureSize();
+}
+
+size_t SkiaRenderEngine::getMaxViewportDims() const {
+    return mGrContext->maxRenderTargetSize();
+}
+
+void SkiaRenderEngine::drawShadow(SkCanvas* canvas,
+                                  const SkRRect& casterRRect,
+                                  const ShadowSettings& settings) {
+    ATRACE_CALL();
+    const float casterZ = settings.length / 2.0f;
+    const auto flags =
+            settings.casterIsTranslucent ? kTransparentOccluder_ShadowFlag : kNone_ShadowFlag;
+
+    SkShadowUtils::DrawShadow(canvas, SkPath::RRect(casterRRect), SkPoint3::Make(0, 0, casterZ),
+                              getSkPoint3(settings.lightPos), settings.lightRadius,
+                              getSkColor(settings.ambientColor), getSkColor(settings.spotColor),
+                              flags);
+}
+
+void SkiaRenderEngine::onActiveDisplaySizeChanged(ui::Size size) {
+    // This cache multiplier was selected based on review of cache sizes relative
+    // to the screen resolution. Looking at the worst case memory needed by blur (~1.5x),
+    // shadows (~1x), and general data structures (e.g. vertex buffers) we selected this as a
+    // conservative default based on that analysis.
+    const float SURFACE_SIZE_MULTIPLIER = 3.5f * bytesPerPixel(mDefaultPixelFormat);
+    const int maxResourceBytes = size.width * size.height * SURFACE_SIZE_MULTIPLIER;
+
+    // start by resizing the current context
+    getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
+
+    // if it is possible to switch contexts then we will resize the other context
+    const bool originalProtectedState = mInProtectedContext;
+    useProtectedContext(!mInProtectedContext);
+    if (mInProtectedContext != originalProtectedState) {
+        getActiveGrContext()->setResourceCacheLimit(maxResourceBytes);
+        // reset back to the initial context that was active when this method was called
+        useProtectedContext(originalProtectedState);
+    }
+}
+
+void SkiaRenderEngine::dump(std::string& result) {
+    // Dump for the specific backend (GLES or Vk)
+    appendBackendSpecificInfoToDump(result);
+
+    // Info about protected content
+    StringAppendF(&result, "RenderEngine supports protected context: %d\n",
+                  supportsProtectedContent());
+    StringAppendF(&result, "RenderEngine is in protected context: %d\n", mInProtectedContext);
+    StringAppendF(&result, "RenderEngine shaders cached since last dump/primeCache: %d\n",
+                  mSkSLCacheMonitor.shadersCachedSinceLastCall());
+
+    std::vector<ResourcePair> cpuResourceMap = {
+            {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
+            {"skia/sk_resource_cache/rrect-blur_", "Masks"},
+            {"skia/sk_resource_cache/rects-blur_", "Masks"},
+            {"skia/sk_resource_cache/tessellated", "Shadows"},
+            {"skia", "Other"},
+    };
+    SkiaMemoryReporter cpuReporter(cpuResourceMap, false);
+    SkGraphics::DumpMemoryStatistics(&cpuReporter);
+    StringAppendF(&result, "Skia CPU Caches: ");
+    cpuReporter.logTotals(result);
+    cpuReporter.logOutput(result);
+
+    {
+        std::lock_guard<std::mutex> lock(mRenderingMutex);
+
+        std::vector<ResourcePair> gpuResourceMap = {
+                {"texture_renderbuffer", "Texture/RenderBuffer"},
+                {"texture", "Texture"},
+                {"gr_text_blob_cache", "Text"},
+                {"skia", "Other"},
+        };
+        SkiaMemoryReporter gpuReporter(gpuResourceMap, true);
+        mGrContext->dumpMemoryStatistics(&gpuReporter);
+        StringAppendF(&result, "Skia's GPU Caches: ");
+        gpuReporter.logTotals(result);
+        gpuReporter.logOutput(result);
+        StringAppendF(&result, "Skia's Wrapped Objects:\n");
+        gpuReporter.logOutput(result, true);
+
+        StringAppendF(&result, "RenderEngine tracked buffers: %zu\n",
+                      mGraphicBufferExternalRefs.size());
+        StringAppendF(&result, "Dumping buffer ids...\n");
+        for (const auto& [id, refCounts] : mGraphicBufferExternalRefs) {
+            StringAppendF(&result, "- 0x%" PRIx64 " - %d refs \n", id, refCounts);
+        }
+        StringAppendF(&result, "RenderEngine AHB/BackendTexture cache size: %zu\n",
+                      mTextureCache.size());
+        StringAppendF(&result, "Dumping buffer ids...\n");
+        // TODO(178539829): It would be nice to know which layer these are coming from and what
+        // the texture sizes are.
+        for (const auto& [id, unused] : mTextureCache) {
+            StringAppendF(&result, "- 0x%" PRIx64 "\n", id);
+        }
+        StringAppendF(&result, "\n");
+
+        SkiaMemoryReporter gpuProtectedReporter(gpuResourceMap, true);
+        if (mProtectedGrContext) {
+            mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter);
+        }
+        StringAppendF(&result, "Skia's GPU Protected Caches: ");
+        gpuProtectedReporter.logTotals(result);
+        gpuProtectedReporter.logOutput(result);
+        StringAppendF(&result, "Skia's Protected Wrapped Objects:\n");
+        gpuProtectedReporter.logOutput(result, true);
+
+        StringAppendF(&result, "\n");
+        StringAppendF(&result, "RenderEngine runtime effects: %zu\n", mRuntimeEffects.size());
+        for (const auto& [linearEffect, unused] : mRuntimeEffects) {
+            StringAppendF(&result, "- inputDataspace: %s\n",
+                          dataspaceDetails(
+                                  static_cast<android_dataspace>(linearEffect.inputDataspace))
+                                  .c_str());
+            StringAppendF(&result, "- outputDataspace: %s\n",
+                          dataspaceDetails(
+                                  static_cast<android_dataspace>(linearEffect.outputDataspace))
+                                  .c_str());
+            StringAppendF(&result, "undoPremultipliedAlpha: %s\n",
+                          linearEffect.undoPremultipliedAlpha ? "true" : "false");
+        }
+    }
+    StringAppendF(&result, "\n");
+}
+
 } // namespace skia
 } // namespace renderengine
 } // namespace android
diff --git a/libs/renderengine/skia/SkiaRenderEngine.h b/libs/renderengine/skia/SkiaRenderEngine.h
index 160a186..a5cd278 100644
--- a/libs/renderengine/skia/SkiaRenderEngine.h
+++ b/libs/renderengine/skia/SkiaRenderEngine.h
@@ -20,6 +20,31 @@
 #include <renderengine/RenderEngine.h>
 #include <sys/types.h>
 
+#include <GrBackendSemaphore.h>
+#include <GrDirectContext.h>
+#include <SkSurface.h>
+#include <android-base/thread_annotations.h>
+#include <renderengine/ExternalTexture.h>
+#include <renderengine/RenderEngine.h>
+#include <sys/types.h>
+
+#include <mutex>
+#include <unordered_map>
+
+#include "AutoBackendTexture.h"
+#include "GrContextOptions.h"
+#include "SkImageInfo.h"
+#include "SkiaRenderEngine.h"
+#include "android-base/macros.h"
+#include "debug/SkiaCapture.h"
+#include "filters/BlurFilter.h"
+#include "filters/LinearEffect.h"
+#include "filters/StretchShaderFactory.h"
+
+class SkData;
+
+struct SkPoint3;
+
 namespace android {
 
 namespace renderengine {
@@ -31,35 +56,141 @@
 
 class BlurFilter;
 
-// TODO: Put common skia stuff here that can be shared between the GL & Vulkan backends
-// Currently mostly just handles all the no-op / missing APIs
 class SkiaRenderEngine : public RenderEngine {
 public:
     static std::unique_ptr<SkiaRenderEngine> create(const RenderEngineCreationArgs& args);
-    SkiaRenderEngine(RenderEngineType type);
-    ~SkiaRenderEngine() override {}
+    SkiaRenderEngine(RenderEngineType type,
+                     PixelFormat pixelFormat,
+                     bool useColorManagement,
+                     bool supportsBackgroundBlur);
+    ~SkiaRenderEngine() override;
 
-    virtual std::future<void> primeCache() override { return {}; };
-    virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override{};
-    virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override{};
-    virtual bool isProtected() const override { return false; } // mInProtectedContext; }
-    virtual bool supportsProtectedContent() const override { return false; };
-    virtual int getContextPriority() override { return 0; }
-    virtual int reportShadersCompiled() { return 0; }
-    virtual void setEnableTracing(bool tracingEnabled) override;
+    std::future<void> primeCache() override final;
+    void cleanupPostRender() override final;
+    void cleanFramebufferCache() override final{ }
+    bool isProtected() const override final{ return mInProtectedContext; }
+    bool supportsBackgroundBlur() override final {
+        return mBlurFilter != nullptr;
+    }
+    void onActiveDisplaySizeChanged(ui::Size size) override final;
+    int reportShadersCompiled();
 
+    virtual void genTextures(size_t /*count*/, uint32_t* /*names*/) override final{};
+    virtual void deleteTextures(size_t /*count*/, uint32_t const* /*names*/) override final{};
+    virtual void setEnableTracing(bool tracingEnabled) override final;
+
+    void useProtectedContext(bool useProtectedContext) override;
+    bool supportsProtectedContent() const override {
+        return supportsProtectedContentImpl();
+    }
+    void ensureGrContextsCreated();
 protected:
-    virtual void mapExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/,
-                                          bool /*isRenderable*/) override = 0;
-    virtual void unmapExternalTextureBuffer(const sp<GraphicBuffer>& /*buffer*/) override = 0;
+    // This is so backends can stop the generic rendering state first before
+    // cleaning up backend-specific state
+    void finishRenderingAndAbandonContext();
 
-    virtual void drawLayersInternal(
-            const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
-            const DisplaySettings& display, const std::vector<LayerSettings>& layers,
-            const std::shared_ptr<ExternalTexture>& buffer, const bool useFramebufferCache,
-            base::unique_fd&& bufferFence) override {
-        resultPromise->set_value({NO_ERROR, base::unique_fd()});
+    // Functions that a given backend (GLES, Vulkan) must implement
+    using Contexts = std::pair<sk_sp<GrDirectContext>, sk_sp<GrDirectContext>>;
+    virtual Contexts createDirectContexts(const GrContextOptions& options) = 0;
+    virtual bool supportsProtectedContentImpl() const = 0;
+    virtual bool useProtectedContextImpl(GrProtected isProtected) = 0;
+    virtual void waitFence(GrDirectContext* grContext, base::borrowed_fd fenceFd) = 0;
+    virtual base::unique_fd flushAndSubmit(GrDirectContext* context) = 0;
+    virtual void appendBackendSpecificInfoToDump(std::string& result) = 0;
+
+    size_t getMaxTextureSize() const override final;
+    size_t getMaxViewportDims() const override final;
+    GrDirectContext* getActiveGrContext();
+
+    // Implements PersistentCache as a way to monitor what SkSL shaders Skia has
+    // cached.
+    class SkSLCacheMonitor : public GrContextOptions::PersistentCache {
+    public:
+        SkSLCacheMonitor() = default;
+        ~SkSLCacheMonitor() override = default;
+
+        sk_sp<SkData> load(const SkData& key) override;
+
+        void store(const SkData& key, const SkData& data, const SkString& description) override;
+
+        int shadersCachedSinceLastCall() {
+            const int shadersCachedSinceLastCall = mShadersCachedSinceLastCall;
+            mShadersCachedSinceLastCall = 0;
+            return shadersCachedSinceLastCall;
+        }
+
+        int totalShadersCompiled() const { return mTotalShadersCompiled; }
+
+    private:
+        int mShadersCachedSinceLastCall = 0;
+        int mTotalShadersCompiled = 0;
     };
+
+private:
+    void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer,
+                                  bool isRenderable) override final;
+    void unmapExternalTextureBuffer(const sp<GraphicBuffer>& buffer) override final;
+    bool canSkipPostRenderCleanup() const override final;
+
+    void initCanvas(SkCanvas* canvas, const DisplaySettings& display);
+    void drawShadow(SkCanvas* canvas, const SkRRect& casterRRect,
+                    const ShadowSettings& shadowSettings);
+    void drawLayersInternal(const std::shared_ptr<std::promise<RenderEngineResult>>&& resultPromise,
+                            const DisplaySettings& display,
+                            const std::vector<LayerSettings>& layers,
+                            const std::shared_ptr<ExternalTexture>& buffer,
+                            const bool useFramebufferCache,
+                            base::unique_fd&& bufferFence) override final;
+
+    void dump(std::string& result) override final;
+
+    // If requiresLinearEffect is true or the layer has a stretchEffect a new shader is returned.
+    // Otherwise it returns the input shader.
+    struct RuntimeEffectShaderParameters {
+        sk_sp<SkShader> shader;
+        const LayerSettings& layer;
+        const DisplaySettings& display;
+        bool undoPremultipliedAlpha;
+        bool requiresLinearEffect;
+        float layerDimmingRatio;
+    };
+    sk_sp<SkShader> createRuntimeEffectShader(const RuntimeEffectShaderParameters&);
+
+    const PixelFormat mDefaultPixelFormat;
+    const bool mUseColorManagement;
+
+    // Identifier used for various mappings of layers to various
+    // textures or shaders
+    using GraphicBufferId = uint64_t;
+
+    // Number of external holders of ExternalTexture references, per GraphicBuffer ID.
+    std::unordered_map<GraphicBufferId, int32_t> mGraphicBufferExternalRefs
+            GUARDED_BY(mRenderingMutex);
+    // Cache of GL textures that we'll store per GraphicBuffer ID, shared between GPU contexts.
+    std::unordered_map<GraphicBufferId, std::shared_ptr<AutoBackendTexture::LocalRef>> mTextureCache
+            GUARDED_BY(mRenderingMutex);
+    std::unordered_map<shaders::LinearEffect, sk_sp<SkRuntimeEffect>, shaders::LinearEffectHasher>
+            mRuntimeEffects;
+    AutoBackendTexture::CleanupManager mTextureCleanupMgr GUARDED_BY(mRenderingMutex);
+
+    StretchShaderFactory mStretchShaderFactory;
+
+    sp<Fence> mLastDrawFence;
+    BlurFilter* mBlurFilter = nullptr;
+
+    // Object to capture commands send to Skia.
+    std::unique_ptr<SkiaCapture> mCapture;
+
+    // Mutex guarding rendering operations, so that internal state related to
+    // rendering that is potentially modified by multiple threads is guaranteed thread-safe.
+    mutable std::mutex mRenderingMutex;
+    SkSLCacheMonitor mSkSLCacheMonitor;
+
+    // Graphics context used for creating surfaces and submitting commands
+    sk_sp<GrDirectContext> mGrContext;
+    // Same as above, but for protected content (eg. DRM)
+    sk_sp<GrDirectContext> mProtectedGrContext;
+    bool mInProtectedContext = false;
 };
 
 } // namespace skia
diff --git a/libs/renderengine/skia/debug/SkiaCapture.cpp b/libs/renderengine/skia/debug/SkiaCapture.cpp
index 856fff4..b21b01c 100644
--- a/libs/renderengine/skia/debug/SkiaCapture.cpp
+++ b/libs/renderengine/skia/debug/SkiaCapture.cpp
@@ -27,6 +27,9 @@
 #include <utils/Trace.h>
 
 #include "CommonPool.h"
+#include "SkCanvas.h"
+#include "SkRect.h"
+#include "SkTypeface.h"
 #include "src/utils/SkMultiPictureDocument.h"
 
 namespace android {
diff --git a/libs/renderengine/skia/debug/SkiaCapture.h b/libs/renderengine/skia/debug/SkiaCapture.h
index f194629..d65a579 100644
--- a/libs/renderengine/skia/debug/SkiaCapture.h
+++ b/libs/renderengine/skia/debug/SkiaCapture.h
@@ -19,13 +19,15 @@
 #include <SkDocument.h>
 #include <SkNWayCanvas.h>
 #include <SkPictureRecorder.h>
+#include <SkRefCnt.h>
+#include <SkStream.h>
 #include <SkSurface.h>
+#include "tools/SkSharingProc.h"
 
 #include <chrono>
 #include <mutex>
 
 #include "CaptureTimer.h"
-#include "tools/SkSharingProc.h"
 
 namespace android {
 namespace renderengine {
diff --git a/libs/renderengine/skia/filters/BlurFilter.cpp b/libs/renderengine/skia/filters/BlurFilter.cpp
index 63cc02b..2557ac9 100644
--- a/libs/renderengine/skia/filters/BlurFilter.cpp
+++ b/libs/renderengine/skia/filters/BlurFilter.cpp
@@ -17,7 +17,6 @@
 #define ATRACE_TAG ATRACE_TAG_GRAPHICS
 #include "BlurFilter.h"
 #include <SkCanvas.h>
-#include <SkData.h>
 #include <SkPaint.h>
 #include <SkRRect.h>
 #include <SkRuntimeEffect.h>
diff --git a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
index 55867a9..f3b6ab9 100644
--- a/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/GaussianBlurFilter.cpp
@@ -18,7 +18,6 @@
 
 #include "GaussianBlurFilter.h"
 #include <SkCanvas.h>
-#include <SkData.h>
 #include <SkPaint.h>
 #include <SkRRect.h>
 #include <SkRuntimeEffect.h>
diff --git a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
index bfde06f..e370c39 100644
--- a/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
+++ b/libs/renderengine/skia/filters/KawaseBlurFilter.cpp
@@ -18,7 +18,6 @@
 
 #include "KawaseBlurFilter.h"
 #include <SkCanvas.h>
-#include <SkData.h>
 #include <SkPaint.h>
 #include <SkRRect.h>
 #include <SkRuntimeEffect.h>
diff --git a/libs/renderengine/tests/RenderEngineTest.cpp b/libs/renderengine/tests/RenderEngineTest.cpp
index 7c70a74..d23063c 100644
--- a/libs/renderengine/tests/RenderEngineTest.cpp
+++ b/libs/renderengine/tests/RenderEngineTest.cpp
@@ -232,14 +232,14 @@
     std::shared_ptr<renderengine::ExternalTexture> allocateDefaultBuffer() {
         return std::make_shared<
                 renderengine::impl::
-                        ExternalTexture>(new GraphicBuffer(DEFAULT_DISPLAY_WIDTH,
-                                                           DEFAULT_DISPLAY_HEIGHT,
-                                                           HAL_PIXEL_FORMAT_RGBA_8888, 1,
-                                                           GRALLOC_USAGE_SW_READ_OFTEN |
-                                                                   GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                                                   GRALLOC_USAGE_HW_RENDER |
-                                                                   GRALLOC_USAGE_HW_TEXTURE,
-                                                           "output"),
+                        ExternalTexture>(sp<GraphicBuffer>::
+                                                 make(DEFAULT_DISPLAY_WIDTH, DEFAULT_DISPLAY_HEIGHT,
+                                                      HAL_PIXEL_FORMAT_RGBA_8888, 1,
+                                                      GRALLOC_USAGE_SW_READ_OFTEN |
+                                                              GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                                              GRALLOC_USAGE_HW_RENDER |
+                                                              GRALLOC_USAGE_HW_TEXTURE,
+                                                      "output"),
                                          *mRE,
                                          renderengine::impl::ExternalTexture::Usage::READABLE |
                                                  renderengine::impl::ExternalTexture::Usage::
@@ -251,12 +251,12 @@
                                                                         uint32_t height) {
         return std::make_shared<
                 renderengine::impl::
-                        ExternalTexture>(new GraphicBuffer(width, height,
-                                                           HAL_PIXEL_FORMAT_RGBA_8888, 1,
-                                                           GRALLOC_USAGE_SW_READ_OFTEN |
-                                                                   GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                                                   GRALLOC_USAGE_HW_TEXTURE,
-                                                           "input"),
+                        ExternalTexture>(sp<GraphicBuffer>::
+                                                 make(width, height, HAL_PIXEL_FORMAT_RGBA_8888, 1,
+                                                      GRALLOC_USAGE_SW_READ_OFTEN |
+                                                              GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                                              GRALLOC_USAGE_HW_TEXTURE,
+                                                      "input"),
                                          *mRE,
                                          renderengine::impl::ExternalTexture::Usage::READABLE |
                                                  renderengine::impl::ExternalTexture::Usage::
@@ -285,10 +285,12 @@
     }
 
     std::shared_ptr<renderengine::ExternalTexture> allocateR8Buffer(int width, int height) {
-        auto buffer = new GraphicBuffer(width, height, android::PIXEL_FORMAT_R_8, 1,
-                                        GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                                GRALLOC_USAGE_HW_TEXTURE,
-                                        "r8");
+        const auto kUsageFlags =
+                static_cast<uint64_t>(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                      GRALLOC_USAGE_HW_TEXTURE);
+        auto buffer =
+                sp<GraphicBuffer>::make(static_cast<uint32_t>(width), static_cast<uint32_t>(height),
+                                        android::PIXEL_FORMAT_R_8, 1u, kUsageFlags, "r8");
         if (buffer->initCheck() != 0) {
             // Devices are not required to support R8.
             return nullptr;
@@ -444,7 +446,9 @@
                            const ubyte4& backgroundColor) {
         const Rect casterRect(castingLayer.geometry.boundaries);
         Region casterRegion = Region(casterRect);
-        const float casterCornerRadius = castingLayer.geometry.roundedCornersRadius;
+        const float casterCornerRadius = (castingLayer.geometry.roundedCornersRadius.x +
+                                          castingLayer.geometry.roundedCornersRadius.y) /
+                2.0;
         if (casterCornerRadius > 0.0f) {
             // ignore the corners if a corner radius is set
             Rect cornerRect(casterCornerRadius, casterCornerRadius);
@@ -1129,7 +1133,7 @@
     renderengine::LayerSettings layer;
     layer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
     layer.geometry.boundaries = fullscreenRect().toFloatRect();
-    layer.geometry.roundedCornersRadius = 5.0f;
+    layer.geometry.roundedCornersRadius = {5.0f, 5.0f};
     layer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
     SourceVariant::fillColor(layer, 1.0f, 0.0f, 0.0f, this);
     layer.alpha = 1.0f;
@@ -1494,13 +1498,13 @@
 
     auto buf = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(kGreyLevels, 1, HAL_PIXEL_FORMAT_RGBA_8888,
-                                                       1,
-                                                       GRALLOC_USAGE_SW_READ_OFTEN |
-                                                               GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                                               GRALLOC_USAGE_HW_RENDER |
-                                                               GRALLOC_USAGE_HW_TEXTURE,
-                                                       "input"),
+                    ExternalTexture>(sp<GraphicBuffer>::make(kGreyLevels, 1,
+                                                             HAL_PIXEL_FORMAT_RGBA_8888, 1,
+                                                             GRALLOC_USAGE_SW_READ_OFTEN |
+                                                                     GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                                                     GRALLOC_USAGE_HW_RENDER |
+                                                                     GRALLOC_USAGE_HW_TEXTURE,
+                                                             "input"),
                                      *mRE,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
@@ -1527,13 +1531,13 @@
 
     mBuffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(kGreyLevels, 1, HAL_PIXEL_FORMAT_RGBA_8888,
-                                                       1,
-                                                       GRALLOC_USAGE_SW_READ_OFTEN |
-                                                               GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                                               GRALLOC_USAGE_HW_RENDER |
-                                                               GRALLOC_USAGE_HW_TEXTURE,
-                                                       "output"),
+                    ExternalTexture>(sp<GraphicBuffer>::make(kGreyLevels, 1,
+                                                             HAL_PIXEL_FORMAT_RGBA_8888, 1,
+                                                             GRALLOC_USAGE_SW_READ_OFTEN |
+                                                                     GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                                                     GRALLOC_USAGE_HW_RENDER |
+                                                                     GRALLOC_USAGE_HW_TEXTURE,
+                                                             "output"),
                                      *mRE,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
@@ -1606,6 +1610,36 @@
     drawEmptyLayers();
 }
 
+TEST_P(RenderEngineTest, drawLayers_fillRedBufferAndEmptyBuffer) {
+    const auto& renderEngineFactory = GetParam();
+    if (renderEngineFactory->type() == renderengine::RenderEngine::RenderEngineType::GLES) {
+        // GLES-specific test
+        return;
+    }
+
+    initializeRenderEngine();
+    renderengine::DisplaySettings settings;
+    settings.physicalDisplay = fullscreenRect();
+    settings.clip = fullscreenRect();
+    settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+
+    // add a red layer
+    renderengine::LayerSettings layerOne{
+            .geometry.boundaries = fullscreenRect().toFloatRect(),
+            .source.solidColor = half3(1.0f, 0.0f, 0.0f),
+            .alpha = 1.f,
+    };
+
+    std::vector<renderengine::LayerSettings> layersFirst{layerOne};
+    invokeDraw(settings, layersFirst);
+    expectBufferColor(fullscreenRect(), 255, 0, 0, 255);
+
+    // re-draw with an empty layer above it, and we get a transparent black one
+    std::vector<renderengine::LayerSettings> layersSecond;
+    invokeDraw(settings, layersSecond);
+    expectBufferColor(fullscreenRect(), 0, 0, 0, 0);
+}
+
 TEST_P(RenderEngineTest, drawLayers_withoutBuffers_withColorTransform) {
     initializeRenderEngine();
 
@@ -2131,7 +2165,7 @@
     casterBounds.offsetBy(shadowLength + 1, shadowLength + 1);
     renderengine::LayerSettings castingLayer;
     castingLayer.geometry.boundaries = casterBounds.toFloatRect();
-    castingLayer.geometry.roundedCornersRadius = 3.0f;
+    castingLayer.geometry.roundedCornersRadius = {3.0f, 3.0f};
     castingLayer.geometry.roundedCornersCrop = casterBounds.toFloatRect();
     castingLayer.alpha = 1.0f;
     renderengine::ShadowSettings settings =
@@ -2219,7 +2253,8 @@
     renderengine::LayerSettings redLayer;
     redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
     redLayer.geometry.boundaries = fullscreenRect().toFloatRect();
-    redLayer.geometry.roundedCornersRadius = 5.0f;
+    redLayer.geometry.roundedCornersRadius = {5.0f, 5.0f};
+
     redLayer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
     // Red background.
     redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
@@ -2231,7 +2266,7 @@
     renderengine::LayerSettings greenLayer;
     greenLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
     greenLayer.geometry.boundaries = fullscreenRect().toFloatRect();
-    greenLayer.geometry.roundedCornersRadius = 5.0f;
+    greenLayer.geometry.roundedCornersRadius = {5.0f, 5.0f};
     // Bottom right corner is not going to be rounded.
     greenLayer.geometry.roundedCornersCrop =
             Rect(DEFAULT_DISPLAY_WIDTH / 3, DEFAULT_DISPLAY_HEIGHT / 3, DEFAULT_DISPLAY_HEIGHT,
@@ -2268,7 +2303,7 @@
     renderengine::LayerSettings redLayer;
     redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
     redLayer.geometry.boundaries = fullscreenRect().toFloatRect();
-    redLayer.geometry.roundedCornersRadius = 5.0f;
+    redLayer.geometry.roundedCornersRadius = {5.0f, 5.0f};
     redLayer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
     // Red background.
     redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
@@ -2313,7 +2348,7 @@
     renderengine::LayerSettings redLayer;
     redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
     redLayer.geometry.boundaries = FloatRect(0, 0, DEFAULT_DISPLAY_WIDTH, 32);
-    redLayer.geometry.roundedCornersRadius = 64;
+    redLayer.geometry.roundedCornersRadius = {64.0f, 64.0f};
     redLayer.geometry.roundedCornersCrop = FloatRect(0, 0, DEFAULT_DISPLAY_WIDTH, 128);
     // Red background.
     redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
@@ -2334,6 +2369,49 @@
     expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH / 2, 31), 255, 0, 0, 255);
 }
 
+TEST_P(RenderEngineTest, testRoundedCornersXY) {
+    if (GetParam()->type() != renderengine::RenderEngine::RenderEngineType::SKIA_GL) {
+        GTEST_SKIP();
+    }
+
+    initializeRenderEngine();
+
+    renderengine::DisplaySettings settings;
+    settings.physicalDisplay = fullscreenRect();
+    settings.clip = fullscreenRect();
+    settings.outputDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+
+    std::vector<renderengine::LayerSettings> layers;
+
+    renderengine::LayerSettings redLayer;
+    redLayer.sourceDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+    redLayer.geometry.boundaries = fullscreenRect().toFloatRect();
+    redLayer.geometry.roundedCornersRadius = {5.0f, 20.0f};
+    redLayer.geometry.roundedCornersCrop = fullscreenRect().toFloatRect();
+    // Red background.
+    redLayer.source.solidColor = half3(1.0f, 0.0f, 0.0f);
+    redLayer.alpha = 1.0f;
+
+    layers.push_back(redLayer);
+
+    invokeDraw(settings, layers);
+
+    // Due to roundedCornersRadius, the corners are untouched.
+    expectBufferColor(Point(0, 0), 0, 0, 0, 0);
+    expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, 0), 0, 0, 0, 0);
+    expectBufferColor(Point(0, DEFAULT_DISPLAY_HEIGHT - 1), 0, 0, 0, 0);
+    expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, DEFAULT_DISPLAY_HEIGHT - 1), 0, 0, 0, 0);
+
+    // Y-axis draws a larger radius, check that its untouched as well
+    expectBufferColor(Point(0, DEFAULT_DISPLAY_HEIGHT - 5), 0, 0, 0, 0);
+    expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, DEFAULT_DISPLAY_HEIGHT - 5), 0, 0, 0, 0);
+    expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH - 1, 5), 0, 0, 0, 0);
+    expectBufferColor(Point(0, 5), 0, 0, 0, 0);
+
+    //  middle should be red
+    expectBufferColor(Point(DEFAULT_DISPLAY_WIDTH / 2, DEFAULT_DISPLAY_HEIGHT / 2), 255, 0, 0, 255);
+}
+
 TEST_P(RenderEngineTest, testClear) {
     initializeRenderEngine();
 
@@ -2411,6 +2489,55 @@
     expectBufferColor(rect, 0, 128, 0, 128);
 }
 
+TEST_P(RenderEngineTest, testBorder) {
+    if (GetParam()->type() != renderengine::RenderEngine::RenderEngineType::SKIA_GL) {
+        GTEST_SKIP();
+    }
+
+    if (!GetParam()->useColorManagement()) {
+        GTEST_SKIP();
+    }
+
+    initializeRenderEngine();
+
+    const ui::Dataspace dataspace = ui::Dataspace::V0_SRGB;
+
+    const auto displayRect = Rect(1080, 2280);
+    renderengine::DisplaySettings display{
+            .physicalDisplay = displayRect,
+            .clip = displayRect,
+            .outputDataspace = dataspace,
+    };
+    display.borderInfoList.clear();
+    renderengine::BorderRenderInfo info;
+    info.combinedRegion = Region(Rect(99, 99, 199, 199));
+    info.width = 20.0f;
+    info.color = half4{1.0f, 128.0f / 255.0f, 0.0f, 1.0f};
+    display.borderInfoList.emplace_back(info);
+
+    const auto greenBuffer = allocateAndFillSourceBuffer(1, 1, ubyte4(0, 255, 0, 255));
+    const renderengine::LayerSettings greenLayer{
+            .geometry.boundaries = FloatRect(0.f, 0.f, 1.f, 1.f),
+            .source =
+                    renderengine::PixelSource{
+                            .buffer =
+                                    renderengine::Buffer{
+                                            .buffer = greenBuffer,
+                                            .usePremultipliedAlpha = true,
+                                    },
+                    },
+            .alpha = 1.0f,
+            .sourceDataspace = dataspace,
+            .whitePointNits = 200.f,
+    };
+
+    std::vector<renderengine::LayerSettings> layers;
+    layers.emplace_back(greenLayer);
+    invokeDraw(display, layers);
+
+    expectBufferColor(Rect(99, 99, 101, 101), 255, 128, 0, 255, 1);
+}
+
 TEST_P(RenderEngineTest, testDimming) {
     if (GetParam()->type() == renderengine::RenderEngine::RenderEngineType::GLES) {
         GTEST_SKIP();
diff --git a/libs/renderengine/tests/RenderEngineThreadedTest.cpp b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
index 9685189..909ded3 100644
--- a/libs/renderengine/tests/RenderEngineThreadedTest.cpp
+++ b/libs/renderengine/tests/RenderEngineThreadedTest.cpp
@@ -176,7 +176,7 @@
     std::vector<renderengine::LayerSettings> layers;
     std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), *mRenderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), *mRenderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
 
diff --git a/libs/ui/Android.bp b/libs/ui/Android.bp
index 0f771a9..ca8adfa 100644
--- a/libs/ui/Android.bp
+++ b/libs/ui/Android.bp
@@ -127,7 +127,6 @@
         "DebugUtils.cpp",
         "DeviceProductInfo.cpp",
         "DisplayIdentification.cpp",
-        "DisplayMode.cpp",
         "DynamicDisplayInfo.cpp",
         "Fence.cpp",
         "FenceTime.cpp",
@@ -139,11 +138,9 @@
         "GraphicBuffer.cpp",
         "GraphicBufferAllocator.cpp",
         "GraphicBufferMapper.cpp",
-        "HdrCapabilities.cpp",
         "PixelFormat.cpp",
         "PublicFormat.cpp",
         "StaticAsserts.cpp",
-        "StaticDisplayInfo.cpp",
     ],
 
     include_dirs: [
@@ -241,10 +238,6 @@
     ],
 
     afdo: true,
-
-    header_abi_checker: {
-        diff_flags: ["-allow-adding-removing-weak-symbols"],
-    },
 }
 
 cc_library_headers {
diff --git a/libs/ui/DeviceProductInfo.cpp b/libs/ui/DeviceProductInfo.cpp
index 04d9d3c..3306012 100644
--- a/libs/ui/DeviceProductInfo.cpp
+++ b/libs/ui/DeviceProductInfo.cpp
@@ -17,7 +17,6 @@
 #include <ui/DeviceProductInfo.h>
 
 #include <android-base/stringprintf.h>
-#include <ui/FlattenableHelpers.h>
 #include <utils/Log.h>
 
 #define RETURN_IF_ERROR(op) \
@@ -27,35 +26,6 @@
 
 using base::StringAppendF;
 
-size_t DeviceProductInfo::getFlattenedSize() const {
-    return FlattenableHelpers::getFlattenedSize(name) +
-            FlattenableHelpers::getFlattenedSize(manufacturerPnpId) +
-            FlattenableHelpers::getFlattenedSize(productId) +
-            FlattenableHelpers::getFlattenedSize(manufactureOrModelDate) +
-            FlattenableHelpers::getFlattenedSize(relativeAddress);
-}
-
-status_t DeviceProductInfo::flatten(void* buffer, size_t size) const {
-    if (size < getFlattenedSize()) {
-        return NO_MEMORY;
-    }
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, name));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, manufacturerPnpId));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, productId));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, manufactureOrModelDate));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, relativeAddress));
-    return OK;
-}
-
-status_t DeviceProductInfo::unflatten(void const* buffer, size_t size) {
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &name));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &manufacturerPnpId));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &productId));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &manufactureOrModelDate));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &relativeAddress));
-    return OK;
-}
-
 void DeviceProductInfo::dump(std::string& result) const {
     StringAppendF(&result, "{name=\"%s\", ", name.c_str());
     StringAppendF(&result, "manufacturerPnpId=%s, ", manufacturerPnpId.data());
diff --git a/libs/ui/DisplayMode.cpp b/libs/ui/DisplayMode.cpp
deleted file mode 100644
index cf05dbf..0000000
--- a/libs/ui/DisplayMode.cpp
+++ /dev/null
@@ -1,69 +0,0 @@
-/*
- * Copyright 2021 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <ui/DisplayMode.h>
-
-#include <cstdint>
-
-#include <ui/FlattenableHelpers.h>
-
-#define RETURN_IF_ERROR(op) \
-    if (const status_t status = (op); status != OK) return status;
-
-namespace android::ui {
-
-size_t DisplayMode::getFlattenedSize() const {
-    return FlattenableHelpers::getFlattenedSize(id) +
-            FlattenableHelpers::getFlattenedSize(resolution) +
-            FlattenableHelpers::getFlattenedSize(xDpi) +
-            FlattenableHelpers::getFlattenedSize(yDpi) +
-            FlattenableHelpers::getFlattenedSize(refreshRate) +
-            FlattenableHelpers::getFlattenedSize(appVsyncOffset) +
-            FlattenableHelpers::getFlattenedSize(sfVsyncOffset) +
-            FlattenableHelpers::getFlattenedSize(presentationDeadline) +
-            FlattenableHelpers::getFlattenedSize(group);
-}
-
-status_t DisplayMode::flatten(void* buffer, size_t size) const {
-    if (size < getFlattenedSize()) {
-        return NO_MEMORY;
-    }
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, id));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, resolution));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, xDpi));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, yDpi));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, refreshRate));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, appVsyncOffset));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, sfVsyncOffset));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, presentationDeadline));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, group));
-    return OK;
-}
-
-status_t DisplayMode::unflatten(const void* buffer, size_t size) {
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &id));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &resolution));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &xDpi));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &yDpi));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &refreshRate));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &appVsyncOffset));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &sfVsyncOffset));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &presentationDeadline));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &group));
-    return OK;
-}
-
-} // namespace android::ui
diff --git a/libs/ui/DynamicDisplayInfo.cpp b/libs/ui/DynamicDisplayInfo.cpp
index 78ba996..f5feea9 100644
--- a/libs/ui/DynamicDisplayInfo.cpp
+++ b/libs/ui/DynamicDisplayInfo.cpp
@@ -18,11 +18,6 @@
 
 #include <cstdint>
 
-#include <ui/FlattenableHelpers.h>
-
-#define RETURN_IF_ERROR(op) \
-    if (const status_t status = (op); status != OK) return status;
-
 namespace android::ui {
 
 std::optional<ui::DisplayMode> DynamicDisplayInfo::getActiveDisplayMode() const {
@@ -34,42 +29,4 @@
     return {};
 }
 
-size_t DynamicDisplayInfo::getFlattenedSize() const {
-    return FlattenableHelpers::getFlattenedSize(supportedDisplayModes) +
-            FlattenableHelpers::getFlattenedSize(activeDisplayModeId) +
-            FlattenableHelpers::getFlattenedSize(supportedColorModes) +
-            FlattenableHelpers::getFlattenedSize(activeColorMode) +
-            FlattenableHelpers::getFlattenedSize(hdrCapabilities) +
-            FlattenableHelpers::getFlattenedSize(autoLowLatencyModeSupported) +
-            FlattenableHelpers::getFlattenedSize(gameContentTypeSupported) +
-            FlattenableHelpers::getFlattenedSize(preferredBootDisplayMode);
-}
-
-status_t DynamicDisplayInfo::flatten(void* buffer, size_t size) const {
-    if (size < getFlattenedSize()) {
-        return NO_MEMORY;
-    }
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, supportedDisplayModes));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, activeDisplayModeId));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, supportedColorModes));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, activeColorMode));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, hdrCapabilities));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, autoLowLatencyModeSupported));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, gameContentTypeSupported));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, preferredBootDisplayMode));
-    return OK;
-}
-
-status_t DynamicDisplayInfo::unflatten(const void* buffer, size_t size) {
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &supportedDisplayModes));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &activeDisplayModeId));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &supportedColorModes));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &activeColorMode));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &hdrCapabilities));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &autoLowLatencyModeSupported));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &gameContentTypeSupported));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &preferredBootDisplayMode));
-    return OK;
-}
-
 } // namespace android::ui
diff --git a/libs/ui/HdrCapabilities.cpp b/libs/ui/HdrCapabilities.cpp
deleted file mode 100644
index aec2fac..0000000
--- a/libs/ui/HdrCapabilities.cpp
+++ /dev/null
@@ -1,86 +0,0 @@
-/*
- * Copyright 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <ui/HdrCapabilities.h>
-
-namespace android {
-
-#if defined(__clang__)
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wundefined-reinterpret-cast"
-#endif
-
-size_t HdrCapabilities::getFlattenedSize() const {
-    return  sizeof(mMaxLuminance) +
-            sizeof(mMaxAverageLuminance) +
-            sizeof(mMinLuminance) +
-            sizeof(int32_t) +
-            mSupportedHdrTypes.size() * sizeof(ui::Hdr);
-}
-
-status_t HdrCapabilities::flatten(void* buffer, size_t size) const {
-
-    if (size < getFlattenedSize()) {
-        return NO_MEMORY;
-    }
-
-    int32_t* const buf = static_cast<int32_t*>(buffer);
-    reinterpret_cast<float&>(buf[0]) = mMaxLuminance;
-    reinterpret_cast<float&>(buf[1]) = mMaxAverageLuminance;
-    reinterpret_cast<float&>(buf[2]) = mMinLuminance;
-    buf[3] = static_cast<int32_t>(mSupportedHdrTypes.size());
-    for (size_t i = 0, c = mSupportedHdrTypes.size(); i < c; ++i) {
-        buf[4 + i] = static_cast<int32_t>(mSupportedHdrTypes[i]);
-    }
-    return NO_ERROR;
-}
-
-status_t HdrCapabilities::unflatten(void const* buffer, size_t size) {
-
-    size_t minSize = sizeof(mMaxLuminance) +
-                     sizeof(mMaxAverageLuminance) +
-                     sizeof(mMinLuminance) +
-                     sizeof(int32_t);
-
-    if (size < minSize) {
-        return NO_MEMORY;
-    }
-
-    int32_t const * const buf = static_cast<int32_t const *>(buffer);
-    const size_t itemCount = size_t(buf[3]);
-
-    // check the buffer is large enough
-    if (size < minSize + itemCount * sizeof(int32_t)) {
-        return BAD_VALUE;
-    }
-
-    mMaxLuminance        = reinterpret_cast<float const&>(buf[0]);
-    mMaxAverageLuminance = reinterpret_cast<float const&>(buf[1]);
-    mMinLuminance        = reinterpret_cast<float const&>(buf[2]);
-    if (itemCount) {
-        mSupportedHdrTypes.resize(itemCount);
-        for (size_t i = 0; i < itemCount; ++i) {
-            mSupportedHdrTypes[i] = static_cast<ui::Hdr>(buf[4 + i]);
-        }
-    }
-    return NO_ERROR;
-}
-
-#if defined(__clang__)
-#pragma clang diagnostic pop
-#endif
-
-} // namespace android
diff --git a/libs/ui/StaticDisplayInfo.cpp b/libs/ui/StaticDisplayInfo.cpp
deleted file mode 100644
index 03d15e4..0000000
--- a/libs/ui/StaticDisplayInfo.cpp
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * Copyright 2020 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <ui/StaticDisplayInfo.h>
-
-#include <cstdint>
-
-#include <ui/FlattenableHelpers.h>
-
-#define RETURN_IF_ERROR(op) \
-    if (const status_t status = (op); status != OK) return status;
-
-namespace android::ui {
-
-size_t StaticDisplayInfo::getFlattenedSize() const {
-    return FlattenableHelpers::getFlattenedSize(connectionType) +
-            FlattenableHelpers::getFlattenedSize(density) +
-            FlattenableHelpers::getFlattenedSize(secure) +
-            FlattenableHelpers::getFlattenedSize(deviceProductInfo) +
-            FlattenableHelpers::getFlattenedSize(installOrientation);
-}
-
-status_t StaticDisplayInfo::flatten(void* buffer, size_t size) const {
-    if (size < getFlattenedSize()) {
-        return NO_MEMORY;
-    }
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, connectionType));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, density));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, secure));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, deviceProductInfo));
-    RETURN_IF_ERROR(FlattenableHelpers::flatten(&buffer, &size, installOrientation));
-    return OK;
-}
-
-status_t StaticDisplayInfo::unflatten(void const* buffer, size_t size) {
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &connectionType));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &density));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &secure));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &deviceProductInfo));
-    RETURN_IF_ERROR(FlattenableHelpers::unflatten(&buffer, &size, &installOrientation));
-    return OK;
-}
-
-} // namespace android::ui
diff --git a/libs/ui/include/ui/DeviceProductInfo.h b/libs/ui/include/ui/DeviceProductInfo.h
index 807a5d9..879e46f 100644
--- a/libs/ui/include/ui/DeviceProductInfo.h
+++ b/libs/ui/include/ui/DeviceProductInfo.h
@@ -24,8 +24,6 @@
 #include <variant>
 #include <vector>
 
-#include <utils/Flattenable.h>
-
 namespace android {
 
 // NUL-terminated plug and play ID.
@@ -34,7 +32,7 @@
 // Product-specific information about the display or the directly connected device on the
 // display chain. For example, if the display is transitively connected, this field may contain
 // product information about the intermediate device.
-struct DeviceProductInfo : LightFlattenable<DeviceProductInfo> {
+struct DeviceProductInfo {
     struct ModelYear {
         uint32_t year;
     };
@@ -64,11 +62,6 @@
     // For example, for HDMI connected device this will be the physical address.
     std::vector<uint8_t> relativeAddress;
 
-    bool isFixedSize() const { return false; }
-    size_t getFlattenedSize() const;
-    status_t flatten(void* buffer, size_t size) const;
-    status_t unflatten(void const* buffer, size_t size);
-
     void dump(std::string& result) const;
 };
 
diff --git a/libs/ui/include/ui/DisplayMode.h b/libs/ui/include/ui/DisplayMode.h
index 56f68e7..a2791a6 100644
--- a/libs/ui/include/ui/DisplayMode.h
+++ b/libs/ui/include/ui/DisplayMode.h
@@ -29,7 +29,7 @@
 using DisplayModeId = int32_t;
 
 // Mode supported by physical display.
-struct DisplayMode : LightFlattenable<DisplayMode> {
+struct DisplayMode {
     DisplayModeId id;
     ui::Size resolution;
     float xDpi = 0;
@@ -40,11 +40,6 @@
     nsecs_t sfVsyncOffset = 0;
     nsecs_t presentationDeadline = 0;
     int32_t group = -1;
-
-    bool isFixedSize() const { return false; }
-    size_t getFlattenedSize() const;
-    status_t flatten(void* buffer, size_t size) const;
-    status_t unflatten(const void* buffer, size_t size);
 };
 
 } // namespace android::ui
diff --git a/libs/ui/include/ui/DynamicDisplayInfo.h b/libs/ui/include/ui/DynamicDisplayInfo.h
index ce75a65..8c9fe4c 100644
--- a/libs/ui/include/ui/DynamicDisplayInfo.h
+++ b/libs/ui/include/ui/DynamicDisplayInfo.h
@@ -24,12 +24,11 @@
 
 #include <ui/GraphicTypes.h>
 #include <ui/HdrCapabilities.h>
-#include <utils/Flattenable.h>
 
 namespace android::ui {
 
 // Information about a physical display which may change on hotplug reconnect.
-struct DynamicDisplayInfo : LightFlattenable<DynamicDisplayInfo> {
+struct DynamicDisplayInfo {
     std::vector<ui::DisplayMode> supportedDisplayModes;
 
     // This struct is going to be serialized over binder, so
@@ -53,11 +52,6 @@
     ui::DisplayModeId preferredBootDisplayMode;
 
     std::optional<ui::DisplayMode> getActiveDisplayMode() const;
-
-    bool isFixedSize() const { return false; }
-    size_t getFlattenedSize() const;
-    status_t flatten(void* buffer, size_t size) const;
-    status_t unflatten(const void* buffer, size_t size);
 };
 
 } // namespace android::ui
diff --git a/libs/ui/include/ui/HdrCapabilities.h b/libs/ui/include/ui/HdrCapabilities.h
index 813adde..ae54223 100644
--- a/libs/ui/include/ui/HdrCapabilities.h
+++ b/libs/ui/include/ui/HdrCapabilities.h
@@ -22,12 +22,10 @@
 #include <vector>
 
 #include <ui/GraphicTypes.h>
-#include <utils/Flattenable.h>
 
 namespace android {
 
-class HdrCapabilities : public LightFlattenable<HdrCapabilities>
-{
+class HdrCapabilities {
 public:
     HdrCapabilities(const std::vector<ui::Hdr>& types,
             float maxLuminance, float maxAverageLuminance, float minLuminance)
@@ -49,12 +47,6 @@
     float getDesiredMaxAverageLuminance() const { return mMaxAverageLuminance; }
     float getDesiredMinLuminance() const { return mMinLuminance; }
 
-    // Flattenable protocol
-    bool isFixedSize() const { return false; }
-    size_t getFlattenedSize() const;
-    status_t flatten(void* buffer, size_t size) const;
-    status_t unflatten(void const* buffer, size_t size);
-
 private:
     std::vector<ui::Hdr> mSupportedHdrTypes;
     float mMaxLuminance;
diff --git a/libs/ui/include/ui/StaticDisplayInfo.h b/libs/ui/include/ui/StaticDisplayInfo.h
index cc7c869..566e417 100644
--- a/libs/ui/include/ui/StaticDisplayInfo.h
+++ b/libs/ui/include/ui/StaticDisplayInfo.h
@@ -20,24 +20,18 @@
 
 #include <ui/DeviceProductInfo.h>
 #include <ui/Rotation.h>
-#include <utils/Flattenable.h>
 
 namespace android::ui {
 
 enum class DisplayConnectionType { Internal, External };
 
 // Immutable information about physical display.
-struct StaticDisplayInfo : LightFlattenable<StaticDisplayInfo> {
+struct StaticDisplayInfo {
     DisplayConnectionType connectionType = DisplayConnectionType::Internal;
     float density = 0.f;
     bool secure = false;
     std::optional<DeviceProductInfo> deviceProductInfo;
     Rotation installOrientation = ROTATION_0;
-
-    bool isFixedSize() const { return false; }
-    size_t getFlattenedSize() const;
-    status_t flatten(void* buffer, size_t size) const;
-    status_t unflatten(void const* buffer, size_t size);
 };
 
 } // namespace android::ui
diff --git a/opengl/libs/EGL/Loader.cpp b/opengl/libs/EGL/Loader.cpp
index 76fd7f0..dd14bcf 100644
--- a/opengl/libs/EGL/Loader.cpp
+++ b/opengl/libs/EGL/Loader.cpp
@@ -207,7 +207,8 @@
     ATRACE_CALL();
     const nsecs_t openTime = systemTime();
 
-    if (should_unload_system_driver(cnx)) {
+    if (!android::GraphicsEnv::getInstance().angleIsSystemDriver() &&
+        should_unload_system_driver(cnx)) {
         unload_system_driver(cnx);
     }
 
@@ -216,8 +217,13 @@
         return cnx->dso;
     }
 
-    // Firstly, try to load ANGLE driver.
-    driver_t* hnd = attempt_to_load_angle(cnx);
+    // Firstly, try to load ANGLE driver, unless we know that we shouldn't.
+    bool shouldForceLegacyDriver = android::GraphicsEnv::getInstance().shouldForceLegacyDriver();
+    driver_t* hnd = nullptr;
+    if (!shouldForceLegacyDriver) {
+        hnd = attempt_to_load_angle(cnx);
+    }
+
     if (!hnd) {
         // Secondly, try to load from driver apk.
         hnd = attempt_to_load_updated_driver(cnx);
@@ -230,21 +236,29 @@
             LOG_ALWAYS_FATAL("couldn't find an OpenGL ES implementation from %s",
                              android::GraphicsEnv::getInstance().getDriverPath().c_str());
         }
-        // Finally, try to load system driver, start by searching for the library name appended by
-        // the system properties of the GLES userspace driver in both locations.
-        // i.e.:
-        //      libGLES_${prop}.so, or:
-        //      libEGL_${prop}.so, libGLESv1_CM_${prop}.so, libGLESv2_${prop}.so
-        for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
-            auto prop = base::GetProperty(key, "");
-            if (prop.empty()) {
-                continue;
-            }
-            hnd = attempt_to_load_system_driver(cnx, prop.c_str(), true);
-            if (hnd) {
-                break;
-            } else if (strcmp(key, DRIVER_SUFFIX_PROPERTY) == 0) {
-                failToLoadFromDriverSuffixProperty = true;
+        // Finally, try to load system driver.  If ANGLE is the system driver
+        // (i.e. we are forcing the legacy system driver instead of ANGLE), use
+        // the driver suffix that was passed down from above.
+        if (shouldForceLegacyDriver) {
+            std::string suffix = android::GraphicsEnv::getInstance().getLegacySuffix();
+            hnd = attempt_to_load_system_driver(cnx, suffix.c_str(), true);
+        } else {
+            // Start by searching for the library name appended by the system
+            // properties of the GLES userspace driver in both locations.
+            // i.e.:
+            //      libGLES_${prop}.so, or:
+            //      libEGL_${prop}.so, libGLESv1_CM_${prop}.so, libGLESv2_${prop}.so
+            for (auto key : HAL_SUBNAME_KEY_PROPERTIES) {
+                auto prop = base::GetProperty(key, "");
+                if (prop.empty()) {
+                    continue;
+                }
+                hnd = attempt_to_load_system_driver(cnx, prop.c_str(), true);
+                if (hnd) {
+                    break;
+                } else if (strcmp(key, DRIVER_SUFFIX_PROPERTY) == 0) {
+                    failToLoadFromDriverSuffixProperty = true;
+                }
             }
         }
     }
diff --git a/services/audiomanager/IAudioManager.cpp b/services/audiomanager/IAudioManager.cpp
index ae1bb1a..3ef5049 100644
--- a/services/audiomanager/IAudioManager.cpp
+++ b/services/audiomanager/IAudioManager.cpp
@@ -87,12 +87,12 @@
     }
 
     virtual status_t playerEvent(audio_unique_id_t piid, player_state_t event,
-            audio_port_handle_t deviceId) {
+            audio_port_handle_t eventId) {
         Parcel data, reply;
         data.writeInterfaceToken(IAudioManager::getInterfaceDescriptor());
         data.writeInt32((int32_t) piid);
         data.writeInt32((int32_t) event);
-        data.writeInt32((int32_t) deviceId);
+        data.writeInt32((int32_t) eventId);
         return remote()->transact(PLAYER_EVENT, data, &reply, IBinder::FLAG_ONEWAY);
     }
 
@@ -141,6 +141,17 @@
         data.writeInt32((int32_t) sessionId);
         return remote()->transact(PLAYER_SESSION_ID, data, &reply, IBinder::FLAG_ONEWAY);
     }
+
+    virtual status_t portEvent(audio_port_handle_t portId, player_state_t event,
+            const std::unique_ptr<os::PersistableBundle>& extras) {
+        Parcel data, reply;
+        data.writeInterfaceToken(IAudioManager::getInterfaceDescriptor());
+        data.writeInt32((int32_t) portId);
+        data.writeInt32((int32_t) event);
+        // TODO: replace PersistableBundle with own struct
+        data.writeNullableParcelable(extras);
+        return remote()->transact(PORT_EVENT, data, &reply, IBinder::FLAG_ONEWAY);
+    }
 };
 
 IMPLEMENT_META_INTERFACE(AudioManager, "android.media.IAudioService");
diff --git a/services/inputflinger/Android.bp b/services/inputflinger/Android.bp
index 41878e3..554514d 100644
--- a/services/inputflinger/Android.bp
+++ b/services/inputflinger/Android.bp
@@ -168,3 +168,38 @@
         "libinputflinger_headers",
     ],
 }
+
+// This target will build everything 'input-related'. This could be useful for
+// large refactorings of the input code. This is similar to 'm checkbuild', but
+// just for input code.
+// Use 'm checkinput' to build, and then (optionally) use 'm installclean' to
+// remove any of the installed artifacts that you may not want on your actual
+// build.
+phony {
+    name: "checkinput",
+    required: [
+        // native targets
+        "libinput",
+        "libinputflinger",
+        "inputflinger_tests",
+        "inputflinger_benchmarks",
+        "libinput_tests",
+        "libpalmrejection_test",
+        "libandroid_runtime",
+        "libinputservice_test",
+        "Bug-115739809",
+        "StructLayout_test",
+
+        // Java/Kotlin targets
+        "CtsWindowManagerDeviceTestCases",
+        "InputTests",
+        "CtsHardwareTestCases",
+        "CtsInputTestCases",
+        "CtsViewTestCases",
+        "CtsWidgetTestCases",
+        "FrameworksCoreTests",
+        "FrameworksServicesTests",
+        "CtsSecurityTestCases",
+        "CtsSecurityBulletinHostTestCases",
+    ],
+}
diff --git a/services/inputflinger/InputClassifier.cpp b/services/inputflinger/InputClassifier.cpp
index 8ce2f35..21695c3 100644
--- a/services/inputflinger/InputClassifier.cpp
+++ b/services/inputflinger/InputClassifier.cpp
@@ -331,20 +331,9 @@
     enqueueEvent(std::make_unique<NotifyDeviceResetArgs>(args));
 }
 
-const char* MotionClassifier::getServiceStatus() REQUIRES(mLock) {
-    if (!mService) {
-        return "null";
-    }
-
-    if (AIBinder_ping(mService->asBinder().get()) == STATUS_OK) {
-        return "running";
-    }
-    return "not responding";
-}
-
 void MotionClassifier::dump(std::string& dump) {
     std::scoped_lock lock(mLock);
-    dump += StringPrintf(INDENT2 "mService status: %s\n", getServiceStatus());
+    dump += StringPrintf(INDENT2 "mService connected: %s\n", mService ? "true" : "false");
     dump += StringPrintf(INDENT2 "mEvents: %zu element(s) (max=%zu)\n",
             mEvents.size(), MAX_EVENTS);
     dump += INDENT2 "mClassifications, mLastDownTimes:\n";
@@ -365,6 +354,18 @@
     }
 }
 
+void MotionClassifier::monitor() {
+    std::scoped_lock lock(mLock);
+    if (mService) {
+        // Ping the HAL service to ensure it is alive and not blocked.
+        const binder_status_t status = AIBinder_ping(mService->asBinder().get());
+        if (status != STATUS_OK) {
+            ALOGW("IInputProcessor HAL is not responding; binder ping result: %s",
+                  AStatus_getDescription(AStatus_fromStatus(status)));
+        }
+    }
+}
+
 // --- InputClassifier ---
 
 InputClassifier::InputClassifier(InputListenerInterface& listener) : mQueuedListener(listener) {}
@@ -504,6 +505,7 @@
 
 void InputClassifier::monitor() {
     std::scoped_lock lock(mLock);
+    if (mMotionClassifier) mMotionClassifier->monitor();
 }
 
 InputClassifier::~InputClassifier() {
diff --git a/services/inputflinger/InputClassifier.h b/services/inputflinger/InputClassifier.h
index 56cf760..9b31a3c 100644
--- a/services/inputflinger/InputClassifier.h
+++ b/services/inputflinger/InputClassifier.h
@@ -78,9 +78,14 @@
     virtual void reset(const NotifyDeviceResetArgs& args) = 0;
 
     /**
-     * Dump the state of the motion classifier
+     * Dump the state of the motion classifier.
      */
     virtual void dump(std::string& dump) = 0;
+
+    /**
+     * Called by the heartbeat to ensure the HAL is still processing normally.
+     */
+    virtual void monitor() = 0;
 };
 
 /**
@@ -96,7 +101,7 @@
      */
     virtual void dump(std::string& dump) = 0;
 
-    /* Called by the heatbeat to ensures that the classifier has not deadlocked. */
+    /** Called by the heartbeat to ensure that the classifier has not deadlocked. */
     virtual void monitor() = 0;
 
     InputClassifierInterface() { }
@@ -155,13 +160,14 @@
     virtual void reset(const NotifyDeviceResetArgs& args) override;
 
     virtual void dump(std::string& dump) override;
+    virtual void monitor() override;
 
 private:
     friend class MotionClassifierTest; // to create MotionClassifier with a test HAL implementation
     explicit MotionClassifier(
             std::shared_ptr<aidl::android::hardware::input::processor::IInputProcessor> service);
 
-    // The events that need to be sent to the HAL.
+    /** The events that need to be sent to the HAL. */
     BlockingQueue<ClassifierEvent> mEvents;
     /**
      * Add an event to the queue mEvents.
diff --git a/services/inputflinger/TEST_MAPPING b/services/inputflinger/TEST_MAPPING
index b4b617e..f673a28 100644
--- a/services/inputflinger/TEST_MAPPING
+++ b/services/inputflinger/TEST_MAPPING
@@ -45,6 +45,101 @@
       ]
     },
     {
+      "name": "CtsWidgetTestCases",
+      "options": [
+        {
+          "include-filter": "android.widget.cts.NumberPickerTest"
+        }
+      ]
+    },
+    {
+      "name": "FrameworksCoreTests",
+      "options": [
+        {
+          "include-filter": "android.view.VerifiedKeyEventTest",
+          "include-filter": "android.view.VerifiedMotionEventTest"
+        }
+      ]
+    },
+    {
+      "name": "FrameworksServicesTests",
+      "options": [
+        {
+          "include-filter": "com.android.server.input"
+        }
+      ]
+    },
+    {
+      "name": "CtsSecurityTestCases",
+      "options": [
+        {
+          "include-filter": "android.security.cts.MotionEventTest"
+        }
+      ]
+    },
+    {
+      "name": "CtsSecurityBulletinHostTestCases",
+      "options": [
+        {
+          "include-filter": "android.security.cts.Poc19_03#testPocBug_115739809"
+        }
+      ]
+    }
+  ],
+  "hwasan-postsubmit": [
+    {
+      "name": "CtsWindowManagerDeviceTestCases",
+      "options": [
+        {
+          "include-filter": "android.server.wm.WindowInputTests"
+        }
+      ]
+    },
+    {
+      "name": "libinput_tests"
+    },
+    {
+      "name": "inputflinger_tests"
+    },
+    {
+      "name": "libpalmrejection_test"
+    },
+    {
+      "name": "InputTests"
+    },
+    {
+      "name": "libinputservice_test"
+    },
+    {
+      "name": "CtsHardwareTestCases",
+      "options": [
+        {
+          "include-filter": "android.hardware.input.cts.tests"
+        }
+      ]
+    },
+    {
+      "name": "CtsInputTestCases"
+    },
+    {
+      "name": "CtsViewTestCases",
+      "options": [
+        {
+          "include-filter": "android.view.cts.MotionEventTest",
+          "include-filter": "android.view.cts.PointerCaptureTest",
+          "include-filter": "android.view.cts.VerifyInputEventTest"
+        }
+      ]
+    },
+    {
+      "name": "CtsWidgetTestCases",
+      "options": [
+        {
+          "include-filter": "android.widget.cts.NumberPickerTest"
+        }
+      ]
+    },
+    {
       "name": "FrameworksCoreTests",
       "options": [
         {
diff --git a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
index a2e60c4..c9ea068 100644
--- a/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
+++ b/services/inputflinger/benchmarks/InputDispatcher_benchmarks.cpp
@@ -82,8 +82,6 @@
 
     void notifyVibratorState(int32_t deviceId, bool isOn) override {}
 
-    void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
-
     void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) override {
         *outConfig = mConfig;
     }
@@ -114,6 +112,8 @@
 
     void notifyDropWindow(const sp<IBinder>&, float x, float y) override {}
 
+    bool isPerDisplayTouchModeEnabled() override { return false; }
+
     InputDispatcherConfiguration mConfig;
 };
 
diff --git a/services/inputflinger/dispatcher/CancelationOptions.h b/services/inputflinger/dispatcher/CancelationOptions.h
index 99e2108..fec5f83 100644
--- a/services/inputflinger/dispatcher/CancelationOptions.h
+++ b/services/inputflinger/dispatcher/CancelationOptions.h
@@ -17,9 +17,11 @@
 #ifndef _UI_INPUT_INPUTDISPATCHER_CANCELLATIONOPTIONS_H
 #define _UI_INPUT_INPUTDISPATCHER_CANCELLATIONOPTIONS_H
 
+#include <utils/BitSet.h>
 #include <optional>
 
-namespace android::inputdispatcher {
+namespace android {
+namespace inputdispatcher {
 
 /* Specifies which events are to be canceled and why. */
 struct CancelationOptions {
@@ -45,9 +47,13 @@
     // The specific display id of events to cancel, or nullopt to cancel events on any display.
     std::optional<int32_t> displayId = std::nullopt;
 
+    // The specific pointers to cancel, or nullopt to cancel all pointer events
+    std::optional<BitSet32> pointerIds = std::nullopt;
+
     CancelationOptions(Mode mode, const char* reason) : mode(mode), reason(reason) {}
 };
 
-} // namespace android::inputdispatcher
+} // namespace inputdispatcher
+} // namespace android
 
 #endif // _UI_INPUT_INPUTDISPATCHER_CANCELLATIONOPTIONS_H
diff --git a/services/inputflinger/dispatcher/FocusResolver.cpp b/services/inputflinger/dispatcher/FocusResolver.cpp
index a02b3e8..4da846b 100644
--- a/services/inputflinger/dispatcher/FocusResolver.cpp
+++ b/services/inputflinger/dispatcher/FocusResolver.cpp
@@ -13,24 +13,20 @@
  * See the License for the specific language governing permissions and
  * limitations under the License.
  */
-
-#define LOG_TAG "FocusResolver"
+#define LOG_TAG "InputDispatcher"
 #define ATRACE_TAG ATRACE_TAG_INPUT
 
 #define INDENT "  "
 #define INDENT2 "    "
 
-// Log debug messages about input focus tracking.
-static constexpr bool DEBUG_FOCUS = false;
-
 #include <inttypes.h>
 
 #include <android-base/stringprintf.h>
 #include <binder/Binder.h>
 #include <ftl/enum.h>
 #include <gui/WindowInfo.h>
-#include <log/log.h>
 
+#include "DebugConfig.h"
 #include "FocusResolver.h"
 
 using android::gui::FocusRequest;
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index d8120fc..79e9d4b 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -56,7 +56,6 @@
 using android::gui::TouchOcclusionMode;
 using android::gui::WindowInfo;
 using android::gui::WindowInfoHandle;
-using android::os::BlockUntrustedTouchesMode;
 using android::os::IInputConstants;
 using android::os::InputEventInjectionResult;
 using android::os::InputEventInjectionSync;
@@ -554,7 +553,8 @@
         mWindowTokenWithPointerCapture(nullptr),
         mStaleEventTimeout(staleEventTimeout),
         mLatencyAggregator(),
-        mLatencyTracker(&mLatencyAggregator) {
+        mLatencyTracker(&mLatencyAggregator),
+        kPerDisplayTouchModeEnabled(mPolicy->isPerDisplayTouchModeEnabled()) {
     mLooper = new Looper(false);
     mReporter = createInputReporter();
 
@@ -1658,6 +1658,13 @@
     InputEventInjectionResult injectionResult;
     if (isPointerEvent) {
         // Pointer event.  (eg. touchscreen)
+
+        if (mDragState &&
+            (entry->action & AMOTION_EVENT_ACTION_MASK) == AMOTION_EVENT_ACTION_POINTER_DOWN) {
+            // If drag and drop ongoing and pointer down occur: pilfer drag window pointers
+            pilferPointersLocked(mDragState->dragWindow->getToken());
+        }
+
         injectionResult =
                 findTouchedWindowTargetsLocked(currentTime, *entry, inputTargets, nextWakeupTime,
                                                &conflictingPointerActions);
@@ -1866,6 +1873,17 @@
     return false;
 }
 
+static std::optional<nsecs_t> getDownTime(const EventEntry& eventEntry) {
+    if (eventEntry.type == EventEntry::Type::KEY) {
+        const KeyEntry& keyEntry = static_cast<const KeyEntry&>(eventEntry);
+        return keyEntry.downTime;
+    } else if (eventEntry.type == EventEntry::Type::MOTION) {
+        const MotionEntry& motionEntry = static_cast<const MotionEntry&>(eventEntry);
+        return motionEntry.downTime;
+    }
+    return std::nullopt;
+}
+
 InputEventInjectionResult InputDispatcher::findFocusedWindowTargetsLocked(
         nsecs_t currentTime, const EventEntry& entry, std::vector<InputTarget>& inputTargets,
         nsecs_t* nextWakeupTime) {
@@ -1955,7 +1973,7 @@
     // Success!  Output targets.
     addWindowTargetLocked(focusedWindowHandle,
                           InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS,
-                          BitSet32(0), inputTargets);
+                          BitSet32(0), getDownTime(entry), inputTargets);
 
     // Done.
     return InputEventInjectionResult::SUCCEEDED;
@@ -2152,23 +2170,17 @@
             }
 
             // Drop events that can't be trusted due to occlusion
-            if (mBlockUntrustedTouchesMode != BlockUntrustedTouchesMode::DISABLED) {
-                TouchOcclusionInfo occlusionInfo =
-                        computeTouchOcclusionInfoLocked(windowHandle, x, y);
-                if (!isTouchTrustedLocked(occlusionInfo)) {
-                    if (DEBUG_TOUCH_OCCLUSION) {
-                        ALOGD("Stack of obscuring windows during untrusted touch (%d, %d):", x, y);
-                        for (const auto& log : occlusionInfo.debugInfo) {
-                            ALOGD("%s", log.c_str());
-                        }
-                    }
-                    sendUntrustedTouchCommandLocked(occlusionInfo.obscuringPackage);
-                    if (mBlockUntrustedTouchesMode == BlockUntrustedTouchesMode::BLOCK) {
-                        ALOGW("Dropping untrusted touch event due to %s/%d",
-                              occlusionInfo.obscuringPackage.c_str(), occlusionInfo.obscuringUid);
-                        continue;
+            TouchOcclusionInfo occlusionInfo = computeTouchOcclusionInfoLocked(windowHandle, x, y);
+            if (!isTouchTrustedLocked(occlusionInfo)) {
+                if (DEBUG_TOUCH_OCCLUSION) {
+                    ALOGD("Stack of obscuring windows during untrusted touch (%d, %d):", x, y);
+                    for (const auto& log : occlusionInfo.debugInfo) {
+                        ALOGD("%s", log.c_str());
                     }
                 }
+                ALOGW("Dropping untrusted touch event due to %s/%d",
+                      occlusionInfo.obscuringPackage.c_str(), occlusionInfo.obscuringUid);
+                continue;
             }
 
             // Drop touch events if requested by input feature
@@ -2197,8 +2209,18 @@
             BitSet32 pointerIds;
             pointerIds.markBit(entry.pointerProperties[pointerIndex].id);
 
-            tempTouchState.addOrUpdateWindow(windowHandle, targetFlags, pointerIds);
+            tempTouchState.addOrUpdateWindow(windowHandle, targetFlags, pointerIds,
+                                             entry.eventTime);
         }
+
+        // If any existing window is pilfering pointers from newly added window, remove it
+        BitSet32 canceledPointers = BitSet32(0);
+        for (const TouchedWindow& window : tempTouchState.windows) {
+            if (window.isPilferingPointers) {
+                canceledPointers |= window.pointerIds;
+            }
+        }
+        tempTouchState.cancelPointersForNonPilferingWindows(canceledPointers);
     } else {
         /* Case 2: Pointer move, up, cancel or non-splittable pointer down. */
 
@@ -2273,7 +2295,8 @@
 
                 BitSet32 pointerIds;
                 pointerIds.markBit(entry.pointerProperties[0].id);
-                tempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
+                tempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds,
+                                                 entry.eventTime);
             }
         }
     }
@@ -2390,7 +2413,7 @@
                                                        InputTarget::
                                                                FLAG_WINDOW_IS_PARTIALLY_OBSCURED |
                                                        InputTarget::FLAG_DISPATCH_AS_IS,
-                                               BitSet32(0));
+                                               BitSet32(0), entry.eventTime);
                 }
             }
         }
@@ -2401,7 +2424,8 @@
 
     for (const TouchedWindow& touchedWindow : tempTouchState.windows) {
         addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags,
-                              touchedWindow.pointerIds, inputTargets);
+                              touchedWindow.pointerIds, touchedWindow.firstDownTimeInTarget,
+                              inputTargets);
     }
 
     // Drop the outside or hover touch windows since we will not care about them
@@ -2593,6 +2617,7 @@
 
 void InputDispatcher::addWindowTargetLocked(const sp<WindowInfoHandle>& windowHandle,
                                             int32_t targetFlags, BitSet32 pointerIds,
+                                            std::optional<nsecs_t> firstDownTimeInTarget,
                                             std::vector<InputTarget>& inputTargets) {
     std::vector<InputTarget>::iterator it =
             std::find_if(inputTargets.begin(), inputTargets.end(),
@@ -2614,6 +2639,7 @@
         inputTarget.inputChannel = inputChannel;
         inputTarget.flags = targetFlags;
         inputTarget.globalScaleFactor = windowInfo->globalScaleFactor;
+        inputTarget.firstDownTimeInTarget = firstDownTimeInTarget;
         const auto& displayInfoIt = mDisplayInfos.find(windowInfo->displayId);
         if (displayInfoIt != mDisplayInfos.end()) {
             inputTarget.displayTransform = displayInfoIt->second.transform;
@@ -2639,6 +2665,8 @@
         InputTarget target;
         target.inputChannel = monitor.inputChannel;
         target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
+        // target.firstDownTimeInTarget is not set for global monitors. It is only required in split
+        // touch and global monitoring works as intended even without setting firstDownTimeInTarget
         if (const auto& it = mDisplayInfos.find(displayId); it != mDisplayInfos.end()) {
             target.displayTransform = it->second.transform;
         }
@@ -2923,8 +2951,12 @@
 
         const MotionEntry& originalMotionEntry = static_cast<const MotionEntry&>(*eventEntry);
         if (inputTarget.pointerIds.count() != originalMotionEntry.pointerCount) {
+            LOG_ALWAYS_FATAL_IF(!inputTarget.firstDownTimeInTarget.has_value(),
+                                "Splitting motion events requires a down time to be set for the "
+                                "target");
             std::unique_ptr<MotionEntry> splitMotionEntry =
-                    splitMotionEvent(originalMotionEntry, inputTarget.pointerIds);
+                    splitMotionEvent(originalMotionEntry, inputTarget.pointerIds,
+                                     inputTarget.firstDownTimeInTarget.value());
             if (!splitMotionEntry) {
                 return; // split event was dropped
             }
@@ -3680,15 +3712,13 @@
 }
 
 void InputDispatcher::synthesizePointerDownEventsForConnectionLocked(
-        const sp<Connection>& connection) {
+        const nsecs_t downTime, const sp<Connection>& connection) {
     if (connection->status == Connection::Status::BROKEN) {
         return;
     }
 
-    nsecs_t currentTime = now();
-
     std::vector<std::unique_ptr<EventEntry>> downEvents =
-            connection->inputState.synthesizePointerDownEvents(currentTime);
+            connection->inputState.synthesizePointerDownEvents(downTime);
 
     if (downEvents.empty()) {
         return;
@@ -3736,11 +3766,11 @@
                                    InputTarget::FLAG_DISPATCH_AS_IS);
     }
 
-    startDispatchCycleLocked(currentTime, connection);
+    startDispatchCycleLocked(downTime, connection);
 }
 
 std::unique_ptr<MotionEntry> InputDispatcher::splitMotionEvent(
-        const MotionEntry& originalMotionEntry, BitSet32 pointerIds) {
+        const MotionEntry& originalMotionEntry, BitSet32 pointerIds, nsecs_t splitDownTime) {
     ALOG_ASSERT(pointerIds.value != 0);
 
     uint32_t splitPointerIndexMap[MAX_POINTERS];
@@ -3808,6 +3838,13 @@
         }
     }
 
+    if (action == AMOTION_EVENT_ACTION_DOWN) {
+        LOG_ALWAYS_FATAL_IF(splitDownTime != originalMotionEntry.eventTime,
+                            "Split motion event has mismatching downTime and eventTime for "
+                            "ACTION_DOWN, motionEntry=%s, splitDownTime=%" PRId64 "ms",
+                            originalMotionEntry.getDescription().c_str(), ns2ms(splitDownTime));
+    }
+
     int32_t newId = mIdGenerator.nextId();
     if (ATRACE_ENABLED()) {
         std::string message = StringPrintf("Split MotionEvent(id=0x%" PRIx32
@@ -3828,9 +3865,9 @@
                                           originalMotionEntry.xPrecision,
                                           originalMotionEntry.yPrecision,
                                           originalMotionEntry.xCursorPosition,
-                                          originalMotionEntry.yCursorPosition,
-                                          originalMotionEntry.downTime, splitPointerCount,
-                                          splitPointerProperties, splitPointerCoords);
+                                          originalMotionEntry.yCursorPosition, splitDownTime,
+                                          splitPointerCount, splitPointerProperties,
+                                          splitPointerCoords);
 
     if (originalMotionEntry.injectionState) {
         splitMotionEntry->injectionState = originalMotionEntry.injectionState;
@@ -4961,8 +4998,8 @@
     mLooper->wake();
 }
 
-bool InputDispatcher::setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid,
-                                     bool hasPermission) {
+bool InputDispatcher::setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission,
+                                     int32_t displayId) {
     bool needWake = false;
     {
         std::scoped_lock lock(mLock);
@@ -4971,8 +5008,9 @@
         }
         if (DEBUG_TOUCH_MODE) {
             ALOGD("Request to change touch mode from %s to %s (calling pid=%d, uid=%d, "
-                  "hasPermission=%s)",
-                  toString(mInTouchMode), toString(inTouchMode), pid, uid, toString(hasPermission));
+                  "hasPermission=%s, target displayId=%d, perDisplayTouchModeEnabled=%s)",
+                  toString(mInTouchMode), toString(inTouchMode), pid, uid, toString(hasPermission),
+                  displayId, toString(kPerDisplayTouchModeEnabled));
         }
         if (!hasPermission) {
             if (!focusedWindowIsOwnedByLocked(pid, uid) &&
@@ -4984,7 +5022,7 @@
             }
         }
 
-        // TODO(b/198499018): Store touch mode per display.
+        // TODO(b/198499018): Store touch mode per display (kPerDisplayTouchModeEnabled)
         mInTouchMode = inTouchMode;
 
         auto entry = std::make_unique<TouchModeEntry>(mIdGenerator.nextId(), now(), inTouchMode);
@@ -5025,11 +5063,6 @@
     mMaximumObscuringOpacityForTouch = opacity;
 }
 
-void InputDispatcher::setBlockUntrustedTouchesMode(BlockUntrustedTouchesMode mode) {
-    std::scoped_lock lock(mLock);
-    mBlockUntrustedTouchesMode = mode;
-}
-
 std::pair<TouchState*, TouchedWindow*> InputDispatcher::findTouchStateAndWindowLocked(
         const sp<IBinder>& token) {
     for (auto& [displayId, state] : mTouchStatesByDisplay) {
@@ -5080,12 +5113,13 @@
         state->removeWindowByToken(fromToken);
 
         // Add new window.
+        nsecs_t downTimeInTarget = now();
         int32_t newTargetFlags =
                 oldTargetFlags & (InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS);
         if (canReceiveForegroundTouches(*toWindowHandle->getInfo())) {
             newTargetFlags |= InputTarget::FLAG_FOREGROUND;
         }
-        state->addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
+        state->addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds, downTimeInTarget);
 
         // Store the dragging window.
         if (isDragDrop) {
@@ -5108,7 +5142,7 @@
                     options(CancelationOptions::CANCEL_POINTER_EVENTS,
                             "transferring touch focus from this window to another window");
             synthesizeCancelationEventsForConnectionLocked(fromConnection, options);
-            synthesizePointerDownEventsForConnectionLocked(toConnection);
+            synthesizePointerDownEventsForConnectionLocked(downTimeInTarget, toConnection);
         }
 
         if (DEBUG_FOCUS) {
@@ -5258,10 +5292,12 @@
                 dump += INDENT3 "Windows:\n";
                 for (size_t i = 0; i < state.windows.size(); i++) {
                     const TouchedWindow& touchedWindow = state.windows[i];
-                    dump += StringPrintf(INDENT4
-                                         "%zu: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
+                    dump += StringPrintf(INDENT4 "%zu: name='%s', pointerIds=0x%0x, "
+                                                 "targetFlags=0x%x, firstDownTimeInTarget=%" PRId64
+                                                 "ms\n",
                                          i, touchedWindow.windowHandle->getName().c_str(),
-                                         touchedWindow.pointerIds.value, touchedWindow.targetFlags);
+                                         touchedWindow.pointerIds.value, touchedWindow.targetFlags,
+                                         ns2ms(touchedWindow.firstDownTimeInTarget.value_or(0)));
                 }
             } else {
                 dump += INDENT3 "Windows: <none>\n";
@@ -5587,7 +5623,10 @@
 
 status_t InputDispatcher::pilferPointers(const sp<IBinder>& token) {
     std::scoped_lock _l(mLock);
+    return pilferPointersLocked(token);
+}
 
+status_t InputDispatcher::pilferPointersLocked(const sp<IBinder>& token) {
     const std::shared_ptr<InputChannel> requestingChannel = getInputChannelLocked(token);
     if (!requestingChannel) {
         ALOGW("Attempted to pilfer pointers from an un-registered channel or invalid token");
@@ -5602,16 +5641,20 @@
     }
 
     TouchState& state = *statePtr;
-
+    TouchedWindow& window = *windowPtr;
     // Send cancel events to all the input channels we're stealing from.
     CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
                                "input channel stole pointer stream");
     options.deviceId = state.deviceId;
     options.displayId = state.displayId;
+    if (state.split) {
+        // If split pointers then selectively cancel pointers otherwise cancel all pointers
+        options.pointerIds = window.pointerIds;
+    }
     std::string canceledWindows;
-    for (const TouchedWindow& window : state.windows) {
+    for (const TouchedWindow& w : state.windows) {
         const std::shared_ptr<InputChannel> channel =
-                getInputChannelLocked(window.windowHandle->getToken());
+                getInputChannelLocked(w.windowHandle->getToken());
         if (channel != nullptr && channel->getConnectionToken() != token) {
             synthesizeCancelationEventsForInputChannelLocked(channel, options);
             canceledWindows += canceledWindows.empty() ? "[" : ", ";
@@ -5623,8 +5666,14 @@
           canceledWindows.c_str());
 
     // Prevent the gesture from being sent to any other windows.
-    state.filterWindowsExcept(token);
-    state.preventNewTargets = true;
+    // This only blocks relevant pointers to be sent to other windows
+    window.isPilferingPointers = true;
+
+    if (state.split) {
+        state.cancelPointersForWindowsExcept(window.pointerIds, token);
+    } else {
+        state.filterWindowsExcept(token);
+    }
     return OK;
 }
 
@@ -5796,14 +5845,6 @@
     postCommandLocked(std::move(command));
 }
 
-void InputDispatcher::sendUntrustedTouchCommandLocked(const std::string& obscuringPackage) {
-    auto command = [this, obscuringPackage]() REQUIRES(mLock) {
-        scoped_unlock unlock(mLock);
-        mPolicy->notifyUntrustedTouch(obscuringPackage);
-    };
-    postCommandLocked(std::move(command));
-}
-
 void InputDispatcher::onAnrLocked(const sp<Connection>& connection) {
     if (connection == nullptr) {
         LOG_ALWAYS_FATAL("Caller must check for nullness");
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index ed89ed0..be619ae 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -119,9 +119,9 @@
     void setFocusedDisplay(int32_t displayId) override;
     void setInputDispatchMode(bool enabled, bool frozen) override;
     void setInputFilterEnabled(bool enabled) override;
-    bool setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission) override;
+    bool setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission,
+                        int32_t displayId) override;
     void setMaximumObscuringOpacityForTouch(float opacity) override;
-    void setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode mode) override;
 
     bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken,
                             bool isDragDrop = false) override;
@@ -256,6 +256,8 @@
 
     void removeConnectionLocked(const sp<Connection>& connection) REQUIRES(mLock);
 
+    status_t pilferPointersLocked(const sp<IBinder>& token) REQUIRES(mLock);
+
     template <typename T>
     struct StrongPointerHash {
         std::size_t operator()(const sp<T>& b) const { return std::hash<T*>{}(b.get()); }
@@ -344,7 +346,6 @@
     bool mInputFilterEnabled GUARDED_BY(mLock);
     bool mInTouchMode GUARDED_BY(mLock);
     float mMaximumObscuringOpacityForTouch GUARDED_BY(mLock);
-    android::os::BlockUntrustedTouchesMode mBlockUntrustedTouchesMode GUARDED_BY(mLock);
 
     class DispatcherWindowListener : public gui::WindowInfosListener {
     public:
@@ -550,6 +551,7 @@
 
     void addWindowTargetLocked(const sp<android::gui::WindowInfoHandle>& windowHandle,
                                int32_t targetFlags, BitSet32 pointerIds,
+                               std::optional<nsecs_t> firstDownTimeInTarget,
                                std::vector<InputTarget>& inputTargets) REQUIRES(mLock);
     void addGlobalMonitoringTargetsLocked(std::vector<InputTarget>& inputTargets, int32_t displayId)
             REQUIRES(mLock);
@@ -621,12 +623,14 @@
                                                         const CancelationOptions& options)
             REQUIRES(mLock);
 
-    void synthesizePointerDownEventsForConnectionLocked(const sp<Connection>& connection)
+    void synthesizePointerDownEventsForConnectionLocked(const nsecs_t downTime,
+                                                        const sp<Connection>& connection)
             REQUIRES(mLock);
 
-    // Splitting motion events across windows.
+    // Splitting motion events across windows. When splitting motion event for a target,
+    // splitDownTime refers to the time of first 'down' event on that particular target
     std::unique_ptr<MotionEntry> splitMotionEvent(const MotionEntry& originalMotionEntry,
-                                                  BitSet32 pointerIds);
+                                                  BitSet32 pointerIds, nsecs_t splitDownTime);
 
     // Reset and drop everything the dispatcher is doing.
     void resetAndDropEverythingLocked(const char* reason) REQUIRES(mLock);
@@ -652,7 +656,6 @@
     void sendFocusChangedCommandLocked(const sp<IBinder>& oldToken, const sp<IBinder>& newToken)
             REQUIRES(mLock);
     void sendDropWindowCommandLocked(const sp<IBinder>& token, float x, float y) REQUIRES(mLock);
-    void sendUntrustedTouchCommandLocked(const std::string& obscuringPackage) REQUIRES(mLock);
     void onAnrLocked(const sp<Connection>& connection) REQUIRES(mLock);
     void onAnrLocked(std::shared_ptr<InputApplicationHandle> application) REQUIRES(mLock);
     void updateLastAnrStateLocked(const sp<android::gui::WindowInfoHandle>& window,
@@ -683,6 +686,9 @@
     bool focusedWindowIsOwnedByLocked(int32_t pid, int32_t uid) REQUIRES(mLock);
     bool recentWindowsAreOwnedByLocked(int32_t pid, int32_t uid) REQUIRES(mLock);
 
+    // Per display touch mode enabled
+    const bool kPerDisplayTouchModeEnabled;
+
     sp<InputReporterInterface> mReporter;
 };
 
diff --git a/services/inputflinger/dispatcher/InputState.cpp b/services/inputflinger/dispatcher/InputState.cpp
index f46a8bc..047c628 100644
--- a/services/inputflinger/dispatcher/InputState.cpp
+++ b/services/inputflinger/dispatcher/InputState.cpp
@@ -286,19 +286,30 @@
 
     for (const MotionMemento& memento : mMotionMementos) {
         if (shouldCancelMotion(memento, options)) {
-            const int32_t action = memento.hovering ? AMOTION_EVENT_ACTION_HOVER_EXIT
-                                                    : AMOTION_EVENT_ACTION_CANCEL;
-            events.push_back(
-                    std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime,
-                                                  memento.deviceId, memento.source,
-                                                  memento.displayId, memento.policyFlags, action,
-                                                  0 /*actionButton*/, memento.flags, AMETA_NONE,
-                                                  0 /*buttonState*/, MotionClassification::NONE,
-                                                  AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
-                                                  memento.yPrecision, memento.xCursorPosition,
-                                                  memento.yCursorPosition, memento.downTime,
-                                                  memento.pointerCount, memento.pointerProperties,
-                                                  memento.pointerCoords));
+            if (options.pointerIds == std::nullopt) {
+                const int32_t action = memento.hovering ? AMOTION_EVENT_ACTION_HOVER_EXIT
+                                                        : AMOTION_EVENT_ACTION_CANCEL;
+                events.push_back(
+                        std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime,
+                                                      memento.deviceId, memento.source,
+                                                      memento.displayId, memento.policyFlags,
+                                                      action, 0 /*actionButton*/, memento.flags,
+                                                      AMETA_NONE, 0 /*buttonState*/,
+                                                      MotionClassification::NONE,
+                                                      AMOTION_EVENT_EDGE_FLAG_NONE,
+                                                      memento.xPrecision, memento.yPrecision,
+                                                      memento.xCursorPosition,
+                                                      memento.yCursorPosition, memento.downTime,
+                                                      memento.pointerCount,
+                                                      memento.pointerProperties,
+                                                      memento.pointerCoords));
+            } else {
+                std::vector<std::unique_ptr<MotionEntry>> pointerCancelEvents =
+                        synthesizeCancelationEventsForPointers(memento, options.pointerIds.value(),
+                                                               currentTime);
+                events.insert(events.end(), std::make_move_iterator(pointerCancelEvents.begin()),
+                              std::make_move_iterator(pointerCancelEvents.end()));
+            }
         }
     }
     return events;
@@ -359,6 +370,73 @@
     return events;
 }
 
+std::vector<std::unique_ptr<MotionEntry>> InputState::synthesizeCancelationEventsForPointers(
+        const MotionMemento& memento, const BitSet32 pointerIds, nsecs_t currentTime) {
+    std::vector<std::unique_ptr<MotionEntry>> events;
+    std::vector<uint32_t> canceledPointerIndices;
+    std::vector<PointerProperties> pointerProperties(MAX_POINTERS);
+    std::vector<PointerCoords> pointerCoords(MAX_POINTERS);
+    for (uint32_t pointerIdx = 0; pointerIdx < memento.pointerCount; pointerIdx++) {
+        uint32_t pointerId = uint32_t(memento.pointerProperties[pointerIdx].id);
+        pointerProperties[pointerIdx].copyFrom(memento.pointerProperties[pointerIdx]);
+        pointerCoords[pointerIdx].copyFrom(memento.pointerCoords[pointerIdx]);
+        if (pointerIds.hasBit(pointerId)) {
+            canceledPointerIndices.push_back(pointerIdx);
+        }
+    }
+
+    if (canceledPointerIndices.size() == memento.pointerCount) {
+        const int32_t action =
+                memento.hovering ? AMOTION_EVENT_ACTION_HOVER_EXIT : AMOTION_EVENT_ACTION_CANCEL;
+        events.push_back(
+                std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime, memento.deviceId,
+                                              memento.source, memento.displayId,
+                                              memento.policyFlags, action, 0 /*actionButton*/,
+                                              memento.flags, AMETA_NONE, 0 /*buttonState*/,
+                                              MotionClassification::NONE,
+                                              AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
+                                              memento.yPrecision, memento.xCursorPosition,
+                                              memento.yCursorPosition, memento.downTime,
+                                              memento.pointerCount, memento.pointerProperties,
+                                              memento.pointerCoords));
+    } else {
+        // If we aren't canceling all pointers, we need to generated ACTION_POINTER_UP with
+        // FLAG_CANCELED for each of the canceled pointers. For each event, we must remove the
+        // previously canceled pointers from PointerProperties and PointerCoords, and update
+        // pointerCount appropriately. For convenience, sort the canceled pointer indices so that we
+        // can just slide the remaining pointers to the beginning of the array when a pointer is
+        // canceled.
+        std::sort(canceledPointerIndices.begin(), canceledPointerIndices.end(),
+                  std::greater<uint32_t>());
+
+        uint32_t pointerCount = memento.pointerCount;
+        for (const uint32_t pointerIdx : canceledPointerIndices) {
+            const int32_t action = pointerCount == 1 ? AMOTION_EVENT_ACTION_CANCEL
+                                                     : AMOTION_EVENT_ACTION_POINTER_UP |
+                            (pointerIdx << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+            events.push_back(
+                    std::make_unique<MotionEntry>(mIdGenerator.nextId(), currentTime,
+                                                  memento.deviceId, memento.source,
+                                                  memento.displayId, memento.policyFlags, action,
+                                                  0 /*actionButton*/,
+                                                  memento.flags | AMOTION_EVENT_FLAG_CANCELED,
+                                                  AMETA_NONE, 0 /*buttonState*/,
+                                                  MotionClassification::NONE,
+                                                  AMOTION_EVENT_EDGE_FLAG_NONE, memento.xPrecision,
+                                                  memento.yPrecision, memento.xCursorPosition,
+                                                  memento.yCursorPosition, memento.downTime,
+                                                  pointerCount, pointerProperties.data(),
+                                                  pointerCoords.data()));
+
+            // Cleanup pointer information
+            pointerProperties.erase(pointerProperties.begin() + pointerIdx);
+            pointerCoords.erase(pointerCoords.begin() + pointerIdx);
+            pointerCount--;
+        }
+    }
+    return events;
+}
+
 void InputState::clear() {
     mKeyMementos.clear();
     mMotionMementos.clear();
diff --git a/services/inputflinger/dispatcher/InputState.h b/services/inputflinger/dispatcher/InputState.h
index 74ae21f..77a6db1 100644
--- a/services/inputflinger/dispatcher/InputState.h
+++ b/services/inputflinger/dispatcher/InputState.h
@@ -22,7 +22,8 @@
 
 #include <utils/Timers.h>
 
-namespace android::inputdispatcher {
+namespace android {
+namespace inputdispatcher {
 
 static constexpr int32_t INVALID_POINTER_INDEX = -1;
 
@@ -125,8 +126,13 @@
 
     static bool shouldCancelKey(const KeyMemento& memento, const CancelationOptions& options);
     static bool shouldCancelMotion(const MotionMemento& memento, const CancelationOptions& options);
+
+    // Synthesizes pointer cancel events for a particular set of pointers.
+    std::vector<std::unique_ptr<MotionEntry>> synthesizeCancelationEventsForPointers(
+            const MotionMemento& memento, const BitSet32 pointerIds, nsecs_t currentTime);
 };
 
-} // namespace android::inputdispatcher
+} // namespace inputdispatcher
+} // namespace android
 
 #endif // _UI_INPUT_INPUTDISPATCHER_INPUTSTATE_H
diff --git a/services/inputflinger/dispatcher/InputTarget.h b/services/inputflinger/dispatcher/InputTarget.h
index 0725389..ac20dab 100644
--- a/services/inputflinger/dispatcher/InputTarget.h
+++ b/services/inputflinger/dispatcher/InputTarget.h
@@ -106,6 +106,9 @@
     // The subset of pointer ids to include in motion events dispatched to this input target
     // if FLAG_SPLIT is set.
     BitSet32 pointerIds;
+    // Event time for the first motion event (ACTION_DOWN) dispatched to this input target if
+    // FLAG_SPLIT is set.
+    std::optional<nsecs_t> firstDownTimeInTarget;
     // The data is stored by the pointerId. Use the bit position of pointerIds to look up
     // Transform per pointerId.
     ui::Transform pointerTransforms[MAX_POINTERS];
diff --git a/services/inputflinger/dispatcher/TouchState.cpp b/services/inputflinger/dispatcher/TouchState.cpp
index 61e78cc..cf0c38a 100644
--- a/services/inputflinger/dispatcher/TouchState.cpp
+++ b/services/inputflinger/dispatcher/TouchState.cpp
@@ -30,7 +30,7 @@
 }
 
 void TouchState::addOrUpdateWindow(const sp<WindowInfoHandle>& windowHandle, int32_t targetFlags,
-                                   BitSet32 pointerIds) {
+                                   BitSet32 pointerIds, std::optional<nsecs_t> eventTime) {
     if (targetFlags & InputTarget::FLAG_SPLIT) {
         split = true;
     }
@@ -42,17 +42,22 @@
             if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
                 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS;
             }
+            // For cases like hover enter/exit or DISPATCH_AS_OUTSIDE a touch window might not have
+            // downTime set initially. Need to update existing window when an pointer is down for
+            // the window.
             touchedWindow.pointerIds.value |= pointerIds.value;
+            if (!touchedWindow.firstDownTimeInTarget.has_value()) {
+                touchedWindow.firstDownTimeInTarget = eventTime;
+            }
             return;
         }
     }
 
-    if (preventNewTargets) return; // Don't add new TouchedWindows.
-
     TouchedWindow touchedWindow;
     touchedWindow.windowHandle = windowHandle;
     touchedWindow.targetFlags = targetFlags;
     touchedWindow.pointerIds = pointerIds;
+    touchedWindow.firstDownTimeInTarget = eventTime;
     windows.push_back(touchedWindow);
 }
 
@@ -79,6 +84,27 @@
     }
 }
 
+void TouchState::cancelPointersForWindowsExcept(const BitSet32 pointerIds,
+                                                const sp<IBinder>& token) {
+    if (pointerIds.isEmpty()) return;
+    std::for_each(windows.begin(), windows.end(), [&pointerIds, &token](TouchedWindow& w) {
+        if (w.windowHandle->getToken() != token) {
+            w.pointerIds &= BitSet32(~pointerIds.value);
+        }
+    });
+    std::erase_if(windows, [](const TouchedWindow& w) { return w.pointerIds.isEmpty(); });
+}
+
+void TouchState::cancelPointersForNonPilferingWindows(const BitSet32 pointerIds) {
+    if (pointerIds.isEmpty()) return;
+    std::for_each(windows.begin(), windows.end(), [&pointerIds](TouchedWindow& w) {
+        if (!w.isPilferingPointers) {
+            w.pointerIds &= BitSet32(~pointerIds.value);
+        }
+    });
+    std::erase_if(windows, [](const TouchedWindow& w) { return w.pointerIds.isEmpty(); });
+}
+
 void TouchState::filterWindowsExcept(const sp<IBinder>& token) {
     std::erase_if(windows,
                   [&token](const TouchedWindow& w) { return w.windowHandle->getToken() != token; });
diff --git a/services/inputflinger/dispatcher/TouchState.h b/services/inputflinger/dispatcher/TouchState.h
index 9efb280..1fb51e1 100644
--- a/services/inputflinger/dispatcher/TouchState.h
+++ b/services/inputflinger/dispatcher/TouchState.h
@@ -31,7 +31,6 @@
 struct TouchState {
     bool down = false;
     bool split = false;
-    bool preventNewTargets = false;
 
     // id of the device that is currently down, others are rejected
     int32_t deviceId = -1;
@@ -48,10 +47,18 @@
 
     void reset();
     void addOrUpdateWindow(const sp<android::gui::WindowInfoHandle>& windowHandle,
-                           int32_t targetFlags, BitSet32 pointerIds);
+                           int32_t targetFlags, BitSet32 pointerIds,
+                           std::optional<nsecs_t> eventTime = std::nullopt);
     void removeWindowByToken(const sp<IBinder>& token);
     void filterNonAsIsTouchWindows();
     void filterWindowsExcept(const sp<IBinder>& token);
+
+    // Cancel pointers for current set of windows except the window with particular binder token.
+    void cancelPointersForWindowsExcept(const BitSet32 pointerIds, const sp<IBinder>& token);
+    // Cancel pointers for current set of non-pilfering windows i.e. windows with isPilferingWindow
+    // set to false.
+    void cancelPointersForNonPilferingWindows(const BitSet32 pointerIds);
+
     sp<android::gui::WindowInfoHandle> getFirstForegroundWindowHandle() const;
     bool isSlippery() const;
     sp<android::gui::WindowInfoHandle> getWallpaperWindow() const;
diff --git a/services/inputflinger/dispatcher/TouchedWindow.h b/services/inputflinger/dispatcher/TouchedWindow.h
index 6783022..a7839db 100644
--- a/services/inputflinger/dispatcher/TouchedWindow.h
+++ b/services/inputflinger/dispatcher/TouchedWindow.h
@@ -30,6 +30,10 @@
     sp<gui::WindowInfoHandle> windowHandle;
     int32_t targetFlags;
     BitSet32 pointerIds;
+    bool isPilferingPointers = false;
+    // Time at which the first action down occurred on this window.
+    // NOTE: This is not initialized in case of HOVER entry/exit and DISPATCH_AS_OUTSIDE scenario.
+    std::optional<nsecs_t> firstDownTimeInTarget;
 };
 
 } // namespace inputdispatcher
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
index 67fed8b..32b3ddb 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherInterface.h
@@ -20,7 +20,7 @@
 #include <InputListener.h>
 #include <android-base/result.h>
 #include <android/gui/FocusRequest.h>
-#include <android/os/BlockUntrustedTouchesMode.h>
+
 #include <android/os/InputEventInjectionResult.h>
 #include <android/os/InputEventInjectionSync.h>
 #include <gui/InputApplication.h>
@@ -132,7 +132,8 @@
      *
      * Returns true when changing touch mode state.
      */
-    virtual bool setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission) = 0;
+    virtual bool setInTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission,
+                                int32_t displayId) = 0;
 
     /**
      * Sets the maximum allowed obscuring opacity by UID to propagate touches.
@@ -142,13 +143,6 @@
      */
     virtual void setMaximumObscuringOpacityForTouch(float opacity) = 0;
 
-    /**
-     * Sets the mode of the block untrusted touches feature.
-     *
-     * TODO(b/169067926): Clean-up feature modes.
-     */
-    virtual void setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode mode) = 0;
-
     /* Transfers touch focus from one window to another window.
      *
      * Returns true on success.  False if the window did not actually have touch focus.
diff --git a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
index 575b3d7..7c299b2 100644
--- a/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
+++ b/services/inputflinger/dispatcher/include/InputDispatcherPolicyInterface.h
@@ -75,9 +75,6 @@
                                       InputDeviceSensorAccuracy accuracy) = 0;
     virtual void notifyVibratorState(int32_t deviceId, bool isOn) = 0;
 
-    /* Notifies the system that an untrusted touch occurred. */
-    virtual void notifyUntrustedTouch(const std::string& obscuringPackage) = 0;
-
     /* Gets the input dispatcher configuration. */
     virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
 
@@ -140,6 +137,9 @@
 
     /* Notifies the policy that the drag window has moved over to another window */
     virtual void notifyDropWindow(const sp<IBinder>& token, float x, float y) = 0;
+
+    /* If touch mode is enabled per display or global */
+    virtual bool isPerDisplayTouchModeEnabled() = 0;
 };
 
 } // namespace android
diff --git a/services/inputflinger/host/InputDriver.cpp b/services/inputflinger/host/InputDriver.cpp
index 2ebdbcf..97d57e4 100644
--- a/services/inputflinger/host/InputDriver.cpp
+++ b/services/inputflinger/host/InputDriver.cpp
@@ -240,19 +240,16 @@
     return nullptr;
 }
 
-input_property_t* InputDriver::inputGetDeviceProperty(input_property_map_t* map,
-        const char* key) {
-    String8 keyString(key);
+input_property_t* InputDriver::inputGetDeviceProperty(input_property_map_t* map, const char* key) {
     if (map != nullptr) {
-        if (map->propertyMap->hasProperty(keyString)) {
-            auto prop = new input_property_t();
-            if (!map->propertyMap->tryGetProperty(keyString, prop->value)) {
-                delete prop;
-                return nullptr;
-            }
-            prop->key = keyString;
-            return prop;
+        std::string value;
+        auto prop = std::make_unique<input_property_t>();
+        if (!map->propertyMap->tryGetProperty(key, value)) {
+            return nullptr;
         }
+        prop->key = key;
+        prop->value = value.c_str();
+        return prop.release();
     }
     return nullptr;
 }
diff --git a/services/inputflinger/include/InputReaderBase.h b/services/inputflinger/include/InputReaderBase.h
index 41ecef3..77c9142 100644
--- a/services/inputflinger/include/InputReaderBase.h
+++ b/services/inputflinger/include/InputReaderBase.h
@@ -95,7 +95,7 @@
 
     /* Determine whether physical keys exist for the given framework-domain key codes. */
     virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
-            size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
+                         const std::vector<int32_t>& keyCodes, uint8_t* outFlags) = 0;
 
     /* Requests that a reconfiguration of all input devices.
      * The changes flag is a bitfield that indicates what has changed and whether
diff --git a/services/inputflinger/reader/EventHub.cpp b/services/inputflinger/reader/EventHub.cpp
index 669d2e1..a17d2c0 100644
--- a/services/inputflinger/reader/EventHub.cpp
+++ b/services/inputflinger/reader/EventHub.cpp
@@ -502,7 +502,7 @@
 bool EventHub::Device::isExternalDeviceLocked() {
     if (configuration) {
         bool value;
-        if (configuration->tryGetProperty(String8("device.internal"), value)) {
+        if (configuration->tryGetProperty("device.internal", value)) {
             return !value;
         }
     }
@@ -512,7 +512,7 @@
 bool EventHub::Device::deviceHasMicLocked() {
     if (configuration) {
         bool value;
-        if (configuration->tryGetProperty(String8("audio.mic"), value)) {
+        if (configuration->tryGetProperty("audio.mic", value)) {
             return value;
         }
     }
@@ -687,6 +687,7 @@
     LOG_ALWAYS_FATAL_IF(mEpollFd < 0, "Could not create epoll instance: %s", strerror(errno));
 
     mINotifyFd = inotify_init1(IN_CLOEXEC);
+    LOG_ALWAYS_FATAL_IF(mINotifyFd < 0, "Could not create inotify instance: %s", strerror(errno));
 
     std::error_code errorCode;
     bool isDeviceInotifyAdded = false;
@@ -952,20 +953,20 @@
     return -1;
 }
 
-bool EventHub::markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+bool EventHub::markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
                                      uint8_t* outFlags) const {
     std::scoped_lock _l(mLock);
 
     Device* device = getDeviceLocked(deviceId);
     if (device != nullptr && device->keyMap.haveKeyLayout()) {
-        for (size_t codeIndex = 0; codeIndex < numCodes; codeIndex++) {
+        for (size_t codeIndex = 0; codeIndex < keyCodes.size(); codeIndex++) {
             std::vector<int32_t> scanCodes =
                     device->keyMap.keyLayoutMap->findScanCodesForKey(keyCodes[codeIndex]);
 
             // check the possible scan codes identified by the layout map against the
             // map of codes actually emitted by the driver
-            for (size_t sc = 0; sc < scanCodes.size(); sc++) {
-                if (device->keyBitmask.test(scanCodes[sc])) {
+            for (const int32_t scanCode : scanCodes) {
+                if (device->keyBitmask.test(scanCode)) {
                     outFlags[codeIndex] = 1;
                     break;
                 }
@@ -1723,7 +1724,10 @@
         // before closing the devices.
         if (mPendingINotify && mPendingEventIndex >= mPendingEventCount) {
             mPendingINotify = false;
-            readNotifyLocked();
+            const auto res = readNotifyLocked();
+            if (!res.ok()) {
+                ALOGW("Failed to read from inotify: %s", res.error().message().c_str());
+            }
             deviceChanged = true;
         }
 
@@ -2072,10 +2076,9 @@
     }
 
     // See if this is a rotary encoder type device.
-    String8 deviceType = String8();
-    if (device->configuration &&
-        device->configuration->tryGetProperty(String8("device.type"), deviceType)) {
-        if (!deviceType.compare(String8("rotaryEncoder"))) {
+    std::string deviceType;
+    if (device->configuration && device->configuration->tryGetProperty("device.type", deviceType)) {
+        if (deviceType == "rotaryEncoder") {
             device->classes |= InputDeviceClass::ROTARY_ENCODER;
         }
     }
@@ -2413,53 +2416,56 @@
     mDevices.erase(device.id);
 }
 
-status_t EventHub::readNotifyLocked() {
-    int res;
-    char event_buf[512];
-    int event_size;
-    int event_pos = 0;
-    struct inotify_event* event;
+base::Result<void> EventHub::readNotifyLocked() {
+    static constexpr auto EVENT_SIZE = static_cast<ssize_t>(sizeof(inotify_event));
+    uint8_t eventBuffer[512];
+    ssize_t sizeRead;
 
     ALOGV("EventHub::readNotify nfd: %d\n", mINotifyFd);
-    res = read(mINotifyFd, event_buf, sizeof(event_buf));
-    if (res < (int)sizeof(*event)) {
-        if (errno == EINTR) return 0;
-        ALOGW("could not get event, %s\n", strerror(errno));
-        return -1;
-    }
+    do {
+        sizeRead = read(mINotifyFd, eventBuffer, sizeof(eventBuffer));
+    } while (sizeRead < 0 && errno == EINTR);
 
-    while (res >= (int)sizeof(*event)) {
-        event = (struct inotify_event*)(event_buf + event_pos);
-        if (event->len) {
-            if (event->wd == mDeviceInputWd) {
-                std::string filename = std::string(DEVICE_INPUT_PATH) + "/" + event->name;
-                if (event->mask & IN_CREATE) {
-                    openDeviceLocked(filename);
-                } else {
-                    ALOGI("Removing device '%s' due to inotify event\n", filename.c_str());
-                    closeDeviceByPathLocked(filename);
-                }
-            } else if (event->wd == mDeviceWd) {
-                if (isV4lTouchNode(event->name)) {
-                    std::string filename = std::string(DEVICE_PATH) + "/" + event->name;
-                    if (event->mask & IN_CREATE) {
-                        openVideoDeviceLocked(filename);
-                    } else {
-                        ALOGI("Removing video device '%s' due to inotify event", filename.c_str());
-                        closeVideoDeviceByPathLocked(filename);
-                    }
-                } else if (strcmp(event->name, "input") == 0 && event->mask & IN_CREATE) {
-                    addDeviceInputInotify();
-                }
-            } else {
-                LOG_ALWAYS_FATAL("Unexpected inotify event, wd = %i", event->wd);
-            }
-        }
-        event_size = sizeof(*event) + event->len;
-        res -= event_size;
-        event_pos += event_size;
+    if (sizeRead < EVENT_SIZE) return Errorf("could not get event, %s", strerror(errno));
+
+    for (ssize_t eventPos = 0; sizeRead >= EVENT_SIZE;) {
+        const inotify_event* event;
+        event = (const inotify_event*)(eventBuffer + eventPos);
+        if (event->len == 0) continue;
+
+        handleNotifyEventLocked(*event);
+
+        const ssize_t eventSize = EVENT_SIZE + event->len;
+        sizeRead -= eventSize;
+        eventPos += eventSize;
     }
-    return 0;
+    return {};
+}
+
+void EventHub::handleNotifyEventLocked(const inotify_event& event) {
+    if (event.wd == mDeviceInputWd) {
+        std::string filename = std::string(DEVICE_INPUT_PATH) + "/" + event.name;
+        if (event.mask & IN_CREATE) {
+            openDeviceLocked(filename);
+        } else {
+            ALOGI("Removing device '%s' due to inotify event\n", filename.c_str());
+            closeDeviceByPathLocked(filename);
+        }
+    } else if (event.wd == mDeviceWd) {
+        if (isV4lTouchNode(event.name)) {
+            std::string filename = std::string(DEVICE_PATH) + "/" + event.name;
+            if (event.mask & IN_CREATE) {
+                openVideoDeviceLocked(filename);
+            } else {
+                ALOGI("Removing video device '%s' due to inotify event", filename.c_str());
+                closeVideoDeviceByPathLocked(filename);
+            }
+        } else if (strcmp(event.name, "input") == 0 && event.mask & IN_CREATE) {
+            addDeviceInputInotify();
+        }
+    } else {
+        LOG_ALWAYS_FATAL("Unexpected inotify event, wd = %i", event.wd);
+    }
 }
 
 status_t EventHub::scanDirLocked(const std::string& dirname) {
diff --git a/services/inputflinger/reader/InputDevice.cpp b/services/inputflinger/reader/InputDevice.cpp
index ba5083b..b67777f 100644
--- a/services/inputflinger/reader/InputDevice.cpp
+++ b/services/inputflinger/reader/InputDevice.cpp
@@ -465,12 +465,12 @@
     return result;
 }
 
-bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                        const int32_t* keyCodes, uint8_t* outFlags) {
+bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
+                                        uint8_t* outFlags) {
     bool result = false;
-    for_each_mapper([&result, sourceMask, numCodes, keyCodes, outFlags](InputMapper& mapper) {
+    for_each_mapper([&result, sourceMask, keyCodes, outFlags](InputMapper& mapper) {
         if (sourcesMatchMask(mapper.getSources(), sourceMask)) {
-            result |= mapper.markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+            result |= mapper.markSupportedKeyCodes(sourceMask, keyCodes, outFlags);
         }
     });
     return result;
diff --git a/services/inputflinger/reader/InputReader.cpp b/services/inputflinger/reader/InputReader.cpp
index 9c5a129..79901f0 100644
--- a/services/inputflinger/reader/InputReader.cpp
+++ b/services/inputflinger/reader/InputReader.cpp
@@ -561,28 +561,28 @@
     device->updateMetaState(AKEYCODE_CAPS_LOCK);
 }
 
-bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
-                          const int32_t* keyCodes, uint8_t* outFlags) {
+bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
+                          const std::vector<int32_t>& keyCodes, uint8_t* outFlags) {
     std::scoped_lock _l(mLock);
 
-    memset(outFlags, 0, numCodes);
-    return markSupportedKeyCodesLocked(deviceId, sourceMask, numCodes, keyCodes, outFlags);
+    memset(outFlags, 0, keyCodes.size());
+    return markSupportedKeyCodesLocked(deviceId, sourceMask, keyCodes, outFlags);
 }
 
 bool InputReader::markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
-                                              size_t numCodes, const int32_t* keyCodes,
+                                              const std::vector<int32_t>& keyCodes,
                                               uint8_t* outFlags) {
     bool result = false;
     if (deviceId >= 0) {
         InputDevice* device = findInputDeviceLocked(deviceId);
         if (device && !device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
-            result = device->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+            result = device->markSupportedKeyCodes(sourceMask, keyCodes, outFlags);
         }
     } else {
         for (auto& devicePair : mDevices) {
             std::shared_ptr<InputDevice>& device = devicePair.second;
             if (!device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
-                result |= device->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
+                result |= device->markSupportedKeyCodes(sourceMask, keyCodes, outFlags);
             }
         }
     }
diff --git a/services/inputflinger/reader/Macros.h b/services/inputflinger/reader/Macros.h
index d837689..1bbf386 100644
--- a/services/inputflinger/reader/Macros.h
+++ b/services/inputflinger/reader/Macros.h
@@ -20,27 +20,65 @@
 #define LOG_TAG "InputReader"
 
 //#define LOG_NDEBUG 0
+#include <log/log.h>
+#include <log/log_event_list.h>
 
-// Log debug messages for each raw event received from the EventHub.
-static constexpr bool DEBUG_RAW_EVENTS = false;
+namespace android {
+/**
+ * Log debug messages for each raw event received from the EventHub.
+ * Enable this via "adb shell setprop log.tag.InputReaderRawEvents DEBUG" (requires restart)
+ */
+const bool DEBUG_RAW_EVENTS =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "RawEvents", ANDROID_LOG_INFO);
 
-// Log debug messages about virtual key processing.
-static constexpr bool DEBUG_VIRTUAL_KEYS = false;
+/**
+ * Log debug messages about virtual key processing.
+ * Enable this via "adb shell setprop log.tag.InputReaderVirtualKeys DEBUG" (requires restart)
+ */
+const bool DEBUG_VIRTUAL_KEYS =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "VirtualKeys", ANDROID_LOG_INFO);
 
-// Log debug messages about pointers.
-static constexpr bool DEBUG_POINTERS = false;
+/**
+ * Log debug messages about pointers.
+ * Enable this via "adb shell setprop log.tag.InputReaderPointers DEBUG" (requires restart)
+ */
+const bool DEBUG_POINTERS =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Pointers", ANDROID_LOG_INFO);
 
-// Log debug messages about pointer assignment calculations.
-static constexpr bool DEBUG_POINTER_ASSIGNMENT = false;
+/**
+ * Log debug messages about pointer assignment calculations.
+ * Enable this via "adb shell setprop log.tag.InputReaderPointerAssignment DEBUG" (requires restart)
+ */
+const bool DEBUG_POINTER_ASSIGNMENT =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "PointerAssignment", ANDROID_LOG_INFO);
+/**
+ * Log debug messages about gesture detection.
+ * Enable this via "adb shell setprop log.tag.InputReaderGestures DEBUG" (requires restart)
+ */
+const bool DEBUG_GESTURES =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Gestures", ANDROID_LOG_INFO);
 
-// Log debug messages about gesture detection.
-static constexpr bool DEBUG_GESTURES = false;
+/**
+ * Log debug messages about the vibrator.
+ * Enable this via "adb shell setprop log.tag.InputReaderVibrator DEBUG" (requires restart)
+ */
+const bool DEBUG_VIBRATOR =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "Vibrator", ANDROID_LOG_INFO);
 
-// Log debug messages about the vibrator.
-static constexpr bool DEBUG_VIBRATOR = false;
+/**
+ * Log debug messages about fusing stylus data.
+ * Enable this via "adb shell setprop log.tag.InputReaderStylusFusion DEBUG" (requires restart)
+ */
+const bool DEBUG_STYLUS_FUSION =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "StylusFusion", ANDROID_LOG_INFO);
 
-// Log debug messages about fusing stylus data.
-static constexpr bool DEBUG_STYLUS_FUSION = false;
+/**
+ * Log detailed debug messages about input device lights.
+ * Enable this via "adb shell setprop log.tag.InputReaderLightDetails DEBUG" (requires restart)
+ */
+const bool DEBUG_LIGHT_DETAILS =
+        __android_log_is_loggable(ANDROID_LOG_DEBUG, LOG_TAG "LightDetails", ANDROID_LOG_INFO);
+} // namespace android
 
 #define INDENT "  "
 #define INDENT2 "    "
diff --git a/services/inputflinger/reader/controller/PeripheralController.cpp b/services/inputflinger/reader/controller/PeripheralController.cpp
index a693496..7673174 100644
--- a/services/inputflinger/reader/controller/PeripheralController.cpp
+++ b/services/inputflinger/reader/controller/PeripheralController.cpp
@@ -22,9 +22,6 @@
 #include "../Macros.h"
 #include "PeripheralController.h"
 
-// Log detailed debug messages about input device lights.
-static constexpr bool DEBUG_LIGHT_DETAILS = false;
-
 namespace android {
 
 static inline int32_t getAlpha(int32_t color) {
diff --git a/services/inputflinger/reader/include/EventHub.h b/services/inputflinger/reader/include/EventHub.h
index 130c556..79188aa 100644
--- a/services/inputflinger/reader/include/EventHub.h
+++ b/services/inputflinger/reader/include/EventHub.h
@@ -36,7 +36,6 @@
 #include <sys/epoll.h>
 #include <utils/BitSet.h>
 #include <utils/Errors.h>
-#include <utils/KeyedVector.h>
 #include <utils/List.h>
 #include <utils/Log.h>
 #include <utils/Mutex.h>
@@ -44,6 +43,8 @@
 #include "TouchVideoDevice.h"
 #include "VibrationElement.h"
 
+struct inotify_event;
+
 namespace android {
 
 /* Number of colors : {red, green, blue} */
@@ -311,7 +312,7 @@
     /*
      * Examine key input devices for specific framework keycode support
      */
-    virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+    virtual bool markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
                                        uint8_t* outFlags) const = 0;
 
     virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const = 0;
@@ -488,7 +489,7 @@
     status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
                                   int32_t* outValue) const override final;
 
-    bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+    bool markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
                                uint8_t* outFlags) const override final;
 
     size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) override final;
@@ -648,7 +649,8 @@
     status_t scanDirLocked(const std::string& dirname) REQUIRES(mLock);
     status_t scanVideoDirLocked(const std::string& dirname) REQUIRES(mLock);
     void scanDevicesLocked() REQUIRES(mLock);
-    status_t readNotifyLocked() REQUIRES(mLock);
+    base::Result<void> readNotifyLocked() REQUIRES(mLock);
+    void handleNotifyEventLocked(const inotify_event&) REQUIRES(mLock);
 
     Device* getDeviceByDescriptorLocked(const std::string& descriptor) const REQUIRES(mLock);
     Device* getDeviceLocked(int32_t deviceId) const REQUIRES(mLock);
diff --git a/services/inputflinger/reader/include/InputDevice.h b/services/inputflinger/reader/include/InputDevice.h
index 728020e..51872ac 100644
--- a/services/inputflinger/reader/include/InputDevice.h
+++ b/services/inputflinger/reader/include/InputDevice.h
@@ -88,7 +88,7 @@
     int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
     int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
     int32_t getKeyCodeForKeyLocation(int32_t locationKeyCode) const;
-    bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
+    bool markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
                                uint8_t* outFlags);
     void vibrate(const VibrationSequence& sequence, ssize_t repeat, int32_t token);
     void cancelVibrate(int32_t token);
@@ -324,9 +324,9 @@
     inline status_t getAbsoluteAxisValue(int32_t code, int32_t* outValue) const {
         return mEventHub->getAbsoluteAxisValue(mId, code, outValue);
     }
-    inline bool markSupportedKeyCodes(size_t numCodes, const int32_t* keyCodes,
+    inline bool markSupportedKeyCodes(const std::vector<int32_t>& keyCodes,
                                       uint8_t* outFlags) const {
-        return mEventHub->markSupportedKeyCodes(mId, numCodes, keyCodes, outFlags);
+        return mEventHub->markSupportedKeyCodes(mId, keyCodes, outFlags);
     }
     inline bool hasScanCode(int32_t scanCode) const {
         return mEventHub->hasScanCode(mId, scanCode);
diff --git a/services/inputflinger/reader/include/InputReader.h b/services/inputflinger/reader/include/InputReader.h
index daeaa1d..ae41e01 100644
--- a/services/inputflinger/reader/include/InputReader.h
+++ b/services/inputflinger/reader/include/InputReader.h
@@ -73,7 +73,7 @@
 
     void toggleCapsLockState(int32_t deviceId) override;
 
-    bool hasKeys(int32_t deviceId, uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
+    bool hasKeys(int32_t deviceId, uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
                  uint8_t* outFlags) override;
 
     void requestRefreshConfiguration(uint32_t changes) override;
@@ -237,8 +237,9 @@
     typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
     int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
                            GetStateFunc getStateFunc) REQUIRES(mLock);
-    bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
-                                     const int32_t* keyCodes, uint8_t* outFlags) REQUIRES(mLock);
+    bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
+                                     const std::vector<int32_t>& keyCodes, uint8_t* outFlags)
+            REQUIRES(mLock);
 
     // find an InputDevice from an InputDevice id
     InputDevice* findInputDeviceLocked(int32_t deviceId) const REQUIRES(mLock);
diff --git a/services/inputflinger/reader/mapper/CursorInputMapper.cpp b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
index 40e9a3c..6058a1e 100644
--- a/services/inputflinger/reader/mapper/CursorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/CursorInputMapper.cpp
@@ -229,18 +229,17 @@
 
 void CursorInputMapper::configureParameters() {
     mParameters.mode = Parameters::Mode::POINTER;
-    String8 cursorModeString;
-    if (getDeviceContext().getConfiguration().tryGetProperty(String8("cursor.mode"),
-                                                             cursorModeString)) {
+    std::string cursorModeString;
+    if (getDeviceContext().getConfiguration().tryGetProperty("cursor.mode", cursorModeString)) {
         if (cursorModeString == "navigation") {
             mParameters.mode = Parameters::Mode::NAVIGATION;
         } else if (cursorModeString != "pointer" && cursorModeString != "default") {
-            ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
+            ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.c_str());
         }
     }
 
     mParameters.orientationAware = false;
-    getDeviceContext().getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
+    getDeviceContext().getConfiguration().tryGetProperty("cursor.orientationAware",
                                                          mParameters.orientationAware);
 
     mParameters.hasAssociatedDisplay = false;
diff --git a/services/inputflinger/reader/mapper/InputMapper.cpp b/services/inputflinger/reader/mapper/InputMapper.cpp
index 7b185e0..75cebf3 100644
--- a/services/inputflinger/reader/mapper/InputMapper.cpp
+++ b/services/inputflinger/reader/mapper/InputMapper.cpp
@@ -55,8 +55,8 @@
     return AKEYCODE_UNKNOWN;
 }
 
-bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                        const int32_t* keyCodes, uint8_t* outFlags) {
+bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
+                                        uint8_t* outFlags) {
     return false;
 }
 
diff --git a/services/inputflinger/reader/mapper/InputMapper.h b/services/inputflinger/reader/mapper/InputMapper.h
index fce6409..7858728 100644
--- a/services/inputflinger/reader/mapper/InputMapper.h
+++ b/services/inputflinger/reader/mapper/InputMapper.h
@@ -64,8 +64,8 @@
     virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
     virtual int32_t getKeyCodeForKeyLocation(int32_t locationKeyCode) const;
 
-    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                       const int32_t* keyCodes, uint8_t* outFlags);
+    virtual bool markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
+                                       uint8_t* outFlags);
     virtual void vibrate(const VibrationSequence& sequence, ssize_t repeat, int32_t token);
     virtual void cancelVibrate(int32_t token);
     virtual bool isVibrating();
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
index 2ac8178..6a406d2 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.cpp
@@ -160,7 +160,7 @@
 
 static void mapStemKey(int32_t keyCode, const PropertyMap& config, char const* property) {
     int32_t mapped = 0;
-    if (config.tryGetProperty(String8(property), mapped) && mapped > 0) {
+    if (config.tryGetProperty(property, mapped) && mapped > 0) {
         for (size_t i = 0; i < stemKeyRotationMapSize; i++) {
             if (stemKeyRotationMap[i][0] == keyCode) {
                 stemKeyRotationMap[i][1] = mapped;
@@ -173,7 +173,7 @@
 void KeyboardInputMapper::configureParameters() {
     mParameters.orientationAware = false;
     const PropertyMap& config = getDeviceContext().getConfiguration();
-    config.tryGetProperty(String8("keyboard.orientationAware"), mParameters.orientationAware);
+    config.tryGetProperty("keyboard.orientationAware", mParameters.orientationAware);
 
     if (mParameters.orientationAware) {
         mapStemKey(AKEYCODE_STEM_PRIMARY, config, "keyboard.rotated.stem_primary");
@@ -183,10 +183,10 @@
     }
 
     mParameters.handlesKeyRepeat = false;
-    config.tryGetProperty(String8("keyboard.handlesKeyRepeat"), mParameters.handlesKeyRepeat);
+    config.tryGetProperty("keyboard.handlesKeyRepeat", mParameters.handlesKeyRepeat);
 
     mParameters.doNotWakeByDefault = false;
-    config.tryGetProperty(String8("keyboard.doNotWakeByDefault"), mParameters.doNotWakeByDefault);
+    config.tryGetProperty("keyboard.doNotWakeByDefault", mParameters.doNotWakeByDefault);
 }
 
 void KeyboardInputMapper::dumpParameters(std::string& dump) {
@@ -379,9 +379,10 @@
     return getDeviceContext().getKeyCodeForKeyLocation(locationKeyCode);
 }
 
-bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                                const int32_t* keyCodes, uint8_t* outFlags) {
-    return getDeviceContext().markSupportedKeyCodes(numCodes, keyCodes, outFlags);
+bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask,
+                                                const std::vector<int32_t>& keyCodes,
+                                                uint8_t* outFlags) {
+    return getDeviceContext().markSupportedKeyCodes(keyCodes, outFlags);
 }
 
 int32_t KeyboardInputMapper::getMetaState() {
@@ -433,13 +434,12 @@
     mMetaState |= getContext()->getLedMetaState();
 
     constexpr int32_t META_NUM = 3;
-    const std::array<int32_t, META_NUM> keyCodes = {AKEYCODE_CAPS_LOCK, AKEYCODE_NUM_LOCK,
-                                                    AKEYCODE_SCROLL_LOCK};
+    const std::vector<int32_t> keyCodes{AKEYCODE_CAPS_LOCK, AKEYCODE_NUM_LOCK,
+                                        AKEYCODE_SCROLL_LOCK};
     const std::array<int32_t, META_NUM> metaCodes = {AMETA_CAPS_LOCK_ON, AMETA_NUM_LOCK_ON,
                                                      AMETA_SCROLL_LOCK_ON};
     std::array<uint8_t, META_NUM> flags = {0, 0, 0};
-    bool hasKeyLayout =
-            getDeviceContext().markSupportedKeyCodes(META_NUM, keyCodes.data(), flags.data());
+    bool hasKeyLayout = getDeviceContext().markSupportedKeyCodes(keyCodes, flags.data());
     // If the device doesn't have the physical meta key it shouldn't generate the corresponding
     // meta state.
     if (hasKeyLayout) {
diff --git a/services/inputflinger/reader/mapper/KeyboardInputMapper.h b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
index 3787696..0a55def 100644
--- a/services/inputflinger/reader/mapper/KeyboardInputMapper.h
+++ b/services/inputflinger/reader/mapper/KeyboardInputMapper.h
@@ -36,8 +36,8 @@
 
     virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) override;
     virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
-    virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                       const int32_t* keyCodes, uint8_t* outFlags) override;
+    virtual bool markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
+                                       uint8_t* outFlags) override;
     virtual int32_t getKeyCodeForKeyLocation(int32_t locationKeyCode) const override;
 
     virtual int32_t getMetaState() override;
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
index 41a8426..8f5dc9b 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.cpp
@@ -31,23 +31,15 @@
 
 MultiTouchMotionAccumulator::MultiTouchMotionAccumulator()
       : mCurrentSlot(-1),
-        mSlots(nullptr),
-        mSlotCount(0),
         mUsingSlotsProtocol(false),
         mHaveStylus(false) {}
 
-MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
-    delete[] mSlots;
-}
-
 void MultiTouchMotionAccumulator::configure(InputDeviceContext& deviceContext, size_t slotCount,
                                             bool usingSlotsProtocol) {
-    mSlotCount = slotCount;
     mUsingSlotsProtocol = usingSlotsProtocol;
     mHaveStylus = deviceContext.hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
 
-    delete[] mSlots;
-    mSlots = new Slot[slotCount];
+    mSlots = std::vector<Slot>(slotCount);
 }
 
 void MultiTouchMotionAccumulator::reset(InputDeviceContext& deviceContext) {
@@ -76,10 +68,8 @@
 }
 
 void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
-    if (mSlots) {
-        for (size_t i = 0; i < mSlotCount; i++) {
-            mSlots[i].clear();
-        }
+    for (Slot& slot : mSlots) {
+        slot.clear();
     }
     mCurrentSlot = initialSlot;
 }
@@ -96,68 +86,68 @@
             mCurrentSlot = 0;
         }
 
-        if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
+        if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlots.size()) {
             if (DEBUG_POINTERS) {
                 if (newSlot) {
                     ALOGW("MultiTouch device emitted invalid slot index %d but it "
                           "should be between 0 and %zd; ignoring this slot.",
-                          mCurrentSlot, mSlotCount - 1);
+                          mCurrentSlot, mSlots.size() - 1);
                 }
             }
         } else {
-            Slot* slot = &mSlots[mCurrentSlot];
+            Slot& slot = mSlots[mCurrentSlot];
             // If mUsingSlotsProtocol is true, it means the raw pointer has axis info of
             // ABS_MT_TRACKING_ID and ABS_MT_SLOT, so driver should send a valid trackingId while
             // updating the slot.
             if (!mUsingSlotsProtocol) {
-                slot->mInUse = true;
+                slot.mInUse = true;
             }
 
             switch (rawEvent->code) {
                 case ABS_MT_POSITION_X:
-                    slot->mAbsMTPositionX = rawEvent->value;
-                    warnIfNotInUse(*rawEvent, *slot);
+                    slot.mAbsMTPositionX = rawEvent->value;
+                    warnIfNotInUse(*rawEvent, slot);
                     break;
                 case ABS_MT_POSITION_Y:
-                    slot->mAbsMTPositionY = rawEvent->value;
-                    warnIfNotInUse(*rawEvent, *slot);
+                    slot.mAbsMTPositionY = rawEvent->value;
+                    warnIfNotInUse(*rawEvent, slot);
                     break;
                 case ABS_MT_TOUCH_MAJOR:
-                    slot->mAbsMTTouchMajor = rawEvent->value;
+                    slot.mAbsMTTouchMajor = rawEvent->value;
                     break;
                 case ABS_MT_TOUCH_MINOR:
-                    slot->mAbsMTTouchMinor = rawEvent->value;
-                    slot->mHaveAbsMTTouchMinor = true;
+                    slot.mAbsMTTouchMinor = rawEvent->value;
+                    slot.mHaveAbsMTTouchMinor = true;
                     break;
                 case ABS_MT_WIDTH_MAJOR:
-                    slot->mAbsMTWidthMajor = rawEvent->value;
+                    slot.mAbsMTWidthMajor = rawEvent->value;
                     break;
                 case ABS_MT_WIDTH_MINOR:
-                    slot->mAbsMTWidthMinor = rawEvent->value;
-                    slot->mHaveAbsMTWidthMinor = true;
+                    slot.mAbsMTWidthMinor = rawEvent->value;
+                    slot.mHaveAbsMTWidthMinor = true;
                     break;
                 case ABS_MT_ORIENTATION:
-                    slot->mAbsMTOrientation = rawEvent->value;
+                    slot.mAbsMTOrientation = rawEvent->value;
                     break;
                 case ABS_MT_TRACKING_ID:
                     if (mUsingSlotsProtocol && rawEvent->value < 0) {
                         // The slot is no longer in use but it retains its previous contents,
                         // which may be reused for subsequent touches.
-                        slot->mInUse = false;
+                        slot.mInUse = false;
                     } else {
-                        slot->mInUse = true;
-                        slot->mAbsMTTrackingId = rawEvent->value;
+                        slot.mInUse = true;
+                        slot.mAbsMTTrackingId = rawEvent->value;
                     }
                     break;
                 case ABS_MT_PRESSURE:
-                    slot->mAbsMTPressure = rawEvent->value;
+                    slot.mAbsMTPressure = rawEvent->value;
                     break;
                 case ABS_MT_DISTANCE:
-                    slot->mAbsMTDistance = rawEvent->value;
+                    slot.mAbsMTDistance = rawEvent->value;
                     break;
                 case ABS_MT_TOOL_TYPE:
-                    slot->mAbsMTToolType = rawEvent->value;
-                    slot->mHaveAbsMTToolType = true;
+                    slot.mAbsMTToolType = rawEvent->value;
+                    slot.mHaveAbsMTToolType = true;
                     break;
             }
         }
@@ -186,28 +176,6 @@
 
 // --- MultiTouchMotionAccumulator::Slot ---
 
-MultiTouchMotionAccumulator::Slot::Slot() {
-    clear();
-}
-
-void MultiTouchMotionAccumulator::Slot::clear() {
-    mInUse = false;
-    mHaveAbsMTTouchMinor = false;
-    mHaveAbsMTWidthMinor = false;
-    mHaveAbsMTToolType = false;
-    mAbsMTPositionX = 0;
-    mAbsMTPositionY = 0;
-    mAbsMTTouchMajor = 0;
-    mAbsMTTouchMinor = 0;
-    mAbsMTWidthMajor = 0;
-    mAbsMTWidthMinor = 0;
-    mAbsMTOrientation = 0;
-    mAbsMTTrackingId = -1;
-    mAbsMTPressure = 0;
-    mAbsMTDistance = 0;
-    mAbsMTToolType = 0;
-}
-
 int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
     if (mHaveAbsMTToolType) {
         switch (mAbsMTToolType) {
@@ -264,14 +232,14 @@
     mHavePointerIds = true;
 
     for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
-        const MultiTouchMotionAccumulator::Slot* inSlot =
+        const MultiTouchMotionAccumulator::Slot& inSlot =
                 mMultiTouchMotionAccumulator.getSlot(inIndex);
-        if (!inSlot->isInUse()) {
+        if (!inSlot.isInUse()) {
             continue;
         }
 
-        if (inSlot->getToolType() == AMOTION_EVENT_TOOL_TYPE_PALM) {
-            std::optional<int32_t> id = getActiveBitId(*inSlot);
+        if (inSlot.getToolType() == AMOTION_EVENT_TOOL_TYPE_PALM) {
+            std::optional<int32_t> id = getActiveBitId(inSlot);
             if (id) {
                 outState->rawPointerData.canceledIdBits.markBit(id.value());
             }
@@ -292,19 +260,19 @@
         }
 
         RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[outCount];
-        outPointer.x = inSlot->getX();
-        outPointer.y = inSlot->getY();
-        outPointer.pressure = inSlot->getPressure();
-        outPointer.touchMajor = inSlot->getTouchMajor();
-        outPointer.touchMinor = inSlot->getTouchMinor();
-        outPointer.toolMajor = inSlot->getToolMajor();
-        outPointer.toolMinor = inSlot->getToolMinor();
-        outPointer.orientation = inSlot->getOrientation();
-        outPointer.distance = inSlot->getDistance();
+        outPointer.x = inSlot.getX();
+        outPointer.y = inSlot.getY();
+        outPointer.pressure = inSlot.getPressure();
+        outPointer.touchMajor = inSlot.getTouchMajor();
+        outPointer.touchMinor = inSlot.getTouchMinor();
+        outPointer.toolMajor = inSlot.getToolMajor();
+        outPointer.toolMinor = inSlot.getToolMinor();
+        outPointer.orientation = inSlot.getOrientation();
+        outPointer.distance = inSlot.getDistance();
         outPointer.tiltX = 0;
         outPointer.tiltY = 0;
 
-        outPointer.toolType = inSlot->getToolType();
+        outPointer.toolType = inSlot.getToolType();
         if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
             outPointer.toolType = mTouchButtonAccumulator.getToolType();
             if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
@@ -318,12 +286,12 @@
 
         bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE &&
                 (mTouchButtonAccumulator.isHovering() ||
-                 (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
+                 (mRawPointerAxes.pressure.valid && inSlot.getPressure() <= 0));
         outPointer.isHovering = isHovering;
 
         // Assign pointer id using tracking id if available.
         if (mHavePointerIds) {
-            int32_t trackingId = inSlot->getTrackingId();
+            int32_t trackingId = inSlot.getTrackingId();
             int32_t id = -1;
             if (trackingId >= 0) {
                 for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty();) {
diff --git a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
index b7c3457..fe8af5d 100644
--- a/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/MultiTouchInputMapper.h
@@ -46,29 +46,27 @@
     private:
         friend class MultiTouchMotionAccumulator;
 
-        bool mInUse;
-        bool mHaveAbsMTTouchMinor;
-        bool mHaveAbsMTWidthMinor;
-        bool mHaveAbsMTToolType;
+        bool mInUse = false;
+        bool mHaveAbsMTTouchMinor = false;
+        bool mHaveAbsMTWidthMinor = false;
+        bool mHaveAbsMTToolType = false;
 
-        int32_t mAbsMTPositionX;
-        int32_t mAbsMTPositionY;
-        int32_t mAbsMTTouchMajor;
-        int32_t mAbsMTTouchMinor;
-        int32_t mAbsMTWidthMajor;
-        int32_t mAbsMTWidthMinor;
-        int32_t mAbsMTOrientation;
-        int32_t mAbsMTTrackingId;
-        int32_t mAbsMTPressure;
-        int32_t mAbsMTDistance;
-        int32_t mAbsMTToolType;
+        int32_t mAbsMTPositionX = 0;
+        int32_t mAbsMTPositionY = 0;
+        int32_t mAbsMTTouchMajor = 0;
+        int32_t mAbsMTTouchMinor = 0;
+        int32_t mAbsMTWidthMajor = 0;
+        int32_t mAbsMTWidthMinor = 0;
+        int32_t mAbsMTOrientation = 0;
+        int32_t mAbsMTTrackingId = -1;
+        int32_t mAbsMTPressure = 0;
+        int32_t mAbsMTDistance = 0;
+        int32_t mAbsMTToolType = 0;
 
-        Slot();
-        void clear();
+        void clear() { *this = Slot(); }
     };
 
     MultiTouchMotionAccumulator();
-    ~MultiTouchMotionAccumulator();
 
     void configure(InputDeviceContext& deviceContext, size_t slotCount, bool usingSlotsProtocol);
     void reset(InputDeviceContext& deviceContext);
@@ -76,13 +74,15 @@
     void finishSync();
     bool hasStylus() const;
 
-    inline size_t getSlotCount() const { return mSlotCount; }
-    inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
+    inline size_t getSlotCount() const { return mSlots.size(); }
+    inline const Slot& getSlot(size_t index) const {
+        LOG_ALWAYS_FATAL_IF(index < 0 || index >= mSlots.size(), "Invalid index: %zu", index);
+        return mSlots[index];
+    }
 
 private:
     int32_t mCurrentSlot;
-    Slot* mSlots;
-    size_t mSlotCount;
+    std::vector<Slot> mSlots;
     bool mUsingSlotsProtocol;
     bool mHaveStylus;
 
diff --git a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
index eca25f6..05973f7 100644
--- a/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/RotaryEncoderInputMapper.cpp
@@ -40,10 +40,10 @@
 
     if (mRotaryEncoderScrollAccumulator.haveRelativeVWheel()) {
         float res = 0.0f;
-        if (!getDeviceContext().getConfiguration().tryGetProperty(String8("device.res"), res)) {
+        if (!getDeviceContext().getConfiguration().tryGetProperty("device.res", res)) {
             ALOGW("Rotary Encoder device configuration file didn't specify resolution!\n");
         }
-        if (!getDeviceContext().getConfiguration().tryGetProperty(String8("device.scalingFactor"),
+        if (!getDeviceContext().getConfiguration().tryGetProperty("device.scalingFactor",
                                                                   mScalingFactor)) {
             ALOGW("Rotary Encoder device configuration file didn't specify scaling factor,"
                   "default to 1.0!\n");
diff --git a/services/inputflinger/reader/mapper/SensorInputMapper.cpp b/services/inputflinger/reader/mapper/SensorInputMapper.cpp
index b01c2bc..573f99c 100644
--- a/services/inputflinger/reader/mapper/SensorInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/SensorInputMapper.cpp
@@ -64,7 +64,7 @@
 template <typename T>
 bool SensorInputMapper::tryGetProperty(std::string keyName, T& outValue) {
     const auto& config = getDeviceContext().getConfiguration();
-    return config.tryGetProperty(String8(keyName.c_str()), outValue);
+    return config.tryGetProperty(keyName, outValue);
 }
 
 void SensorInputMapper::parseSensorConfiguration(InputDeviceSensorType sensorType, int32_t absCode,
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.cpp b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
index 00fc288..c069248 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.cpp
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.cpp
@@ -42,6 +42,8 @@
 // data.
 static constexpr nsecs_t STYLUS_DATA_LATENCY = ms2ns(10);
 
+// Minimum width between two pointers to determine a gesture as freeform gesture in mm
+static const float MIN_FREEFORM_GESTURE_WIDTH_IN_MILLIMETER = 30;
 // --- Static Definitions ---
 
 template <typename T>
@@ -204,30 +206,30 @@
                                  y.fuzz, y.resolution);
         }
 
-        if (mOrientedRanges.haveSize) {
-            info->addMotionRange(mOrientedRanges.size);
+        if (mOrientedRanges.size) {
+            info->addMotionRange(*mOrientedRanges.size);
         }
 
-        if (mOrientedRanges.haveTouchSize) {
-            info->addMotionRange(mOrientedRanges.touchMajor);
-            info->addMotionRange(mOrientedRanges.touchMinor);
+        if (mOrientedRanges.touchMajor) {
+            info->addMotionRange(*mOrientedRanges.touchMajor);
+            info->addMotionRange(*mOrientedRanges.touchMinor);
         }
 
-        if (mOrientedRanges.haveToolSize) {
-            info->addMotionRange(mOrientedRanges.toolMajor);
-            info->addMotionRange(mOrientedRanges.toolMinor);
+        if (mOrientedRanges.toolMajor) {
+            info->addMotionRange(*mOrientedRanges.toolMajor);
+            info->addMotionRange(*mOrientedRanges.toolMinor);
         }
 
-        if (mOrientedRanges.haveOrientation) {
-            info->addMotionRange(mOrientedRanges.orientation);
+        if (mOrientedRanges.orientation) {
+            info->addMotionRange(*mOrientedRanges.orientation);
         }
 
-        if (mOrientedRanges.haveDistance) {
-            info->addMotionRange(mOrientedRanges.distance);
+        if (mOrientedRanges.distance) {
+            info->addMotionRange(*mOrientedRanges.distance);
         }
 
-        if (mOrientedRanges.haveTilt) {
-            info->addMotionRange(mOrientedRanges.tilt);
+        if (mOrientedRanges.tilt) {
+            info->addMotionRange(*mOrientedRanges.tilt);
         }
 
         if (mCursorScrollAccumulator.haveRelativeVWheel()) {
@@ -419,15 +421,15 @@
             ? Parameters::GestureMode::SINGLE_TOUCH
             : Parameters::GestureMode::MULTI_TOUCH;
 
-    String8 gestureModeString;
-    if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.gestureMode"),
+    std::string gestureModeString;
+    if (getDeviceContext().getConfiguration().tryGetProperty("touch.gestureMode",
                                                              gestureModeString)) {
         if (gestureModeString == "single-touch") {
             mParameters.gestureMode = Parameters::GestureMode::SINGLE_TOUCH;
         } else if (gestureModeString == "multi-touch") {
             mParameters.gestureMode = Parameters::GestureMode::MULTI_TOUCH;
         } else if (gestureModeString != "default") {
-            ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
+            ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.c_str());
         }
     }
 
@@ -449,8 +451,8 @@
 
     mParameters.hasButtonUnderPad = getDeviceContext().hasInputProperty(INPUT_PROP_BUTTONPAD);
 
-    String8 deviceTypeString;
-    if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.deviceType"),
+    std::string deviceTypeString;
+    if (getDeviceContext().getConfiguration().tryGetProperty("touch.deviceType",
                                                              deviceTypeString)) {
         if (deviceTypeString == "touchScreen") {
             mParameters.deviceType = Parameters::DeviceType::TOUCH_SCREEN;
@@ -461,17 +463,17 @@
         } else if (deviceTypeString == "pointer") {
             mParameters.deviceType = Parameters::DeviceType::POINTER;
         } else if (deviceTypeString != "default") {
-            ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
+            ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.c_str());
         }
     }
 
     mParameters.orientationAware = mParameters.deviceType == Parameters::DeviceType::TOUCH_SCREEN;
-    getDeviceContext().getConfiguration().tryGetProperty(String8("touch.orientationAware"),
+    getDeviceContext().getConfiguration().tryGetProperty("touch.orientationAware",
                                                          mParameters.orientationAware);
 
     mParameters.orientation = Parameters::Orientation::ORIENTATION_0;
-    String8 orientationString;
-    if (getDeviceContext().getConfiguration().tryGetProperty(String8("touch.orientation"),
+    std::string orientationString;
+    if (getDeviceContext().getConfiguration().tryGetProperty("touch.orientation",
                                                              orientationString)) {
         if (mParameters.deviceType != Parameters::DeviceType::TOUCH_SCREEN) {
             ALOGW("The configuration 'touch.orientation' is only supported for touchscreens.");
@@ -482,7 +484,7 @@
         } else if (orientationString == "ORIENTATION_270") {
             mParameters.orientation = Parameters::Orientation::ORIENTATION_270;
         } else if (orientationString != "ORIENTATION_0") {
-            ALOGW("Invalid value for touch.orientation: '%s'", orientationString.string());
+            ALOGW("Invalid value for touch.orientation: '%s'", orientationString.c_str());
         }
     }
 
@@ -494,8 +496,8 @@
         mParameters.hasAssociatedDisplay = true;
         if (mParameters.deviceType == Parameters::DeviceType::TOUCH_SCREEN) {
             mParameters.associatedDisplayIsExternal = getDeviceContext().isExternal();
-            String8 uniqueDisplayId;
-            getDeviceContext().getConfiguration().tryGetProperty(String8("touch.displayId"),
+            std::string uniqueDisplayId;
+            getDeviceContext().getConfiguration().tryGetProperty("touch.displayId",
                                                                  uniqueDisplayId);
             mParameters.uniqueDisplayId = uniqueDisplayId.c_str();
         }
@@ -508,7 +510,7 @@
     // Normally we don't do this for internal touch screens to prevent them from waking
     // up in your pocket but you can enable it using the input device configuration.
     mParameters.wake = getDeviceContext().isExternal();
-    getDeviceContext().getConfiguration().tryGetProperty(String8("touch.wake"), mParameters.wake);
+    getDeviceContext().getConfiguration().tryGetProperty("touch.wake", mParameters.wake);
 }
 
 void TouchInputMapper::dumpParameters(std::string& dump) {
@@ -643,57 +645,58 @@
         mSizeScale = 0.0f;
     }
 
-    mOrientedRanges.haveTouchSize = true;
-    mOrientedRanges.haveToolSize = true;
-    mOrientedRanges.haveSize = true;
+    mOrientedRanges.touchMajor = InputDeviceInfo::MotionRange{
+            .axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR,
+            .source = mSource,
+            .min = 0,
+            .max = diagonalSize,
+            .flat = 0,
+            .fuzz = 0,
+            .resolution = 0,
+    };
 
-    mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
-    mOrientedRanges.touchMajor.source = mSource;
-    mOrientedRanges.touchMajor.min = 0;
-    mOrientedRanges.touchMajor.max = diagonalSize;
-    mOrientedRanges.touchMajor.flat = 0;
-    mOrientedRanges.touchMajor.fuzz = 0;
-    mOrientedRanges.touchMajor.resolution = 0;
     if (mRawPointerAxes.touchMajor.valid) {
         mRawPointerAxes.touchMajor.resolution =
                 clampResolution("touchMajor", mRawPointerAxes.touchMajor.resolution);
-        mOrientedRanges.touchMajor.resolution = mRawPointerAxes.touchMajor.resolution;
+        mOrientedRanges.touchMajor->resolution = mRawPointerAxes.touchMajor.resolution;
     }
 
     mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
-    mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
+    mOrientedRanges.touchMinor->axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
     if (mRawPointerAxes.touchMinor.valid) {
         mRawPointerAxes.touchMinor.resolution =
                 clampResolution("touchMinor", mRawPointerAxes.touchMinor.resolution);
-        mOrientedRanges.touchMinor.resolution = mRawPointerAxes.touchMinor.resolution;
+        mOrientedRanges.touchMinor->resolution = mRawPointerAxes.touchMinor.resolution;
     }
 
-    mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
-    mOrientedRanges.toolMajor.source = mSource;
-    mOrientedRanges.toolMajor.min = 0;
-    mOrientedRanges.toolMajor.max = diagonalSize;
-    mOrientedRanges.toolMajor.flat = 0;
-    mOrientedRanges.toolMajor.fuzz = 0;
-    mOrientedRanges.toolMajor.resolution = 0;
+    mOrientedRanges.toolMajor = InputDeviceInfo::MotionRange{
+            .axis = AMOTION_EVENT_AXIS_TOOL_MAJOR,
+            .source = mSource,
+            .min = 0,
+            .max = diagonalSize,
+            .flat = 0,
+            .fuzz = 0,
+            .resolution = 0,
+    };
     if (mRawPointerAxes.toolMajor.valid) {
         mRawPointerAxes.toolMajor.resolution =
                 clampResolution("toolMajor", mRawPointerAxes.toolMajor.resolution);
-        mOrientedRanges.toolMajor.resolution = mRawPointerAxes.toolMajor.resolution;
+        mOrientedRanges.toolMajor->resolution = mRawPointerAxes.toolMajor.resolution;
     }
 
     mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
-    mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
+    mOrientedRanges.toolMinor->axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
     if (mRawPointerAxes.toolMinor.valid) {
         mRawPointerAxes.toolMinor.resolution =
                 clampResolution("toolMinor", mRawPointerAxes.toolMinor.resolution);
-        mOrientedRanges.toolMinor.resolution = mRawPointerAxes.toolMinor.resolution;
+        mOrientedRanges.toolMinor->resolution = mRawPointerAxes.toolMinor.resolution;
     }
 
     if (mCalibration.sizeCalibration == Calibration::SizeCalibration::GEOMETRIC) {
-        mOrientedRanges.touchMajor.resolution *= mGeometricScale;
-        mOrientedRanges.touchMinor.resolution *= mGeometricScale;
-        mOrientedRanges.toolMajor.resolution *= mGeometricScale;
-        mOrientedRanges.toolMinor.resolution *= mGeometricScale;
+        mOrientedRanges.touchMajor->resolution *= mGeometricScale;
+        mOrientedRanges.touchMinor->resolution *= mGeometricScale;
+        mOrientedRanges.toolMajor->resolution *= mGeometricScale;
+        mOrientedRanges.toolMinor->resolution *= mGeometricScale;
     } else {
         // Support for other calibrations can be added here.
         ALOGW("%s calibration is not supported for size ranges at the moment. "
@@ -701,13 +704,15 @@
               ftl::enum_string(mCalibration.sizeCalibration).c_str());
     }
 
-    mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
-    mOrientedRanges.size.source = mSource;
-    mOrientedRanges.size.min = 0;
-    mOrientedRanges.size.max = 1.0;
-    mOrientedRanges.size.flat = 0;
-    mOrientedRanges.size.fuzz = 0;
-    mOrientedRanges.size.resolution = 0;
+    mOrientedRanges.size = InputDeviceInfo::MotionRange{
+            .axis = AMOTION_EVENT_AXIS_SIZE,
+            .source = mSource,
+            .min = 0,
+            .max = 1.0,
+            .flat = 0,
+            .fuzz = 0,
+            .resolution = 0,
+    };
 }
 
 void TouchInputMapper::initializeOrientedRanges() {
@@ -734,21 +739,23 @@
     float pressureMax = 1.0;
     if (mCalibration.pressureCalibration == Calibration::PressureCalibration::PHYSICAL ||
         mCalibration.pressureCalibration == Calibration::PressureCalibration::AMPLITUDE) {
-        if (mCalibration.havePressureScale) {
-            mPressureScale = mCalibration.pressureScale;
+        if (mCalibration.pressureScale) {
+            mPressureScale = *mCalibration.pressureScale;
             pressureMax = mPressureScale * mRawPointerAxes.pressure.maxValue;
         } else if (mRawPointerAxes.pressure.valid && mRawPointerAxes.pressure.maxValue != 0) {
             mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
         }
     }
 
-    mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
-    mOrientedRanges.pressure.source = mSource;
-    mOrientedRanges.pressure.min = 0;
-    mOrientedRanges.pressure.max = pressureMax;
-    mOrientedRanges.pressure.flat = 0;
-    mOrientedRanges.pressure.fuzz = 0;
-    mOrientedRanges.pressure.resolution = 0;
+    mOrientedRanges.pressure = InputDeviceInfo::MotionRange{
+            .axis = AMOTION_EVENT_AXIS_PRESSURE,
+            .source = mSource,
+            .min = 0,
+            .max = pressureMax,
+            .flat = 0,
+            .fuzz = 0,
+            .resolution = 0,
+    };
 
     // Tilt
     mTiltXCenter = 0;
@@ -769,29 +776,30 @@
             mTiltYScale = 1.0 / mRawPointerAxes.tiltY.resolution;
         }
 
-        mOrientedRanges.haveTilt = true;
-
-        mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
-        mOrientedRanges.tilt.source = mSource;
-        mOrientedRanges.tilt.min = 0;
-        mOrientedRanges.tilt.max = M_PI_2;
-        mOrientedRanges.tilt.flat = 0;
-        mOrientedRanges.tilt.fuzz = 0;
-        mOrientedRanges.tilt.resolution = 0;
+        mOrientedRanges.tilt = InputDeviceInfo::MotionRange{
+                .axis = AMOTION_EVENT_AXIS_TILT,
+                .source = mSource,
+                .min = 0,
+                .max = M_PI_2,
+                .flat = 0,
+                .fuzz = 0,
+                .resolution = 0,
+        };
     }
 
     // Orientation
     mOrientationScale = 0;
     if (mHaveTilt) {
-        mOrientedRanges.haveOrientation = true;
+        mOrientedRanges.orientation = InputDeviceInfo::MotionRange{
+                .axis = AMOTION_EVENT_AXIS_ORIENTATION,
+                .source = mSource,
+                .min = -M_PI,
+                .max = M_PI,
+                .flat = 0,
+                .fuzz = 0,
+                .resolution = 0,
+        };
 
-        mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
-        mOrientedRanges.orientation.source = mSource;
-        mOrientedRanges.orientation.min = -M_PI;
-        mOrientedRanges.orientation.max = M_PI;
-        mOrientedRanges.orientation.flat = 0;
-        mOrientedRanges.orientation.fuzz = 0;
-        mOrientedRanges.orientation.resolution = 0;
     } else if (mCalibration.orientationCalibration != Calibration::OrientationCalibration::NONE) {
         if (mCalibration.orientationCalibration ==
             Calibration::OrientationCalibration::INTERPOLATED) {
@@ -806,37 +814,34 @@
             }
         }
 
-        mOrientedRanges.haveOrientation = true;
-
-        mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
-        mOrientedRanges.orientation.source = mSource;
-        mOrientedRanges.orientation.min = -M_PI_2;
-        mOrientedRanges.orientation.max = M_PI_2;
-        mOrientedRanges.orientation.flat = 0;
-        mOrientedRanges.orientation.fuzz = 0;
-        mOrientedRanges.orientation.resolution = 0;
+        mOrientedRanges.orientation = InputDeviceInfo::MotionRange{
+                .axis = AMOTION_EVENT_AXIS_ORIENTATION,
+                .source = mSource,
+                .min = -M_PI_2,
+                .max = M_PI_2,
+                .flat = 0,
+                .fuzz = 0,
+                .resolution = 0,
+        };
     }
 
     // Distance
     mDistanceScale = 0;
     if (mCalibration.distanceCalibration != Calibration::DistanceCalibration::NONE) {
         if (mCalibration.distanceCalibration == Calibration::DistanceCalibration::SCALED) {
-            if (mCalibration.haveDistanceScale) {
-                mDistanceScale = mCalibration.distanceScale;
-            } else {
-                mDistanceScale = 1.0f;
-            }
+            mDistanceScale = mCalibration.distanceScale.value_or(1.0f);
         }
 
-        mOrientedRanges.haveDistance = true;
+        mOrientedRanges.distance = InputDeviceInfo::MotionRange{
 
-        mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
-        mOrientedRanges.distance.source = mSource;
-        mOrientedRanges.distance.min = mRawPointerAxes.distance.minValue * mDistanceScale;
-        mOrientedRanges.distance.max = mRawPointerAxes.distance.maxValue * mDistanceScale;
-        mOrientedRanges.distance.flat = 0;
-        mOrientedRanges.distance.fuzz = mRawPointerAxes.distance.fuzz * mDistanceScale;
-        mOrientedRanges.distance.resolution = 0;
+                .axis = AMOTION_EVENT_AXIS_DISTANCE,
+                .source = mSource,
+                .min = mRawPointerAxes.distance.minValue * mDistanceScale,
+                .max = mRawPointerAxes.distance.maxValue * mDistanceScale,
+                .flat = 0,
+                .fuzz = mRawPointerAxes.distance.fuzz * mDistanceScale,
+                .resolution = 0,
+        };
     }
 
     // Compute oriented precision, scales and ranges.
@@ -940,6 +945,11 @@
     // Raw width and height in the natural orientation.
     const int32_t rawWidth = mRawPointerAxes.getRawWidth();
     const int32_t rawHeight = mRawPointerAxes.getRawHeight();
+    const int32_t rawXResolution = mRawPointerAxes.x.resolution;
+    const int32_t rawYResolution = mRawPointerAxes.y.resolution;
+    // Calculate the mean resolution when both x and y resolution are set, otherwise set it to 0.
+    const float rawMeanResolution =
+            (rawXResolution > 0 && rawYResolution > 0) ? (rawXResolution + rawYResolution) / 2 : 0;
 
     const bool viewportChanged = mViewport != *newViewport;
     bool skipViewportUpdate = false;
@@ -1021,8 +1031,9 @@
                     : getInverseRotation(mViewport.orientation);
             // For orientation-aware devices that work in the un-rotated coordinate space, the
             // viewport update should be skipped if it is only a change in the orientation.
-            skipViewportUpdate = mParameters.orientationAware && mDisplayWidth == oldDisplayWidth &&
-                    mDisplayHeight == oldDisplayHeight && viewportOrientationChanged;
+            skipViewportUpdate = !viewportDisplayIdChanged && mParameters.orientationAware &&
+                    mDisplayWidth == oldDisplayWidth && mDisplayHeight == oldDisplayHeight &&
+                    viewportOrientationChanged;
 
             // Apply the input device orientation for the device.
             mInputDeviceOrientation =
@@ -1037,8 +1048,6 @@
             mDisplayHeight = rawHeight;
             mInputDeviceOrientation = DISPLAY_ORIENTATION_0;
         }
-        // If displayId changed, do not skip viewport update.
-        skipViewportUpdate &= !viewportDisplayIdChanged;
     }
 
     // If moving between pointer modes, need to reset some state.
@@ -1101,10 +1110,14 @@
                     mConfig.pointerGestureZoomSpeedRatio * displayDiagonal / rawDiagonal;
             mPointerYZoomScale = mPointerXZoomScale;
 
-            // Max width between pointers to detect a swipe gesture is more than some fraction
-            // of the diagonal axis of the touch pad.  Touches that are wider than this are
-            // translated into freeform gestures.
-            mPointerGestureMaxSwipeWidth = mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
+            // Calculate the min freeform gesture width. It will be 0 when the resolution of any
+            // axis is non positive value.
+            const float minFreeformGestureWidth =
+                    rawMeanResolution * MIN_FREEFORM_GESTURE_WIDTH_IN_MILLIMETER;
+
+            mPointerGestureMaxSwipeWidth =
+                    std::max(mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal,
+                             minFreeformGestureWidth);
 
             // Abort current pointer usages because the state has changed.
             const nsecs_t readTime = when; // synthetic event
@@ -1199,8 +1212,8 @@
 
     // Size
     out.sizeCalibration = Calibration::SizeCalibration::DEFAULT;
-    String8 sizeCalibrationString;
-    if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
+    std::string sizeCalibrationString;
+    if (in.tryGetProperty("touch.size.calibration", sizeCalibrationString)) {
         if (sizeCalibrationString == "none") {
             out.sizeCalibration = Calibration::SizeCalibration::NONE;
         } else if (sizeCalibrationString == "geometric") {
@@ -1212,18 +1225,28 @@
         } else if (sizeCalibrationString == "area") {
             out.sizeCalibration = Calibration::SizeCalibration::AREA;
         } else if (sizeCalibrationString != "default") {
-            ALOGW("Invalid value for touch.size.calibration: '%s'", sizeCalibrationString.string());
+            ALOGW("Invalid value for touch.size.calibration: '%s'", sizeCalibrationString.c_str());
         }
     }
 
-    out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"), out.sizeScale);
-    out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"), out.sizeBias);
-    out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"), out.sizeIsSummed);
+    float sizeScale;
+
+    if (in.tryGetProperty("touch.size.scale", sizeScale)) {
+        out.sizeScale = sizeScale;
+    }
+    float sizeBias;
+    if (in.tryGetProperty("touch.size.bias", sizeBias)) {
+        out.sizeBias = sizeBias;
+    }
+    bool sizeIsSummed;
+    if (in.tryGetProperty("touch.size.isSummed", sizeIsSummed)) {
+        out.sizeIsSummed = sizeIsSummed;
+    }
 
     // Pressure
     out.pressureCalibration = Calibration::PressureCalibration::DEFAULT;
-    String8 pressureCalibrationString;
-    if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
+    std::string pressureCalibrationString;
+    if (in.tryGetProperty("touch.pressure.calibration", pressureCalibrationString)) {
         if (pressureCalibrationString == "none") {
             out.pressureCalibration = Calibration::PressureCalibration::NONE;
         } else if (pressureCalibrationString == "physical") {
@@ -1232,16 +1255,19 @@
             out.pressureCalibration = Calibration::PressureCalibration::AMPLITUDE;
         } else if (pressureCalibrationString != "default") {
             ALOGW("Invalid value for touch.pressure.calibration: '%s'",
-                  pressureCalibrationString.string());
+                  pressureCalibrationString.c_str());
         }
     }
 
-    out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"), out.pressureScale);
+    float pressureScale;
+    if (in.tryGetProperty("touch.pressure.scale", pressureScale)) {
+        out.pressureScale = pressureScale;
+    }
 
     // Orientation
     out.orientationCalibration = Calibration::OrientationCalibration::DEFAULT;
-    String8 orientationCalibrationString;
-    if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
+    std::string orientationCalibrationString;
+    if (in.tryGetProperty("touch.orientation.calibration", orientationCalibrationString)) {
         if (orientationCalibrationString == "none") {
             out.orientationCalibration = Calibration::OrientationCalibration::NONE;
         } else if (orientationCalibrationString == "interpolated") {
@@ -1250,36 +1276,39 @@
             out.orientationCalibration = Calibration::OrientationCalibration::VECTOR;
         } else if (orientationCalibrationString != "default") {
             ALOGW("Invalid value for touch.orientation.calibration: '%s'",
-                  orientationCalibrationString.string());
+                  orientationCalibrationString.c_str());
         }
     }
 
     // Distance
     out.distanceCalibration = Calibration::DistanceCalibration::DEFAULT;
-    String8 distanceCalibrationString;
-    if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
+    std::string distanceCalibrationString;
+    if (in.tryGetProperty("touch.distance.calibration", distanceCalibrationString)) {
         if (distanceCalibrationString == "none") {
             out.distanceCalibration = Calibration::DistanceCalibration::NONE;
         } else if (distanceCalibrationString == "scaled") {
             out.distanceCalibration = Calibration::DistanceCalibration::SCALED;
         } else if (distanceCalibrationString != "default") {
             ALOGW("Invalid value for touch.distance.calibration: '%s'",
-                  distanceCalibrationString.string());
+                  distanceCalibrationString.c_str());
         }
     }
 
-    out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"), out.distanceScale);
+    float distanceScale;
+    if (in.tryGetProperty("touch.distance.scale", distanceScale)) {
+        out.distanceScale = distanceScale;
+    }
 
     out.coverageCalibration = Calibration::CoverageCalibration::DEFAULT;
-    String8 coverageCalibrationString;
-    if (in.tryGetProperty(String8("touch.coverage.calibration"), coverageCalibrationString)) {
+    std::string coverageCalibrationString;
+    if (in.tryGetProperty("touch.coverage.calibration", coverageCalibrationString)) {
         if (coverageCalibrationString == "none") {
             out.coverageCalibration = Calibration::CoverageCalibration::NONE;
         } else if (coverageCalibrationString == "box") {
             out.coverageCalibration = Calibration::CoverageCalibration::BOX;
         } else if (coverageCalibrationString != "default") {
             ALOGW("Invalid value for touch.coverage.calibration: '%s'",
-                  coverageCalibrationString.string());
+                  coverageCalibrationString.c_str());
         }
     }
 }
@@ -1333,17 +1362,17 @@
     dump += INDENT4 "touch.size.calibration: ";
     dump += ftl::enum_string(mCalibration.sizeCalibration) + "\n";
 
-    if (mCalibration.haveSizeScale) {
-        dump += StringPrintf(INDENT4 "touch.size.scale: %0.3f\n", mCalibration.sizeScale);
+    if (mCalibration.sizeScale) {
+        dump += StringPrintf(INDENT4 "touch.size.scale: %0.3f\n", *mCalibration.sizeScale);
     }
 
-    if (mCalibration.haveSizeBias) {
-        dump += StringPrintf(INDENT4 "touch.size.bias: %0.3f\n", mCalibration.sizeBias);
+    if (mCalibration.sizeBias) {
+        dump += StringPrintf(INDENT4 "touch.size.bias: %0.3f\n", *mCalibration.sizeBias);
     }
 
-    if (mCalibration.haveSizeIsSummed) {
+    if (mCalibration.sizeIsSummed) {
         dump += StringPrintf(INDENT4 "touch.size.isSummed: %s\n",
-                             toString(mCalibration.sizeIsSummed));
+                             toString(*mCalibration.sizeIsSummed));
     }
 
     // Pressure
@@ -1361,8 +1390,8 @@
             ALOG_ASSERT(false);
     }
 
-    if (mCalibration.havePressureScale) {
-        dump += StringPrintf(INDENT4 "touch.pressure.scale: %0.3f\n", mCalibration.pressureScale);
+    if (mCalibration.pressureScale) {
+        dump += StringPrintf(INDENT4 "touch.pressure.scale: %0.3f\n", *mCalibration.pressureScale);
     }
 
     // Orientation
@@ -1392,8 +1421,8 @@
             ALOG_ASSERT(false);
     }
 
-    if (mCalibration.haveDistanceScale) {
-        dump += StringPrintf(INDENT4 "touch.distance.scale: %0.3f\n", mCalibration.distanceScale);
+    if (mCalibration.distanceScale) {
+        dump += StringPrintf(INDENT4 "touch.distance.scale: %0.3f\n", *mCalibration.distanceScale);
     }
 
     switch (mCalibration.coverageCalibration) {
@@ -2186,7 +2215,7 @@
                     size = 0;
                 }
 
-                if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
+                if (mCalibration.sizeIsSummed && *mCalibration.sizeIsSummed) {
                     uint32_t touchingCount = mCurrentRawState.rawPointerData.touchingIdBits.count();
                     if (touchingCount > 1) {
                         touchMajor /= touchingCount;
@@ -2212,13 +2241,16 @@
                     toolMinor = toolMajor;
                 }
 
-                mCalibration.applySizeScaleAndBias(&touchMajor);
-                mCalibration.applySizeScaleAndBias(&touchMinor);
-                mCalibration.applySizeScaleAndBias(&toolMajor);
-                mCalibration.applySizeScaleAndBias(&toolMinor);
+                mCalibration.applySizeScaleAndBias(touchMajor);
+                mCalibration.applySizeScaleAndBias(touchMinor);
+                mCalibration.applySizeScaleAndBias(toolMajor);
+                mCalibration.applySizeScaleAndBias(toolMinor);
                 size *= mSizeScale;
                 break;
-            default:
+            case Calibration::SizeCalibration::DEFAULT:
+                LOG_ALWAYS_FATAL("Resolution should not be 'DEFAULT' at this point");
+                break;
+            case Calibration::SizeCalibration::NONE:
                 touchMajor = 0;
                 touchMinor = 0;
                 toolMajor = 0;
@@ -2315,10 +2347,9 @@
                 bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale;
                 top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale;
                 orientation -= M_PI_2;
-                if (mOrientedRanges.haveOrientation &&
-                    orientation < mOrientedRanges.orientation.min) {
+                if (mOrientedRanges.orientation && orientation < mOrientedRanges.orientation->min) {
                     orientation +=
-                            (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+                            (mOrientedRanges.orientation->max - mOrientedRanges.orientation->min);
                 }
                 break;
             case DISPLAY_ORIENTATION_180:
@@ -2327,10 +2358,9 @@
                 bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale;
                 top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale;
                 orientation -= M_PI;
-                if (mOrientedRanges.haveOrientation &&
-                    orientation < mOrientedRanges.orientation.min) {
+                if (mOrientedRanges.orientation && orientation < mOrientedRanges.orientation->min) {
                     orientation +=
-                            (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+                            (mOrientedRanges.orientation->max - mOrientedRanges.orientation->min);
                 }
                 break;
             case DISPLAY_ORIENTATION_270:
@@ -2339,10 +2369,9 @@
                 bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale;
                 top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale;
                 orientation += M_PI_2;
-                if (mOrientedRanges.haveOrientation &&
-                    orientation > mOrientedRanges.orientation.max) {
+                if (mOrientedRanges.orientation && orientation > mOrientedRanges.orientation->max) {
                     orientation -=
-                            (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
+                            (mOrientedRanges.orientation->max - mOrientedRanges.orientation->min);
                 }
                 break;
             default:
@@ -4036,10 +4065,11 @@
     return AKEY_STATE_UNKNOWN;
 }
 
-bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
-                                             const int32_t* keyCodes, uint8_t* outFlags) {
+bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask,
+                                             const std::vector<int32_t>& keyCodes,
+                                             uint8_t* outFlags) {
     for (const VirtualKey& virtualKey : mVirtualKeys) {
-        for (size_t i = 0; i < numCodes; i++) {
+        for (size_t i = 0; i < keyCodes.size(); i++) {
             if (virtualKey.keyCode == keyCodes[i]) {
                 outFlags[i] = 1;
             }
diff --git a/services/inputflinger/reader/mapper/TouchInputMapper.h b/services/inputflinger/reader/mapper/TouchInputMapper.h
index c948f56..3cb11aa 100644
--- a/services/inputflinger/reader/mapper/TouchInputMapper.h
+++ b/services/inputflinger/reader/mapper/TouchInputMapper.h
@@ -147,7 +147,7 @@
 
     int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode) override;
     int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode) override;
-    bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, const int32_t* keyCodes,
+    bool markSupportedKeyCodes(uint32_t sourceMask, const std::vector<int32_t>& keyCodes,
                                uint8_t* outFlags) override;
 
     void cancelTouch(nsecs_t when, nsecs_t readTime) override;
@@ -248,12 +248,9 @@
 
         SizeCalibration sizeCalibration;
 
-        bool haveSizeScale;
-        float sizeScale;
-        bool haveSizeBias;
-        float sizeBias;
-        bool haveSizeIsSummed;
-        bool sizeIsSummed;
+        std::optional<float> sizeScale;
+        std::optional<float> sizeBias;
+        std::optional<bool> sizeIsSummed;
 
         // Pressure
         enum class PressureCalibration {
@@ -264,8 +261,7 @@
         };
 
         PressureCalibration pressureCalibration;
-        bool havePressureScale;
-        float pressureScale;
+        std::optional<float> pressureScale;
 
         // Orientation
         enum class OrientationCalibration {
@@ -285,8 +281,7 @@
         };
 
         DistanceCalibration distanceCalibration;
-        bool haveDistanceScale;
-        float distanceScale;
+        std::optional<float> distanceScale;
 
         enum class CoverageCalibration {
             DEFAULT,
@@ -296,15 +291,15 @@
 
         CoverageCalibration coverageCalibration;
 
-        inline void applySizeScaleAndBias(float* outSize) const {
-            if (haveSizeScale) {
-                *outSize *= sizeScale;
+        inline void applySizeScaleAndBias(float& outSize) const {
+            if (sizeScale) {
+                outSize *= *sizeScale;
             }
-            if (haveSizeBias) {
-                *outSize += sizeBias;
+            if (sizeBias) {
+                outSize += *sizeBias;
             }
-            if (*outSize < 0) {
-                *outSize = 0;
+            if (outSize < 0) {
+                outSize = 0;
             }
         }
     } mCalibration;
@@ -475,35 +470,29 @@
         InputDeviceInfo::MotionRange y;
         InputDeviceInfo::MotionRange pressure;
 
-        bool haveSize;
-        InputDeviceInfo::MotionRange size;
+        std::optional<InputDeviceInfo::MotionRange> size;
 
-        bool haveTouchSize;
-        InputDeviceInfo::MotionRange touchMajor;
-        InputDeviceInfo::MotionRange touchMinor;
+        std::optional<InputDeviceInfo::MotionRange> touchMajor;
+        std::optional<InputDeviceInfo::MotionRange> touchMinor;
 
-        bool haveToolSize;
-        InputDeviceInfo::MotionRange toolMajor;
-        InputDeviceInfo::MotionRange toolMinor;
+        std::optional<InputDeviceInfo::MotionRange> toolMajor;
+        std::optional<InputDeviceInfo::MotionRange> toolMinor;
 
-        bool haveOrientation;
-        InputDeviceInfo::MotionRange orientation;
+        std::optional<InputDeviceInfo::MotionRange> orientation;
 
-        bool haveDistance;
-        InputDeviceInfo::MotionRange distance;
+        std::optional<InputDeviceInfo::MotionRange> distance;
 
-        bool haveTilt;
-        InputDeviceInfo::MotionRange tilt;
-
-        OrientedRanges() { clear(); }
+        std::optional<InputDeviceInfo::MotionRange> tilt;
 
         void clear() {
-            haveSize = false;
-            haveTouchSize = false;
-            haveToolSize = false;
-            haveOrientation = false;
-            haveDistance = false;
-            haveTilt = false;
+            size = std::nullopt;
+            touchMajor = std::nullopt;
+            touchMinor = std::nullopt;
+            toolMajor = std::nullopt;
+            toolMinor = std::nullopt;
+            orientation = std::nullopt;
+            distance = std::nullopt;
+            tilt = std::nullopt;
         }
     } mOrientedRanges;
 
@@ -527,7 +516,9 @@
     float mPointerXZoomScale;
     float mPointerYZoomScale;
 
-    // The maximum swipe width.
+    // The maximum swipe width between pointers to detect a swipe gesture
+    // in the number of pixels.Touches that are wider than this are translated
+    // into freeform gestures.
     float mPointerGestureMaxSwipeWidth;
 
     struct PointerDistanceHeapElement {
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index df1a230..7f21dea 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -58,6 +58,8 @@
         AMOTION_EVENT_ACTION_POINTER_DOWN | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
 static constexpr int32_t POINTER_2_DOWN =
         AMOTION_EVENT_ACTION_POINTER_DOWN | (2 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
+static constexpr int32_t POINTER_3_DOWN =
+        AMOTION_EVENT_ACTION_POINTER_DOWN | (3 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
 static constexpr int32_t POINTER_1_UP =
         AMOTION_EVENT_ACTION_POINTER_UP | (1 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
 
@@ -412,7 +414,6 @@
 
     void notifyFocusChanged(const sp<IBinder>&, const sp<IBinder>&) override {}
 
-    void notifyUntrustedTouch(const std::string& obscuringPackage) override {}
     void notifySensorEvent(int32_t deviceId, InputDeviceSensorType sensorType,
                            InputDeviceSensorAccuracy accuracy, nsecs_t timestamp,
                            const std::vector<float>& values) override {}
@@ -499,6 +500,11 @@
         verify(*mFilteredEvent);
         mFilteredEvent = nullptr;
     }
+
+    bool isPerDisplayTouchModeEnabled() {
+        // TODO(b/198499018): Make this a regular property once per display touch mode is enabled
+        return false;
+    }
 };
 
 // --- InputDispatcherTest ---
@@ -1942,6 +1948,77 @@
     window2->consumeMotionDown();
 }
 
+/**
+ * When splitting touch events the downTime should be adjusted such that the downTime corresponds
+ * to the event time of the first ACTION_DOWN sent to the particular window.
+ */
+TEST_F(InputDispatcherTest, SplitTouchesSendCorrectActionDownTime) {
+    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
+    sp<FakeWindowHandle> window1 =
+            new FakeWindowHandle(application, mDispatcher, "Window1", DISPLAY_ID);
+    window1->setTouchableRegion(Region{{0, 0, 100, 100}});
+    sp<FakeWindowHandle> window2 =
+            new FakeWindowHandle(application, mDispatcher, "Window2", DISPLAY_ID);
+    window2->setTouchableRegion(Region{{100, 0, 200, 100}});
+
+    mDispatcher->setInputWindows({{DISPLAY_ID, {window1, window2}}});
+
+    NotifyMotionArgs args;
+    // Touch down on the first window
+    mDispatcher->notifyMotion(&(args = generateTouchArgs(AMOTION_EVENT_ACTION_DOWN, {{50, 50}})));
+
+    mDispatcher->waitForIdle();
+    InputEvent* inputEvent1 = window1->consume();
+    window2->assertNoEvents();
+    MotionEvent& motionEvent1 = static_cast<MotionEvent&>(*inputEvent1);
+    nsecs_t downTimeForWindow1 = motionEvent1.getDownTime();
+    ASSERT_EQ(motionEvent1.getDownTime(), motionEvent1.getEventTime());
+
+    // Now touch down on the window with another pointer
+    mDispatcher->notifyMotion(&(args = generateTouchArgs(POINTER_1_DOWN, {{50, 50}, {150, 50}})));
+    mDispatcher->waitForIdle();
+    InputEvent* inputEvent2 = window2->consume();
+    MotionEvent& motionEvent2 = static_cast<MotionEvent&>(*inputEvent2);
+    nsecs_t downTimeForWindow2 = motionEvent2.getDownTime();
+    ASSERT_NE(downTimeForWindow1, downTimeForWindow2);
+    ASSERT_EQ(motionEvent2.getDownTime(), motionEvent2.getEventTime());
+
+    // Now move the pointer on the second window
+    mDispatcher->notifyMotion(
+            &(args = generateTouchArgs(AMOTION_EVENT_ACTION_MOVE, {{50, 50}, {151, 51}})));
+    mDispatcher->waitForIdle();
+    InputEvent* inputEvent3 = window2->consume();
+    MotionEvent& motionEvent3 = static_cast<MotionEvent&>(*inputEvent3);
+    ASSERT_EQ(motionEvent3.getDownTime(), downTimeForWindow2);
+
+    // Now add new touch down on the second window
+    mDispatcher->notifyMotion(
+            &(args = generateTouchArgs(POINTER_2_DOWN, {{50, 50}, {151, 51}, {150, 50}})));
+    mDispatcher->waitForIdle();
+    InputEvent* inputEvent4 = window2->consume();
+    MotionEvent& motionEvent4 = static_cast<MotionEvent&>(*inputEvent4);
+    ASSERT_EQ(motionEvent4.getDownTime(), downTimeForWindow2);
+
+    // TODO(b/232530217): do not send the unnecessary MOVE event and delete the next line
+    window1->consumeMotionMove();
+    window1->assertNoEvents();
+
+    // Now move the pointer on the first window
+    mDispatcher->notifyMotion(
+            &(args = generateTouchArgs(AMOTION_EVENT_ACTION_MOVE, {{51, 51}, {151, 51}})));
+    mDispatcher->waitForIdle();
+    InputEvent* inputEvent5 = window1->consume();
+    MotionEvent& motionEvent5 = static_cast<MotionEvent&>(*inputEvent5);
+    ASSERT_EQ(motionEvent5.getDownTime(), downTimeForWindow1);
+
+    mDispatcher->notifyMotion(&(
+            args = generateTouchArgs(POINTER_3_DOWN, {{51, 51}, {151, 51}, {150, 50}, {50, 50}})));
+    mDispatcher->waitForIdle();
+    InputEvent* inputEvent6 = window1->consume();
+    MotionEvent& motionEvent6 = static_cast<MotionEvent&>(*inputEvent6);
+    ASSERT_EQ(motionEvent6.getDownTime(), downTimeForWindow1);
+}
+
 TEST_F(InputDispatcherTest, HoverMoveEnterMouseClickAndHoverMoveExit) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
     sp<FakeWindowHandle> windowLeft =
@@ -3250,7 +3327,7 @@
 
     SCOPED_TRACE("Disable touch mode");
     mDispatcher->setInTouchMode(false, windowInfo.ownerPid, windowInfo.ownerUid,
-                                /* hasPermission */ true);
+                                true /*hasPermission*/, ADISPLAY_ID_DEFAULT);
     window->consumeTouchModeEvent(false);
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -3264,7 +3341,7 @@
 
     SCOPED_TRACE("Enable touch mode again");
     mDispatcher->setInTouchMode(true, windowInfo.ownerPid, windowInfo.ownerUid,
-                                /* hasPermission */ true);
+                                true /*hasPermission*/, ADISPLAY_ID_DEFAULT);
     window->consumeTouchModeEvent(true);
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
@@ -5744,7 +5821,6 @@
     virtual void SetUp() override {
         InputDispatcherTest::SetUp();
         mTouchWindow = getWindow(TOUCHED_APP_UID, "Touched");
-        mDispatcher->setBlockUntrustedTouchesMode(android::os::BlockUntrustedTouchesMode::BLOCK);
         mDispatcher->setMaximumObscuringOpacityForTouch(MAXIMUM_OBSCURING_OPACITY);
     }
 
@@ -6125,6 +6201,7 @@
     sp<FakeWindowHandle> mWindow;
     sp<FakeWindowHandle> mSecondWindow;
     sp<FakeWindowHandle> mDragWindow;
+    sp<FakeWindowHandle> mSpyWindow;
     // Mouse would force no-split, set the id as non-zero to verify if drag state could track it.
     static constexpr int32_t MOUSE_POINTER_ID = 1;
 
@@ -6137,8 +6214,13 @@
         mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
         mSecondWindow->setFrame(Rect(100, 0, 200, 100));
 
+        mSpyWindow = new FakeWindowHandle(mApp, mDispatcher, "SpyWindow", ADISPLAY_ID_DEFAULT);
+        mSpyWindow->setSpy(true);
+        mSpyWindow->setTrustedOverlay(true);
+        mSpyWindow->setFrame(Rect(0, 0, 200, 100));
+
         mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
-        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
+        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mSpyWindow, mWindow, mSecondWindow}}});
     }
 
     void injectDown(int fromSource = AINPUT_SOURCE_TOUCHSCREEN) {
@@ -6179,6 +6261,8 @@
 
         // Window should receive motion event.
         mWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+        // Spy window should also receive motion event
+        mSpyWindow->consumeMotionDown(ADISPLAY_ID_DEFAULT);
     }
 
     // Start performing drag, we will create a drag window and transfer touch to it.
@@ -6191,8 +6275,9 @@
 
         // The drag window covers the entire display
         mDragWindow = new FakeWindowHandle(mApp, mDispatcher, "DragWindow", ADISPLAY_ID_DEFAULT);
+        mDragWindow->setTouchableRegion(Region{{0, 0, 0, 0}});
         mDispatcher->setInputWindows(
-                {{ADISPLAY_ID_DEFAULT, {mDragWindow, mWindow, mSecondWindow}}});
+                {{ADISPLAY_ID_DEFAULT, {mDragWindow, mSpyWindow, mWindow, mSecondWindow}}});
 
         // Transfer touch focus to the drag window
         bool transferred =
@@ -6244,6 +6329,30 @@
     mSecondWindow->assertNoEvents();
 }
 
+TEST_F(InputDispatcherDragTests, DragEnterAndPointerDownPilfersPointers) {
+    startDrag();
+
+    // No cancel event after drag start
+    mSpyWindow->assertNoEvents();
+
+    const MotionEvent secondFingerDownEvent =
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(60).y(60))
+                    .build();
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+                                InputEventInjectionSync::WAIT_FOR_RESULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+    // Receives cancel for first pointer after next pointer down
+    mSpyWindow->consumeMotionCancel();
+    mSpyWindow->consumeMotionDown();
+
+    mSpyWindow->assertNoEvents();
+}
+
 TEST_F(InputDispatcherDragTests, DragAndDrop) {
     startDrag();
 
@@ -6698,14 +6807,15 @@
 
         // Set initial touch mode to InputDispatcher::kDefaultInTouchMode.
         if (mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, WINDOW_PID,
-                                        WINDOW_UID, /* hasPermission */ true)) {
+                                        WINDOW_UID, true /*hasPermission*/, ADISPLAY_ID_DEFAULT)) {
             mWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
             mSecondWindow->consumeTouchModeEvent(InputDispatcher::kDefaultInTouchMode);
         }
     }
 
     void changeAndVerifyTouchMode(bool inTouchMode, int32_t pid, int32_t uid, bool hasPermission) {
-        ASSERT_TRUE(mDispatcher->setInTouchMode(inTouchMode, pid, uid, hasPermission));
+        ASSERT_TRUE(mDispatcher->setInTouchMode(inTouchMode, pid, uid, hasPermission,
+                                                ADISPLAY_ID_DEFAULT));
         mWindow->consumeTouchModeEvent(inTouchMode);
         mSecondWindow->consumeTouchModeEvent(inTouchMode);
     }
@@ -6714,7 +6824,7 @@
 TEST_F(InputDispatcherTouchModeChangedTests, FocusedWindowCanChangeTouchMode) {
     const WindowInfo& windowInfo = *mWindow->getInfo();
     changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, windowInfo.ownerPid,
-                             windowInfo.ownerUid, /* hasPermission */ false);
+                             windowInfo.ownerUid, false /*hasPermission*/);
 }
 
 TEST_F(InputDispatcherTouchModeChangedTests, NonFocusedWindowOwnerCannotChangeTouchMode) {
@@ -6723,7 +6833,8 @@
     int32_t ownerUid = windowInfo.ownerUid;
     mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
     ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode, ownerPid,
-                                             ownerUid, /* hasPermission */ false));
+                                             ownerUid, false /*hasPermission*/,
+                                             ADISPLAY_ID_DEFAULT));
     mWindow->assertNoEvents();
     mSecondWindow->assertNoEvents();
 }
@@ -6734,14 +6845,14 @@
     int32_t ownerUid = windowInfo.ownerUid;
     mWindow->setOwnerInfo(/* pid */ -1, /* uid */ -1);
     changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode, ownerPid, ownerUid,
-                             /* hasPermission */ true);
+                             true /*hasPermission*/);
 }
 
 TEST_F(InputDispatcherTouchModeChangedTests, EventIsNotGeneratedIfNotChangingTouchMode) {
     const WindowInfo& windowInfo = *mWindow->getInfo();
     ASSERT_FALSE(mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode,
                                              windowInfo.ownerPid, windowInfo.ownerUid,
-                                             /* hasPermission */ true));
+                                             true /*hasPermission*/, ADISPLAY_ID_DEFAULT));
     mWindow->assertNoEvents();
     mSecondWindow->assertNoEvents();
 }
@@ -6760,7 +6871,7 @@
     const WindowInfo& windowInfo = *mWindow->getInfo();
     ASSERT_TRUE(mDispatcher->setInTouchMode(!InputDispatcher::kDefaultInTouchMode,
                                             windowInfo.ownerPid, windowInfo.ownerUid,
-                                            /* hasPermission= */ false));
+                                            false /*hasPermission*/, ADISPLAY_ID_DEFAULT));
 }
 
 class InputDispatcherSpyWindowTest : public InputDispatcherTest {
@@ -6949,123 +7060,6 @@
 }
 
 /**
- * A spy window can pilfer pointers. When this happens, touch gestures that are currently sent to
- * any other windows - including other spy windows - will also be cancelled.
- */
-TEST_F(InputDispatcherSpyWindowTest, PilferPointers) {
-    auto window = createForeground();
-    auto spy1 = createSpy();
-    auto spy2 = createSpy();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
-
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
-            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-    window->consumeMotionDown();
-    spy1->consumeMotionDown();
-    spy2->consumeMotionDown();
-
-    // Pilfer pointers from the second spy window.
-    EXPECT_EQ(OK, mDispatcher->pilferPointers(spy2->getToken()));
-    spy2->assertNoEvents();
-    spy1->consumeMotionCancel();
-    window->consumeMotionCancel();
-
-    // The rest of the gesture should only be sent to the second spy window.
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
-                                ADISPLAY_ID_DEFAULT))
-            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-    spy2->consumeMotionMove();
-    spy1->assertNoEvents();
-    window->assertNoEvents();
-}
-
-/**
- * A spy window can pilfer pointers for a gesture even after the foreground window has been removed
- * in the middle of the gesture.
- */
-TEST_F(InputDispatcherSpyWindowTest, CanPilferAfterWindowIsRemovedMidStream) {
-    auto window = createForeground();
-    auto spy = createSpy();
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
-
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
-            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-    window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
-    spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
-
-    window->releaseChannel();
-
-    EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
-
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
-            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-    spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
-}
-
-/**
- * After a spy window pilfers pointers, new pointers that go down in its bounds should be sent to
- * the spy, but not to any other windows.
- */
-TEST_F(InputDispatcherSpyWindowTest, ContinuesToReceiveGestureAfterPilfer) {
-    auto spy = createSpy();
-    auto window = createForeground();
-
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
-
-    // First finger down on the window and the spy.
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
-                               {100, 200}))
-            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-    spy->consumeMotionDown();
-    window->consumeMotionDown();
-
-    // Spy window pilfers the pointers.
-    EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
-    window->consumeMotionCancel();
-
-    // Second finger down on the window and spy, but the window should not receive the pointer down.
-    const MotionEvent secondFingerDownEvent =
-            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
-                    .displayId(ADISPLAY_ID_DEFAULT)
-                    .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(100)
-                                     .y(200))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
-                    .build();
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
-                                InputEventInjectionSync::WAIT_FOR_RESULT))
-            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-
-    spy->consumeMotionPointerDown(1 /*pointerIndex*/);
-
-    // Third finger goes down outside all windows, so injection should fail.
-    const MotionEvent thirdFingerDownEvent =
-            MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
-                    .displayId(ADISPLAY_ID_DEFAULT)
-                    .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
-                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
-                                     .x(100)
-                                     .y(200))
-                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
-                    .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-5).y(-5))
-                    .build();
-    ASSERT_EQ(InputEventInjectionResult::FAILED,
-              injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
-                                InputEventInjectionSync::WAIT_FOR_RESULT))
-            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
-
-    spy->assertNoEvents();
-    window->assertNoEvents();
-}
-
-/**
  * Even when a spy window spans over multiple foreground windows, the spy should receive all
  * pointers that are down within its bounds.
  */
@@ -7199,6 +7193,277 @@
     spy->assertNoEvents();
 }
 
+using InputDispatcherPilferPointersTest = InputDispatcherSpyWindowTest;
+
+/**
+ * A spy window can pilfer pointers. When this happens, touch gestures used by the spy window that
+ * are currently sent to any other windows - including other spy windows - will also be cancelled.
+ */
+TEST_F(InputDispatcherPilferPointersTest, PilferPointers) {
+    auto window = createForeground();
+    auto spy1 = createSpy();
+    auto spy2 = createSpy();
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy1, spy2, window}}});
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    window->consumeMotionDown();
+    spy1->consumeMotionDown();
+    spy2->consumeMotionDown();
+
+    // Pilfer pointers from the second spy window.
+    EXPECT_EQ(OK, mDispatcher->pilferPointers(spy2->getToken()));
+    spy2->assertNoEvents();
+    spy1->consumeMotionCancel();
+    window->consumeMotionCancel();
+
+    // The rest of the gesture should only be sent to the second spy window.
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, AMOTION_EVENT_ACTION_MOVE, AINPUT_SOURCE_TOUCHSCREEN,
+                                ADISPLAY_ID_DEFAULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    spy2->consumeMotionMove();
+    spy1->assertNoEvents();
+    window->assertNoEvents();
+}
+
+/**
+ * A spy window can pilfer pointers for a gesture even after the foreground window has been removed
+ * in the middle of the gesture.
+ */
+TEST_F(InputDispatcherPilferPointersTest, CanPilferAfterWindowIsRemovedMidStream) {
+    auto window = createForeground();
+    auto spy = createSpy();
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    window->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+    spy->consumeMotionDown(ADISPLAY_ID_DEFAULT);
+
+    window->releaseChannel();
+
+    EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionUp(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    spy->consumeMotionUp(ADISPLAY_ID_DEFAULT);
+}
+
+/**
+ * After a spy window pilfers pointers, new pointers that go down in its bounds should be sent to
+ * the spy, but not to any other windows.
+ */
+TEST_F(InputDispatcherPilferPointersTest, ContinuesToReceiveGestureAfterPilfer) {
+    auto spy = createSpy();
+    auto window = createForeground();
+
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+
+    // First finger down on the window and the spy.
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               {100, 200}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    spy->consumeMotionDown();
+    window->consumeMotionDown();
+
+    // Spy window pilfers the pointers.
+    EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+    window->consumeMotionCancel();
+
+    // Second finger down on the window and spy, but the window should not receive the pointer down.
+    const MotionEvent secondFingerDownEvent =
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .displayId(ADISPLAY_ID_DEFAULT)
+                    .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+                                     .x(100)
+                                     .y(200))
+                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .build();
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+                                InputEventInjectionSync::WAIT_FOR_RESULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+    spy->consumeMotionPointerDown(1 /*pointerIndex*/);
+
+    // Third finger goes down outside all windows, so injection should fail.
+    const MotionEvent thirdFingerDownEvent =
+            MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .displayId(ADISPLAY_ID_DEFAULT)
+                    .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+                                     .x(100)
+                                     .y(200))
+                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(-5).y(-5))
+                    .build();
+    ASSERT_EQ(InputEventInjectionResult::FAILED,
+              injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
+                                InputEventInjectionSync::WAIT_FOR_RESULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+
+    spy->assertNoEvents();
+    window->assertNoEvents();
+}
+
+/**
+ * After a spy window pilfers pointers, only the pointers used by the spy should be canceled
+ */
+TEST_F(InputDispatcherPilferPointersTest, PartiallyPilferRequiredPointers) {
+    auto spy = createSpy();
+    spy->setFrame(Rect(0, 0, 100, 100));
+    auto window = createForeground();
+    window->setFrame(Rect(0, 0, 200, 200));
+
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+
+    // First finger down on the window only
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               {150, 150}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    window->consumeMotionDown();
+
+    // Second finger down on the spy and window
+    const MotionEvent secondFingerDownEvent =
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .displayId(ADISPLAY_ID_DEFAULT)
+                    .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+                                     .x(150)
+                                     .y(150))
+                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+                    .build();
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+                                InputEventInjectionSync::WAIT_FOR_RESULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    spy->consumeMotionDown();
+    window->consumeMotionPointerDown(1);
+
+    // Third finger down on the spy and window
+    const MotionEvent thirdFingerDownEvent =
+            MotionEventBuilder(POINTER_2_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .displayId(ADISPLAY_ID_DEFAULT)
+                    .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER)
+                                     .x(150)
+                                     .y(150))
+                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+                    .pointer(PointerBuilder(/* id */ 2, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .build();
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, thirdFingerDownEvent, INJECT_EVENT_TIMEOUT,
+                                InputEventInjectionSync::WAIT_FOR_RESULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    spy->consumeMotionPointerDown(1);
+    window->consumeMotionPointerDown(2);
+
+    // Spy window pilfers the pointers.
+    EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+    window->consumeMotionPointerUp(/* idx */ 2, ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
+    window->consumeMotionPointerUp(/* idx */ 1, ADISPLAY_ID_DEFAULT, AMOTION_EVENT_FLAG_CANCELED);
+
+    spy->assertNoEvents();
+    window->assertNoEvents();
+}
+
+/**
+ * After a spy window pilfers pointers, all pilfered pointers that have already been dispatched to
+ * other windows should be canceled. If this results in the cancellation of all pointers for some
+ * window, then that window should receive ACTION_CANCEL.
+ */
+TEST_F(InputDispatcherPilferPointersTest, PilferAllRequiredPointers) {
+    auto spy = createSpy();
+    spy->setFrame(Rect(0, 0, 100, 100));
+    auto window = createForeground();
+    window->setFrame(Rect(0, 0, 200, 200));
+
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+
+    // First finger down on both spy and window
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               {10, 10}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    window->consumeMotionDown();
+    spy->consumeMotionDown();
+
+    // Second finger down on the spy and window
+    const MotionEvent secondFingerDownEvent =
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .displayId(ADISPLAY_ID_DEFAULT)
+                    .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER).x(50).y(50))
+                    .build();
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+                                InputEventInjectionSync::WAIT_FOR_RESULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    spy->consumeMotionPointerDown(1);
+    window->consumeMotionPointerDown(1);
+
+    // Spy window pilfers the pointers.
+    EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+    window->consumeMotionCancel();
+
+    spy->assertNoEvents();
+    window->assertNoEvents();
+}
+
+/**
+ * After a spy window pilfers pointers, new pointers that are not touching the spy window can still
+ * be sent to other windows
+ */
+TEST_F(InputDispatcherPilferPointersTest, CanReceivePointersAfterPilfer) {
+    auto spy = createSpy();
+    spy->setFrame(Rect(0, 0, 100, 100));
+    auto window = createForeground();
+    window->setFrame(Rect(0, 0, 200, 200));
+
+    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {spy, window}}});
+
+    // First finger down on both window and spy
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionDown(mDispatcher, AINPUT_SOURCE_TOUCHSCREEN, ADISPLAY_ID_DEFAULT,
+                               {10, 10}))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    window->consumeMotionDown();
+    spy->consumeMotionDown();
+
+    // Spy window pilfers the pointers.
+    EXPECT_EQ(OK, mDispatcher->pilferPointers(spy->getToken()));
+    window->consumeMotionCancel();
+
+    // Second finger down on the window only
+    const MotionEvent secondFingerDownEvent =
+            MotionEventBuilder(POINTER_1_DOWN, AINPUT_SOURCE_TOUCHSCREEN)
+                    .displayId(ADISPLAY_ID_DEFAULT)
+                    .eventTime(systemTime(SYSTEM_TIME_MONOTONIC))
+                    .pointer(PointerBuilder(/* id */ 0, AMOTION_EVENT_TOOL_TYPE_FINGER).x(10).y(10))
+                    .pointer(PointerBuilder(/* id */ 1, AMOTION_EVENT_TOOL_TYPE_FINGER)
+                                     .x(150)
+                                     .y(150))
+                    .build();
+    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
+              injectMotionEvent(mDispatcher, secondFingerDownEvent, INJECT_EVENT_TIMEOUT,
+                                InputEventInjectionSync::WAIT_FOR_RESULT))
+            << "Inject motion event should return InputEventInjectionResult::SUCCEEDED";
+    window->consumeMotionDown();
+    window->assertNoEvents();
+
+    // TODO(b/232530217): do not send the unnecessary MOVE event and delete the next line
+    spy->consumeMotionMove();
+    spy->assertNoEvents();
+}
+
 class InputDispatcherStylusInterceptorTest : public InputDispatcherTest {
 public:
     std::pair<sp<FakeWindowHandle>, sp<FakeWindowHandle>> setupStylusOverlayScenario() {
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 52be2a9..a2d9c8d 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -373,8 +373,12 @@
         mConfig.defaultPointerDisplayId = pointerDisplayId;
     }
 
+    void setPointerGestureEnabled(bool enabled) { mConfig.pointerGesturesEnabled = enabled; }
+
     float getPointerGestureMovementSpeedRatio() { return mConfig.pointerGestureMovementSpeedRatio; }
 
+    float getPointerGestureZoomSpeedRatio() { return mConfig.pointerGestureZoomSpeedRatio; }
+
     void setVelocityControlParams(const VelocityControlParameters& params) {
         mConfig.pointerVelocityControlParameters = params;
         mConfig.wheelVelocityControlParameters = params;
@@ -546,7 +550,7 @@
         enqueueEvent(ARBITRARY_TIME, READ_TIME, 0, EventHubInterface::FINISHED_DEVICE_SCAN, 0, 0);
     }
 
-    void addConfigurationProperty(int32_t deviceId, const String8& key, const String8& value) {
+    void addConfigurationProperty(int32_t deviceId, const char* key, const char* value) {
         Device* device = getDevice(deviceId);
         device->configuration.addProperty(key, value);
     }
@@ -887,13 +891,13 @@
     }
 
     // Return true if the device has non-empty key layout.
-    bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
+    bool markSupportedKeyCodes(int32_t deviceId, const std::vector<int32_t>& keyCodes,
                                uint8_t* outFlags) const override {
         bool result = false;
         Device* device = getDevice(deviceId);
         if (device) {
             result = device->keysByScanCode.size() > 0 || device->keysByUsageCode.size() > 0;
-            for (size_t i = 0; i < numCodes; i++) {
+            for (size_t i = 0; i < keyCodes.size(); i++) {
                 for (size_t j = 0; j < device->keysByScanCode.size(); j++) {
                     if (keyCodes[i] == device->keysByScanCode.valueAt(j).keyCode) {
                         outFlags[i] = 1;
@@ -1209,9 +1213,9 @@
     }
 
     // Return true if the device has non-empty key layout.
-    bool markSupportedKeyCodes(uint32_t, size_t numCodes, const int32_t* keyCodes,
+    bool markSupportedKeyCodes(uint32_t, const std::vector<int32_t>& keyCodes,
                                uint8_t* outFlags) override {
-        for (size_t i = 0; i < numCodes; i++) {
+        for (size_t i = 0; i < keyCodes.size(); i++) {
             for (size_t j = 0; j < mSupportedKeyCodes.size(); j++) {
                 if (keyCodes[i] == mSupportedKeyCodes[j]) {
                     outFlags[i] = 1;
@@ -1855,34 +1859,37 @@
     mapper.addSupportedKeyCode(AKEYCODE_A);
     mapper.addSupportedKeyCode(AKEYCODE_B);
 
-    const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
+    const std::vector<int32_t> keyCodes{AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2};
     uint8_t flags[4] = { 0, 0, 0, 1 };
 
-    ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, 4, keyCodes, flags))
+    ASSERT_FALSE(mReader->hasKeys(0, AINPUT_SOURCE_ANY, keyCodes, flags))
             << "Should return false when device id is >= 0 but unknown.";
     ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
 
     flags[3] = 1;
-    ASSERT_FALSE(mReader->hasKeys(deviceId, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+    ASSERT_FALSE(mReader->hasKeys(deviceId, AINPUT_SOURCE_TRACKBALL, keyCodes, flags))
             << "Should return false when device id is valid but the sources are not supported by "
                "the device.";
     ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
 
     flags[3] = 1;
-    ASSERT_TRUE(mReader->hasKeys(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4,
+    ASSERT_TRUE(mReader->hasKeys(deviceId, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL,
                                  keyCodes, flags))
             << "Should return value provided by mapper when device id is valid and the device "
                "supports some of the sources.";
     ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
 
     flags[3] = 1;
-    ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
-            << "Should return false when the device id is < 0 but the sources are not supported by any device.";
+    ASSERT_FALSE(mReader->hasKeys(-1, AINPUT_SOURCE_TRACKBALL, keyCodes, flags))
+            << "Should return false when the device id is < 0 but the sources are not supported by "
+               "any device.";
     ASSERT_TRUE(!flags[0] && !flags[1] && !flags[2] && !flags[3]);
 
     flags[3] = 1;
-    ASSERT_TRUE(mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
-            << "Should return value provided by mapper when device id is < 0 and one of the devices supports some of the sources.";
+    ASSERT_TRUE(
+            mReader->hasKeys(-1, AINPUT_SOURCE_KEYBOARD | AINPUT_SOURCE_TRACKBALL, keyCodes, flags))
+            << "Should return value provided by mapper when device id is < 0 and one of the "
+               "devices supports some of the sources.";
     ASSERT_TRUE(flags[0] && flags[1] && !flags[2] && !flags[3]);
 }
 
@@ -2718,9 +2725,9 @@
     ASSERT_EQ(AKEY_STATE_UNKNOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 0))
             << "Ignored device should return unknown switch state.";
 
-    const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
+    const std::vector<int32_t> keyCodes{AKEYCODE_A, AKEYCODE_B};
     uint8_t flags[2] = { 0, 1 };
-    ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 2, keyCodes, flags))
+    ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, keyCodes, flags))
             << "Ignored device should never mark any key codes.";
     ASSERT_EQ(0, flags[0]) << "Flag for unsupported key should be unchanged.";
     ASSERT_EQ(1, flags[1]) << "Flag for unsupported key should be unchanged.";
@@ -2728,7 +2735,7 @@
 
 TEST_F(InputDeviceTest, WhenMappersAreRegistered_DeviceIsNotIgnoredAndForwardsRequestsToMappers) {
     // Configuration.
-    mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, String8("key"), String8("value"));
+    mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, "key", "value");
 
     FakeInputMapper& mapper1 =
             mDevice->addMapper<FakeInputMapper>(EVENTHUB_ID, AINPUT_SOURCE_KEYBOARD);
@@ -2749,10 +2756,10 @@
     InputReaderConfiguration config;
     mDevice->configure(ARBITRARY_TIME, &config, 0);
 
-    String8 propertyValue;
-    ASSERT_TRUE(mDevice->getConfiguration().tryGetProperty(String8("key"), propertyValue))
+    std::string propertyValue;
+    ASSERT_TRUE(mDevice->getConfiguration().tryGetProperty("key", propertyValue))
             << "Device should have read configuration during configuration phase.";
-    ASSERT_STREQ("value", propertyValue.string());
+    ASSERT_EQ("value", propertyValue);
 
     ASSERT_NO_FATAL_FAILURE(mapper1.assertConfigureWasCalled());
     ASSERT_NO_FATAL_FAILURE(mapper2.assertConfigureWasCalled());
@@ -2795,16 +2802,16 @@
     ASSERT_EQ(AKEY_STATE_DOWN, mDevice->getSwitchState(AINPUT_SOURCE_KEYBOARD, 4))
             << "Should query mapper when source is supported.";
 
-    const int32_t keyCodes[4] = { AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2 };
+    const std::vector<int32_t> keyCodes{AKEYCODE_A, AKEYCODE_B, AKEYCODE_1, AKEYCODE_2};
     uint8_t flags[4] = { 0, 0, 0, 1 };
-    ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, 4, keyCodes, flags))
+    ASSERT_FALSE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_TRACKBALL, keyCodes, flags))
             << "Should do nothing when source is unsupported.";
     ASSERT_EQ(0, flags[0]) << "Flag should be unchanged when source is unsupported.";
     ASSERT_EQ(0, flags[1]) << "Flag should be unchanged when source is unsupported.";
     ASSERT_EQ(0, flags[2]) << "Flag should be unchanged when source is unsupported.";
     ASSERT_EQ(1, flags[3]) << "Flag should be unchanged when source is unsupported.";
 
-    ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, 4, keyCodes, flags))
+    ASSERT_TRUE(mDevice->markSupportedKeyCodes(AINPUT_SOURCE_KEYBOARD, keyCodes, flags))
             << "Should query mapper when source is supported.";
     ASSERT_EQ(1, flags[0]) << "Flag for supported key should be set.";
     ASSERT_EQ(1, flags[1]) << "Flag for supported key should be set.";
@@ -2950,7 +2957,7 @@
     }
 
     void addConfigurationProperty(const char* key, const char* value) {
-        mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, String8(key), String8(value));
+        mFakeEventHub->addConfigurationProperty(EVENTHUB_ID, key, value);
     }
 
     void configureDevice(uint32_t changes) {
@@ -3726,9 +3733,8 @@
 
     mFakeEventHub->addKey(EVENTHUB_ID, KEY_A, 0, AKEYCODE_A, 0);
 
-    const int32_t keyCodes[2] = { AKEYCODE_A, AKEYCODE_B };
     uint8_t flags[2] = { 0, 0 };
-    ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, 1, keyCodes, flags));
+    ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, {AKEYCODE_A, AKEYCODE_B}, flags));
     ASSERT_TRUE(flags[0]);
     ASSERT_FALSE(flags[1]);
 }
@@ -5405,9 +5411,9 @@
     prepareVirtualKeys();
     SingleTouchInputMapper& mapper = addMapperAndConfigure<SingleTouchInputMapper>();
 
-    const int32_t keys[2] = { AKEYCODE_HOME, AKEYCODE_A };
     uint8_t flags[2] = { 0, 0 };
-    ASSERT_TRUE(mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, 2, keys, flags));
+    ASSERT_TRUE(
+            mapper.markSupportedKeyCodes(AINPUT_SOURCE_ANY, {AKEYCODE_HOME, AKEYCODE_A}, flags));
     ASSERT_TRUE(flags[0]);
     ASSERT_FALSE(flags[1]);
 }
@@ -6700,9 +6706,7 @@
     NotifyMotionArgs motionArgs;
 
     // Down.
-    int32_t x = 100;
-    int32_t y = 200;
-    processDown(mapper, x, y);
+    processDown(mapper, 100, 200);
     processSync(mapper);
 
     // We should receive a down event
@@ -9496,6 +9500,258 @@
     ASSERT_EQ(AINPUT_SOURCE_TOUCHPAD, mapper.getSources());
 }
 
+class MultiTouchPointerModeTest : public MultiTouchInputMapperTest {
+protected:
+    float mPointerMovementScale;
+    float mPointerXZoomScale;
+    void preparePointerMode(int xAxisResolution, int yAxisResolution) {
+        addConfigurationProperty("touch.deviceType", "pointer");
+        std::shared_ptr<FakePointerController> fakePointerController =
+                std::make_shared<FakePointerController>();
+        fakePointerController->setBounds(0, 0, DISPLAY_WIDTH - 1, DISPLAY_HEIGHT - 1);
+        fakePointerController->setPosition(0, 0);
+        fakePointerController->setButtonState(0);
+        prepareDisplay(DISPLAY_ORIENTATION_0);
+
+        prepareAxes(POSITION);
+        prepareAbsoluteAxisResolution(xAxisResolution, yAxisResolution);
+        // In order to enable swipe and freeform gesture in pointer mode, pointer capture
+        // needs to be disabled, and the pointer gesture needs to be enabled.
+        mFakePolicy->setPointerCapture(false);
+        mFakePolicy->setPointerGestureEnabled(true);
+        mFakePolicy->setPointerController(fakePointerController);
+
+        float rawDiagonal = hypotf(RAW_X_MAX - RAW_X_MIN, RAW_Y_MAX - RAW_Y_MIN);
+        float displayDiagonal = hypotf(DISPLAY_WIDTH, DISPLAY_HEIGHT);
+        mPointerMovementScale =
+                mFakePolicy->getPointerGestureMovementSpeedRatio() * displayDiagonal / rawDiagonal;
+        mPointerXZoomScale =
+                mFakePolicy->getPointerGestureZoomSpeedRatio() * displayDiagonal / rawDiagonal;
+    }
+
+    void prepareAbsoluteAxisResolution(int xAxisResolution, int yAxisResolution) {
+        mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_X, RAW_X_MIN, RAW_X_MAX,
+                                       /*flat*/ 0,
+                                       /*fuzz*/ 0, /*resolution*/ xAxisResolution);
+        mFakeEventHub->addAbsoluteAxis(EVENTHUB_ID, ABS_MT_POSITION_Y, RAW_Y_MIN, RAW_Y_MAX,
+                                       /*flat*/ 0,
+                                       /*fuzz*/ 0, /*resolution*/ yAxisResolution);
+    }
+};
+
+/**
+ * Two fingers down on a pointer mode touch pad. The width
+ * of the two finger is larger than 1/4 of the touch pack diagnal length. However, it
+ * is smaller than the fixed min physical length 30mm. Two fingers' distance must
+ * be greater than the both value to be freeform gesture, so that after two
+ * fingers start to move downwards, the gesture should be swipe.
+ */
+TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthSwipe) {
+    // The min freeform gesture width is 25units/mm x 30mm = 750
+    // which is greater than fraction of the diagnal length of the touchpad (349).
+    // Thus, MaxSwipWidth is 750.
+    preparePointerMode(25 /*xResolution*/, 25 /*yResolution*/);
+    MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+    NotifyMotionArgs motionArgs;
+
+    // Two fingers down at once.
+    // The two fingers are 450 units apart, expects the current gesture to be PRESS
+    // Pointer's initial position is used the [0,0] coordinate.
+    int32_t x1 = 100, y1 = 125, x2 = 550, y2 = 125;
+
+    processId(mapper, FIRST_TRACKING_ID);
+    processPosition(mapper, x1, y1);
+    processMTSync(mapper);
+    processId(mapper, SECOND_TRACKING_ID);
+    processPosition(mapper, x2, y2);
+    processMTSync(mapper);
+    processSync(mapper);
+
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(1U, motionArgs.pointerCount);
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+    ASSERT_NO_FATAL_FAILURE(
+            assertPointerCoords(motionArgs.pointerCoords[0], 0, 0, 1, 0, 0, 0, 0, 0, 0, 0));
+
+    // It should be recognized as a SWIPE gesture when two fingers start to move down,
+    // that there should be 1 pointer.
+    int32_t movingDistance = 200;
+    y1 += movingDistance;
+    y2 += movingDistance;
+
+    processId(mapper, FIRST_TRACKING_ID);
+    processPosition(mapper, x1, y1);
+    processMTSync(mapper);
+    processId(mapper, SECOND_TRACKING_ID);
+    processPosition(mapper, x2, y2);
+    processMTSync(mapper);
+    processSync(mapper);
+
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(1U, motionArgs.pointerCount);
+    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], 0,
+                                                movingDistance * mPointerMovementScale, 1, 0, 0, 0,
+                                                0, 0, 0, 0));
+}
+
+/**
+ * Two fingers down on a pointer mode touch pad. The width of the two finger is larger
+ * than the minimum freeform gesture width, 30mm. However, it is smaller than 1/4 of
+ * the touch pack diagnal length. Two fingers' distance must be greater than the both
+ * value to be freeform gesture, so that after two fingers start to move downwards,
+ * the gesture should be swipe.
+ */
+TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthLowResolutionSwipe) {
+    // The min freeform gesture width is 5units/mm x 30mm = 150
+    // which is greater than fraction of the diagnal length of the touchpad (349).
+    // Thus, MaxSwipWidth is the fraction of the diagnal length, 349.
+    preparePointerMode(5 /*xResolution*/, 5 /*yResolution*/);
+    MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+    NotifyMotionArgs motionArgs;
+
+    // Two fingers down at once.
+    // The two fingers are 250 units apart, expects the current gesture to be PRESS
+    // Pointer's initial position is used the [0,0] coordinate.
+    int32_t x1 = 100, y1 = 125, x2 = 350, y2 = 125;
+
+    processId(mapper, FIRST_TRACKING_ID);
+    processPosition(mapper, x1, y1);
+    processMTSync(mapper);
+    processId(mapper, SECOND_TRACKING_ID);
+    processPosition(mapper, x2, y2);
+    processMTSync(mapper);
+    processSync(mapper);
+
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(1U, motionArgs.pointerCount);
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+    ASSERT_NO_FATAL_FAILURE(
+            assertPointerCoords(motionArgs.pointerCoords[0], 0, 0, 1, 0, 0, 0, 0, 0, 0, 0));
+
+    // It should be recognized as a SWIPE gesture when two fingers start to move down,
+    // and there should be 1 pointer.
+    int32_t movingDistance = 200;
+    y1 += movingDistance;
+    y2 += movingDistance;
+
+    processId(mapper, FIRST_TRACKING_ID);
+    processPosition(mapper, x1, y1);
+    processMTSync(mapper);
+    processId(mapper, SECOND_TRACKING_ID);
+    processPosition(mapper, x2, y2);
+    processMTSync(mapper);
+    processSync(mapper);
+
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(1U, motionArgs.pointerCount);
+    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+    // New coordinate is the scaled relative coordinate from the initial coordinate.
+    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], 0,
+                                                movingDistance * mPointerMovementScale, 1, 0, 0, 0,
+                                                0, 0, 0, 0));
+}
+
+/**
+ * Touch the touch pad with two fingers with a distance wider than the minimum freeform
+ * gesture width and 1/4 of the diagnal length of the touchpad. Expect to receive
+ * freeform gestures after two fingers start to move downwards.
+ */
+TEST_F(MultiTouchPointerModeTest, PointerGestureMaxSwipeWidthFreeform) {
+    preparePointerMode(25 /*xResolution*/, 25 /*yResolution*/);
+    MultiTouchInputMapper& mapper = addMapperAndConfigure<MultiTouchInputMapper>();
+
+    NotifyMotionArgs motionArgs;
+
+    // Two fingers down at once. Wider than the max swipe width.
+    // The gesture is expected to be PRESS, then transformed to FREEFORM
+    int32_t x1 = 100, y1 = 125, x2 = 900, y2 = 125;
+
+    processId(mapper, FIRST_TRACKING_ID);
+    processPosition(mapper, x1, y1);
+    processMTSync(mapper);
+    processId(mapper, SECOND_TRACKING_ID);
+    processPosition(mapper, x2, y2);
+    processMTSync(mapper);
+    processSync(mapper);
+
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(1U, motionArgs.pointerCount);
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+    // One pointer for PRESS, and its coordinate is used as the origin for pointer coordinates.
+    ASSERT_NO_FATAL_FAILURE(
+            assertPointerCoords(motionArgs.pointerCoords[0], 0, 0, 1, 0, 0, 0, 0, 0, 0, 0));
+
+    int32_t movingDistance = 200;
+
+    // Move two fingers down, expect a cancel event because gesture is changing to freeform,
+    // then two down events for two pointers.
+    y1 += movingDistance;
+    y2 += movingDistance;
+
+    processId(mapper, FIRST_TRACKING_ID);
+    processPosition(mapper, x1, y1);
+    processMTSync(mapper);
+    processId(mapper, SECOND_TRACKING_ID);
+    processPosition(mapper, x2, y2);
+    processMTSync(mapper);
+    processSync(mapper);
+
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    // The previous PRESS gesture is cancelled, because it is transformed to freeform
+    ASSERT_EQ(1U, motionArgs.pointerCount);
+    ASSERT_EQ(AMOTION_EVENT_ACTION_CANCEL, motionArgs.action);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+    ASSERT_EQ(1U, motionArgs.pointerCount);
+    ASSERT_EQ(AMOTION_EVENT_ACTION_DOWN, motionArgs.action);
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+    ASSERT_EQ(2U, motionArgs.pointerCount);
+    ASSERT_EQ(AMOTION_EVENT_ACTION_POINTER_DOWN, motionArgs.action & AMOTION_EVENT_ACTION_MASK);
+    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+    // Two pointers' scaled relative coordinates from their initial centroid.
+    // Initial y coordinates are 0 as y1 and y2 have the same value.
+    float cookedX1 = (x1 - x2) / 2 * mPointerXZoomScale;
+    float cookedX2 = (x2 - x1) / 2 * mPointerXZoomScale;
+    // When pointers move,  the new coordinates equal to the initial coordinates plus
+    // scaled moving distance.
+    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], cookedX1,
+                                                movingDistance * mPointerMovementScale, 1, 0, 0, 0,
+                                                0, 0, 0, 0));
+    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], cookedX2,
+                                                movingDistance * mPointerMovementScale, 1, 0, 0, 0,
+                                                0, 0, 0, 0));
+
+    // Move two fingers down again, expect one MOVE motion event.
+    y1 += movingDistance;
+    y2 += movingDistance;
+
+    processId(mapper, FIRST_TRACKING_ID);
+    processPosition(mapper, x1, y1);
+    processMTSync(mapper);
+    processId(mapper, SECOND_TRACKING_ID);
+    processPosition(mapper, x2, y2);
+    processMTSync(mapper);
+    processSync(mapper);
+
+    ASSERT_NO_FATAL_FAILURE(mFakeListener->assertNotifyMotionWasCalled(&motionArgs));
+    ASSERT_EQ(2U, motionArgs.pointerCount);
+    ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
+    ASSERT_EQ(AMOTION_EVENT_TOOL_TYPE_FINGER, motionArgs.pointerProperties[0].toolType);
+    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[0], cookedX1,
+                                                movingDistance * 2 * mPointerMovementScale, 1, 0, 0,
+                                                0, 0, 0, 0, 0));
+    ASSERT_NO_FATAL_FAILURE(assertPointerCoords(motionArgs.pointerCoords[1], cookedX2,
+                                                movingDistance * 2 * mPointerMovementScale, 1, 0, 0,
+                                                0, 0, 0, 0, 0));
+}
+
 // --- JoystickInputMapperTest ---
 
 class JoystickInputMapperTest : public InputMapperTest {
diff --git a/services/stats/Android.bp b/services/stats/Android.bp
index 7fea616..7d358e1 100644
--- a/services/stats/Android.bp
+++ b/services/stats/Android.bp
@@ -13,10 +13,13 @@
         "StatsAidl.cpp",
         "StatsHal.cpp",
     ],
-    cflags: ["-Wall", "-Werror"],
+    cflags: [
+        "-Wall",
+        "-Werror",
+    ],
     shared_libs: [
         "android.frameworks.stats@1.0",
-        "android.frameworks.stats-V1-ndk",
+        "android.frameworks.stats-V2-ndk",
         "libbinder_ndk",
         "libhidlbase",
         "liblog",
@@ -29,10 +32,12 @@
     ],
     export_shared_lib_headers: [
         "android.frameworks.stats@1.0",
-        "android.frameworks.stats-V1-ndk",
+        "android.frameworks.stats-V2-ndk",
     ],
     local_include_dirs: [
         "include/stats",
     ],
-    vintf_fragments: ["android.frameworks.stats@1.0-service.xml"]
+    vintf_fragments: [
+        "android.frameworks.stats-service.xml",
+    ],
 }
diff --git a/services/stats/StatsAidl.cpp b/services/stats/StatsAidl.cpp
index a3b68f1..8d6a9bd 100644
--- a/services/stats/StatsAidl.cpp
+++ b/services/stats/StatsAidl.cpp
@@ -62,6 +62,10 @@
                 AStatsEvent_writeString(event,
                     atomValue.get<VendorAtomValue::stringValue>().c_str());
                 break;
+            case VendorAtomValue::boolValue:
+                AStatsEvent_writeBool(event,
+                    atomValue.get<VendorAtomValue::boolValue>());
+                break;
         }
     }
     AStatsEvent_build(event);
diff --git a/services/stats/android.frameworks.stats@1.0-service.xml b/services/stats/android.frameworks.stats-service.xml
similarity index 93%
rename from services/stats/android.frameworks.stats@1.0-service.xml
rename to services/stats/android.frameworks.stats-service.xml
index c564b7b..7e2635e 100644
--- a/services/stats/android.frameworks.stats@1.0-service.xml
+++ b/services/stats/android.frameworks.stats-service.xml
@@ -11,7 +11,7 @@
 
     <hal format="aidl">
         <name>android.frameworks.stats</name>
-        <version>1</version>
+        <version>2</version>
         <fqname>IStats/default</fqname>
     </hal>
 </manifest>
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index cbb95f9..76429ff 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -18,6 +18,7 @@
         "-Wunused",
         "-Wunreachable-code",
         "-Wconversion",
+        "-DANDROID_UTILS_REF_BASE_DISABLE_IMPLICIT_CONSTRUCTION",
     ],
 }
 
@@ -141,14 +142,10 @@
     name: "libsurfaceflinger_sources",
     srcs: [
         "BackgroundExecutor.cpp",
-        "BufferLayer.cpp",
-        "BufferLayerConsumer.cpp",
-        "BufferQueueLayer.cpp",
         "BufferStateLayer.cpp",
         "ClientCache.cpp",
         "Client.cpp",
         "EffectLayer.cpp",
-        "ContainerLayer.cpp",
         "DisplayDevice.cpp",
         "DisplayHardware/AidlComposerHal.cpp",
         "DisplayHardware/HidlComposerHal.cpp",
@@ -166,13 +163,12 @@
         "FrameTracer/FrameTracer.cpp",
         "FrameTracker.cpp",
         "HdrLayerInfoReporter.cpp",
+        "HwcSlotGenerator.cpp",
         "WindowInfosListenerInvoker.cpp",
         "Layer.cpp",
         "LayerProtoHelper.cpp",
-        "LayerRejecter.cpp",
         "LayerRenderArea.cpp",
         "LayerVector.cpp",
-        "MonitoredProducer.cpp",
         "NativeWindowSurface.cpp",
         "RefreshRateOverlay.cpp",
         "RegionSamplingThread.cpp",
diff --git a/services/surfaceflinger/BufferLayer.cpp b/services/surfaceflinger/BufferLayer.cpp
deleted file mode 100644
index d9c89cd..0000000
--- a/services/surfaceflinger/BufferLayer.cpp
+++ /dev/null
@@ -1,814 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-//#define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "BufferLayer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-
-#include "BufferLayer.h"
-
-#include <compositionengine/CompositionEngine.h>
-#include <compositionengine/LayerFECompositionState.h>
-#include <compositionengine/OutputLayer.h>
-#include <compositionengine/impl/OutputLayerCompositionState.h>
-#include <cutils/compiler.h>
-#include <cutils/native_handle.h>
-#include <cutils/properties.h>
-#include <gui/BufferItem.h>
-#include <gui/BufferQueue.h>
-#include <gui/GLConsumer.h>
-#include <gui/LayerDebugInfo.h>
-#include <gui/Surface.h>
-#include <renderengine/RenderEngine.h>
-#include <ui/DebugUtils.h>
-#include <utils/Errors.h>
-#include <utils/Log.h>
-#include <utils/NativeHandle.h>
-#include <utils/StopWatch.h>
-#include <utils/Trace.h>
-
-#include <cmath>
-#include <cstdlib>
-#include <mutex>
-#include <sstream>
-
-#include "Colorizer.h"
-#include "DisplayDevice.h"
-#include "FrameTracer/FrameTracer.h"
-#include "LayerRejecter.h"
-#include "TimeStats/TimeStats.h"
-
-namespace android {
-
-using gui::WindowInfo;
-
-static constexpr float defaultMaxLuminance = 1000.0;
-
-BufferLayer::BufferLayer(const LayerCreationArgs& args)
-      : Layer(args),
-        mTextureName(args.textureName),
-        mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()} {
-    ALOGV("Creating Layer %s", getDebugName());
-
-    mPremultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied);
-
-    mPotentialCursor = args.flags & ISurfaceComposerClient::eCursorWindow;
-    mProtectedByApp = args.flags & ISurfaceComposerClient::eProtectedByApp;
-}
-
-BufferLayer::~BufferLayer() {
-    if (!isClone()) {
-        // The original layer and the clone layer share the same texture. Therefore, only one of
-        // the layers, in this case the original layer, needs to handle the deletion. The original
-        // layer and the clone should be removed at the same time so there shouldn't be any issue
-        // with the clone layer trying to use the deleted texture.
-        mFlinger->deleteTextureAsync(mTextureName);
-    }
-    const int32_t layerId = getSequence();
-    mFlinger->mTimeStats->onDestroy(layerId);
-    mFlinger->mFrameTracer->onDestroy(layerId);
-}
-
-void BufferLayer::useSurfaceDamage() {
-    if (mFlinger->mForceFullDamage) {
-        surfaceDamageRegion = Region::INVALID_REGION;
-    } else {
-        surfaceDamageRegion = mBufferInfo.mSurfaceDamage;
-    }
-}
-
-void BufferLayer::useEmptyDamage() {
-    surfaceDamageRegion.clear();
-}
-
-bool BufferLayer::isOpaque(const Layer::State& s) const {
-    // if we don't have a buffer or sidebandStream yet, we're translucent regardless of the
-    // layer's opaque flag.
-    if ((mSidebandStream == nullptr) && (mBufferInfo.mBuffer == nullptr)) {
-        return false;
-    }
-
-    // if the layer has the opaque flag, then we're always opaque,
-    // otherwise we use the current buffer's format.
-    return ((s.flags & layer_state_t::eLayerOpaque) != 0) || getOpacityForFormat(getPixelFormat());
-}
-
-bool BufferLayer::canReceiveInput() const {
-    return !isHiddenByPolicy() && (mBufferInfo.mBuffer == nullptr || getAlpha() > 0.0f);
-}
-
-bool BufferLayer::isVisible() const {
-    return !isHiddenByPolicy() && getAlpha() > 0.0f &&
-            (mBufferInfo.mBuffer != nullptr || mSidebandStream != nullptr);
-}
-
-bool BufferLayer::isFixedSize() const {
-    return getEffectiveScalingMode() != NATIVE_WINDOW_SCALING_MODE_FREEZE;
-}
-
-bool BufferLayer::usesSourceCrop() const {
-    return true;
-}
-
-static constexpr mat4 inverseOrientation(uint32_t transform) {
-    const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
-    const mat4 flipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
-    const mat4 rot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
-    mat4 tr;
-
-    if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
-        tr = tr * rot90;
-    }
-    if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
-        tr = tr * flipH;
-    }
-    if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
-        tr = tr * flipV;
-    }
-    return inverse(tr);
-}
-
-std::optional<compositionengine::LayerFE::LayerSettings> BufferLayer::prepareClientComposition(
-        compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
-    ATRACE_CALL();
-
-    std::optional<compositionengine::LayerFE::LayerSettings> result =
-            Layer::prepareClientComposition(targetSettings);
-    if (!result) {
-        return result;
-    }
-
-    if (CC_UNLIKELY(mBufferInfo.mBuffer == 0) && mSidebandStream != nullptr) {
-        // For surfaceview of tv sideband, there is no activeBuffer
-        // in bufferqueue, we need return LayerSettings.
-        return result;
-    }
-    const bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) ||
-            ((isSecure() || isProtected()) && !targetSettings.isSecure);
-    const bool bufferCanBeUsedAsHwTexture =
-            mBufferInfo.mBuffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE;
-    compositionengine::LayerFE::LayerSettings& layer = *result;
-    if (blackOutLayer || !bufferCanBeUsedAsHwTexture) {
-        ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable",
-                 mName.c_str());
-        prepareClearClientComposition(layer, true /* blackout */);
-        return layer;
-    }
-
-    const State& s(getDrawingState());
-    layer.source.buffer.buffer = mBufferInfo.mBuffer;
-    layer.source.buffer.isOpaque = isOpaque(s);
-    layer.source.buffer.fence = mBufferInfo.mFence;
-    layer.source.buffer.textureName = mTextureName;
-    layer.source.buffer.usePremultipliedAlpha = getPremultipledAlpha();
-    layer.source.buffer.isY410BT2020 = isHdrY410();
-    bool hasSmpte2086 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::SMPTE2086;
-    bool hasCta861_3 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::CTA861_3;
-    float maxLuminance = 0.f;
-    if (hasSmpte2086 && hasCta861_3) {
-        maxLuminance = std::min(mBufferInfo.mHdrMetadata.smpte2086.maxLuminance,
-                                mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel);
-    } else if (hasSmpte2086) {
-        maxLuminance = mBufferInfo.mHdrMetadata.smpte2086.maxLuminance;
-    } else if (hasCta861_3) {
-        maxLuminance = mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel;
-    } else {
-        switch (layer.sourceDataspace & HAL_DATASPACE_TRANSFER_MASK) {
-            case HAL_DATASPACE_TRANSFER_ST2084:
-            case HAL_DATASPACE_TRANSFER_HLG:
-                // Behavior-match previous releases for HDR content
-                maxLuminance = defaultMaxLuminance;
-                break;
-        }
-    }
-    layer.source.buffer.maxLuminanceNits = maxLuminance;
-    layer.frameNumber = mCurrentFrameNumber;
-    layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getId() : 0;
-
-    const bool useFiltering =
-            targetSettings.needsFiltering || mNeedsFiltering || bufferNeedsFiltering();
-
-    // Query the texture matrix given our current filtering mode.
-    float textureMatrix[16];
-    getDrawingTransformMatrix(useFiltering, textureMatrix);
-
-    if (getTransformToDisplayInverse()) {
-        /*
-         * the code below applies the primary display's inverse transform to
-         * the texture transform
-         */
-        uint32_t transform = DisplayDevice::getPrimaryDisplayRotationFlags();
-        mat4 tr = inverseOrientation(transform);
-
-        /**
-         * TODO(b/36727915): This is basically a hack.
-         *
-         * Ensure that regardless of the parent transformation,
-         * this buffer is always transformed from native display
-         * orientation to display orientation. For example, in the case
-         * of a camera where the buffer remains in native orientation,
-         * we want the pixels to always be upright.
-         */
-        sp<Layer> p = mDrawingParent.promote();
-        if (p != nullptr) {
-            const auto parentTransform = p->getTransform();
-            tr = tr * inverseOrientation(parentTransform.getOrientation());
-        }
-
-        // and finally apply it to the original texture matrix
-        const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
-        memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));
-    }
-
-    const Rect win{getBounds()};
-    float bufferWidth = getBufferSize(s).getWidth();
-    float bufferHeight = getBufferSize(s).getHeight();
-
-    // BufferStateLayers can have a "buffer size" of [0, 0, -1, -1] when no display frame has
-    // been set and there is no parent layer bounds. In that case, the scale is meaningless so
-    // ignore them.
-    if (!getBufferSize(s).isValid()) {
-        bufferWidth = float(win.right) - float(win.left);
-        bufferHeight = float(win.bottom) - float(win.top);
-    }
-
-    const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight;
-    const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth;
-    const float translateY = float(win.top) / bufferHeight;
-    const float translateX = float(win.left) / bufferWidth;
-
-    // Flip y-coordinates because GLConsumer expects OpenGL convention.
-    mat4 tr = mat4::translate(vec4(.5, .5, 0, 1)) * mat4::scale(vec4(1, -1, 1, 1)) *
-            mat4::translate(vec4(-.5, -.5, 0, 1)) *
-            mat4::translate(vec4(translateX, translateY, 0, 1)) *
-            mat4::scale(vec4(scaleWidth, scaleHeight, 1.0, 1.0));
-
-    layer.source.buffer.useTextureFiltering = useFiltering;
-    layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr;
-
-    return layer;
-}
-
-bool BufferLayer::isHdrY410() const {
-    // pixel format is HDR Y410 masquerading as RGBA_1010102
-    return (mBufferInfo.mDataspace == ui::Dataspace::BT2020_ITU_PQ &&
-            mBufferInfo.mApi == NATIVE_WINDOW_API_MEDIA &&
-            mBufferInfo.mPixelFormat == HAL_PIXEL_FORMAT_RGBA_1010102);
-}
-
-sp<compositionengine::LayerFE> BufferLayer::getCompositionEngineLayerFE() const {
-    return asLayerFE();
-}
-
-compositionengine::LayerFECompositionState* BufferLayer::editCompositionState() {
-    return mCompositionState.get();
-}
-
-const compositionengine::LayerFECompositionState* BufferLayer::getCompositionState() const {
-    return mCompositionState.get();
-}
-
-void BufferLayer::preparePerFrameCompositionState() {
-    Layer::preparePerFrameCompositionState();
-
-    // Sideband layers
-    auto* compositionState = editCompositionState();
-    if (compositionState->sidebandStream.get() && !compositionState->sidebandStreamHasFrame) {
-        compositionState->compositionType =
-                aidl::android::hardware::graphics::composer3::Composition::SIDEBAND;
-        return;
-    } else if ((mDrawingState.flags & layer_state_t::eLayerIsDisplayDecoration) != 0) {
-        compositionState->compositionType =
-                aidl::android::hardware::graphics::composer3::Composition::DISPLAY_DECORATION;
-    } else {
-        // Normal buffer layers
-        compositionState->hdrMetadata = mBufferInfo.mHdrMetadata;
-        compositionState->compositionType = mPotentialCursor
-                ? aidl::android::hardware::graphics::composer3::Composition::CURSOR
-                : aidl::android::hardware::graphics::composer3::Composition::DEVICE;
-    }
-
-    compositionState->buffer = getBuffer();
-    compositionState->bufferSlot = (mBufferInfo.mBufferSlot == BufferQueue::INVALID_BUFFER_SLOT)
-            ? 0
-            : mBufferInfo.mBufferSlot;
-    compositionState->acquireFence = mBufferInfo.mFence;
-    compositionState->frameNumber = mBufferInfo.mFrameNumber;
-    compositionState->sidebandStreamHasFrame = false;
-}
-
-bool BufferLayer::onPreComposition(nsecs_t) {
-    return hasReadyFrame();
-}
-namespace {
-TimeStats::SetFrameRateVote frameRateToSetFrameRateVotePayload(Layer::FrameRate frameRate) {
-    using FrameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility;
-    using Seamlessness = TimeStats::SetFrameRateVote::Seamlessness;
-    const auto frameRateCompatibility = [frameRate] {
-        switch (frameRate.type) {
-            case Layer::FrameRateCompatibility::Default:
-                return FrameRateCompatibility::Default;
-            case Layer::FrameRateCompatibility::ExactOrMultiple:
-                return FrameRateCompatibility::ExactOrMultiple;
-            default:
-                return FrameRateCompatibility::Undefined;
-        }
-    }();
-
-    const auto seamlessness = [frameRate] {
-        switch (frameRate.seamlessness) {
-            case scheduler::Seamlessness::OnlySeamless:
-                return Seamlessness::ShouldBeSeamless;
-            case scheduler::Seamlessness::SeamedAndSeamless:
-                return Seamlessness::NotRequired;
-            default:
-                return Seamlessness::Undefined;
-        }
-    }();
-
-    return TimeStats::SetFrameRateVote{.frameRate = frameRate.rate.getValue(),
-                                       .frameRateCompatibility = frameRateCompatibility,
-                                       .seamlessness = seamlessness};
-}
-} // namespace
-
-void BufferLayer::onPostComposition(const DisplayDevice* display,
-                                    const std::shared_ptr<FenceTime>& glDoneFence,
-                                    const std::shared_ptr<FenceTime>& presentFence,
-                                    const CompositorTiming& compositorTiming) {
-    // mFrameLatencyNeeded is true when a new frame was latched for the
-    // composition.
-    if (!mBufferInfo.mFrameLatencyNeeded) return;
-
-    // Update mFrameEventHistory.
-    finalizeFrameEventHistory(glDoneFence, compositorTiming);
-
-    // Update mFrameTracker.
-    nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
-    mFrameTracker.setDesiredPresentTime(desiredPresentTime);
-
-    const int32_t layerId = getSequence();
-    mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
-
-    const auto outputLayer = findOutputLayerForDisplay(display);
-    if (outputLayer && outputLayer->requiresClientComposition()) {
-        nsecs_t clientCompositionTimestamp = outputLayer->getState().clientCompositionTimestamp;
-        mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
-                                               clientCompositionTimestamp,
-                                               FrameTracer::FrameEvent::FALLBACK_COMPOSITION);
-        // Update the SurfaceFrames in the drawing state
-        if (mDrawingState.bufferSurfaceFrameTX) {
-            mDrawingState.bufferSurfaceFrameTX->setGpuComposition();
-        }
-        for (auto& [token, surfaceFrame] : mDrawingState.bufferlessSurfaceFramesTX) {
-            surfaceFrame->setGpuComposition();
-        }
-    }
-
-    std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
-    if (frameReadyFence->isValid()) {
-        mFrameTracker.setFrameReadyFence(std::move(frameReadyFence));
-    } else {
-        // There was no fence for this frame, so assume that it was ready
-        // to be presented at the desired present time.
-        mFrameTracker.setFrameReadyTime(desiredPresentTime);
-    }
-
-    if (display) {
-        const Fps refreshRate = display->refreshRateConfigs().getActiveMode()->getFps();
-        const std::optional<Fps> renderRate =
-                mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
-
-        const auto vote = frameRateToSetFrameRateVotePayload(mDrawingState.frameRate);
-        const auto gameMode = getGameMode();
-
-        if (presentFence->isValid()) {
-            mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence,
-                                                  refreshRate, renderRate, vote, gameMode);
-            mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
-                                               presentFence,
-                                               FrameTracer::FrameEvent::PRESENT_FENCE);
-            mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
-        } else if (const auto displayId = PhysicalDisplayId::tryCast(display->getId());
-                   displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
-            // The HWC doesn't support present fences, so use the refresh
-            // timestamp instead.
-            const nsecs_t actualPresentTime = display->getRefreshTimestamp();
-            mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime,
-                                                 refreshRate, renderRate, vote, gameMode);
-            mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(),
-                                                   mCurrentFrameNumber, actualPresentTime,
-                                                   FrameTracer::FrameEvent::PRESENT_FENCE);
-            mFrameTracker.setActualPresentTime(actualPresentTime);
-        }
-    }
-
-    mFrameTracker.advanceFrame();
-    mBufferInfo.mFrameLatencyNeeded = false;
-}
-
-void BufferLayer::gatherBufferInfo() {
-    mBufferInfo.mPixelFormat =
-            !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getPixelFormat();
-    mBufferInfo.mFrameLatencyNeeded = true;
-}
-
-bool BufferLayer::shouldPresentNow(nsecs_t expectedPresentTime) const {
-    // If this is not a valid vsync for the layer's uid, return and try again later
-    const bool isVsyncValidForUid =
-            mFlinger->mScheduler->isVsyncValid(expectedPresentTime, mOwnerUid);
-    if (!isVsyncValidForUid) {
-        ATRACE_NAME("!isVsyncValidForUid");
-        return false;
-    }
-
-    // AutoRefresh layers and sideband streams should always be presented
-    if (getSidebandStreamChanged() || getAutoRefresh()) {
-        return true;
-    }
-
-    // If this layer doesn't have a frame is shouldn't be presented
-    if (!hasFrameUpdate()) {
-        return false;
-    }
-
-    // Defer to the derived class to decide whether the next buffer is due for
-    // presentation.
-    return isBufferDue(expectedPresentTime);
-}
-
-bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
-                              nsecs_t expectedPresentTime) {
-    ATRACE_CALL();
-
-    bool refreshRequired = latchSidebandStream(recomputeVisibleRegions);
-
-    if (refreshRequired) {
-        return refreshRequired;
-    }
-
-    // If the head buffer's acquire fence hasn't signaled yet, return and
-    // try again later
-    if (!fenceHasSignaled()) {
-        ATRACE_NAME("!fenceHasSignaled()");
-        mFlinger->onLayerUpdate();
-        return false;
-    }
-
-    // Capture the old state of the layer for comparisons later
-    const State& s(getDrawingState());
-    const bool oldOpacity = isOpaque(s);
-
-    BufferInfo oldBufferInfo = mBufferInfo;
-
-    status_t err = updateTexImage(recomputeVisibleRegions, latchTime, expectedPresentTime);
-    if (err != NO_ERROR) {
-        return false;
-    }
-
-    err = updateActiveBuffer();
-    if (err != NO_ERROR) {
-        return false;
-    }
-
-    err = updateFrameNumber();
-    if (err != NO_ERROR) {
-        return false;
-    }
-
-    gatherBufferInfo();
-
-    if (oldBufferInfo.mBuffer == nullptr) {
-        // the first time we receive a buffer, we need to trigger a
-        // geometry invalidation.
-        recomputeVisibleRegions = true;
-    }
-
-    if ((mBufferInfo.mCrop != oldBufferInfo.mCrop) ||
-        (mBufferInfo.mTransform != oldBufferInfo.mTransform) ||
-        (mBufferInfo.mScaleMode != oldBufferInfo.mScaleMode) ||
-        (mBufferInfo.mTransformToDisplayInverse != oldBufferInfo.mTransformToDisplayInverse)) {
-        recomputeVisibleRegions = true;
-    }
-
-    if (oldBufferInfo.mBuffer != nullptr) {
-        uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
-        uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
-        if (bufWidth != oldBufferInfo.mBuffer->getWidth() ||
-            bufHeight != oldBufferInfo.mBuffer->getHeight()) {
-            recomputeVisibleRegions = true;
-        }
-    }
-
-    if (oldOpacity != isOpaque(s)) {
-        recomputeVisibleRegions = true;
-    }
-
-    return true;
-}
-
-bool BufferLayer::hasReadyFrame() const {
-    return hasFrameUpdate() || getSidebandStreamChanged() || getAutoRefresh();
-}
-
-uint32_t BufferLayer::getEffectiveScalingMode() const {
-    return mBufferInfo.mScaleMode;
-}
-
-bool BufferLayer::isProtected() const {
-    return (mBufferInfo.mBuffer != nullptr) &&
-            (mBufferInfo.mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
-}
-
-// As documented in libhardware header, formats in the range
-// 0x100 - 0x1FF are specific to the HAL implementation, and
-// are known to have no alpha channel
-// TODO: move definition for device-specific range into
-// hardware.h, instead of using hard-coded values here.
-#define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF)
-
-bool BufferLayer::getOpacityForFormat(PixelFormat format) {
-    if (HARDWARE_IS_DEVICE_FORMAT(format)) {
-        return true;
-    }
-    switch (format) {
-        case PIXEL_FORMAT_RGBA_8888:
-        case PIXEL_FORMAT_BGRA_8888:
-        case PIXEL_FORMAT_RGBA_FP16:
-        case PIXEL_FORMAT_RGBA_1010102:
-        case PIXEL_FORMAT_R_8:
-            return false;
-    }
-    // in all other case, we have no blending (also for unknown formats)
-    return true;
-}
-
-bool BufferLayer::needsFiltering(const DisplayDevice* display) const {
-    const auto outputLayer = findOutputLayerForDisplay(display);
-    if (outputLayer == nullptr) {
-        return false;
-    }
-
-    // We need filtering if the sourceCrop rectangle size does not match the
-    // displayframe rectangle size (not a 1:1 render)
-    const auto& compositionState = outputLayer->getState();
-    const auto displayFrame = compositionState.displayFrame;
-    const auto sourceCrop = compositionState.sourceCrop;
-    return sourceCrop.getHeight() != displayFrame.getHeight() ||
-            sourceCrop.getWidth() != displayFrame.getWidth();
-}
-
-bool BufferLayer::needsFilteringForScreenshots(const DisplayDevice* display,
-                                               const ui::Transform& inverseParentTransform) const {
-    const auto outputLayer = findOutputLayerForDisplay(display);
-    if (outputLayer == nullptr) {
-        return false;
-    }
-
-    // We need filtering if the sourceCrop rectangle size does not match the
-    // viewport rectangle size (not a 1:1 render)
-    const auto& compositionState = outputLayer->getState();
-    const ui::Transform& displayTransform = display->getTransform();
-    const ui::Transform inverseTransform = inverseParentTransform * displayTransform.inverse();
-    // Undo the transformation of the displayFrame so that we're back into
-    // layer-stack space.
-    const Rect frame = inverseTransform.transform(compositionState.displayFrame);
-    const FloatRect sourceCrop = compositionState.sourceCrop;
-
-    int32_t frameHeight = frame.getHeight();
-    int32_t frameWidth = frame.getWidth();
-    // If the display transform had a rotational component then undo the
-    // rotation so that the orientation matches the source crop.
-    if (displayTransform.getOrientation() & ui::Transform::ROT_90) {
-        std::swap(frameHeight, frameWidth);
-    }
-    return sourceCrop.getHeight() != frameHeight || sourceCrop.getWidth() != frameWidth;
-}
-
-Rect BufferLayer::getBufferSize(const State& s) const {
-    // If we have a sideband stream, or we are scaling the buffer then return the layer size since
-    // we cannot determine the buffer size.
-    if ((s.sidebandStream != nullptr) ||
-        (getEffectiveScalingMode() != NATIVE_WINDOW_SCALING_MODE_FREEZE)) {
-        return Rect(getActiveWidth(s), getActiveHeight(s));
-    }
-
-    if (mBufferInfo.mBuffer == nullptr) {
-        return Rect::INVALID_RECT;
-    }
-
-    uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
-    uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
-
-    // Undo any transformations on the buffer and return the result.
-    if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
-        std::swap(bufWidth, bufHeight);
-    }
-
-    if (getTransformToDisplayInverse()) {
-        uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
-        if (invTransform & ui::Transform::ROT_90) {
-            std::swap(bufWidth, bufHeight);
-        }
-    }
-
-    return Rect(bufWidth, bufHeight);
-}
-
-FloatRect BufferLayer::computeSourceBounds(const FloatRect& parentBounds) const {
-    const State& s(getDrawingState());
-
-    // If we have a sideband stream, or we are scaling the buffer then return the layer size since
-    // we cannot determine the buffer size.
-    if ((s.sidebandStream != nullptr) ||
-        (getEffectiveScalingMode() != NATIVE_WINDOW_SCALING_MODE_FREEZE)) {
-        return FloatRect(0, 0, getActiveWidth(s), getActiveHeight(s));
-    }
-
-    if (mBufferInfo.mBuffer == nullptr) {
-        return parentBounds;
-    }
-
-    uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
-    uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
-
-    // Undo any transformations on the buffer and return the result.
-    if (mBufferInfo.mTransform & ui::Transform::ROT_90) {
-        std::swap(bufWidth, bufHeight);
-    }
-
-    if (getTransformToDisplayInverse()) {
-        uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
-        if (invTransform & ui::Transform::ROT_90) {
-            std::swap(bufWidth, bufHeight);
-        }
-    }
-
-    return FloatRect(0, 0, bufWidth, bufHeight);
-}
-
-void BufferLayer::latchAndReleaseBuffer() {
-    if (hasReadyFrame()) {
-        bool ignored = false;
-        latchBuffer(ignored, systemTime(), 0 /* expectedPresentTime */);
-    }
-    releasePendingBuffer(systemTime());
-}
-
-PixelFormat BufferLayer::getPixelFormat() const {
-    return mBufferInfo.mPixelFormat;
-}
-
-bool BufferLayer::getTransformToDisplayInverse() const {
-    return mBufferInfo.mTransformToDisplayInverse;
-}
-
-Rect BufferLayer::getBufferCrop() const {
-    // this is the crop rectangle that applies to the buffer
-    // itself (as opposed to the window)
-    if (!mBufferInfo.mCrop.isEmpty()) {
-        // if the buffer crop is defined, we use that
-        return mBufferInfo.mCrop;
-    } else if (mBufferInfo.mBuffer != nullptr) {
-        // otherwise we use the whole buffer
-        return mBufferInfo.mBuffer->getBounds();
-    } else {
-        // if we don't have a buffer yet, we use an empty/invalid crop
-        return Rect();
-    }
-}
-
-uint32_t BufferLayer::getBufferTransform() const {
-    return mBufferInfo.mTransform;
-}
-
-ui::Dataspace BufferLayer::getDataSpace() const {
-    return mBufferInfo.mDataspace;
-}
-
-ui::Dataspace BufferLayer::translateDataspace(ui::Dataspace dataspace) {
-    ui::Dataspace updatedDataspace = dataspace;
-    // translate legacy dataspaces to modern dataspaces
-    switch (dataspace) {
-        case ui::Dataspace::SRGB:
-            updatedDataspace = ui::Dataspace::V0_SRGB;
-            break;
-        case ui::Dataspace::SRGB_LINEAR:
-            updatedDataspace = ui::Dataspace::V0_SRGB_LINEAR;
-            break;
-        case ui::Dataspace::JFIF:
-            updatedDataspace = ui::Dataspace::V0_JFIF;
-            break;
-        case ui::Dataspace::BT601_625:
-            updatedDataspace = ui::Dataspace::V0_BT601_625;
-            break;
-        case ui::Dataspace::BT601_525:
-            updatedDataspace = ui::Dataspace::V0_BT601_525;
-            break;
-        case ui::Dataspace::BT709:
-            updatedDataspace = ui::Dataspace::V0_BT709;
-            break;
-        default:
-            break;
-    }
-
-    return updatedDataspace;
-}
-
-sp<GraphicBuffer> BufferLayer::getBuffer() const {
-    return mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer() : nullptr;
-}
-
-void BufferLayer::getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) {
-    GLConsumer::computeTransformMatrix(outMatrix,
-                                       mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer()
-                                                           : nullptr,
-                                       mBufferInfo.mCrop, mBufferInfo.mTransform, filteringEnabled);
-}
-
-void BufferLayer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
-    Layer::setInitialValuesForClone(clonedFrom);
-
-    sp<BufferLayer> bufferClonedFrom = static_cast<BufferLayer*>(clonedFrom.get());
-    mPremultipliedAlpha = bufferClonedFrom->mPremultipliedAlpha;
-    mPotentialCursor = bufferClonedFrom->mPotentialCursor;
-    mProtectedByApp = bufferClonedFrom->mProtectedByApp;
-
-    updateCloneBufferInfo();
-}
-
-void BufferLayer::updateCloneBufferInfo() {
-    if (!isClone() || !isClonedFromAlive()) {
-        return;
-    }
-
-    sp<BufferLayer> clonedFrom = static_cast<BufferLayer*>(getClonedFrom().get());
-    mBufferInfo = clonedFrom->mBufferInfo;
-    mSidebandStream = clonedFrom->mSidebandStream;
-    surfaceDamageRegion = clonedFrom->surfaceDamageRegion;
-    mCurrentFrameNumber = clonedFrom->mCurrentFrameNumber.load();
-    mPreviousFrameNumber = clonedFrom->mPreviousFrameNumber;
-
-    // After buffer info is updated, the drawingState from the real layer needs to be copied into
-    // the cloned. This is because some properties of drawingState can change when latchBuffer is
-    // called. However, copying the drawingState would also overwrite the cloned layer's relatives
-    // and touchableRegionCrop. Therefore, temporarily store the relatives so they can be set in
-    // the cloned drawingState again.
-    wp<Layer> tmpZOrderRelativeOf = mDrawingState.zOrderRelativeOf;
-    SortedVector<wp<Layer>> tmpZOrderRelatives = mDrawingState.zOrderRelatives;
-    wp<Layer> tmpTouchableRegionCrop = mDrawingState.touchableRegionCrop;
-    WindowInfo tmpInputInfo = mDrawingState.inputInfo;
-
-    cloneDrawingState(clonedFrom.get());
-
-    mDrawingState.touchableRegionCrop = tmpTouchableRegionCrop;
-    mDrawingState.zOrderRelativeOf = tmpZOrderRelativeOf;
-    mDrawingState.zOrderRelatives = tmpZOrderRelatives;
-    mDrawingState.inputInfo = tmpInputInfo;
-}
-
-void BufferLayer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
-    mTransformHint = getFixedTransformHint();
-    if (mTransformHint == ui::Transform::ROT_INVALID) {
-        mTransformHint = displayTransformHint;
-    }
-}
-
-bool BufferLayer::bufferNeedsFiltering() const {
-    return isFixedSize();
-}
-
-const std::shared_ptr<renderengine::ExternalTexture>& BufferLayer::getExternalTexture() const {
-    return mBufferInfo.mBuffer;
-}
-
-} // namespace android
-
-#if defined(__gl_h_)
-#error "don't include gl/gl.h in this file"
-#endif
-
-#if defined(__gl2_h_)
-#error "don't include gl2/gl2.h in this file"
-#endif
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferLayer.h b/services/surfaceflinger/BufferLayer.h
deleted file mode 100644
index 4c70eb5..0000000
--- a/services/surfaceflinger/BufferLayer.h
+++ /dev/null
@@ -1,222 +0,0 @@
-/*
- * Copyright (C) 2017 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include <sys/types.h>
-#include <cstdint>
-#include <list>
-
-#include <gui/ISurfaceComposerClient.h>
-#include <gui/LayerState.h>
-#include <renderengine/Image.h>
-#include <renderengine/Mesh.h>
-#include <renderengine/Texture.h>
-#include <system/window.h> // For NATIVE_WINDOW_SCALING_MODE_FREEZE
-#include <ui/FrameStats.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/PixelFormat.h>
-#include <ui/Region.h>
-#include <utils/RefBase.h>
-#include <utils/String8.h>
-#include <utils/Timers.h>
-
-#include "BufferLayerConsumer.h"
-#include "Client.h"
-#include "DisplayHardware/HWComposer.h"
-#include "FrameTimeline.h"
-#include "FrameTracker.h"
-#include "Layer.h"
-#include "LayerVector.h"
-#include "MonitoredProducer.h"
-#include "SurfaceFlinger.h"
-
-namespace android {
-
-class BufferLayer : public Layer {
-public:
-    explicit BufferLayer(const LayerCreationArgs& args);
-    virtual ~BufferLayer() override;
-
-    // Implements Layer.
-    sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
-    compositionengine::LayerFECompositionState* editCompositionState() override;
-
-    // If we have received a new buffer this frame, we will pass its surface
-    // damage down to hardware composer. Otherwise, we must send a region with
-    // one empty rect.
-    void useSurfaceDamage() override;
-    void useEmptyDamage() override;
-
-    bool isOpaque(const Layer::State& s) const override;
-    bool canReceiveInput() const override;
-
-    // isVisible - true if this layer is visible, false otherwise
-    bool isVisible() const override;
-
-    // isProtected - true if the layer may contain protected content in the
-    // GRALLOC_USAGE_PROTECTED sense.
-    bool isProtected() const override;
-
-    // isFixedSize - true if content has a fixed size
-    bool isFixedSize() const override;
-
-    bool usesSourceCrop() const override;
-
-    bool isHdrY410() const override;
-
-    void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& glDoneFence,
-                           const std::shared_ptr<FenceTime>& presentFence,
-                           const CompositorTiming&) override;
-
-    // latchBuffer - called each time the screen is redrawn and returns whether
-    // the visible regions need to be recomputed (this is a fairly heavy
-    // operation, so this should be set only if needed). Typically this is used
-    // to figure out if the content or size of a surface has changed.
-    bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime,
-                     nsecs_t expectedPresentTime) override;
-    bool hasReadyFrame() const override;
-
-    // Returns the current scaling mode
-    uint32_t getEffectiveScalingMode() const override;
-
-    // Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
-    // This is used if the buffer is just latched and releases to free up the buffer
-    // and will not be shown on screen.
-    // Should only be called on the main thread.
-    void latchAndReleaseBuffer() override;
-
-    bool getTransformToDisplayInverse() const override;
-
-    Rect getBufferCrop() const override;
-
-    uint32_t getBufferTransform() const override;
-
-    ui::Dataspace getDataSpace() const override;
-
-    sp<GraphicBuffer> getBuffer() const override;
-    const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const override;
-
-    ui::Transform::RotationFlags getTransformHint() const override { return mTransformHint; }
-
-    // Returns true if the transformed buffer size does not match the layer size and we need
-    // to apply filtering.
-    virtual bool bufferNeedsFiltering() const;
-
-protected:
-    struct BufferInfo {
-        nsecs_t mDesiredPresentTime;
-        std::shared_ptr<FenceTime> mFenceTime;
-        sp<Fence> mFence;
-        uint32_t mTransform{0};
-        ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
-        Rect mCrop;
-        uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
-        Region mSurfaceDamage;
-        HdrMetadata mHdrMetadata;
-        int mApi;
-        PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
-        bool mTransformToDisplayInverse{false};
-
-        std::shared_ptr<renderengine::ExternalTexture> mBuffer;
-        uint64_t mFrameNumber;
-        int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
-
-        bool mFrameLatencyNeeded{false};
-    };
-
-    BufferInfo mBufferInfo;
-    virtual void gatherBufferInfo() = 0;
-
-    std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
-            compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
-
-    /*
-     * compositionengine::LayerFE overrides
-     */
-    const compositionengine::LayerFECompositionState* getCompositionState() const override;
-    bool onPreComposition(nsecs_t) override;
-    void preparePerFrameCompositionState() override;
-
-    static bool getOpacityForFormat(PixelFormat format);
-
-    // from graphics API
-    const uint32_t mTextureName;
-    ui::Dataspace translateDataspace(ui::Dataspace dataspace);
-    void setInitialValuesForClone(const sp<Layer>& clonedFrom);
-    void updateCloneBufferInfo() override;
-    uint64_t mPreviousFrameNumber = 0;
-
-    void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
-
-    // Transform hint provided to the producer. This must be accessed holding
-    // the mStateLock.
-    ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
-
-    bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
-    bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
-
-    // Returns true if the next buffer should be presented at the expected present time
-    bool shouldPresentNow(nsecs_t expectedPresentTime) const;
-
-    // Returns true if the next buffer should be presented at the expected present time,
-    // overridden by BufferStateLayer and BufferQueueLayer for implementation
-    // specific logic
-    virtual bool isBufferDue(nsecs_t /*expectedPresentTime*/) const = 0;
-
-    std::atomic<bool> mSidebandStreamChanged{false};
-
-private:
-    virtual bool fenceHasSignaled() const = 0;
-    virtual bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const = 0;
-
-    // Latch sideband stream and returns true if the dirty region should be updated.
-    virtual bool latchSidebandStream(bool& recomputeVisibleRegions) = 0;
-
-    virtual bool hasFrameUpdate() const = 0;
-
-    virtual status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
-                                    nsecs_t expectedPresentTime) = 0;
-
-    virtual status_t updateActiveBuffer() = 0;
-    virtual status_t updateFrameNumber() = 0;
-
-    // We generate InputWindowHandles for all non-cursor buffered layers regardless of whether they
-    // have an InputChannel. This is to enable the InputDispatcher to do PID based occlusion
-    // detection.
-    bool needsInputInfo() const override { return !mPotentialCursor; }
-
-    // Returns true if this layer requires filtering
-    bool needsFiltering(const DisplayDevice*) const override;
-    bool needsFilteringForScreenshots(const DisplayDevice*,
-                                      const ui::Transform& inverseParentTransform) const override;
-
-    // BufferStateLayers can return Rect::INVALID_RECT if the layer does not have a display frame
-    // and its parent layer is not bounded
-    Rect getBufferSize(const State& s) const override;
-
-    PixelFormat getPixelFormat() const;
-
-    // Computes the transform matrix using the setFilteringEnabled to determine whether the
-    // transform matrix should be computed for use with bilinear filtering.
-    void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]);
-
-    std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
-
-    FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/BufferLayerConsumer.cpp b/services/surfaceflinger/BufferLayerConsumer.cpp
deleted file mode 100644
index 7361a4f..0000000
--- a/services/surfaceflinger/BufferLayerConsumer.cpp
+++ /dev/null
@@ -1,500 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#undef LOG_TAG
-#define LOG_TAG "BufferLayerConsumer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-//#define LOG_NDEBUG 0
-
-#include "BufferLayerConsumer.h"
-#include "Layer.h"
-#include "Scheduler/VsyncController.h"
-
-#include <inttypes.h>
-
-#include <cutils/compiler.h>
-
-#include <hardware/hardware.h>
-
-#include <math/mat4.h>
-
-#include <gui/BufferItem.h>
-#include <gui/GLConsumer.h>
-#include <gui/ISurfaceComposer.h>
-#include <gui/SurfaceComposerClient.h>
-#include <private/gui/ComposerService.h>
-#include <renderengine/RenderEngine.h>
-#include <renderengine/impl/ExternalTexture.h>
-#include <utils/Log.h>
-#include <utils/String8.h>
-#include <utils/Trace.h>
-
-namespace android {
-
-// Macros for including the BufferLayerConsumer name in log messages
-#define BLC_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__)
-#define BLC_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__)
-//#define BLC_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__)
-#define BLC_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__)
-#define BLC_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__)
-
-static const mat4 mtxIdentity;
-
-BufferLayerConsumer::BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq,
-                                         renderengine::RenderEngine& engine, uint32_t tex,
-                                         Layer* layer)
-      : ConsumerBase(bq, false),
-        mCurrentCrop(Rect::EMPTY_RECT),
-        mCurrentTransform(0),
-        mCurrentScalingMode(NATIVE_WINDOW_SCALING_MODE_FREEZE),
-        mCurrentFence(Fence::NO_FENCE),
-        mCurrentTimestamp(0),
-        mCurrentDataSpace(ui::Dataspace::UNKNOWN),
-        mCurrentFrameNumber(0),
-        mCurrentTransformToDisplayInverse(false),
-        mCurrentSurfaceDamage(),
-        mCurrentApi(0),
-        mDefaultWidth(1),
-        mDefaultHeight(1),
-        mFilteringEnabled(true),
-        mRE(engine),
-        mTexName(tex),
-        mLayer(layer),
-        mCurrentTexture(BufferQueue::INVALID_BUFFER_SLOT) {
-    BLC_LOGV("BufferLayerConsumer");
-
-    memcpy(mCurrentTransformMatrix, mtxIdentity.asArray(), sizeof(mCurrentTransformMatrix));
-
-    mConsumer->setConsumerUsageBits(DEFAULT_USAGE_FLAGS);
-}
-
-status_t BufferLayerConsumer::setDefaultBufferSize(uint32_t w, uint32_t h) {
-    Mutex::Autolock lock(mMutex);
-    if (mAbandoned) {
-        BLC_LOGE("setDefaultBufferSize: BufferLayerConsumer is abandoned!");
-        return NO_INIT;
-    }
-    mDefaultWidth = w;
-    mDefaultHeight = h;
-    return mConsumer->setDefaultBufferSize(w, h);
-}
-
-void BufferLayerConsumer::setContentsChangedListener(const wp<ContentsChangedListener>& listener) {
-    setFrameAvailableListener(listener);
-    Mutex::Autolock lock(mMutex);
-    mContentsChangedListener = listener;
-}
-
-status_t BufferLayerConsumer::updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
-                                             bool* autoRefresh, bool* queuedBuffer,
-                                             uint64_t maxFrameNumber) {
-    ATRACE_CALL();
-    BLC_LOGV("updateTexImage");
-    Mutex::Autolock lock(mMutex);
-
-    if (mAbandoned) {
-        BLC_LOGE("updateTexImage: BufferLayerConsumer is abandoned!");
-        return NO_INIT;
-    }
-
-    BufferItem item;
-
-    // Acquire the next buffer.
-    // In asynchronous mode the list is guaranteed to be one buffer
-    // deep, while in synchronous mode we use the oldest buffer.
-    status_t err = acquireBufferLocked(&item, expectedPresentTime, maxFrameNumber);
-    if (err != NO_ERROR) {
-        if (err == BufferQueue::NO_BUFFER_AVAILABLE) {
-            err = NO_ERROR;
-        } else if (err == BufferQueue::PRESENT_LATER) {
-            // return the error, without logging
-        } else {
-            BLC_LOGE("updateTexImage: acquire failed: %s (%d)", strerror(-err), err);
-        }
-        return err;
-    }
-
-    if (autoRefresh) {
-        *autoRefresh = item.mAutoRefresh;
-    }
-
-    if (queuedBuffer) {
-        *queuedBuffer = item.mQueuedBuffer;
-    }
-
-    // We call the rejecter here, in case the caller has a reason to
-    // not accept this buffer.  This is used by SurfaceFlinger to
-    // reject buffers which have the wrong size
-    int slot = item.mSlot;
-    if (rejecter && rejecter->reject(mSlots[slot].mGraphicBuffer, item)) {
-        releaseBufferLocked(slot, mSlots[slot].mGraphicBuffer);
-        return BUFFER_REJECTED;
-    }
-
-    // Release the previous buffer.
-    err = updateAndReleaseLocked(item, &mPendingRelease);
-    if (err != NO_ERROR) {
-        return err;
-    }
-    return err;
-}
-
-void BufferLayerConsumer::setReleaseFence(const sp<Fence>& fence) {
-    if (!fence->isValid()) {
-        return;
-    }
-
-    auto slot = mPendingRelease.isPending ? mPendingRelease.currentTexture : mCurrentTexture;
-    if (slot == BufferQueue::INVALID_BUFFER_SLOT) {
-        return;
-    }
-
-    auto buffer = mPendingRelease.isPending ? mPendingRelease.graphicBuffer
-                                            : mCurrentTextureBuffer->getBuffer();
-    auto err = addReleaseFence(slot, buffer, fence);
-    if (err != OK) {
-        BLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)", strerror(-err), err);
-    }
-}
-
-bool BufferLayerConsumer::releasePendingBuffer() {
-    if (!mPendingRelease.isPending) {
-        BLC_LOGV("Pending buffer already released");
-        return false;
-    }
-    BLC_LOGV("Releasing pending buffer");
-    Mutex::Autolock lock(mMutex);
-    status_t result =
-            releaseBufferLocked(mPendingRelease.currentTexture, mPendingRelease.graphicBuffer);
-    if (result < NO_ERROR) {
-        BLC_LOGE("releasePendingBuffer failed: %s (%d)", strerror(-result), result);
-    }
-    mPendingRelease = PendingRelease();
-    return true;
-}
-
-sp<Fence> BufferLayerConsumer::getPrevFinalReleaseFence() const {
-    Mutex::Autolock lock(mMutex);
-    return ConsumerBase::mPrevFinalReleaseFence;
-}
-
-status_t BufferLayerConsumer::acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
-                                                  uint64_t maxFrameNumber) {
-    status_t err = ConsumerBase::acquireBufferLocked(item, presentWhen, maxFrameNumber);
-    if (err != NO_ERROR) {
-        return err;
-    }
-
-    // If item->mGraphicBuffer is not null, this buffer has not been acquired
-    // before, so we need to clean up old references.
-    if (item->mGraphicBuffer != nullptr) {
-        std::lock_guard<std::mutex> lock(mImagesMutex);
-        if (mImages[item->mSlot] == nullptr || mImages[item->mSlot]->getBuffer() == nullptr ||
-            mImages[item->mSlot]->getBuffer()->getId() != item->mGraphicBuffer->getId()) {
-            mImages[item->mSlot] = std::make_shared<
-                    renderengine::impl::ExternalTexture>(item->mGraphicBuffer, mRE,
-                                                         renderengine::impl::ExternalTexture::
-                                                                 Usage::READABLE);
-        }
-    }
-
-    return NO_ERROR;
-}
-
-status_t BufferLayerConsumer::updateAndReleaseLocked(const BufferItem& item,
-                                                     PendingRelease* pendingRelease) {
-    status_t err = NO_ERROR;
-
-    int slot = item.mSlot;
-
-    BLC_LOGV("updateAndRelease: (slot=%d buf=%p) -> (slot=%d buf=%p)", mCurrentTexture,
-             (mCurrentTextureBuffer != nullptr && mCurrentTextureBuffer->getBuffer() != nullptr)
-                     ? mCurrentTextureBuffer->getBuffer()->handle
-                     : 0,
-             slot, mSlots[slot].mGraphicBuffer->handle);
-
-    // Hang onto the pointer so that it isn't freed in the call to
-    // releaseBufferLocked() if we're in shared buffer mode and both buffers are
-    // the same.
-
-    std::shared_ptr<renderengine::ExternalTexture> nextTextureBuffer;
-    {
-        std::lock_guard<std::mutex> lock(mImagesMutex);
-        nextTextureBuffer = mImages[slot];
-    }
-
-    // release old buffer
-    if (mCurrentTexture != BufferQueue::INVALID_BUFFER_SLOT) {
-        if (pendingRelease == nullptr) {
-            status_t status =
-                    releaseBufferLocked(mCurrentTexture, mCurrentTextureBuffer->getBuffer());
-            if (status < NO_ERROR) {
-                BLC_LOGE("updateAndRelease: failed to release buffer: %s (%d)", strerror(-status),
-                         status);
-                err = status;
-                // keep going, with error raised [?]
-            }
-        } else {
-            pendingRelease->currentTexture = mCurrentTexture;
-            pendingRelease->graphicBuffer = mCurrentTextureBuffer->getBuffer();
-            pendingRelease->isPending = true;
-        }
-    }
-
-    // Update the BufferLayerConsumer state.
-    mCurrentTexture = slot;
-    mCurrentTextureBuffer = nextTextureBuffer;
-    mCurrentCrop = item.mCrop;
-    mCurrentTransform = item.mTransform;
-    mCurrentScalingMode = item.mScalingMode;
-    mCurrentTimestamp = item.mTimestamp;
-    mCurrentDataSpace = static_cast<ui::Dataspace>(item.mDataSpace);
-    mCurrentHdrMetadata = item.mHdrMetadata;
-    mCurrentFence = item.mFence;
-    mCurrentFenceTime = item.mFenceTime;
-    mCurrentFrameNumber = item.mFrameNumber;
-    mCurrentTransformToDisplayInverse = item.mTransformToDisplayInverse;
-    mCurrentSurfaceDamage = item.mSurfaceDamage;
-    mCurrentApi = item.mApi;
-
-    computeCurrentTransformMatrixLocked();
-
-    return err;
-}
-
-void BufferLayerConsumer::getTransformMatrix(float mtx[16]) {
-    Mutex::Autolock lock(mMutex);
-    memcpy(mtx, mCurrentTransformMatrix, sizeof(mCurrentTransformMatrix));
-}
-
-void BufferLayerConsumer::setFilteringEnabled(bool enabled) {
-    Mutex::Autolock lock(mMutex);
-    if (mAbandoned) {
-        BLC_LOGE("setFilteringEnabled: BufferLayerConsumer is abandoned!");
-        return;
-    }
-    bool needsRecompute = mFilteringEnabled != enabled;
-    mFilteringEnabled = enabled;
-
-    if (needsRecompute && mCurrentTextureBuffer == nullptr) {
-        BLC_LOGD("setFilteringEnabled called with mCurrentTextureBuffer == nullptr");
-    }
-
-    if (needsRecompute && mCurrentTextureBuffer != nullptr) {
-        computeCurrentTransformMatrixLocked();
-    }
-}
-
-void BufferLayerConsumer::computeCurrentTransformMatrixLocked() {
-    BLC_LOGV("computeCurrentTransformMatrixLocked");
-    if (mCurrentTextureBuffer == nullptr || mCurrentTextureBuffer->getBuffer() == nullptr) {
-        BLC_LOGD("computeCurrentTransformMatrixLocked: "
-                 "mCurrentTextureBuffer is nullptr");
-    }
-    GLConsumer::computeTransformMatrix(mCurrentTransformMatrix,
-                                       mCurrentTextureBuffer == nullptr
-                                               ? nullptr
-                                               : mCurrentTextureBuffer->getBuffer(),
-                                       getCurrentCropLocked(), mCurrentTransform,
-                                       mFilteringEnabled);
-}
-
-nsecs_t BufferLayerConsumer::getTimestamp() {
-    BLC_LOGV("getTimestamp");
-    Mutex::Autolock lock(mMutex);
-    return mCurrentTimestamp;
-}
-
-ui::Dataspace BufferLayerConsumer::getCurrentDataSpace() {
-    BLC_LOGV("getCurrentDataSpace");
-    Mutex::Autolock lock(mMutex);
-    return mCurrentDataSpace;
-}
-
-const HdrMetadata& BufferLayerConsumer::getCurrentHdrMetadata() const {
-    BLC_LOGV("getCurrentHdrMetadata");
-    Mutex::Autolock lock(mMutex);
-    return mCurrentHdrMetadata;
-}
-
-uint64_t BufferLayerConsumer::getFrameNumber() {
-    BLC_LOGV("getFrameNumber");
-    Mutex::Autolock lock(mMutex);
-    return mCurrentFrameNumber;
-}
-
-bool BufferLayerConsumer::getTransformToDisplayInverse() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentTransformToDisplayInverse;
-}
-
-const Region& BufferLayerConsumer::getSurfaceDamage() const {
-    return mCurrentSurfaceDamage;
-}
-
-void BufferLayerConsumer::mergeSurfaceDamage(const Region& damage) {
-    if (damage.bounds() == Rect::INVALID_RECT ||
-        mCurrentSurfaceDamage.bounds() == Rect::INVALID_RECT) {
-        mCurrentSurfaceDamage = Region::INVALID_REGION;
-    } else {
-        mCurrentSurfaceDamage |= damage;
-    }
-}
-
-int BufferLayerConsumer::getCurrentApi() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentApi;
-}
-
-std::shared_ptr<renderengine::ExternalTexture> BufferLayerConsumer::getCurrentBuffer(
-        int* outSlot, sp<Fence>* outFence) const {
-    Mutex::Autolock lock(mMutex);
-
-    if (outSlot != nullptr) {
-        *outSlot = mCurrentTexture;
-    }
-
-    if (outFence != nullptr) {
-        *outFence = mCurrentFence;
-    }
-
-    return mCurrentTextureBuffer == nullptr ? nullptr : mCurrentTextureBuffer;
-}
-
-Rect BufferLayerConsumer::getCurrentCrop() const {
-    Mutex::Autolock lock(mMutex);
-    return getCurrentCropLocked();
-}
-
-Rect BufferLayerConsumer::getCurrentCropLocked() const {
-    uint32_t width = mDefaultWidth;
-    uint32_t height = mDefaultHeight;
-    // If the buffer comes with a rotated bit for 90 (or 270) degrees, switch width/height in order
-    // to scale and crop correctly.
-    if (mCurrentTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
-        width = mDefaultHeight;
-        height = mDefaultWidth;
-    }
-
-    return (mCurrentScalingMode == NATIVE_WINDOW_SCALING_MODE_SCALE_CROP)
-            ? GLConsumer::scaleDownCrop(mCurrentCrop, width, height)
-            : mCurrentCrop;
-}
-
-uint32_t BufferLayerConsumer::getCurrentTransform() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentTransform;
-}
-
-uint32_t BufferLayerConsumer::getCurrentScalingMode() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentScalingMode;
-}
-
-sp<Fence> BufferLayerConsumer::getCurrentFence() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentFence;
-}
-
-std::shared_ptr<FenceTime> BufferLayerConsumer::getCurrentFenceTime() const {
-    Mutex::Autolock lock(mMutex);
-    return mCurrentFenceTime;
-}
-
-void BufferLayerConsumer::freeBufferLocked(int slotIndex) {
-    BLC_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
-    std::lock_guard<std::mutex> lock(mImagesMutex);
-    if (slotIndex == mCurrentTexture) {
-        mCurrentTexture = BufferQueue::INVALID_BUFFER_SLOT;
-    }
-    mImages[slotIndex] = nullptr;
-    ConsumerBase::freeBufferLocked(slotIndex);
-}
-
-void BufferLayerConsumer::onDisconnect() {
-    Mutex::Autolock lock(mMutex);
-
-    if (mAbandoned) {
-        // Nothing to do if we're already abandoned.
-        return;
-    }
-
-    mLayer->onDisconnect();
-}
-
-void BufferLayerConsumer::onSidebandStreamChanged() {
-    [[maybe_unused]] FrameAvailableListener* unsafeFrameAvailableListener = nullptr;
-    {
-        Mutex::Autolock lock(mFrameAvailableMutex);
-        unsafeFrameAvailableListener = mFrameAvailableListener.unsafe_get();
-    }
-    sp<ContentsChangedListener> listener;
-    { // scope for the lock
-        Mutex::Autolock lock(mMutex);
-        ALOG_ASSERT(unsafeFrameAvailableListener == mContentsChangedListener.unsafe_get());
-        listener = mContentsChangedListener.promote();
-    }
-
-    if (listener != nullptr) {
-        listener->onSidebandStreamChanged();
-    }
-}
-
-void BufferLayerConsumer::onBufferAvailable(const BufferItem& item) {
-    if (item.mGraphicBuffer != nullptr && item.mSlot != BufferQueue::INVALID_BUFFER_SLOT) {
-        std::lock_guard<std::mutex> lock(mImagesMutex);
-        const std::shared_ptr<renderengine::ExternalTexture>& oldImage = mImages[item.mSlot];
-        if (oldImage == nullptr || oldImage->getBuffer() == nullptr ||
-            oldImage->getBuffer()->getId() != item.mGraphicBuffer->getId()) {
-            mImages[item.mSlot] = std::make_shared<
-                    renderengine::impl::ExternalTexture>(item.mGraphicBuffer, mRE,
-                                                         renderengine::impl::ExternalTexture::
-                                                                 Usage::READABLE);
-        }
-    }
-}
-
-void BufferLayerConsumer::abandonLocked() {
-    BLC_LOGV("abandonLocked");
-    mCurrentTextureBuffer = nullptr;
-    for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
-        std::lock_guard<std::mutex> lock(mImagesMutex);
-        mImages[i] = nullptr;
-    }
-    ConsumerBase::abandonLocked();
-}
-
-status_t BufferLayerConsumer::setConsumerUsageBits(uint64_t usage) {
-    return ConsumerBase::setConsumerUsageBits(usage | DEFAULT_USAGE_FLAGS);
-}
-
-void BufferLayerConsumer::dumpLocked(String8& result, const char* prefix) const {
-    result.appendFormat("%smTexName=%d mCurrentTexture=%d\n"
-                        "%smCurrentCrop=[%d,%d,%d,%d] mCurrentTransform=%#x\n",
-                        prefix, mTexName, mCurrentTexture, prefix, mCurrentCrop.left,
-                        mCurrentCrop.top, mCurrentCrop.right, mCurrentCrop.bottom,
-                        mCurrentTransform);
-
-    ConsumerBase::dumpLocked(result, prefix);
-}
-}; // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferLayerConsumer.h b/services/surfaceflinger/BufferLayerConsumer.h
deleted file mode 100644
index 23ad2a3..0000000
--- a/services/surfaceflinger/BufferLayerConsumer.h
+++ /dev/null
@@ -1,354 +0,0 @@
-/*
- * Copyright (C) 2010 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_BUFFERLAYERCONSUMER_H
-#define ANDROID_BUFFERLAYERCONSUMER_H
-
-#include <android-base/thread_annotations.h>
-#include <gui/BufferQueueDefs.h>
-#include <gui/ConsumerBase.h>
-#include <gui/HdrMetadata.h>
-#include <renderengine/ExternalTexture.h>
-#include <ui/FenceTime.h>
-#include <ui/GraphicBuffer.h>
-#include <ui/GraphicTypes.h>
-#include <ui/Region.h>
-#include <utils/String8.h>
-#include <utils/Vector.h>
-#include <utils/threads.h>
-
-namespace android {
-// ----------------------------------------------------------------------------
-
-class Layer;
-class String8;
-
-namespace renderengine {
-class RenderEngine;
-} // namespace renderengine
-
-/*
- * BufferLayerConsumer consumes buffers of graphics data from a BufferQueue,
- * and makes them available to RenderEngine as a texture.
- *
- * A typical usage pattern is to call updateTexImage() when a new frame is
- * desired.  If a new frame is available, the frame is latched.  If not, the
- * previous contents are retained.  The texture is attached and updated after
- * bindTextureImage() is called.
- *
- * All calls to updateTexImage must be made with RenderEngine being current.
- * The texture is attached to the TEXTURE_EXTERNAL texture target.
- */
-class BufferLayerConsumer : public ConsumerBase {
-public:
-    static const status_t BUFFER_REJECTED = UNKNOWN_ERROR + 8;
-
-    class BufferRejecter {
-        friend class BufferLayerConsumer;
-        virtual bool reject(const sp<GraphicBuffer>& buf, const BufferItem& item) = 0;
-
-    protected:
-        virtual ~BufferRejecter() {}
-    };
-
-    struct ContentsChangedListener : public FrameAvailableListener {
-        virtual void onSidebandStreamChanged() = 0;
-    };
-
-    // BufferLayerConsumer constructs a new BufferLayerConsumer object.  The
-    // tex parameter indicates the name of the RenderEngine texture to which
-    // images are to be streamed.
-    BufferLayerConsumer(const sp<IGraphicBufferConsumer>& bq, renderengine::RenderEngine& engine,
-                        uint32_t tex, Layer* layer);
-
-    // Sets the contents changed listener. This should be used instead of
-    // ConsumerBase::setFrameAvailableListener().
-    void setContentsChangedListener(const wp<ContentsChangedListener>& listener);
-
-    // updateTexImage acquires the most recently queued buffer, and sets the
-    // image contents of the target texture to it.
-    //
-    // This call may only be made while RenderEngine is current.
-    //
-    // This calls doFenceWait to ensure proper synchronization unless native
-    // fence is supported.
-    //
-    // Unlike the GLConsumer version, this version takes a functor that may be
-    // used to reject the newly acquired buffer.  It also does not bind the
-    // RenderEngine texture until bindTextureImage is called.
-    status_t updateTexImage(BufferRejecter* rejecter, nsecs_t expectedPresentTime,
-                            bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber);
-
-    // setReleaseFence stores a fence that will signal when the current buffer
-    // is no longer being read. This fence will be returned to the producer
-    // when the current buffer is released by updateTexImage(). Multiple
-    // fences can be set for a given buffer; they will be merged into a single
-    // union fence.
-    void setReleaseFence(const sp<Fence>& fence);
-
-    bool releasePendingBuffer();
-
-    sp<Fence> getPrevFinalReleaseFence() const;
-
-    // See GLConsumer::getTransformMatrix.
-    void getTransformMatrix(float mtx[16]);
-
-    // getTimestamp retrieves the timestamp associated with the texture image
-    // set by the most recent call to updateTexImage.
-    //
-    // The timestamp is in nanoseconds, and is monotonically increasing. Its
-    // other semantics (zero point, etc) are source-dependent and should be
-    // documented by the source.
-    int64_t getTimestamp();
-
-    // getDataSpace retrieves the DataSpace associated with the texture image
-    // set by the most recent call to updateTexImage.
-    ui::Dataspace getCurrentDataSpace();
-
-    // getCurrentHdrMetadata retrieves the HDR metadata associated with the
-    // texture image set by the most recent call to updateTexImage.
-    const HdrMetadata& getCurrentHdrMetadata() const;
-
-    // getFrameNumber retrieves the frame number associated with the texture
-    // image set by the most recent call to updateTexImage.
-    //
-    // The frame number is an incrementing counter set to 0 at the creation of
-    // the BufferQueue associated with this consumer.
-    uint64_t getFrameNumber();
-
-    bool getTransformToDisplayInverse() const;
-
-    // must be called from SF main thread
-    const Region& getSurfaceDamage() const;
-
-    // Merge the given damage region into the current damage region value.
-    void mergeSurfaceDamage(const Region& damage);
-
-    // getCurrentApi retrieves the API which queues the current buffer.
-    int getCurrentApi() const;
-
-    // See GLConsumer::setDefaultBufferSize.
-    status_t setDefaultBufferSize(uint32_t width, uint32_t height);
-
-    // setFilteringEnabled sets whether the transform matrix should be computed
-    // for use with bilinear filtering.
-    void setFilteringEnabled(bool enabled);
-
-    // getCurrentBuffer returns the buffer associated with the current image.
-    // When outSlot is not nullptr, the current buffer slot index is also
-    // returned. Simiarly, when outFence is not nullptr, the current output
-    // fence is returned.
-    std::shared_ptr<renderengine::ExternalTexture> getCurrentBuffer(
-            int* outSlot = nullptr, sp<Fence>* outFence = nullptr) const;
-
-    // getCurrentCrop returns the cropping rectangle of the current buffer.
-    Rect getCurrentCrop() const;
-
-    // getCurrentTransform returns the transform of the current buffer.
-    uint32_t getCurrentTransform() const;
-
-    // getCurrentScalingMode returns the scaling mode of the current buffer.
-    uint32_t getCurrentScalingMode() const;
-
-    // getCurrentFence returns the fence indicating when the current buffer is
-    // ready to be read from.
-    sp<Fence> getCurrentFence() const;
-
-    // getCurrentFence returns the FenceTime indicating when the current
-    // buffer is ready to be read from.
-    std::shared_ptr<FenceTime> getCurrentFenceTime() const;
-
-    // setConsumerUsageBits overrides the ConsumerBase method to OR
-    // DEFAULT_USAGE_FLAGS to usage.
-    status_t setConsumerUsageBits(uint64_t usage);
-    void onBufferAvailable(const BufferItem& item) EXCLUDES(mImagesMutex);
-
-protected:
-    // abandonLocked overrides the ConsumerBase method to clear
-    // mCurrentTextureImage in addition to the ConsumerBase behavior.
-    virtual void abandonLocked() EXCLUDES(mImagesMutex);
-
-    // dumpLocked overrides the ConsumerBase method to dump BufferLayerConsumer-
-    // specific info in addition to the ConsumerBase behavior.
-    virtual void dumpLocked(String8& result, const char* prefix) const;
-
-    // See ConsumerBase::acquireBufferLocked
-    virtual status_t acquireBufferLocked(BufferItem* item, nsecs_t presentWhen,
-                                         uint64_t maxFrameNumber = 0) override
-            EXCLUDES(mImagesMutex);
-
-    bool canUseImageCrop(const Rect& crop) const;
-
-    struct PendingRelease {
-        PendingRelease() : isPending(false), currentTexture(-1), graphicBuffer() {}
-
-        bool isPending;
-        int currentTexture;
-        sp<GraphicBuffer> graphicBuffer;
-    };
-
-    // This releases the buffer in the slot referenced by mCurrentTexture,
-    // then updates state to refer to the BufferItem, which must be a
-    // newly-acquired buffer. If pendingRelease is not null, the parameters
-    // which would have been passed to releaseBufferLocked upon the successful
-    // completion of the method will instead be returned to the caller, so that
-    // it may call releaseBufferLocked itself later.
-    status_t updateAndReleaseLocked(const BufferItem& item,
-                                    PendingRelease* pendingRelease = nullptr)
-            EXCLUDES(mImagesMutex);
-
-private:
-    // Utility class for managing GraphicBuffer references into renderengine
-    class Image {
-    public:
-        Image(const sp<GraphicBuffer>& graphicBuffer, renderengine::RenderEngine& engine);
-        virtual ~Image();
-        const sp<GraphicBuffer>& graphicBuffer() { return mGraphicBuffer; }
-
-    private:
-        // mGraphicBuffer is the buffer that was used to create this image.
-        sp<GraphicBuffer> mGraphicBuffer;
-        // Back-reference into renderengine to initiate cleanup.
-        renderengine::RenderEngine& mRE;
-        DISALLOW_COPY_AND_ASSIGN(Image);
-    };
-
-    // freeBufferLocked frees up the given buffer slot. If the slot has been
-    // initialized this will release the reference to the GraphicBuffer in
-    // that slot.  Otherwise it has no effect.
-    //
-    // This method must be called with mMutex locked.
-    virtual void freeBufferLocked(int slotIndex) EXCLUDES(mImagesMutex);
-
-    // IConsumerListener interface
-    void onDisconnect() override;
-    void onSidebandStreamChanged() override;
-    void addAndGetFrameTimestamps(const NewFrameEventsEntry*, FrameEventHistoryDelta*) override {}
-
-    // computeCurrentTransformMatrixLocked computes the transform matrix for the
-    // current texture.  It uses mCurrentTransform and the current GraphicBuffer
-    // to compute this matrix and stores it in mCurrentTransformMatrix.
-    // mCurrentTextureImage must not be nullptr.
-    void computeCurrentTransformMatrixLocked();
-
-    // getCurrentCropLocked returns the cropping rectangle of the current buffer.
-    Rect getCurrentCropLocked() const;
-
-    // The default consumer usage flags that BufferLayerConsumer always sets on its
-    // BufferQueue instance; these will be OR:d with any additional flags passed
-    // from the BufferLayerConsumer user. In particular, BufferLayerConsumer will always
-    // consume buffers as hardware textures.
-    static const uint64_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
-
-    // mCurrentTextureBuffer is the buffer containing the current texture. It's
-    // possible that this buffer is not associated with any buffer slot, so we
-    // must track it separately in order to support the getCurrentBuffer method.
-    std::shared_ptr<renderengine::ExternalTexture> mCurrentTextureBuffer;
-
-    // mCurrentCrop is the crop rectangle that applies to the current texture.
-    // It gets set each time updateTexImage is called.
-    Rect mCurrentCrop;
-
-    // mCurrentTransform is the transform identifier for the current texture. It
-    // gets set each time updateTexImage is called.
-    uint32_t mCurrentTransform;
-
-    // mCurrentScalingMode is the scaling mode for the current texture. It gets
-    // set each time updateTexImage is called.
-    uint32_t mCurrentScalingMode;
-
-    // mCurrentFence is the fence received from BufferQueue in updateTexImage.
-    sp<Fence> mCurrentFence;
-
-    // The FenceTime wrapper around mCurrentFence.
-    std::shared_ptr<FenceTime> mCurrentFenceTime{FenceTime::NO_FENCE};
-
-    // mCurrentTransformMatrix is the transform matrix for the current texture.
-    // It gets computed by computeTransformMatrix each time updateTexImage is
-    // called.
-    float mCurrentTransformMatrix[16];
-
-    // mCurrentTimestamp is the timestamp for the current texture. It
-    // gets set each time updateTexImage is called.
-    int64_t mCurrentTimestamp;
-
-    // mCurrentDataSpace is the dataspace for the current texture. It
-    // gets set each time updateTexImage is called.
-    ui::Dataspace mCurrentDataSpace;
-
-    // mCurrentHdrMetadata is the HDR metadata for the current texture. It
-    // gets set each time updateTexImage is called.
-    HdrMetadata mCurrentHdrMetadata;
-
-    // mCurrentFrameNumber is the frame counter for the current texture.
-    // It gets set each time updateTexImage is called.
-    uint64_t mCurrentFrameNumber;
-
-    // Indicates this buffer must be transformed by the inverse transform of the screen
-    // it is displayed onto. This is applied after BufferLayerConsumer::mCurrentTransform.
-    // This must be set/read from SurfaceFlinger's main thread.
-    bool mCurrentTransformToDisplayInverse;
-
-    // The portion of this surface that has changed since the previous frame
-    Region mCurrentSurfaceDamage;
-
-    int mCurrentApi;
-
-    uint32_t mDefaultWidth, mDefaultHeight;
-
-    // mFilteringEnabled indicates whether the transform matrix is computed for
-    // use with bilinear filtering. It defaults to true and is changed by
-    // setFilteringEnabled().
-    bool mFilteringEnabled;
-
-    renderengine::RenderEngine& mRE;
-
-    // mTexName is the name of the RenderEngine texture to which streamed
-    // images will be bound when bindTexImage is called. It is set at
-    // construction time.
-    const uint32_t mTexName;
-
-    // The layer for this BufferLayerConsumer. Always check mAbandoned before accessing.
-    Layer* mLayer GUARDED_BY(mMutex);
-
-    wp<ContentsChangedListener> mContentsChangedListener;
-
-    // mCurrentTexture is the buffer slot index of the buffer that is currently
-    // bound to the RenderEngine texture. It is initialized to INVALID_BUFFER_SLOT,
-    // indicating that no buffer slot is currently bound to the texture. Note,
-    // however, that a value of INVALID_BUFFER_SLOT does not necessarily mean
-    // that no buffer is bound to the texture. A call to setBufferCount will
-    // reset mCurrentTexture to INVALID_BUFFER_SLOT.
-    int mCurrentTexture;
-
-    // Shadow buffer cache for cleaning up renderengine references.
-    std::shared_ptr<renderengine::ExternalTexture>
-            mImages[BufferQueueDefs::NUM_BUFFER_SLOTS] GUARDED_BY(mImagesMutex);
-
-    // Separate mutex guarding the shadow buffer cache.
-    // mImagesMutex can be manipulated with binder threads (e.g. onBuffersAllocated)
-    // which is contentious enough that we can't just use mMutex.
-    mutable std::mutex mImagesMutex;
-
-    // A release that is pending on the receipt of a new release fence from
-    // presentDisplay
-    PendingRelease mPendingRelease;
-};
-
-// ----------------------------------------------------------------------------
-}; // namespace android
-
-#endif // ANDROID_BUFFERLAYERCONSUMER_H
diff --git a/services/surfaceflinger/BufferQueueLayer.cpp b/services/surfaceflinger/BufferQueueLayer.cpp
deleted file mode 100644
index bee4de3..0000000
--- a/services/surfaceflinger/BufferQueueLayer.cpp
+++ /dev/null
@@ -1,575 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#undef LOG_TAG
-#define LOG_TAG "BufferQueueLayer"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#include "BufferQueueLayer.h"
-
-#include <compositionengine/LayerFECompositionState.h>
-#include <gui/BufferQueueConsumer.h>
-#include <system/window.h>
-
-#include "LayerRejecter.h"
-#include "SurfaceInterceptor.h"
-
-#include "FrameTracer/FrameTracer.h"
-#include "Scheduler/LayerHistory.h"
-#include "TimeStats/TimeStats.h"
-
-namespace android {
-using PresentState = frametimeline::SurfaceFrame::PresentState;
-
-BufferQueueLayer::BufferQueueLayer(const LayerCreationArgs& args) : BufferLayer(args) {}
-
-BufferQueueLayer::~BufferQueueLayer() {
-    mContentsChangedListener->abandon();
-    mConsumer->abandon();
-}
-
-// -----------------------------------------------------------------------
-// Interface implementation for Layer
-// -----------------------------------------------------------------------
-
-void BufferQueueLayer::onLayerDisplayed(ftl::SharedFuture<FenceResult> futureFenceResult) {
-    const sp<Fence> releaseFence = futureFenceResult.get().value_or(Fence::NO_FENCE);
-    mConsumer->setReleaseFence(releaseFence);
-
-    // Prevent tracing the same release multiple times.
-    if (mPreviousFrameNumber != mPreviousReleasedFrameNumber) {
-        mFlinger->mFrameTracer->traceFence(getSequence(), mPreviousBufferId, mPreviousFrameNumber,
-                                           std::make_shared<FenceTime>(releaseFence),
-                                           FrameTracer::FrameEvent::RELEASE_FENCE);
-        mPreviousReleasedFrameNumber = mPreviousFrameNumber;
-    }
-}
-
-void BufferQueueLayer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
-    BufferLayer::setTransformHint(displayTransformHint);
-    mConsumer->setTransformHint(mTransformHint);
-}
-
-void BufferQueueLayer::releasePendingBuffer(nsecs_t) {
-    if (!mConsumer->releasePendingBuffer()) {
-        return;
-    }
-}
-
-void BufferQueueLayer::setDefaultBufferSize(uint32_t w, uint32_t h) {
-    mConsumer->setDefaultBufferSize(w, h);
-}
-
-int32_t BufferQueueLayer::getQueuedFrameCount() const {
-    return mQueuedFrames;
-}
-
-bool BufferQueueLayer::isBufferDue(nsecs_t expectedPresentTime) const {
-    Mutex::Autolock lock(mQueueItemLock);
-
-    const int64_t addedTime = mQueueItems[0].item.mTimestamp;
-
-    // Ignore timestamps more than a second in the future
-    const bool isPlausible = addedTime < (expectedPresentTime + s2ns(1));
-    ALOGW_IF(!isPlausible,
-             "[%s] Timestamp %" PRId64 " seems implausible "
-             "relative to expectedPresent %" PRId64,
-             getDebugName(), addedTime, expectedPresentTime);
-
-    if (!isPlausible) {
-        mFlinger->mTimeStats->incrementBadDesiredPresent(getSequence());
-    }
-
-    const bool isDue = addedTime < expectedPresentTime;
-    return isDue || !isPlausible;
-}
-
-// -----------------------------------------------------------------------
-// Interface implementation for BufferLayer
-// -----------------------------------------------------------------------
-
-bool BufferQueueLayer::fenceHasSignaled() const {
-    Mutex::Autolock lock(mQueueItemLock);
-
-    if (SurfaceFlinger::enableLatchUnsignaledConfig != LatchUnsignaledConfig::Disabled) {
-        return true;
-    }
-
-    if (!hasFrameUpdate()) {
-        return true;
-    }
-
-    if (mQueueItems[0].item.mIsDroppable) {
-        // Even though this buffer's fence may not have signaled yet, it could
-        // be replaced by another buffer before it has a chance to, which means
-        // that it's possible to get into a situation where a buffer is never
-        // able to be latched. To avoid this, grab this buffer anyway.
-        return true;
-    }
-    const bool fenceSignaled =
-            mQueueItems[0].item.mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
-    if (!fenceSignaled) {
-        mFlinger->mTimeStats->incrementLatchSkipped(getSequence(),
-                                                    TimeStats::LatchSkipReason::LateAcquire);
-    }
-
-    return fenceSignaled;
-}
-
-bool BufferQueueLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
-    Mutex::Autolock lock(mQueueItemLock);
-
-    if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
-        return true;
-    }
-
-    return mQueueItems[0].item.mTimestamp <= expectedPresentTime;
-}
-
-bool BufferQueueLayer::latchSidebandStream(bool& recomputeVisibleRegions) {
-    // We need to update the sideband stream if the layer has both a buffer and a sideband stream.
-    editCompositionState()->sidebandStreamHasFrame = hasFrameUpdate() && mSidebandStream.get();
-
-    bool sidebandStreamChanged = true;
-    if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, false)) {
-        // mSidebandStreamChanged was changed to false
-        mSidebandStream = mConsumer->getSidebandStream();
-        auto* layerCompositionState = editCompositionState();
-        layerCompositionState->sidebandStream = mSidebandStream;
-        if (layerCompositionState->sidebandStream != nullptr) {
-            setTransactionFlags(eTransactionNeeded);
-            mFlinger->setTransactionFlags(eTraversalNeeded);
-        }
-        recomputeVisibleRegions = true;
-
-        return true;
-    }
-    return false;
-}
-
-bool BufferQueueLayer::hasFrameUpdate() const {
-    return mQueuedFrames > 0;
-}
-
-status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
-                                          nsecs_t expectedPresentTime) {
-    // This boolean is used to make sure that SurfaceFlinger's shadow copy
-    // of the buffer queue isn't modified when the buffer queue is returning
-    // BufferItem's that weren't actually queued. This can happen in shared
-    // buffer mode.
-    bool queuedBuffer = false;
-    const int32_t layerId = getSequence();
-    LayerRejecter r(mDrawingState, getDrawingState(), recomputeVisibleRegions,
-                    getProducerStickyTransform() != 0, mName,
-                    getTransformToDisplayInverse());
-
-    if (isRemovedFromCurrentState()) {
-        expectedPresentTime = 0;
-    }
-
-    // updateTexImage() below might drop the some buffers at the head of the queue if there is a
-    // buffer behind them which is timely to be presented. However this buffer may not be signaled
-    // yet. The code below makes sure that this wouldn't happen by setting maxFrameNumber to the
-    // last buffer that was signaled.
-    uint64_t lastSignaledFrameNumber = mLastFrameNumberReceived;
-    {
-        Mutex::Autolock lock(mQueueItemLock);
-        for (size_t i = 0; i < mQueueItems.size(); i++) {
-            bool fenceSignaled =
-                    mQueueItems[i].item.mFenceTime->getSignalTime() != Fence::SIGNAL_TIME_PENDING;
-            if (!fenceSignaled) {
-                break;
-            }
-            lastSignaledFrameNumber = mQueueItems[i].item.mFrameNumber;
-        }
-    }
-    const uint64_t maxFrameNumberToAcquire =
-            std::min(mLastFrameNumberReceived.load(), lastSignaledFrameNumber);
-
-    bool autoRefresh;
-    status_t updateResult = mConsumer->updateTexImage(&r, expectedPresentTime, &autoRefresh,
-                                                      &queuedBuffer, maxFrameNumberToAcquire);
-    mDrawingState.autoRefresh = autoRefresh;
-    if (updateResult == BufferQueue::PRESENT_LATER) {
-        // Producer doesn't want buffer to be displayed yet.  Signal a
-        // layer update so we check again at the next opportunity.
-        mFlinger->onLayerUpdate();
-        return BAD_VALUE;
-    } else if (updateResult == BufferLayerConsumer::BUFFER_REJECTED) {
-        // If the buffer has been rejected, remove it from the shadow queue
-        // and return early
-        if (queuedBuffer) {
-            Mutex::Autolock lock(mQueueItemLock);
-            if (mQueuedFrames > 0) {
-                mConsumer->mergeSurfaceDamage(mQueueItems[0].item.mSurfaceDamage);
-                mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].item.mFrameNumber);
-                if (mQueueItems[0].surfaceFrame) {
-                    addSurfaceFrameDroppedForBuffer(mQueueItems[0].surfaceFrame);
-                }
-                mQueueItems.erase(mQueueItems.begin());
-                mQueuedFrames--;
-            }
-        }
-        return BAD_VALUE;
-    } else if (updateResult != NO_ERROR || mUpdateTexImageFailed) {
-        // This can occur if something goes wrong when trying to create the
-        // EGLImage for this buffer. If this happens, the buffer has already
-        // been released, so we need to clean up the queue and bug out
-        // early.
-        if (queuedBuffer) {
-            Mutex::Autolock lock(mQueueItemLock);
-            for (auto& [item, surfaceFrame] : mQueueItems) {
-                if (surfaceFrame) {
-                    addSurfaceFrameDroppedForBuffer(surfaceFrame);
-                }
-            }
-            mQueueItems.clear();
-            mQueuedFrames = 0;
-            mFlinger->mTimeStats->onDestroy(layerId);
-            mFlinger->mFrameTracer->onDestroy(layerId);
-        }
-
-        // Once we have hit this state, the shadow queue may no longer
-        // correctly reflect the incoming BufferQueue's contents, so even if
-        // updateTexImage starts working, the only safe course of action is
-        // to continue to ignore updates.
-        mUpdateTexImageFailed = true;
-
-        return BAD_VALUE;
-    }
-
-    bool more_frames_pending = false;
-    if (queuedBuffer) {
-        // Autolock scope
-        auto currentFrameNumber = mConsumer->getFrameNumber();
-
-        Mutex::Autolock lock(mQueueItemLock);
-
-        // Remove any stale buffers that have been dropped during
-        // updateTexImage
-        while (mQueuedFrames > 0 && mQueueItems[0].item.mFrameNumber != currentFrameNumber) {
-            mConsumer->mergeSurfaceDamage(mQueueItems[0].item.mSurfaceDamage);
-            mFlinger->mTimeStats->removeTimeRecord(layerId, mQueueItems[0].item.mFrameNumber);
-            if (mQueueItems[0].surfaceFrame) {
-                addSurfaceFrameDroppedForBuffer(mQueueItems[0].surfaceFrame);
-            }
-            mQueueItems.erase(mQueueItems.begin());
-            mQueuedFrames--;
-        }
-
-        uint64_t bufferID = mQueueItems[0].item.mGraphicBuffer->getId();
-        mFlinger->mTimeStats->setLatchTime(layerId, currentFrameNumber, latchTime);
-        mFlinger->mFrameTracer->traceTimestamp(layerId, bufferID, currentFrameNumber, latchTime,
-                                               FrameTracer::FrameEvent::LATCH);
-
-        if (mQueueItems[0].surfaceFrame) {
-            addSurfaceFramePresentedForBuffer(mQueueItems[0].surfaceFrame,
-                                              mQueueItems[0].item.mFenceTime->getSignalTime(),
-                                              latchTime);
-        }
-        mQueueItems.erase(mQueueItems.begin());
-        more_frames_pending = (mQueuedFrames.fetch_sub(1) > 1);
-    }
-
-    // Decrement the queued-frames count.  Signal another event if we
-    // have more frames pending.
-    if ((queuedBuffer && more_frames_pending) || mDrawingState.autoRefresh) {
-        mFlinger->onLayerUpdate();
-    }
-
-    return NO_ERROR;
-}
-
-status_t BufferQueueLayer::updateActiveBuffer() {
-    // update the active buffer
-    mPreviousBufferId = getCurrentBufferId();
-    mBufferInfo.mBuffer =
-            mConsumer->getCurrentBuffer(&mBufferInfo.mBufferSlot, &mBufferInfo.mFence);
-
-    if (mBufferInfo.mBuffer == nullptr) {
-        // this can only happen if the very first buffer was rejected.
-        return BAD_VALUE;
-    }
-    return NO_ERROR;
-}
-
-status_t BufferQueueLayer::updateFrameNumber() {
-    mPreviousFrameNumber = mCurrentFrameNumber;
-    mCurrentFrameNumber = mConsumer->getFrameNumber();
-    return NO_ERROR;
-}
-
-void BufferQueueLayer::setFrameTimelineInfoForBuffer(const FrameTimelineInfo& frameTimelineInfo) {
-    mFrameTimelineInfo = frameTimelineInfo;
-}
-
-// -----------------------------------------------------------------------
-// Interface implementation for BufferLayerConsumer::ContentsChangedListener
-// -----------------------------------------------------------------------
-
-void BufferQueueLayer::onFrameDequeued(const uint64_t bufferId) {
-    const int32_t layerId = getSequence();
-    mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
-    mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
-                                           systemTime(), FrameTracer::FrameEvent::DEQUEUE);
-}
-
-void BufferQueueLayer::onFrameDetached(const uint64_t bufferId) {
-    const int32_t layerId = getSequence();
-    mFlinger->mFrameTracer->traceNewLayer(layerId, getName().c_str());
-    mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
-                                           systemTime(), FrameTracer::FrameEvent::DETACH);
-}
-
-void BufferQueueLayer::onFrameCancelled(const uint64_t bufferId) {
-    const int32_t layerId = getSequence();
-    mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, FrameTracer::UNSPECIFIED_FRAME_NUMBER,
-                                           systemTime(), FrameTracer::FrameEvent::CANCEL);
-}
-
-void BufferQueueLayer::onFrameAvailable(const BufferItem& item) {
-    const int32_t layerId = getSequence();
-    const uint64_t bufferId = item.mGraphicBuffer->getId();
-    mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, item.mFrameNumber, systemTime(),
-                                           FrameTracer::FrameEvent::QUEUE);
-    mFlinger->mFrameTracer->traceFence(layerId, bufferId, item.mFrameNumber,
-                                       std::make_shared<FenceTime>(item.mFence),
-                                       FrameTracer::FrameEvent::ACQUIRE_FENCE);
-
-    ATRACE_CALL();
-    // Add this buffer from our internal queue tracker
-    { // Autolock scope
-        const nsecs_t presentTime = item.mIsAutoTimestamp ? 0 : item.mTimestamp;
-
-        using LayerUpdateType = scheduler::LayerHistory::LayerUpdateType;
-        mFlinger->mScheduler->recordLayerHistory(this, presentTime, LayerUpdateType::Buffer);
-
-        Mutex::Autolock lock(mQueueItemLock);
-        // Reset the frame number tracker when we receive the first buffer after
-        // a frame number reset
-        if (item.mFrameNumber == 1) {
-            mLastFrameNumberReceived = 0;
-        }
-
-        // Ensure that callbacks are handled in order
-        while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
-            status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
-            if (result != NO_ERROR) {
-                ALOGE("[%s] Timed out waiting on callback", getDebugName());
-                break;
-            }
-        }
-
-        auto surfaceFrame = createSurfaceFrameForBuffer(mFrameTimelineInfo, systemTime(), mName);
-
-        mQueueItems.push_back({item, surfaceFrame});
-        mQueuedFrames++;
-
-        // Wake up any pending callbacks
-        mLastFrameNumberReceived = item.mFrameNumber;
-        mQueueItemCondition.broadcast();
-    }
-
-    mFlinger->mInterceptor->saveBufferUpdate(layerId, item.mGraphicBuffer->getWidth(),
-                                             item.mGraphicBuffer->getHeight(), item.mFrameNumber);
-
-    mFlinger->onLayerUpdate();
-    mConsumer->onBufferAvailable(item);
-}
-
-void BufferQueueLayer::onFrameReplaced(const BufferItem& item) {
-    ATRACE_CALL();
-    { // Autolock scope
-        Mutex::Autolock lock(mQueueItemLock);
-
-        // Ensure that callbacks are handled in order
-        while (item.mFrameNumber != mLastFrameNumberReceived + 1) {
-            status_t result = mQueueItemCondition.waitRelative(mQueueItemLock, ms2ns(500));
-            if (result != NO_ERROR) {
-                ALOGE("[%s] Timed out waiting on callback", getDebugName());
-                break;
-            }
-        }
-
-        if (!hasFrameUpdate()) {
-            ALOGE("Can't replace a frame on an empty queue");
-            return;
-        }
-
-        auto surfaceFrame = createSurfaceFrameForBuffer(mFrameTimelineInfo, systemTime(), mName);
-        mQueueItems[mQueueItems.size() - 1].item = item;
-        mQueueItems[mQueueItems.size() - 1].surfaceFrame = std::move(surfaceFrame);
-
-        // Wake up any pending callbacks
-        mLastFrameNumberReceived = item.mFrameNumber;
-        mQueueItemCondition.broadcast();
-    }
-
-    const int32_t layerId = getSequence();
-    const uint64_t bufferId = item.mGraphicBuffer->getId();
-    mFlinger->mFrameTracer->traceTimestamp(layerId, bufferId, item.mFrameNumber, systemTime(),
-                                           FrameTracer::FrameEvent::QUEUE);
-    mFlinger->mFrameTracer->traceFence(layerId, bufferId, item.mFrameNumber,
-                                       std::make_shared<FenceTime>(item.mFence),
-                                       FrameTracer::FrameEvent::ACQUIRE_FENCE);
-    mConsumer->onBufferAvailable(item);
-}
-
-void BufferQueueLayer::onSidebandStreamChanged() {
-    bool sidebandStreamChanged = false;
-    if (mSidebandStreamChanged.compare_exchange_strong(sidebandStreamChanged, true)) {
-        // mSidebandStreamChanged was changed to true
-        mFlinger->onLayerUpdate();
-    }
-}
-
-// -----------------------------------------------------------------------
-
-void BufferQueueLayer::onFirstRef() {
-    BufferLayer::onFirstRef();
-
-    // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
-    sp<IGraphicBufferProducer> producer;
-    sp<IGraphicBufferConsumer> consumer;
-    mFlinger->getFactory().createBufferQueue(&producer, &consumer, true);
-    mProducer = mFlinger->getFactory().createMonitoredProducer(producer, mFlinger, this);
-    mConsumer =
-            mFlinger->getFactory().createBufferLayerConsumer(consumer, mFlinger->getRenderEngine(),
-                                                             mTextureName, this);
-    mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
-
-    mContentsChangedListener = new ContentsChangedListener(this);
-    mConsumer->setContentsChangedListener(mContentsChangedListener);
-    mConsumer->setName(String8(mName.data(), mName.size()));
-
-    mProducer->setMaxDequeuedBufferCount(2);
-}
-
-status_t BufferQueueLayer::setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format) {
-    // never allow a surface larger than what our underlying GL implementation
-    // can handle.
-    if (mFlinger->exceedsMaxRenderTargetSize(w, h)) {
-        ALOGE("dimensions too large %" PRIu32 " x %" PRIu32, w, h);
-        return BAD_VALUE;
-    }
-
-    setDefaultBufferSize(w, h);
-    mConsumer->setDefaultBufferFormat(format);
-    mConsumer->setConsumerUsageBits(getEffectiveUsage(0));
-
-    return NO_ERROR;
-}
-
-sp<IGraphicBufferProducer> BufferQueueLayer::getProducer() const {
-    return mProducer;
-}
-
-uint32_t BufferQueueLayer::getProducerStickyTransform() const {
-    int producerStickyTransform = 0;
-    int ret = mProducer->query(NATIVE_WINDOW_STICKY_TRANSFORM, &producerStickyTransform);
-    if (ret != OK) {
-        ALOGW("%s: Error %s (%d) while querying window sticky transform.", __FUNCTION__,
-              strerror(-ret), ret);
-        return 0;
-    }
-    return static_cast<uint32_t>(producerStickyTransform);
-}
-
-void BufferQueueLayer::gatherBufferInfo() {
-    BufferLayer::gatherBufferInfo();
-
-    mBufferInfo.mDesiredPresentTime = mConsumer->getTimestamp();
-    mBufferInfo.mFenceTime = mConsumer->getCurrentFenceTime();
-    mBufferInfo.mFence = mConsumer->getCurrentFence();
-    mBufferInfo.mTransform = mConsumer->getCurrentTransform();
-    mBufferInfo.mDataspace = translateDataspace(mConsumer->getCurrentDataSpace());
-    mBufferInfo.mCrop = mConsumer->getCurrentCrop();
-    mBufferInfo.mScaleMode = mConsumer->getCurrentScalingMode();
-    mBufferInfo.mSurfaceDamage = mConsumer->getSurfaceDamage();
-    mBufferInfo.mHdrMetadata = mConsumer->getCurrentHdrMetadata();
-    mBufferInfo.mApi = mConsumer->getCurrentApi();
-    mBufferInfo.mTransformToDisplayInverse = mConsumer->getTransformToDisplayInverse();
-}
-
-sp<Layer> BufferQueueLayer::createClone() {
-    LayerCreationArgs args(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata());
-    args.textureName = mTextureName;
-    sp<BufferQueueLayer> layer = mFlinger->getFactory().createBufferQueueLayer(args);
-    layer->setInitialValuesForClone(this);
-
-    return layer;
-}
-
-// -----------------------------------------------------------------------
-// Interface implementation for BufferLayerConsumer::ContentsChangedListener
-// -----------------------------------------------------------------------
-
-void BufferQueueLayer::ContentsChangedListener::onFrameAvailable(const BufferItem& item) {
-    Mutex::Autolock lock(mMutex);
-    if (mBufferQueueLayer != nullptr) {
-        mBufferQueueLayer->onFrameAvailable(item);
-    }
-}
-
-void BufferQueueLayer::ContentsChangedListener::onFrameReplaced(const BufferItem& item) {
-    Mutex::Autolock lock(mMutex);
-    if (mBufferQueueLayer != nullptr) {
-        mBufferQueueLayer->onFrameReplaced(item);
-    }
-}
-
-void BufferQueueLayer::ContentsChangedListener::onSidebandStreamChanged() {
-    Mutex::Autolock lock(mMutex);
-    if (mBufferQueueLayer != nullptr) {
-        mBufferQueueLayer->onSidebandStreamChanged();
-    }
-}
-
-void BufferQueueLayer::ContentsChangedListener::onFrameDequeued(const uint64_t bufferId) {
-    Mutex::Autolock lock(mMutex);
-    if (mBufferQueueLayer != nullptr) {
-        mBufferQueueLayer->onFrameDequeued(bufferId);
-    }
-}
-
-void BufferQueueLayer::ContentsChangedListener::onFrameDetached(const uint64_t bufferId) {
-    Mutex::Autolock lock(mMutex);
-    if (mBufferQueueLayer != nullptr) {
-        mBufferQueueLayer->onFrameDetached(bufferId);
-    }
-}
-
-void BufferQueueLayer::ContentsChangedListener::onFrameCancelled(const uint64_t bufferId) {
-    Mutex::Autolock lock(mMutex);
-    if (mBufferQueueLayer != nullptr) {
-        mBufferQueueLayer->onFrameCancelled(bufferId);
-    }
-}
-
-void BufferQueueLayer::ContentsChangedListener::abandon() {
-    Mutex::Autolock lock(mMutex);
-    mBufferQueueLayer = nullptr;
-}
-
-// -----------------------------------------------------------------------
-
-} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h
deleted file mode 100644
index e1c80d5..0000000
--- a/services/surfaceflinger/BufferQueueLayer.h
+++ /dev/null
@@ -1,154 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "BufferLayer.h"
-
-#include <utils/String8.h>
-
-namespace android {
-
-namespace frametimeline {
-class SurfaceFrame;
-}
-
-/*
- * A new BufferQueue and a new BufferLayerConsumer are created when the
- * BufferLayer is first referenced.
- *
- * This also implements onFrameAvailable(), which notifies SurfaceFlinger
- * that new data has arrived.
- */
-class BufferQueueLayer : public BufferLayer {
-public:
-    // Only call while mStateLock is held
-    explicit BufferQueueLayer(const LayerCreationArgs&);
-    ~BufferQueueLayer() override;
-
-    // Implements Layer.
-    const char* getType() const override { return "BufferQueueLayer"; }
-
-    void onLayerDisplayed(ftl::SharedFuture<FenceResult>) override;
-
-    // If a buffer was replaced this frame, release the former buffer
-    void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
-
-    void setDefaultBufferSize(uint32_t w, uint32_t h) override;
-
-    int32_t getQueuedFrameCount() const override;
-
-    // Returns true if the next buffer should be presented at the expected present time
-    bool isBufferDue(nsecs_t expectedPresentTime) const override;
-
-    // Implements BufferLayer.
-    bool fenceHasSignaled() const override;
-    bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;
-
-    status_t setDefaultBufferProperties(uint32_t w, uint32_t h, PixelFormat format);
-    sp<IGraphicBufferProducer> getProducer() const;
-
-    void setSizeForTest(uint32_t w, uint32_t h) {
-        mDrawingState.active_legacy.w = w;
-        mDrawingState.active_legacy.h = h;
-    }
-
-protected:
-    void gatherBufferInfo() override;
-
-    // -----------------------------------------------------------------------
-    // Interface implementation for BufferLayerConsumer::ContentsChangedListener
-    // -----------------------------------------------------------------------
-    class ContentsChangedListener : public BufferLayerConsumer::ContentsChangedListener {
-    public:
-        ContentsChangedListener(BufferQueueLayer* bufferQueueLayer)
-              : mBufferQueueLayer(bufferQueueLayer) {}
-        void abandon();
-
-    protected:
-        void onFrameAvailable(const BufferItem& item) override;
-        void onFrameReplaced(const BufferItem& item) override;
-        void onSidebandStreamChanged() override;
-        void onFrameDequeued(const uint64_t bufferId) override;
-        void onFrameDetached(const uint64_t bufferId) override;
-        void onFrameCancelled(const uint64_t bufferId) override;
-
-    private:
-        BufferQueueLayer* mBufferQueueLayer = nullptr;
-        Mutex mMutex;
-    };
-
-private:
-
-    bool latchSidebandStream(bool& recomputeVisibleRegions) override;
-    void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
-
-    bool hasFrameUpdate() const override;
-
-    status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
-                            nsecs_t expectedPresentTime) override;
-
-    status_t updateActiveBuffer() override;
-    status_t updateFrameNumber() override;
-    void setFrameTimelineInfoForBuffer(const FrameTimelineInfo& frameTimelineInfo) override;
-
-    sp<Layer> createClone() override;
-
-    void onFirstRef() override;
-
-    void onFrameAvailable(const BufferItem& item);
-    void onFrameReplaced(const BufferItem& item);
-    void onSidebandStreamChanged();
-    void onFrameDequeued(const uint64_t bufferId);
-    void onFrameDetached(const uint64_t bufferId);
-    void onFrameCancelled(const uint64_t bufferId);
-
-    // Temporary - Used only for LEGACY camera mode.
-    uint32_t getProducerStickyTransform() const;
-
-    sp<BufferLayerConsumer> mConsumer;
-    sp<IGraphicBufferProducer> mProducer;
-
-    bool mUpdateTexImageFailed{false};
-
-    uint64_t mPreviousBufferId = 0;
-    uint64_t mPreviousReleasedFrameNumber = 0;
-
-    // Local copy of the queued contents of the incoming BufferQueue
-    mutable Mutex mQueueItemLock;
-    Condition mQueueItemCondition;
-
-    struct BufferData {
-        BufferData(BufferItem item, std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame)
-              : item(item), surfaceFrame(surfaceFrame) {}
-        BufferItem item;
-        std::shared_ptr<frametimeline::SurfaceFrame> surfaceFrame;
-    };
-    std::vector<BufferData> mQueueItems;
-    std::atomic<uint64_t> mLastFrameNumberReceived{0};
-
-    // thread-safe
-    std::atomic<int32_t> mQueuedFrames{0};
-
-    sp<ContentsChangedListener> mContentsChangedListener;
-
-    // The last vsync info received on this layer. This will be used when we get
-    // a buffer to correlate the buffer with the vsync id. Can only be accessed
-    // with the SF state lock held.
-    FrameTimelineInfo mFrameTimelineInfo;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/BufferStateLayer.cpp b/services/surfaceflinger/BufferStateLayer.cpp
index 3875f15..51a5445 100644
--- a/services/surfaceflinger/BufferStateLayer.cpp
+++ b/services/surfaceflinger/BufferStateLayer.cpp
@@ -24,37 +24,122 @@
 #include <limits>
 
 #include <FrameTimeline/FrameTimeline.h>
-#include <compositionengine/LayerFECompositionState.h>
+#include <compositionengine/CompositionEngine.h>
 #include <gui/BufferQueue.h>
 #include <private/gui/SyncFeatures.h>
 #include <renderengine/Image.h>
 #include "TunnelModeEnabledReporter.h"
 
+#include <gui/TraceUtils.h>
 #include "EffectLayer.h"
 #include "FrameTracer/FrameTracer.h"
 #include "TimeStats/TimeStats.h"
 
 #define EARLY_RELEASE_ENABLED false
 
+#include <compositionengine/LayerFECompositionState.h>
+#include <compositionengine/OutputLayer.h>
+#include <compositionengine/impl/OutputLayerCompositionState.h>
+#include <cutils/compiler.h>
+#include <cutils/native_handle.h>
+#include <cutils/properties.h>
+#include <gui/BufferItem.h>
+#include <gui/BufferQueue.h>
+#include <gui/GLConsumer.h>
+#include <gui/LayerDebugInfo.h>
+#include <gui/Surface.h>
+#include <renderengine/RenderEngine.h>
+#include <ui/DebugUtils.h>
+#include <utils/Errors.h>
+#include <utils/Log.h>
+#include <utils/NativeHandle.h>
+#include <utils/StopWatch.h>
+#include <utils/Trace.h>
+
+#include <cmath>
+#include <cstdlib>
+#include <mutex>
+#include <sstream>
+
+#include "Colorizer.h"
+#include "DisplayDevice.h"
+#include "FrameTracer/FrameTracer.h"
+#include "TimeStats/TimeStats.h"
+
 namespace android {
 
 using PresentState = frametimeline::SurfaceFrame::PresentState;
+using gui::WindowInfo;
 namespace {
-void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
-                               const sp<GraphicBuffer>& buffer, uint64_t framenumber,
-                               const sp<Fence>& releaseFence,
-                               uint32_t currentMaxAcquiredBufferCount) {
-    if (!listener) {
-        return;
+static constexpr float defaultMaxLuminance = 1000.0;
+
+constexpr mat4 inverseOrientation(uint32_t transform) {
+    const mat4 flipH(-1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
+    const mat4 flipV(1, 0, 0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1);
+    const mat4 rot90(0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 1);
+    mat4 tr;
+
+    if (transform & NATIVE_WINDOW_TRANSFORM_ROT_90) {
+        tr = tr * rot90;
     }
-    listener->onReleaseBuffer({buffer->getId(), framenumber},
-                              releaseFence ? releaseFence : Fence::NO_FENCE,
-                              currentMaxAcquiredBufferCount);
+    if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {
+        tr = tr * flipH;
+    }
+    if (transform & NATIVE_WINDOW_TRANSFORM_FLIP_V) {
+        tr = tr * flipV;
+    }
+    return inverse(tr);
+}
+
+bool assignTransform(ui::Transform* dst, ui::Transform& from) {
+    if (*dst == from) {
+        return false;
+    }
+    *dst = from;
+    return true;
+}
+
+TimeStats::SetFrameRateVote frameRateToSetFrameRateVotePayload(Layer::FrameRate frameRate) {
+    using FrameRateCompatibility = TimeStats::SetFrameRateVote::FrameRateCompatibility;
+    using Seamlessness = TimeStats::SetFrameRateVote::Seamlessness;
+    const auto frameRateCompatibility = [frameRate] {
+        switch (frameRate.type) {
+            case Layer::FrameRateCompatibility::Default:
+                return FrameRateCompatibility::Default;
+            case Layer::FrameRateCompatibility::ExactOrMultiple:
+                return FrameRateCompatibility::ExactOrMultiple;
+            default:
+                return FrameRateCompatibility::Undefined;
+        }
+    }();
+
+    const auto seamlessness = [frameRate] {
+        switch (frameRate.seamlessness) {
+            case scheduler::Seamlessness::OnlySeamless:
+                return Seamlessness::ShouldBeSeamless;
+            case scheduler::Seamlessness::SeamedAndSeamless:
+                return Seamlessness::NotRequired;
+            default:
+                return Seamlessness::Undefined;
+        }
+    }();
+
+    return TimeStats::SetFrameRateVote{.frameRate = frameRate.rate.getValue(),
+                                       .frameRateCompatibility = frameRateCompatibility,
+                                       .seamlessness = seamlessness};
 }
 } // namespace
 
 BufferStateLayer::BufferStateLayer(const LayerCreationArgs& args)
-      : BufferLayer(args), mHwcSlotGenerator(new HwcSlotGenerator()) {
+      : Layer(args),
+        mTextureName(args.textureName),
+        mCompositionState{mFlinger->getCompositionEngine().createLayerFECompositionState()},
+        mHwcSlotGenerator(sp<HwcSlotGenerator>::make()) {
+    ALOGV("Creating Layer %s", getDebugName());
+
+    mPremultipliedAlpha = !(args.flags & ISurfaceComposerClient::eNonPremultiplied);
+    mPotentialCursor = args.flags & ISurfaceComposerClient::eCursorWindow;
+    mProtectedByApp = args.flags & ISurfaceComposerClient::eProtectedByApp;
     mDrawingState.dataspace = ui::Dataspace::V0_SRGB;
 }
 
@@ -70,6 +155,30 @@
                                   mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(
                                           mOwnerUid));
     }
+    if (!isClone()) {
+        // The original layer and the clone layer share the same texture. Therefore, only one of
+        // the layers, in this case the original layer, needs to handle the deletion. The original
+        // layer and the clone should be removed at the same time so there shouldn't be any issue
+        // with the clone layer trying to use the deleted texture.
+        mFlinger->deleteTextureAsync(mTextureName);
+    }
+    const int32_t layerId = getSequence();
+    mFlinger->mTimeStats->onDestroy(layerId);
+    mFlinger->mFrameTracer->onDestroy(layerId);
+}
+
+void BufferStateLayer::callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
+                                                 const sp<GraphicBuffer>& buffer,
+                                                 uint64_t framenumber,
+                                                 const sp<Fence>& releaseFence,
+                                                 uint32_t currentMaxAcquiredBufferCount) {
+    if (!listener) {
+        return;
+    }
+    ATRACE_FORMAT_INSTANT("callReleaseBufferCallback %s - %" PRIu64, getDebugName(), framenumber);
+    listener->onReleaseBuffer({buffer->getId(), framenumber},
+                              releaseFence ? releaseFence : Fence::NO_FENCE,
+                              currentMaxAcquiredBufferCount);
 }
 
 // -----------------------------------------------------------------------
@@ -145,6 +254,8 @@
         handle->dequeueReadyTime = dequeueReadyTime;
         handle->currentMaxAcquiredBufferCount =
                 mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(mOwnerUid);
+        ATRACE_FORMAT_INSTANT("releasePendingBuffer %s - %" PRIu64, getDebugName(),
+                              handle->previousReleaseCallbackId.framenumber);
     }
 
     for (auto& handle : mDrawingState.callbackHandles) {
@@ -182,14 +293,6 @@
     mDrawingState.callbackHandles = {};
 }
 
-void BufferStateLayer::finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
-                                                 const CompositorTiming& compositorTiming) {
-    for (const auto& handle : mDrawingState.callbackHandles) {
-        handle->gpuCompositionDoneFence = glDoneFence;
-        handle->compositorTiming = compositorTiming;
-    }
-}
-
 bool BufferStateLayer::willPresentCurrentTransaction() const {
     // Returns true if the most recent Transaction applied to CurrentState will be presented.
     return (getSidebandStreamChanged() || getAutoRefresh() ||
@@ -250,14 +353,6 @@
     return true;
 }
 
-static bool assignTransform(ui::Transform* dst, ui::Transform& from) {
-    if (*dst == from) {
-        return false;
-    }
-    *dst = from;
-    return true;
-}
-
 // Translate destination frame into scale and position. If a destination frame is not set, use the
 // provided scale and position
 bool BufferStateLayer::updateGeometry() {
@@ -569,10 +664,6 @@
 }
 
 // -----------------------------------------------------------------------
-
-// -----------------------------------------------------------------------
-// Interface implementation for BufferLayer
-// -----------------------------------------------------------------------
 bool BufferStateLayer::fenceHasSignaled() const {
     if (SurfaceFlinger::enableLatchUnsignaledConfig != LatchUnsignaledConfig::Disabled) {
         return true;
@@ -588,19 +679,11 @@
     return fenceSignaled;
 }
 
-bool BufferStateLayer::framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const {
-    if (!hasFrameUpdate() || isRemovedFromCurrentState()) {
-        return true;
-    }
-
-    return mDrawingState.isAutoTimestamp || mDrawingState.desiredPresentTime <= expectedPresentTime;
-}
-
 bool BufferStateLayer::onPreComposition(nsecs_t refreshStartTime) {
     for (const auto& handle : mDrawingState.callbackHandles) {
         handle->refreshStartTime = refreshStartTime;
     }
-    return BufferLayer::onPreComposition(refreshStartTime);
+    return hasReadyFrame();
 }
 
 void BufferStateLayer::setAutoRefresh(bool autoRefresh) {
@@ -632,8 +715,7 @@
     return (mDrawingStateModified || mDrawingState.modified) && (c.buffer != nullptr || c.bgColorLayer != nullptr);
 }
 
-status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime,
-                                          nsecs_t /*expectedPresentTime*/) {
+void BufferStateLayer::updateTexImage(nsecs_t latchTime) {
     const State& s(getDrawingState());
 
     if (!s.buffer) {
@@ -642,7 +724,7 @@
                 handle->latchTime = latchTime;
             }
         }
-        return NO_ERROR;
+        return;
     }
 
     for (auto& handle : mDrawingState.callbackHandles) {
@@ -681,133 +763,36 @@
     mDrawingState.callbackHandles = remainingHandles;
 
     mDrawingStateModified = false;
-
-    return NO_ERROR;
 }
 
-status_t BufferStateLayer::updateActiveBuffer() {
-    const State& s(getDrawingState());
-
-    if (s.buffer == nullptr) {
-        return BAD_VALUE;
-    }
-
-    if (!mBufferInfo.mBuffer || !s.buffer->hasSameBuffer(*mBufferInfo.mBuffer)) {
+void BufferStateLayer::gatherBufferInfo() {
+    if (!mBufferInfo.mBuffer || !mDrawingState.buffer->hasSameBuffer(*mBufferInfo.mBuffer)) {
         decrementPendingBufferCount();
     }
 
     mPreviousReleaseCallbackId = {getCurrentBufferId(), mBufferInfo.mFrameNumber};
-    mBufferInfo.mBuffer = s.buffer;
-    mBufferInfo.mFence = s.acquireFence;
-    mBufferInfo.mFrameNumber = s.frameNumber;
-
-    return NO_ERROR;
-}
-
-status_t BufferStateLayer::updateFrameNumber() {
-    // TODO(marissaw): support frame history events
-    mPreviousFrameNumber = mCurrentFrameNumber;
-    mCurrentFrameNumber = mDrawingState.frameNumber;
-    return NO_ERROR;
-}
-
-void BufferStateLayer::HwcSlotGenerator::bufferErased(const client_cache_t& clientCacheId) {
-    std::lock_guard lock(mMutex);
-    if (!clientCacheId.isValid()) {
-        ALOGE("invalid process, failed to erase buffer");
-        return;
-    }
-    eraseBufferLocked(clientCacheId);
-}
-
-int BufferStateLayer::HwcSlotGenerator::getHwcCacheSlot(const client_cache_t& clientCacheId) {
-    std::lock_guard<std::mutex> lock(mMutex);
-    auto itr = mCachedBuffers.find(clientCacheId);
-    if (itr == mCachedBuffers.end()) {
-        return addCachedBuffer(clientCacheId);
-    }
-    auto& [hwcCacheSlot, counter] = itr->second;
-    counter = mCounter++;
-    return hwcCacheSlot;
-}
-
-int BufferStateLayer::HwcSlotGenerator::addCachedBuffer(const client_cache_t& clientCacheId)
-        REQUIRES(mMutex) {
-    if (!clientCacheId.isValid()) {
-        ALOGE("invalid process, returning invalid slot");
-        return BufferQueue::INVALID_BUFFER_SLOT;
-    }
-
-    ClientCache::getInstance().registerErasedRecipient(clientCacheId, wp<ErasedRecipient>(this));
-
-    int hwcCacheSlot = getFreeHwcCacheSlot();
-    mCachedBuffers[clientCacheId] = {hwcCacheSlot, mCounter++};
-    return hwcCacheSlot;
-}
-
-int BufferStateLayer::HwcSlotGenerator::getFreeHwcCacheSlot() REQUIRES(mMutex) {
-    if (mFreeHwcCacheSlots.empty()) {
-        evictLeastRecentlyUsed();
-    }
-
-    int hwcCacheSlot = mFreeHwcCacheSlots.top();
-    mFreeHwcCacheSlots.pop();
-    return hwcCacheSlot;
-}
-
-void BufferStateLayer::HwcSlotGenerator::evictLeastRecentlyUsed() REQUIRES(mMutex) {
-    uint64_t minCounter = UINT_MAX;
-    client_cache_t minClientCacheId = {};
-    for (const auto& [clientCacheId, slotCounter] : mCachedBuffers) {
-        const auto& [hwcCacheSlot, counter] = slotCounter;
-        if (counter < minCounter) {
-            minCounter = counter;
-            minClientCacheId = clientCacheId;
-        }
-    }
-    eraseBufferLocked(minClientCacheId);
-
-    ClientCache::getInstance().unregisterErasedRecipient(minClientCacheId, this);
-}
-
-void BufferStateLayer::HwcSlotGenerator::eraseBufferLocked(const client_cache_t& clientCacheId)
-        REQUIRES(mMutex) {
-    auto itr = mCachedBuffers.find(clientCacheId);
-    if (itr == mCachedBuffers.end()) {
-        return;
-    }
-    auto& [hwcCacheSlot, counter] = itr->second;
-
-    // TODO send to hwc cache and resources
-
-    mFreeHwcCacheSlots.push(hwcCacheSlot);
-    mCachedBuffers.erase(clientCacheId);
-}
-
-void BufferStateLayer::gatherBufferInfo() {
-    BufferLayer::gatherBufferInfo();
-
-    const State& s(getDrawingState());
-    mBufferInfo.mDesiredPresentTime = s.desiredPresentTime;
-    mBufferInfo.mFenceTime = std::make_shared<FenceTime>(s.acquireFence);
-    mBufferInfo.mFence = s.acquireFence;
-    mBufferInfo.mTransform = s.bufferTransform;
+    mBufferInfo.mBuffer = mDrawingState.buffer;
+    mBufferInfo.mFence = mDrawingState.acquireFence;
+    mBufferInfo.mFrameNumber = mDrawingState.frameNumber;
+    mBufferInfo.mPixelFormat =
+            !mBufferInfo.mBuffer ? PIXEL_FORMAT_NONE : mBufferInfo.mBuffer->getPixelFormat();
+    mBufferInfo.mFrameLatencyNeeded = true;
+    mBufferInfo.mDesiredPresentTime = mDrawingState.desiredPresentTime;
+    mBufferInfo.mFenceTime = std::make_shared<FenceTime>(mDrawingState.acquireFence);
+    mBufferInfo.mFence = mDrawingState.acquireFence;
+    mBufferInfo.mTransform = mDrawingState.bufferTransform;
     auto lastDataspace = mBufferInfo.mDataspace;
-    mBufferInfo.mDataspace = translateDataspace(s.dataspace);
+    mBufferInfo.mDataspace = translateDataspace(mDrawingState.dataspace);
     if (lastDataspace != mBufferInfo.mDataspace) {
         mFlinger->mSomeDataspaceChanged = true;
     }
-    mBufferInfo.mCrop = computeBufferCrop(s);
+    mBufferInfo.mCrop = computeBufferCrop(mDrawingState);
     mBufferInfo.mScaleMode = NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
-    mBufferInfo.mSurfaceDamage = s.surfaceDamageRegion;
-    mBufferInfo.mHdrMetadata = s.hdrMetadata;
-    mBufferInfo.mApi = s.api;
-    mBufferInfo.mTransformToDisplayInverse = s.transformToDisplayInverse;
-    mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(s.clientCacheId);
-}
-
-uint32_t BufferStateLayer::getEffectiveScalingMode() const {
-   return NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW;
+    mBufferInfo.mSurfaceDamage = mDrawingState.surfaceDamageRegion;
+    mBufferInfo.mHdrMetadata = mDrawingState.hdrMetadata;
+    mBufferInfo.mApi = mDrawingState.api;
+    mBufferInfo.mTransformToDisplayInverse = mDrawingState.transformToDisplayInverse;
+    mBufferInfo.mBufferSlot = mHwcSlotGenerator->getHwcCacheSlot(mDrawingState.clientCacheId);
 }
 
 Rect BufferStateLayer::computeBufferCrop(const State& s) {
@@ -827,7 +812,7 @@
     args.textureName = mTextureName;
     sp<BufferStateLayer> layer = mFlinger->getFactory().createBufferStateLayer(args);
     layer->mHwcSlotGenerator = mHwcSlotGenerator;
-    layer->setInitialValuesForClone(this);
+    layer->setInitialValuesForClone(sp<Layer>::fromExisting(this));
     return layer;
 }
 
@@ -853,7 +838,15 @@
     }
 
     const Rect layerSize{getBounds()};
-    return layerSize.width() != bufferWidth || layerSize.height() != bufferHeight;
+    int32_t layerWidth = layerSize.getWidth();
+    int32_t layerHeight = layerSize.getHeight();
+
+    // Align the layer orientation with the buffer before comparism
+    if (mTransformHint & ui::Transform::ROT_90) {
+        std::swap(layerWidth, layerHeight);
+    }
+
+    return layerWidth != bufferWidth || layerHeight != bufferHeight;
 }
 
 void BufferStateLayer::decrementPendingBufferCount() {
@@ -1082,4 +1075,553 @@
     return true;
 }
 
+void BufferStateLayer::useSurfaceDamage() {
+    if (mFlinger->mForceFullDamage) {
+        surfaceDamageRegion = Region::INVALID_REGION;
+    } else {
+        surfaceDamageRegion = mBufferInfo.mSurfaceDamage;
+    }
+}
+
+void BufferStateLayer::useEmptyDamage() {
+    surfaceDamageRegion.clear();
+}
+
+bool BufferStateLayer::isOpaque(const Layer::State& s) const {
+    // if we don't have a buffer or sidebandStream yet, we're translucent regardless of the
+    // layer's opaque flag.
+    if ((mSidebandStream == nullptr) && (mBufferInfo.mBuffer == nullptr)) {
+        return false;
+    }
+
+    // if the layer has the opaque flag, then we're always opaque,
+    // otherwise we use the current buffer's format.
+    return ((s.flags & layer_state_t::eLayerOpaque) != 0) || getOpacityForFormat(getPixelFormat());
+}
+
+bool BufferStateLayer::canReceiveInput() const {
+    return !isHiddenByPolicy() && (mBufferInfo.mBuffer == nullptr || getAlpha() > 0.0f);
+}
+
+bool BufferStateLayer::isVisible() const {
+    return !isHiddenByPolicy() && getAlpha() > 0.0f &&
+            (mBufferInfo.mBuffer != nullptr || mSidebandStream != nullptr);
+}
+
+std::optional<compositionengine::LayerFE::LayerSettings> BufferStateLayer::prepareClientComposition(
+        compositionengine::LayerFE::ClientCompositionTargetSettings& targetSettings) {
+    ATRACE_CALL();
+
+    std::optional<compositionengine::LayerFE::LayerSettings> result =
+            Layer::prepareClientComposition(targetSettings);
+    if (!result) {
+        return result;
+    }
+
+    if (CC_UNLIKELY(mBufferInfo.mBuffer == 0) && mSidebandStream != nullptr) {
+        // For surfaceview of tv sideband, there is no activeBuffer
+        // in bufferqueue, we need return LayerSettings.
+        return result;
+    }
+    const bool blackOutLayer = (isProtected() && !targetSettings.supportsProtectedContent) ||
+            ((isSecure() || isProtected()) && !targetSettings.isSecure);
+    const bool bufferCanBeUsedAsHwTexture =
+            mBufferInfo.mBuffer->getUsage() & GraphicBuffer::USAGE_HW_TEXTURE;
+    compositionengine::LayerFE::LayerSettings& layer = *result;
+    if (blackOutLayer || !bufferCanBeUsedAsHwTexture) {
+        ALOGE_IF(!bufferCanBeUsedAsHwTexture, "%s is blacked out as buffer is not gpu readable",
+                 mName.c_str());
+        prepareClearClientComposition(layer, true /* blackout */);
+        return layer;
+    }
+
+    const State& s(getDrawingState());
+    layer.source.buffer.buffer = mBufferInfo.mBuffer;
+    layer.source.buffer.isOpaque = isOpaque(s);
+    layer.source.buffer.fence = mBufferInfo.mFence;
+    layer.source.buffer.textureName = mTextureName;
+    layer.source.buffer.usePremultipliedAlpha = getPremultipledAlpha();
+    layer.source.buffer.isY410BT2020 = isHdrY410();
+    bool hasSmpte2086 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::SMPTE2086;
+    bool hasCta861_3 = mBufferInfo.mHdrMetadata.validTypes & HdrMetadata::CTA861_3;
+    float maxLuminance = 0.f;
+    if (hasSmpte2086 && hasCta861_3) {
+        maxLuminance = std::min(mBufferInfo.mHdrMetadata.smpte2086.maxLuminance,
+                                mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel);
+    } else if (hasSmpte2086) {
+        maxLuminance = mBufferInfo.mHdrMetadata.smpte2086.maxLuminance;
+    } else if (hasCta861_3) {
+        maxLuminance = mBufferInfo.mHdrMetadata.cta8613.maxContentLightLevel;
+    } else {
+        switch (layer.sourceDataspace & HAL_DATASPACE_TRANSFER_MASK) {
+            case HAL_DATASPACE_TRANSFER_ST2084:
+            case HAL_DATASPACE_TRANSFER_HLG:
+                // Behavior-match previous releases for HDR content
+                maxLuminance = defaultMaxLuminance;
+                break;
+        }
+    }
+    layer.source.buffer.maxLuminanceNits = maxLuminance;
+    layer.frameNumber = mCurrentFrameNumber;
+    layer.bufferId = mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getId() : 0;
+
+    const bool useFiltering =
+            targetSettings.needsFiltering || mNeedsFiltering || bufferNeedsFiltering();
+
+    // Query the texture matrix given our current filtering mode.
+    float textureMatrix[16];
+    getDrawingTransformMatrix(useFiltering, textureMatrix);
+
+    if (getTransformToDisplayInverse()) {
+        /*
+         * the code below applies the primary display's inverse transform to
+         * the texture transform
+         */
+        uint32_t transform = DisplayDevice::getPrimaryDisplayRotationFlags();
+        mat4 tr = inverseOrientation(transform);
+
+        /**
+         * TODO(b/36727915): This is basically a hack.
+         *
+         * Ensure that regardless of the parent transformation,
+         * this buffer is always transformed from native display
+         * orientation to display orientation. For example, in the case
+         * of a camera where the buffer remains in native orientation,
+         * we want the pixels to always be upright.
+         */
+        sp<Layer> p = mDrawingParent.promote();
+        if (p != nullptr) {
+            const auto parentTransform = p->getTransform();
+            tr = tr * inverseOrientation(parentTransform.getOrientation());
+        }
+
+        // and finally apply it to the original texture matrix
+        const mat4 texTransform(mat4(static_cast<const float*>(textureMatrix)) * tr);
+        memcpy(textureMatrix, texTransform.asArray(), sizeof(textureMatrix));
+    }
+
+    const Rect win{getBounds()};
+    float bufferWidth = getBufferSize(s).getWidth();
+    float bufferHeight = getBufferSize(s).getHeight();
+
+    // BufferStateLayers can have a "buffer size" of [0, 0, -1, -1] when no display frame has
+    // been set and there is no parent layer bounds. In that case, the scale is meaningless so
+    // ignore them.
+    if (!getBufferSize(s).isValid()) {
+        bufferWidth = float(win.right) - float(win.left);
+        bufferHeight = float(win.bottom) - float(win.top);
+    }
+
+    const float scaleHeight = (float(win.bottom) - float(win.top)) / bufferHeight;
+    const float scaleWidth = (float(win.right) - float(win.left)) / bufferWidth;
+    const float translateY = float(win.top) / bufferHeight;
+    const float translateX = float(win.left) / bufferWidth;
+
+    // Flip y-coordinates because GLConsumer expects OpenGL convention.
+    mat4 tr = mat4::translate(vec4(.5f, .5f, 0.f, 1.f)) * mat4::scale(vec4(1.f, -1.f, 1.f, 1.f)) *
+            mat4::translate(vec4(-.5f, -.5f, 0.f, 1.f)) *
+            mat4::translate(vec4(translateX, translateY, 0.f, 1.f)) *
+            mat4::scale(vec4(scaleWidth, scaleHeight, 1.0f, 1.0f));
+
+    layer.source.buffer.useTextureFiltering = useFiltering;
+    layer.source.buffer.textureTransform = mat4(static_cast<const float*>(textureMatrix)) * tr;
+
+    return layer;
+}
+
+bool BufferStateLayer::isHdrY410() const {
+    // pixel format is HDR Y410 masquerading as RGBA_1010102
+    return (mBufferInfo.mDataspace == ui::Dataspace::BT2020_ITU_PQ &&
+            mBufferInfo.mApi == NATIVE_WINDOW_API_MEDIA &&
+            mBufferInfo.mPixelFormat == HAL_PIXEL_FORMAT_RGBA_1010102);
+}
+
+sp<compositionengine::LayerFE> BufferStateLayer::getCompositionEngineLayerFE() const {
+    return asLayerFE();
+}
+
+compositionengine::LayerFECompositionState* BufferStateLayer::editCompositionState() {
+    return mCompositionState.get();
+}
+
+const compositionengine::LayerFECompositionState* BufferStateLayer::getCompositionState() const {
+    return mCompositionState.get();
+}
+
+void BufferStateLayer::preparePerFrameCompositionState() {
+    Layer::preparePerFrameCompositionState();
+
+    // Sideband layers
+    auto* compositionState = editCompositionState();
+    if (compositionState->sidebandStream.get() && !compositionState->sidebandStreamHasFrame) {
+        compositionState->compositionType =
+                aidl::android::hardware::graphics::composer3::Composition::SIDEBAND;
+        return;
+    } else if ((mDrawingState.flags & layer_state_t::eLayerIsDisplayDecoration) != 0) {
+        compositionState->compositionType =
+                aidl::android::hardware::graphics::composer3::Composition::DISPLAY_DECORATION;
+    } else {
+        // Normal buffer layers
+        compositionState->hdrMetadata = mBufferInfo.mHdrMetadata;
+        compositionState->compositionType = mPotentialCursor
+                ? aidl::android::hardware::graphics::composer3::Composition::CURSOR
+                : aidl::android::hardware::graphics::composer3::Composition::DEVICE;
+    }
+
+    compositionState->buffer = getBuffer();
+    compositionState->bufferSlot = (mBufferInfo.mBufferSlot == BufferQueue::INVALID_BUFFER_SLOT)
+            ? 0
+            : mBufferInfo.mBufferSlot;
+    compositionState->acquireFence = mBufferInfo.mFence;
+    compositionState->frameNumber = mBufferInfo.mFrameNumber;
+    compositionState->sidebandStreamHasFrame = false;
+}
+
+void BufferStateLayer::onPostComposition(const DisplayDevice* display,
+                                         const std::shared_ptr<FenceTime>& glDoneFence,
+                                         const std::shared_ptr<FenceTime>& presentFence,
+                                         const CompositorTiming& compositorTiming) {
+    // mFrameLatencyNeeded is true when a new frame was latched for the
+    // composition.
+    if (!mBufferInfo.mFrameLatencyNeeded) return;
+
+    for (const auto& handle : mDrawingState.callbackHandles) {
+        handle->gpuCompositionDoneFence = glDoneFence;
+        handle->compositorTiming = compositorTiming;
+    }
+
+    // Update mFrameTracker.
+    nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
+    mFrameTracker.setDesiredPresentTime(desiredPresentTime);
+
+    const int32_t layerId = getSequence();
+    mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
+
+    const auto outputLayer = findOutputLayerForDisplay(display);
+    if (outputLayer && outputLayer->requiresClientComposition()) {
+        nsecs_t clientCompositionTimestamp = outputLayer->getState().clientCompositionTimestamp;
+        mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+                                               clientCompositionTimestamp,
+                                               FrameTracer::FrameEvent::FALLBACK_COMPOSITION);
+        // Update the SurfaceFrames in the drawing state
+        if (mDrawingState.bufferSurfaceFrameTX) {
+            mDrawingState.bufferSurfaceFrameTX->setGpuComposition();
+        }
+        for (auto& [token, surfaceFrame] : mDrawingState.bufferlessSurfaceFramesTX) {
+            surfaceFrame->setGpuComposition();
+        }
+    }
+
+    std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
+    if (frameReadyFence->isValid()) {
+        mFrameTracker.setFrameReadyFence(std::move(frameReadyFence));
+    } else {
+        // There was no fence for this frame, so assume that it was ready
+        // to be presented at the desired present time.
+        mFrameTracker.setFrameReadyTime(desiredPresentTime);
+    }
+
+    if (display) {
+        const Fps refreshRate = display->refreshRateConfigs().getActiveMode()->getFps();
+        const std::optional<Fps> renderRate =
+                mFlinger->mScheduler->getFrameRateOverride(getOwnerUid());
+
+        const auto vote = frameRateToSetFrameRateVotePayload(mDrawingState.frameRate);
+        const auto gameMode = getGameMode();
+
+        if (presentFence->isValid()) {
+            mFlinger->mTimeStats->setPresentFence(layerId, mCurrentFrameNumber, presentFence,
+                                                  refreshRate, renderRate, vote, gameMode);
+            mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
+                                               presentFence,
+                                               FrameTracer::FrameEvent::PRESENT_FENCE);
+            mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
+        } else if (const auto displayId = PhysicalDisplayId::tryCast(display->getId());
+                   displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
+            // The HWC doesn't support present fences, so use the refresh
+            // timestamp instead.
+            const nsecs_t actualPresentTime = display->getRefreshTimestamp();
+            mFlinger->mTimeStats->setPresentTime(layerId, mCurrentFrameNumber, actualPresentTime,
+                                                 refreshRate, renderRate, vote, gameMode);
+            mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(),
+                                                   mCurrentFrameNumber, actualPresentTime,
+                                                   FrameTracer::FrameEvent::PRESENT_FENCE);
+            mFrameTracker.setActualPresentTime(actualPresentTime);
+        }
+    }
+
+    mFrameTracker.advanceFrame();
+    mBufferInfo.mFrameLatencyNeeded = false;
+}
+
+bool BufferStateLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) {
+    ATRACE_FORMAT_INSTANT("latchBuffer %s - %" PRIu64, getDebugName(),
+                          getDrawingState().frameNumber);
+
+    bool refreshRequired = latchSidebandStream(recomputeVisibleRegions);
+
+    if (refreshRequired) {
+        return refreshRequired;
+    }
+
+    // If the head buffer's acquire fence hasn't signaled yet, return and
+    // try again later
+    if (!fenceHasSignaled()) {
+        ATRACE_NAME("!fenceHasSignaled()");
+        mFlinger->onLayerUpdate();
+        return false;
+    }
+
+    updateTexImage(latchTime);
+    if (mDrawingState.buffer == nullptr) {
+        return false;
+    }
+
+    // Capture the old state of the layer for comparisons later
+    BufferInfo oldBufferInfo = mBufferInfo;
+    const bool oldOpacity = isOpaque(mDrawingState);
+    mPreviousFrameNumber = mCurrentFrameNumber;
+    mCurrentFrameNumber = mDrawingState.frameNumber;
+    gatherBufferInfo();
+
+    if (oldBufferInfo.mBuffer == nullptr) {
+        // the first time we receive a buffer, we need to trigger a
+        // geometry invalidation.
+        recomputeVisibleRegions = true;
+    }
+
+    if ((mBufferInfo.mCrop != oldBufferInfo.mCrop) ||
+        (mBufferInfo.mTransform != oldBufferInfo.mTransform) ||
+        (mBufferInfo.mScaleMode != oldBufferInfo.mScaleMode) ||
+        (mBufferInfo.mTransformToDisplayInverse != oldBufferInfo.mTransformToDisplayInverse)) {
+        recomputeVisibleRegions = true;
+    }
+
+    if (oldBufferInfo.mBuffer != nullptr) {
+        uint32_t bufWidth = mBufferInfo.mBuffer->getWidth();
+        uint32_t bufHeight = mBufferInfo.mBuffer->getHeight();
+        if (bufWidth != oldBufferInfo.mBuffer->getWidth() ||
+            bufHeight != oldBufferInfo.mBuffer->getHeight()) {
+            recomputeVisibleRegions = true;
+        }
+    }
+
+    if (oldOpacity != isOpaque(mDrawingState)) {
+        recomputeVisibleRegions = true;
+    }
+
+    return true;
+}
+
+bool BufferStateLayer::hasReadyFrame() const {
+    return hasFrameUpdate() || getSidebandStreamChanged() || getAutoRefresh();
+}
+
+bool BufferStateLayer::isProtected() const {
+    return (mBufferInfo.mBuffer != nullptr) &&
+            (mBufferInfo.mBuffer->getUsage() & GRALLOC_USAGE_PROTECTED);
+}
+
+// As documented in libhardware header, formats in the range
+// 0x100 - 0x1FF are specific to the HAL implementation, and
+// are known to have no alpha channel
+// TODO: move definition for device-specific range into
+// hardware.h, instead of using hard-coded values here.
+#define HARDWARE_IS_DEVICE_FORMAT(f) ((f) >= 0x100 && (f) <= 0x1FF)
+
+bool BufferStateLayer::getOpacityForFormat(PixelFormat format) {
+    if (HARDWARE_IS_DEVICE_FORMAT(format)) {
+        return true;
+    }
+    switch (format) {
+        case PIXEL_FORMAT_RGBA_8888:
+        case PIXEL_FORMAT_BGRA_8888:
+        case PIXEL_FORMAT_RGBA_FP16:
+        case PIXEL_FORMAT_RGBA_1010102:
+        case PIXEL_FORMAT_R_8:
+            return false;
+    }
+    // in all other case, we have no blending (also for unknown formats)
+    return true;
+}
+
+bool BufferStateLayer::needsFiltering(const DisplayDevice* display) const {
+    const auto outputLayer = findOutputLayerForDisplay(display);
+    if (outputLayer == nullptr) {
+        return false;
+    }
+
+    // We need filtering if the sourceCrop rectangle size does not match the
+    // displayframe rectangle size (not a 1:1 render)
+    const auto& compositionState = outputLayer->getState();
+    const auto displayFrame = compositionState.displayFrame;
+    const auto sourceCrop = compositionState.sourceCrop;
+    return sourceCrop.getHeight() != displayFrame.getHeight() ||
+            sourceCrop.getWidth() != displayFrame.getWidth();
+}
+
+bool BufferStateLayer::needsFilteringForScreenshots(
+        const DisplayDevice* display, const ui::Transform& inverseParentTransform) const {
+    const auto outputLayer = findOutputLayerForDisplay(display);
+    if (outputLayer == nullptr) {
+        return false;
+    }
+
+    // We need filtering if the sourceCrop rectangle size does not match the
+    // viewport rectangle size (not a 1:1 render)
+    const auto& compositionState = outputLayer->getState();
+    const ui::Transform& displayTransform = display->getTransform();
+    const ui::Transform inverseTransform = inverseParentTransform * displayTransform.inverse();
+    // Undo the transformation of the displayFrame so that we're back into
+    // layer-stack space.
+    const Rect frame = inverseTransform.transform(compositionState.displayFrame);
+    const FloatRect sourceCrop = compositionState.sourceCrop;
+
+    int32_t frameHeight = frame.getHeight();
+    int32_t frameWidth = frame.getWidth();
+    // If the display transform had a rotational component then undo the
+    // rotation so that the orientation matches the source crop.
+    if (displayTransform.getOrientation() & ui::Transform::ROT_90) {
+        std::swap(frameHeight, frameWidth);
+    }
+    return sourceCrop.getHeight() != frameHeight || sourceCrop.getWidth() != frameWidth;
+}
+
+void BufferStateLayer::latchAndReleaseBuffer() {
+    if (hasReadyFrame()) {
+        bool ignored = false;
+        latchBuffer(ignored, systemTime());
+    }
+    releasePendingBuffer(systemTime());
+}
+
+PixelFormat BufferStateLayer::getPixelFormat() const {
+    return mBufferInfo.mPixelFormat;
+}
+
+bool BufferStateLayer::getTransformToDisplayInverse() const {
+    return mBufferInfo.mTransformToDisplayInverse;
+}
+
+Rect BufferStateLayer::getBufferCrop() const {
+    // this is the crop rectangle that applies to the buffer
+    // itself (as opposed to the window)
+    if (!mBufferInfo.mCrop.isEmpty()) {
+        // if the buffer crop is defined, we use that
+        return mBufferInfo.mCrop;
+    } else if (mBufferInfo.mBuffer != nullptr) {
+        // otherwise we use the whole buffer
+        return mBufferInfo.mBuffer->getBounds();
+    } else {
+        // if we don't have a buffer yet, we use an empty/invalid crop
+        return Rect();
+    }
+}
+
+uint32_t BufferStateLayer::getBufferTransform() const {
+    return mBufferInfo.mTransform;
+}
+
+ui::Dataspace BufferStateLayer::getDataSpace() const {
+    return mBufferInfo.mDataspace;
+}
+
+ui::Dataspace BufferStateLayer::translateDataspace(ui::Dataspace dataspace) {
+    ui::Dataspace updatedDataspace = dataspace;
+    // translate legacy dataspaces to modern dataspaces
+    switch (dataspace) {
+        case ui::Dataspace::SRGB:
+            updatedDataspace = ui::Dataspace::V0_SRGB;
+            break;
+        case ui::Dataspace::SRGB_LINEAR:
+            updatedDataspace = ui::Dataspace::V0_SRGB_LINEAR;
+            break;
+        case ui::Dataspace::JFIF:
+            updatedDataspace = ui::Dataspace::V0_JFIF;
+            break;
+        case ui::Dataspace::BT601_625:
+            updatedDataspace = ui::Dataspace::V0_BT601_625;
+            break;
+        case ui::Dataspace::BT601_525:
+            updatedDataspace = ui::Dataspace::V0_BT601_525;
+            break;
+        case ui::Dataspace::BT709:
+            updatedDataspace = ui::Dataspace::V0_BT709;
+            break;
+        default:
+            break;
+    }
+
+    return updatedDataspace;
+}
+
+sp<GraphicBuffer> BufferStateLayer::getBuffer() const {
+    return mBufferInfo.mBuffer ? mBufferInfo.mBuffer->getBuffer() : nullptr;
+}
+
+void BufferStateLayer::getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]) {
+    sp<GraphicBuffer> buffer = getBuffer();
+    if (!buffer) {
+        ALOGE("Buffer should not be null!");
+        return;
+    }
+    GLConsumer::computeTransformMatrix(outMatrix, buffer->getWidth(), buffer->getHeight(),
+                                       buffer->getPixelFormat(), mBufferInfo.mCrop,
+                                       mBufferInfo.mTransform, filteringEnabled);
+}
+
+void BufferStateLayer::setInitialValuesForClone(const sp<Layer>& clonedFrom) {
+    Layer::setInitialValuesForClone(clonedFrom);
+
+    sp<BufferStateLayer> bufferClonedFrom =
+            sp<BufferStateLayer>::fromExisting(static_cast<BufferStateLayer*>(clonedFrom.get()));
+    mPremultipliedAlpha = bufferClonedFrom->mPremultipliedAlpha;
+    mPotentialCursor = bufferClonedFrom->mPotentialCursor;
+    mProtectedByApp = bufferClonedFrom->mProtectedByApp;
+
+    updateCloneBufferInfo();
+}
+
+void BufferStateLayer::updateCloneBufferInfo() {
+    if (!isClone() || !isClonedFromAlive()) {
+        return;
+    }
+
+    sp<BufferStateLayer> clonedFrom = sp<BufferStateLayer>::fromExisting(
+            static_cast<BufferStateLayer*>(getClonedFrom().get()));
+    mBufferInfo = clonedFrom->mBufferInfo;
+    mSidebandStream = clonedFrom->mSidebandStream;
+    surfaceDamageRegion = clonedFrom->surfaceDamageRegion;
+    mCurrentFrameNumber = clonedFrom->mCurrentFrameNumber.load();
+    mPreviousFrameNumber = clonedFrom->mPreviousFrameNumber;
+
+    // After buffer info is updated, the drawingState from the real layer needs to be copied into
+    // the cloned. This is because some properties of drawingState can change when latchBuffer is
+    // called. However, copying the drawingState would also overwrite the cloned layer's relatives
+    // and touchableRegionCrop. Therefore, temporarily store the relatives so they can be set in
+    // the cloned drawingState again.
+    wp<Layer> tmpZOrderRelativeOf = mDrawingState.zOrderRelativeOf;
+    SortedVector<wp<Layer>> tmpZOrderRelatives = mDrawingState.zOrderRelatives;
+    wp<Layer> tmpTouchableRegionCrop = mDrawingState.touchableRegionCrop;
+    WindowInfo tmpInputInfo = mDrawingState.inputInfo;
+
+    cloneDrawingState(clonedFrom.get());
+
+    mDrawingState.touchableRegionCrop = tmpTouchableRegionCrop;
+    mDrawingState.zOrderRelativeOf = tmpZOrderRelativeOf;
+    mDrawingState.zOrderRelatives = tmpZOrderRelatives;
+    mDrawingState.inputInfo = tmpInputInfo;
+}
+
+void BufferStateLayer::setTransformHint(ui::Transform::RotationFlags displayTransformHint) {
+    mTransformHint = getFixedTransformHint();
+    if (mTransformHint == ui::Transform::ROT_INVALID) {
+        mTransformHint = displayTransformHint;
+    }
+}
+
+const std::shared_ptr<renderengine::ExternalTexture>& BufferStateLayer::getExternalTexture() const {
+    return mBufferInfo.mBuffer;
+}
+
 } // namespace android
diff --git a/services/surfaceflinger/BufferStateLayer.h b/services/surfaceflinger/BufferStateLayer.h
index 3f0dbe4..8bad3d2 100644
--- a/services/surfaceflinger/BufferStateLayer.h
+++ b/services/surfaceflinger/BufferStateLayer.h
@@ -16,38 +16,106 @@
 
 #pragma once
 
-#include "BufferLayer.h"
-#include "Layer.h"
-
-#include <renderengine/Image.h>
-#include <renderengine/RenderEngine.h>
-#include <system/window.h>
-#include <utils/String8.h>
-
+#include <sys/types.h>
+#include <cstdint>
+#include <list>
 #include <stack>
 
+#include <android/gui/ISurfaceComposerClient.h>
+#include <gui/LayerState.h>
+#include <renderengine/Image.h>
+#include <renderengine/Mesh.h>
+#include <renderengine/RenderEngine.h>
+#include <renderengine/Texture.h>
+#include <system/window.h> // For NATIVE_WINDOW_SCALING_MODE_FREEZE
+#include <ui/FrameStats.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/PixelFormat.h>
+#include <ui/Region.h>
+#include <utils/RefBase.h>
+#include <utils/String8.h>
+#include <utils/Timers.h>
+
+#include "Client.h"
+#include "DisplayHardware/HWComposer.h"
+#include "FrameTimeline.h"
+#include "FrameTracker.h"
+#include "HwcSlotGenerator.h"
+#include "Layer.h"
+#include "LayerVector.h"
+#include "SurfaceFlinger.h"
+
 namespace android {
 
 class SlotGenerationTest;
 
-class BufferStateLayer : public BufferLayer {
+class BufferStateLayer : public Layer {
 public:
     explicit BufferStateLayer(const LayerCreationArgs&);
 
     ~BufferStateLayer() override;
 
     // Implements Layer.
+    sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const override;
+    compositionengine::LayerFECompositionState* editCompositionState() override;
+
+    // If we have received a new buffer this frame, we will pass its surface
+    // damage down to hardware composer. Otherwise, we must send a region with
+    // one empty rect.
+    void useSurfaceDamage() override;
+    void useEmptyDamage() override;
+
+    bool isOpaque(const Layer::State& s) const override;
+    bool canReceiveInput() const override;
+
+    // isVisible - true if this layer is visible, false otherwise
+    bool isVisible() const override;
+
+    // isProtected - true if the layer may contain protected content in the
+    // GRALLOC_USAGE_PROTECTED sense.
+    bool isProtected() const override;
+
+    bool usesSourceCrop() const override { return true; }
+
+    bool isHdrY410() const override;
+
+    void onPostComposition(const DisplayDevice*, const std::shared_ptr<FenceTime>& glDoneFence,
+                           const std::shared_ptr<FenceTime>& presentFence,
+                           const CompositorTiming&) override;
+
+    // latchBuffer - called each time the screen is redrawn and returns whether
+    // the visible regions need to be recomputed (this is a fairly heavy
+    // operation, so this should be set only if needed). Typically this is used
+    // to figure out if the content or size of a surface has changed.
+    bool latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime) override;
+    bool hasReadyFrame() const override;
+
+    // Calls latchBuffer if the buffer has a frame queued and then releases the buffer.
+    // This is used if the buffer is just latched and releases to free up the buffer
+    // and will not be shown on screen.
+    // Should only be called on the main thread.
+    void latchAndReleaseBuffer() override;
+
+    bool getTransformToDisplayInverse() const override;
+
+    Rect getBufferCrop() const override;
+
+    uint32_t getBufferTransform() const override;
+
+    ui::Dataspace getDataSpace() const override;
+
+    sp<GraphicBuffer> getBuffer() const override;
+    const std::shared_ptr<renderengine::ExternalTexture>& getExternalTexture() const override;
+
+    ui::Transform::RotationFlags getTransformHint() const override { return mTransformHint; }
+
+    // Implements Layer.
     const char* getType() const override { return "BufferStateLayer"; }
 
     void onLayerDisplayed(ftl::SharedFuture<FenceResult>) override;
 
     void releasePendingBuffer(nsecs_t dequeueReadyTime) override;
 
-    void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& glDoneFence,
-                                   const CompositorTiming& compositorTiming) override;
-
-    bool isBufferDue(nsecs_t /*expectedPresentTime*/) const override { return true; }
-
     Region getActiveTransparentRegion(const Layer::State& s) const override {
         return s.transparentRegionHint;
     }
@@ -73,6 +141,8 @@
     bool setSize(uint32_t /*w*/, uint32_t /*h*/) override { return false; }
     bool setTransparentRegionHint(const Region& transparent) override;
 
+    // BufferStateLayers can return Rect::INVALID_RECT if the layer does not have a display frame
+    // and its parent layer is not bounded
     Rect getBufferSize(const State& s) const override;
     FloatRect computeSourceBounds(const FloatRect& parentBounds) const override;
     void setAutoRefresh(bool autoRefresh) override;
@@ -81,48 +151,106 @@
     bool setDestinationFrame(const Rect& destinationFrame) override;
     bool updateGeometry() override;
 
-    // -----------------------------------------------------------------------
-
-    // -----------------------------------------------------------------------
-    // Interface implementation for BufferLayer
-    // -----------------------------------------------------------------------
-    bool fenceHasSignaled() const override;
-    bool framePresentTimeIsCurrent(nsecs_t expectedPresentTime) const override;
-    bool onPreComposition(nsecs_t refreshStartTime) override;
-    uint32_t getEffectiveScalingMode() const override;
+    bool fenceHasSignaled() const;
+    bool onPreComposition(nsecs_t) override;
 
     // See mPendingBufferTransactions
     void decrementPendingBufferCount();
     std::atomic<int32_t>* getPendingBufferCounter() override { return &mPendingBufferTransactions; }
     std::string getPendingBufferCounterName() override { return mBlastTransactionName; }
 
-    bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const override { return true; }
-
 protected:
-    void gatherBufferInfo() override;
+    void gatherBufferInfo();
     void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>& surfaceFrame);
     ui::Transform getInputTransform() const override;
     Rect getInputBounds() const override;
 
+    struct BufferInfo {
+        nsecs_t mDesiredPresentTime;
+        std::shared_ptr<FenceTime> mFenceTime;
+        sp<Fence> mFence;
+        uint32_t mTransform{0};
+        ui::Dataspace mDataspace{ui::Dataspace::UNKNOWN};
+        Rect mCrop;
+        uint32_t mScaleMode{NATIVE_WINDOW_SCALING_MODE_FREEZE};
+        Region mSurfaceDamage;
+        HdrMetadata mHdrMetadata;
+        int mApi;
+        PixelFormat mPixelFormat{PIXEL_FORMAT_NONE};
+        bool mTransformToDisplayInverse{false};
+
+        std::shared_ptr<renderengine::ExternalTexture> mBuffer;
+        uint64_t mFrameNumber;
+        int mBufferSlot{BufferQueue::INVALID_BUFFER_SLOT};
+
+        bool mFrameLatencyNeeded{false};
+    };
+
+    BufferInfo mBufferInfo;
+
+    std::optional<compositionengine::LayerFE::LayerSettings> prepareClientComposition(
+            compositionengine::LayerFE::ClientCompositionTargetSettings&) override;
+
+    /*
+     * compositionengine::LayerFE overrides
+     */
+    const compositionengine::LayerFECompositionState* getCompositionState() const override;
+    void preparePerFrameCompositionState() override;
+
+    static bool getOpacityForFormat(PixelFormat format);
+
+    // from graphics API
+    const uint32_t mTextureName;
+    ui::Dataspace translateDataspace(ui::Dataspace dataspace);
+    void setInitialValuesForClone(const sp<Layer>& clonedFrom);
+    void updateCloneBufferInfo() override;
+    uint64_t mPreviousFrameNumber = 0;
+
+    void setTransformHint(ui::Transform::RotationFlags displayTransformHint) override;
+
+    // Transform hint provided to the producer. This must be accessed holding
+    // the mStateLock.
+    ui::Transform::RotationFlags mTransformHint = ui::Transform::ROT_0;
+
+    bool getAutoRefresh() const { return mDrawingState.autoRefresh; }
+    bool getSidebandStreamChanged() const { return mSidebandStreamChanged; }
+
+    std::atomic<bool> mSidebandStreamChanged{false};
+
 private:
     friend class SlotGenerationTest;
     friend class TransactionFrameTracerTest;
     friend class TransactionSurfaceFrameTest;
 
+    // We generate InputWindowHandles for all non-cursor buffered layers regardless of whether they
+    // have an InputChannel. This is to enable the InputDispatcher to do PID based occlusion
+    // detection.
+    bool needsInputInfo() const override { return !mPotentialCursor; }
+
+    // Returns true if this layer requires filtering
+    bool needsFiltering(const DisplayDevice*) const override;
+    bool needsFilteringForScreenshots(const DisplayDevice*,
+                                      const ui::Transform& inverseParentTransform) const override;
+
+    PixelFormat getPixelFormat() const;
+
+    // Computes the transform matrix using the setFilteringEnabled to determine whether the
+    // transform matrix should be computed for use with bilinear filtering.
+    void getDrawingTransformMatrix(bool filteringEnabled, float outMatrix[16]);
+
+    std::unique_ptr<compositionengine::LayerFECompositionState> mCompositionState;
+
     inline void tracePendingBufferCount(int32_t pendingBuffers);
 
     bool updateFrameEventHistory(const sp<Fence>& acquireFence, nsecs_t postedTime,
                                  nsecs_t requestedPresentTime);
 
-    bool latchSidebandStream(bool& recomputeVisibleRegions) override;
+    // Latch sideband stream and returns true if the dirty region should be updated.
+    bool latchSidebandStream(bool& recomputeVisibleRegions);
 
-    bool hasFrameUpdate() const override;
+    bool hasFrameUpdate() const;
 
-    status_t updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime,
-                            nsecs_t expectedPresentTime) override;
-
-    status_t updateActiveBuffer() override;
-    status_t updateFrameNumber() override;
+    void updateTexImage(nsecs_t latchTime);
 
     sp<Layer> createClone() override;
 
@@ -131,10 +259,17 @@
 
     bool willPresentCurrentTransaction() const;
 
-    bool bufferNeedsFiltering() const override;
+    // Returns true if the transformed buffer size does not match the layer size and we need
+    // to apply filtering.
+    bool bufferNeedsFiltering() const;
 
     bool simpleBufferUpdate(const layer_state_t& s) const override;
 
+    void callReleaseBufferCallback(const sp<ITransactionCompletedListener>& listener,
+                                   const sp<GraphicBuffer>& buffer, uint64_t framenumber,
+                                   const sp<Fence>& releaseFence,
+                                   uint32_t currentMaxAcquiredBufferCount);
+
     ReleaseCallbackId mPreviousReleaseCallbackId = ReleaseCallbackId::INVALID_ID;
     uint64_t mPreviousReleasedFrameNumber = 0;
 
@@ -166,45 +301,6 @@
     // not specify a destination frame.
     ui::Transform mRequestedTransform;
 
-    // TODO(marissaw): support sticky transform for LEGACY camera mode
-
-    class HwcSlotGenerator : public ClientCache::ErasedRecipient {
-    public:
-        HwcSlotGenerator() {
-            for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
-                mFreeHwcCacheSlots.push(i);
-            }
-        }
-
-        void bufferErased(const client_cache_t& clientCacheId);
-
-        int getHwcCacheSlot(const client_cache_t& clientCacheId);
-
-    private:
-        friend class SlotGenerationTest;
-        int addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex);
-        int getFreeHwcCacheSlot() REQUIRES(mMutex);
-        void evictLeastRecentlyUsed() REQUIRES(mMutex);
-        void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex);
-
-        struct CachedBufferHash {
-            std::size_t operator()(const client_cache_t& clientCacheId) const {
-                return std::hash<uint64_t>{}(clientCacheId.id);
-            }
-        };
-
-        std::mutex mMutex;
-
-        std::unordered_map<client_cache_t, std::pair<int /*HwcCacheSlot*/, uint64_t /*counter*/>,
-                           CachedBufferHash>
-                mCachedBuffers GUARDED_BY(mMutex);
-        std::stack<int /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex);
-
-        // The cache increments this counter value when a slot is updated or used.
-        // Used to track the least recently-used buffer
-        uint64_t mCounter = 0;
-    };
-
     sp<HwcSlotGenerator> mHwcSlotGenerator;
 };
 
diff --git a/services/surfaceflinger/Client.cpp b/services/surfaceflinger/Client.cpp
index 6d7b732..3685bb4 100644
--- a/services/surfaceflinger/Client.cpp
+++ b/services/surfaceflinger/Client.cpp
@@ -21,12 +21,16 @@
 
 #include <private/android_filesystem_config.h>
 
+#include <gui/AidlStatusUtil.h>
+
 #include "Client.h"
 #include "Layer.h"
 #include "SurfaceFlinger.h"
 
 namespace android {
 
+using gui::aidl_utils::binderStatusFromStatusT;
+
 // ---------------------------------------------------------------------------
 
 const String16 sAccessSurfaceFlinger("android.permission.ACCESS_SURFACE_FLINGER");
@@ -72,52 +76,90 @@
     return lbc;
 }
 
-status_t Client::createSurface(const String8& name, uint32_t /* w */, uint32_t /* h */,
-                               PixelFormat /* format */, uint32_t flags,
-                               const sp<IBinder>& parentHandle, LayerMetadata metadata,
-                               sp<IBinder>* outHandle, sp<IGraphicBufferProducer>* /* gbp */,
-                               int32_t* outLayerId, uint32_t* outTransformHint) {
+binder::Status Client::createSurface(const std::string& name, int32_t flags,
+                                     const sp<IBinder>& parent, const gui::LayerMetadata& metadata,
+                                     gui::CreateSurfaceResult* outResult) {
     // We rely on createLayer to check permissions.
-    LayerCreationArgs args(mFlinger.get(), this, name.c_str(), flags, std::move(metadata));
-    return mFlinger->createLayer(args, outHandle, parentHandle, outLayerId, nullptr,
-                                 outTransformHint);
+    sp<IBinder> handle;
+    int32_t layerId;
+    uint32_t transformHint;
+    LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this), name.c_str(),
+                           static_cast<uint32_t>(flags), std::move(metadata));
+    const status_t status =
+            mFlinger->createLayer(args, &handle, parent, &layerId, nullptr, &transformHint);
+    if (status == NO_ERROR) {
+        outResult->handle = handle;
+        outResult->layerId = layerId;
+        outResult->transformHint = static_cast<int32_t>(transformHint);
+    }
+    return binderStatusFromStatusT(status);
 }
 
-status_t Client::createWithSurfaceParent(const String8& /* name */, uint32_t /* w */,
-                                         uint32_t /* h */, PixelFormat /* format */,
-                                         uint32_t /* flags */,
-                                         const sp<IGraphicBufferProducer>& /* parent */,
-                                         LayerMetadata /* metadata */, sp<IBinder>* /* handle */,
-                                         sp<IGraphicBufferProducer>* /* gbp */,
-                                         int32_t* /* outLayerId */,
-                                         uint32_t* /* outTransformHint */) {
-    // This api does not make sense with blast since SF no longer tracks IGBP. This api should be
-    // removed.
-    return BAD_VALUE;
-}
-
-status_t Client::mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* outHandle,
-                               int32_t* outLayerId) {
-    LayerCreationArgs args(mFlinger.get(), this, "MirrorRoot", 0 /* flags */, LayerMetadata());
-    return mFlinger->mirrorLayer(args, mirrorFromHandle, outHandle, outLayerId);
-}
-
-status_t Client::clearLayerFrameStats(const sp<IBinder>& handle) const {
+binder::Status Client::clearLayerFrameStats(const sp<IBinder>& handle) {
+    status_t status;
     sp<Layer> layer = getLayerUser(handle);
     if (layer == nullptr) {
-        return NAME_NOT_FOUND;
+        status = NAME_NOT_FOUND;
+    } else {
+        layer->clearFrameStats();
+        status = NO_ERROR;
     }
-    layer->clearFrameStats();
-    return NO_ERROR;
+    return binderStatusFromStatusT(status);
 }
 
-status_t Client::getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const {
+binder::Status Client::getLayerFrameStats(const sp<IBinder>& handle, gui::FrameStats* outStats) {
+    status_t status;
     sp<Layer> layer = getLayerUser(handle);
     if (layer == nullptr) {
-        return NAME_NOT_FOUND;
+        status = NAME_NOT_FOUND;
+    } else {
+        FrameStats stats;
+        layer->getFrameStats(&stats);
+        outStats->refreshPeriodNano = stats.refreshPeriodNano;
+        outStats->desiredPresentTimesNano.reserve(stats.desiredPresentTimesNano.size());
+        for (const auto& t : stats.desiredPresentTimesNano) {
+            outStats->desiredPresentTimesNano.push_back(t);
+        }
+        outStats->actualPresentTimesNano.reserve(stats.actualPresentTimesNano.size());
+        for (const auto& t : stats.actualPresentTimesNano) {
+            outStats->actualPresentTimesNano.push_back(t);
+        }
+        outStats->frameReadyTimesNano.reserve(stats.frameReadyTimesNano.size());
+        for (const auto& t : stats.frameReadyTimesNano) {
+            outStats->frameReadyTimesNano.push_back(t);
+        }
+        status = NO_ERROR;
     }
-    layer->getFrameStats(outStats);
-    return NO_ERROR;
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status Client::mirrorSurface(const sp<IBinder>& mirrorFromHandle,
+                                     gui::MirrorSurfaceResult* outResult) {
+    sp<IBinder> handle;
+    int32_t layerId;
+    LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this), "MirrorRoot",
+                           0 /* flags */, gui::LayerMetadata());
+    status_t status = mFlinger->mirrorLayer(args, mirrorFromHandle, &handle, &layerId);
+    if (status == NO_ERROR) {
+        outResult->handle = handle;
+        outResult->layerId = layerId;
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status Client::mirrorDisplay(int64_t displayId, gui::MirrorSurfaceResult* outResult) {
+    sp<IBinder> handle;
+    int32_t layerId;
+    LayerCreationArgs args(mFlinger.get(), sp<Client>::fromExisting(this),
+                           "MirrorRoot-" + std::to_string(displayId), 0 /* flags */,
+                           gui::LayerMetadata());
+    std::optional<DisplayId> id = DisplayId::fromValue(static_cast<uint64_t>(displayId));
+    status_t status = mFlinger->mirrorDisplay(*id, args, &handle, &layerId);
+    if (status == NO_ERROR) {
+        outResult->handle = handle;
+        outResult->layerId = layerId;
+    }
+    return binderStatusFromStatusT(status);
 }
 
 // ---------------------------------------------------------------------------
diff --git a/services/surfaceflinger/Client.h b/services/surfaceflinger/Client.h
index 15cd763..4e59dfd 100644
--- a/services/surfaceflinger/Client.h
+++ b/services/surfaceflinger/Client.h
@@ -24,15 +24,14 @@
 #include <utils/KeyedVector.h>
 #include <utils/Mutex.h>
 
-#include <gui/ISurfaceComposerClient.h>
+#include <android/gui/BnSurfaceComposerClient.h>
 
 namespace android {
 
 class Layer;
 class SurfaceFlinger;
 
-class Client : public BnSurfaceComposerClient
-{
+class Client : public gui::BnSurfaceComposerClient {
 public:
     explicit Client(const sp<SurfaceFlinger>& flinger);
     ~Client() = default;
@@ -47,25 +46,20 @@
 
 private:
     // ISurfaceComposerClient interface
-    virtual status_t createSurface(const String8& name, uint32_t w, uint32_t h, PixelFormat format,
-                                   uint32_t flags, const sp<IBinder>& parent,
-                                   LayerMetadata metadata, sp<IBinder>* handle,
-                                   sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
-                                   uint32_t* outTransformHint = nullptr);
 
-    virtual status_t createWithSurfaceParent(const String8& name, uint32_t w, uint32_t h,
-                                             PixelFormat format, uint32_t flags,
-                                             const sp<IGraphicBufferProducer>& parent,
-                                             LayerMetadata metadata, sp<IBinder>* handle,
-                                             sp<IGraphicBufferProducer>* gbp, int32_t* outLayerId,
-                                             uint32_t* outTransformHint = nullptr);
+    binder::Status createSurface(const std::string& name, int32_t flags, const sp<IBinder>& parent,
+                                 const gui::LayerMetadata& metadata,
+                                 gui::CreateSurfaceResult* outResult) override;
 
-    status_t mirrorSurface(const sp<IBinder>& mirrorFromHandle, sp<IBinder>* handle,
-                           int32_t* outLayerId);
+    binder::Status clearLayerFrameStats(const sp<IBinder>& handle) override;
 
-    virtual status_t clearLayerFrameStats(const sp<IBinder>& handle) const;
+    binder::Status getLayerFrameStats(const sp<IBinder>& handle,
+                                      gui::FrameStats* outStats) override;
 
-    virtual status_t getLayerFrameStats(const sp<IBinder>& handle, FrameStats* outStats) const;
+    binder::Status mirrorSurface(const sp<IBinder>& mirrorFromHandle,
+                                 gui::MirrorSurfaceResult* outResult) override;
+
+    binder::Status mirrorDisplay(int64_t displayId, gui::MirrorSurfaceResult* outResult) override;
 
     // constant
     sp<SurfaceFlinger> mFlinger;
diff --git a/services/surfaceflinger/ClientCache.cpp b/services/surfaceflinger/ClientCache.cpp
index 3c7b9d9..cf932a8 100644
--- a/services/surfaceflinger/ClientCache.cpp
+++ b/services/surfaceflinger/ClientCache.cpp
@@ -30,7 +30,7 @@
 
 ANDROID_SINGLETON_STATIC_INSTANCE(ClientCache);
 
-ClientCache::ClientCache() : mDeathRecipient(new CacheDeathRecipient) {}
+ClientCache::ClientCache() : mDeathRecipient(sp<CacheDeathRecipient>::make()) {}
 
 bool ClientCache::getBuffer(const client_cache_t& cacheId,
                             ClientCacheBuffer** outClientCacheBuffer) {
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
index f201751..f861fc9 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/CompositionRefreshArgs.h
@@ -32,6 +32,11 @@
 using Layers = std::vector<sp<compositionengine::LayerFE>>;
 using Outputs = std::vector<std::shared_ptr<compositionengine::Output>>;
 
+struct BorderRenderInfo {
+    float width = 0;
+    half4 color;
+    std::vector<int32_t> layerIds;
+};
 /**
  * A parameter object for refreshing a set of outputs
  */
@@ -90,6 +95,8 @@
 
     // If set, a frame has been scheduled for that time.
     std::optional<std::chrono::steady_clock::time_point> scheduledFrameTime;
+
+    std::vector<BorderRenderInfo> borderInfoList;
 };
 
 } // namespace android::compositionengine
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
index df721cd..fc8dd8b 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/Output.h
@@ -154,6 +154,7 @@
 
 private:
     void dirtyEntireOutput();
+    void updateCompositionStateForBorder(const compositionengine::CompositionRefreshArgs&);
     compositionengine::OutputLayer* findLayerRequestingBackgroundComposition() const;
     void finishPrepareFrame();
     ui::Dataspace getBestDataspace(ui::Dataspace*, bool*) const;
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
index 7709b96..c291652 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputCompositionState.h
@@ -33,6 +33,7 @@
 #pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
 
 #include <compositionengine/ProjectionSpace.h>
+#include <renderengine/BorderRenderInfo.h>
 #include <ui/LayerStack.h>
 #include <ui/Rect.h>
 #include <ui/Region.h>
@@ -164,6 +165,8 @@
 
     bool treat170mAsSrgb = false;
 
+    std::vector<renderengine::BorderRenderInfo> borderInfoList;
+
     uint64_t lastOutputLayerHash = 0;
     uint64_t outputLayerHash = 0;
 
diff --git a/services/surfaceflinger/CompositionEngine/src/Display.cpp b/services/surfaceflinger/CompositionEngine/src/Display.cpp
index ea856e4..09adaed 100644
--- a/services/surfaceflinger/CompositionEngine/src/Display.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Display.cpp
@@ -196,7 +196,7 @@
                             });
 
         if (hasQueuedFrames) {
-            releasedLayers.emplace_back(layerFE);
+            releasedLayers.emplace_back(wp<LayerFE>::fromExisting(layerFE));
         }
     }
 
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index bc11d87..a98aed2 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -754,6 +754,44 @@
             forceClientComposition = false;
         }
     }
+
+    updateCompositionStateForBorder(refreshArgs);
+}
+
+void Output::updateCompositionStateForBorder(
+        const compositionengine::CompositionRefreshArgs& refreshArgs) {
+    std::unordered_map<int32_t, const Region*> layerVisibleRegionMap;
+    // Store a map of layerId to their computed visible region.
+    for (auto* layer : getOutputLayersOrderedByZ()) {
+        int layerId = (layer->getLayerFE()).getSequence();
+        layerVisibleRegionMap[layerId] = &((layer->getState()).visibleRegion);
+    }
+    OutputCompositionState& outputCompositionState = editState();
+    outputCompositionState.borderInfoList.clear();
+    bool clientComposeTopLayer = false;
+    for (const auto& borderInfo : refreshArgs.borderInfoList) {
+        renderengine::BorderRenderInfo info;
+        for (const auto& id : borderInfo.layerIds) {
+            info.combinedRegion.orSelf(*(layerVisibleRegionMap[id]));
+        }
+
+        if (!info.combinedRegion.isEmpty()) {
+            info.width = borderInfo.width;
+            info.color = borderInfo.color;
+            outputCompositionState.borderInfoList.emplace_back(std::move(info));
+            clientComposeTopLayer = true;
+        }
+    }
+
+    // In this situation we must client compose the top layer instead of using hwc
+    // because we want to draw the border above all else.
+    // This could potentially cause a bit of a performance regression if the top
+    // layer would have been rendered using hwc originally.
+    // TODO(b/227656283): Measure system's performance before enabling the border feature
+    if (clientComposeTopLayer) {
+        auto topLayer = getOutputLayerOrderedByZByIndex(getOutputLayerCount() - 1);
+        (topLayer->editState()).forceClientComposition = true;
+    }
 }
 
 void Output::planComposition() {
@@ -1122,7 +1160,8 @@
 
     if (isPowerHintSessionEnabled()) {
         // get fence end time to know when gpu is complete in display
-        setHintSessionGpuFence(std::make_unique<FenceTime>(new Fence(dup(optReadyFence->get()))));
+        setHintSessionGpuFence(
+                std::make_unique<FenceTime>(sp<Fence>::make(dup(optReadyFence->get()))));
     }
     // swap buffers (presentation)
     mRenderSurface->queueBuffer(std::move(*optReadyFence));
@@ -1220,6 +1259,13 @@
 
     // Compute the global color transform matrix.
     clientCompositionDisplay.colorTransform = outputState.colorTransformMatrix;
+    for (auto& info : outputState.borderInfoList) {
+        renderengine::BorderRenderInfo borderInfo;
+        borderInfo.width = info.width;
+        borderInfo.color = info.color;
+        borderInfo.combinedRegion = info.combinedRegion;
+        clientCompositionDisplay.borderInfoList.emplace_back(std::move(borderInfo));
+    }
     clientCompositionDisplay.deviceHandlesColorTransform =
             outputState.usesDeviceComposition || getSkipColorTransform();
 
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
index 948c0c9..c512a1e 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputCompositionState.cpp
@@ -62,14 +62,18 @@
     dumpVal(out, "sdrWhitePointNits", sdrWhitePointNits);
     dumpVal(out, "clientTargetBrightness", clientTargetBrightness);
     dumpVal(out, "displayBrightness", displayBrightness);
-
     out.append("\n   ");
     dumpVal(out, "compositionStrategyPredictionState", ftl::enum_string(strategyPrediction));
+    out.append("\n   ");
 
     out.append("\n   ");
     dumpVal(out, "treate170mAsSrgb", treat170mAsSrgb);
 
-    out += '\n';
+    out.append("\n");
+    for (const auto& borderRenderInfo : borderInfoList) {
+        dumpVal(out, "borderRegion", borderRenderInfo.combinedRegion);
+    }
+    out.append("\n");
 }
 
 } // namespace android::compositionengine::impl
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 344fea3..51ca213 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -194,7 +194,7 @@
     StrictMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
     StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
     StrictMock<mock::CompositionEngine> mCompositionEngine;
-    sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
+    sp<mock::NativeWindow> mNativeWindow = sp<StrictMock<mock::NativeWindow>>::make();
 };
 
 struct PartialMockDisplayTestCommon : public DisplayTestCommon {
@@ -524,7 +524,7 @@
     auto args = getDisplayCreationArgsForGpuVirtualDisplay();
     std::shared_ptr<impl::Display> gpuDisplay = impl::createDisplay(mCompositionEngine, args);
 
-    sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
+    sp<mock::LayerFE> layerXLayerFE = sp<StrictMock<mock::LayerFE>>::make();
 
     {
         Output::ReleasedLayers releasedLayers;
@@ -542,7 +542,7 @@
 }
 
 TEST_F(DisplaySetReleasedLayersTest, doesNothingIfNoLayersWithQueuedFrames) {
-    sp<mock::LayerFE> layerXLayerFE = new StrictMock<mock::LayerFE>();
+    sp<mock::LayerFE> layerXLayerFE = sp<StrictMock<mock::LayerFE>>::make();
 
     {
         Output::ReleasedLayers releasedLayers;
@@ -558,7 +558,7 @@
 }
 
 TEST_F(DisplaySetReleasedLayersTest, setReleasedLayers) {
-    sp<mock::LayerFE> unknownLayer = new StrictMock<mock::LayerFE>();
+    sp<mock::LayerFE> unknownLayer = sp<StrictMock<mock::LayerFE>>::make();
 
     CompositionRefreshArgs refreshArgs;
     refreshArgs.layersWithQueuedFrames.push_back(mLayer1.layerFE);
@@ -897,9 +897,9 @@
 }
 
 TEST_F(DisplayPresentAndGetFrameFencesTest, returnsPresentAndLayerFences) {
-    sp<Fence> presentFence = new Fence();
-    sp<Fence> layer1Fence = new Fence();
-    sp<Fence> layer2Fence = new Fence();
+    sp<Fence> presentFence = sp<Fence>::make();
+    sp<Fence> layer1Fence = sp<Fence>::make();
+    sp<Fence> layer2Fence = sp<Fence>::make();
 
     EXPECT_CALL(mHwComposer, presentAndGetReleaseFences(HalDisplayId(DEFAULT_DISPLAY_ID), _, _))
             .Times(1);
@@ -1018,8 +1018,8 @@
     NiceMock<android::mock::HWComposer> mHwComposer;
     NiceMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
     NiceMock<mock::CompositionEngine> mCompositionEngine;
-    sp<mock::NativeWindow> mNativeWindow = new NiceMock<mock::NativeWindow>();
-    sp<mock::DisplaySurface> mDisplaySurface = new NiceMock<mock::DisplaySurface>();
+    sp<mock::NativeWindow> mNativeWindow = sp<NiceMock<mock::NativeWindow>>::make();
+    sp<mock::DisplaySurface> mDisplaySurface = sp<NiceMock<mock::DisplaySurface>>::make();
     std::shared_ptr<Display> mDisplay;
     impl::RenderSurface* mRenderSurface;
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp b/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp
index 00eafb1..7197780 100644
--- a/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/HwcBufferCacheTest.cpp
@@ -66,8 +66,10 @@
     }
 
     impl::HwcBufferCache mCache;
-    sp<GraphicBuffer> mBuffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
-    sp<GraphicBuffer> mBuffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
+    sp<GraphicBuffer> mBuffer1 =
+            sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+    sp<GraphicBuffer> mBuffer2 =
+            sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
 };
 
 TEST_F(HwcBufferCacheTest, cacheWorksForSlotZero) {
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
index 5290bd9..0f7dce8 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputLayerTest.cpp
@@ -955,11 +955,11 @@
         reinterpret_cast<native_handle_t*>(1031);
 const sp<GraphicBuffer> OutputLayerWriteStateToHWCTest::kBuffer;
 const sp<GraphicBuffer> OutputLayerWriteStateToHWCTest::kOverrideBuffer =
-        new GraphicBuffer(4, 5, PIXEL_FORMAT_RGBA_8888,
-                          AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
-                                  AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN);
+        sp<GraphicBuffer>::make(4, 5, PIXEL_FORMAT_RGBA_8888,
+                                AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN |
+                                        AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN);
 const sp<Fence> OutputLayerWriteStateToHWCTest::kFence;
-const sp<Fence> OutputLayerWriteStateToHWCTest::kOverrideFence = new Fence();
+const sp<Fence> OutputLayerWriteStateToHWCTest::kOverrideFence = sp<Fence>::make();
 const std::string OutputLayerWriteStateToHWCTest::kLayerGenericMetadata1Key =
         "com.example.metadata.1";
 const std::vector<uint8_t> OutputLayerWriteStateToHWCTest::kLayerGenericMetadata1Value{{1, 2, 3}};
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index cf12890..657084a 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -293,7 +293,7 @@
     InjectedLayer layer;
     layer.outputLayerState.overrideInfo.buffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), renderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), renderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
     injectOutputLayer(layer);
@@ -1017,7 +1017,7 @@
 
     std::shared_ptr<renderengine::ExternalTexture> buffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), renderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), renderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
     layer1.outputLayerState.overrideInfo.buffer = buffer;
@@ -3449,7 +3449,7 @@
     StrictMock<OutputPartialMock> mOutput;
     std::shared_ptr<renderengine::ExternalTexture> mOutputBuffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
 
@@ -3687,7 +3687,7 @@
 
     const auto otherOutputBuffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
     EXPECT_CALL(*mRenderSurface, dequeueBuffer(_))
diff --git a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
index e5f9ebf..8c793b0 100644
--- a/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/RenderSurfaceTest.cpp
@@ -61,8 +61,8 @@
     StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
     StrictMock<mock::CompositionEngine> mCompositionEngine;
     StrictMock<mock::Display> mDisplay;
-    sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
-    sp<mock::DisplaySurface> mDisplaySurface = new StrictMock<mock::DisplaySurface>();
+    sp<mock::NativeWindow> mNativeWindow = sp<StrictMock<mock::NativeWindow>>::make();
+    sp<mock::DisplaySurface> mDisplaySurface = sp<StrictMock<mock::DisplaySurface>>::make();
     impl::RenderSurface mSurface{mCompositionEngine, mDisplay,
                                  RenderSurfaceCreationArgsBuilder()
                                          .setDisplayWidth(DEFAULT_DISPLAY_WIDTH)
@@ -109,7 +109,7 @@
  */
 
 TEST_F(RenderSurfaceTest, getClientTargetAcquireFenceForwardsCall) {
-    sp<Fence> fence = new Fence();
+    sp<Fence> fence = sp<Fence>::make();
 
     EXPECT_CALL(*mDisplaySurface, getClientTargetAcquireFence()).WillOnce(ReturnRef(fence));
 
@@ -234,7 +234,7 @@
  */
 
 TEST_F(RenderSurfaceTest, dequeueBufferObtainsABuffer) {
-    sp<GraphicBuffer> buffer = new GraphicBuffer();
+    sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
 
     EXPECT_CALL(*mNativeWindow, dequeueBuffer(_, _))
             .WillOnce(
@@ -253,7 +253,7 @@
 TEST_F(RenderSurfaceTest, queueBufferHandlesNoClientComposition) {
     const auto buffer = std::make_shared<
             renderengine::impl::
-                    ExternalTexture>(new GraphicBuffer(), mRenderEngine,
+                    ExternalTexture>(sp<GraphicBuffer>::make(), mRenderEngine,
                                      renderengine::impl::ExternalTexture::Usage::READABLE |
                                              renderengine::impl::ExternalTexture::Usage::WRITEABLE);
     mSurface.mutableTextureForTest() = buffer;
@@ -271,8 +271,9 @@
 }
 
 TEST_F(RenderSurfaceTest, queueBufferHandlesClientComposition) {
-    const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
-                                                                              mRenderEngine, false);
+    const auto buffer =
+            std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
+                                                                  mRenderEngine, false);
     mSurface.mutableTextureForTest() = buffer;
 
     impl::OutputCompositionState state;
@@ -290,8 +291,9 @@
 }
 
 TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequest) {
-    const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
-                                                                              mRenderEngine, false);
+    const auto buffer =
+            std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
+                                                                  mRenderEngine, false);
     mSurface.mutableTextureForTest() = buffer;
 
     impl::OutputCompositionState state;
@@ -309,7 +311,7 @@
 }
 
 TEST_F(RenderSurfaceTest, queueBufferHandlesFlipClientTargetRequestWithNoBufferYetDequeued) {
-    sp<GraphicBuffer> buffer = new GraphicBuffer();
+    sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
 
     impl::OutputCompositionState state;
     state.usesClientComposition = false;
@@ -329,8 +331,9 @@
 }
 
 TEST_F(RenderSurfaceTest, queueBufferHandlesNativeWindowQueueBufferFailureOnVirtualDisplay) {
-    const auto buffer = std::make_shared<renderengine::impl::ExternalTexture>(new GraphicBuffer(),
-                                                                              mRenderEngine, false);
+    const auto buffer =
+            std::make_shared<renderengine::impl::ExternalTexture>(sp<GraphicBuffer>::make(),
+                                                                  mRenderEngine, false);
     mSurface.mutableTextureForTest() = buffer;
 
     impl::OutputCompositionState state;
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
index 50e3a28..200278c 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/FlattenerTest.cpp
@@ -108,11 +108,12 @@
         testLayer->outputLayerCompositionState.visibleRegion =
                 Region(Rect(pos + 1, pos + 1, pos + 2, pos + 2));
 
+        const auto kUsageFlags =
+                static_cast<uint64_t>(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
+                                      GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE);
         testLayer->layerFECompositionState.buffer =
-                new GraphicBuffer(100, 100, HAL_PIXEL_FORMAT_RGBA_8888, 1,
-                                  GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN |
-                                          GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE,
-                                  "output");
+                sp<GraphicBuffer>::make(100u, 100u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags,
+                                        "output");
 
         testLayer->layerFE = sp<mock::LayerFE>::make();
 
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
index 5c6e8da..47b6820 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/LayerStateTest.cpp
@@ -112,6 +112,9 @@
     sp<mock::LayerFE> mLayerFE = sp<mock::LayerFE>::make();
     mock::OutputLayer mOutputLayer;
     std::unique_ptr<LayerState> mLayerState;
+
+    static constexpr auto kUsageFlags = static_cast<uint32_t>(
+            AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN | AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN);
 };
 
 TEST_F(LayerStateTest, getOutputLayer) {
@@ -346,7 +349,7 @@
 TEST_F(LayerStateTest, updateBuffer) {
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
-    layerFECompositionState.buffer = new GraphicBuffer();
+    layerFECompositionState.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -354,7 +357,7 @@
     mock::OutputLayer newOutputLayer;
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
     ftl::Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
@@ -364,7 +367,7 @@
 TEST_F(LayerStateTest, updateBufferSingleBufferedLegacy) {
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
-    layerFECompositionState.buffer = new GraphicBuffer();
+    layerFECompositionState.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -372,7 +375,7 @@
     mock::OutputLayer newOutputLayer;
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
 
@@ -388,7 +391,7 @@
 TEST_F(LayerStateTest, updateBufferSingleBufferedUsage) {
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
-    layerFECompositionState.buffer = new GraphicBuffer();
+    layerFECompositionState.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -396,7 +399,7 @@
     mock::OutputLayer newOutputLayer;
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     layerFECompositionStateTwo.buffer->usage = static_cast<uint64_t>(BufferUsage::FRONT_BUFFER);
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
@@ -412,14 +415,14 @@
 TEST_F(LayerStateTest, compareBuffer) {
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
-    layerFECompositionState.buffer = new GraphicBuffer();
+    layerFECompositionState.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
     mock::OutputLayer newOutputLayer;
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
     auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
@@ -720,10 +723,7 @@
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
     layerFECompositionState.buffer =
-            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888,
-                              AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
-                                      AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
-                              "buffer1");
+            sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBA_8888, kUsageFlags, "buffer1");
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -732,10 +732,7 @@
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
     layerFECompositionStateTwo.buffer =
-            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBX_8888,
-                              AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
-                                      AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
-                              "buffer2");
+            sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBX_8888, kUsageFlags, "buffer2");
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
     ftl::Flags<LayerStateField> updates = mLayerState->update(&newOutputLayer);
@@ -748,10 +745,7 @@
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
     layerFECompositionState.buffer =
-            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBA_8888,
-                              AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
-                                      AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
-                              "buffer1");
+            sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBA_8888, kUsageFlags, "buffer1");
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -759,10 +753,7 @@
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
     layerFECompositionStateTwo.buffer =
-            new GraphicBuffer(1, 1, PIXEL_FORMAT_RGBX_8888,
-                              AHARDWAREBUFFER_USAGE_CPU_READ_OFTEN |
-                                      AHARDWAREBUFFER_USAGE_CPU_WRITE_OFTEN,
-                              "buffer2");
+            sp<GraphicBuffer>::make(1u, 1u, PIXEL_FORMAT_RGBX_8888, kUsageFlags, "buffer2");
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
     auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
@@ -1069,7 +1060,7 @@
 TEST_F(LayerStateTest, getNonBufferHash_filtersOutBuffers) {
     OutputLayerCompositionState outputLayerCompositionState;
     LayerFECompositionState layerFECompositionState;
-    layerFECompositionState.buffer = new GraphicBuffer();
+    layerFECompositionState.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(mOutputLayer, *mLayerFE, outputLayerCompositionState,
                        layerFECompositionState);
     mLayerState = std::make_unique<LayerState>(&mOutputLayer);
@@ -1077,7 +1068,7 @@
     mock::OutputLayer newOutputLayer;
     sp<mock::LayerFE> newLayerFE = sp<mock::LayerFE>::make();
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(newOutputLayer, *newLayerFE, outputLayerCompositionState,
                        layerFECompositionStateTwo);
     auto otherLayerState = std::make_unique<LayerState>(&newOutputLayer);
diff --git a/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp b/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
index 68c72e0..35d0ffb 100644
--- a/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/planner/PredictorTest.cpp
@@ -228,7 +228,7 @@
 }
 
 TEST_F(LayerStackTest, getApproximateMatch_exactMatchesSameBuffer) {
-    sp<GraphicBuffer> buffer = new GraphicBuffer();
+    sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make();
     mock::OutputLayer outputLayerOne;
     sp<mock::LayerFE> layerFEOne = sp<mock::LayerFE>::make();
     OutputLayerCompositionState outputLayerCompositionStateOne;
@@ -268,7 +268,7 @@
             .dataspace = ui::Dataspace::SRGB,
     };
     LayerFECompositionState layerFECompositionStateOne;
-    layerFECompositionStateOne.buffer = new GraphicBuffer();
+    layerFECompositionStateOne.buffer = sp<GraphicBuffer>::make();
     layerFECompositionStateOne.alpha = sAlphaOne;
     layerFECompositionStateOne.colorTransformIsIdentity = true;
     setupMocksForLayer(outputLayerOne, *layerFEOne, outputLayerCompositionStateOne,
@@ -285,7 +285,7 @@
             .dataspace = ui::Dataspace::DISPLAY_P3,
     };
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     layerFECompositionStateTwo.alpha = sAlphaTwo;
     layerFECompositionStateTwo.colorTransformIsIdentity = false;
     layerFECompositionStateTwo.colorTransform = sMat4One;
@@ -310,7 +310,7 @@
             .sourceCrop = sFloatRectOne,
     };
     LayerFECompositionState layerFECompositionStateOne;
-    layerFECompositionStateOne.buffer = new GraphicBuffer();
+    layerFECompositionStateOne.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(outputLayerOne, *layerFEOne, outputLayerCompositionStateOne,
                        layerFECompositionStateOne);
     LayerState layerStateOne(&outputLayerOne);
@@ -321,7 +321,7 @@
             .sourceCrop = sFloatRectTwo,
     };
     LayerFECompositionState layerFECompositionStateTwo;
-    layerFECompositionStateTwo.buffer = new GraphicBuffer();
+    layerFECompositionStateTwo.buffer = sp<GraphicBuffer>::make();
     setupMocksForLayer(outputLayerTwo, *layerFETwo, outputLayerCompositionStateTwo,
                        layerFECompositionStateTwo);
     LayerState layerStateTwo(&outputLayerTwo);
diff --git a/services/surfaceflinger/ContainerLayer.cpp b/services/surfaceflinger/ContainerLayer.cpp
deleted file mode 100644
index 3ccc229..0000000
--- a/services/surfaceflinger/ContainerLayer.cpp
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-// #define LOG_NDEBUG 0
-#undef LOG_TAG
-#define LOG_TAG "ContainerLayer"
-
-#include "ContainerLayer.h"
-
-namespace android {
-
-ContainerLayer::ContainerLayer(const LayerCreationArgs& args) : Layer(args) {}
-
-ContainerLayer::~ContainerLayer() = default;
-
-bool ContainerLayer::isVisible() const {
-    return false;
-}
-
-sp<Layer> ContainerLayer::createClone() {
-    sp<ContainerLayer> layer = mFlinger->getFactory().createContainerLayer(
-            LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata()));
-    layer->setInitialValuesForClone(this);
-    return layer;
-}
-
-} // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/ContainerLayer.h b/services/surfaceflinger/ContainerLayer.h
deleted file mode 100644
index 9b7bab1..0000000
--- a/services/surfaceflinger/ContainerLayer.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2018 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-#pragma once
-
-#include <sys/types.h>
-
-#include <cstdint>
-
-#include "Layer.h"
-
-namespace android {
-
-class ContainerLayer : public Layer {
-public:
-    explicit ContainerLayer(const LayerCreationArgs&);
-    ~ContainerLayer() override;
-
-    const char* getType() const override { return "ContainerLayer"; }
-    bool isVisible() const override;
-
-    bool isCreatedFromMainThread() const override { return true; }
-
-protected:
-    bool canDrawShadows() const override { return false; }
-    sp<Layer> createClone() override;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.cpp b/services/surfaceflinger/DisplayHardware/HWC2.cpp
index c52e96d..16d3984 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.cpp
+++ b/services/surfaceflinger/DisplayHardware/HWC2.cpp
@@ -369,7 +369,7 @@
     for (uint32_t element = 0; element < numElements; ++element) {
         auto layer = getLayerById(layerIds[element]);
         if (layer) {
-            sp<Fence> fence(new Fence(fenceFds[element]));
+            sp<Fence> fence(sp<Fence>::make(fenceFds[element]));
             releaseFences.emplace(layer.get(), fence);
         } else {
             ALOGE("getReleaseFences: invalid layer %" PRIu64
@@ -394,7 +394,7 @@
         return error;
     }
 
-    *outPresentFence = new Fence(presentFenceFd);
+    *outPresentFence = sp<Fence>::make(presentFenceFd);
     return Error::NONE;
 }
 
@@ -532,7 +532,7 @@
     }
 
     if (*state == 1) {
-        *outPresentFence = new Fence(presentFenceFd);
+        *outPresentFence = sp<Fence>::make(presentFenceFd);
     }
 
     if (*state == 0) {
diff --git a/services/surfaceflinger/DisplayHardware/HWC2.h b/services/surfaceflinger/DisplayHardware/HWC2.h
index 24aef9b..486eaf8 100644
--- a/services/surfaceflinger/DisplayHardware/HWC2.h
+++ b/services/surfaceflinger/DisplayHardware/HWC2.h
@@ -88,7 +88,7 @@
 
     virtual hal::HWDisplayId getId() const = 0;
     virtual bool isConnected() const = 0;
-    virtual void setConnected(bool connected) = 0; // For use by Device only
+    virtual void setConnected(bool connected) = 0; // For use by HWComposer only
     virtual bool hasCapability(
             aidl::android::hardware::graphics::composer3::DisplayCapability) const = 0;
     virtual bool isVsyncPeriodSwitchSupported() const = 0;
@@ -253,7 +253,7 @@
     // Other Display methods
     hal::HWDisplayId getId() const override { return mId; }
     bool isConnected() const override { return mIsConnected; }
-    void setConnected(bool connected) override; // For use by Device only
+    void setConnected(bool connected) override;
     bool hasCapability(aidl::android::hardware::graphics::composer3::DisplayCapability)
             const override EXCLUDES(mDisplayCapabilitiesMutex);
     bool isVsyncPeriodSwitchSupported() const override;
@@ -271,7 +271,7 @@
 
     // Member variables
 
-    // These are references to data owned by HWC2::Device, which will outlive
+    // These are references to data owned by HWComposer, which will outlive
     // this HWC2::Display, so these references are guaranteed to be valid for
     // the lifetime of this object.
     android::Hwc2::Composer& mComposer;
@@ -383,7 +383,7 @@
     hal::Error setBlockingRegion(const android::Region& region) override;
 
 private:
-    // These are references to data owned by HWC2::Device, which will outlive
+    // These are references to data owned by HWComposer, which will outlive
     // this HWC2::Layer, so these references are guaranteed to be valid for
     // the lifetime of this object.
     android::Hwc2::Composer& mComposer;
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
index b9d4753..62078ba 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.cpp
@@ -759,9 +759,10 @@
 }
 
 bool AidlPowerHalWrapper::shouldReportActualDurations() {
-    // Report if we have never reported before or are approaching a stale session
+    // Report if we have never reported before or will go stale next frame
     if (!mLastActualDurationSent.has_value() ||
-        (systemTime() - mLastActualReportTimestamp) > kStaleTimeout.count()) {
+        (mLastTargetDurationSent + systemTime() - mLastActualReportTimestamp) >
+                kStaleTimeout.count()) {
         return true;
     }
 
diff --git a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
index 98921b0..a93744f 100644
--- a/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
+++ b/services/surfaceflinger/DisplayHardware/PowerAdvisor.h
@@ -332,7 +332,7 @@
     static const bool sTraceHintSessionData;
     static constexpr const std::chrono::nanoseconds kDefaultTarget = 16ms;
     // Amount of time after the last message was sent before the session goes stale
-    // actually 100ms but we use 80 here to ideally avoid going stale
+    // actually 100ms but we use 80 here to give some slack
     static constexpr const std::chrono::nanoseconds kStaleTimeout = 80ms;
 };
 
diff --git a/services/surfaceflinger/EffectLayer.cpp b/services/surfaceflinger/EffectLayer.cpp
index e8c590e..d8bbc30 100644
--- a/services/surfaceflinger/EffectLayer.cpp
+++ b/services/surfaceflinger/EffectLayer.cpp
@@ -74,7 +74,7 @@
 }
 
 bool EffectLayer::isVisible() const {
-    return !isHiddenByPolicy() && (getAlpha() > 0.0_hf || hasBlur()) && hasSomethingToDraw();
+    return hasSomethingToDraw() && !isHiddenByPolicy() && (getAlpha() > 0.0_hf || hasBlur());
 }
 
 bool EffectLayer::setColor(const half3& color) {
@@ -144,7 +144,7 @@
 sp<Layer> EffectLayer::createClone() {
     sp<EffectLayer> layer = mFlinger->getFactory().createEffectLayer(
             LayerCreationArgs(mFlinger.get(), nullptr, mName + " (Mirror)", 0, LayerMetadata()));
-    layer->setInitialValuesForClone(this);
+    layer->setInitialValuesForClone(sp<Layer>::fromExisting(this));
     return layer;
 }
 
diff --git a/services/surfaceflinger/FpsReporter.cpp b/services/surfaceflinger/FpsReporter.cpp
index e12835f..155cf4d 100644
--- a/services/surfaceflinger/FpsReporter.cpp
+++ b/services/surfaceflinger/FpsReporter.cpp
@@ -56,14 +56,15 @@
 
     mFlinger.mCurrentState.traverse([&](Layer* layer) {
         auto& currentState = layer->getDrawingState();
-        if (currentState.metadata.has(METADATA_TASK_ID)) {
-            int32_t taskId = currentState.metadata.getInt32(METADATA_TASK_ID, 0);
+        if (currentState.metadata.has(gui::METADATA_TASK_ID)) {
+            int32_t taskId = currentState.metadata.getInt32(gui::METADATA_TASK_ID, 0);
             if (seenTasks.count(taskId) == 0) {
                 // localListeners is expected to be tiny
                 for (TrackedListener& listener : localListeners) {
                     if (listener.taskId == taskId) {
                         seenTasks.insert(taskId);
-                        listenersAndLayersToReport.push_back({listener, sp<Layer>(layer)});
+                        listenersAndLayersToReport.push_back(
+                                {listener, sp<Layer>::fromExisting(layer)});
                         break;
                     }
                 }
@@ -90,7 +91,7 @@
 
 void FpsReporter::addListener(const sp<gui::IFpsListener>& listener, int32_t taskId) {
     sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
     std::lock_guard lock(mMutex);
     mListeners.emplace(wp<IBinder>(asBinder), TrackedListener{listener, taskId});
 }
diff --git a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
index 66beff2..3e69b5c 100644
--- a/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
+++ b/services/surfaceflinger/FrameTimeline/FrameTimeline.cpp
@@ -289,7 +289,7 @@
         minTime = std::min(minTime, actuals.endTime);
     }
     if (actuals.presentTime != 0) {
-        minTime = std::min(minTime, actuals.endTime);
+        minTime = std::min(minTime, actuals.presentTime);
     }
     return minTime;
 }
diff --git a/services/surfaceflinger/HdrLayerInfoReporter.cpp b/services/surfaceflinger/HdrLayerInfoReporter.cpp
index c06e300..c88554e 100644
--- a/services/surfaceflinger/HdrLayerInfoReporter.cpp
+++ b/services/surfaceflinger/HdrLayerInfoReporter.cpp
@@ -51,7 +51,7 @@
 
 void HdrLayerInfoReporter::addListener(const sp<gui::IHdrLayerInfoListener>& listener) {
     sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
     std::lock_guard lock(mMutex);
     mListeners.emplace(wp<IBinder>(asBinder), TrackedListener{listener, HdrLayerInfo{}});
 }
diff --git a/services/surfaceflinger/HwcSlotGenerator.cpp b/services/surfaceflinger/HwcSlotGenerator.cpp
new file mode 100644
index 0000000..939c35b
--- /dev/null
+++ b/services/surfaceflinger/HwcSlotGenerator.cpp
@@ -0,0 +1,106 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#undef LOG_TAG
+#define LOG_TAG "HwcSlotGenerator"
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+
+#include <gui/BufferQueue.h>
+
+#include "HwcSlotGenerator.h"
+
+namespace android {
+
+HwcSlotGenerator::HwcSlotGenerator() {
+    for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
+        mFreeHwcCacheSlots.push(i);
+    }
+}
+
+void HwcSlotGenerator::bufferErased(const client_cache_t& clientCacheId) {
+    std::lock_guard lock(mMutex);
+    if (!clientCacheId.isValid()) {
+        ALOGE("invalid process, failed to erase buffer");
+        return;
+    }
+    eraseBufferLocked(clientCacheId);
+}
+
+int HwcSlotGenerator::getHwcCacheSlot(const client_cache_t& clientCacheId) {
+    std::lock_guard<std::mutex> lock(mMutex);
+    auto itr = mCachedBuffers.find(clientCacheId);
+    if (itr == mCachedBuffers.end()) {
+        return addCachedBuffer(clientCacheId);
+    }
+    auto& [hwcCacheSlot, counter] = itr->second;
+    counter = mCounter++;
+    return hwcCacheSlot;
+}
+
+int HwcSlotGenerator::addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex) {
+    if (!clientCacheId.isValid()) {
+        ALOGE("invalid process, returning invalid slot");
+        return BufferQueue::INVALID_BUFFER_SLOT;
+    }
+
+    ClientCache::getInstance().registerErasedRecipient(clientCacheId,
+                                                       wp<ErasedRecipient>::fromExisting(this));
+
+    int hwcCacheSlot = getFreeHwcCacheSlot();
+    mCachedBuffers[clientCacheId] = {hwcCacheSlot, mCounter++};
+    return hwcCacheSlot;
+}
+
+int HwcSlotGenerator::getFreeHwcCacheSlot() REQUIRES(mMutex) {
+    if (mFreeHwcCacheSlots.empty()) {
+        evictLeastRecentlyUsed();
+    }
+
+    int hwcCacheSlot = mFreeHwcCacheSlots.top();
+    mFreeHwcCacheSlots.pop();
+    return hwcCacheSlot;
+}
+
+void HwcSlotGenerator::evictLeastRecentlyUsed() REQUIRES(mMutex) {
+    uint64_t minCounter = UINT_MAX;
+    client_cache_t minClientCacheId = {};
+    for (const auto& [clientCacheId, slotCounter] : mCachedBuffers) {
+        const auto& [hwcCacheSlot, counter] = slotCounter;
+        if (counter < minCounter) {
+            minCounter = counter;
+            minClientCacheId = clientCacheId;
+        }
+    }
+    eraseBufferLocked(minClientCacheId);
+
+    ClientCache::getInstance().unregisterErasedRecipient(minClientCacheId,
+                                                         wp<ErasedRecipient>::fromExisting(this));
+}
+
+void HwcSlotGenerator::eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex) {
+    auto itr = mCachedBuffers.find(clientCacheId);
+    if (itr == mCachedBuffers.end()) {
+        return;
+    }
+    auto& [hwcCacheSlot, counter] = itr->second;
+
+    // TODO send to hwc cache and resources
+
+    mFreeHwcCacheSlots.push(hwcCacheSlot);
+    mCachedBuffers.erase(clientCacheId);
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/HwcSlotGenerator.h b/services/surfaceflinger/HwcSlotGenerator.h
new file mode 100644
index 0000000..5a1b6d7
--- /dev/null
+++ b/services/surfaceflinger/HwcSlotGenerator.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <functional>
+#include <mutex>
+#include <stack>
+#include <unordered_map>
+
+#include "ClientCache.h"
+
+namespace android {
+
+class HwcSlotGenerator : public ClientCache::ErasedRecipient {
+public:
+    HwcSlotGenerator();
+    void bufferErased(const client_cache_t& clientCacheId);
+    int getHwcCacheSlot(const client_cache_t& clientCacheId);
+
+private:
+    friend class SlotGenerationTest;
+    int addCachedBuffer(const client_cache_t& clientCacheId) REQUIRES(mMutex);
+    int getFreeHwcCacheSlot() REQUIRES(mMutex);
+    void evictLeastRecentlyUsed() REQUIRES(mMutex);
+    void eraseBufferLocked(const client_cache_t& clientCacheId) REQUIRES(mMutex);
+
+    struct CachedBufferHash {
+        std::size_t operator()(const client_cache_t& clientCacheId) const {
+            return std::hash<uint64_t>{}(clientCacheId.id);
+        }
+    };
+
+    std::mutex mMutex;
+
+    std::unordered_map<client_cache_t, std::pair<int /*HwcCacheSlot*/, uint64_t /*counter*/>,
+                       CachedBufferHash>
+            mCachedBuffers GUARDED_BY(mMutex);
+    std::stack<int /*HwcCacheSlot*/> mFreeHwcCacheSlots GUARDED_BY(mMutex);
+
+    // The cache increments this counter value when a slot is updated or used.
+    // Used to track the least recently-used buffer
+    uint64_t mCounter = 0;
+};
+} // namespace android
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 0c4b012..5e1a858 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -62,7 +62,6 @@
 #include <mutex>
 #include <sstream>
 
-#include "BufferLayer.h"
 #include "Colorizer.h"
 #include "DisplayDevice.h"
 #include "DisplayHardware/HWComposer.h"
@@ -70,8 +69,6 @@
 #include "FrameTimeline.h"
 #include "FrameTracer/FrameTracer.h"
 #include "LayerProtoHelper.h"
-#include "LayerRejecter.h"
-#include "MonitoredProducer.h"
 #include "SurfaceFlinger.h"
 #include "TimeStats/TimeStats.h"
 #include "TunnelModeEnabledReporter.h"
@@ -87,6 +84,8 @@
 using namespace ftl::flag_operators;
 
 using base::StringAppendF;
+using gui::GameMode;
+using gui::LayerMetadata;
 using gui::WindowInfo;
 
 using PresentState = frametimeline::SurfaceFrame::PresentState;
@@ -95,11 +94,13 @@
 
 Layer::Layer(const LayerCreationArgs& args)
       : sequence(args.sequence.value_or(sSequence++)),
-        mFlinger(args.flinger),
+        mFlinger(sp<SurfaceFlinger>::fromExisting(args.flinger)),
         mName(base::StringPrintf("%s#%d", args.name.c_str(), sequence)),
         mClientRef(args.client),
-        mWindowType(static_cast<WindowInfo::Type>(args.metadata.getInt32(METADATA_WINDOW_TYPE, 0))),
-        mLayerCreationFlags(args.flags) {
+        mWindowType(static_cast<WindowInfo::Type>(
+                args.metadata.getInt32(gui::METADATA_WINDOW_TYPE, 0))),
+        mLayerCreationFlags(args.flags),
+        mBorderEnabled(false) {
     uint32_t layerFlags = 0;
     if (args.flags & ISurfaceComposerClient::eHidden) layerFlags |= layer_state_t::eLayerHidden;
     if (args.flags & ISurfaceComposerClient::eOpaque) layerFlags |= layer_state_t::eLayerOpaque;
@@ -145,6 +146,7 @@
     mDrawingState.isTrustedOverlay = false;
     mDrawingState.dropInputMode = gui::DropInputMode::NONE;
     mDrawingState.dimmingEnabled = true;
+    mDrawingState.defaultFrameRateCompatibility = FrameRateCompatibility::Default;
 
     if (args.flags & ISurfaceComposerClient::eNoColorFill) {
         // Set an invalid color so there is no color fill.
@@ -152,17 +154,17 @@
         mDrawingState.color.g = -1.0_hf;
         mDrawingState.color.b = -1.0_hf;
     }
-    CompositorTiming compositorTiming;
-    args.flinger->getCompositorTiming(&compositorTiming);
-    mFrameTracker.setDisplayRefreshPeriod(compositorTiming.interval);
+
+    mFrameTracker.setDisplayRefreshPeriod(
+            args.flinger->mScheduler->getVsyncPeriodFromRefreshRateConfigs());
 
     mCallingPid = args.callingPid;
     mCallingUid = args.callingUid;
 
     if (mCallingUid == AID_GRAPHICS || mCallingUid == AID_SYSTEM) {
         // If the system didn't send an ownerUid, use the callingUid for the ownerUid.
-        mOwnerUid = args.metadata.getInt32(METADATA_OWNER_UID, mCallingUid);
-        mOwnerPid = args.metadata.getInt32(METADATA_OWNER_PID, mCallingPid);
+        mOwnerUid = args.metadata.getInt32(gui::METADATA_OWNER_UID, mCallingUid);
+        mOwnerPid = args.metadata.getInt32(gui::METADATA_OWNER_PID, mCallingPid);
     } else {
         // A create layer request from a non system request cannot specify the owner uid
         mOwnerUid = mCallingUid;
@@ -226,7 +228,7 @@
     }
 
     if (!std::binary_search(layersInTree.begin(), layersInTree.end(), strongRelative.get())) {
-        strongRelative->removeZOrderRelative(this);
+        strongRelative->removeZOrderRelative(wp<Layer>::fromExisting(this));
         mFlinger->setTransactionFlags(eTraversalNeeded);
         setZOrderRelativeOf(nullptr);
     }
@@ -238,13 +240,13 @@
         mFlinger->mScheduler->deregisterLayer(this);
     }
 
-    mFlinger->markLayerPendingRemovalLocked(this);
+    mFlinger->markLayerPendingRemovalLocked(sp<Layer>::fromExisting(this));
 }
 
 sp<Layer> Layer::getRootLayer() {
     sp<Layer> parent = getParent();
     if (parent == nullptr) {
-        return this;
+        return sp<Layer>::fromExisting(this);
     }
     return parent->getRootLayer();
 }
@@ -287,7 +289,7 @@
         return nullptr;
     }
     mGetHandleCalled = true;
-    return new Handle(mFlinger, this);
+    return sp<Handle>::make(mFlinger, sp<Layer>::fromExisting(this));
 }
 
 // ---------------------------------------------------------------------------
@@ -406,7 +408,7 @@
     const auto& drawingState{getDrawingState()};
     const auto alpha = static_cast<float>(getAlpha());
     const bool opaque = isOpaque(drawingState);
-    const bool usesRoundedCorners = getRoundedCornerState().radius != 0.f;
+    const bool usesRoundedCorners = hasRoundedCorners();
 
     auto blendMode = Hwc2::IComposerClient::BlendMode::NONE;
     if (!opaque || alpha != 1.0f) {
@@ -482,7 +484,7 @@
     compositionState->hasProtectedContent = isProtected();
     compositionState->dimmingEnabled = isDimmingEnabled();
 
-    const bool usesRoundedCorners = getRoundedCornerState().radius != 0.f;
+    const bool usesRoundedCorners = hasRoundedCorners();
 
     compositionState->isOpaque =
             isOpaque(drawingState) && !usesRoundedCorners && getAlpha() == 1.0_hf;
@@ -519,8 +521,9 @@
 }
 
 sp<compositionengine::LayerFE> Layer::asLayerFE() const {
-    return const_cast<compositionengine::LayerFE*>(
+    compositionengine::LayerFE* layerFE = const_cast<compositionengine::LayerFE*>(
             static_cast<const compositionengine::LayerFE*>(this));
+    return sp<compositionengine::LayerFE>::fromExisting(layerFE);
 }
 
 sp<compositionengine::LayerFE> Layer::getCompositionEngineLayerFE() const {
@@ -721,7 +724,7 @@
 
     if (s.sequence != mLastCommittedTxSequence) {
         // invalidate and recompute the visible regions if needed
-         mLastCommittedTxSequence = s.sequence;
+        mLastCommittedTxSequence = s.sequence;
         flags |= eVisibleRegion;
         this->contentDirty = true;
 
@@ -729,6 +732,10 @@
         mNeedsFiltering = getActiveTransform(s).needsBilinearFiltering();
     }
 
+    if (!mPotentialCursor && (flags & Layer::eVisibleRegion)) {
+        mFlinger->mUpdateInputInfo = true;
+    }
+
     commitTransaction(mDrawingState);
 
     return flags;
@@ -807,7 +814,7 @@
     if (mDrawingState.zOrderRelativeOf != nullptr) {
         sp<Layer> strongRelative = mDrawingState.zOrderRelativeOf.promote();
         if (strongRelative != nullptr) {
-            strongRelative->removeZOrderRelative(this);
+            strongRelative->removeZOrderRelative(wp<Layer>::fromExisting(this));
         }
         setZOrderRelativeOf(nullptr);
     }
@@ -865,10 +872,10 @@
 
     auto oldZOrderRelativeOf = mDrawingState.zOrderRelativeOf.promote();
     if (oldZOrderRelativeOf != nullptr) {
-        oldZOrderRelativeOf->removeZOrderRelative(this);
+        oldZOrderRelativeOf->removeZOrderRelative(wp<Layer>::fromExisting(this));
     }
     setZOrderRelativeOf(relative);
-    relative->addZOrderRelative(this);
+    relative->addZOrderRelative(wp<Layer>::fromExisting(this));
 
     setTransactionFlags(eTransactionNeeded);
 
@@ -879,7 +886,7 @@
     if (mDrawingState.isTrustedOverlay == isTrustedOverlay) return false;
     mDrawingState.isTrustedOverlay = isTrustedOverlay;
     mDrawingState.modified = true;
-    mFlinger->mInputInfoChanged = true;
+    mFlinger->mUpdateInputInfo = true;
     setTransactionFlags(eTransactionNeeded);
     return true;
 }
@@ -976,6 +983,13 @@
     return true;
 }
 bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix) {
+    if (matrix.dsdx == mDrawingState.transform.dsdx() &&
+        matrix.dtdy == mDrawingState.transform.dtdy() &&
+        matrix.dtdx == mDrawingState.transform.dtdx() &&
+        matrix.dsdy == mDrawingState.transform.dsdy()) {
+        return false;
+    }
+
     ui::Transform t;
     t.set(matrix.dsdx, matrix.dtdy, matrix.dtdx, matrix.dsdy);
 
@@ -1087,6 +1101,19 @@
     return Layer::PRIORITY_UNSET;
 }
 
+bool Layer::setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility) {
+    if (mDrawingState.defaultFrameRateCompatibility == compatibility) return false;
+    mDrawingState.defaultFrameRateCompatibility = compatibility;
+    mDrawingState.modified = true;
+    mFlinger->mScheduler->setDefaultFrameRateCompatibility(this);
+    setTransactionFlags(eTransactionNeeded);
+    return true;
+}
+
+scheduler::LayerInfo::FrameRateCompatibility Layer::getDefaultFrameRateCompatibility() const {
+    return mDrawingState.defaultFrameRateCompatibility;
+}
+
 bool Layer::isLayerFocusedBasedOnPriority(int32_t priority) {
     return priority == PRIORITY_FOCUSED_WITH_MODE || priority == PRIORITY_FOCUSED_WITHOUT_MODE;
 };
@@ -1151,6 +1178,28 @@
     return StretchEffect{};
 }
 
+bool Layer::enableBorder(bool shouldEnable, float width, const half4& color) {
+    if (mBorderEnabled == shouldEnable && mBorderWidth == width && mBorderColor == color) {
+        return false;
+    }
+    mBorderEnabled = shouldEnable;
+    mBorderWidth = width;
+    mBorderColor = color;
+    return true;
+}
+
+bool Layer::isBorderEnabled() {
+    return mBorderEnabled;
+}
+
+float Layer::getBorderWidth() {
+    return mBorderWidth;
+}
+
+const half4& Layer::getBorderColor() {
+    return mBorderColor;
+}
+
 bool Layer::propagateFrameRateForLayerTree(FrameRate parentFrameRate, bool* transactionNeeded) {
     // The frame rate for layer tree is this layer's frame rate if present, or the parent frame rate
     const auto frameRate = [&] {
@@ -1193,7 +1242,7 @@
 
 void Layer::updateTreeHasFrameRateVote() {
     const auto root = [&]() -> sp<Layer> {
-        sp<Layer> layer = this;
+        sp<Layer> layer = sp<Layer>::fromExisting(this);
         while (auto parent = layer->getParent()) {
             layer = parent;
         }
@@ -1399,10 +1448,10 @@
 // ----------------------------------------------------------------------------
 
 // TODO(marissaw): add new layer state info to layer debugging
-LayerDebugInfo Layer::getLayerDebugInfo(const DisplayDevice* display) const {
+gui::LayerDebugInfo Layer::getLayerDebugInfo(const DisplayDevice* display) const {
     using namespace std::string_literals;
 
-    LayerDebugInfo info;
+    gui::LayerDebugInfo info;
     const State& ds = getDrawingState();
     info.mName = getName();
     sp<Layer> parent = mDrawingParent.promote();
@@ -1551,8 +1600,9 @@
 
 void Layer::setGameModeForTree(GameMode gameMode) {
     const auto& currentState = getDrawingState();
-    if (currentState.metadata.has(METADATA_GAME_MODE)) {
-        gameMode = static_cast<GameMode>(currentState.metadata.getInt32(METADATA_GAME_MODE, 0));
+    if (currentState.metadata.has(gui::METADATA_GAME_MODE)) {
+        gameMode =
+                static_cast<GameMode>(currentState.metadata.getInt32(gui::METADATA_GAME_MODE, 0));
     }
     setGameMode(gameMode);
     for (const sp<Layer>& child : mCurrentChildren) {
@@ -1565,7 +1615,7 @@
     setTransactionFlags(eTransactionNeeded);
 
     mCurrentChildren.add(layer);
-    layer->setParent(this);
+    layer->setParent(sp<Layer>::fromExisting(this));
     layer->setGameModeForTree(mGameMode);
     updateTreeHasFrameRateVote();
 }
@@ -1610,11 +1660,11 @@
 
     sp<Layer> parent = getParent();
     if (parent != nullptr) {
-        parent->removeChild(this);
+        parent->removeChild(sp<Layer>::fromExisting(this));
     }
 
     if (newParentHandle != nullptr) {
-        newParent->addChild(this);
+        newParent->addChild(sp<Layer>::fromExisting(this));
         if (!newParent->isRemovedFromCurrentState()) {
             addToCurrentState();
         } else {
@@ -1896,8 +1946,11 @@
 }
 
 int32_t Layer::getBackgroundBlurRadius() const {
-    const auto& p = mDrawingParent.promote();
+    if (getDrawingState().backgroundBlurRadius == 0) {
+        return 0;
+    }
 
+    const auto& p = mDrawingParent.promote();
     half parentAlpha = (p != nullptr) ? p->getAlpha() : 1.0_hf;
     return parentAlpha * getDrawingState().backgroundBlurRadius;
 }
@@ -1917,27 +1970,22 @@
     const auto& parent = mDrawingParent.promote();
     if (parent != nullptr) {
         parentSettings = parent->getRoundedCornerState();
-        if (parentSettings.radius > 0) {
+        if (parentSettings.hasRoundedCorners()) {
             ui::Transform t = getActiveTransform(getDrawingState());
             t = t.inverse();
             parentSettings.cropRect = t.transform(parentSettings.cropRect);
-            // The rounded corners shader only accepts 1 corner radius for performance reasons,
-            // but a transform matrix can define horizontal and vertical scales.
-            // Let's take the average between both of them and pass into the shader, practically we
-            // never do this type of transformation on windows anyway.
-            auto scaleX = sqrtf(t[0][0] * t[0][0] + t[0][1] * t[0][1]);
-            auto scaleY = sqrtf(t[1][0] * t[1][0] + t[1][1] * t[1][1]);
-            parentSettings.radius *= (scaleX + scaleY) / 2.0f;
+            parentSettings.radius.x *= t.getScaleX();
+            parentSettings.radius.y *= t.getScaleY();
         }
     }
 
     // Get layer settings
     Rect layerCropRect = getCroppedBufferSize(getDrawingState());
-    const float radius = getDrawingState().cornerRadius;
+    const vec2 radius(getDrawingState().cornerRadius, getDrawingState().cornerRadius);
     RoundedCornerState layerSettings(layerCropRect.toFloatRect(), radius);
-    const bool layerSettingsValid = layerSettings.radius > 0 && layerCropRect.isValid();
+    const bool layerSettingsValid = layerSettings.hasRoundedCorners() && layerCropRect.isValid();
 
-    if (layerSettingsValid && parentSettings.radius > 0) {
+    if (layerSettingsValid && parentSettings.hasRoundedCorners()) {
         // If the parent and the layer have rounded corner settings, use the parent settings if the
         // parent crop is entirely inside the layer crop.
         // This has limitations and cause rendering artifacts. See b/200300845 for correct fix.
@@ -1951,7 +1999,7 @@
         }
     } else if (layerSettingsValid) {
         return layerSettings;
-    } else if (parentSettings.radius > 0) {
+    } else if (parentSettings.hasRoundedCorners()) {
         return parentSettings;
     }
     return {};
@@ -2017,7 +2065,7 @@
                   zOrderRelativeOf->mName.c_str());
             ALOGE("Severing rel Z loop, potentially dangerous");
             mDrawingState.isRelativeOf = false;
-            zOrderRelativeOf->removeZOrderRelative(this);
+            zOrderRelativeOf->removeZOrderRelative(wp<Layer>::fromExisting(this));
         }
     }
 }
@@ -2027,7 +2075,7 @@
     mDrawingState.inputInfo = info;
     mDrawingState.touchableRegionCrop = fromHandle(info.touchableRegionCropHandle.promote());
     mDrawingState.modified = true;
-    mFlinger->mInputInfoChanged = true;
+    mFlinger->mUpdateInputInfo = true;
     setTransactionFlags(eTransactionNeeded);
 }
 
@@ -2069,10 +2117,9 @@
     layerInfo->set_dataspace(dataspaceDetails(static_cast<android_dataspace>(getDataSpace())));
     layerInfo->set_queued_frames(getQueuedFrameCount());
     layerInfo->set_curr_frame(mCurrentFrameNumber);
-    layerInfo->set_effective_scaling_mode(getEffectiveScalingMode());
-
     layerInfo->set_requested_corner_radius(getDrawingState().cornerRadius);
-    layerInfo->set_corner_radius(getRoundedCornerState().radius);
+    layerInfo->set_corner_radius(
+            (getRoundedCornerState().radius.x + getRoundedCornerState().radius.y) / 2.0);
     layerInfo->set_background_blur_radius(getBackgroundBlurRadius());
     layerInfo->set_is_trusted_overlay(isTrustedOverlay());
     LayerProtoHelper::writeToProtoDeprecated(transform, layerInfo->mutable_transform());
@@ -2296,7 +2343,7 @@
 }
 
 void Layer::fillTouchOcclusionMode(WindowInfo& info) {
-    sp<Layer> p = this;
+    sp<Layer> p = sp<Layer>::fromExisting(this);
     while (p != nullptr && !p->hasInputInfo()) {
         p = p->mDrawingParent.promote();
     }
@@ -2436,7 +2483,7 @@
     // If the layer is a clone, we need to crop the input region to cloned root to prevent
     // touches from going outside the cloned area.
     if (isClone()) {
-        info.isClone = true;
+        info.inputConfig |= WindowInfo::InputConfig::CLONE;
         if (const sp<Layer> clonedRoot = getClonedRoot()) {
             const Rect rect = displayTransform.transform(Rect{clonedRoot->mScreenBounds});
             info.touchableRegion = info.touchableRegion.intersect(rect);
@@ -2448,7 +2495,7 @@
 
 sp<Layer> Layer::getClonedRoot() {
     if (mClonedChild != nullptr) {
-        return this;
+        return sp<Layer>::fromExisting(this);
     }
     if (mDrawingParent == nullptr || mDrawingParent.promote() == nullptr) {
         return nullptr;
@@ -2502,7 +2549,7 @@
     }
 
     mClonedChild->updateClonedDrawingState(clonedLayersMap);
-    mClonedChild->updateClonedChildren(this, clonedLayersMap);
+    mClonedChild->updateClonedChildren(sp<Layer>::fromExisting(this), clonedLayersMap);
     mClonedChild->updateClonedRelatives(clonedLayersMap);
 }
 
@@ -2513,7 +2560,7 @@
     if (isClonedFromAlive()) {
         sp<Layer> clonedFrom = getClonedFrom();
         cloneDrawingState(clonedFrom.get());
-        clonedLayersMap.emplace(clonedFrom, this);
+        clonedLayersMap.emplace(clonedFrom, sp<Layer>::fromExisting(this));
     }
 
     // The clone layer may have children in drawingState since they may have been created and
@@ -2557,7 +2604,7 @@
         if (clonedLayersMap.count(cropLayer) == 0) {
             // Real layer had a crop layer but it's not in the cloned hierarchy. Just set to
             // self as crop layer to avoid going outside bounds.
-            mDrawingState.touchableRegionCrop = this;
+            mDrawingState.touchableRegionCrop = wp<Layer>::fromExisting(this);
         } else {
             const sp<Layer>& clonedCropLayer = clonedLayersMap.at(cropLayer);
             mDrawingState.touchableRegionCrop = clonedCropLayer;
@@ -2569,7 +2616,7 @@
 }
 
 void Layer::updateClonedRelatives(const std::map<sp<Layer>, sp<Layer>>& clonedLayersMap) {
-    mDrawingState.zOrderRelativeOf = nullptr;
+    mDrawingState.zOrderRelativeOf = wp<Layer>();
     mDrawingState.zOrderRelatives.clear();
 
     if (!isClonedFromAlive()) {
@@ -2605,7 +2652,7 @@
 
 void Layer::addChildToDrawing(const sp<Layer>& layer) {
     mDrawingChildren.add(layer);
-    layer->mDrawingParent = this;
+    layer->mDrawingParent = sp<Layer>::fromExisting(this);
 }
 
 Layer::FrameRateCompatibility Layer::FrameRate::convertCompatibility(int8_t compatibility) {
@@ -2616,6 +2663,8 @@
             return FrameRateCompatibility::ExactOrMultiple;
         case ANATIVEWINDOW_FRAME_RATE_EXACT:
             return FrameRateCompatibility::Exact;
+        case ANATIVEWINDOW_FRAME_RATE_MIN:
+            return FrameRateCompatibility::Min;
         case ANATIVEWINDOW_FRAME_RATE_NO_VOTE:
             return FrameRateCompatibility::NoVote;
         default:
@@ -2665,7 +2714,7 @@
     }
 
     // We can safely cast this binder since its local and we verified its interface descriptor.
-    sp<Handle> handle = static_cast<Handle*>(handleBinder.get());
+    sp<Handle> handle = sp<Handle>::cast(handleBinder);
     return handle->owner;
 }
 
diff --git a/services/surfaceflinger/Layer.h b/services/surfaceflinger/Layer.h
index c547da0..22bb866 100644
--- a/services/surfaceflinger/Layer.h
+++ b/services/surfaceflinger/Layer.h
@@ -17,8 +17,8 @@
 #pragma once
 
 #include <android/gui/DropInputMode.h>
+#include <android/gui/ISurfaceComposerClient.h>
 #include <gui/BufferQueue.h>
-#include <gui/ISurfaceComposerClient.h>
 #include <gui/LayerState.h>
 #include <gui/WindowInfo.h>
 #include <layerproto/LayerProtoHeader.h>
@@ -53,7 +53,6 @@
 #include "DisplayHardware/HWComposer.h"
 #include "FrameTracker.h"
 #include "LayerVector.h"
-#include "MonitoredProducer.h"
 #include "RenderArea.h"
 #include "Scheduler/LayerInfo.h"
 #include "SurfaceFlinger.h"
@@ -69,13 +68,16 @@
 class DisplayDevice;
 class GraphicBuffer;
 class SurfaceFlinger;
-class LayerDebugInfo;
 
 namespace compositionengine {
 class OutputLayer;
 struct LayerFECompositionState;
 }
 
+namespace gui {
+class LayerDebugInfo;
+}
+
 namespace impl {
 class SurfaceInterceptor;
 }
@@ -134,13 +136,14 @@
 
     struct RoundedCornerState {
         RoundedCornerState() = default;
-        RoundedCornerState(FloatRect cropRect, float radius)
+        RoundedCornerState(const FloatRect& cropRect, const vec2& radius)
               : cropRect(cropRect), radius(radius) {}
 
         // Rounded rectangle in local layer coordinate space.
         FloatRect cropRect = FloatRect();
         // Radius of the rounded rectangle.
-        float radius = 0.0f;
+        vec2 radius;
+        bool hasRoundedCorners() const { return radius.x > 0.0f && radius.y > 0.0f; }
     };
 
     using FrameRate = scheduler::LayerInfo::FrameRate;
@@ -232,6 +235,9 @@
         // Priority of the layer assigned by Window Manager.
         int32_t frameRateSelectionPriority;
 
+        // Default frame rate compatibility used to set the layer refresh rate votetype.
+        FrameRateCompatibility defaultFrameRateCompatibility;
+
         FrameRate frameRate;
 
         // The combined frame rate of parents / children of this layer
@@ -435,6 +441,7 @@
     virtual bool setBackgroundColor(const half3& color, float alpha, ui::Dataspace dataspace);
     virtual bool setColorSpaceAgnostic(const bool agnostic);
     virtual bool setDimmingEnabled(const bool dimmingEnabled);
+    virtual bool setDefaultFrameRateCompatibility(FrameRateCompatibility compatibility);
     virtual bool setFrameRateSelectionPriority(int32_t priority);
     virtual bool setFixedTransformHint(ui::Transform::RotationFlags fixedTransformHint);
     virtual void setAutoRefresh(bool /* autoRefresh */) {}
@@ -443,6 +450,9 @@
     //  If the variable is not set on the layer, it traverses up the tree to inherit the frame
     //  rate priority from its parent.
     virtual int32_t getFrameRateSelectionPriority() const;
+    //
+    virtual FrameRateCompatibility getDefaultFrameRateCompatibility() const;
+    //
     virtual ui::Dataspace getDataSpace() const { return ui::Dataspace::UNKNOWN; }
 
     virtual sp<compositionengine::LayerFE> getCompositionEngineLayerFE() const;
@@ -518,8 +528,6 @@
 
     virtual bool isHdrY410() const { return false; }
 
-    virtual bool shouldPresentNow(nsecs_t /*expectedPresentTime*/) const { return false; }
-
     /*
      * called after composition.
      * returns true if the layer latched a new buffer this frame.
@@ -532,17 +540,13 @@
     // If a buffer was replaced this frame, release the former buffer
     virtual void releasePendingBuffer(nsecs_t /*dequeueReadyTime*/) { }
 
-    virtual void finalizeFrameEventHistory(const std::shared_ptr<FenceTime>& /*glDoneFence*/,
-                                           const CompositorTiming& /*compositorTiming*/) {}
-
     /*
      * latchBuffer - called each time the screen is redrawn and returns whether
      * the visible regions need to be recomputed (this is a fairly heavy
      * operation, so this should be set only if needed). Typically this is used
      * to figure out if the content or size of a surface has changed.
      */
-    virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/,
-                             nsecs_t /*expectedPresentTime*/) {
+    virtual bool latchBuffer(bool& /*recomputeVisibleRegions*/, nsecs_t /*latchTime*/) {
         return false;
     }
 
@@ -596,7 +600,7 @@
     // corner crop does not intersect with its own rounded corner crop.
     virtual RoundedCornerState getRoundedCornerState() const;
 
-    bool hasRoundedCorners() const override { return getRoundedCornerState().radius > .0f; }
+    bool hasRoundedCorners() const override { return getRoundedCornerState().hasRoundedCorners(); }
 
     virtual PixelFormat getPixelFormat() const { return PIXEL_FORMAT_NONE; }
     /**
@@ -735,7 +739,7 @@
     inline const State& getDrawingState() const { return mDrawingState; }
     inline State& getDrawingState() { return mDrawingState; }
 
-    LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
+    gui::LayerDebugInfo getLayerDebugInfo(const DisplayDevice*) const;
 
     void miniDump(std::string& result, const DisplayDevice&) const;
     void dumpFrameStats(std::string& result) const;
@@ -889,6 +893,10 @@
 
     bool setStretchEffect(const StretchEffect& effect);
     StretchEffect getStretchEffect() const;
+    bool enableBorder(bool shouldEnable, float width, const half4& color);
+    bool isBorderEnabled();
+    float getBorderWidth();
+    const half4& getBorderColor();
 
     virtual bool setBufferCrop(const Rect& /* bufferCrop */) { return false; }
     virtual bool setDestinationFrame(const Rect& /* destinationFrame */) { return false; }
@@ -916,11 +924,6 @@
     virtual void commitTransaction(State& stateToCommit);
     virtual void onSurfaceFrameCreated(const std::shared_ptr<frametimeline::SurfaceFrame>&) {}
 
-    // Returns mCurrentScaling mode (originating from the
-    // Client) or mOverrideScalingMode mode (originating from
-    // the Surface Controller) if set.
-    virtual uint32_t getEffectiveScalingMode() const { return 0; }
-
     sp<compositionengine::LayerFE> asLayerFE() const;
     sp<Layer> getClonedFrom() { return mClonedFrom != nullptr ? mClonedFrom.promote() : nullptr; }
     bool isClone() { return mClonedFrom != nullptr; }
@@ -1130,7 +1133,12 @@
     bool mIsAtRoot = false;
 
     uint32_t mLayerCreationFlags;
+
     bool findInHierarchy(const sp<Layer>&);
+
+    bool mBorderEnabled = false;
+    float mBorderWidth;
+    half4 mBorderColor;
 };
 
 std::ostream& operator<<(std::ostream& stream, const Layer::FrameRate& rate);
diff --git a/services/surfaceflinger/LayerRejecter.cpp b/services/surfaceflinger/LayerRejecter.cpp
deleted file mode 100644
index 1c0263b..0000000
--- a/services/surfaceflinger/LayerRejecter.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#include "LayerRejecter.h"
-
-#include <gui/BufferItem.h>
-#include <system/window.h>
-
-#define DEBUG_RESIZE 0
-
-namespace android {
-
-LayerRejecter::LayerRejecter(Layer::State& front, Layer::State& current,
-                             bool& recomputeVisibleRegions, bool stickySet, const std::string& name,
-                             bool transformToDisplayInverse)
-      : mFront(front),
-        mCurrent(current),
-        mRecomputeVisibleRegions(recomputeVisibleRegions),
-        mStickyTransformSet(stickySet),
-        mName(name),
-        mTransformToDisplayInverse(transformToDisplayInverse) {}
-
-bool LayerRejecter::reject(const sp<GraphicBuffer>& buf, const BufferItem& item) {
-    if (buf == nullptr) {
-        return false;
-    }
-
-    uint32_t bufWidth = buf->getWidth();
-    uint32_t bufHeight = buf->getHeight();
-
-    // check that we received a buffer of the right size
-    // (Take the buffer's orientation into account)
-    if (item.mTransform & ui::Transform::ROT_90) {
-        std::swap(bufWidth, bufHeight);
-    }
-
-    if (mTransformToDisplayInverse) {
-        uint32_t invTransform = DisplayDevice::getPrimaryDisplayRotationFlags();
-        if (invTransform & ui::Transform::ROT_90) {
-            std::swap(bufWidth, bufHeight);
-        }
-    }
-
-    int actualScalingMode = item.mScalingMode;
-    bool isFixedSize = actualScalingMode != NATIVE_WINDOW_SCALING_MODE_FREEZE;
-    if (mFront.active_legacy != mFront.requested_legacy) {
-        if (isFixedSize ||
-            (bufWidth == mFront.requested_legacy.w && bufHeight == mFront.requested_legacy.h)) {
-            // Here we pretend the transaction happened by updating the
-            // current and drawing states. Drawing state is only accessed
-            // in this thread, no need to have it locked
-            mFront.active_legacy = mFront.requested_legacy;
-
-            // We also need to update the current state so that
-            // we don't end-up overwriting the drawing state with
-            // this stale current state during the next transaction
-            //
-            // NOTE: We don't need to hold the transaction lock here
-            // because State::active_legacy is only accessed from this thread.
-            mCurrent.active_legacy = mFront.active_legacy;
-            mCurrent.modified = true;
-
-            // recompute visible region
-            mRecomputeVisibleRegions = true;
-
-            if (mFront.crop != mFront.requestedCrop) {
-                mFront.crop = mFront.requestedCrop;
-                mCurrent.crop = mFront.requestedCrop;
-                mRecomputeVisibleRegions = true;
-            }
-        }
-
-        ALOGD_IF(DEBUG_RESIZE,
-                 "[%s] latchBuffer/reject: buffer (%ux%u, tr=%02x), scalingMode=%d\n"
-                 "  drawing={ active_legacy   ={ wh={%4u,%4u} crop={%4d,%4d,%4d,%4d} "
-                 "(%4d,%4d) "
-                 "}\n"
-                 "            requested_legacy={ wh={%4u,%4u} }}\n",
-                 mName.c_str(), bufWidth, bufHeight, item.mTransform, item.mScalingMode,
-                 mFront.active_legacy.w, mFront.active_legacy.h, mFront.crop.left, mFront.crop.top,
-                 mFront.crop.right, mFront.crop.bottom, mFront.crop.getWidth(),
-                 mFront.crop.getHeight(), mFront.requested_legacy.w, mFront.requested_legacy.h);
-    }
-
-    if (!isFixedSize && !mStickyTransformSet) {
-        if (mFront.active_legacy.w != bufWidth || mFront.active_legacy.h != bufHeight) {
-            // reject this buffer
-            ALOGE("[%s] rejecting buffer: "
-                  "bufWidth=%d, bufHeight=%d, front.active_legacy.{w=%d, h=%d}",
-                  mName.c_str(), bufWidth, bufHeight, mFront.active_legacy.w,
-                  mFront.active_legacy.h);
-            return true;
-        }
-    }
-
-    // if the transparent region has changed (this test is
-    // conservative, but that's fine, worst case we're doing
-    // a bit of extra work), we latch the new one and we
-    // trigger a visible-region recompute.
-    //
-    // We latch the transparent region here, instead of above where we latch
-    // the rest of the geometry because it is only content but not necessarily
-    // resize dependent.
-    if (!mFront.activeTransparentRegion_legacy.hasSameRects(
-                mFront.requestedTransparentRegion_legacy)) {
-        mFront.activeTransparentRegion_legacy = mFront.requestedTransparentRegion_legacy;
-
-        // We also need to update the current state so that
-        // we don't end-up overwriting the drawing state with
-        // this stale current state during the next transaction
-        //
-        // NOTE: We don't need to hold the transaction lock here
-        // because State::active_legacy is only accessed from this thread.
-        mCurrent.activeTransparentRegion_legacy = mFront.activeTransparentRegion_legacy;
-
-        // recompute visible region
-        mRecomputeVisibleRegions = true;
-    }
-
-    return false;
-}
-
-}  // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/LayerRejecter.h b/services/surfaceflinger/LayerRejecter.h
deleted file mode 100644
index 4981f45..0000000
--- a/services/surfaceflinger/LayerRejecter.h
+++ /dev/null
@@ -1,41 +0,0 @@
-/*
- * Copyright (C) 2007 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "Layer.h"
-#include "BufferLayerConsumer.h"
-
-namespace android {
-
-class LayerRejecter : public BufferLayerConsumer::BufferRejecter {
-public:
-    LayerRejecter(Layer::State& front, Layer::State& current, bool& recomputeVisibleRegions,
-                  bool stickySet, const std::string& name,
-                  bool transformToDisplayInverse);
-
-    virtual bool reject(const sp<GraphicBuffer>&, const BufferItem&);
-
-private:
-    Layer::State& mFront;
-    Layer::State& mCurrent;
-    bool& mRecomputeVisibleRegions;
-    const bool mStickyTransformSet;
-    const std::string& mName;
-    const bool mTransformToDisplayInverse;
-};
-
-} // namespace android
diff --git a/services/surfaceflinger/LayerRenderArea.cpp b/services/surfaceflinger/LayerRenderArea.cpp
index 896f254..e17b01f 100644
--- a/services/surfaceflinger/LayerRenderArea.cpp
+++ b/services/surfaceflinger/LayerRenderArea.cpp
@@ -17,8 +17,8 @@
 #include <ui/GraphicTypes.h>
 #include <ui/Transform.h>
 
-#include "ContainerLayer.h"
 #include "DisplayDevice.h"
+#include "EffectLayer.h"
 #include "Layer.h"
 #include "LayerRenderArea.h"
 #include "SurfaceFlinger.h"
@@ -110,8 +110,9 @@
         // layer which has no properties set and which does not draw.
         //  We hold the statelock as the reparent-for-drawing operation modifies the
         //  hierarchy and there could be readers on Binder threads, like dump.
-        sp<ContainerLayer> screenshotParentLayer = mFlinger.getFactory().createContainerLayer(
-                  {&mFlinger, nullptr, "Screenshot Parent"s, 0, LayerMetadata()});
+        sp<EffectLayer> screenshotParentLayer = mFlinger.getFactory().createEffectLayer(
+                {&mFlinger, nullptr, "Screenshot Parent"s, ISurfaceComposerClient::eNoColorFill,
+                 LayerMetadata()});
         {
             Mutex::Autolock _l(mFlinger.mStateLock);
             reparentForDrawing(mLayer, screenshotParentLayer, sourceCrop);
diff --git a/services/surfaceflinger/LocklessQueue.h b/services/surfaceflinger/LocklessQueue.h
new file mode 100644
index 0000000..6b63360
--- /dev/null
+++ b/services/surfaceflinger/LocklessQueue.h
@@ -0,0 +1,82 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+#include <atomic>
+#include <optional>
+
+template <typename T>
+// Single consumer multi producer stack. We can understand the two operations independently to see
+// why they are without race condition.
+//
+// push is responsible for maintaining a linked list stored in mPush, and called from multiple
+// threads without lock. We can see that if two threads never observe the same value from
+// mPush.load, it just functions as a normal linked list. In the case where two threads observe the
+// same value, one of them has to execute the compare_exchange first. The one that doesn't execute
+// the compare exchange first, will receive false from compare_exchange. previousHead is updated (by
+// compare_exchange) to the most recent value of mPush, and we try again. It's relatively clear to
+// see that the process can repeat with an arbitrary number of threads.
+//
+// Pop is much simpler. If mPop is empty (as it begins) it atomically exchanges
+// the entire push list with null. This is safe, since the only other reader (push)
+// of mPush will retry if it changes in between it's read and atomic compare. We
+// then store the list and pop one element.
+//
+// If we already had something in the pop list we just pop directly.
+class LocklessQueue {
+public:
+    class Entry {
+    public:
+        T mValue;
+        std::atomic<Entry*> mNext;
+        Entry(T value) : mValue(value) {}
+    };
+    std::atomic<Entry*> mPush = nullptr;
+    std::atomic<Entry*> mPop = nullptr;
+    bool isEmpty() { return (mPush.load() == nullptr) && (mPop.load() == nullptr); }
+
+    void push(T value) {
+        Entry* entry = new Entry(value);
+        Entry* previousHead = mPush.load(/*std::memory_order_relaxed*/);
+        do {
+            entry->mNext = previousHead;
+        } while (!mPush.compare_exchange_weak(previousHead, entry)); /*std::memory_order_release*/
+    }
+    std::optional<T> pop() {
+        Entry* popped = mPop.load(/*std::memory_order_acquire*/);
+        if (popped) {
+            // Single consumer so this is fine
+            mPop.store(popped->mNext /* , std::memory_order_release */);
+            auto value = popped->mValue;
+            delete popped;
+            return std::move(value);
+        } else {
+            Entry* grabbedList = mPush.exchange(nullptr /* , std::memory_order_acquire */);
+            if (!grabbedList) return std::nullopt;
+            // Reverse the list
+            while (grabbedList->mNext) {
+                Entry* next = grabbedList->mNext;
+                grabbedList->mNext = popped;
+                popped = grabbedList;
+                grabbedList = next;
+            }
+            mPop.store(popped /* , std::memory_order_release */);
+            auto value = grabbedList->mValue;
+            delete grabbedList;
+            return std::move(value);
+        }
+    }
+};
diff --git a/services/surfaceflinger/MonitoredProducer.cpp b/services/surfaceflinger/MonitoredProducer.cpp
deleted file mode 100644
index df76f50..0000000
--- a/services/surfaceflinger/MonitoredProducer.cpp
+++ /dev/null
@@ -1,170 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic push
-#pragma clang diagnostic ignored "-Wconversion"
-
-#include "MonitoredProducer.h"
-#include "Layer.h"
-#include "SurfaceFlinger.h"
-
-#include "Scheduler/MessageQueue.h"
-
-namespace android {
-
-MonitoredProducer::MonitoredProducer(const sp<IGraphicBufferProducer>& producer,
-        const sp<SurfaceFlinger>& flinger,
-        const wp<Layer>& layer) :
-    mProducer(producer),
-    mFlinger(flinger),
-    mLayer(layer) {}
-
-MonitoredProducer::~MonitoredProducer() {}
-
-status_t MonitoredProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
-    return mProducer->requestBuffer(slot, buf);
-}
-
-status_t MonitoredProducer::setMaxDequeuedBufferCount(
-        int maxDequeuedBuffers) {
-    return mProducer->setMaxDequeuedBufferCount(maxDequeuedBuffers);
-}
-
-status_t MonitoredProducer::setAsyncMode(bool async) {
-    return mProducer->setAsyncMode(async);
-}
-
-status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
-                                          PixelFormat format, uint64_t usage,
-                                          uint64_t* outBufferAge,
-                                          FrameEventHistoryDelta* outTimestamps) {
-    return mProducer->dequeueBuffer(slot, fence, w, h, format, usage, outBufferAge, outTimestamps);
-}
-
-status_t MonitoredProducer::detachBuffer(int slot) {
-    return mProducer->detachBuffer(slot);
-}
-
-status_t MonitoredProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer,
-        sp<Fence>* outFence) {
-    return mProducer->detachNextBuffer(outBuffer, outFence);
-}
-
-status_t MonitoredProducer::attachBuffer(int* outSlot,
-        const sp<GraphicBuffer>& buffer) {
-    return mProducer->attachBuffer(outSlot, buffer);
-}
-
-status_t MonitoredProducer::queueBuffer(int slot, const QueueBufferInput& input,
-        QueueBufferOutput* output) {
-    return mProducer->queueBuffer(slot, input, output);
-}
-
-status_t MonitoredProducer::cancelBuffer(int slot, const sp<Fence>& fence) {
-    return mProducer->cancelBuffer(slot, fence);
-}
-
-int MonitoredProducer::query(int what, int* value) {
-    return mProducer->query(what, value);
-}
-
-status_t MonitoredProducer::connect(const sp<IProducerListener>& listener,
-        int api, bool producerControlledByApp, QueueBufferOutput* output) {
-    return mProducer->connect(listener, api, producerControlledByApp, output);
-}
-
-status_t MonitoredProducer::disconnect(int api, DisconnectMode mode) {
-    return mProducer->disconnect(api, mode);
-}
-
-status_t MonitoredProducer::setSidebandStream(const sp<NativeHandle>& stream) {
-    return mProducer->setSidebandStream(stream);
-}
-
-void MonitoredProducer::allocateBuffers(uint32_t width, uint32_t height,
-        PixelFormat format, uint64_t usage) {
-    mProducer->allocateBuffers(width, height, format, usage);
-}
-
-status_t MonitoredProducer::allowAllocation(bool allow) {
-    return mProducer->allowAllocation(allow);
-}
-
-status_t MonitoredProducer::setGenerationNumber(uint32_t generationNumber) {
-    return mProducer->setGenerationNumber(generationNumber);
-}
-
-String8 MonitoredProducer::getConsumerName() const {
-    return mProducer->getConsumerName();
-}
-
-status_t MonitoredProducer::setSharedBufferMode(bool sharedBufferMode) {
-    return mProducer->setSharedBufferMode(sharedBufferMode);
-}
-
-status_t MonitoredProducer::setAutoRefresh(bool autoRefresh) {
-    return mProducer->setAutoRefresh(autoRefresh);
-}
-
-status_t MonitoredProducer::setDequeueTimeout(nsecs_t timeout) {
-    return mProducer->setDequeueTimeout(timeout);
-}
-
-status_t MonitoredProducer::setLegacyBufferDrop(bool drop) {
-    return mProducer->setLegacyBufferDrop(drop);
-}
-
-status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
-        sp<Fence>* outFence, float outTransformMatrix[16]) {
-    return mProducer->getLastQueuedBuffer(outBuffer, outFence,
-            outTransformMatrix);
-}
-
-status_t MonitoredProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
-                                                Rect* outRect, uint32_t* outTransform) {
-    return mProducer->getLastQueuedBuffer(outBuffer, outFence, outRect, outTransform);
-}
-
-void MonitoredProducer::getFrameTimestamps(FrameEventHistoryDelta* outDelta) {
-    mProducer->getFrameTimestamps(outDelta);
-}
-
-status_t MonitoredProducer::getUniqueId(uint64_t* outId) const {
-    return mProducer->getUniqueId(outId);
-}
-
-status_t MonitoredProducer::getConsumerUsage(uint64_t* outUsage) const {
-    return mProducer->getConsumerUsage(outUsage);
-}
-
-status_t MonitoredProducer::setAutoPrerotation(bool autoPrerotation) {
-    return mProducer->setAutoPrerotation(autoPrerotation);
-}
-
-IBinder* MonitoredProducer::onAsBinder() {
-    return this;
-}
-
-sp<Layer> MonitoredProducer::getLayer() const {
-    return mLayer.promote();
-}
-
-// ---------------------------------------------------------------------------
-}; // namespace android
-
-// TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/MonitoredProducer.h b/services/surfaceflinger/MonitoredProducer.h
deleted file mode 100644
index 3778277..0000000
--- a/services/surfaceflinger/MonitoredProducer.h
+++ /dev/null
@@ -1,89 +0,0 @@
-/*
- * Copyright 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_MONITORED_PRODUCER_H
-#define ANDROID_MONITORED_PRODUCER_H
-
-#include <gui/IGraphicBufferProducer.h>
-
-namespace android {
-
-class IProducerListener;
-class NativeHandle;
-class SurfaceFlinger;
-class Layer;
-
-// MonitoredProducer wraps an IGraphicBufferProducer so that SurfaceFlinger will
-// be notified upon its destruction
-class MonitoredProducer : public BnGraphicBufferProducer {
-public:
-    MonitoredProducer(const sp<IGraphicBufferProducer>& producer,
-            const sp<SurfaceFlinger>& flinger,
-            const wp<Layer>& layer);
-    virtual ~MonitoredProducer();
-
-    // From IGraphicBufferProducer
-    virtual status_t requestBuffer(int slot, sp<GraphicBuffer>* buf);
-    virtual status_t setMaxDequeuedBufferCount(int maxDequeuedBuffers);
-    virtual status_t setAsyncMode(bool async);
-    virtual status_t dequeueBuffer(int* slot, sp<Fence>* fence, uint32_t w, uint32_t h,
-                                   PixelFormat format, uint64_t usage, uint64_t* outBufferAge,
-                                   FrameEventHistoryDelta* outTimestamps);
-    virtual status_t detachBuffer(int slot);
-    virtual status_t detachNextBuffer(sp<GraphicBuffer>* outBuffer,
-            sp<Fence>* outFence);
-    virtual status_t attachBuffer(int* outSlot,
-            const sp<GraphicBuffer>& buffer);
-    virtual status_t queueBuffer(int slot, const QueueBufferInput& input,
-            QueueBufferOutput* output);
-    virtual status_t cancelBuffer(int slot, const sp<Fence>& fence);
-    virtual int query(int what, int* value);
-    virtual status_t connect(const sp<IProducerListener>& token, int api,
-            bool producerControlledByApp, QueueBufferOutput* output);
-    virtual status_t disconnect(int api, DisconnectMode mode);
-    virtual status_t setSidebandStream(const sp<NativeHandle>& stream);
-    virtual void allocateBuffers(uint32_t width, uint32_t height,
-            PixelFormat format, uint64_t usage);
-    virtual status_t allowAllocation(bool allow);
-    virtual status_t setGenerationNumber(uint32_t generationNumber);
-    virtual String8 getConsumerName() const override;
-    virtual status_t setDequeueTimeout(nsecs_t timeout) override;
-    virtual status_t setLegacyBufferDrop(bool drop) override;
-    virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
-            sp<Fence>* outFence, float outTransformMatrix[16]) override;
-    virtual status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, sp<Fence>* outFence,
-                                         Rect* outRect, uint32_t* outTransform) override;
-    virtual IBinder* onAsBinder();
-    virtual status_t setSharedBufferMode(bool sharedBufferMode) override;
-    virtual status_t setAutoRefresh(bool autoRefresh) override;
-    virtual void getFrameTimestamps(FrameEventHistoryDelta *outDelta) override;
-    virtual status_t getUniqueId(uint64_t* outId) const override;
-    virtual status_t getConsumerUsage(uint64_t* outUsage) const override;
-    virtual status_t setAutoPrerotation(bool autoPrerotation) override;
-
-    // The Layer which created this producer, and on which queued Buffer's will be displayed.
-    sp<Layer> getLayer() const;
-
-private:
-    sp<IGraphicBufferProducer> mProducer;
-    sp<SurfaceFlinger> mFlinger;
-    // The Layer which created this producer, and on which queued Buffer's will be displayed.
-    wp<Layer> mLayer;
-};
-
-}; // namespace android
-
-#endif // ANDROID_MONITORED_PRODUCER_H
diff --git a/services/surfaceflinger/NativeWindowSurface.cpp b/services/surfaceflinger/NativeWindowSurface.cpp
index 3fff928..a6a3eec 100644
--- a/services/surfaceflinger/NativeWindowSurface.cpp
+++ b/services/surfaceflinger/NativeWindowSurface.cpp
@@ -30,7 +30,7 @@
     class NativeWindowSurface final : public surfaceflinger::NativeWindowSurface {
     public:
         explicit NativeWindowSurface(const sp<IGraphicBufferProducer>& producer)
-              : mSurface(new Surface(producer, /* controlledByApp */ false)) {}
+              : mSurface(sp<Surface>::make(producer, /* controlledByApp */ false)) {}
 
         ~NativeWindowSurface() override = default;
 
diff --git a/services/surfaceflinger/RefreshRateOverlay.cpp b/services/surfaceflinger/RefreshRateOverlay.cpp
index a9180d4..9b19afb 100644
--- a/services/surfaceflinger/RefreshRateOverlay.cpp
+++ b/services/surfaceflinger/RefreshRateOverlay.cpp
@@ -152,13 +152,13 @@
             }
         }();
 
-        sp<GraphicBuffer> buffer =
-                new GraphicBuffer(static_cast<uint32_t>(bufferWidth),
-                                  static_cast<uint32_t>(bufferHeight), HAL_PIXEL_FORMAT_RGBA_8888,
-                                  1,
-                                  GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
-                                          GRALLOC_USAGE_HW_TEXTURE,
-                                  "RefreshRateOverlayBuffer");
+        const auto kUsageFlags =
+                static_cast<uint64_t>(GRALLOC_USAGE_SW_WRITE_RARELY | GRALLOC_USAGE_HW_COMPOSER |
+                                      GRALLOC_USAGE_HW_TEXTURE);
+        sp<GraphicBuffer> buffer = sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+                                                           static_cast<uint32_t>(bufferHeight),
+                                                           HAL_PIXEL_FORMAT_RGBA_8888, 1u,
+                                                           kUsageFlags, "RefreshRateOverlayBuffer");
 
         const status_t bufferStatus = buffer->initCheck();
         LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "RefreshRateOverlay: Buffer failed to allocate: %d",
diff --git a/services/surfaceflinger/RegionSamplingThread.cpp b/services/surfaceflinger/RegionSamplingThread.cpp
index 2487dbd..5705255 100644
--- a/services/surfaceflinger/RegionSamplingThread.cpp
+++ b/services/surfaceflinger/RegionSamplingThread.cpp
@@ -132,7 +132,7 @@
 void RegionSamplingThread::addListener(const Rect& samplingArea, const wp<Layer>& stopLayer,
                                        const sp<IRegionSamplingListener>& listener) {
     sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
     std::lock_guard lock(mSamplingMutex);
     mDescriptors.emplace(wp<IBinder>(asBinder), Descriptor{samplingArea, stopLayer, listener});
 }
@@ -344,8 +344,8 @@
         const uint32_t usage =
                 GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE;
         sp<GraphicBuffer> graphicBuffer =
-                new GraphicBuffer(sampledBounds.getWidth(), sampledBounds.getHeight(),
-                                  PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread");
+                sp<GraphicBuffer>::make(sampledBounds.getWidth(), sampledBounds.getHeight(),
+                                        PIXEL_FORMAT_RGBA_8888, 1, usage, "RegionSamplingThread");
         const status_t bufferStatus = graphicBuffer->initCheck();
         LOG_ALWAYS_FATAL_IF(bufferStatus != OK, "captureSample: Buffer failed to allocate: %d",
                             bufferStatus);
diff --git a/services/surfaceflinger/Scheduler/Android.bp b/services/surfaceflinger/Scheduler/Android.bp
index 5de796d..5bd8a99 100644
--- a/services/surfaceflinger/Scheduler/Android.bp
+++ b/services/surfaceflinger/Scheduler/Android.bp
@@ -18,6 +18,7 @@
         "libbase",
         "libcutils",
         "liblog",
+        "libui",
         "libutils",
     ],
 }
@@ -39,6 +40,7 @@
     name: "libscheduler",
     defaults: ["libscheduler_defaults"],
     srcs: [
+        "src/PresentLatencyTracker.cpp",
         "src/Timer.cpp",
     ],
     local_include_dirs: ["include"],
@@ -50,6 +52,7 @@
     test_suites: ["device-tests"],
     defaults: ["libscheduler_defaults"],
     srcs: [
+        "tests/PresentLatencyTrackerTest.cpp",
         "tests/TimerTest.cpp",
     ],
     static_libs: [
diff --git a/services/surfaceflinger/Scheduler/EventThread.cpp b/services/surfaceflinger/Scheduler/EventThread.cpp
index 639ba5a..d3f53c1 100644
--- a/services/surfaceflinger/Scheduler/EventThread.cpp
+++ b/services/surfaceflinger/Scheduler/EventThread.cpp
@@ -157,9 +157,9 @@
 
 } // namespace
 
-EventThreadConnection::EventThreadConnection(
-        EventThread* eventThread, uid_t callingUid, ResyncCallback resyncCallback,
-        ISurfaceComposer::EventRegistrationFlags eventRegistration)
+EventThreadConnection::EventThreadConnection(EventThread* eventThread, uid_t callingUid,
+                                             ResyncCallback resyncCallback,
+                                             EventRegistrationFlags eventRegistration)
       : resyncCallback(std::move(resyncCallback)),
         mOwnerUid(callingUid),
         mEventRegistration(eventRegistration),
@@ -173,7 +173,7 @@
 
 void EventThreadConnection::onFirstRef() {
     // NOTE: mEventThread doesn't hold a strong reference on us
-    mEventThread->registerDisplayEventConnection(this);
+    mEventThread->registerDisplayEventConnection(sp<EventThreadConnection>::fromExisting(this));
 }
 
 binder::Status EventThreadConnection::stealReceiveChannel(gui::BitTube* outChannel) {
@@ -188,20 +188,22 @@
 }
 
 binder::Status EventThreadConnection::setVsyncRate(int rate) {
-    mEventThread->setVsyncRate(static_cast<uint32_t>(rate), this);
+    mEventThread->setVsyncRate(static_cast<uint32_t>(rate),
+                               sp<EventThreadConnection>::fromExisting(this));
     return binder::Status::ok();
 }
 
 binder::Status EventThreadConnection::requestNextVsync() {
     ATRACE_CALL();
-    mEventThread->requestNextVsync(this);
+    mEventThread->requestNextVsync(sp<EventThreadConnection>::fromExisting(this));
     return binder::Status::ok();
 }
 
 binder::Status EventThreadConnection::getLatestVsyncEventData(
         ParcelableVsyncEventData* outVsyncEventData) {
     ATRACE_CALL();
-    outVsyncEventData->vsync = mEventThread->getLatestVsyncEventData(this);
+    outVsyncEventData->vsync =
+            mEventThread->getLatestVsyncEventData(sp<EventThreadConnection>::fromExisting(this));
     return binder::Status::ok();
 }
 
@@ -288,11 +290,10 @@
 }
 
 sp<EventThreadConnection> EventThread::createEventConnection(
-        ResyncCallback resyncCallback,
-        ISurfaceComposer::EventRegistrationFlags eventRegistration) const {
-    return new EventThreadConnection(const_cast<EventThread*>(this),
-                                     IPCThreadState::self()->getCallingUid(),
-                                     std::move(resyncCallback), eventRegistration);
+        ResyncCallback resyncCallback, EventRegistrationFlags eventRegistration) const {
+    return sp<EventThreadConnection>::make(const_cast<EventThread*>(this),
+                                           IPCThreadState::self()->getCallingUid(),
+                                           std::move(resyncCallback), eventRegistration);
 }
 
 status_t EventThread::registerDisplayEventConnection(const sp<EventThreadConnection>& connection) {
@@ -553,7 +554,7 @@
 
         case DisplayEventReceiver::DISPLAY_EVENT_MODE_CHANGE: {
             return connection->mEventRegistration.test(
-                    ISurfaceComposer::EventRegistration::modeChanged);
+                    gui::ISurfaceComposer::EventRegistration::modeChanged);
         }
 
         case DisplayEventReceiver::DISPLAY_EVENT_VSYNC:
@@ -586,7 +587,7 @@
             [[fallthrough]];
         case DisplayEventReceiver::DISPLAY_EVENT_FRAME_RATE_OVERRIDE_FLUSH:
             return connection->mEventRegistration.test(
-                    ISurfaceComposer::EventRegistration::frameRateOverride);
+                    gui::ISurfaceComposer::EventRegistration::frameRateOverride);
 
         default:
             return false;
diff --git a/services/surfaceflinger/Scheduler/EventThread.h b/services/surfaceflinger/Scheduler/EventThread.h
index adb96fd..d85d140 100644
--- a/services/surfaceflinger/Scheduler/EventThread.h
+++ b/services/surfaceflinger/Scheduler/EventThread.h
@@ -92,7 +92,7 @@
 class EventThreadConnection : public gui::BnDisplayEventConnection {
 public:
     EventThreadConnection(EventThread*, uid_t callingUid, ResyncCallback,
-                          ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
+                          EventRegistrationFlags eventRegistration = {});
     virtual ~EventThreadConnection();
 
     virtual status_t postEvent(const DisplayEventReceiver::Event& event);
@@ -107,7 +107,7 @@
 
     VSyncRequest vsyncRequest = VSyncRequest::None;
     const uid_t mOwnerUid;
-    const ISurfaceComposer::EventRegistrationFlags mEventRegistration;
+    const EventRegistrationFlags mEventRegistration;
 
 private:
     virtual void onFirstRef();
@@ -123,8 +123,7 @@
     virtual ~EventThread();
 
     virtual sp<EventThreadConnection> createEventConnection(
-            ResyncCallback,
-            ISurfaceComposer::EventRegistrationFlags eventRegistration = {}) const = 0;
+            ResyncCallback, EventRegistrationFlags eventRegistration = {}) const = 0;
 
     // called before the screen is turned off from main thread
     virtual void onScreenReleased() = 0;
@@ -171,8 +170,7 @@
     ~EventThread();
 
     sp<EventThreadConnection> createEventConnection(
-            ResyncCallback,
-            ISurfaceComposer::EventRegistrationFlags eventRegistration = {}) const override;
+            ResyncCallback, EventRegistrationFlags eventRegistration = {}) const override;
 
     status_t registerDisplayEventConnection(const sp<EventThreadConnection>& connection) override;
     void setVsyncRate(uint32_t rate, const sp<EventThreadConnection>& connection) override;
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.cpp b/services/surfaceflinger/Scheduler/LayerHistory.cpp
index 5f64efa..ae111c3 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.cpp
+++ b/services/surfaceflinger/Scheduler/LayerHistory.cpp
@@ -72,6 +72,20 @@
 
     ALOGD("%s: %s @ %d Hz", __FUNCTION__, info.getName().c_str(), fps);
 }
+
+LayerHistory::LayerVoteType getVoteType(LayerInfo::FrameRateCompatibility compatibility,
+                                        bool contentDetectionEnabled) {
+    LayerHistory::LayerVoteType voteType;
+    if (!contentDetectionEnabled || compatibility == LayerInfo::FrameRateCompatibility::NoVote) {
+        voteType = LayerHistory::LayerVoteType::NoVote;
+    } else if (compatibility == LayerInfo::FrameRateCompatibility::Min) {
+        voteType = LayerHistory::LayerVoteType::Min;
+    } else {
+        voteType = LayerHistory::LayerVoteType::Heuristic;
+    }
+    return voteType;
+}
+
 } // namespace
 
 LayerHistory::LayerHistory()
@@ -81,10 +95,12 @@
 
 LayerHistory::~LayerHistory() = default;
 
-void LayerHistory::registerLayer(Layer* layer, LayerVoteType type) {
+void LayerHistory::registerLayer(Layer* layer, bool contentDetectionEnabled) {
     std::lock_guard lock(mLock);
     LOG_ALWAYS_FATAL_IF(findLayer(layer->getSequence()).first != LayerStatus::NotFound,
                         "%s already registered", layer->getName().c_str());
+    LayerVoteType type =
+            getVoteType(layer->getDefaultFrameRateCompatibility(), contentDetectionEnabled);
     auto info = std::make_unique<LayerInfo>(layer->getName(), layer->getOwnerUid(), type);
 
     // The layer can be placed on either map, it is assumed that partitionLayers() will be called
@@ -132,6 +148,22 @@
     }
 }
 
+void LayerHistory::setDefaultFrameRateCompatibility(Layer* layer, bool contentDetectionEnabled) {
+    std::lock_guard lock(mLock);
+    auto id = layer->getSequence();
+
+    auto [found, layerPair] = findLayer(id);
+    if (found == LayerStatus::NotFound) {
+        // Offscreen layer
+        ALOGV("%s: %s not registered", __func__, layer->getName().c_str());
+        return;
+    }
+
+    const auto& info = layerPair->second;
+    info->setDefaultLayerVote(
+            getVoteType(layer->getDefaultFrameRateCompatibility(), contentDetectionEnabled));
+}
+
 auto LayerHistory::summarize(const RefreshRateConfigs& configs, nsecs_t now) -> Summary {
     Summary summary;
 
@@ -203,6 +235,8 @@
                 switch (frameRate.type) {
                     case Layer::FrameRateCompatibility::Default:
                         return LayerVoteType::ExplicitDefault;
+                    case Layer::FrameRateCompatibility::Min:
+                        return LayerVoteType::Min;
                     case Layer::FrameRateCompatibility::ExactOrMultiple:
                         return LayerVoteType::ExplicitExactOrMultiple;
                     case Layer::FrameRateCompatibility::NoVote:
diff --git a/services/surfaceflinger/Scheduler/LayerHistory.h b/services/surfaceflinger/Scheduler/LayerHistory.h
index 7b6096f..12bec8d 100644
--- a/services/surfaceflinger/Scheduler/LayerHistory.h
+++ b/services/surfaceflinger/Scheduler/LayerHistory.h
@@ -45,7 +45,7 @@
     ~LayerHistory();
 
     // Layers are unregistered when the weak reference expires.
-    void registerLayer(Layer*, LayerVoteType type);
+    void registerLayer(Layer*, bool contentDetectionEnabled);
 
     // Sets the display size. Client is responsible for synchronization.
     void setDisplayArea(uint32_t displayArea) { mDisplayArea = displayArea; }
@@ -63,6 +63,10 @@
     // Marks the layer as active, and records the given state to its history.
     void record(Layer*, nsecs_t presentTime, nsecs_t now, LayerUpdateType updateType);
 
+    // Updates the default frame rate compatibility which takes effect when the app
+    // does not set a preference for refresh rate.
+    void setDefaultFrameRateCompatibility(Layer*, bool contentDetectionEnabled);
+
     using Summary = std::vector<RefreshRateConfigs::LayerRequirement>;
 
     // Rebuilds sets of active/inactive layers, and accumulates stats for active layers.
diff --git a/services/surfaceflinger/Scheduler/LayerInfo.h b/services/surfaceflinger/Scheduler/LayerInfo.h
index 8a3b0b9..28cb24a 100644
--- a/services/surfaceflinger/Scheduler/LayerInfo.h
+++ b/services/surfaceflinger/Scheduler/LayerInfo.h
@@ -74,6 +74,8 @@
     enum class FrameRateCompatibility {
         Default, // Layer didn't specify any specific handling strategy
 
+        Min, // Layer needs the minimum frame rate.
+
         Exact, // Layer needs the exact frame rate.
 
         ExactOrMultiple, // Layer needs the exact frame rate (or a multiple of it) to present the
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.cpp b/services/surfaceflinger/Scheduler/MessageQueue.cpp
index f2af85e..e90e387 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.cpp
+++ b/services/surfaceflinger/Scheduler/MessageQueue.cpp
@@ -34,7 +34,7 @@
     if (!mFramePending.exchange(true)) {
         mVsyncId = vsyncId;
         mExpectedVsyncTime = expectedVsyncTime;
-        mQueue.mLooper->sendMessage(this, Message());
+        mQueue.mLooper->sendMessage(sp<MessageHandler>::fromExisting(this), Message());
     }
 }
 
diff --git a/services/surfaceflinger/Scheduler/MessageQueue.h b/services/surfaceflinger/Scheduler/MessageQueue.h
index 4082e26..9dde82b 100644
--- a/services/surfaceflinger/Scheduler/MessageQueue.h
+++ b/services/surfaceflinger/Scheduler/MessageQueue.h
@@ -25,6 +25,7 @@
 #include <android/gui/IDisplayEventConnection.h>
 #include <private/gui/BitTube.h>
 #include <utils/Looper.h>
+#include <utils/StrongPointer.h>
 #include <utils/Timers.h>
 
 #include "EventThread.h"
@@ -47,6 +48,9 @@
     template <typename G>
     friend auto makeTask(G&&);
 
+    template <typename... Args>
+    friend sp<Task<F>> sp<Task<F>>::make(Args&&... args);
+
     explicit Task(F&& f) : mTask(std::move(f)) {}
 
     void handleMessage(const Message&) override { mTask(); }
@@ -57,7 +61,7 @@
 
 template <typename F>
 inline auto makeTask(F&& f) {
-    sp<Task<F>> task = new Task<F>(std::move(f));
+    sp<Task<F>> task = sp<Task<F>>::make(std::forward<F>(f));
     return std::make_pair(task, task->mTask.get_future());
 }
 
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 727cb08..a3d4e8d 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -28,7 +28,6 @@
 #include <ftl/fake_guard.h>
 #include <gui/WindowInfo.h>
 #include <system/window.h>
-#include <ui/DisplayStatInfo.h>
 #include <utils/Timers.h>
 #include <utils/Trace.h>
 
@@ -172,8 +171,7 @@
 impl::EventThread::GetVsyncPeriodFunction Scheduler::makeGetVsyncPeriodFunction() const {
     return [this](uid_t uid) {
         const Fps refreshRate = holdRefreshRateConfigs()->getActiveMode()->getFps();
-        const auto currentPeriod =
-                mVsyncSchedule->getTracker().currentPeriod() ?: refreshRate.getPeriodNsecs();
+        const nsecs_t currentPeriod = mVsyncSchedule->period().ns() ?: refreshRate.getPeriodNsecs();
 
         const auto frameRate = getFrameRateOverride(uid);
         if (!frameRate.has_value()) {
@@ -214,12 +212,12 @@
 }
 
 sp<EventThreadConnection> Scheduler::createConnectionInternal(
-        EventThread* eventThread, ISurfaceComposer::EventRegistrationFlags eventRegistration) {
+        EventThread* eventThread, EventRegistrationFlags eventRegistration) {
     return eventThread->createEventConnection([&] { resync(); }, eventRegistration);
 }
 
 sp<IDisplayEventConnection> Scheduler::createDisplayEventConnection(
-        ConnectionHandle handle, ISurfaceComposer::EventRegistrationFlags eventRegistration) {
+        ConnectionHandle handle, EventRegistrationFlags eventRegistration) {
     std::lock_guard<std::mutex> lock(mConnectionsLock);
     RETURN_IF_INVALID_HANDLE(handle, nullptr);
     return createConnectionInternal(mConnections[handle].thread.get(), eventRegistration);
@@ -361,12 +359,6 @@
     thread->setDuration(workDuration, readyDuration);
 }
 
-DisplayStatInfo Scheduler::getDisplayStatInfo(nsecs_t now) {
-    const auto vsyncTime = mVsyncSchedule->getTracker().nextAnticipatedVSyncTimeFrom(now);
-    const auto vsyncPeriod = mVsyncSchedule->getTracker().currentPeriod();
-    return DisplayStatInfo{.vsyncTime = vsyncTime, .vsyncPeriod = vsyncPeriod};
-}
-
 ConnectionHandle Scheduler::enableVSyncInjection(bool enable) {
     if (mInjectVSyncs == enable) {
         return {};
@@ -497,24 +489,10 @@
 }
 
 void Scheduler::registerLayer(Layer* layer) {
-    using WindowType = gui::WindowInfo::Type;
-
-    scheduler::LayerHistory::LayerVoteType voteType;
-
-    if (!mFeatures.test(Feature::kContentDetection) ||
-        layer->getWindowType() == WindowType::STATUS_BAR) {
-        voteType = scheduler::LayerHistory::LayerVoteType::NoVote;
-    } else if (layer->getWindowType() == WindowType::WALLPAPER) {
-        // Running Wallpaper at Min is considered as part of content detection.
-        voteType = scheduler::LayerHistory::LayerVoteType::Min;
-    } else {
-        voteType = scheduler::LayerHistory::LayerVoteType::Heuristic;
-    }
-
     // If the content detection feature is off, we still keep the layer history,
     // since we use it for other features (like Frame Rate API), so layers
     // still need to be registered.
-    mLayerHistory.registerLayer(layer, voteType);
+    mLayerHistory.registerLayer(layer, mFeatures.test(Feature::kContentDetection));
 }
 
 void Scheduler::deregisterLayer(Layer* layer) {
@@ -535,6 +513,11 @@
     mLayerHistory.setModeChangePending(pending);
 }
 
+void Scheduler::setDefaultFrameRateCompatibility(Layer* layer) {
+    mLayerHistory.setDefaultFrameRateCompatibility(layer,
+                                                   mFeatures.test(Feature::kContentDetection));
+}
+
 void Scheduler::chooseRefreshRateForContent() {
     const auto configs = holdRefreshRateConfigs();
     if (!configs->canSwitch()) return;
@@ -776,11 +759,4 @@
     mFrameRateOverrideMappings.setPreferredRefreshRateForUid(frameRateOverride);
 }
 
-std::chrono::steady_clock::time_point Scheduler::getPreviousVsyncFrom(
-        nsecs_t expectedPresentTime) const {
-    const auto presentTime = std::chrono::nanoseconds(expectedPresentTime);
-    const auto vsyncPeriod = std::chrono::nanoseconds(mVsyncSchedule->getTracker().currentPeriod());
-    return std::chrono::steady_clock::time_point(presentTime - vsyncPeriod);
-}
-
 } // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index a8043bf..f800eeb 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -33,6 +33,7 @@
 #pragma clang diagnostic pop // ignored "-Wconversion -Wextra"
 
 #include <scheduler/Features.h>
+#include <scheduler/Time.h>
 
 #include "EventThread.h"
 #include "FrameRateOverrideMappings.h"
@@ -131,7 +132,7 @@
                                       impl::EventThread::InterceptVSyncsCallback);
 
     sp<IDisplayEventConnection> createDisplayEventConnection(
-            ConnectionHandle, ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
+            ConnectionHandle, EventRegistrationFlags eventRegistration = {});
 
     sp<EventThreadConnection> getEventConnection(ConnectionHandle);
 
@@ -148,8 +149,6 @@
     void setDuration(ConnectionHandle, std::chrono::nanoseconds workDuration,
                      std::chrono::nanoseconds readyDuration);
 
-    DisplayStatInfo getDisplayStatInfo(nsecs_t now);
-
     // Returns injector handle if injection has toggled, or an invalid handle otherwise.
     ConnectionHandle enableVSyncInjection(bool enable);
     // Returns false if injection is disabled.
@@ -176,6 +175,7 @@
     void recordLayerHistory(Layer*, nsecs_t presentTime, LayerHistory::LayerUpdateType updateType)
             EXCLUDES(mRefreshRateConfigsLock);
     void setModeChangePending(bool pending);
+    void setDefaultFrameRateCompatibility(Layer*);
     void deregisterLayer(Layer*);
 
     // Detects content using layer history, and selects a matching refresh rate.
@@ -188,14 +188,12 @@
 
     void setDisplayPowerMode(hal::PowerMode powerMode);
 
-    VSyncDispatch& getVsyncDispatch() { return mVsyncSchedule->getDispatch(); }
+    VsyncSchedule& getVsyncSchedule() { return *mVsyncSchedule; }
 
     // Returns true if a given vsync timestamp is considered valid vsync
     // for a given uid
     bool isVsyncValid(nsecs_t expectedVsyncTimestamp, uid_t uid) const;
 
-    std::chrono::steady_clock::time_point getPreviousVsyncFrom(nsecs_t expectedPresentTime) const;
-
     void dump(std::string&) const;
     void dump(ConnectionHandle, std::string&) const;
     void dumpVsync(std::string&) const;
@@ -248,7 +246,7 @@
     // Create a connection on the given EventThread.
     ConnectionHandle createConnection(std::unique_ptr<EventThread>);
     sp<EventThreadConnection> createConnectionInternal(
-            EventThread*, ISurfaceComposer::EventRegistrationFlags eventRegistration = {});
+            EventThread*, EventRegistrationFlags eventRegistration = {});
 
     // Update feature state machine to given state when corresponding timer resets or expires.
     void kernelIdleTimerCallback(TimerState) EXCLUDES(mRefreshRateConfigsLock);
diff --git a/services/surfaceflinger/Scheduler/VsyncModulator.cpp b/services/surfaceflinger/Scheduler/VsyncModulator.cpp
index be57b2a..138d8d6 100644
--- a/services/surfaceflinger/Scheduler/VsyncModulator.cpp
+++ b/services/surfaceflinger/Scheduler/VsyncModulator.cpp
@@ -53,14 +53,14 @@
         case Schedule::EarlyStart:
             if (token) {
                 mEarlyWakeupRequests.emplace(token);
-                token->linkToDeath(this);
+                token->linkToDeath(sp<DeathRecipient>::fromExisting(this));
             } else {
                 ALOGW("%s: EarlyStart requested without a valid token", __func__);
             }
             break;
         case Schedule::EarlyEnd: {
             if (token && mEarlyWakeupRequests.erase(token) > 0) {
-                token->unlinkToDeath(this);
+                token->unlinkToDeath(sp<DeathRecipient>::fromExisting(this));
             } else {
                 ALOGW("%s: Unexpected EarlyEnd", __func__);
             }
diff --git a/services/surfaceflinger/Scheduler/VsyncSchedule.cpp b/services/surfaceflinger/Scheduler/VsyncSchedule.cpp
index 3a918a1..95bc31f 100644
--- a/services/surfaceflinger/Scheduler/VsyncSchedule.cpp
+++ b/services/surfaceflinger/Scheduler/VsyncSchedule.cpp
@@ -68,6 +68,14 @@
 VsyncSchedule::VsyncSchedule(VsyncSchedule&&) = default;
 VsyncSchedule::~VsyncSchedule() = default;
 
+Period VsyncSchedule::period() const {
+    return Period::fromNs(mTracker->currentPeriod());
+}
+
+TimePoint VsyncSchedule::vsyncDeadlineAfter(TimePoint timePoint) const {
+    return TimePoint::fromNs(mTracker->nextAnticipatedVSyncTimeFrom(timePoint.ns()));
+}
+
 void VsyncSchedule::dump(std::string& out) const {
     out.append("VsyncController:\n");
     mController->dump(out);
diff --git a/services/surfaceflinger/Scheduler/VsyncSchedule.h b/services/surfaceflinger/Scheduler/VsyncSchedule.h
index 0d9b114..8c17409 100644
--- a/services/surfaceflinger/Scheduler/VsyncSchedule.h
+++ b/services/surfaceflinger/Scheduler/VsyncSchedule.h
@@ -20,6 +20,7 @@
 #include <string>
 
 #include <scheduler/Features.h>
+#include <scheduler/Time.h>
 
 namespace android::scheduler {
 
@@ -38,6 +39,9 @@
     VsyncSchedule(VsyncSchedule&&);
     ~VsyncSchedule();
 
+    Period period() const;
+    TimePoint vsyncDeadlineAfter(TimePoint) const;
+
     // TODO(b/185535769): Hide behind API.
     const VsyncTracker& getTracker() const { return *mTracker; }
     VsyncTracker& getTracker() { return *mTracker; }
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/PresentLatencyTracker.h b/services/surfaceflinger/Scheduler/include/scheduler/PresentLatencyTracker.h
new file mode 100644
index 0000000..23ae83f
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/include/scheduler/PresentLatencyTracker.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <memory>
+#include <queue>
+#include <utility>
+
+#include <scheduler/Time.h>
+
+namespace android {
+
+class FenceTime;
+
+namespace scheduler {
+
+// Computes composite-to-present latency by tracking recently composited frames pending to present.
+class PresentLatencyTracker {
+public:
+    // For tests.
+    static constexpr size_t kMaxPendingFrames = 4;
+
+    // Returns the present latency of the latest frame.
+    Duration trackPendingFrame(TimePoint compositeTime,
+                               std::shared_ptr<FenceTime> presentFenceTime);
+
+private:
+    struct PendingFrame {
+        PendingFrame(TimePoint compositeTime, std::shared_ptr<FenceTime> presentFenceTime)
+              : compositeTime(compositeTime), presentFenceTime(std::move(presentFenceTime)) {}
+
+        const TimePoint compositeTime;
+        const std::shared_ptr<FenceTime> presentFenceTime;
+    };
+
+    std::queue<PendingFrame> mPendingFrames;
+};
+
+} // namespace scheduler
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/Time.h b/services/surfaceflinger/Scheduler/include/scheduler/Time.h
new file mode 100644
index 0000000..2b3ad2d
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/include/scheduler/Time.h
@@ -0,0 +1,67 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <chrono>
+
+#include <utils/Timers.h>
+
+namespace android {
+namespace scheduler {
+
+// TODO(b/185535769): Pull Clock.h to libscheduler to reuse this.
+using SchedulerClock = std::chrono::high_resolution_clock;
+static_assert(SchedulerClock::is_steady);
+
+} // namespace scheduler
+
+struct Duration;
+
+struct TimePoint : scheduler::SchedulerClock::time_point {
+    explicit constexpr TimePoint(const Duration&);
+
+    // Implicit conversion from std::chrono counterpart.
+    constexpr TimePoint(scheduler::SchedulerClock::time_point p)
+          : scheduler::SchedulerClock::time_point(p) {}
+
+    static constexpr TimePoint fromNs(nsecs_t);
+
+    nsecs_t ns() const;
+};
+
+struct Duration : TimePoint::duration {
+    // Implicit conversion from std::chrono counterpart.
+    constexpr Duration(TimePoint::duration d) : TimePoint::duration(d) {}
+
+    static constexpr Duration fromNs(nsecs_t ns) { return {std::chrono::nanoseconds(ns)}; }
+
+    nsecs_t ns() const { return std::chrono::nanoseconds(*this).count(); }
+};
+
+using Period = Duration;
+
+constexpr TimePoint::TimePoint(const Duration& d) : scheduler::SchedulerClock::time_point(d) {}
+
+constexpr TimePoint TimePoint::fromNs(nsecs_t ns) {
+    return TimePoint(Duration::fromNs(ns));
+}
+
+inline nsecs_t TimePoint::ns() const {
+    return Duration(time_since_epoch()).ns();
+}
+
+} // namespace android
diff --git a/services/surfaceflinger/Scheduler/src/PresentLatencyTracker.cpp b/services/surfaceflinger/Scheduler/src/PresentLatencyTracker.cpp
new file mode 100644
index 0000000..8f3e081
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/src/PresentLatencyTracker.cpp
@@ -0,0 +1,56 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <scheduler/PresentLatencyTracker.h>
+
+#include <cutils/compiler.h>
+#include <log/log.h>
+#include <ui/FenceTime.h>
+
+namespace android::scheduler {
+
+Duration PresentLatencyTracker::trackPendingFrame(TimePoint compositeTime,
+                                                  std::shared_ptr<FenceTime> presentFenceTime) {
+    Duration presentLatency = Duration::zero();
+    while (!mPendingFrames.empty()) {
+        const auto& pendingFrame = mPendingFrames.front();
+        const auto presentTime =
+                TimePoint::fromNs(pendingFrame.presentFenceTime->getCachedSignalTime());
+
+        if (presentTime == TimePoint::fromNs(Fence::SIGNAL_TIME_PENDING)) {
+            break;
+        }
+
+        if (presentTime == TimePoint::fromNs(Fence::SIGNAL_TIME_INVALID)) {
+            ALOGE("%s: Invalid present fence", __func__);
+        } else {
+            presentLatency = presentTime - pendingFrame.compositeTime;
+        }
+
+        mPendingFrames.pop();
+    }
+
+    mPendingFrames.emplace(compositeTime, std::move(presentFenceTime));
+
+    if (CC_UNLIKELY(mPendingFrames.size() > kMaxPendingFrames)) {
+        ALOGE("%s: Too many pending frames", __func__);
+        mPendingFrames.pop();
+    }
+
+    return presentLatency;
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp b/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp
new file mode 100644
index 0000000..8952ca9
--- /dev/null
+++ b/services/surfaceflinger/Scheduler/tests/PresentLatencyTrackerTest.cpp
@@ -0,0 +1,81 @@
+/*
+ * Copyright 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <gtest/gtest.h>
+
+#include <algorithm>
+#include <array>
+
+#include <scheduler/PresentLatencyTracker.h>
+#include <ui/FenceTime.h>
+
+namespace android::scheduler {
+namespace {
+
+using FencePair = std::pair<sp<Fence>, std::shared_ptr<FenceTime>>;
+
+FencePair makePendingFence(FenceToFenceTimeMap& fenceMap) {
+    const auto fence = sp<Fence>::make();
+    return {fence, fenceMap.createFenceTimeForTest(fence)};
+}
+
+} // namespace
+
+TEST(PresentLatencyTrackerTest, skipsInvalidFences) {
+    PresentLatencyTracker tracker;
+
+    const TimePoint kCompositeTime = TimePoint::fromNs(999);
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE), Duration::zero());
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE), Duration::zero());
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE), Duration::zero());
+
+    FenceToFenceTimeMap fenceMap;
+    const auto [fence, fenceTime] = makePendingFence(fenceMap);
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, fenceTime), Duration::zero());
+
+    fenceTime->signalForTest(9999);
+
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, FenceTime::NO_FENCE),
+              Duration::fromNs(9000));
+}
+
+TEST(PresentLatencyTrackerTest, tracksPendingFrames) {
+    PresentLatencyTracker tracker;
+
+    FenceToFenceTimeMap fenceMap;
+    std::array<FencePair, PresentLatencyTracker::kMaxPendingFrames> fences;
+    std::generate(fences.begin(), fences.end(), [&fenceMap] { return makePendingFence(fenceMap); });
+
+    // The present latency is 0 if all fences are pending.
+    const TimePoint kCompositeTime = TimePoint::fromNs(1234);
+    for (const auto& [fence, fenceTime] : fences) {
+        EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, fenceTime), Duration::zero());
+    }
+
+    // If multiple frames have been presented...
+    constexpr size_t kPresentCount = fences.size() / 2;
+    for (size_t i = 0; i < kPresentCount; i++) {
+        fences[i].second->signalForTest(kCompositeTime.ns() + static_cast<nsecs_t>(i));
+    }
+
+    const auto fence = makePendingFence(fenceMap);
+
+    // ...then the present latency is measured using the latest frame.
+    constexpr Duration kPresentLatency = Duration::fromNs(static_cast<nsecs_t>(kPresentCount) - 1);
+    EXPECT_EQ(tracker.trackPendingFrame(kCompositeTime, fence.second), kPresentLatency);
+}
+
+} // namespace android::scheduler
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index 8621d31..1fcbdfa 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -30,6 +30,7 @@
 #include <android-base/strings.h>
 #include <android/configuration.h>
 #include <android/gui/IDisplayEventConnection.h>
+#include <android/gui/StaticDisplayInfo.h>
 #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
 #include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
 #include <android/hardware/configstore/1.1/types.h>
@@ -55,6 +56,7 @@
 #include <ftl/fake_guard.h>
 #include <ftl/future.h>
 #include <ftl/small_map.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/BufferQueue.h>
 #include <gui/DebugEGLImageTracker.h>
 #include <gui/IProducerListener.h>
@@ -103,12 +105,9 @@
 
 #include <ui/DisplayIdentification.h>
 #include "BackgroundExecutor.h"
-#include "BufferLayer.h"
-#include "BufferQueueLayer.h"
 #include "BufferStateLayer.h"
 #include "Client.h"
 #include "Colorizer.h"
-#include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "DisplayHardware/ComposerHal.h"
 #include "DisplayHardware/FramebufferSurface.h"
@@ -128,7 +127,6 @@
 #include "LayerProtoHelper.h"
 #include "LayerRenderArea.h"
 #include "LayerVector.h"
-#include "MonitoredProducer.h"
 #include "MutexUtils.h"
 #include "NativeWindowSurface.h"
 #include "RefreshRateOverlay.h"
@@ -154,6 +152,10 @@
 #define NO_THREAD_SAFETY_ANALYSIS \
     _Pragma("GCC error \"Prefer <ftl/fake_guard.h> or MutexUtils.h helpers.\"")
 
+// To enable layer borders in the system, change the below flag to true.
+#undef DOES_CONTAIN_BORDER
+#define DOES_CONTAIN_BORDER false
+
 namespace android {
 
 using namespace std::string_literals;
@@ -170,9 +172,12 @@
 
 using base::StringAppendF;
 using gui::DisplayInfo;
+using gui::GameMode;
 using gui::IDisplayEventConnection;
 using gui::IWindowInfosListener;
+using gui::LayerMetadata;
 using gui::WindowInfo;
+using gui::aidl_utils::binderStatusFromStatusT;
 using ui::ColorMode;
 using ui::Dataspace;
 using ui::DisplayPrimaries;
@@ -273,6 +278,8 @@
 
 const char* KERNEL_IDLE_TIMER_PROP = "graphics.display.kernel_idle_timer.enabled";
 
+static const int MAX_TRACING_MEMORY = 1024 * 1024 * 1024; // 1GB
+
 // ---------------------------------------------------------------------------
 int64_t SurfaceFlinger::dispSyncPresentTimeOffset;
 bool SurfaceFlinger::useHwcForRgbToYuv;
@@ -327,11 +334,11 @@
         mFrameTimeline(mFactory.createFrameTimeline(mTimeStats, mPid)),
         mCompositionEngine(mFactory.createCompositionEngine()),
         mHwcServiceName(base::GetProperty("debug.sf.hwc_service_name"s, "default"s)),
-        mTunnelModeEnabledReporter(new TunnelModeEnabledReporter()),
+        mTunnelModeEnabledReporter(sp<TunnelModeEnabledReporter>::make()),
         mInternalDisplayDensity(getDensityFromProperty("ro.sf.lcd_density", true)),
         mEmulatedDisplayDensity(getDensityFromProperty("qemu.sf.lcd_density", false)),
         mPowerAdvisor(std::make_unique<Hwc2::impl::PowerAdvisor>(*this)),
-        mWindowInfosListenerInvoker(sp<WindowInfosListenerInvoker>::make(*this)) {
+        mWindowInfosListenerInvoker(sp<WindowInfosListenerInvoker>::make()) {
     ALOGI("Using HWComposer service: %s", mHwcServiceName.c_str());
 }
 
@@ -402,7 +409,7 @@
     property_get("ro.sf.blurs_are_expensive", value, "0");
     mBlursAreExpensive = atoi(value);
 
-    const size_t defaultListSize = ISurfaceComposer::MAX_LAYERS;
+    const size_t defaultListSize = MAX_LAYERS;
     auto listSize = property_get_int32("debug.sf.max_igbp_list_size", int32_t(defaultListSize));
     mMaxGraphicBufferProducerListSize = (listSize > 0) ? size_t(listSize) : defaultListSize;
     mGraphicBufferProducerListSizeLogThreshold =
@@ -470,7 +477,8 @@
     mBootFinished = false;
 
     // Sever the link to inputflinger since it's gone as well.
-    static_cast<void>(mScheduler->schedule([=] { mInputFlinger = nullptr; }));
+    static_cast<void>(mScheduler->schedule(
+            [this] { mInputFlinger.clear(); }));
 
     // restore initial conditions (default device unblank, etc)
     initializeDisplays();
@@ -483,11 +491,6 @@
     mScheduler->run();
 }
 
-sp<ISurfaceComposerClient> SurfaceFlinger::createConnection() {
-    const sp<Client> client = new Client(this);
-    return client->initCheck() == NO_ERROR ? client : nullptr;
-}
-
 sp<IBinder> SurfaceFlinger::createDisplay(const String8& displayName, bool secure) {
     // onTransact already checks for some permissions, but adding an additional check here.
     // This is to ensure that only system and graphics can request to create a secure
@@ -503,7 +506,7 @@
         virtual ~DisplayToken() {
              // no more references, this display must be terminated
              Mutex::Autolock _l(flinger->mStateLock);
-             flinger->mCurrentState.displays.removeItem(this);
+             flinger->mCurrentState.displays.removeItem(wp<IBinder>::fromExisting(this));
              flinger->setTransactionFlags(eDisplayTransactionNeeded);
          }
      public:
@@ -512,7 +515,7 @@
         }
     };
 
-    sp<BBinder> token = new DisplayToken(this);
+    sp<BBinder> token = sp<DisplayToken>::make(sp<SurfaceFlinger>::fromExisting(this));
 
     Mutex::Autolock _l(mStateLock);
     // Display ID is assigned when virtual display is allocated by HWC.
@@ -660,7 +663,7 @@
     const String16 name("window");
     mWindowManager = defaultServiceManager()->getService(name);
     if (mWindowManager != 0) {
-        mWindowManager->linkToDeath(static_cast<IBinder::DeathRecipient*>(this));
+        mWindowManager->linkToDeath(sp<IBinder::DeathRecipient>::fromExisting(this));
     }
 
     // stop boot animation
@@ -683,23 +686,22 @@
 
         readPersistentProperties();
         mPowerAdvisor->onBootFinished();
-        const bool powerHintEnabled = mFlagManager.use_adpf_cpu_hint();
-        mPowerAdvisor->enablePowerHint(powerHintEnabled);
-        const bool powerHintUsed = mPowerAdvisor->usePowerHintSession();
-        ALOGD("Power hint is %s",
-              powerHintUsed ? "supported" : (powerHintEnabled ? "unsupported" : "disabled"));
-        if (powerHintUsed) {
-            std::optional<pid_t> renderEngineTid = getRenderEngine().getRenderEngineTid();
-            std::vector<int32_t> tidList;
-            tidList.emplace_back(gettid());
-            if (renderEngineTid.has_value()) {
-                tidList.emplace_back(*renderEngineTid);
-            }
-            if (!mPowerAdvisor->startPowerHintSession(tidList)) {
-                ALOGW("Cannot start power hint session");
+
+        // try to enable power hint session again using mendel flag now that boot is finished,
+        // but only if we didn't already try earlier
+        if (!mPowerAdvisor->usePowerHintSession() && mFlagManager.use_adpf_cpu_hint()) {
+            mPowerAdvisor->enablePowerHint(true);
+            // check again to make sure it's actually supported
+            if (mPowerAdvisor->usePowerHintSession()) {
+                startPowerHintSession();
             }
         }
 
+        ALOGD("Power hint session is %s",
+              mPowerAdvisor->usePowerHintSession()
+                      ? "enabled"
+                      : (!mPowerAdvisor->supportsPowerHintSession() ? "unsupported" : "disabled"));
+
         mBootStage = BootStage::FINISHED;
 
         if (property_get_bool("sf.debug.show_refresh_rate_overlay", false)) {
@@ -823,6 +825,11 @@
 
     mPowerAdvisor->init();
 
+    mPowerAdvisor->enablePowerHint(mFlagManager.use_adpf_cpu_hint());
+    if (mPowerAdvisor->usePowerHintSession()) {
+        startPowerHintSession();
+    }
+
     char primeShaderCache[PROPERTY_VALUE_MAX];
     property_get("service.sf.prime_shader_cache", primeShaderCache, "1");
     if (atoi(primeShaderCache)) {
@@ -881,17 +888,6 @@
 
 // ----------------------------------------------------------------------------
 
-bool SurfaceFlinger::authenticateSurfaceTexture(
-        const sp<IGraphicBufferProducer>& bufferProducer) const {
-    Mutex::Autolock _l(mStateLock);
-    return authenticateSurfaceTextureLocked(bufferProducer);
-}
-
-bool SurfaceFlinger::authenticateSurfaceTextureLocked(
-        const sp<IGraphicBufferProducer>& /* bufferProducer */) const {
-    return false;
-}
-
 status_t SurfaceFlinger::getSupportedFrameTimestamps(
         std::vector<FrameEvent>* outSupported) const {
     *outSupported = {
@@ -1061,12 +1057,14 @@
     return NO_ERROR;
 }
 
-status_t SurfaceFlinger::getDisplayStats(const sp<IBinder>&, DisplayStatInfo* stats) {
-    if (!stats) {
+status_t SurfaceFlinger::getDisplayStats(const sp<IBinder>&, DisplayStatInfo* outStats) {
+    if (!outStats) {
         return BAD_VALUE;
     }
 
-    *stats = mScheduler->getDisplayStatInfo(systemTime());
+    const auto& schedule = mScheduler->getVsyncSchedule();
+    outStats->vsyncTime = schedule.vsyncDeadlineAfter(scheduler::SchedulerClock::now()).ns();
+    outStats->vsyncPeriod = schedule.period().ns();
     return NO_ERROR;
 }
 
@@ -1454,18 +1452,6 @@
     }));
 }
 
-status_t SurfaceFlinger::clearAnimationFrameStats() {
-    Mutex::Autolock _l(mStateLock);
-    mAnimFrameTracker.clearStats();
-    return NO_ERROR;
-}
-
-status_t SurfaceFlinger::getAnimationFrameStats(FrameStats* outStats) const {
-    Mutex::Autolock _l(mStateLock);
-    mAnimFrameTracker.getStats(outStats);
-    return NO_ERROR;
-}
-
 status_t SurfaceFlinger::overrideHdrTypes(const sp<IBinder>& displayToken,
                                           const std::vector<ui::Hdr>& hdrTypes) {
     Mutex::Autolock lock(mStateLock);
@@ -1575,15 +1561,13 @@
 
 status_t SurfaceFlinger::injectVSync(nsecs_t when) {
     Mutex::Autolock lock(mStateLock);
-    const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(when);
-    const auto expectedPresent = calculateExpectedPresentTime(stats);
-    return mScheduler->injectVSync(when, /*expectedVSyncTime=*/expectedPresent,
-                                   /*deadlineTimestamp=*/expectedPresent)
-            ? NO_ERROR
-            : BAD_VALUE;
+    const nsecs_t expectedPresentTime = calculateExpectedPresentTime(when).ns();
+    const nsecs_t deadlineTimestamp = expectedPresentTime;
+    return mScheduler->injectVSync(when, expectedPresentTime, deadlineTimestamp) ? NO_ERROR
+                                                                                 : BAD_VALUE;
 }
 
-status_t SurfaceFlinger::getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) {
+status_t SurfaceFlinger::getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers) {
     outLayers->clear();
     auto future = mScheduler->schedule([=] {
         const auto display = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked());
@@ -1815,10 +1799,11 @@
 // ----------------------------------------------------------------------------
 
 sp<IDisplayEventConnection> SurfaceFlinger::createDisplayEventConnection(
-        ISurfaceComposer::VsyncSource vsyncSource,
-        ISurfaceComposer::EventRegistrationFlags eventRegistration) {
+        gui::ISurfaceComposer::VsyncSource vsyncSource, EventRegistrationFlags eventRegistration) {
     const auto& handle =
-            vsyncSource == eVsyncSourceSurfaceFlinger ? mSfConnectionHandle : mAppConnectionHandle;
+            vsyncSource == gui::ISurfaceComposer::VsyncSource::eVsyncSourceSurfaceFlinger
+            ? mSfConnectionHandle
+            : mAppConnectionHandle;
 
     return mScheduler->createDisplayEventConnection(handle, eventRegistration);
 }
@@ -1891,11 +1876,6 @@
     }
 }
 
-void SurfaceFlinger::getCompositorTiming(CompositorTiming* compositorTiming) {
-    std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
-    *compositorTiming = getBE().mCompositorTiming;
-}
-
 void SurfaceFlinger::onComposerHalHotplug(hal::HWDisplayId hwcDisplayId,
                                           hal::Connection connection) {
     const bool connected = connection == hal::Connection::CONNECTED;
@@ -1956,18 +1936,15 @@
     }));
 }
 
-SurfaceFlinger::FenceWithFenceTime SurfaceFlinger::previousFrameFence() {
-    const auto now = systemTime();
-    const auto vsyncPeriod = mScheduler->getDisplayStatInfo(now).vsyncPeriod;
-    const bool expectedPresentTimeIsTheNextVsync = mExpectedPresentTime - now <= vsyncPeriod;
-    return expectedPresentTimeIsTheNextVsync ? mPreviousPresentFences[0]
-                                             : mPreviousPresentFences[1];
+auto SurfaceFlinger::getPreviousPresentFence(nsecs_t frameTime, Period vsyncPeriod)
+        -> const FenceTimePtr& {
+    const bool isTwoVsyncsAhead = mExpectedPresentTime - frameTime > vsyncPeriod.ns();
+    const size_t i = static_cast<size_t>(isTwoVsyncsAhead);
+    return mPreviousPresentFences[i].fenceTime;
 }
 
-bool SurfaceFlinger::previousFramePending(int graceTimeMs) {
+bool SurfaceFlinger::isFencePending(const FenceTimePtr& fence, int graceTimeMs) {
     ATRACE_CALL();
-    const std::shared_ptr<FenceTime>& fence = previousFrameFence().fenceTime;
-
     if (fence == FenceTime::NO_FENCE) {
         return false;
     }
@@ -1978,37 +1955,32 @@
     return status == -ETIME;
 }
 
-nsecs_t SurfaceFlinger::previousFramePresentTime() {
-    const std::shared_ptr<FenceTime>& fence = previousFrameFence().fenceTime;
+TimePoint SurfaceFlinger::calculateExpectedPresentTime(nsecs_t frameTime) const {
+    const auto& schedule = mScheduler->getVsyncSchedule();
 
-    if (fence == FenceTime::NO_FENCE) {
-        return Fence::SIGNAL_TIME_INVALID;
+    const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(TimePoint::fromNs(frameTime));
+    if (mVsyncModulator->getVsyncConfig().sfOffset > 0) {
+        return vsyncDeadline;
     }
 
-    return fence->getSignalTime();
-}
-
-nsecs_t SurfaceFlinger::calculateExpectedPresentTime(DisplayStatInfo stats) const {
-    // Inflate the expected present time if we're targetting the next vsync.
-    return mVsyncModulator->getVsyncConfig().sfOffset > 0 ? stats.vsyncTime
-                                                          : stats.vsyncTime + stats.vsyncPeriod;
+    // Inflate the expected present time if we're targeting the next vsync.
+    return vsyncDeadline + schedule.period();
 }
 
 bool SurfaceFlinger::commit(nsecs_t frameTime, int64_t vsyncId, nsecs_t expectedVsyncTime)
         FTL_FAKE_GUARD(kMainThreadContext) {
-    // calculate the expected present time once and use the cached
-    // value throughout this frame to make sure all layers are
-    // seeing this same value.
-    if (expectedVsyncTime >= frameTime) {
-        mExpectedPresentTime = expectedVsyncTime;
-    } else {
-        const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(frameTime);
-        mExpectedPresentTime = calculateExpectedPresentTime(stats);
-    }
-
+    // The expectedVsyncTime, which was predicted when this frame was scheduled, is normally in the
+    // future relative to frameTime, but may not be for delayed frames. Adjust mExpectedPresentTime
+    // accordingly, but not mScheduledPresentTime.
     const nsecs_t lastScheduledPresentTime = mScheduledPresentTime;
     mScheduledPresentTime = expectedVsyncTime;
 
+    // Calculate the expected present time once and use the cached value throughout this frame to
+    // make sure all layers are seeing this same value.
+    mExpectedPresentTime = expectedVsyncTime >= frameTime
+            ? expectedVsyncTime
+            : calculateExpectedPresentTime(frameTime).ns();
+
     const auto vsyncIn = [&] {
         if (!ATRACE_ENABLED()) return 0.f;
         return (mExpectedPresentTime - systemTime()) / 1e6f;
@@ -2016,6 +1988,9 @@
     ATRACE_FORMAT("%s %" PRId64 " vsyncIn %.2fms%s", __func__, vsyncId, vsyncIn,
                   mExpectedPresentTime == expectedVsyncTime ? "" : " (adjusted)");
 
+    const Period vsyncPeriod = mScheduler->getVsyncSchedule().period();
+    const FenceTimePtr& previousPresentFence = getPreviousPresentFence(frameTime, vsyncPeriod);
+
     // When Backpressure propagation is enabled we want to give a small grace period
     // for the present fence to fire instead of just giving up on this frame to handle cases
     // where present fence is just about to get signaled.
@@ -2024,7 +1999,8 @@
 
     // Pending frames may trigger backpressure propagation.
     const TracedOrdinal<bool> framePending = {"PrevFramePending",
-                                              previousFramePending(graceTimeForPresentFenceMs)};
+                                              isFencePending(previousPresentFence,
+                                                             graceTimeForPresentFenceMs)};
 
     // Frame missed counts for metrics tracking.
     // A frame is missed if the prior frame is still pending. If no longer pending,
@@ -2034,9 +2010,8 @@
     // Add some slop to correct for drift. This should generally be
     // smaller than a typical frame duration, but should not be so small
     // that it reports reasonable drift as a missed frame.
-    const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(systemTime());
-    const nsecs_t frameMissedSlop = stats.vsyncPeriod / 2;
-    const nsecs_t previousPresentTime = previousFramePresentTime();
+    const nsecs_t frameMissedSlop = vsyncPeriod.ns() / 2;
+    const nsecs_t previousPresentTime = previousPresentFence->getSignalTime();
     const TracedOrdinal<bool> frameMissed = {"PrevFrameMissed",
                                              framePending ||
                                                      (previousPresentTime >= 0 &&
@@ -2060,6 +2035,11 @@
         mGpuFrameMissedCount++;
     }
 
+    if (mTracingEnabledChanged) {
+        mLayerTracingEnabled = mLayerTracing.isEnabled();
+        mTracingEnabledChanged = false;
+    }
+
     // If we are in the middle of a mode change and the fence hasn't
     // fired yet just wait for the next commit.
     if (mSetActiveModePending) {
@@ -2106,11 +2086,6 @@
         }
     }
 
-    if (mTracingEnabledChanged) {
-        mLayerTracingEnabled = mLayerTracing.isEnabled();
-        mTracingEnabledChanged = false;
-    }
-
     if (mRefreshRateOverlaySpinner) {
         Mutex::Autolock lock(mStateLock);
         if (const auto display = getDefaultDisplayDeviceLocked()) {
@@ -2121,11 +2096,12 @@
     // Composite if transactions were committed, or if requested by HWC.
     bool mustComposite = mMustComposite.exchange(false);
     {
-        mFrameTimeline->setSfWakeUp(vsyncId, frameTime, Fps::fromPeriodNsecs(stats.vsyncPeriod));
+        mFrameTimeline->setSfWakeUp(vsyncId, frameTime, Fps::fromPeriodNsecs(vsyncPeriod.ns()));
 
         bool needsTraversal = false;
         if (clearTransactionFlags(eTransactionFlushNeeded)) {
-            needsTraversal |= commitCreatedLayers();
+            needsTraversal |= commitMirrorDisplays(vsyncId);
+            needsTraversal |= commitCreatedLayers(vsyncId);
             needsTraversal |= flushTransactionQueues(vsyncId);
         }
 
@@ -2170,8 +2146,9 @@
 
     if (mLayerTracingEnabled && !mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
         // This will block and tracing should only be enabled for debugging.
-        mLayerTracing.notify(mVisibleRegionsDirty, frameTime);
+        mLayerTracing.notify(mVisibleRegionsDirty, frameTime, vsyncId);
     }
+    mLastCommittedVsyncId = vsyncId;
 
     persistDisplayBrightness(mustComposite);
 
@@ -2195,6 +2172,22 @@
         if (auto layerFE = layer->getCompositionEngineLayerFE())
             refreshArgs.layers.push_back(layerFE);
     });
+
+    if (DOES_CONTAIN_BORDER) {
+        refreshArgs.borderInfoList.clear();
+        mDrawingState.traverse([&refreshArgs](Layer* layer) {
+            if (layer->isBorderEnabled()) {
+                compositionengine::BorderRenderInfo info;
+                info.width = layer->getBorderWidth();
+                info.color = layer->getBorderColor();
+                layer->traverse(LayerVector::StateSet::Drawing, [&info](Layer* ilayer) {
+                    info.layerIds.push_back(ilayer->getSequence());
+                });
+                refreshArgs.borderInfoList.emplace_back(std::move(info));
+            }
+        });
+    }
+
     refreshArgs.layersWithQueuedFrames.reserve(mLayersWithQueuedFrames.size());
     for (auto layer : mLayersWithQueuedFrames) {
         if (auto layerFE = layer->getCompositionEngineLayerFE())
@@ -2225,7 +2218,9 @@
     }
 
     const auto expectedPresentTime = mExpectedPresentTime.load();
-    const auto prevVsyncTime = mScheduler->getPreviousVsyncFrom(expectedPresentTime);
+    const auto prevVsyncTime =
+            TimePoint::fromNs(expectedPresentTime) - mScheduler->getVsyncSchedule().period();
+
     const auto hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration;
     refreshArgs.earliestPresentTime = prevVsyncTime - hwcMinWorkDuration;
     refreshArgs.previousPresentFence = mPreviousPresentFences[0].fenceTime;
@@ -2282,7 +2277,7 @@
     mLayersWithQueuedFrames.clear();
     if (mLayerTracingEnabled && mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
         // This will block and should only be used for debugging.
-        mLayerTracing.notify(mVisibleRegionsDirty, frameTime);
+        mLayerTracing.notify(mVisibleRegionsDirty, frameTime, vsyncId);
     }
 
     mVisibleRegionsWereDirtyThisFrame = mVisibleRegionsDirty; // Cache value for use in post-comp
@@ -2312,66 +2307,6 @@
     mLayersPendingRefresh.clear();
 }
 
-void SurfaceFlinger::updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
-                                            std::shared_ptr<FenceTime>& presentFenceTime) {
-    // Update queue of past composite+present times and determine the
-    // most recently known composite to present latency.
-    getBE().mCompositePresentTimes.push({compositeTime, presentFenceTime});
-    nsecs_t compositeToPresentLatency = -1;
-    while (!getBE().mCompositePresentTimes.empty()) {
-        SurfaceFlingerBE::CompositePresentTime& cpt = getBE().mCompositePresentTimes.front();
-        // Cached values should have been updated before calling this method,
-        // which helps avoid duplicate syscalls.
-        nsecs_t displayTime = cpt.display->getCachedSignalTime();
-        if (displayTime == Fence::SIGNAL_TIME_PENDING) {
-            break;
-        }
-        compositeToPresentLatency = displayTime - cpt.composite;
-        getBE().mCompositePresentTimes.pop();
-    }
-
-    // Don't let mCompositePresentTimes grow unbounded, just in case.
-    while (getBE().mCompositePresentTimes.size() > 16) {
-        getBE().mCompositePresentTimes.pop();
-    }
-
-    setCompositorTimingSnapped(stats, compositeToPresentLatency);
-}
-
-void SurfaceFlinger::setCompositorTimingSnapped(const DisplayStatInfo& stats,
-                                                nsecs_t compositeToPresentLatency) {
-    // Avoid division by 0 by defaulting to 60Hz
-    const auto vsyncPeriod = stats.vsyncPeriod ?: (60_Hz).getPeriodNsecs();
-
-    // Integer division and modulo round toward 0 not -inf, so we need to
-    // treat negative and positive offsets differently.
-    nsecs_t idealLatency = (mVsyncConfiguration->getCurrentConfigs().late.sfOffset > 0)
-            ? (vsyncPeriod -
-               (mVsyncConfiguration->getCurrentConfigs().late.sfOffset % vsyncPeriod))
-            : ((-mVsyncConfiguration->getCurrentConfigs().late.sfOffset) % vsyncPeriod);
-
-    // Just in case mVsyncConfiguration->getCurrentConfigs().late.sf == -vsyncInterval.
-    if (idealLatency <= 0) {
-        idealLatency = vsyncPeriod;
-    }
-
-    // Snap the latency to a value that removes scheduling jitter from the
-    // composition and present times, which often have >1ms of jitter.
-    // Reducing jitter is important if an app attempts to extrapolate
-    // something (such as user input) to an accurate diasplay time.
-    // Snapping also allows an app to precisely calculate
-    // mVsyncConfiguration->getCurrentConfigs().late.sf with (presentLatency % interval).
-    const nsecs_t bias = vsyncPeriod / 2;
-    const int64_t extraVsyncs = ((compositeToPresentLatency - idealLatency + bias) / vsyncPeriod);
-    const nsecs_t snappedCompositeToPresentLatency =
-            (extraVsyncs > 0) ? idealLatency + (extraVsyncs * vsyncPeriod) : idealLatency;
-
-    std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
-    getBE().mCompositorTiming.deadline = stats.vsyncTime - idealLatency;
-    getBE().mCompositorTiming.interval = vsyncPeriod;
-    getBE().mCompositorTiming.presentLatency = snappedCompositeToPresentLatency;
-}
-
 bool SurfaceFlinger::isHdrLayer(Layer* layer) const {
     // Treat all layers as non-HDR if:
     // 1. They do not have a valid HDR dataspace. Currently we treat those as PQ or HLG. and
@@ -2456,18 +2391,22 @@
     mFrameTimeline->setSfPresent(/* sfPresentTime */ now, mPreviousPresentFences[0].fenceTime,
                                  glCompositionDoneFenceTime);
 
-    const DisplayStatInfo stats = mScheduler->getDisplayStatInfo(now);
-
     // We use the CompositionEngine::getLastFrameRefreshTimestamp() which might
     // be sampled a little later than when we started doing work for this frame,
-    // but that should be okay since updateCompositorTiming has snapping logic.
-    updateCompositorTiming(stats, mCompositionEngine->getLastFrameRefreshTimestamp(),
-                           mPreviousPresentFences[0].fenceTime);
-    CompositorTiming compositorTiming;
-    {
-        std::lock_guard<std::mutex> lock(getBE().mCompositorTimingLock);
-        compositorTiming = getBE().mCompositorTiming;
-    }
+    // but that should be okay since CompositorTiming has snapping logic.
+    const TimePoint compositeTime =
+            TimePoint::fromNs(mCompositionEngine->getLastFrameRefreshTimestamp());
+    const Duration presentLatency =
+            mPresentLatencyTracker.trackPendingFrame(compositeTime,
+                                                     mPreviousPresentFences[0].fenceTime);
+
+    const auto& schedule = mScheduler->getVsyncSchedule();
+    const TimePoint vsyncDeadline = schedule.vsyncDeadlineAfter(TimePoint::fromNs(now));
+    const Period vsyncPeriod = schedule.period();
+    const nsecs_t vsyncPhase = mVsyncConfiguration->getCurrentConfigs().late.sfOffset;
+
+    const CompositorTiming compositorTiming(vsyncDeadline.ns(), vsyncPeriod.ns(), vsyncPhase,
+                                            presentLatency.ns());
 
     for (const auto& layer: mLayersWithQueuedFrames) {
         layer->onPostComposition(display, glCompositionDoneFenceTime,
@@ -2547,22 +2486,7 @@
         }
     }
 
-    if (mAnimCompositionPending) {
-        mAnimCompositionPending = false;
-
-        if (mPreviousPresentFences[0].fenceTime->isValid()) {
-            mAnimFrameTracker.setActualPresentFence(mPreviousPresentFences[0].fenceTime);
-        } else if (isDisplayConnected) {
-            // The HWC doesn't support present fences, so use the refresh
-            // timestamp instead.
-            const nsecs_t presentTime = display->getRefreshTimestamp();
-            mAnimFrameTracker.setActualPresentTime(presentTime);
-        }
-        mAnimFrameTracker.advanceFrame();
-    }
-
     mTimeStats->incrementTotalFrames();
-
     mTimeStats->setPresentFenceGlobal(mPreviousPresentFences[0].fenceTime);
 
     const size_t sfConnections = mScheduler->getEventThreadConnectionCount(mSfConnectionHandle);
@@ -2579,7 +2503,7 @@
         mHasPoweredOff = false;
     } else {
         nsecs_t elapsedTime = currentTime - getBE().mLastSwapTime;
-        size_t numPeriods = static_cast<size_t>(elapsedTime / stats.vsyncPeriod);
+        const size_t numPeriods = static_cast<size_t>(elapsedTime / vsyncPeriod.ns());
         if (numPeriods < SurfaceFlingerBE::NUM_BUCKETS - 1) {
             getBE().mFrameBuckets[numPeriods] += elapsedTime;
         } else {
@@ -2775,7 +2699,7 @@
                 state.isSecure = true; // All physical displays are currently considered secure.
                 state.displayName = std::move(info->name);
 
-                sp<IBinder> token = new BBinder();
+                sp<IBinder> token = sp<BBinder>::make();
                 mCurrentState.displays.add(token, state);
                 mPhysicalDisplayTokens.try_emplace(displayId, std::move(token));
                 mInterceptor->saveDisplayCreation(state);
@@ -2821,7 +2745,8 @@
         const DisplayDeviceState& state,
         const sp<compositionengine::DisplaySurface>& displaySurface,
         const sp<IGraphicBufferProducer>& producer) {
-    DisplayDeviceCreationArgs creationArgs(this, getHwComposer(), displayToken, compositionDisplay);
+    DisplayDeviceCreationArgs creationArgs(sp<SurfaceFlinger>::fromExisting(this), getHwComposer(),
+                                           displayToken, compositionDisplay);
     creationArgs.sequenceId = state.sequenceId;
     creationArgs.isSecure = state.isSecure;
     creationArgs.displaySurface = displaySurface;
@@ -3101,6 +3026,7 @@
     const KeyedVector<wp<IBinder>, DisplayDeviceState>& draw(mDrawingState.displays);
     if (!curr.isIdenticalTo(draw)) {
         mVisibleRegionsDirty = true;
+        mUpdateInputInfo = true;
 
         // find the displays that were removed
         // (ie: in drawing state but not in current state)
@@ -3145,6 +3071,7 @@
     if (mSomeChildrenChanged) {
         mVisibleRegionsDirty = true;
         mSomeChildrenChanged = false;
+        mUpdateInputInfo = true;
     }
 
     // Update transform hint.
@@ -3186,7 +3113,7 @@
                 }
             }
 
-            if (!hintDisplay) {
+            if (!hintDisplay && mDisplays.size() > 0) {
                 // NOTE: TEMPORARY FIX ONLY. Real fix should cause layers to
                 // redraw after transform hint changes. See bug 8508397.
 
@@ -3196,7 +3123,11 @@
                 hintDisplay = getDefaultDisplayDeviceLocked();
             }
 
-            layer->updateTransformHint(hintDisplay->getTransformHint());
+            if (hintDisplay) {
+                layer->updateTransformHint(hintDisplay->getTransformHint());
+            } else {
+                ALOGW("Ignoring transform hint update for %s", layer->getDebugName());
+            }
         });
     }
 
@@ -3204,6 +3135,7 @@
         mLayersAdded = false;
         // Layers have been added.
         mVisibleRegionsDirty = true;
+        mUpdateInputInfo = true;
     }
 
     // some layers might have been removed, so
@@ -3211,19 +3143,19 @@
     if (mLayersRemoved) {
         mLayersRemoved = false;
         mVisibleRegionsDirty = true;
+        mUpdateInputInfo = true;
         mDrawingState.traverseInZOrder([&](Layer* layer) {
-            if (mLayersPendingRemoval.indexOf(layer) >= 0) {
+            if (mLayersPendingRemoval.indexOf(sp<Layer>::fromExisting(layer)) >= 0) {
                 // this layer is not visible anymore
                 Region visibleReg;
                 visibleReg.set(layer->getScreenBounds());
-                invalidateLayerStack(layer, visibleReg);
+                invalidateLayerStack(sp<Layer>::fromExisting(layer), visibleReg);
             }
         });
     }
 
     doCommitTransactions();
     signalSynchronousTransactions(CountDownLatch::eSyncTransaction);
-    mAnimTransactionPending = false;
 }
 
 void SurfaceFlinger::updateInputFlinger() {
@@ -3235,14 +3167,14 @@
     std::vector<WindowInfo> windowInfos;
     std::vector<DisplayInfo> displayInfos;
     bool updateWindowInfo = false;
-    if (mVisibleRegionsDirty || mInputInfoChanged) {
-        mInputInfoChanged = false;
+    if (mUpdateInputInfo) {
+        mUpdateInputInfo = false;
         updateWindowInfo = true;
         buildWindowInfos(windowInfos, displayInfos);
-    }
-    if (!updateWindowInfo && mInputWindowCommands.empty()) {
+    } else if (mInputWindowCommands.empty()) {
         return;
     }
+
     BackgroundExecutor::getInstance().sendCallbacks({[updateWindowInfo,
                                                       windowInfos = std::move(windowInfos),
                                                       displayInfos = std::move(displayInfos),
@@ -3251,12 +3183,17 @@
                                                       inputFlinger = mInputFlinger, this]() {
         ATRACE_NAME("BackgroundExecutor::updateInputFlinger");
         if (updateWindowInfo) {
-            mWindowInfosListenerInvoker->windowInfosChanged(windowInfos, displayInfos,
-                                                            inputWindowCommands.syncInputWindows);
-        } else if (inputWindowCommands.syncInputWindows) {
-            // If the caller requested to sync input windows, but there are no
-            // changes to input windows, notify immediately.
-            windowInfosReported();
+            mWindowInfosListenerInvoker
+                    ->windowInfosChanged(windowInfos, displayInfos,
+                                         inputWindowCommands.windowInfosReportedListeners);
+        } else {
+            // If there are listeners but no changes to input windows, call the listeners
+            // immediately.
+            for (const auto& listener : inputWindowCommands.windowInfosReportedListeners) {
+                if (IInterface::asBinder(listener)->isBinderAlive()) {
+                    listener->onWindowInfosReported();
+                }
+            }
         }
         for (const auto& focusRequest : inputWindowCommands.focusRequests) {
             inputFlinger->setFocusedWindow(focusRequest);
@@ -3443,12 +3380,13 @@
                                              mInterceptor->saveVSyncEvent(timestamp);
                                          });
 
-    mScheduler->initVsync(mScheduler->getVsyncDispatch(), *mFrameTimeline->getTokenManager(),
-                          configs.late.sfWorkDuration);
+    mScheduler->initVsync(mScheduler->getVsyncSchedule().getDispatch(),
+                          *mFrameTimeline->getTokenManager(), configs.late.sfWorkDuration);
 
     mRegionSamplingThread =
-            new RegionSamplingThread(*this, RegionSamplingThread::EnvironmentTimingTunables());
-    mFpsReporter = new FpsReporter(*mFrameTimeline, *this);
+            sp<RegionSamplingThread>::make(*this,
+                                           RegionSamplingThread::EnvironmentTimingTunables());
+    mFpsReporter = sp<FpsReporter>::make(*mFrameTimeline, *this);
     // Dispatch a mode change request for the primary display on scheduler
     // initialization, so that the EventThreads always contain a reference to a
     // prior configuration.
@@ -3506,10 +3444,6 @@
         mLayersPendingRemoval.clear();
     }
 
-    // If this transaction is part of a window animation then the next frame
-    // we composite should be considered an animation as well.
-    mAnimCompositionPending = mAnimTransactionPending;
-
     mDrawingState = mCurrentState;
     // clear the "changed" flags in current state
     mCurrentState.colorMatrixChanged = false;
@@ -3555,8 +3489,6 @@
     bool frameQueued = false;
     bool newDataLatched = false;
 
-    const nsecs_t expectedPresentTime = mExpectedPresentTime.load();
-
     // Store the set of layers that need updates. This set must not change as
     // buffers are being latched, as this could result in a deadlock.
     // Example: Two producers share the same command stream and:
@@ -3576,12 +3508,7 @@
 
         if (layer->hasReadyFrame()) {
             frameQueued = true;
-            if (layer->shouldPresentNow(expectedPresentTime)) {
-                mLayersWithQueuedFrames.emplace(layer);
-            } else {
-                ATRACE_NAME("!layer->shouldPresentNow()");
-                layer->useEmptyDamage();
-            }
+            mLayersWithQueuedFrames.emplace(sp<Layer>::fromExisting(layer));
         } else {
             layer->useEmptyDamage();
         }
@@ -3602,7 +3529,7 @@
         Mutex::Autolock lock(mStateLock);
 
         for (const auto& layer : mLayersWithQueuedFrames) {
-            if (layer->latchBuffer(visibleRegions, latchTime, expectedPresentTime)) {
+            if (layer->latchBuffer(visibleRegions, latchTime)) {
                 mLayersPendingRefresh.push_back(layer);
                 newDataLatched = true;
             }
@@ -3636,9 +3563,9 @@
 status_t SurfaceFlinger::addClientLayer(const sp<Client>& client, const sp<IBinder>& handle,
                                         const sp<Layer>& layer, const wp<Layer>& parent,
                                         bool addToRoot, uint32_t* outTransformHint) {
-    if (mNumLayers >= ISurfaceComposer::MAX_LAYERS) {
+    if (mNumLayers >= MAX_LAYERS) {
         ALOGE("AddClientLayer failed, mNumLayers (%zu) >= MAX_LAYERS (%zu)", mNumLayers.load(),
-              ISurfaceComposer::MAX_LAYERS);
+              MAX_LAYERS);
         static_cast<void>(mScheduler->schedule([=] {
             ALOGE("Dumping random sampling of on-screen layers: ");
             mDrawingState.traverse([&](Layer *layer) {
@@ -3694,39 +3621,21 @@
     }
 }
 
-bool SurfaceFlinger::stopTransactionProcessing(
-        const std::unordered_set<sp<IBinder>, SpHash<IBinder>>&
-                applyTokensWithUnsignaledTransactions) const {
-    if (enableLatchUnsignaledConfig == LatchUnsignaledConfig::AutoSingleLayer) {
-        // if we are in LatchUnsignaledConfig::AutoSingleLayer
-        // then we should have only one applyToken for processing.
-        // so we can stop further transactions on this applyToken.
-        return !applyTokensWithUnsignaledTransactions.empty();
-    }
-
-    return false;
-}
-
-int SurfaceFlinger::flushUnsignaledPendingTransactionQueues(
-        std::vector<TransactionState>& transactions,
-        std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
-        std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions) {
-    return flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
-                                         applyTokensWithUnsignaledTransactions,
-                                         /*tryApplyUnsignaled*/ true);
-}
-
 int SurfaceFlinger::flushPendingTransactionQueues(
         std::vector<TransactionState>& transactions,
         std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
-        std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions,
         bool tryApplyUnsignaled) {
+    std::unordered_set<sp<IBinder>, SpHash<IBinder>> applyTokensWithUnsignaledTransactions;
     int transactionsPendingBarrier = 0;
     auto it = mPendingTransactionQueues.begin();
     while (it != mPendingTransactionQueues.end()) {
         auto& [applyToken, transactionQueue] = *it;
         while (!transactionQueue.empty()) {
-            if (stopTransactionProcessing(applyTokensWithUnsignaledTransactions)) {
+            // if we are in LatchUnsignaledConfig::AutoSingleLayer
+            // then we should have only one applyToken for processing.
+            // so we can stop further transactions on this applyToken.
+            if (enableLatchUnsignaledConfig == LatchUnsignaledConfig::AutoSingleLayer &&
+                !applyTokensWithUnsignaledTransactions.empty()) {
                 ATRACE_NAME("stopTransactionProcessing");
                 break;
             }
@@ -3768,11 +3677,12 @@
 
             transactions.emplace_back(std::move(transaction));
             transactionQueue.pop();
+            mPendingTransactionCount--;
+            ATRACE_INT("TransactionQueue", mPendingTransactionCount.load());
         }
 
         if (transactionQueue.empty()) {
             it = mPendingTransactionQueues.erase(it);
-            mTransactionQueueCV.broadcast();
         } else {
             it = std::next(it, 1);
         }
@@ -3787,66 +3697,16 @@
     std::vector<TransactionState> transactions;
     // Layer handles that have transactions with buffers that are ready to be applied.
     std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>> bufferLayersReadyToPresent;
-    std::unordered_set<sp<IBinder>, SpHash<IBinder>> applyTokensWithUnsignaledTransactions;
     {
         Mutex::Autolock _l(mStateLock);
         {
-            Mutex::Autolock _l(mQueueLock);
-
-            int lastTransactionsPendingBarrier = 0;
-            int transactionsPendingBarrier = 0;
-            // First collect transactions from the pending transaction queues.
-            // We are not allowing unsignaled buffers here as we want to
-            // collect all the transactions from applyTokens that are ready first.
-            transactionsPendingBarrier =
-                    flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
-                            applyTokensWithUnsignaledTransactions, /*tryApplyUnsignaled*/ false);
-
-            // Second, collect transactions from the transaction queue.
-            // Here as well we are not allowing unsignaled buffers for the same
-            // reason as above.
-            while (!mTransactionQueue.empty()) {
-                auto& transaction = mTransactionQueue.front();
-                const bool pendingTransactions =
-                        mPendingTransactionQueues.find(transaction.applyToken) !=
-                        mPendingTransactionQueues.end();
-                const auto ready = [&]() REQUIRES(mStateLock) {
-                    if (pendingTransactions) {
-                        ATRACE_NAME("pendingTransactions");
-                        return TransactionReadiness::NotReady;
-                    }
-
-                    return transactionIsReadyToBeApplied(transaction, transaction.frameTimelineInfo,
-                                                         transaction.isAutoTimestamp,
-                                                         transaction.desiredPresentTime,
-                                                         transaction.originUid, transaction.states,
-                                                         bufferLayersReadyToPresent,
-                                                         transactions.size(),
-                                                         /*tryApplyUnsignaled*/ false);
-                }();
-                ATRACE_INT("TransactionReadiness", static_cast<int>(ready));
-                if (ready != TransactionReadiness::Ready) {
-                    if (ready == TransactionReadiness::NotReadyBarrier) {
-                        transactionsPendingBarrier++;
-                    }
-                    mPendingTransactionQueues[transaction.applyToken].push(std::move(transaction));
-                } else {
-                    transaction.traverseStatesWithBuffers([&](const layer_state_t& state) {
-                        const bool frameNumberChanged = state.bufferData->flags.test(
-                                BufferData::BufferDataChange::frameNumberChanged);
-                        if (frameNumberChanged) {
-                            bufferLayersReadyToPresent[state.surface] = state.bufferData->frameNumber;
-                        } else {
-                            // Barrier function only used for BBQ which always includes a frame number.
-                            // This value only used for barrier logic.
-                            bufferLayersReadyToPresent[state.surface] =
-                                std::numeric_limits<uint64_t>::max();
-                        }
-                    });
-                    transactions.emplace_back(std::move(transaction));
+            while (!mLocklessTransactionQueue.isEmpty()) {
+                auto maybeTransaction = mLocklessTransactionQueue.pop();
+                if (!maybeTransaction.has_value()) {
+                    break;
                 }
-                mTransactionQueue.pop_front();
-                ATRACE_INT("TransactionQueue", mTransactionQueue.size());
+                auto transaction = maybeTransaction.value();
+                mPendingTransactionQueues[transaction.applyToken].push(std::move(transaction));
             }
 
             // Transactions with a buffer pending on a barrier may be on a different applyToken
@@ -3859,20 +3719,21 @@
             // loop through flushPendingTransactionQueues until we perform an iteration
             // where the number of transactionsPendingBarrier doesn't change. This way
             // we can continue to resolve dependency chains of barriers as far as possible.
-            while (lastTransactionsPendingBarrier != transactionsPendingBarrier) {
+            int lastTransactionsPendingBarrier = 0;
+            int transactionsPendingBarrier = 0;
+            do {
                 lastTransactionsPendingBarrier = transactionsPendingBarrier;
                 transactionsPendingBarrier =
-                    flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
-                        applyTokensWithUnsignaledTransactions,
-                        /*tryApplyUnsignaled*/ false);
-            }
+                        flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
+                                                      /*tryApplyUnsignaled*/ false);
+            } while (lastTransactionsPendingBarrier != transactionsPendingBarrier);
 
             // We collected all transactions that could apply without latching unsignaled buffers.
             // If we are allowing latch unsignaled of some form, now it's the time to go over the
             // transactions that were not applied and try to apply them unsignaled.
             if (enableLatchUnsignaledConfig != LatchUnsignaledConfig::Disabled) {
-                flushUnsignaledPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
-                                                        applyTokensWithUnsignaledTransactions);
+                flushPendingTransactionQueues(transactions, bufferLayersReadyToPresent,
+                                              /*tryApplyUnsignaled*/ true);
             }
 
             return applyTransactions(transactions, vsyncId);
@@ -3907,17 +3768,16 @@
 }
 
 bool SurfaceFlinger::transactionFlushNeeded() {
-    Mutex::Autolock _l(mQueueLock);
-    return !mPendingTransactionQueues.empty() || !mTransactionQueue.empty();
+    return !mPendingTransactionQueues.empty() || !mLocklessTransactionQueue.isEmpty();
 }
 
 bool SurfaceFlinger::frameIsEarly(nsecs_t expectedPresentTime, int64_t vsyncId) const {
     // The amount of time SF can delay a frame if it is considered early based
     // on the VsyncModulator::VsyncConfig::appWorkDuration
-    constexpr static std::chrono::nanoseconds kEarlyLatchMaxThreshold = 100ms;
+    constexpr std::chrono::nanoseconds kEarlyLatchMaxThreshold = 100ms;
 
-    const auto currentVsyncPeriod = mScheduler->getDisplayStatInfo(systemTime()).vsyncPeriod;
-    const auto earlyLatchVsyncThreshold = currentVsyncPeriod / 2;
+    const nsecs_t currentVsyncPeriod = mScheduler->getVsyncSchedule().period().ns();
+    const nsecs_t earlyLatchVsyncThreshold = currentVsyncPeriod / 2;
 
     const auto prediction = mFrameTimeline->getTokenManager()->getPredictionsForToken(vsyncId);
     if (!prediction.has_value()) {
@@ -4047,7 +3907,7 @@
 
         if (fenceUnsignaled && !allowLatchUnsignaled) {
             if (!transaction.sentFenceTimeoutWarning &&
-                queueProcessTime - transaction.queueTime > std::chrono::nanoseconds(4s).count()) {
+                queueProcessTime - transaction.postTime > std::chrono::nanoseconds(4s).count()) {
                 transaction.sentFenceTimeoutWarning = true;
                 auto listener = s.bufferData->releaseBufferListener;
                 if (listener) {
@@ -4074,20 +3934,15 @@
 }
 
 void SurfaceFlinger::queueTransaction(TransactionState& state) {
-    state.queueTime = systemTime();
-
-    Mutex::Autolock lock(mQueueLock);
-
     // Generate a CountDownLatch pending state if this is a synchronous transaction.
-    if ((state.flags & eSynchronous) || state.inputWindowCommands.syncInputWindows) {
-        state.transactionCommittedSignal = std::make_shared<CountDownLatch>(
-                (state.inputWindowCommands.syncInputWindows
-                         ? (CountDownLatch::eSyncInputWindows | CountDownLatch::eSyncTransaction)
-                         : CountDownLatch::eSyncTransaction));
+    if (state.flags & eSynchronous) {
+        state.transactionCommittedSignal =
+                std::make_shared<CountDownLatch>(CountDownLatch::eSyncTransaction);
     }
 
-    mTransactionQueue.emplace_back(state);
-    ATRACE_INT("TransactionQueue", mTransactionQueue.size());
+    mLocklessTransactionQueue.push(state);
+    mPendingTransactionCount++;
+    ATRACE_INT("TransactionQueue", mPendingTransactionCount.load());
 
     const auto schedule = [](uint32_t flags) {
         if (flags & eEarlyWakeupEnd) return TransactionSchedule::EarlyEnd;
@@ -4256,10 +4111,6 @@
         if (transactionFlags) {
             setTransactionFlags(transactionFlags);
         }
-
-        if (flags & eAnimation) {
-            mAnimTransactionPending = true;
-        }
     }
 
     return needsTraversal;
@@ -4368,7 +4219,7 @@
     if (layer == nullptr) {
         for (auto& [listener, callbackIds] : s.listeners) {
             mTransactionCallbackInvoker.registerUnpresentedCallbackHandle(
-                    new CallbackHandle(listener, callbackIds, s.surface));
+                    sp<CallbackHandle>::make(listener, callbackIds, s.surface));
         }
         return 0;
     }
@@ -4465,6 +4316,11 @@
     if (what & layer_state_t::eBlurRegionsChanged) {
         if (layer->setBlurRegions(s.blurRegions)) flags |= eTraversalNeeded;
     }
+    if (what & layer_state_t::eRenderBorderChanged) {
+        if (layer->enableBorder(s.borderEnabled, s.borderWidth, s.borderColor)) {
+            flags |= eTraversalNeeded;
+        }
+    }
     if (what & layer_state_t::eLayerStackChanged) {
         ssize_t idx = mCurrentState.layersSortedByZ.indexOf(layer);
         // We only allow setting layer stacks for top level layers,
@@ -4516,9 +4372,10 @@
     }
     std::optional<nsecs_t> dequeueBufferTimestamp;
     if (what & layer_state_t::eMetadataChanged) {
-        dequeueBufferTimestamp = s.metadata.getInt64(METADATA_DEQUEUE_TIME);
+        dequeueBufferTimestamp = s.metadata.getInt64(gui::METADATA_DEQUEUE_TIME);
 
-        if (const int32_t gameMode = s.metadata.getInt32(METADATA_GAME_MODE, -1); gameMode != -1) {
+        if (const int32_t gameMode = s.metadata.getInt32(gui::METADATA_GAME_MODE, -1);
+            gameMode != -1) {
             // The transaction will be received on the Task layer and needs to be applied to all
             // child layers. Child layers that are added at a later point will obtain the game mode
             // info through addChild().
@@ -4535,6 +4392,14 @@
     if (what & layer_state_t::eShadowRadiusChanged) {
         if (layer->setShadowRadius(s.shadowRadius)) flags |= eTraversalNeeded;
     }
+    if (what & layer_state_t::eDefaultFrameRateCompatibilityChanged) {
+        const auto compatibility =
+                Layer::FrameRate::convertCompatibility(s.defaultFrameRateCompatibility);
+
+        if (layer->setDefaultFrameRateCompatibility(compatibility)) {
+            flags |= eTraversalNeeded;
+        }
+    }
     if (what & layer_state_t::eFrameRateSelectionPriority) {
         if (layer->setFrameRateSelectionPriority(s.frameRateSelectionPriority)) {
             flags |= eTraversalNeeded;
@@ -4585,7 +4450,7 @@
     if (what & layer_state_t::eDropInputModeChanged) {
         if (layer->setDropInputMode(s.dropInputMode)) {
             flags |= eTraversalNeeded;
-            mInputInfoChanged = true;
+            mUpdateInputInfo = true;
         }
     }
     // This has to happen after we reparent children because when we reparent to null we remove
@@ -4608,7 +4473,8 @@
     std::vector<sp<CallbackHandle>> callbackHandles;
     if ((what & layer_state_t::eHasListenerCallbacksChanged) && (!filteredListeners.empty())) {
         for (auto& [listener, callbackIds] : filteredListeners) {
-            callbackHandles.emplace_back(new CallbackHandle(listener, callbackIds, s.surface));
+            callbackHandles.emplace_back(
+                    sp<CallbackHandle>::make(listener, callbackIds, s.surface));
         }
     }
 
@@ -4649,7 +4515,9 @@
         if (!mirrorFrom) {
             return NAME_NOT_FOUND;
         }
-        status_t result = createContainerLayer(args, outHandle, &mirrorLayer);
+        LayerCreationArgs mirrorArgs = args;
+        mirrorArgs.flags |= ISurfaceComposerClient::eNoColorFill;
+        status_t result = createEffectLayer(mirrorArgs, outHandle, &mirrorLayer);
         if (result != NO_ERROR) {
             return result;
         }
@@ -4666,6 +4534,55 @@
                           false /* addToRoot */, nullptr /* outTransformHint */);
 }
 
+status_t SurfaceFlinger::mirrorDisplay(DisplayId displayId, const LayerCreationArgs& args,
+                                       sp<IBinder>* outHandle, int32_t* outLayerId) {
+    IPCThreadState* ipc = IPCThreadState::self();
+    const int uid = ipc->getCallingUid();
+    if (uid != AID_ROOT && uid != AID_GRAPHICS && uid != AID_SYSTEM && uid != AID_SHELL) {
+        ALOGE("Permission denied when trying to mirror display");
+        return PERMISSION_DENIED;
+    }
+
+    ui::LayerStack layerStack;
+    sp<Layer> rootMirrorLayer;
+    status_t result = 0;
+
+    {
+        Mutex::Autolock lock(mStateLock);
+
+        const auto display = getDisplayDeviceLocked(displayId);
+        if (!display) {
+            return NAME_NOT_FOUND;
+        }
+
+        layerStack = display->getLayerStack();
+        LayerCreationArgs mirrorArgs = args;
+        mirrorArgs.flags |= ISurfaceComposerClient::eNoColorFill;
+        result = createEffectLayer(mirrorArgs, outHandle, &rootMirrorLayer);
+        *outLayerId = rootMirrorLayer->sequence;
+        result |= addClientLayer(args.client, *outHandle, rootMirrorLayer /* layer */,
+                                 nullptr /* parent */, true /* addToRoot */,
+                                 nullptr /* outTransformHint */);
+    }
+
+    if (result != NO_ERROR) {
+        return result;
+    }
+
+    if (mTransactionTracing) {
+        mTransactionTracing->onLayerAdded((*outHandle)->localBinder(), *outLayerId, args.name,
+                                          args.flags, -1 /* parentId */);
+    }
+
+    {
+        std::scoped_lock<std::mutex> lock(mMirrorDisplayLock);
+        mMirrorDisplays.emplace_back(layerStack, *outHandle, args.client);
+    }
+
+    setTransactionFlags(eTransactionFlushNeeded);
+    return NO_ERROR;
+}
+
 status_t SurfaceFlinger::createLayer(LayerCreationArgs& args, sp<IBinder>* outHandle,
                                      const sp<IBinder>& parentHandle, int32_t* outLayerId,
                                      const sp<Layer>& parentLayer, uint32_t* outTransformHint) {
@@ -4688,12 +4605,12 @@
                                         pendingBufferCounter);
             }
         } break;
+        case ISurfaceComposerClient::eFXSurfaceContainer:
+            args.flags |= ISurfaceComposerClient::eNoColorFill;
+            FMT_FALLTHROUGH;
         case ISurfaceComposerClient::eFXSurfaceEffect:
             result = createEffectLayer(args, outHandle, &layer);
             break;
-        case ISurfaceComposerClient::eFXSurfaceContainer:
-            result = createContainerLayer(args, outHandle, &layer);
-            break;
         default:
             result = BAD_VALUE;
             break;
@@ -4734,42 +4651,6 @@
     return result;
 }
 
-status_t SurfaceFlinger::createBufferQueueLayer(LayerCreationArgs& args, PixelFormat& format,
-                                                sp<IBinder>* handle,
-                                                sp<IGraphicBufferProducer>* gbp,
-                                                sp<Layer>* outLayer) {
-    // initialize the surfaces
-    switch (format) {
-    case PIXEL_FORMAT_TRANSPARENT:
-    case PIXEL_FORMAT_TRANSLUCENT:
-        format = PIXEL_FORMAT_RGBA_8888;
-        break;
-    case PIXEL_FORMAT_OPAQUE:
-        format = PIXEL_FORMAT_RGBX_8888;
-        break;
-    }
-
-    sp<BufferQueueLayer> layer;
-    args.textureName = getNewTexture();
-    {
-        // Grab the SF state lock during this since it's the only safe way to access
-        // RenderEngine when creating a BufferLayerConsumer
-        // TODO: Check if this lock is still needed here
-        Mutex::Autolock lock(mStateLock);
-        layer = getFactory().createBufferQueueLayer(args);
-    }
-
-    status_t err = layer->setDefaultBufferProperties(0, 0, format);
-    if (err == NO_ERROR) {
-        *handle = layer->getHandle();
-        *gbp = layer->getProducer();
-        *outLayer = layer;
-    }
-
-    ALOGE_IF(err, "createBufferQueueLayer() failed (%s)", strerror(-err));
-    return err;
-}
-
 status_t SurfaceFlinger::createBufferStateLayer(LayerCreationArgs& args, sp<IBinder>* handle,
                                                 sp<Layer>* outLayer) {
     args.textureName = getNewTexture();
@@ -4785,13 +4666,6 @@
     return NO_ERROR;
 }
 
-status_t SurfaceFlinger::createContainerLayer(const LayerCreationArgs& args, sp<IBinder>* handle,
-                                              sp<Layer>* outLayer) {
-    *outLayer = getFactory().createContainerLayer(args);
-    *handle = (*outLayer)->getHandle();
-    return NO_ERROR;
-}
-
 void SurfaceFlinger::markLayerPendingRemovalLocked(const sp<Layer>& layer) {
     mLayersPendingRemoval.add(layer);
     mLayersRemoved = true;
@@ -4841,13 +4715,8 @@
                           {}, mPid, getuid(), transactionId);
 
     setPowerModeInternal(display, hal::PowerMode::ON);
-    const nsecs_t vsyncPeriod = display->refreshRateConfigs().getActiveMode()->getVsyncPeriod();
-    mAnimFrameTracker.setDisplayRefreshPeriod(vsyncPeriod);
+
     mActiveDisplayTransformHint = display->getTransformHint();
-    // Use phase of 0 since phase is not known.
-    // Use latency of 0, which will snap to the ideal latency.
-    DisplayStatInfo stats{0 /* vsyncTime */, vsyncPeriod};
-    setCompositorTimingSnapped(stats, 0);
 }
 
 void SurfaceFlinger::initializeDisplays() {
@@ -4928,6 +4797,9 @@
         // Update display while dozing
         getHwComposer().setPowerMode(displayId, mode);
         if (isDisplayActiveLocked(display) && currentMode == hal::PowerMode::DOZE_SUSPEND) {
+            ALOGI("Force repainting for DOZE_SUSPEND -> DOZE or ON.");
+            mVisibleRegionsDirty = true;
+            scheduleRepaint();
             mScheduler->onScreenAcquired(mAppConnectionHandle);
             mScheduler->resyncToHardwareVsync(true, refreshRate);
         }
@@ -5055,17 +4927,14 @@
 
 void SurfaceFlinger::dumpStatsLocked(const DumpArgs& args, std::string& result) const {
     StringAppendF(&result, "%" PRId64 "\n", getVsyncPeriodFromHWC());
+    if (args.size() < 2) return;
 
-    if (args.size() > 1) {
-        const auto name = String8(args[1]);
-        mCurrentState.traverseInZOrder([&](Layer* layer) {
-            if (layer->getName() == name.string()) {
-                layer->dumpFrameStats(result);
-            }
-        });
-    } else {
-        mAnimFrameTracker.dumpStats(result);
-    }
+    const auto name = String8(args[1]);
+    mCurrentState.traverseInZOrder([&](Layer* layer) {
+        if (layer->getName() == name.string()) {
+            layer->dumpFrameStats(result);
+        }
+    });
 }
 
 void SurfaceFlinger::clearStatsLocked(const DumpArgs& args, std::string&) {
@@ -5077,8 +4946,6 @@
             layer->clearFrameStats();
         }
     });
-
-    mAnimFrameTracker.clearStats();
 }
 
 void SurfaceFlinger::dumpTimeStats(const DumpArgs& args, bool asProto, std::string& result) const {
@@ -5090,11 +4957,7 @@
 }
 
 void SurfaceFlinger::logFrameStats() {
-    mDrawingState.traverse([&](Layer* layer) {
-        layer->logFrameStats();
-    });
-
-    mAnimFrameTracker.logAndResetStats("<win-anim>");
+    mDrawingState.traverse([&](Layer* layer) { layer->logFrameStats(); });
 }
 
 void SurfaceFlinger::appendSfConfigString(std::string& result) const {
@@ -5523,29 +5386,11 @@
 #pragma clang diagnostic push
 #pragma clang diagnostic error "-Wswitch-enum"
     switch (static_cast<ISurfaceComposerTag>(code)) {
-        case ENABLE_VSYNC_INJECTIONS:
-        case INJECT_VSYNC:
-            if (!hasMockHwc()) return PERMISSION_DENIED;
-            [[fallthrough]];
         // These methods should at minimum make sure that the client requested
         // access to SF.
-        case BOOT_FINISHED:
-        case CLEAR_ANIMATION_FRAME_STATS:
-        case GET_ANIMATION_FRAME_STATS:
-        case OVERRIDE_HDR_TYPES:
         case GET_HDR_CAPABILITIES:
-        case SET_DESIRED_DISPLAY_MODE_SPECS:
-        case GET_DESIRED_DISPLAY_MODE_SPECS:
-        case SET_ACTIVE_COLOR_MODE:
-        case SET_BOOT_DISPLAY_MODE:
         case GET_AUTO_LOW_LATENCY_MODE_SUPPORT:
         case GET_GAME_CONTENT_TYPE_SUPPORT:
-        case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
-        case SET_DISPLAY_CONTENT_SAMPLING_ENABLED:
-        case GET_DISPLAYED_CONTENT_SAMPLE:
-        case ADD_TUNNEL_MODE_ENABLED_LISTENER:
-        case REMOVE_TUNNEL_MODE_ENABLED_LISTENER:
-        case SET_GLOBAL_SHADOW_SETTINGS:
         case ACQUIRE_FRAME_RATE_FLEXIBILITY_TOKEN: {
             // OVERRIDE_HDR_TYPES is used by CTS tests, which acquire the necessary
             // permission dynamically. Don't use the permission cache for this check.
@@ -5558,100 +5403,38 @@
             }
             return OK;
         }
-        case GET_LAYER_DEBUG_INFO: {
-            IPCThreadState* ipc = IPCThreadState::self();
-            const int pid = ipc->getCallingPid();
-            const int uid = ipc->getCallingUid();
-            if ((uid != AID_SHELL) && !PermissionCache::checkPermission(sDump, pid, uid)) {
-                ALOGE("Layer debug info permission denied for pid=%d, uid=%d", pid, uid);
-                return PERMISSION_DENIED;
-            }
-            return OK;
-        }
-        // Used by apps to hook Choreographer to SurfaceFlinger.
-        case CREATE_DISPLAY_EVENT_CONNECTION:
         // The following calls are currently used by clients that do not
         // request necessary permissions. However, they do not expose any secret
         // information, so it is OK to pass them.
-        case AUTHENTICATE_SURFACE:
         case GET_ACTIVE_COLOR_MODE:
         case GET_ACTIVE_DISPLAY_MODE:
         case GET_DISPLAY_COLOR_MODES:
-        case GET_DISPLAY_NATIVE_PRIMARIES:
-        case GET_STATIC_DISPLAY_INFO:
-        case GET_DYNAMIC_DISPLAY_INFO:
         case GET_DISPLAY_MODES:
-        case GET_SUPPORTED_FRAME_TIMESTAMPS:
         // Calling setTransactionState is safe, because you need to have been
         // granted a reference to Client* and Handle* to do anything with it.
-        case SET_TRANSACTION_STATE:
-        case CREATE_CONNECTION:
-        case GET_COLOR_MANAGEMENT:
-        case GET_COMPOSITION_PREFERENCE:
-        case GET_PROTECTED_CONTENT_SUPPORT:
-        // setFrameRate() is deliberately available for apps to call without any
-        // special permissions.
-        case SET_FRAME_RATE:
-        case GET_DISPLAY_DECORATION_SUPPORT:
-        case SET_FRAME_TIMELINE_INFO:
-        case GET_GPU_CONTEXT_PRIORITY:
-        case GET_MAX_ACQUIRED_BUFFER_COUNT: {
+        case SET_TRANSACTION_STATE: {
             // This is not sensitive information, so should not require permission control.
             return OK;
         }
-        case ADD_FPS_LISTENER:
-        case REMOVE_FPS_LISTENER:
-        case ADD_REGION_SAMPLING_LISTENER:
-        case REMOVE_REGION_SAMPLING_LISTENER: {
-            // codes that require permission check
-            IPCThreadState* ipc = IPCThreadState::self();
-            const int pid = ipc->getCallingPid();
-            const int uid = ipc->getCallingUid();
-            if ((uid != AID_GRAPHICS) &&
-                !PermissionCache::checkPermission(sReadFramebuffer, pid, uid)) {
-                ALOGE("Permission Denial: can't read framebuffer pid=%d, uid=%d", pid, uid);
-                return PERMISSION_DENIED;
-            }
-            return OK;
-        }
-        case ADD_TRANSACTION_TRACE_LISTENER: {
-            IPCThreadState* ipc = IPCThreadState::self();
-            const int uid = ipc->getCallingUid();
-            if (uid == AID_ROOT || uid == AID_GRAPHICS || uid == AID_SYSTEM || uid == AID_SHELL) {
-                return OK;
-            }
-            return PERMISSION_DENIED;
-        }
-        case SET_OVERRIDE_FRAME_RATE: {
-            const int uid = IPCThreadState::self()->getCallingUid();
-            if (uid == AID_ROOT || uid == AID_SYSTEM) {
-                return OK;
-            }
-            return PERMISSION_DENIED;
-        }
-        case ON_PULL_ATOM: {
-            const int uid = IPCThreadState::self()->getCallingUid();
-            if (uid == AID_SYSTEM) {
-                return OK;
-            }
-            return PERMISSION_DENIED;
-        }
-        case ADD_WINDOW_INFOS_LISTENER:
-        case REMOVE_WINDOW_INFOS_LISTENER: {
-            const int uid = IPCThreadState::self()->getCallingUid();
-            if (uid == AID_SYSTEM || uid == AID_GRAPHICS) {
-                return OK;
-            }
-            return PERMISSION_DENIED;
-        }
+        case BOOT_FINISHED:
+        // Used by apps to hook Choreographer to SurfaceFlinger.
+        case CREATE_DISPLAY_EVENT_CONNECTION:
+        case CREATE_CONNECTION:
         case CREATE_DISPLAY:
         case DESTROY_DISPLAY:
         case GET_PRIMARY_PHYSICAL_DISPLAY_ID:
         case GET_PHYSICAL_DISPLAY_IDS:
         case GET_PHYSICAL_DISPLAY_TOKEN:
+        case AUTHENTICATE_SURFACE:
         case SET_POWER_MODE:
+        case GET_SUPPORTED_FRAME_TIMESTAMPS:
         case GET_DISPLAY_STATE:
         case GET_DISPLAY_STATS:
+        case GET_STATIC_DISPLAY_INFO:
+        case GET_DYNAMIC_DISPLAY_INFO:
+        case GET_DISPLAY_NATIVE_PRIMARIES:
+        case SET_ACTIVE_COLOR_MODE:
+        case SET_BOOT_DISPLAY_MODE:
         case CLEAR_BOOT_DISPLAY_MODE:
         case GET_BOOT_DISPLAY_MODE_SUPPORT:
         case SET_AUTO_LOW_LATENCY_MODE:
@@ -5659,12 +5442,43 @@
         case CAPTURE_LAYERS:
         case CAPTURE_DISPLAY:
         case CAPTURE_DISPLAY_BY_ID:
+        case CLEAR_ANIMATION_FRAME_STATS:
+        case GET_ANIMATION_FRAME_STATS:
+        case OVERRIDE_HDR_TYPES:
+        case ON_PULL_ATOM:
+        case ENABLE_VSYNC_INJECTIONS:
+        case INJECT_VSYNC:
+        case GET_LAYER_DEBUG_INFO:
+        case GET_COLOR_MANAGEMENT:
+        case GET_COMPOSITION_PREFERENCE:
+        case GET_DISPLAYED_CONTENT_SAMPLING_ATTRIBUTES:
+        case SET_DISPLAY_CONTENT_SAMPLING_ENABLED:
+        case GET_DISPLAYED_CONTENT_SAMPLE:
+        case GET_PROTECTED_CONTENT_SUPPORT:
         case IS_WIDE_COLOR_DISPLAY:
+        case ADD_REGION_SAMPLING_LISTENER:
+        case REMOVE_REGION_SAMPLING_LISTENER:
+        case ADD_FPS_LISTENER:
+        case REMOVE_FPS_LISTENER:
+        case ADD_TUNNEL_MODE_ENABLED_LISTENER:
+        case REMOVE_TUNNEL_MODE_ENABLED_LISTENER:
+        case ADD_WINDOW_INFOS_LISTENER:
+        case REMOVE_WINDOW_INFOS_LISTENER:
+        case SET_DESIRED_DISPLAY_MODE_SPECS:
+        case GET_DESIRED_DISPLAY_MODE_SPECS:
         case GET_DISPLAY_BRIGHTNESS_SUPPORT:
         case SET_DISPLAY_BRIGHTNESS:
         case ADD_HDR_LAYER_INFO_LISTENER:
         case REMOVE_HDR_LAYER_INFO_LISTENER:
         case NOTIFY_POWER_BOOST:
+        case SET_GLOBAL_SHADOW_SETTINGS:
+        case GET_DISPLAY_DECORATION_SUPPORT:
+        case SET_FRAME_RATE:
+        case SET_OVERRIDE_FRAME_RATE:
+        case SET_FRAME_TIMELINE_INFO:
+        case ADD_TRANSACTION_TRACE_LISTENER:
+        case GET_GPU_CONTEXT_PRIORITY:
+        case GET_MAX_ACQUIRED_BUFFER_COUNT:
             LOG_FATAL("Deprecated opcode: %d, migrated to AIDL", code);
             return PERMISSION_DENIED;
     }
@@ -5876,7 +5690,8 @@
                                 (fixedStartingTime) ? fixedStartingTime : systemTime();
                         mScheduler
                                 ->schedule([&]() FTL_FAKE_GUARD(mStateLock) {
-                                    mLayerTracing.notify("start", startingTime);
+                                    mLayerTracing.notify(true /* visibleRegionDirty */,
+                                                         startingTime, mLastCommittedVsyncId);
                                 })
                                 .wait();
                     }
@@ -6572,7 +6387,7 @@
                 return;
             }
 
-            sp<Layer> p = layer;
+            auto p = sp<Layer>::fromExisting(layer);
             while (p != nullptr) {
                 if (excludeLayers.count(p) != 0) {
                     return;
@@ -6679,24 +6494,21 @@
         });
 
         if (captureListener) {
-            // TODO: The future returned by std::async blocks the main thread. Return a chain of
-            // futures to the Binder thread instead.
-            std::async([=]() mutable {
-                ATRACE_NAME("captureListener is nonnull!");
-                auto fenceResult = renderFuture.get();
-                // TODO(b/232535621): Change ScreenCaptureResults to store a FenceResult.
-                captureResults.result = fenceStatus(fenceResult);
-                captureResults.fence = std::move(fenceResult).value_or(Fence::NO_FENCE);
-                captureListener->onScreenCaptureCompleted(captureResults);
-            });
+            // Defer blocking on renderFuture back to the Binder thread.
+            return ftl::Future(std::move(renderFuture))
+                    .then([captureListener, captureResults = std::move(captureResults)](
+                                  FenceResult fenceResult) mutable -> FenceResult {
+                        // TODO(b/232535621): Change ScreenCaptureResults to store a FenceResult.
+                        captureResults.result = fenceStatus(fenceResult);
+                        captureResults.fence = std::move(fenceResult).value_or(Fence::NO_FENCE);
+                        captureListener->onScreenCaptureCompleted(captureResults);
+                        return base::unexpected(NO_ERROR);
+                    })
+                    .share();
         }
         return renderFuture;
     });
 
-    if (captureListener) {
-        return ftl::yield<FenceResult>(base::unexpected(NO_ERROR)).share();
-    }
-
     // Flatten nested futures.
     auto chain = ftl::Future(std::move(future)).then([](ftl::SharedFuture<FenceResult> future) {
         return future;
@@ -6864,11 +6676,6 @@
     return future;
 }
 
-void SurfaceFlinger::windowInfosReported() {
-    Mutex::Autolock _l(mStateLock);
-    signalSynchronousTransactions(CountDownLatch::eSyncInputWindows);
-}
-
 // ---------------------------------------------------------------------------
 
 void SurfaceFlinger::State::traverse(const LayerVector::Visitor& visitor) const {
@@ -7101,45 +6908,12 @@
     // on the work to remove the table in that bug rather than adding more to
     // it.
     static const std::unordered_map<std::string, uint32_t> genericLayerMetadataKeyMap{
-            {"org.chromium.arc.V1_0.TaskId", METADATA_TASK_ID},
-            {"org.chromium.arc.V1_0.CursorInfo", METADATA_MOUSE_CURSOR},
+            {"org.chromium.arc.V1_0.TaskId", gui::METADATA_TASK_ID},
+            {"org.chromium.arc.V1_0.CursorInfo", gui::METADATA_MOUSE_CURSOR},
     };
     return genericLayerMetadataKeyMap;
 }
 
-status_t SurfaceFlinger::setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
-                                      int8_t compatibility, int8_t changeFrameRateStrategy) {
-    if (!ValidateFrameRate(frameRate, compatibility, changeFrameRateStrategy,
-                           "SurfaceFlinger::setFrameRate")) {
-        return BAD_VALUE;
-    }
-
-    static_cast<void>(mScheduler->schedule([=] {
-        Mutex::Autolock lock(mStateLock);
-        if (authenticateSurfaceTextureLocked(surface)) {
-            sp<Layer> layer = (static_cast<MonitoredProducer*>(surface.get()))->getLayer();
-            if (layer == nullptr) {
-                ALOGE("Attempt to set frame rate on a layer that no longer exists");
-                return BAD_VALUE;
-            }
-            const auto strategy =
-                    Layer::FrameRate::convertChangeFrameRateStrategy(changeFrameRateStrategy);
-            if (layer->setFrameRate(
-                        Layer::FrameRate(Fps::fromValue(frameRate),
-                                         Layer::FrameRate::convertCompatibility(compatibility),
-                                         strategy))) {
-                setTransactionFlags(eTraversalNeeded);
-            }
-        } else {
-            ALOGE("Attempt to set frame rate on an unrecognized IGraphicBufferProducer");
-            return BAD_VALUE;
-        }
-        return NO_ERROR;
-    }));
-
-    return NO_ERROR;
-}
-
 status_t SurfaceFlinger::setOverrideFrameRate(uid_t uid, float frameRate) {
     PhysicalDisplayId displayId = [&]() {
         Mutex::Autolock lock(mStateLock);
@@ -7151,24 +6925,6 @@
     return NO_ERROR;
 }
 
-status_t SurfaceFlinger::setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
-                                              const FrameTimelineInfo& frameTimelineInfo) {
-    Mutex::Autolock lock(mStateLock);
-    if (!authenticateSurfaceTextureLocked(surface)) {
-        ALOGE("Attempt to set frame timeline info on an unrecognized IGraphicBufferProducer");
-        return BAD_VALUE;
-    }
-
-    sp<Layer> layer = (static_cast<MonitoredProducer*>(surface.get()))->getLayer();
-    if (layer == nullptr) {
-        ALOGE("Attempt to set frame timeline info on a layer that no longer exists");
-        return BAD_VALUE;
-    }
-
-    layer->setFrameTimelineInfoForBuffer(frameTimelineInfo);
-    return NO_ERROR;
-}
-
 void SurfaceFlinger::enableRefreshRateOverlay(bool enable) {
     for (const auto& [ignored, display] : mDisplays) {
         if (display->isInternal()) {
@@ -7188,7 +6944,7 @@
     return NO_ERROR;
 }
 
-int SurfaceFlinger::getGPUContextPriority() {
+int SurfaceFlinger::getGpuContextPriority() {
     return getRenderEngine().getContextPriority();
 }
 
@@ -7234,7 +6990,7 @@
     return calculateMaxAcquiredBufferCount(refreshRate, presentLatency);
 }
 
-void SurfaceFlinger::handleLayerCreatedLocked(const LayerCreatedState& state) {
+void SurfaceFlinger::handleLayerCreatedLocked(const LayerCreatedState& state, int64_t vsyncId) {
     sp<Layer> layer = state.layer.promote();
     if (!layer) {
         ALOGD("Layer was destroyed soon after creation %p", state.layer.unsafe_get());
@@ -7264,7 +7020,9 @@
     }
 
     layer->updateTransformHint(mActiveDisplayTransformHint);
-
+    if (mTransactionTracing) {
+        mTransactionTracing->onLayerAddedToDrawingState(layer->getSequence(), vsyncId);
+    }
     mInterceptor->saveSurfaceCreation(layer);
 }
 
@@ -7348,7 +7106,46 @@
     return buffer;
 }
 
-bool SurfaceFlinger::commitCreatedLayers() {
+bool SurfaceFlinger::commitMirrorDisplays(int64_t vsyncId) {
+    std::vector<MirrorDisplayState> mirrorDisplays;
+    {
+        std::scoped_lock<std::mutex> lock(mMirrorDisplayLock);
+        mirrorDisplays = std::move(mMirrorDisplays);
+        mMirrorDisplays.clear();
+        if (mirrorDisplays.size() == 0) {
+            return false;
+        }
+    }
+
+    sp<IBinder> unused;
+    for (const auto& mirrorDisplay : mirrorDisplays) {
+        // Set mirror layer's default layer stack to -1 so it doesn't end up rendered on a display
+        // accidentally.
+        sp<Layer> rootMirrorLayer = Layer::fromHandle(mirrorDisplay.rootHandle).promote();
+        rootMirrorLayer->setLayerStack(ui::LayerStack::fromValue(-1));
+        for (const auto& layer : mDrawingState.layersSortedByZ) {
+            if (layer->getLayerStack() != mirrorDisplay.layerStack ||
+                layer->isInternalDisplayOverlay()) {
+                continue;
+            }
+
+            LayerCreationArgs mirrorArgs(this, mirrorDisplay.client, "MirrorLayerParent",
+                                         ISurfaceComposerClient::eNoColorFill,
+                                         gui::LayerMetadata());
+            sp<Layer> childMirror;
+            createEffectLayer(mirrorArgs, &unused, &childMirror);
+            childMirror->setClonedChild(layer->createClone());
+            if (mTransactionTracing) {
+                mTransactionTracing->onLayerAddedToDrawingState(childMirror->getSequence(),
+                                                                vsyncId);
+            }
+            childMirror->reparent(mirrorDisplay.rootHandle);
+        }
+    }
+    return true;
+}
+
+bool SurfaceFlinger::commitCreatedLayers(int64_t vsyncId) {
     std::vector<LayerCreatedState> createdLayers;
     {
         std::scoped_lock<std::mutex> lock(mCreatedLayersLock);
@@ -7361,33 +7158,79 @@
 
     Mutex::Autolock _l(mStateLock);
     for (const auto& createdLayer : createdLayers) {
-        handleLayerCreatedLocked(createdLayer);
+        handleLayerCreatedLocked(createdLayer, vsyncId);
     }
     createdLayers.clear();
     mLayersAdded = true;
     return true;
 }
 
+void SurfaceFlinger::startPowerHintSession() const {
+    std::optional<pid_t> renderEngineTid = getRenderEngine().getRenderEngineTid();
+    std::vector<int32_t> tidList;
+    tidList.emplace_back(gettid());
+    if (renderEngineTid.has_value()) {
+        tidList.emplace_back(*renderEngineTid);
+    }
+    if (!mPowerAdvisor->startPowerHintSession(tidList)) {
+        ALOGW("Cannot start power hint session");
+    }
+}
+
 // gui::ISurfaceComposer
 
+binder::Status SurfaceComposerAIDL::bootFinished() {
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
+    mFlinger->bootFinished();
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::createDisplayEventConnection(
+        VsyncSource vsyncSource, EventRegistration eventRegistration,
+        sp<IDisplayEventConnection>* outConnection) {
+    sp<IDisplayEventConnection> conn =
+            mFlinger->createDisplayEventConnection(vsyncSource, eventRegistration);
+    if (conn == nullptr) {
+        *outConnection = nullptr;
+        return binderStatusFromStatusT(BAD_VALUE);
+    } else {
+        *outConnection = conn;
+        return binder::Status::ok();
+    }
+}
+
+binder::Status SurfaceComposerAIDL::createConnection(sp<gui::ISurfaceComposerClient>* outClient) {
+    const sp<Client> client = sp<Client>::make(mFlinger);
+    if (client->initCheck() == NO_ERROR) {
+        *outClient = client;
+        return binder::Status::ok();
+    } else {
+        *outClient = nullptr;
+        return binderStatusFromStatusT(BAD_VALUE);
+    }
+}
+
 binder::Status SurfaceComposerAIDL::createDisplay(const std::string& displayName, bool secure,
                                                   sp<IBinder>* outDisplay) {
     status_t status = checkAccessPermission();
-    if (status == OK) {
-        String8 displayName8 = String8::format("%s", displayName.c_str());
-        *outDisplay = mFlinger->createDisplay(displayName8, secure);
-        return binder::Status::ok();
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
     }
-    return binder::Status::fromStatusT(status);
+    String8 displayName8 = String8::format("%s", displayName.c_str());
+    *outDisplay = mFlinger->createDisplay(displayName8, secure);
+    return binder::Status::ok();
 }
 
 binder::Status SurfaceComposerAIDL::destroyDisplay(const sp<IBinder>& display) {
     status_t status = checkAccessPermission();
-    if (status == OK) {
-        mFlinger->destroyDisplay(display);
-        return binder::Status::ok();
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
     }
-    return binder::Status::fromStatusT(status);
+    mFlinger->destroyDisplay(display);
+    return binder::Status::ok();
 }
 
 binder::Status SurfaceComposerAIDL::getPhysicalDisplayIds(std::vector<int64_t>* outDisplayIds) {
@@ -7404,7 +7247,7 @@
 binder::Status SurfaceComposerAIDL::getPrimaryPhysicalDisplayId(int64_t* outDisplayId) {
     status_t status = checkAccessPermission();
     if (status != OK) {
-        return binder::Status::fromStatusT(status);
+        return binderStatusFromStatusT(status);
     }
 
     PhysicalDisplayId id;
@@ -7412,7 +7255,7 @@
     if (status == NO_ERROR) {
         *outDisplayId = id.value;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getPhysicalDisplayToken(int64_t displayId,
@@ -7424,12 +7267,25 @@
 
 binder::Status SurfaceComposerAIDL::setPowerMode(const sp<IBinder>& display, int mode) {
     status_t status = checkAccessPermission();
-    if (status != OK) return binder::Status::fromStatusT(status);
-
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
     mFlinger->setPowerMode(display, mode);
     return binder::Status::ok();
 }
 
+binder::Status SurfaceComposerAIDL::getSupportedFrameTimestamps(
+        std::vector<FrameEvent>* outSupported) {
+    status_t status;
+    if (!outSupported) {
+        status = UNEXPECTED_NULL;
+    } else {
+        outSupported->clear();
+        status = mFlinger->getSupportedFrameTimestamps(outSupported);
+    }
+    return binderStatusFromStatusT(status);
+}
+
 binder::Status SurfaceComposerAIDL::getDisplayStats(const sp<IBinder>& display,
                                                     gui::DisplayStatInfo* outStatInfo) {
     DisplayStatInfo statInfo;
@@ -7438,7 +7294,7 @@
         outStatInfo->vsyncTime = static_cast<long>(statInfo.vsyncTime);
         outStatInfo->vsyncPeriod = static_cast<long>(statInfo.vsyncPeriod);
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getDisplayState(const sp<IBinder>& display,
@@ -7451,37 +7307,175 @@
         outState->layerStackSpaceRect.width = state.layerStackSpaceRect.width;
         outState->layerStackSpaceRect.height = state.layerStackSpaceRect.height;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getStaticDisplayInfo(const sp<IBinder>& display,
+                                                         gui::StaticDisplayInfo* outInfo) {
+    using Tag = gui::DeviceProductInfo::ManufactureOrModelDate::Tag;
+    ui::StaticDisplayInfo info;
+    status_t status = mFlinger->getStaticDisplayInfo(display, &info);
+    if (status == NO_ERROR) {
+        // convert ui::StaticDisplayInfo to gui::StaticDisplayInfo
+        outInfo->connectionType = static_cast<gui::DisplayConnectionType>(info.connectionType);
+        outInfo->density = info.density;
+        outInfo->secure = info.secure;
+        outInfo->installOrientation = static_cast<gui::Rotation>(info.installOrientation);
+
+        gui::DeviceProductInfo dinfo;
+        std::optional<DeviceProductInfo> dpi = info.deviceProductInfo;
+        dinfo.name = std::move(dpi->name);
+        dinfo.manufacturerPnpId =
+                std::vector<uint8_t>(dpi->manufacturerPnpId.begin(), dpi->manufacturerPnpId.end());
+        dinfo.productId = dpi->productId;
+        dinfo.relativeAddress =
+                std::vector<uint8_t>(dpi->relativeAddress.begin(), dpi->relativeAddress.end());
+        if (const auto* model =
+                    std::get_if<DeviceProductInfo::ModelYear>(&dpi->manufactureOrModelDate)) {
+            gui::DeviceProductInfo::ModelYear modelYear;
+            modelYear.year = model->year;
+            dinfo.manufactureOrModelDate.set<Tag::modelYear>(modelYear);
+        } else if (const auto* manufacture = std::get_if<DeviceProductInfo::ManufactureYear>(
+                           &dpi->manufactureOrModelDate)) {
+            gui::DeviceProductInfo::ManufactureYear date;
+            date.modelYear.year = manufacture->year;
+            dinfo.manufactureOrModelDate.set<Tag::manufactureYear>(date);
+        } else if (const auto* manufacture = std::get_if<DeviceProductInfo::ManufactureWeekAndYear>(
+                           &dpi->manufactureOrModelDate)) {
+            gui::DeviceProductInfo::ManufactureWeekAndYear date;
+            date.manufactureYear.modelYear.year = manufacture->year;
+            date.week = manufacture->week;
+            dinfo.manufactureOrModelDate.set<Tag::manufactureWeekAndYear>(date);
+        }
+
+        outInfo->deviceProductInfo = dinfo;
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDynamicDisplayInfo(const sp<IBinder>& display,
+                                                          gui::DynamicDisplayInfo* outInfo) {
+    ui::DynamicDisplayInfo info;
+    status_t status = mFlinger->getDynamicDisplayInfo(display, &info);
+    if (status == NO_ERROR) {
+        // convert ui::DynamicDisplayInfo to gui::DynamicDisplayInfo
+        outInfo->supportedDisplayModes.clear();
+        outInfo->supportedDisplayModes.reserve(info.supportedDisplayModes.size());
+        for (const auto& mode : info.supportedDisplayModes) {
+            gui::DisplayMode outMode;
+            outMode.id = mode.id;
+            outMode.resolution.width = mode.resolution.width;
+            outMode.resolution.height = mode.resolution.height;
+            outMode.xDpi = mode.xDpi;
+            outMode.yDpi = mode.yDpi;
+            outMode.refreshRate = mode.refreshRate;
+            outMode.appVsyncOffset = mode.appVsyncOffset;
+            outMode.sfVsyncOffset = mode.sfVsyncOffset;
+            outMode.presentationDeadline = mode.presentationDeadline;
+            outMode.group = mode.group;
+            outInfo->supportedDisplayModes.push_back(outMode);
+        }
+
+        outInfo->activeDisplayModeId = info.activeDisplayModeId;
+
+        outInfo->supportedColorModes.clear();
+        outInfo->supportedColorModes.reserve(info.supportedColorModes.size());
+        for (const auto& cmode : info.supportedColorModes) {
+            outInfo->supportedColorModes.push_back(static_cast<int32_t>(cmode));
+        }
+
+        outInfo->activeColorMode = static_cast<int32_t>(info.activeColorMode);
+
+        gui::HdrCapabilities& hdrCapabilities = outInfo->hdrCapabilities;
+        hdrCapabilities.supportedHdrTypes.clear();
+        hdrCapabilities.supportedHdrTypes.reserve(
+                info.hdrCapabilities.getSupportedHdrTypes().size());
+        for (const auto& hdr : info.hdrCapabilities.getSupportedHdrTypes()) {
+            hdrCapabilities.supportedHdrTypes.push_back(static_cast<int32_t>(hdr));
+        }
+        hdrCapabilities.maxLuminance = info.hdrCapabilities.getDesiredMaxLuminance();
+        hdrCapabilities.maxAverageLuminance = info.hdrCapabilities.getDesiredMaxAverageLuminance();
+        hdrCapabilities.minLuminance = info.hdrCapabilities.getDesiredMinLuminance();
+
+        outInfo->autoLowLatencyModeSupported = info.autoLowLatencyModeSupported;
+        outInfo->gameContentTypeSupported = info.gameContentTypeSupported;
+        outInfo->preferredBootDisplayMode = info.preferredBootDisplayMode;
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayNativePrimaries(const sp<IBinder>& display,
+                                                              gui::DisplayPrimaries* outPrimaries) {
+    ui::DisplayPrimaries primaries;
+    status_t status = mFlinger->getDisplayNativePrimaries(display, primaries);
+    if (status == NO_ERROR) {
+        outPrimaries->red.X = primaries.red.X;
+        outPrimaries->red.Y = primaries.red.Y;
+        outPrimaries->red.Z = primaries.red.Z;
+
+        outPrimaries->green.X = primaries.green.X;
+        outPrimaries->green.Y = primaries.green.Y;
+        outPrimaries->green.Z = primaries.green.Z;
+
+        outPrimaries->blue.X = primaries.blue.X;
+        outPrimaries->blue.Y = primaries.blue.Y;
+        outPrimaries->blue.Z = primaries.blue.Z;
+
+        outPrimaries->white.X = primaries.white.X;
+        outPrimaries->white.Y = primaries.white.Y;
+        outPrimaries->white.Z = primaries.white.Z;
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setActiveColorMode(const sp<IBinder>& display, int colorMode) {
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->setActiveColorMode(display, static_cast<ui::ColorMode>(colorMode));
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setBootDisplayMode(const sp<IBinder>& display,
+                                                       int displayModeId) {
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->setBootDisplayMode(display,
+                                              static_cast<ui::DisplayModeId>(displayModeId));
+    }
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::clearBootDisplayMode(const sp<IBinder>& display) {
     status_t status = checkAccessPermission();
-    if (status != OK) return binder::Status::fromStatusT(status);
-
-    status = mFlinger->clearBootDisplayMode(display);
-    return binder::Status::fromStatusT(status);
+    if (status == OK) {
+        status = mFlinger->clearBootDisplayMode(display);
+    }
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getBootDisplayModeSupport(bool* outMode) {
     status_t status = checkAccessPermission();
-    if (status != OK) return binder::Status::fromStatusT(status);
-
-    status = mFlinger->getBootDisplayModeSupport(outMode);
-    return binder::Status::fromStatusT(status);
+    if (status == OK) {
+        status = mFlinger->getBootDisplayModeSupport(outMode);
+    }
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::setAutoLowLatencyMode(const sp<IBinder>& display, bool on) {
     status_t status = checkAccessPermission();
-    if (status != OK) return binder::Status::fromStatusT(status);
-
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
     mFlinger->setAutoLowLatencyMode(display, on);
     return binder::Status::ok();
 }
 
 binder::Status SurfaceComposerAIDL::setGameContentType(const sp<IBinder>& display, bool on) {
     status_t status = checkAccessPermission();
-    if (status != OK) return binder::Status::fromStatusT(status);
-
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
     mFlinger->setGameContentType(display, on);
     return binder::Status::ok();
 }
@@ -7489,7 +7483,7 @@
 binder::Status SurfaceComposerAIDL::captureDisplay(
         const DisplayCaptureArgs& args, const sp<IScreenCaptureListener>& captureListener) {
     status_t status = mFlinger->captureDisplay(args, captureListener);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::captureDisplayById(
@@ -7503,60 +7497,431 @@
     } else {
         status = PERMISSION_DENIED;
     }
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::captureLayers(
         const LayerCaptureArgs& args, const sp<IScreenCaptureListener>& captureListener) {
     status_t status = mFlinger->captureLayers(args, captureListener);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::overrideHdrTypes(const sp<IBinder>& display,
+                                                     const std::vector<int32_t>& hdrTypes) {
+    // overrideHdrTypes is used by CTS tests, which acquire the necessary
+    // permission dynamically. Don't use the permission cache for this check.
+    status_t status = checkAccessPermission(false);
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
+
+    std::vector<ui::Hdr> hdrTypesVector;
+    for (int32_t i : hdrTypes) {
+        hdrTypesVector.push_back(static_cast<ui::Hdr>(i));
+    }
+    status = mFlinger->overrideHdrTypes(display, hdrTypesVector);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::onPullAtom(int32_t atomId, gui::PullAtomData* outPullData) {
+    status_t status;
+    const int uid = IPCThreadState::self()->getCallingUid();
+    if (uid != AID_SYSTEM) {
+        status = PERMISSION_DENIED;
+    } else {
+        status = mFlinger->onPullAtom(atomId, &outPullData->data, &outPullData->success);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::enableVSyncInjections(bool enable) {
+    if (!mFlinger->hasMockHwc()) {
+        return binderStatusFromStatusT(PERMISSION_DENIED);
+    }
+
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->enableVSyncInjections(enable);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::injectVSync(int64_t when) {
+    if (!mFlinger->hasMockHwc()) {
+        return binderStatusFromStatusT(PERMISSION_DENIED);
+    }
+
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->injectVSync(when);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers) {
+    if (!outLayers) {
+        return binderStatusFromStatusT(UNEXPECTED_NULL);
+    }
+
+    IPCThreadState* ipc = IPCThreadState::self();
+    const int pid = ipc->getCallingPid();
+    const int uid = ipc->getCallingUid();
+    if ((uid != AID_SHELL) && !PermissionCache::checkPermission(sDump, pid, uid)) {
+        ALOGE("Layer debug info permission denied for pid=%d, uid=%d", pid, uid);
+        return binderStatusFromStatusT(PERMISSION_DENIED);
+    }
+    status_t status = mFlinger->getLayerDebugInfo(outLayers);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getColorManagement(bool* outGetColorManagement) {
+    status_t status = mFlinger->getColorManagement(outGetColorManagement);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getCompositionPreference(gui::CompositionPreference* outPref) {
+    ui::Dataspace dataspace;
+    ui::PixelFormat pixelFormat;
+    ui::Dataspace wideColorGamutDataspace;
+    ui::PixelFormat wideColorGamutPixelFormat;
+    status_t status =
+            mFlinger->getCompositionPreference(&dataspace, &pixelFormat, &wideColorGamutDataspace,
+                                               &wideColorGamutPixelFormat);
+    if (status == NO_ERROR) {
+        outPref->defaultDataspace = static_cast<int32_t>(dataspace);
+        outPref->defaultPixelFormat = static_cast<int32_t>(pixelFormat);
+        outPref->wideColorGamutDataspace = static_cast<int32_t>(wideColorGamutDataspace);
+        outPref->wideColorGamutPixelFormat = static_cast<int32_t>(wideColorGamutPixelFormat);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayedContentSamplingAttributes(
+        const sp<IBinder>& display, gui::ContentSamplingAttributes* outAttrs) {
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
+
+    ui::PixelFormat format;
+    ui::Dataspace dataspace;
+    uint8_t componentMask;
+    status = mFlinger->getDisplayedContentSamplingAttributes(display, &format, &dataspace,
+                                                             &componentMask);
+    if (status == NO_ERROR) {
+        outAttrs->format = static_cast<int32_t>(format);
+        outAttrs->dataspace = static_cast<int32_t>(dataspace);
+        outAttrs->componentMask = static_cast<int8_t>(componentMask);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setDisplayContentSamplingEnabled(const sp<IBinder>& display,
+                                                                     bool enable,
+                                                                     int8_t componentMask,
+                                                                     int64_t maxFrames) {
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->setDisplayContentSamplingEnabled(display, enable,
+                                                            static_cast<uint8_t>(componentMask),
+                                                            static_cast<uint64_t>(maxFrames));
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayedContentSample(const sp<IBinder>& display,
+                                                              int64_t maxFrames, int64_t timestamp,
+                                                              gui::DisplayedFrameStats* outStats) {
+    if (!outStats) {
+        return binderStatusFromStatusT(BAD_VALUE);
+    }
+
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
+
+    DisplayedFrameStats stats;
+    status = mFlinger->getDisplayedContentSample(display, static_cast<uint64_t>(maxFrames),
+                                                 static_cast<uint64_t>(timestamp), &stats);
+    if (status == NO_ERROR) {
+        // convert from ui::DisplayedFrameStats to gui::DisplayedFrameStats
+        outStats->numFrames = static_cast<int64_t>(stats.numFrames);
+        outStats->component_0_sample.reserve(stats.component_0_sample.size());
+        for (const auto& s : stats.component_0_sample) {
+            outStats->component_0_sample.push_back(static_cast<int64_t>(s));
+        }
+        outStats->component_1_sample.reserve(stats.component_1_sample.size());
+        for (const auto& s : stats.component_1_sample) {
+            outStats->component_1_sample.push_back(static_cast<int64_t>(s));
+        }
+        outStats->component_2_sample.reserve(stats.component_2_sample.size());
+        for (const auto& s : stats.component_2_sample) {
+            outStats->component_2_sample.push_back(static_cast<int64_t>(s));
+        }
+        outStats->component_3_sample.reserve(stats.component_3_sample.size());
+        for (const auto& s : stats.component_3_sample) {
+            outStats->component_3_sample.push_back(static_cast<int64_t>(s));
+        }
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getProtectedContentSupport(bool* outSupported) {
+    status_t status = mFlinger->getProtectedContentSupport(outSupported);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::isWideColorDisplay(const sp<IBinder>& token,
                                                        bool* outIsWideColorDisplay) {
     status_t status = mFlinger->isWideColorDisplay(token, outIsWideColorDisplay);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addRegionSamplingListener(
+        const gui::ARect& samplingArea, const sp<IBinder>& stopLayerHandle,
+        const sp<gui::IRegionSamplingListener>& listener) {
+    status_t status = checkReadFrameBufferPermission();
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
+    android::Rect rect;
+    rect.left = samplingArea.left;
+    rect.top = samplingArea.top;
+    rect.right = samplingArea.right;
+    rect.bottom = samplingArea.bottom;
+    status = mFlinger->addRegionSamplingListener(rect, stopLayerHandle, listener);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::removeRegionSamplingListener(
+        const sp<gui::IRegionSamplingListener>& listener) {
+    status_t status = checkReadFrameBufferPermission();
+    if (status == OK) {
+        status = mFlinger->removeRegionSamplingListener(listener);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addFpsListener(int32_t taskId,
+                                                   const sp<gui::IFpsListener>& listener) {
+    status_t status = checkReadFrameBufferPermission();
+    if (status == OK) {
+        status = mFlinger->addFpsListener(taskId, listener);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::removeFpsListener(const sp<gui::IFpsListener>& listener) {
+    status_t status = checkReadFrameBufferPermission();
+    if (status == OK) {
+        status = mFlinger->removeFpsListener(listener);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addTunnelModeEnabledListener(
+        const sp<gui::ITunnelModeEnabledListener>& listener) {
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->addTunnelModeEnabledListener(listener);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::removeTunnelModeEnabledListener(
+        const sp<gui::ITunnelModeEnabledListener>& listener) {
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->removeTunnelModeEnabledListener(listener);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::setDesiredDisplayModeSpecs(
+        const sp<IBinder>& displayToken, int32_t defaultMode, bool allowGroupSwitching,
+        float primaryRefreshRateMin, float primaryRefreshRateMax, float appRequestRefreshRateMin,
+        float appRequestRefreshRateMax) {
+    status_t status = checkAccessPermission();
+    if (status == OK) {
+        status = mFlinger->setDesiredDisplayModeSpecs(displayToken,
+                                                      static_cast<ui::DisplayModeId>(defaultMode),
+                                                      allowGroupSwitching, primaryRefreshRateMin,
+                                                      primaryRefreshRateMax,
+                                                      appRequestRefreshRateMin,
+                                                      appRequestRefreshRateMax);
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
+                                                               gui::DisplayModeSpecs* outSpecs) {
+    if (!outSpecs) {
+        return binderStatusFromStatusT(BAD_VALUE);
+    }
+
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
+
+    ui::DisplayModeId displayModeId;
+    bool allowGroupSwitching;
+    float primaryRefreshRateMin;
+    float primaryRefreshRateMax;
+    float appRequestRefreshRateMin;
+    float appRequestRefreshRateMax;
+    status = mFlinger->getDesiredDisplayModeSpecs(displayToken, &displayModeId,
+                                                  &allowGroupSwitching, &primaryRefreshRateMin,
+                                                  &primaryRefreshRateMax, &appRequestRefreshRateMin,
+                                                  &appRequestRefreshRateMax);
+    if (status == NO_ERROR) {
+        outSpecs->defaultMode = displayModeId;
+        outSpecs->allowGroupSwitching = allowGroupSwitching;
+        outSpecs->primaryRefreshRateMin = primaryRefreshRateMin;
+        outSpecs->primaryRefreshRateMax = primaryRefreshRateMax;
+        outSpecs->appRequestRefreshRateMin = appRequestRefreshRateMin;
+        outSpecs->appRequestRefreshRateMax = appRequestRefreshRateMax;
+    }
+
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
                                                                 bool* outSupport) {
     status_t status = mFlinger->getDisplayBrightnessSupport(displayToken, outSupport);
-    return binder::Status::fromStatusT(status);
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::setDisplayBrightness(const sp<IBinder>& displayToken,
                                                          const gui::DisplayBrightness& brightness) {
     status_t status = checkControlDisplayBrightnessPermission();
-    if (status != OK) return binder::Status::fromStatusT(status);
-
-    status = mFlinger->setDisplayBrightness(displayToken, brightness);
-    return binder::Status::fromStatusT(status);
+    if (status == OK) {
+        status = mFlinger->setDisplayBrightness(displayToken, brightness);
+    }
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::addHdrLayerInfoListener(
         const sp<IBinder>& displayToken, const sp<gui::IHdrLayerInfoListener>& listener) {
     status_t status = checkControlDisplayBrightnessPermission();
-    if (status != OK) return binder::Status::fromStatusT(status);
-
-    status = mFlinger->addHdrLayerInfoListener(displayToken, listener);
-    return binder::Status::fromStatusT(status);
+    if (status == OK) {
+        status = mFlinger->addHdrLayerInfoListener(displayToken, listener);
+    }
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::removeHdrLayerInfoListener(
         const sp<IBinder>& displayToken, const sp<gui::IHdrLayerInfoListener>& listener) {
     status_t status = checkControlDisplayBrightnessPermission();
-    if (status != OK) return binder::Status::fromStatusT(status);
-
-    status = mFlinger->removeHdrLayerInfoListener(displayToken, listener);
-    return binder::Status::fromStatusT(status);
+    if (status == OK) {
+        status = mFlinger->removeHdrLayerInfoListener(displayToken, listener);
+    }
+    return binderStatusFromStatusT(status);
 }
 
 binder::Status SurfaceComposerAIDL::notifyPowerBoost(int boostId) {
     status_t status = checkAccessPermission();
-    if (status != OK) return binder::Status::fromStatusT(status);
+    if (status == OK) {
+        status = mFlinger->notifyPowerBoost(boostId);
+    }
+    return binderStatusFromStatusT(status);
+}
 
-    status = mFlinger->notifyPowerBoost(boostId);
-    return binder::Status::fromStatusT(status);
+binder::Status SurfaceComposerAIDL::setGlobalShadowSettings(const gui::Color& ambientColor,
+                                                            const gui::Color& spotColor,
+                                                            float lightPosY, float lightPosZ,
+                                                            float lightRadius) {
+    status_t status = checkAccessPermission();
+    if (status != OK) {
+        return binderStatusFromStatusT(status);
+    }
+
+    half4 ambientColorHalf = {ambientColor.r, ambientColor.g, ambientColor.b, ambientColor.a};
+    half4 spotColorHalf = {spotColor.r, spotColor.g, spotColor.b, spotColor.a};
+    status = mFlinger->setGlobalShadowSettings(ambientColorHalf, spotColorHalf, lightPosY,
+                                               lightPosZ, lightRadius);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getDisplayDecorationSupport(
+        const sp<IBinder>& displayToken, std::optional<gui::DisplayDecorationSupport>* outSupport) {
+    std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport> support;
+    status_t status = mFlinger->getDisplayDecorationSupport(displayToken, &support);
+    if (status != NO_ERROR) {
+        ALOGE("getDisplayDecorationSupport failed with error %d", status);
+        return binderStatusFromStatusT(status);
+    }
+
+    if (!support || !support.has_value()) {
+        outSupport->reset();
+    } else {
+        outSupport->emplace();
+        outSupport->value().format = static_cast<int32_t>(support->format);
+        outSupport->value().alphaInterpretation =
+                static_cast<int32_t>(support->alphaInterpretation);
+    }
+
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::setOverrideFrameRate(int32_t uid, float frameRate) {
+    status_t status;
+    const int c_uid = IPCThreadState::self()->getCallingUid();
+    if (c_uid == AID_ROOT || c_uid == AID_SYSTEM) {
+        status = mFlinger->setOverrideFrameRate(uid, frameRate);
+    } else {
+        ALOGE("setOverrideFrameRate() permission denied for uid: %d", c_uid);
+        status = PERMISSION_DENIED;
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addTransactionTraceListener(
+        const sp<gui::ITransactionTraceListener>& listener) {
+    status_t status;
+    IPCThreadState* ipc = IPCThreadState::self();
+    const int uid = ipc->getCallingUid();
+    if (uid == AID_ROOT || uid == AID_GRAPHICS || uid == AID_SYSTEM || uid == AID_SHELL) {
+        status = mFlinger->addTransactionTraceListener(listener);
+    } else {
+        status = PERMISSION_DENIED;
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::getGpuContextPriority(int32_t* outPriority) {
+    *outPriority = mFlinger->getGpuContextPriority();
+    return binder::Status::ok();
+}
+
+binder::Status SurfaceComposerAIDL::getMaxAcquiredBufferCount(int32_t* buffers) {
+    status_t status = mFlinger->getMaxAcquiredBufferCount(buffers);
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::addWindowInfosListener(
+        const sp<gui::IWindowInfosListener>& windowInfosListener) {
+    status_t status;
+    const int uid = IPCThreadState::self()->getCallingUid();
+    if (uid == AID_SYSTEM || uid == AID_GRAPHICS) {
+        status = mFlinger->addWindowInfosListener(windowInfosListener);
+    } else {
+        status = PERMISSION_DENIED;
+    }
+    return binderStatusFromStatusT(status);
+}
+
+binder::Status SurfaceComposerAIDL::removeWindowInfosListener(
+        const sp<gui::IWindowInfosListener>& windowInfosListener) {
+    status_t status;
+    const int uid = IPCThreadState::self()->getCallingUid();
+    if (uid == AID_SYSTEM || uid == AID_GRAPHICS) {
+        status = mFlinger->removeWindowInfosListener(windowInfosListener);
+    } else {
+        status = PERMISSION_DENIED;
+    }
+    return binderStatusFromStatusT(status);
 }
 
 status_t SurfaceComposerAIDL::checkAccessPermission(bool usePermissionCache) {
@@ -7581,6 +7946,17 @@
     return OK;
 }
 
+status_t SurfaceComposerAIDL::checkReadFrameBufferPermission() {
+    IPCThreadState* ipc = IPCThreadState::self();
+    const int pid = ipc->getCallingPid();
+    const int uid = ipc->getCallingUid();
+    if ((uid != AID_GRAPHICS) && !PermissionCache::checkPermission(sReadFramebuffer, pid, uid)) {
+        ALOGE("Permission Denial: can't read framebuffer pid=%d, uid=%d", pid, uid);
+        return PERMISSION_DENIED;
+    }
+    return OK;
+}
+
 } // namespace android
 
 #if defined(__gl_h_)
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index 83134a2..7609241 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -25,15 +25,17 @@
 #include <android/gui/BnSurfaceComposer.h>
 #include <android/gui/DisplayStatInfo.h>
 #include <android/gui/DisplayState.h>
+#include <android/gui/ISurfaceComposerClient.h>
 #include <cutils/atomic.h>
 #include <cutils/compiler.h>
 #include <ftl/future.h>
 #include <ftl/small_map.h>
 #include <gui/BufferQueue.h>
+#include <gui/CompositorTiming.h>
 #include <gui/FrameTimestamps.h>
 #include <gui/ISurfaceComposer.h>
-#include <gui/ISurfaceComposerClient.h>
 #include <gui/ITransactionCompletedListener.h>
+#include <gui/LayerDebugInfo.h>
 #include <gui/LayerState.h>
 #include <layerproto/LayerProtoHeader.h>
 #include <math/mat4.h>
@@ -53,6 +55,7 @@
 #include <compositionengine/FenceResult.h>
 #include <compositionengine/OutputColorSetting.h>
 #include <scheduler/Fps.h>
+#include <scheduler/PresentLatencyTracker.h>
 
 #include "ClientCache.h"
 #include "DisplayDevice.h"
@@ -63,6 +66,7 @@
 #include "FlagManager.h"
 #include "FrameTracker.h"
 #include "LayerVector.h"
+#include "LocklessQueue.h"
 #include "Scheduler/RefreshRateConfigs.h"
 #include "Scheduler/RefreshRateStats.h"
 #include "Scheduler/Scheduler.h"
@@ -92,12 +96,12 @@
 #include <utility>
 
 #include <aidl/android/hardware/graphics/common/DisplayDecorationSupport.h>
+#include "Client.h"
 
 using namespace android::surfaceflinger;
 
 namespace android {
 
-class Client;
 class EventThread;
 class FlagManager;
 class FpsReporter;
@@ -167,17 +171,6 @@
 using DisplayColorSetting = compositionengine::OutputColorSetting;
 
 struct SurfaceFlingerBE {
-    // protected by mCompositorTimingLock;
-    mutable std::mutex mCompositorTimingLock;
-    CompositorTiming mCompositorTiming;
-
-    // Only accessed from the main thread.
-    struct CompositePresentTime {
-        nsecs_t composite = -1;
-        std::shared_ptr<FenceTime> display = FenceTime::NO_FENCE;
-    };
-    std::queue<CompositePresentTime> mCompositePresentTimes;
-
     static const size_t NUM_BUCKETS = 8; // < 1-7, 7+
     nsecs_t mFrameBuckets[NUM_BUCKETS] = {};
     nsecs_t mTotalTime = 0;
@@ -309,9 +302,6 @@
 
     renderengine::RenderEngine& getRenderEngine() const;
 
-    bool authenticateSurfaceTextureLocked(
-        const sp<IGraphicBufferProducer>& bufferProducer) const;
-
     void onLayerFirstRef(Layer*);
     void onLayerDestroyed(Layer*);
     void onLayerUpdate();
@@ -335,7 +325,6 @@
     // If set, disables reusing client composition buffers. This can be set by
     // debug.sf.disable_client_composition_cache
     bool mDisableClientCompositionCache = false;
-    void windowInfosReported();
 
     // Disables expensive rendering for all displays
     // This is scheduled on the main thread
@@ -375,13 +364,11 @@
 
 private:
     friend class BufferLayer;
-    friend class BufferQueueLayer;
     friend class BufferStateLayer;
     friend class Client;
     friend class FpsReporter;
     friend class TunnelModeEnabledReporter;
     friend class Layer;
-    friend class MonitoredProducer;
     friend class RefreshRateOverlay;
     friend class RegionSamplingThread;
     friend class LayerRenderArea;
@@ -519,10 +506,11 @@
         }
     }
 
-    static const int MAX_TRACING_MEMORY = 100 * 1024 * 1024; // 100MB
     // Maximum allowed number of display frames that can be set through backdoor
     static const int MAX_ALLOWED_DISPLAY_FRAMES = 2048;
 
+    static const size_t MAX_LAYERS = 4096;
+
     // Implements IBinder.
     status_t onTransact(uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags) override;
     status_t dump(int fd, const Vector<String16>& args) override { return priorityDump(fd, args); }
@@ -530,7 +518,6 @@
             EXCLUDES(mStateLock);
 
     // Implements ISurfaceComposer
-    sp<ISurfaceComposerClient> createConnection() override;
     sp<IBinder> createDisplay(const String8& displayName, bool secure);
     void destroyDisplay(const sp<IBinder>& displayToken);
     std::vector<PhysicalDisplayId> getPhysicalDisplayIds() const EXCLUDES(mStateLock) {
@@ -549,13 +536,12 @@
                                  const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
                                  const std::vector<ListenerCallbacks>& listenerCallbacks,
                                  uint64_t transactionId) override;
-    void bootFinished() override;
-    bool authenticateSurfaceTexture(
-            const sp<IGraphicBufferProducer>& bufferProducer) const override;
-    status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) const override;
+    void bootFinished();
+    virtual status_t getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) const;
     sp<IDisplayEventConnection> createDisplayEventConnection(
-            ISurfaceComposer::VsyncSource vsyncSource = eVsyncSourceApp,
-            ISurfaceComposer::EventRegistrationFlags eventRegistration = {}) override;
+            gui::ISurfaceComposer::VsyncSource vsyncSource =
+                    gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+            EventRegistrationFlags eventRegistration = {});
 
     status_t captureDisplay(const DisplayCaptureArgs&, const sp<IScreenCaptureListener>&);
     status_t captureDisplay(DisplayId, const sp<IScreenCaptureListener>&);
@@ -565,62 +551,56 @@
     status_t getDisplayState(const sp<IBinder>& displayToken, ui::DisplayState*)
             EXCLUDES(mStateLock);
     status_t getStaticDisplayInfo(const sp<IBinder>& displayToken, ui::StaticDisplayInfo*)
-            EXCLUDES(mStateLock) override;
+            EXCLUDES(mStateLock);
     status_t getDynamicDisplayInfo(const sp<IBinder>& displayToken, ui::DynamicDisplayInfo*)
-            EXCLUDES(mStateLock) override;
-    status_t getDisplayNativePrimaries(const sp<IBinder>& displayToken,
-                                       ui::DisplayPrimaries&) override;
-    status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode) override;
+            EXCLUDES(mStateLock);
+    status_t getDisplayNativePrimaries(const sp<IBinder>& displayToken, ui::DisplayPrimaries&);
+    status_t setActiveColorMode(const sp<IBinder>& displayToken, ui::ColorMode colorMode);
     status_t getBootDisplayModeSupport(bool* outSupport) const;
-    status_t setBootDisplayMode(const sp<IBinder>& displayToken, ui::DisplayModeId id) override;
+    status_t setBootDisplayMode(const sp<IBinder>& displayToken, ui::DisplayModeId id);
     status_t clearBootDisplayMode(const sp<IBinder>& displayToken);
     void setAutoLowLatencyMode(const sp<IBinder>& displayToken, bool on);
     void setGameContentType(const sp<IBinder>& displayToken, bool on);
     void setPowerMode(const sp<IBinder>& displayToken, int mode);
-    status_t clearAnimationFrameStats() override;
-    status_t getAnimationFrameStats(FrameStats* outStats) const override;
     status_t overrideHdrTypes(const sp<IBinder>& displayToken,
-                              const std::vector<ui::Hdr>& hdrTypes) override;
-    status_t onPullAtom(const int32_t atomId, std::string* pulledData, bool* success) override;
-    status_t enableVSyncInjections(bool enable) override;
-    status_t injectVSync(nsecs_t when) override;
-    status_t getLayerDebugInfo(std::vector<LayerDebugInfo>* outLayers) override;
-    status_t getColorManagement(bool* outGetColorManagement) const override;
+                              const std::vector<ui::Hdr>& hdrTypes);
+    status_t onPullAtom(const int32_t atomId, std::string* pulledData, bool* success);
+    status_t enableVSyncInjections(bool enable);
+    status_t injectVSync(nsecs_t when);
+    status_t getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers);
+    status_t getColorManagement(bool* outGetColorManagement) const;
     status_t getCompositionPreference(ui::Dataspace* outDataspace, ui::PixelFormat* outPixelFormat,
                                       ui::Dataspace* outWideColorGamutDataspace,
-                                      ui::PixelFormat* outWideColorGamutPixelFormat) const override;
+                                      ui::PixelFormat* outWideColorGamutPixelFormat) const;
     status_t getDisplayedContentSamplingAttributes(const sp<IBinder>& displayToken,
                                                    ui::PixelFormat* outFormat,
                                                    ui::Dataspace* outDataspace,
-                                                   uint8_t* outComponentMask) const override;
+                                                   uint8_t* outComponentMask) const;
     status_t setDisplayContentSamplingEnabled(const sp<IBinder>& displayToken, bool enable,
-                                              uint8_t componentMask, uint64_t maxFrames) override;
+                                              uint8_t componentMask, uint64_t maxFrames);
     status_t getDisplayedContentSample(const sp<IBinder>& displayToken, uint64_t maxFrames,
-                                       uint64_t timestamp,
-                                       DisplayedFrameStats* outStats) const override;
-    status_t getProtectedContentSupport(bool* outSupported) const override;
+                                       uint64_t timestamp, DisplayedFrameStats* outStats) const;
+    status_t getProtectedContentSupport(bool* outSupported) const;
     status_t isWideColorDisplay(const sp<IBinder>& displayToken, bool* outIsWideColorDisplay) const;
     status_t addRegionSamplingListener(const Rect& samplingArea, const sp<IBinder>& stopLayerHandle,
-                                       const sp<IRegionSamplingListener>& listener) override;
-    status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener) override;
-    status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) override;
-    status_t removeFpsListener(const sp<gui::IFpsListener>& listener) override;
-    status_t addTunnelModeEnabledListener(
-            const sp<gui::ITunnelModeEnabledListener>& listener) override;
-    status_t removeTunnelModeEnabledListener(
-            const sp<gui::ITunnelModeEnabledListener>& listener) override;
+                                       const sp<IRegionSamplingListener>& listener);
+    status_t removeRegionSamplingListener(const sp<IRegionSamplingListener>& listener);
+    status_t addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener);
+    status_t removeFpsListener(const sp<gui::IFpsListener>& listener);
+    status_t addTunnelModeEnabledListener(const sp<gui::ITunnelModeEnabledListener>& listener);
+    status_t removeTunnelModeEnabledListener(const sp<gui::ITunnelModeEnabledListener>& listener);
     status_t setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
                                         ui::DisplayModeId displayModeId, bool allowGroupSwitching,
                                         float primaryRefreshRateMin, float primaryRefreshRateMax,
                                         float appRequestRefreshRateMin,
-                                        float appRequestRefreshRateMax) override;
+                                        float appRequestRefreshRateMax);
     status_t getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
                                         ui::DisplayModeId* outDefaultMode,
                                         bool* outAllowGroupSwitching,
                                         float* outPrimaryRefreshRateMin,
                                         float* outPrimaryRefreshRateMax,
                                         float* outAppRequestRefreshRateMin,
-                                        float* outAppRequestRefreshRateMax) override;
+                                        float* outAppRequestRefreshRateMax);
     status_t getDisplayBrightnessSupport(const sp<IBinder>& displayToken, bool* outSupport) const;
     status_t setDisplayBrightness(const sp<IBinder>& displayToken,
                                   const gui::DisplayBrightness& brightness);
@@ -630,30 +610,28 @@
                                         const sp<gui::IHdrLayerInfoListener>& listener);
     status_t notifyPowerBoost(int32_t boostId);
     status_t setGlobalShadowSettings(const half4& ambientColor, const half4& spotColor,
-                                     float lightPosY, float lightPosZ, float lightRadius) override;
+                                     float lightPosY, float lightPosZ, float lightRadius);
     status_t getDisplayDecorationSupport(
             const sp<IBinder>& displayToken,
             std::optional<aidl::android::hardware::graphics::common::DisplayDecorationSupport>*
-                    outSupport) const override;
+                    outSupport) const;
     status_t setFrameRate(const sp<IGraphicBufferProducer>& surface, float frameRate,
-                          int8_t compatibility, int8_t changeFrameRateStrategy) override;
+                          int8_t compatibility, int8_t changeFrameRateStrategy);
 
     status_t setFrameTimelineInfo(const sp<IGraphicBufferProducer>& surface,
-                                  const FrameTimelineInfo& frameTimelineInfo) override;
+                                  const gui::FrameTimelineInfo& frameTimelineInfo);
 
-    status_t setOverrideFrameRate(uid_t uid, float frameRate) override;
+    status_t setOverrideFrameRate(uid_t uid, float frameRate);
 
-    status_t addTransactionTraceListener(
-            const sp<gui::ITransactionTraceListener>& listener) override;
+    status_t addTransactionTraceListener(const sp<gui::ITransactionTraceListener>& listener);
 
-    int getGPUContextPriority() override;
+    int getGpuContextPriority();
 
-    status_t getMaxAcquiredBufferCount(int* buffers) const override;
+    status_t getMaxAcquiredBufferCount(int* buffers) const;
 
-    status_t addWindowInfosListener(
-            const sp<gui::IWindowInfosListener>& windowInfosListener) const override;
+    status_t addWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener) const;
     status_t removeWindowInfosListener(
-            const sp<gui::IWindowInfosListener>& windowInfosListener) const override;
+            const sp<gui::IWindowInfosListener>& windowInfosListener) const;
 
     // Implements IBinder::DeathRecipient.
     void binderDied(const wp<IBinder>& who) override;
@@ -776,14 +754,7 @@
     int flushPendingTransactionQueues(
             std::vector<TransactionState>& transactions,
             std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
-            std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions,
-            bool tryApplyUnsignaled) REQUIRES(mStateLock, mQueueLock);
-
-    int flushUnsignaledPendingTransactionQueues(
-            std::vector<TransactionState>& transactions,
-            std::unordered_map<sp<IBinder>, uint64_t, SpHash<IBinder>>& bufferLayersReadyToPresent,
-            std::unordered_set<sp<IBinder>, SpHash<IBinder>>& applyTokensWithUnsignaledTransactions)
-            REQUIRES(mStateLock, mQueueLock);
+            bool tryApplyUnsignaled) REQUIRES(mStateLock);
 
     uint32_t setClientStateLocked(const FrameTimelineInfo&, ComposerState&,
                                   int64_t desiredPresentTime, bool isAutoTimestamp,
@@ -816,8 +787,6 @@
     static LatchUnsignaledConfig getLatchUnsignaledConfig();
     bool shouldLatchUnsignaled(const sp<Layer>& layer, const layer_state_t&, size_t numStates,
                                size_t totalTXapplied) const;
-    bool stopTransactionProcessing(const std::unordered_set<sp<IBinder>, SpHash<IBinder>>&
-                                           applyTokensWithUnsignaledTransactions) const;
     bool applyTransactions(std::vector<TransactionState>& transactions, int64_t vsyncId)
             REQUIRES(mStateLock);
     uint32_t setDisplayStateLocked(const DisplayState& s) REQUIRES(mStateLock);
@@ -832,22 +801,18 @@
                          const sp<Layer>& parentLayer = nullptr,
                          uint32_t* outTransformHint = nullptr);
 
-    status_t createBufferQueueLayer(LayerCreationArgs& args, PixelFormat& format,
-                                    sp<IBinder>* outHandle, sp<IGraphicBufferProducer>* outGbp,
-                                    sp<Layer>* outLayer);
-
     status_t createBufferStateLayer(LayerCreationArgs& args, sp<IBinder>* outHandle,
                                     sp<Layer>* outLayer);
 
     status_t createEffectLayer(const LayerCreationArgs& args, sp<IBinder>* outHandle,
                                sp<Layer>* outLayer);
 
-    status_t createContainerLayer(const LayerCreationArgs& args, sp<IBinder>* outHandle,
-                                  sp<Layer>* outLayer);
-
     status_t mirrorLayer(const LayerCreationArgs& args, const sp<IBinder>& mirrorFromHandle,
                          sp<IBinder>* outHandle, int32_t* outLayerId);
 
+    status_t mirrorDisplay(DisplayId displayId, const LayerCreationArgs& args,
+                           sp<IBinder>* outHandle, int32_t* outLayerId);
+
     // called when all clients have released all their references to
     // this layer meaning it is entirely safe to destroy all
     // resources associated to this layer.
@@ -972,13 +937,7 @@
     /*
      * Compositing
      */
-    void postComposition();
-    void getCompositorTiming(CompositorTiming* compositorTiming);
-    void updateCompositorTiming(const DisplayStatInfo& stats, nsecs_t compositeTime,
-                                std::shared_ptr<FenceTime>& presentFenceTime);
-    void setCompositorTimingSnapped(const DisplayStatInfo& stats,
-                                    nsecs_t compositeToPresentLatency);
-
+    void postComposition() REQUIRES(kMainThreadContext);
     void postFrame() REQUIRES(kMainThreadContext);
 
     /*
@@ -1012,31 +971,17 @@
         getHwComposer().setVsyncEnabled(id, enabled);
     }
 
-    struct FenceWithFenceTime {
-        sp<Fence> fence = Fence::NO_FENCE;
-        std::shared_ptr<FenceTime> fenceTime = FenceTime::NO_FENCE;
-    };
+    using FenceTimePtr = std::shared_ptr<FenceTime>;
 
-    // Gets the fence for the previous frame.
-    // Must be called on the main thread.
-    FenceWithFenceTime previousFrameFence();
+    const FenceTimePtr& getPreviousPresentFence(nsecs_t frameTime, Period)
+            REQUIRES(kMainThreadContext);
 
-    // Whether the previous frame has not yet been presented to the display.
-    // If graceTimeMs is positive, this method waits for at most the provided
-    // grace period before reporting if the frame missed.
-    // Must be called on the main thread.
-    bool previousFramePending(int graceTimeMs = 0);
-
-    // Returns the previous time that the frame was presented. If the frame has
-    // not been presented yet, then returns Fence::SIGNAL_TIME_PENDING. If there
-    // is no pending frame, then returns Fence::SIGNAL_TIME_INVALID.
-    // Must be called on the main thread.
-    nsecs_t previousFramePresentTime();
+    // Blocks the thread waiting for up to graceTimeMs in case the fence is about to signal.
+    static bool isFencePending(const FenceTimePtr&, int graceTimeMs);
 
     // Calculates the expected present time for this frame. For negative offsets, performs a
     // correction using the predicted vsync for the next frame instead.
-
-    nsecs_t calculateExpectedPresentTime(DisplayStatInfo) const;
+    TimePoint calculateExpectedPresentTime(nsecs_t frameTime) const;
 
     /*
      * Display identification
@@ -1133,7 +1078,7 @@
     status_t CheckTransactCodeCredentials(uint32_t code);
 
     // Add transaction to the Transaction Queue
-    void queueTransaction(TransactionState& state) EXCLUDES(mQueueLock);
+    void queueTransaction(TransactionState& state);
     void waitForSynchronousTransaction(const CountDownLatch& transactionCommittedSignal);
     void signalSynchronousTransactions(const uint32_t flag);
 
@@ -1169,7 +1114,6 @@
     State mCurrentState{LayerVector::StateSet::Current};
     std::atomic<int32_t> mTransactionFlags = 0;
     std::vector<std::shared_ptr<CountDownLatch>> mTransactionCommittedSignals;
-    bool mAnimTransactionPending = false;
     std::atomic<uint32_t> mUniqueTransactionId = 1;
     SortedVector<sp<Layer>> mLayersPendingRemoval;
 
@@ -1178,7 +1122,7 @@
     float mGlobalSaturationFactor = 1.0f;
     mat4 mClientColorMatrix;
 
-    size_t mMaxGraphicBufferProducerListSize = ISurfaceComposer::MAX_LAYERS;
+    size_t mMaxGraphicBufferProducerListSize = MAX_LAYERS;
     // If there are more GraphicBufferProducers tracked by SurfaceFlinger than
     // this threshold, then begin logging.
     size_t mGraphicBufferProducerListSizeLogThreshold =
@@ -1212,19 +1156,17 @@
     // Set during transaction application stage to track if the input info or children
     // for a layer has changed.
     // TODO: Also move visibleRegions over to a boolean system.
-    bool mInputInfoChanged = false;
+    bool mUpdateInputInfo = false;
     bool mSomeChildrenChanged;
     bool mSomeDataspaceChanged = false;
     bool mForceTransactionDisplayChange = false;
 
-    bool mAnimCompositionPending = false;
-
     // Tracks layers that have pending frames which are candidates for being
     // latched.
     std::unordered_set<sp<Layer>, SpHash<Layer>> mLayersWithQueuedFrames;
     // Tracks layers that need to update a display's dirty region.
     std::vector<sp<Layer>> mLayersPendingRefresh;
-    std::array<FenceWithFenceTime, 2> mPreviousPresentFences;
+
     // True if in the previous frame at least one layer was composed via the GPU.
     bool mHadClientComposition = false;
     // True if in the previous frame at least one layer was composed via HW Composer.
@@ -1275,6 +1217,8 @@
     const std::unique_ptr<FrameTracer> mFrameTracer;
     const std::unique_ptr<frametimeline::FrameTimeline> mFrameTimeline;
 
+    int64_t mLastCommittedVsyncId = -1;
+
     // If blurs should be enabled on this device.
     bool mSupportsBlur = false;
     // If blurs are considered expensive and should require high GPU frequency.
@@ -1285,9 +1229,6 @@
 
     TransactionCallbackInvoker mTransactionCallbackInvoker;
 
-    // Thread-safe.
-    FrameTracker mAnimFrameTracker;
-
     // We maintain a pool of pre-generated texture names to hand out to avoid
     // layer creation needing to run on the main thread (which it would
     // otherwise need to do to access RenderEngine).
@@ -1295,11 +1236,10 @@
     uint32_t mTexturePoolSize = 0;
     std::vector<uint32_t> mTexturePool;
 
-    mutable Mutex mQueueLock;
-    Condition mTransactionQueueCV;
     std::unordered_map<sp<IBinder>, std::queue<TransactionState>, IListenerHash>
-            mPendingTransactionQueues GUARDED_BY(mQueueLock);
-    std::deque<TransactionState> mTransactionQueue GUARDED_BY(mQueueLock);
+            mPendingTransactionQueues;
+    LocklessQueue<TransactionState> mLocklessTransactionQueue;
+    std::atomic<size_t> mPendingTransactionCount = 0;
     /*
      * Feature prototyping
      */
@@ -1358,6 +1298,13 @@
     sp<VsyncModulator> mVsyncModulator;
 
     std::unique_ptr<scheduler::RefreshRateStats> mRefreshRateStats;
+    scheduler::PresentLatencyTracker mPresentLatencyTracker GUARDED_BY(kMainThreadContext);
+
+    struct FenceWithFenceTime {
+        sp<Fence> fence = Fence::NO_FENCE;
+        FenceTimePtr fenceTime = FenceTime::NO_FENCE;
+    };
+    std::array<FenceWithFenceTime, 2> mPreviousPresentFences;
 
     std::atomic<nsecs_t> mExpectedPresentTime = 0;
     nsecs_t mScheduledPresentTime = 0;
@@ -1414,8 +1361,22 @@
     // A temporay pool that store the created layers and will be added to current state in main
     // thread.
     std::vector<LayerCreatedState> mCreatedLayers GUARDED_BY(mCreatedLayersLock);
-    bool commitCreatedLayers();
-    void handleLayerCreatedLocked(const LayerCreatedState& state) REQUIRES(mStateLock);
+    bool commitCreatedLayers(int64_t vsyncId);
+    void handleLayerCreatedLocked(const LayerCreatedState& state, int64_t vsyncId)
+            REQUIRES(mStateLock);
+
+    mutable std::mutex mMirrorDisplayLock;
+    struct MirrorDisplayState {
+        MirrorDisplayState(ui::LayerStack layerStack, sp<IBinder>& rootHandle,
+                           const sp<Client>& client)
+              : layerStack(layerStack), rootHandle(rootHandle), client(client) {}
+
+        ui::LayerStack layerStack;
+        sp<IBinder> rootHandle;
+        const sp<Client> client;
+    };
+    std::vector<MirrorDisplayState> mMirrorDisplays GUARDED_BY(mMirrorDisplayLock);
+    bool commitMirrorDisplays(int64_t vsyncId);
 
     std::atomic<ui::Transform::RotationFlags> mActiveDisplayTransformHint;
 
@@ -1442,6 +1403,8 @@
         bool early = false;
     } mPowerHintSessionMode;
 
+    void startPowerHintSession() const;
+
     nsecs_t mAnimationTransactionTimeout = s2ns(5);
 
     friend class SurfaceComposerAIDL;
@@ -1449,8 +1412,13 @@
 
 class SurfaceComposerAIDL : public gui::BnSurfaceComposer {
 public:
-    SurfaceComposerAIDL(sp<SurfaceFlinger> sf) { mFlinger = sf; }
+    SurfaceComposerAIDL(sp<SurfaceFlinger> sf) : mFlinger(std::move(sf)) {}
 
+    binder::Status bootFinished() override;
+    binder::Status createDisplayEventConnection(
+            VsyncSource vsyncSource, EventRegistration eventRegistration,
+            sp<gui::IDisplayEventConnection>* outConnection) override;
+    binder::Status createConnection(sp<gui::ISurfaceComposerClient>* outClient) override;
     binder::Status createDisplay(const std::string& displayName, bool secure,
                                  sp<IBinder>* outDisplay) override;
     binder::Status destroyDisplay(const sp<IBinder>& display) override;
@@ -1458,10 +1426,19 @@
     binder::Status getPrimaryPhysicalDisplayId(int64_t* outDisplayId) override;
     binder::Status getPhysicalDisplayToken(int64_t displayId, sp<IBinder>* outDisplay) override;
     binder::Status setPowerMode(const sp<IBinder>& display, int mode) override;
+    binder::Status getSupportedFrameTimestamps(std::vector<FrameEvent>* outSupported) override;
     binder::Status getDisplayStats(const sp<IBinder>& display,
                                    gui::DisplayStatInfo* outStatInfo) override;
     binder::Status getDisplayState(const sp<IBinder>& display,
                                    gui::DisplayState* outState) override;
+    binder::Status getStaticDisplayInfo(const sp<IBinder>& display,
+                                        gui::StaticDisplayInfo* outInfo) override;
+    binder::Status getDynamicDisplayInfo(const sp<IBinder>& display,
+                                         gui::DynamicDisplayInfo* outInfo) override;
+    binder::Status getDisplayNativePrimaries(const sp<IBinder>& display,
+                                             gui::DisplayPrimaries* outPrimaries) override;
+    binder::Status setActiveColorMode(const sp<IBinder>& display, int colorMode) override;
+    binder::Status setBootDisplayMode(const sp<IBinder>& display, int displayModeId) override;
     binder::Status clearBootDisplayMode(const sp<IBinder>& display) override;
     binder::Status getBootDisplayModeSupport(bool* outMode) override;
     binder::Status setAutoLowLatencyMode(const sp<IBinder>& display, bool on) override;
@@ -1471,8 +1448,52 @@
     binder::Status captureDisplayById(int64_t, const sp<IScreenCaptureListener>&) override;
     binder::Status captureLayers(const LayerCaptureArgs&,
                                  const sp<IScreenCaptureListener>&) override;
+
+    // TODO(b/239076119): Remove deprecated AIDL.
+    [[deprecated]] binder::Status clearAnimationFrameStats() override {
+        return binder::Status::ok();
+    }
+    [[deprecated]] binder::Status getAnimationFrameStats(gui::FrameStats*) override {
+        return binder::Status::ok();
+    }
+
+    binder::Status overrideHdrTypes(const sp<IBinder>& display,
+                                    const std::vector<int32_t>& hdrTypes) override;
+    binder::Status onPullAtom(int32_t atomId, gui::PullAtomData* outPullData) override;
+    binder::Status enableVSyncInjections(bool enable) override;
+    binder::Status injectVSync(int64_t when) override;
+    binder::Status getLayerDebugInfo(std::vector<gui::LayerDebugInfo>* outLayers) override;
+    binder::Status getColorManagement(bool* outGetColorManagement) override;
+    binder::Status getCompositionPreference(gui::CompositionPreference* outPref) override;
+    binder::Status getDisplayedContentSamplingAttributes(
+            const sp<IBinder>& display, gui::ContentSamplingAttributes* outAttrs) override;
+    binder::Status setDisplayContentSamplingEnabled(const sp<IBinder>& display, bool enable,
+                                                    int8_t componentMask,
+                                                    int64_t maxFrames) override;
+    binder::Status getDisplayedContentSample(const sp<IBinder>& display, int64_t maxFrames,
+                                             int64_t timestamp,
+                                             gui::DisplayedFrameStats* outStats) override;
+    binder::Status getProtectedContentSupport(bool* outSupporte) override;
     binder::Status isWideColorDisplay(const sp<IBinder>& token,
                                       bool* outIsWideColorDisplay) override;
+    binder::Status addRegionSamplingListener(
+            const gui::ARect& samplingArea, const sp<IBinder>& stopLayerHandle,
+            const sp<gui::IRegionSamplingListener>& listener) override;
+    binder::Status removeRegionSamplingListener(
+            const sp<gui::IRegionSamplingListener>& listener) override;
+    binder::Status addFpsListener(int32_t taskId, const sp<gui::IFpsListener>& listener) override;
+    binder::Status removeFpsListener(const sp<gui::IFpsListener>& listener) override;
+    binder::Status addTunnelModeEnabledListener(
+            const sp<gui::ITunnelModeEnabledListener>& listener) override;
+    binder::Status removeTunnelModeEnabledListener(
+            const sp<gui::ITunnelModeEnabledListener>& listener) override;
+    binder::Status setDesiredDisplayModeSpecs(const sp<IBinder>& displayToken, int32_t defaultMode,
+                                              bool allowGroupSwitching, float primaryRefreshRateMin,
+                                              float primaryRefreshRateMax,
+                                              float appRequestRefreshRateMin,
+                                              float appRequestRefreshRateMax) override;
+    binder::Status getDesiredDisplayModeSpecs(const sp<IBinder>& displayToken,
+                                              gui::DisplayModeSpecs* outSpecs) override;
     binder::Status getDisplayBrightnessSupport(const sp<IBinder>& displayToken,
                                                bool* outSupport) override;
     binder::Status setDisplayBrightness(const sp<IBinder>& displayToken,
@@ -1483,11 +1504,27 @@
             const sp<IBinder>& displayToken,
             const sp<gui::IHdrLayerInfoListener>& listener) override;
     binder::Status notifyPowerBoost(int boostId) override;
+    binder::Status setGlobalShadowSettings(const gui::Color& ambientColor,
+                                           const gui::Color& spotColor, float lightPosY,
+                                           float lightPosZ, float lightRadius) override;
+    binder::Status getDisplayDecorationSupport(
+            const sp<IBinder>& displayToken,
+            std::optional<gui::DisplayDecorationSupport>* outSupport) override;
+    binder::Status setOverrideFrameRate(int32_t uid, float frameRate) override;
+    binder::Status addTransactionTraceListener(
+            const sp<gui::ITransactionTraceListener>& listener) override;
+    binder::Status getGpuContextPriority(int32_t* outPriority) override;
+    binder::Status getMaxAcquiredBufferCount(int32_t* buffers) override;
+    binder::Status addWindowInfosListener(
+            const sp<gui::IWindowInfosListener>& windowInfosListener) override;
+    binder::Status removeWindowInfosListener(
+            const sp<gui::IWindowInfosListener>& windowInfosListener) override;
 
 private:
     static const constexpr bool kUsePermissionCache = true;
     status_t checkAccessPermission(bool usePermissionCache = kUsePermissionCache);
     status_t checkControlDisplayBrightnessPermission();
+    status_t checkReadFrameBufferPermission();
 
 private:
     sp<SurfaceFlinger> mFlinger;
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
index b81b445..5c96f35 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.cpp
@@ -22,15 +22,11 @@
 #include <cutils/properties.h>
 #include <ui/GraphicBuffer.h>
 
-#include "BufferLayerConsumer.h"
-#include "BufferQueueLayer.h"
 #include "BufferStateLayer.h"
-#include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "EffectLayer.h"
 #include "FrameTracer/FrameTracer.h"
 #include "Layer.h"
-#include "MonitoredProducer.h"
 #include "NativeWindowSurface.h"
 #include "StartPropertySetThread.h"
 #include "SurfaceFlingerDefaultFactory.h"
@@ -60,22 +56,22 @@
 }
 
 sp<SurfaceInterceptor> DefaultFactory::createSurfaceInterceptor() {
-    return new android::impl::SurfaceInterceptor();
+    return sp<android::impl::SurfaceInterceptor>::make();
 }
 
 sp<StartPropertySetThread> DefaultFactory::createStartPropertySetThread(
         bool timestampPropertyValue) {
-    return new StartPropertySetThread(timestampPropertyValue);
+    return sp<StartPropertySetThread>::make(timestampPropertyValue);
 }
 
 sp<DisplayDevice> DefaultFactory::createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) {
-    return new DisplayDevice(creationArgs);
+    return sp<DisplayDevice>::make(creationArgs);
 }
 
 sp<GraphicBuffer> DefaultFactory::createGraphicBuffer(uint32_t width, uint32_t height,
                                                       PixelFormat format, uint32_t layerCount,
                                                       uint64_t usage, std::string requestorName) {
-    return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+    return sp<GraphicBuffer>::make(width, height, format, layerCount, usage, requestorName);
 }
 
 void DefaultFactory::createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
@@ -84,18 +80,6 @@
     BufferQueue::createBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
 }
 
-sp<IGraphicBufferProducer> DefaultFactory::createMonitoredProducer(
-        const sp<IGraphicBufferProducer>& producer, const sp<SurfaceFlinger>& flinger,
-        const wp<Layer>& layer) {
-    return new MonitoredProducer(producer, flinger, layer);
-}
-
-sp<BufferLayerConsumer> DefaultFactory::createBufferLayerConsumer(
-        const sp<IGraphicBufferConsumer>& consumer, renderengine::RenderEngine& renderEngine,
-        uint32_t textureName, Layer* layer) {
-    return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
-}
-
 std::unique_ptr<surfaceflinger::NativeWindowSurface> DefaultFactory::createNativeWindowSurface(
         const sp<IGraphicBufferProducer>& producer) {
     return surfaceflinger::impl::createNativeWindowSurface(producer);
@@ -105,20 +89,12 @@
     return compositionengine::impl::createCompositionEngine();
 }
 
-sp<ContainerLayer> DefaultFactory::createContainerLayer(const LayerCreationArgs& args) {
-    return new ContainerLayer(args);
-}
-
-sp<BufferQueueLayer> DefaultFactory::createBufferQueueLayer(const LayerCreationArgs& args) {
-    return new BufferQueueLayer(args);
-}
-
 sp<BufferStateLayer> DefaultFactory::createBufferStateLayer(const LayerCreationArgs& args) {
-    return new BufferStateLayer(args);
+    return sp<BufferStateLayer>::make(args);
 }
 
 sp<EffectLayer> DefaultFactory::createEffectLayer(const LayerCreationArgs& args) {
-    return new EffectLayer(args);
+    return sp<EffectLayer>::make(args);
 }
 
 std::unique_ptr<FrameTracer> DefaultFactory::createFrameTracer() {
diff --git a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
index 501629d..8d00379 100644
--- a/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerDefaultFactory.h
@@ -38,19 +38,11 @@
     void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
                            sp<IGraphicBufferConsumer>* outConsumer,
                            bool consumerIsSurfaceFlinger) override;
-    sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
-                                                       const sp<SurfaceFlinger>&,
-                                                       const wp<Layer>&) override;
-    sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
-                                                      renderengine::RenderEngine&, uint32_t tex,
-                                                      Layer*) override;
     std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
             const sp<IGraphicBufferProducer>&) override;
     std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() override;
-    sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) override;
     sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) override;
     sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) override;
-    sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) override;
     std::unique_ptr<FrameTracer> createFrameTracer() override;
     std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline(
             std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) override;
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.cpp b/services/surfaceflinger/SurfaceFlingerFactory.cpp
index 3997b04..7bd6cf6 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.cpp
+++ b/services/surfaceflinger/SurfaceFlingerFactory.cpp
@@ -26,7 +26,7 @@
 sp<SurfaceFlinger> createSurfaceFlinger() {
     static DefaultFactory factory;
 
-    return new SurfaceFlinger(factory);
+    return sp<SurfaceFlinger>::make(factory);
 }
 
 } // namespace android::surfaceflinger
diff --git a/services/surfaceflinger/SurfaceFlingerFactory.h b/services/surfaceflinger/SurfaceFlingerFactory.h
index 6153e8e..291838f 100644
--- a/services/surfaceflinger/SurfaceFlingerFactory.h
+++ b/services/surfaceflinger/SurfaceFlingerFactory.h
@@ -30,10 +30,8 @@
 
 typedef int32_t PixelFormat;
 
-class BufferQueueLayer;
 class BufferLayerConsumer;
 class BufferStateLayer;
-class ContainerLayer;
 class DisplayDevice;
 class EffectLayer;
 class FrameTracer;
@@ -86,22 +84,14 @@
     virtual void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
                                    sp<IGraphicBufferConsumer>* outConsumer,
                                    bool consumerIsSurfaceFlinger) = 0;
-    virtual sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>&,
-                                                               const sp<SurfaceFlinger>&,
-                                                               const wp<Layer>&) = 0;
-    virtual sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>&,
-                                                              renderengine::RenderEngine&,
-                                                              uint32_t tex, Layer*) = 0;
 
     virtual std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
             const sp<IGraphicBufferProducer>&) = 0;
 
     virtual std::unique_ptr<compositionengine::CompositionEngine> createCompositionEngine() = 0;
 
-    virtual sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs& args) = 0;
     virtual sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) = 0;
     virtual sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) = 0;
-    virtual sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) = 0;
     virtual std::unique_ptr<FrameTracer> createFrameTracer() = 0;
     virtual std::unique_ptr<frametimeline::FrameTimeline> createFrameTimeline(
             std::shared_ptr<TimeStats> timeStats, pid_t surfaceFlingerPid) = 0;
diff --git a/services/surfaceflinger/SurfaceInterceptor.cpp b/services/surfaceflinger/SurfaceInterceptor.cpp
index 0782fef..66691c2 100644
--- a/services/surfaceflinger/SurfaceInterceptor.cpp
+++ b/services/surfaceflinger/SurfaceInterceptor.cpp
@@ -46,7 +46,7 @@
 
     std::scoped_lock lock(mListenersMutex);
 
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
 
     listener->onToggled(mEnabled); // notifies of current state
 
@@ -115,8 +115,9 @@
     ATRACE_CALL();
     for (const auto& l : layers) {
         l->traverseInZOrder(LayerVector::StateSet::Drawing, [this](Layer* layer) {
-            addSurfaceCreationLocked(createTraceIncrementLocked(), layer);
-            addInitialSurfaceStateLocked(createTraceIncrementLocked(), layer);
+            addSurfaceCreationLocked(createTraceIncrementLocked(), sp<Layer>::fromExisting(layer));
+            addInitialSurfaceStateLocked(createTraceIncrementLocked(),
+                                         sp<Layer>::fromExisting(layer));
         });
     }
 }
diff --git a/services/surfaceflinger/TimeStats/TimeStats.h b/services/surfaceflinger/TimeStats/TimeStats.h
index 7a159b8..61d7c22 100644
--- a/services/surfaceflinger/TimeStats/TimeStats.h
+++ b/services/surfaceflinger/TimeStats/TimeStats.h
@@ -34,6 +34,8 @@
 
 #include <scheduler/Fps.h>
 
+using android::gui::GameMode;
+using android::gui::LayerMetadata;
 using namespace android::surfaceflinger;
 
 namespace android {
diff --git a/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h b/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
index 237ae8d..60aa810 100644
--- a/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
+++ b/services/surfaceflinger/TimeStats/timestatsproto/include/timestatsproto/TimeStatsHelper.h
@@ -24,6 +24,9 @@
 #include <unordered_map>
 #include <vector>
 
+using android::gui::GameMode;
+using android::gui::LayerMetadata;
+
 namespace android {
 namespace surfaceflinger {
 
diff --git a/services/surfaceflinger/Tracing/LayerTracing.cpp b/services/surfaceflinger/Tracing/LayerTracing.cpp
index 49554c7..afa3e50 100644
--- a/services/surfaceflinger/Tracing/LayerTracing.cpp
+++ b/services/surfaceflinger/Tracing/LayerTracing.cpp
@@ -98,7 +98,7 @@
     mBuffer->dump(result);
 }
 
-void LayerTracing::notify(bool visibleRegionDirty, int64_t time) {
+void LayerTracing::notify(bool visibleRegionDirty, int64_t time, int64_t vsyncId) {
     std::scoped_lock lock(mTraceLock);
     if (!mEnabled) {
         return;
@@ -129,6 +129,7 @@
         entry.set_excludes_composition_state(true);
     }
     mFlinger.dumpDisplayProto(entry);
+    entry.set_vsync_id(vsyncId);
     mBuffer->emplace(std::move(entry));
 }
 
diff --git a/services/surfaceflinger/Tracing/LayerTracing.h b/services/surfaceflinger/Tracing/LayerTracing.h
index 88a19ec..e73dac6 100644
--- a/services/surfaceflinger/Tracing/LayerTracing.h
+++ b/services/surfaceflinger/Tracing/LayerTracing.h
@@ -47,7 +47,7 @@
     bool isEnabled() const;
     status_t writeToFile();
     LayersTraceFileProto createTraceFileProto() const;
-    void notify(bool visibleRegionDirty, int64_t time);
+    void notify(bool visibleRegionDirty, int64_t time, int64_t vsyncId);
 
     enum : uint32_t {
         TRACE_INPUT = 1 << 1,
diff --git a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
index a73eccf..77dec6f 100644
--- a/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
+++ b/services/surfaceflinger/Tracing/TransactionProtoParser.cpp
@@ -15,6 +15,7 @@
  */
 
 #include <gui/SurfaceComposerClient.h>
+#include <ui/Fence.h>
 #include <ui/Rect.h>
 
 #include "LayerProtoHelper.h"
@@ -456,9 +457,9 @@
             layer.parentSurfaceControlForChild = nullptr;
         } else {
             layer.parentSurfaceControlForChild =
-                    new SurfaceControl(SurfaceComposerClient::getDefault(),
-                                       mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
-                                       nullptr, static_cast<int32_t>(layerId));
+                    sp<SurfaceControl>::make(SurfaceComposerClient::getDefault(),
+                                             mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
+                                             static_cast<int32_t>(layerId));
         }
     }
     if (proto.what() & layer_state_t::eRelativeLayerChanged) {
@@ -467,9 +468,9 @@
             layer.relativeLayerSurfaceControl = nullptr;
         } else {
             layer.relativeLayerSurfaceControl =
-                    new SurfaceControl(SurfaceComposerClient::getDefault(),
-                                       mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
-                                       nullptr, static_cast<int32_t>(layerId));
+                    sp<SurfaceControl>::make(SurfaceComposerClient::getDefault(),
+                                             mMapper->getLayerHandle(static_cast<int32_t>(layerId)),
+                                             static_cast<int32_t>(layerId));
         }
         layer.z = proto.z();
     }
@@ -497,8 +498,13 @@
         inputInfo.replaceTouchableRegionWithCrop =
                 windowInfoProto.replace_touchable_region_with_crop();
         int64_t layerId = windowInfoProto.crop_layer_id();
-        inputInfo.touchableRegionCropHandle =
-                mMapper->getLayerHandle(static_cast<int32_t>(layerId));
+        if (layerId != -1) {
+            inputInfo.touchableRegionCropHandle =
+                    mMapper->getLayerHandle(static_cast<int32_t>(layerId));
+        } else {
+            inputInfo.touchableRegionCropHandle = wp<IBinder>();
+        }
+
         layer.windowInfoHandle = sp<gui::WindowInfoHandle>::make(inputInfo);
     }
     if (proto.what() & layer_state_t::eBackgroundColorChanged) {
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.cpp b/services/surfaceflinger/Tracing/TransactionTracing.cpp
index 6381758..af0594e 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.cpp
+++ b/services/surfaceflinger/Tracing/TransactionTracing.cpp
@@ -152,17 +152,33 @@
     mTransactionQueue.push(state);
 }
 
-void TransactionTracing::addCommittedTransactions(std::vector<TransactionState>& transactions,
-                                                  int64_t vsyncId) {
+TransactionTracing::CommittedTransactions&
+TransactionTracing::findOrCreateCommittedTransactionRecord(int64_t vsyncId) {
+    for (auto& pendingTransaction : mPendingTransactions) {
+        if (pendingTransaction.vsyncId == vsyncId) {
+            return pendingTransaction;
+        }
+    }
+
     CommittedTransactions committedTransactions;
     committedTransactions.vsyncId = vsyncId;
     committedTransactions.timestamp = systemTime();
+    mPendingTransactions.emplace_back(committedTransactions);
+    return mPendingTransactions.back();
+}
+
+void TransactionTracing::onLayerAddedToDrawingState(int layerId, int64_t vsyncId) {
+    CommittedTransactions& committedTransactions = findOrCreateCommittedTransactionRecord(vsyncId);
+    committedTransactions.createdLayerIds.emplace_back(layerId);
+}
+
+void TransactionTracing::addCommittedTransactions(std::vector<TransactionState>& transactions,
+                                                  int64_t vsyncId) {
+    CommittedTransactions& committedTransactions = findOrCreateCommittedTransactionRecord(vsyncId);
     committedTransactions.transactionIds.reserve(transactions.size());
     for (const auto& transaction : transactions) {
         committedTransactions.transactionIds.emplace_back(transaction.id);
     }
-
-    mPendingTransactions.emplace_back(committedTransactions);
     tryPushToTracingThread();
 }
 
@@ -235,15 +251,24 @@
     for (const CommittedTransactions& entry : committedTransactions) {
         entryProto.set_elapsed_realtime_nanos(entry.timestamp);
         entryProto.set_vsync_id(entry.vsyncId);
-        entryProto.mutable_added_layers()->Reserve(static_cast<int32_t>(mCreatedLayers.size()));
-        for (auto& newLayer : mCreatedLayers) {
-            entryProto.mutable_added_layers()->Add(std::move(newLayer));
+        entryProto.mutable_added_layers()->Reserve(
+                static_cast<int32_t>(entry.createdLayerIds.size()));
+
+        for (const int32_t& id : entry.createdLayerIds) {
+            auto it = mCreatedLayers.find(id);
+            if (it != mCreatedLayers.end()) {
+                entryProto.mutable_added_layers()->Add(std::move(it->second));
+                mCreatedLayers.erase(it);
+            } else {
+                ALOGW("Could not created layer with id %d", id);
+            }
         }
+
         entryProto.mutable_removed_layers()->Reserve(static_cast<int32_t>(removedLayers.size()));
         for (auto& removedLayer : removedLayers) {
             entryProto.mutable_removed_layers()->Add(removedLayer);
+            mCreatedLayers.erase(removedLayer);
         }
-        mCreatedLayers.clear();
         entryProto.mutable_transactions()->Reserve(
                 static_cast<int32_t>(entry.transactionIds.size()));
         for (const uint64_t& id : entry.transactionIds) {
@@ -256,6 +281,14 @@
             }
         }
 
+        entryProto.mutable_removed_layer_handles()->Reserve(
+                static_cast<int32_t>(mRemovedLayerHandles.size()));
+        for (auto& [handle, layerId] : mRemovedLayerHandles) {
+            entryProto.mutable_removed_layer_handles()->Add(layerId);
+            mLayerHandles.erase(handle);
+        }
+        mRemovedLayerHandles.clear();
+
         std::string serializedProto;
         entryProto.SerializeToString(&serializedProto);
         entryProto.Clear();
@@ -263,13 +296,6 @@
         removedEntries.reserve(removedEntries.size() + entries.size());
         removedEntries.insert(removedEntries.end(), std::make_move_iterator(entries.begin()),
                               std::make_move_iterator(entries.end()));
-
-        entryProto.mutable_removed_layer_handles()->Reserve(
-                static_cast<int32_t>(mRemovedLayerHandles.size()));
-        for (auto& handle : mRemovedLayerHandles) {
-            entryProto.mutable_removed_layer_handles()->Add(handle);
-        }
-        mRemovedLayerHandles.clear();
     }
 
     proto::TransactionTraceEntry removedEntryProto;
@@ -304,7 +330,7 @@
         ALOGW("Duplicate handles found. %p", layerHandle);
     }
     mLayerHandles[layerHandle] = layerId;
-    mCreatedLayers.push_back(mProtoParser.toProto(args));
+    mCreatedLayers[layerId] = mProtoParser.toProto(args);
 }
 
 void TransactionTracing::onMirrorLayerAdded(BBinder* layerHandle, int layerId,
@@ -315,7 +341,7 @@
         ALOGW("Duplicate handles found. %p", layerHandle);
     }
     mLayerHandles[layerHandle] = layerId;
-    mCreatedLayers.emplace_back(mProtoParser.toProto(args));
+    mCreatedLayers[layerId] = mProtoParser.toProto(args);
 }
 
 void TransactionTracing::onLayerRemoved(int32_t layerId) {
@@ -330,9 +356,7 @@
         ALOGW("handle not found. %p", layerHandle);
         return;
     }
-
-    mRemovedLayerHandles.push_back(it->second);
-    mLayerHandles.erase(it);
+    mRemovedLayerHandles.emplace_back(layerHandle, it->second);
 }
 
 void TransactionTracing::tryPushToTracingThread() {
@@ -376,10 +400,15 @@
         }
     }
 
+    for (const int32_t removedLayerHandleId : removedEntry.removed_layer_handles()) {
+        mRemovedLayerHandlesAtStart.insert(removedLayerHandleId);
+    }
+
     // Clean up stale starting states since the layer has been removed and the buffer does not
     // contain any references to the layer.
     for (const int32_t removedLayerId : removedEntry.removed_layers()) {
         mStartingStates.erase(removedLayerId);
+        mRemovedLayerHandlesAtStart.erase(removedLayerId);
     }
 }
 
@@ -401,6 +430,12 @@
     transactionProto.set_vsync_id(0);
     transactionProto.set_post_time(mStartingTimestamp);
     entryProto->mutable_transactions()->Add(std::move(transactionProto));
+
+    entryProto->mutable_removed_layer_handles()->Reserve(
+            static_cast<int32_t>(mRemovedLayerHandlesAtStart.size()));
+    for (const int32_t removedLayerHandleId : mRemovedLayerHandlesAtStart) {
+        entryProto->mutable_removed_layer_handles()->Add(removedLayerHandleId);
+    }
 }
 
 proto::TransactionTraceFile TransactionTracing::writeToProto() {
diff --git a/services/surfaceflinger/Tracing/TransactionTracing.h b/services/surfaceflinger/Tracing/TransactionTracing.h
index 4c291f9..ae01d3c 100644
--- a/services/surfaceflinger/Tracing/TransactionTracing.h
+++ b/services/surfaceflinger/Tracing/TransactionTracing.h
@@ -64,6 +64,7 @@
                             int mirrorFromId);
     void onLayerRemoved(int layerId);
     void onHandleRemoved(BBinder* layerHandle);
+    void onLayerAddedToDrawingState(int layerId, int64_t vsyncId);
     void dump(std::string&) const;
     static constexpr auto CONTINUOUS_TRACING_BUFFER_SIZE = 512 * 1024;
     static constexpr auto ACTIVE_TRACING_BUFFER_SIZE = 100 * 1024 * 1024;
@@ -81,11 +82,13 @@
             GUARDED_BY(mTraceLock);
     LocklessStack<proto::TransactionState> mTransactionQueue;
     nsecs_t mStartingTimestamp GUARDED_BY(mTraceLock);
-    std::vector<proto::LayerCreationArgs> mCreatedLayers GUARDED_BY(mTraceLock);
+    std::unordered_map<int, proto::LayerCreationArgs> mCreatedLayers GUARDED_BY(mTraceLock);
     std::unordered_map<BBinder* /* layerHandle */, int32_t /* layerId */> mLayerHandles
             GUARDED_BY(mTraceLock);
-    std::vector<int32_t /* layerId */> mRemovedLayerHandles GUARDED_BY(mTraceLock);
+    std::vector<std::pair<BBinder* /* layerHandle */, int32_t /* layerId */>> mRemovedLayerHandles
+            GUARDED_BY(mTraceLock);
     std::map<int32_t /* layerId */, TracingLayerState> mStartingStates GUARDED_BY(mTraceLock);
+    std::set<int32_t /* layerId */> mRemovedLayerHandlesAtStart GUARDED_BY(mTraceLock);
     TransactionProtoParser mProtoParser GUARDED_BY(mTraceLock);
     // Parses the transaction to proto without holding any tracing locks so we can generate proto
     // in the binder thread without any contention.
@@ -100,6 +103,7 @@
     std::condition_variable mTransactionsAddedToBufferCv;
     struct CommittedTransactions {
         std::vector<uint64_t> transactionIds;
+        std::vector<int32_t> createdLayerIds;
         int64_t vsyncId;
         int64_t timestamp;
     };
@@ -117,7 +121,7 @@
     void tryPushToTracingThread() EXCLUDES(mMainThreadLock);
     void addStartingStateToProtoLocked(proto::TransactionTraceFile& proto) REQUIRES(mTraceLock);
     void updateStartingStateLocked(const proto::TransactionTraceEntry& entry) REQUIRES(mTraceLock);
-
+    CommittedTransactions& findOrCreateCommittedTransactionRecord(int64_t vsyncId);
     // TEST
     // Wait until all the committed transactions for the specified vsync id are added to the buffer.
     void flush(int64_t vsyncId) EXCLUDES(mMainThreadLock);
diff --git a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
index cf44eff..ca642fb 100644
--- a/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
+++ b/services/surfaceflinger/Tracing/tools/LayerTraceGenerator.cpp
@@ -16,6 +16,7 @@
 
 #undef LOG_TAG
 #define LOG_TAG "LayerTraceGenerator"
+//#define LOG_NDEBUG 0
 
 #include <TestableSurfaceFlinger.h>
 #include <Tracing/TransactionProtoParser.h>
@@ -47,42 +48,29 @@
     }
 
     sp<SurfaceInterceptor> createSurfaceInterceptor() override {
-        return new android::impl::SurfaceInterceptor();
+        return sp<android::impl::SurfaceInterceptor>::make();
     }
 
     sp<StartPropertySetThread> createStartPropertySetThread(
             bool /* timestampPropertyValue */) override {
-        return nullptr;
+        return sp<StartPropertySetThread>();
     }
 
     sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs& /* creationArgs */) override {
-        return nullptr;
+        return sp<DisplayDevice>();
     }
 
     sp<GraphicBuffer> createGraphicBuffer(uint32_t /* width */, uint32_t /* height */,
                                           PixelFormat /* format */, uint32_t /* layerCount */,
                                           uint64_t /* usage */,
                                           std::string /* requestorName */) override {
-        return nullptr;
+        return sp<GraphicBuffer>();
     }
 
     void createBufferQueue(sp<IGraphicBufferProducer>* /* outProducer */,
                            sp<IGraphicBufferConsumer>* /* outConsumer */,
                            bool /* consumerIsSurfaceFlinger */) override {}
 
-    sp<IGraphicBufferProducer> createMonitoredProducer(
-            const sp<IGraphicBufferProducer>& /* producer */,
-            const sp<SurfaceFlinger>& /* flinger */, const wp<Layer>& /* layer */) override {
-        return nullptr;
-    }
-
-    sp<BufferLayerConsumer> createBufferLayerConsumer(
-            const sp<IGraphicBufferConsumer>& /* consumer */,
-            renderengine::RenderEngine& /* renderEngine */, uint32_t /* textureName */,
-            Layer* /* layer */) override {
-        return nullptr;
-    }
-
     std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
             const sp<IGraphicBufferProducer>& /* producer */) override {
         return nullptr;
@@ -92,20 +80,12 @@
         return compositionengine::impl::createCompositionEngine();
     }
 
-    sp<ContainerLayer> createContainerLayer(const LayerCreationArgs& args) {
-        return sp<ContainerLayer>::make(args);
-    }
-
     sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs& args) {
-        return new BufferStateLayer(args);
+        return sp<BufferStateLayer>::make(args);
     }
 
     sp<EffectLayer> createEffectLayer(const LayerCreationArgs& args) {
-        return new EffectLayer(args);
-    }
-
-    sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs&) override {
-        return nullptr;
+        return sp<EffectLayer>::make(args);
     }
 
     std::unique_ptr<FrameTracer> createFrameTracer() override {
@@ -142,6 +122,14 @@
         transact(1033, data, &reply, 0 /* flags */);
     }
 
+    void setLayerTraceSize(int32_t sizeInKb) {
+        Parcel data;
+        Parcel reply;
+        data.writeInterfaceToken(String16("android.ui.ISurfaceComposer"));
+        data.writeInt32(sizeInKb);
+        transact(1029, data, &reply, 0 /* flags */);
+    }
+
     void startLayerTracing(int64_t traceStartTime) {
         Parcel data;
         Parcel reply;
@@ -181,11 +169,12 @@
 bool LayerTraceGenerator::generate(const proto::TransactionTraceFile& traceFile,
                                    const char* outputLayersTracePath) {
     if (traceFile.entry_size() == 0) {
+        ALOGD("Trace file is empty");
         return false;
     }
 
     Factory mFactory;
-    sp<MockSurfaceFlinger> flinger = new MockSurfaceFlinger(mFactory);
+    sp<MockSurfaceFlinger> flinger = sp<MockSurfaceFlinger>::make(mFactory);
     TestableSurfaceFlinger mFlinger(flinger);
     mFlinger.setupRenderEngine(
             std::make_unique<testing::NiceMock<renderengine::mock::RenderEngine>>());
@@ -205,6 +194,7 @@
     mFlinger.mutableMaxRenderTargetSize() = 16384;
 
     flinger->setLayerTracingFlags(LayerTracing::TRACE_INPUT | LayerTracing::TRACE_BUFFERS);
+    flinger->setLayerTraceSize(512 * 1024); // 512MB buffer size
     flinger->startLayerTracing(traceFile.entry(0).elapsed_realtime_nanos());
     std::unique_ptr<TraceGenFlingerDataMapper> mapper =
             std::make_unique<TraceGenFlingerDataMapper>();
@@ -217,9 +207,10 @@
     for (int i = 0; i < traceFile.entry_size(); i++) {
         proto::TransactionTraceEntry entry = traceFile.entry(i);
         ALOGV("    Entry %04d/%04d for time=%" PRId64 " vsyncid=%" PRId64
-              " layers +%d -%d transactions=%d",
+              " layers +%d -%d handles -%d transactions=%d",
               i, traceFile.entry_size(), entry.elapsed_realtime_nanos(), entry.vsync_id(),
-              entry.added_layers_size(), entry.removed_layers_size(), entry.transactions_size());
+              entry.added_layers_size(), entry.removed_layers_size(),
+              entry.removed_layer_handles_size(), entry.transactions_size());
 
         for (int j = 0; j < entry.added_layers_size(); j++) {
             // create layers
@@ -238,7 +229,7 @@
                     (dataMapper->mLayerHandles.find(tracingArgs.parentId) ==
                      dataMapper->mLayerHandles.end())) {
                     args.addToRoot = false;
-                } else {
+                } else if (tracingArgs.parentId != -1) {
                     parentHandle = dataMapper->getLayerHandle(tracingArgs.parentId);
                 }
                 mFlinger.createLayer(args, &outHandle, parentHandle, &outLayerId,
@@ -265,13 +256,13 @@
                                          transaction.listenerCallbacks, transaction.id);
         }
 
-        for (int j = 0; j < entry.removed_layer_handles_size(); j++) {
-            dataMapper->mLayerHandles.erase(entry.removed_layer_handles(j));
-        }
-
         frameTime = entry.elapsed_realtime_nanos();
         vsyncId = entry.vsync_id();
         mFlinger.commit(frameTime, vsyncId);
+
+        for (int j = 0; j < entry.removed_layer_handles_size(); j++) {
+            dataMapper->mLayerHandles.erase(entry.removed_layer_handles(j));
+        }
     }
 
     flinger->stopLayerTracing(outputLayersTracePath);
diff --git a/services/surfaceflinger/TransactionState.h b/services/surfaceflinger/TransactionState.h
index 900d566..61f0fa6 100644
--- a/services/surfaceflinger/TransactionState.h
+++ b/services/surfaceflinger/TransactionState.h
@@ -98,7 +98,6 @@
     int originUid;
     uint64_t id;
     std::shared_ptr<CountDownLatch> transactionCommittedSignal;
-    int64_t queueTime = 0;
     bool sentFenceTimeoutWarning = false;
 };
 
@@ -106,7 +105,6 @@
 public:
     enum {
         eSyncTransaction = 1 << 0,
-        eSyncInputWindows = 1 << 1,
     };
     explicit CountDownLatch(uint32_t flags) : mFlags(flags) {}
 
diff --git a/services/surfaceflinger/TunnelModeEnabledReporter.cpp b/services/surfaceflinger/TunnelModeEnabledReporter.cpp
index 4497caf..bc9b870 100644
--- a/services/surfaceflinger/TunnelModeEnabledReporter.cpp
+++ b/services/surfaceflinger/TunnelModeEnabledReporter.cpp
@@ -59,7 +59,7 @@
 
 void TunnelModeEnabledReporter::addListener(const sp<gui::ITunnelModeEnabledListener>& listener) {
     sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
     bool tunnelModeEnabled = false;
     {
         std::scoped_lock lock(mMutex);
diff --git a/services/surfaceflinger/WindowInfosListenerInvoker.cpp b/services/surfaceflinger/WindowInfosListenerInvoker.cpp
index 30b9d8f..a1313e3 100644
--- a/services/surfaceflinger/WindowInfosListenerInvoker.cpp
+++ b/services/surfaceflinger/WindowInfosListenerInvoker.cpp
@@ -26,25 +26,43 @@
 using gui::IWindowInfosListener;
 using gui::WindowInfo;
 
-struct WindowInfosListenerInvoker::WindowInfosReportedListener
-      : gui::BnWindowInfosReportedListener {
-    explicit WindowInfosReportedListener(WindowInfosListenerInvoker& invoker) : mInvoker(invoker) {}
+struct WindowInfosListenerInvoker::WindowInfosReportedListener : gui::BnWindowInfosReportedListener,
+                                                                 DeathRecipient {
+    explicit WindowInfosReportedListener(
+            size_t callbackCount,
+            const std::unordered_set<sp<gui::IWindowInfosReportedListener>,
+                                     SpHash<gui::IWindowInfosReportedListener>>&
+                    windowInfosReportedListeners)
+          : mCallbacksPending(callbackCount),
+            mWindowInfosReportedListeners(windowInfosReportedListeners) {}
 
     binder::Status onWindowInfosReported() override {
-        mInvoker.windowInfosReported();
+        // TODO(b/222421815) There could potentially be callbacks that we don't need to wait for
+        // before calling the WindowInfosReportedListeners coming from InputWindowCommands. Filter
+        // the list of callbacks down to those from system server.
+        if (--mCallbacksPending == 0) {
+            for (const auto& listener : mWindowInfosReportedListeners) {
+                sp<IBinder> asBinder = IInterface::asBinder(listener);
+                if (asBinder->isBinderAlive()) {
+                    listener->onWindowInfosReported();
+                }
+            }
+        }
         return binder::Status::ok();
     }
 
-    WindowInfosListenerInvoker& mInvoker;
-};
+    void binderDied(const wp<IBinder>&) { onWindowInfosReported(); }
 
-WindowInfosListenerInvoker::WindowInfosListenerInvoker(SurfaceFlinger& flinger)
-      : mFlinger(flinger),
-        mWindowInfosReportedListener(sp<WindowInfosReportedListener>::make(*this)) {}
+private:
+    std::atomic<size_t> mCallbacksPending;
+    std::unordered_set<sp<gui::IWindowInfosReportedListener>,
+                       SpHash<gui::IWindowInfosReportedListener>>
+            mWindowInfosReportedListeners;
+};
 
 void WindowInfosListenerInvoker::addWindowInfosListener(sp<IWindowInfosListener> listener) {
     sp<IBinder> asBinder = IInterface::asBinder(listener);
-    asBinder->linkToDeath(this);
+    asBinder->linkToDeath(sp<DeathRecipient>::fromExisting(this));
 
     std::scoped_lock lock(mListenersMutex);
     mWindowInfosListeners.try_emplace(asBinder, std::move(listener));
@@ -55,7 +73,7 @@
     sp<IBinder> asBinder = IInterface::asBinder(listener);
 
     std::scoped_lock lock(mListenersMutex);
-    asBinder->unlinkToDeath(this);
+    asBinder->unlinkToDeath(sp<DeathRecipient>::fromExisting(this));
     mWindowInfosListeners.erase(asBinder);
 }
 
@@ -64,9 +82,11 @@
     mWindowInfosListeners.erase(who);
 }
 
-void WindowInfosListenerInvoker::windowInfosChanged(const std::vector<WindowInfo>& windowInfos,
-                                                    const std::vector<DisplayInfo>& displayInfos,
-                                                    bool shouldSync) {
+void WindowInfosListenerInvoker::windowInfosChanged(
+        const std::vector<WindowInfo>& windowInfos, const std::vector<DisplayInfo>& displayInfos,
+        const std::unordered_set<sp<gui::IWindowInfosReportedListener>,
+                                 SpHash<gui::IWindowInfosReportedListener>>&
+                windowInfosReportedListeners) {
     ftl::SmallVector<const sp<IWindowInfosListener>, kStaticCapacity> windowInfosListeners;
     {
         std::scoped_lock lock(mListenersMutex);
@@ -75,18 +95,25 @@
         }
     }
 
-    mCallbacksPending = windowInfosListeners.size();
-
+    auto windowInfosReportedListener = windowInfosReportedListeners.empty()
+            ? nullptr
+            : sp<WindowInfosReportedListener>::make(windowInfosListeners.size(),
+                                                    windowInfosReportedListeners);
     for (const auto& listener : windowInfosListeners) {
-        listener->onWindowInfosChanged(windowInfos, displayInfos,
-                                       shouldSync ? mWindowInfosReportedListener : nullptr);
-    }
-}
+        sp<IBinder> asBinder = IInterface::asBinder(listener);
 
-void WindowInfosListenerInvoker::windowInfosReported() {
-    mCallbacksPending--;
-    if (mCallbacksPending == 0) {
-        mFlinger.windowInfosReported();
+        // linkToDeath is used here to ensure that the windowInfosReportedListeners
+        // are called even if one of the windowInfosListeners dies before
+        // calling onWindowInfosReported.
+        if (windowInfosReportedListener) {
+            asBinder->linkToDeath(windowInfosReportedListener);
+        }
+
+        auto status = listener->onWindowInfosChanged(windowInfos, displayInfos,
+                                                     windowInfosReportedListener);
+        if (windowInfosReportedListener && !status.isOk()) {
+            windowInfosReportedListener->onWindowInfosReported();
+        }
     }
 }
 
diff --git a/services/surfaceflinger/WindowInfosListenerInvoker.h b/services/surfaceflinger/WindowInfosListenerInvoker.h
index d8d8d0f..a1d66a1 100644
--- a/services/surfaceflinger/WindowInfosListenerInvoker.h
+++ b/services/surfaceflinger/WindowInfosListenerInvoker.h
@@ -29,22 +29,21 @@
 
 class WindowInfosListenerInvoker : public IBinder::DeathRecipient {
 public:
-    explicit WindowInfosListenerInvoker(SurfaceFlinger&);
-
     void addWindowInfosListener(sp<gui::IWindowInfosListener>);
     void removeWindowInfosListener(const sp<gui::IWindowInfosListener>& windowInfosListener);
 
     void windowInfosChanged(const std::vector<gui::WindowInfo>&,
-                            const std::vector<gui::DisplayInfo>&, bool shouldSync);
+                            const std::vector<gui::DisplayInfo>&,
+                            const std::unordered_set<sp<gui::IWindowInfosReportedListener>,
+                                                     SpHash<gui::IWindowInfosReportedListener>>&
+                                    windowInfosReportedListeners);
 
 protected:
     void binderDied(const wp<IBinder>& who) override;
 
 private:
     struct WindowInfosReportedListener;
-    void windowInfosReported();
 
-    SurfaceFlinger& mFlinger;
     std::mutex mListenersMutex;
 
     static constexpr size_t kStaticCapacity = 3;
@@ -52,7 +51,6 @@
             mWindowInfosListeners GUARDED_BY(mListenersMutex);
 
     sp<gui::IWindowInfosReportedListener> mWindowInfosReportedListener;
-    std::atomic<size_t> mCallbacksPending{0};
 };
 
 } // namespace android
diff --git a/services/surfaceflinger/fuzzer/Android.bp b/services/surfaceflinger/fuzzer/Android.bp
index b0b6bf1..7350e09 100644
--- a/services/surfaceflinger/fuzzer/Android.bp
+++ b/services/surfaceflinger/fuzzer/Android.bp
@@ -127,3 +127,13 @@
         "surfaceflinger_layer_fuzzer.cpp",
     ],
 }
+
+cc_fuzz {
+    name: "surfaceflinger_frametracer_fuzzer",
+    defaults: [
+        "surfaceflinger_fuzz_defaults",
+    ],
+    srcs: [
+        "surfaceflinger_frametracer_fuzzer.cpp",
+    ],
+}
diff --git a/services/surfaceflinger/fuzzer/README.md b/services/surfaceflinger/fuzzer/README.md
index 78a7596..7a5f229 100644
--- a/services/surfaceflinger/fuzzer/README.md
+++ b/services/surfaceflinger/fuzzer/README.md
@@ -4,6 +4,7 @@
 + [DisplayHardware](#DisplayHardware)
 + [Scheduler](#Scheduler)
 + [Layer](#Layer)
++ [FrameTracer](#FrameTracer)
 
 # <a name="SurfaceFlinger"></a> Fuzzer for SurfaceFlinger
 
@@ -93,3 +94,16 @@
   $ adb sync data
   $ adb shell /data/fuzz/arm64/surfaceflinger_layer_fuzzer/surfaceflinger_layer_fuzzer
 ```
+
+# <a name="FrameTracer"></a> Fuzzer for FrameTracer
+
+#### Steps to run
+1. Build the fuzzer
+```
+  $ mm -j$(nproc) surfaceflinger_frametracer_fuzzer
+```
+2. To run on device
+```
+  $ adb sync data
+  $ adb shell /data/fuzz/arm64/surfaceflinger_frametracer_fuzzer/surfaceflinger_frametracer_fuzzer
+```
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
index a605a2f..fae9165 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_displayhardware_fuzzer.cpp
@@ -116,7 +116,8 @@
 class DisplayHardwareFuzzer {
 public:
     DisplayHardwareFuzzer(const uint8_t* data, size_t size) : mFdp(data, size) {
-        mPhysicalDisplayId = SurfaceComposerClient::getInternalDisplayId().value();
+        mPhysicalDisplayId = SurfaceComposerClient::getInternalDisplayId().value_or(
+                PhysicalDisplayId::fromPort(mFdp.ConsumeIntegral<uint8_t>()));
     };
     void process();
 
@@ -480,8 +481,8 @@
     BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
 
     sp<FramebufferSurface> surface =
-            new FramebufferSurface(mHwc, mPhysicalDisplayId, bqConsumer, getFuzzedSize() /*size*/,
-                                   getFuzzedSize() /*maxSize*/);
+            sp<FramebufferSurface>::make(mHwc, mPhysicalDisplayId, bqConsumer,
+                                         getFuzzedSize() /*size*/, getFuzzedSize() /*maxSize*/);
     surface->beginFrame(mFdp.ConsumeBool());
 
     surface->prepareFrame(mFdp.PickValueInArray(kCompositionTypes));
@@ -497,15 +498,15 @@
     DisplayIdGenerator<HalVirtualDisplayId> mGenerator;
     VirtualDisplayId VirtualDisplayId = mGenerator.generateId().value();
 
-    sp<SurfaceComposerClient> mClient = new SurfaceComposerClient();
+    sp<SurfaceComposerClient> mClient = sp<SurfaceComposerClient>::make();
     sp<SurfaceControl> mSurfaceControl =
             mClient->createSurface(String8("TestSurface"), 100, 100, PIXEL_FORMAT_RGBA_8888,
                                    ISurfaceComposerClient::eFXSurfaceBufferState,
                                    /*parent*/ nullptr);
 
-    sp<BLASTBufferQueue> mBlastBufferQueueAdapter =
-            new BLASTBufferQueue("TestBLASTBufferQueue", mSurfaceControl, 100, 100,
-                                 PIXEL_FORMAT_RGBA_8888);
+    auto mBlastBufferQueueAdapter =
+            sp<BLASTBufferQueue>::make("TestBLASTBufferQueue", mSurfaceControl, 100, 100,
+                                       PIXEL_FORMAT_RGBA_8888);
 
     sp<IGraphicBufferProducer> sink = mBlastBufferQueueAdapter->getIGraphicBufferProducer();
     sp<IGraphicBufferProducer> bqProducer = mBlastBufferQueueAdapter->getIGraphicBufferProducer();
@@ -513,9 +514,9 @@
     BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
     BufferQueue::createBufferQueue(&sink, &bqConsumer);
 
-    sp<VirtualDisplaySurface> surface =
-            new VirtualDisplaySurface(mHwc, VirtualDisplayId, sink, bqProducer, bqConsumer,
-                                      mFdp.ConsumeRandomLengthString().c_str() /*name*/);
+    auto surface =
+            sp<VirtualDisplaySurface>::make(mHwc, VirtualDisplayId, sink, bqProducer, bqConsumer,
+                                            mFdp.ConsumeRandomLengthString().c_str() /*name*/);
 
     surface->beginFrame(mFdp.ConsumeBool());
     surface->prepareFrame(mFdp.PickValueInArray(kCompositionTypes));
@@ -565,7 +566,7 @@
 
     mHwc.getLayerReleaseFence(halDisplayID, layer);
 
-    mHwc.setOutputBuffer(halVirtualDisplayId, sp<Fence>::make().get(), sp<GraphicBuffer>::make());
+    mHwc.setOutputBuffer(halVirtualDisplayId, sp<Fence>::make(), sp<GraphicBuffer>::make());
 
     mHwc.clearReleaseFences(halDisplayID);
 
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_frametracer_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_frametracer_fuzzer.cpp
new file mode 100644
index 0000000..a22a778
--- /dev/null
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_frametracer_fuzzer.cpp
@@ -0,0 +1,132 @@
+/*
+ * Copyright 2021 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+#include <FrameTracer/FrameTracer.h>
+#include <fuzzer/FuzzedDataProvider.h>
+#include <perfetto/trace/trace.pb.h>
+
+namespace android::fuzz {
+
+using namespace google::protobuf;
+
+constexpr size_t kMaxStringSize = 100;
+constexpr size_t kMinLayerIds = 1;
+constexpr size_t kMaxLayerIds = 10;
+constexpr int32_t kConfigDuration = 500;
+constexpr int32_t kBufferSize = 1024;
+constexpr int32_t kTimeOffset = 100000;
+
+class FrameTracerFuzzer {
+public:
+    FrameTracerFuzzer(const uint8_t* data, size_t size) : mFdp(data, size) {
+        // Fuzzer is single-threaded, so no need to be thread-safe.
+        static bool wasInitialized = false;
+        if (!wasInitialized) {
+            perfetto::TracingInitArgs args;
+            args.backends = perfetto::kInProcessBackend;
+            perfetto::Tracing::Initialize(args);
+            wasInitialized = true;
+        }
+        mFrameTracer = std::make_unique<android::FrameTracer>();
+    }
+    ~FrameTracerFuzzer() { mFrameTracer.reset(); }
+    void process();
+
+private:
+    std::unique_ptr<perfetto::TracingSession> getTracingSessionForTest();
+    void traceTimestamp();
+    std::vector<int32_t> generateLayerIds(size_t numLayerIds);
+    void traceTimestamp(std::vector<int32_t> layerIds, size_t numLayerIds);
+    void traceFence(std::vector<int32_t> layerIds, size_t numLayerIds);
+    std::unique_ptr<android::FrameTracer> mFrameTracer = nullptr;
+    FuzzedDataProvider mFdp;
+    android::FenceToFenceTimeMap mFenceFactory;
+};
+
+std::unique_ptr<perfetto::TracingSession> FrameTracerFuzzer::getTracingSessionForTest() {
+    perfetto::TraceConfig cfg;
+    cfg.set_duration_ms(kConfigDuration);
+    cfg.add_buffers()->set_size_kb(kBufferSize);
+    auto* dsCfg = cfg.add_data_sources()->mutable_config();
+    dsCfg->set_name(android::FrameTracer::kFrameTracerDataSource);
+
+    auto tracingSession = perfetto::Tracing::NewTrace(perfetto::kInProcessBackend);
+    tracingSession->Setup(cfg);
+    return tracingSession;
+}
+
+std::vector<int32_t> FrameTracerFuzzer::generateLayerIds(size_t numLayerIds) {
+    std::vector<int32_t> layerIds;
+    for (size_t i = 0; i < numLayerIds; ++i) {
+        layerIds.push_back(mFdp.ConsumeIntegral<int32_t>());
+    }
+    return layerIds;
+}
+
+void FrameTracerFuzzer::traceTimestamp(std::vector<int32_t> layerIds, size_t numLayerIds) {
+    int32_t layerId = layerIds.at(mFdp.ConsumeIntegralInRange<size_t>(0, numLayerIds - 1));
+    mFrameTracer->traceTimestamp(layerId, mFdp.ConsumeIntegral<uint64_t>() /*bufferID*/,
+                                 mFdp.ConsumeIntegral<uint64_t>() /*frameNumber*/,
+                                 mFdp.ConsumeIntegral<nsecs_t>() /*timestamp*/,
+                                 android::FrameTracer::FrameEvent::UNSPECIFIED,
+                                 mFdp.ConsumeIntegral<nsecs_t>() /*duration*/);
+}
+
+void FrameTracerFuzzer::traceFence(std::vector<int32_t> layerIds, size_t numLayerIds) {
+    const nsecs_t signalTime = systemTime();
+    const nsecs_t startTime = signalTime + kTimeOffset;
+    auto fence = mFenceFactory.createFenceTimeForTest(android::Fence::NO_FENCE);
+    mFenceFactory.signalAllForTest(android::Fence::NO_FENCE, signalTime);
+    int32_t layerId = layerIds.at(mFdp.ConsumeIntegralInRange<size_t>(0, numLayerIds - 1));
+    mFrameTracer->traceFence(layerId, mFdp.ConsumeIntegral<uint64_t>() /*bufferID*/,
+                             mFdp.ConsumeIntegral<uint64_t>() /*frameNumber*/, fence,
+                             android::FrameTracer::FrameEvent::ACQUIRE_FENCE, startTime);
+}
+
+void FrameTracerFuzzer::process() {
+    mFrameTracer->registerDataSource();
+
+    auto tracingSession = getTracingSessionForTest();
+    tracingSession->StartBlocking();
+
+    size_t numLayerIds = mFdp.ConsumeIntegralInRange<size_t>(kMinLayerIds, kMaxLayerIds);
+    std::vector<int32_t> layerIds = generateLayerIds(numLayerIds);
+
+    for (auto it = layerIds.begin(); it != layerIds.end(); ++it) {
+        mFrameTracer->traceNewLayer(*it /*layerId*/,
+                                    mFdp.ConsumeRandomLengthString(kMaxStringSize) /*layerName*/);
+    }
+
+    traceTimestamp(layerIds, numLayerIds);
+    traceFence(layerIds, numLayerIds);
+
+    mFenceFactory.signalAllForTest(android::Fence::NO_FENCE, systemTime());
+
+    tracingSession->StopBlocking();
+
+    for (auto it = layerIds.begin(); it != layerIds.end(); ++it) {
+        mFrameTracer->onDestroy(*it);
+    }
+}
+
+extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
+    FrameTracerFuzzer frameTracerFuzzer(data, size);
+    frameTracerFuzzer.process();
+    return 0;
+}
+
+} // namespace android::fuzz
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
index f25043c..cf4cd80 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzer.cpp
@@ -103,7 +103,7 @@
 class SurfaceFlingerFuzzer {
 public:
     SurfaceFlingerFuzzer(const uint8_t *data, size_t size) : mFdp(data, size) {
-        mFlinger = mTestableFlinger.flinger();
+        mFlinger = sp<SurfaceFlinger>::fromExisting(mTestableFlinger.flinger());
     };
     void process(const uint8_t *data, size_t size);
 
@@ -151,7 +151,6 @@
     sp<IBinder> handle = defaultServiceManager()->checkService(
             String16(mFdp.ConsumeRandomLengthString().c_str()));
     mFlinger->fromHandle(handle);
-    mFlinger->windowInfosReported();
     mFlinger->disableExpensiveRendering();
 }
 
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index 867a198..c592358 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -30,9 +30,7 @@
 #include <ui/DisplayStatInfo.h>
 #include <ui/DynamicDisplayInfo.h>
 
-#include "BufferQueueLayer.h"
 #include "BufferStateLayer.h"
-#include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "DisplayHardware/ComposerHal.h"
 #include "EffectLayer.h"
@@ -307,21 +305,21 @@
     }
 
     sp<SurfaceInterceptor> createSurfaceInterceptor() override {
-        return new android::impl::SurfaceInterceptor();
+        return sp<android::impl::SurfaceInterceptor>::make();
     }
 
     sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override {
-        return new StartPropertySetThread(timestampPropertyValue);
+        return sp<StartPropertySetThread>::make(timestampPropertyValue);
     }
 
     sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs &creationArgs) override {
-        return new DisplayDevice(creationArgs);
+        return sp<DisplayDevice>::make(creationArgs);
     }
 
     sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
                                           uint32_t layerCount, uint64_t usage,
                                           std::string requestorName) override {
-        return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+        return sp<GraphicBuffer>::make(width, height, format, layerCount, usage, requestorName);
     }
 
     void createBufferQueue(sp<IGraphicBufferProducer> *outProducer,
@@ -334,18 +332,6 @@
         mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
     }
 
-    sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer> &producer,
-                                                       const sp<SurfaceFlinger> &flinger,
-                                                       const wp<Layer> &layer) override {
-        return new MonitoredProducer(producer, flinger, layer);
-    }
-
-    sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer> &consumer,
-                                                      renderengine::RenderEngine &renderEngine,
-                                                      uint32_t textureName, Layer *layer) override {
-        return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
-    }
-
     std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
             const sp<IGraphicBufferProducer> &producer) override {
         if (!mCreateNativeWindowSurface) return nullptr;
@@ -356,20 +342,12 @@
         return compositionengine::impl::createCompositionEngine();
     }
 
-    sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs &) override {
-        return nullptr;
-    }
-
     sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs &) override {
         return nullptr;
     }
 
     sp<EffectLayer> createEffectLayer(const LayerCreationArgs &args) override {
-        return new EffectLayer(args);
-    }
-
-    sp<ContainerLayer> createContainerLayer(const LayerCreationArgs &args) override {
-        return new ContainerLayer(args);
+        return sp<EffectLayer>::make(args);
     }
 
     std::unique_ptr<FrameTracer> createFrameTracer() override {
@@ -540,19 +518,9 @@
         mFlinger->setVsyncConfig(vsyncConfig, fdp->ConsumeIntegral<nsecs_t>());
     }
 
-    void updateCompositorTiming(FuzzedDataProvider *fdp) {
-        std::shared_ptr<FenceTime> presentFenceTime = FenceTime::NO_FENCE;
-        mFlinger->updateCompositorTiming({}, fdp->ConsumeIntegral<nsecs_t>(), presentFenceTime);
-    }
-
-    void getCompositorTiming() {
-        CompositorTiming compositorTiming;
-        mFlinger->getCompositorTiming(&compositorTiming);
-    }
-
     sp<IBinder> fuzzBoot(FuzzedDataProvider *fdp) {
         mFlinger->callingThreadHasUnscopedSurfaceFlingerAccess(fdp->ConsumeBool());
-        mFlinger->createConnection();
+        const sp<Client> client = sp<Client>::make(mFlinger);
 
         DisplayIdGenerator<HalVirtualDisplayId> kGenerator;
         HalVirtualDisplayId halVirtualDisplayId = kGenerator.generateId().value();
@@ -561,7 +529,9 @@
         ui::PixelFormat pixelFormat{};
         mFlinger->getHwComposer().allocateVirtualDisplay(halVirtualDisplayId, uiSize, &pixelFormat);
 
-        PhysicalDisplayId physicalDisplayId = SurfaceComposerClient::getInternalDisplayId().value();
+        PhysicalDisplayId physicalDisplayId =
+                SurfaceComposerClient::getInternalDisplayId().value_or(
+                        PhysicalDisplayId::fromPort(fdp->ConsumeIntegral<uint8_t>()));
         mFlinger->getHwComposer().allocatePhysicalDisplay(kHwDisplayId, physicalDisplayId);
 
         sp<IBinder> display =
@@ -585,7 +555,6 @@
         sp<IBinder> display = fuzzBoot(&mFdp);
 
         sp<IGraphicBufferProducer> bufferProducer = sp<mock::GraphicBufferProducer>::make();
-        mFlinger->authenticateSurfaceTexture(bufferProducer.get());
 
         mFlinger->createDisplayEventConnection();
 
@@ -598,7 +567,6 @@
         mFlinger->setAutoLowLatencyMode(display, mFdp.ConsumeBool());
         mFlinger->setGameContentType(display, mFdp.ConsumeBool());
         mFlinger->setPowerMode(display, mFdp.ConsumeIntegral<int>());
-        mFlinger->clearAnimationFrameStats();
 
         overrideHdrTypes(display, &mFdp);
 
@@ -643,14 +611,9 @@
 
         mFlinger->getMaxAcquiredBufferCountForCurrentRefreshRate(mFdp.ConsumeIntegral<uid_t>());
 
-        mFlinger->postComposition();
-
-        getCompositorTiming();
-
-        updateCompositorTiming(&mFdp);
-
-        mFlinger->setCompositorTimingSnapped({}, mFdp.ConsumeIntegral<nsecs_t>());
+        FTL_FAKE_GUARD(kMainThreadContext, mFlinger->postComposition());
         FTL_FAKE_GUARD(kMainThreadContext, mFlinger->postFrame());
+
         mFlinger->calculateExpectedPresentTime({});
 
         mFlinger->enableHalVirtualDisplays(mFdp.ConsumeBool());
@@ -758,7 +721,7 @@
         return mFlinger->setPowerModeInternal(display, mode);
     }
 
-    auto &getTransactionQueue() { return mFlinger->mTransactionQueue; }
+    auto &getTransactionQueue() { return mFlinger->mLocklessTransactionQueue; }
     auto &getPendingTransactionQueue() { return mFlinger->mPendingTransactionQueues; }
 
     auto setTransactionState(
@@ -779,7 +742,7 @@
         return mFlinger->onTransact(code, data, reply, flags);
     }
 
-    auto getGPUContextPriority() { return mFlinger->getGPUContextPriority(); }
+    auto getGpuContextPriority() { return mFlinger->getGpuContextPriority(); }
 
     auto calculateMaxAcquiredBufferCount(Fps refreshRate,
                                          std::chrono::nanoseconds presentLatency) const {
@@ -815,7 +778,8 @@
     void triggerOnFrameRateOverridesChanged() override {}
 
     surfaceflinger::test::Factory mFactory;
-    sp<SurfaceFlinger> mFlinger = new SurfaceFlinger(mFactory, SurfaceFlinger::SkipInitialization);
+    sp<SurfaceFlinger> mFlinger =
+            sp<SurfaceFlinger>::make(mFactory, SurfaceFlinger::SkipInitialization);
     scheduler::TestableScheduler *mScheduler = nullptr;
     std::shared_ptr<scheduler::RefreshRateConfigs> mRefreshRateConfigs;
 };
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
index 34cf906..aeccc52 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_layer_fuzzer.cpp
@@ -18,9 +18,7 @@
 #include <Client.h>
 #include <DisplayDevice.h>
 #include <EffectLayer.h>
-#include <LayerRejecter.h>
 #include <LayerRenderArea.h>
-#include <MonitoredProducer.h>
 #include <ftl/future.h>
 #include <fuzzer/FuzzedDataProvider.h>
 #include <gui/IProducerListener.h>
@@ -59,8 +57,10 @@
 }
 
 FrameTimelineInfo LayerFuzzer::getFuzzedFrameTimelineInfo() {
-    return FrameTimelineInfo{.vsyncId = mFdp.ConsumeIntegral<int64_t>(),
-                             .inputEventId = mFdp.ConsumeIntegral<int32_t>()};
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = mFdp.ConsumeIntegral<int64_t>();
+    ftInfo.inputEventId = mFdp.ConsumeIntegral<int32_t>();
+    return ftInfo;
 }
 
 LayerCreationArgs LayerFuzzer::createLayerCreationArgs(TestableSurfaceFlinger* flinger,
@@ -77,7 +77,7 @@
 
 void LayerFuzzer::invokeEffectLayer() {
     TestableSurfaceFlinger flinger;
-    sp<Client> client = sp<Client>::make(flinger.flinger());
+    sp<Client> client = sp<Client>::make(sp<SurfaceFlinger>::fromExisting(flinger.flinger()));
     const LayerCreationArgs layerCreationArgs = createLayerCreationArgs(&flinger, client);
     sp<EffectLayer> effectLayer = sp<EffectLayer>::make(layerCreationArgs);
 
@@ -109,24 +109,23 @@
 
 void LayerFuzzer::invokeBufferStateLayer() {
     TestableSurfaceFlinger flinger;
-    sp<Client> client = sp<Client>::make(flinger.flinger());
+    sp<Client> client = sp<Client>::make(sp<SurfaceFlinger>::fromExisting(flinger.flinger()));
     sp<BufferStateLayer> layer =
             sp<BufferStateLayer>::make(createLayerCreationArgs(&flinger, client));
     sp<Fence> fence = sp<Fence>::make();
     const std::shared_ptr<FenceTime> fenceTime = std::make_shared<FenceTime>(fence);
 
-    const CompositorTiming compositor = {mFdp.ConsumeIntegral<int64_t>(),
-                                         mFdp.ConsumeIntegral<int64_t>(),
-                                         mFdp.ConsumeIntegral<int64_t>()};
+    const CompositorTiming compositorTiming(mFdp.ConsumeIntegral<int64_t>(),
+                                            mFdp.ConsumeIntegral<int64_t>(),
+                                            mFdp.ConsumeIntegral<int64_t>(),
+                                            mFdp.ConsumeIntegral<int64_t>());
 
     layer->onLayerDisplayed(ftl::yield<FenceResult>(fence).share());
     layer->onLayerDisplayed(
             ftl::yield<FenceResult>(base::unexpected(mFdp.ConsumeIntegral<status_t>())).share());
 
     layer->releasePendingBuffer(mFdp.ConsumeIntegral<int64_t>());
-    layer->finalizeFrameEventHistory(fenceTime, compositor);
-    layer->onPostComposition(nullptr, fenceTime, fenceTime, compositor);
-    layer->isBufferDue(mFdp.ConsumeIntegral<int64_t>());
+    layer->onPostComposition(nullptr, fenceTime, fenceTime, compositorTiming);
 
     layer->setTransform(mFdp.ConsumeIntegral<uint32_t>());
     layer->setTransformToDisplayInverse(mFdp.ConsumeBool());
@@ -150,7 +149,6 @@
     layer->computeSourceBounds(getFuzzedFloatRect(&mFdp));
 
     layer->fenceHasSignaled();
-    layer->framePresentTimeIsCurrent(mFdp.ConsumeIntegral<int64_t>());
     layer->onPreComposition(mFdp.ConsumeIntegral<int64_t>());
     const std::vector<sp<CallbackHandle>> callbacks;
     layer->setTransactionCompletedListeners(callbacks);
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
index da60a69..f507ef0 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
@@ -19,6 +19,8 @@
 #include <fuzzer/FuzzedDataProvider.h>
 #include <processgroup/sched_policy.h>
 
+#include <scheduler/PresentLatencyTracker.h>
+
 #include "Scheduler/DispSyncSource.h"
 #include "Scheduler/OneShotTimer.h"
 #include "Scheduler/VSyncDispatchTimerQueue.h"
@@ -58,6 +60,7 @@
 private:
     void fuzzRefreshRateSelection();
     void fuzzRefreshRateConfigs();
+    void fuzzPresentLatencyTracker();
     void fuzzVSyncModulator();
     void fuzzVSyncPredictor();
     void fuzzVSyncReactor();
@@ -93,8 +96,8 @@
 
     thread->onHotplugReceived(getPhysicalDisplayId(), mFdp.ConsumeBool());
     sp<EventThreadConnection> connection =
-            new EventThreadConnection(thread.get(), mFdp.ConsumeIntegral<uint16_t>(), nullptr,
-                                      {} /*eventRegistration*/);
+            sp<EventThreadConnection>::make(thread.get(), mFdp.ConsumeIntegral<uint16_t>(),
+                                            nullptr);
     thread->requestNextVsync(connection);
     thread->setVsyncRate(mFdp.ConsumeIntegral<uint32_t>() /*rate*/, connection);
 
@@ -224,8 +227,8 @@
     nsecs_t time2 = time1;
     uint8_t historySize = mFdp.ConsumeIntegral<uint8_t>();
 
-    sp<FuzzImplLayer> layer1 = new FuzzImplLayer(flinger.flinger());
-    sp<FuzzImplLayer> layer2 = new FuzzImplLayer(flinger.flinger());
+    sp<FuzzImplLayer> layer1 = sp<FuzzImplLayer>::make(flinger.flinger());
+    sp<FuzzImplLayer> layer2 = sp<FuzzImplLayer>::make(flinger.flinger());
 
     for (int i = 0; i < historySize; ++i) {
         historyV1.record(layer1.get(), time1, time1,
@@ -260,7 +263,7 @@
     reactor.addHwVsyncTimestamp(0, std::nullopt, &periodFlushed);
     reactor.addHwVsyncTimestamp(mFdp.ConsumeIntegral<nsecs_t>() /*newPeriod*/, std::nullopt,
                                 &periodFlushed);
-    sp<Fence> fence = new Fence(memfd_create("fd", MFD_ALLOW_SEALING));
+    sp<Fence> fence = sp<Fence>::make(memfd_create("fd", MFD_ALLOW_SEALING));
     std::shared_ptr<FenceTime> ft = std::make_shared<FenceTime>(fence);
     vSyncTracker->addVsyncTimestamp(mFdp.ConsumeIntegral<nsecs_t>());
     FenceTime::Snapshot snap(mFdp.ConsumeIntegral<nsecs_t>());
@@ -319,7 +322,7 @@
     LayerCreationArgs args(flinger.flinger(), client,
                            mFdp.ConsumeRandomLengthString(kRandomStringLength) /*name*/,
                            mFdp.ConsumeIntegral<uint16_t>() /*layerFlags*/, LayerMetadata());
-    sp<Layer> layer = new BufferQueueLayer(args);
+    sp<Layer> layer = sp<BufferStateLayer>::make(args);
 
     layer->setFrameRateSelectionPriority(mFdp.ConsumeIntegral<int16_t>());
 }
@@ -382,9 +385,16 @@
     refreshRateStats.setPowerMode(mFdp.PickValueInArray(kPowerModes));
 }
 
+void SchedulerFuzzer::fuzzPresentLatencyTracker() {
+    scheduler::PresentLatencyTracker tracker;
+    tracker.trackPendingFrame(TimePoint::fromNs(mFdp.ConsumeIntegral<nsecs_t>()),
+                              FenceTime::NO_FENCE);
+}
+
 void SchedulerFuzzer::process() {
     fuzzRefreshRateSelection();
     fuzzRefreshRateConfigs();
+    fuzzPresentLatencyTracker();
     fuzzVSyncModulator();
     fuzzVSyncPredictor();
     fuzzVSyncReactor();
diff --git a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
index 52503ba..cdc2706 100644
--- a/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
+++ b/services/surfaceflinger/layerproto/include/layerproto/LayerProtoParser.h
@@ -24,6 +24,8 @@
 #include <unordered_map>
 #include <vector>
 
+using android::gui::LayerMetadata;
+
 namespace android {
 namespace surfaceflinger {
 
diff --git a/services/surfaceflinger/layerproto/layerstrace.proto b/services/surfaceflinger/layerproto/layerstrace.proto
index 13647b6..7def024 100644
--- a/services/surfaceflinger/layerproto/layerstrace.proto
+++ b/services/surfaceflinger/layerproto/layerstrace.proto
@@ -40,7 +40,7 @@
     repeated LayersTraceProto entry = 2;
 }
 
-/* one window manager trace entry. */
+/* one layers trace entry. */
 message LayersTraceProto {
     /* required: elapsed realtime in nanos since boot of when this entry was logged */
     optional sfixed64 elapsed_realtime_nanos = 1;
@@ -60,4 +60,6 @@
     optional uint32 missed_entries = 6;
 
     repeated DisplayProto displays = 7;
+
+    optional int64 vsync_id = 8;
 }
diff --git a/services/surfaceflinger/main_surfaceflinger.cpp b/services/surfaceflinger/main_surfaceflinger.cpp
index ec18054..fedd71e 100644
--- a/services/surfaceflinger/main_surfaceflinger.cpp
+++ b/services/surfaceflinger/main_surfaceflinger.cpp
@@ -67,7 +67,7 @@
     using android::frameworks::displayservice::V1_0::implementation::DisplayService;
     using android::frameworks::displayservice::V1_0::IDisplayService;
 
-    sp<IDisplayService> displayservice = new DisplayService();
+    sp<IDisplayService> displayservice = sp<DisplayService>::make();
     status_t err = displayservice->registerAsService();
 
     // b/141930622
@@ -153,7 +153,7 @@
                    IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO);
 
     // publish gui::ISurfaceComposer, the new AIDL interface
-    sp<SurfaceComposerAIDL> composerAIDL = new SurfaceComposerAIDL(flinger);
+    sp<SurfaceComposerAIDL> composerAIDL = sp<SurfaceComposerAIDL>::make(flinger);
     sm->addService(String16("SurfaceFlingerAIDL"), composerAIDL, false,
                    IServiceManager::DUMP_FLAG_PRIORITY_CRITICAL | IServiceManager::DUMP_FLAG_PROTO);
 
diff --git a/services/surfaceflinger/tests/Android.bp b/services/surfaceflinger/tests/Android.bp
index ceddf27..276431e 100644
--- a/services/surfaceflinger/tests/Android.bp
+++ b/services/surfaceflinger/tests/Android.bp
@@ -34,6 +34,7 @@
         "DisplayConfigs_test.cpp",
         "DisplayEventReceiver_test.cpp",
         "EffectLayer_test.cpp",
+        "LayerBorder_test.cpp",
         "InvalidHandles_test.cpp",
         "LayerCallback_test.cpp",
         "LayerRenderTypeTransaction_test.cpp",
diff --git a/services/surfaceflinger/tests/BootDisplayMode_test.cpp b/services/surfaceflinger/tests/BootDisplayMode_test.cpp
index d70908e..432e227 100644
--- a/services/surfaceflinger/tests/BootDisplayMode_test.cpp
+++ b/services/surfaceflinger/tests/BootDisplayMode_test.cpp
@@ -18,6 +18,7 @@
 
 #include <gtest/gtest.h>
 
+#include <gui/AidlStatusUtil.h>
 #include <gui/SurfaceComposerClient.h>
 #include <private/gui/ComposerService.h>
 #include <private/gui/ComposerServiceAIDL.h>
@@ -25,15 +26,17 @@
 
 namespace android {
 
+using gui::aidl_utils::statusTFromBinderStatus;
+
 TEST(BootDisplayModeTest, setBootDisplayMode) {
-    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
-    sp<gui::ISurfaceComposer> sf_aidl(ComposerServiceAIDL::getComposerService());
+    sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
     auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
     bool bootModeSupport = false;
-    binder::Status status = sf_aidl->getBootDisplayModeSupport(&bootModeSupport);
-    ASSERT_NO_FATAL_FAILURE(status.transactionError());
+    binder::Status status = sf->getBootDisplayModeSupport(&bootModeSupport);
+    ASSERT_NO_FATAL_FAILURE(statusTFromBinderStatus(status));
     if (bootModeSupport) {
-        ASSERT_EQ(NO_ERROR, sf->setBootDisplayMode(displayToken, 0));
+        status = sf->setBootDisplayMode(displayToken, 0);
+        ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
     }
 }
 
@@ -42,10 +45,10 @@
     auto displayToken = SurfaceComposerClient::getInternalDisplayToken();
     bool bootModeSupport = false;
     binder::Status status = sf->getBootDisplayModeSupport(&bootModeSupport);
-    ASSERT_NO_FATAL_FAILURE(status.transactionError());
+    ASSERT_NO_FATAL_FAILURE(statusTFromBinderStatus(status));
     if (bootModeSupport) {
         status = sf->clearBootDisplayMode(displayToken);
-        ASSERT_EQ(NO_ERROR, status.transactionError());
+        ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
     }
 }
 
diff --git a/services/surfaceflinger/tests/BufferGenerator.cpp b/services/surfaceflinger/tests/BufferGenerator.cpp
index 47a150d..d74bd55 100644
--- a/services/surfaceflinger/tests/BufferGenerator.cpp
+++ b/services/surfaceflinger/tests/BufferGenerator.cpp
@@ -70,12 +70,13 @@
         consumer->setDefaultBufferSize(width, height);
         consumer->setDefaultBufferFormat(format);
 
-        mBufferItemConsumer = new BufferItemConsumer(consumer, GraphicBuffer::USAGE_HW_TEXTURE);
+        mBufferItemConsumer =
+                sp<BufferItemConsumer>::make(consumer, GraphicBuffer::USAGE_HW_TEXTURE);
 
-        mListener = new BufferListener(consumer, callback);
+        mListener = sp<BufferListener>::make(consumer, callback);
         mBufferItemConsumer->setFrameAvailableListener(mListener);
 
-        mSurface = new Surface(producer, true);
+        mSurface = sp<Surface>::make(producer, true);
     }
 
     /* Used by Egl manager. The surface is never displayed. */
@@ -364,7 +365,7 @@
         *outBuffer = mGraphicBuffer;
     }
     if (outFence) {
-        *outFence = new Fence(mFence);
+        *outFence = sp<Fence>::make(mFence);
     } else {
         close(mFence);
     }
diff --git a/services/surfaceflinger/tests/Credentials_test.cpp b/services/surfaceflinger/tests/Credentials_test.cpp
index d33bc10..353b813 100644
--- a/services/surfaceflinger/tests/Credentials_test.cpp
+++ b/services/surfaceflinger/tests/Credentials_test.cpp
@@ -18,13 +18,14 @@
 #pragma clang diagnostic push
 #pragma clang diagnostic ignored "-Wconversion"
 
+#include <android/gui/ISurfaceComposer.h>
 #include <gtest/gtest.h>
-#include <gui/ISurfaceComposer.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/LayerDebugInfo.h>
 #include <gui/Surface.h>
 #include <gui/SurfaceComposerClient.h>
 #include <private/android_filesystem_config.h>
-#include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
 #include <ui/DisplayMode.h>
 #include <ui/DynamicDisplayInfo.h>
 #include <utils/String8.h>
@@ -34,6 +35,8 @@
 namespace android {
 
 using Transaction = SurfaceComposerClient::Transaction;
+using gui::LayerDebugInfo;
+using gui::aidl_utils::statusTFromBinderStatus;
 using ui::ColorMode;
 
 namespace {
@@ -74,7 +77,7 @@
     sp<SurfaceControl> mVirtualSurfaceControl;
 
     void initClient() {
-        mComposerClient = new SurfaceComposerClient;
+        mComposerClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
     }
 
@@ -166,7 +169,7 @@
 
     // Anyone else can init the client.
     setBinUID();
-    mComposerClient = new SurfaceComposerClient;
+    mComposerClient = sp<SurfaceComposerClient>::make();
     ASSERT_NO_FATAL_FAILURE(initClient());
 }
 
@@ -307,23 +310,26 @@
  */
 TEST_F(CredentialsTest, GetLayerDebugInfo) {
     setupBackgroundSurface();
-    sp<ISurfaceComposer> sf(ComposerService::getComposerService());
+    sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
 
     // Historically, only root and shell can access the getLayerDebugInfo which
     // is called when we call dumpsys. I don't see a reason why we should change this.
     std::vector<LayerDebugInfo> outLayers;
     // Check with root.
     seteuid(AID_ROOT);
-    ASSERT_EQ(NO_ERROR, sf->getLayerDebugInfo(&outLayers));
+    binder::Status status = sf->getLayerDebugInfo(&outLayers);
+    ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
 
     // Check as a shell.
     seteuid(AID_SHELL);
-    ASSERT_EQ(NO_ERROR, sf->getLayerDebugInfo(&outLayers));
+    status = sf->getLayerDebugInfo(&outLayers);
+    ASSERT_EQ(NO_ERROR, statusTFromBinderStatus(status));
 
     // Check as anyone else.
     seteuid(AID_ROOT);
     seteuid(AID_BIN);
-    ASSERT_EQ(PERMISSION_DENIED, sf->getLayerDebugInfo(&outLayers));
+    status = sf->getLayerDebugInfo(&outLayers);
+    ASSERT_EQ(PERMISSION_DENIED, statusTFromBinderStatus(status));
 }
 
 TEST_F(CredentialsTest, IsWideColorDisplayBasicCorrectness) {
diff --git a/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp b/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp
index 0e54664..0df7e2f 100644
--- a/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp
+++ b/services/surfaceflinger/tests/DisplayEventReceiver_test.cpp
@@ -36,7 +36,8 @@
     EXPECT_GT(vsyncEventData.frameTimelines[0].deadlineTimestamp, now)
             << "Deadline timestamp should be greater than frame time";
     for (size_t i = 0; i < VsyncEventData::kFrameTimelinesLength; i++) {
-        EXPECT_NE(FrameTimelineInfo::INVALID_VSYNC_ID, vsyncEventData.frameTimelines[i].vsyncId);
+        EXPECT_NE(gui::FrameTimelineInfo::INVALID_VSYNC_ID,
+                  vsyncEventData.frameTimelines[i].vsyncId);
         EXPECT_GT(vsyncEventData.frameTimelines[i].expectedPresentationTime,
                   vsyncEventData.frameTimelines[i].deadlineTimestamp)
                 << "Expected vsync timestamp should be greater than deadline";
@@ -51,4 +52,4 @@
     }
 }
 
-} // namespace android
\ No newline at end of file
+} // namespace android
diff --git a/services/surfaceflinger/tests/IPC_test.cpp b/services/surfaceflinger/tests/IPC_test.cpp
index ce94dab..c63d251 100644
--- a/services/surfaceflinger/tests/IPC_test.cpp
+++ b/services/surfaceflinger/tests/IPC_test.cpp
@@ -136,7 +136,7 @@
     }
 
     status_t initClient() override {
-        mClient = new SurfaceComposerClient;
+        mClient = sp<SurfaceComposerClient>::make();
         auto err = mClient->initCheck();
         return err;
     }
@@ -221,7 +221,7 @@
         ProcessState::self()->startThreadPool();
     }
     void SetUp() {
-        mClient = new SurfaceComposerClient;
+        mClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mClient->initCheck());
 
         mPrimaryDisplay = mClient->getInternalDisplayToken();
diff --git a/services/surfaceflinger/tests/InvalidHandles_test.cpp b/services/surfaceflinger/tests/InvalidHandles_test.cpp
index d192a2d..741b6f7 100644
--- a/services/surfaceflinger/tests/InvalidHandles_test.cpp
+++ b/services/surfaceflinger/tests/InvalidHandles_test.cpp
@@ -42,13 +42,13 @@
     sp<SurfaceComposerClient> mScc;
     sp<SurfaceControl> mNotSc;
     void SetUp() override {
-        mScc = new SurfaceComposerClient;
+        mScc = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mScc->initCheck());
         mNotSc = makeNotSurfaceControl();
     }
 
     sp<SurfaceControl> makeNotSurfaceControl() {
-        return new SurfaceControl(mScc, new NotALayer(), nullptr, true);
+        return sp<SurfaceControl>::make(mScc, sp<NotALayer>::make(), 1);
     }
 };
 
@@ -64,4 +64,4 @@
 } // namespace android
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wconversion"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerBorder_test.cpp b/services/surfaceflinger/tests/LayerBorder_test.cpp
new file mode 100644
index 0000000..0d55ec1
--- /dev/null
+++ b/services/surfaceflinger/tests/LayerBorder_test.cpp
@@ -0,0 +1,285 @@
+/*
+ * Copyright (C) 2022 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+// TODO: Amend all tests when screenshots become fully reworked for borders
+#pragma clang diagnostic push
+#pragma clang diagnostic ignored "-Wconversion"
+
+#include <chrono> // std::chrono::seconds
+#include <thread> // std::this_thread::sleep_for
+#include "LayerTransactionTest.h"
+
+namespace android {
+
+class LayerBorderTest : public LayerTransactionTest {
+protected:
+    virtual void SetUp() {
+        LayerTransactionTest::SetUp();
+        ASSERT_EQ(NO_ERROR, mClient->initCheck());
+
+        toHalf3 = ColorTransformHelper::toHalf3;
+        toHalf4 = ColorTransformHelper::toHalf4;
+
+        const auto display = SurfaceComposerClient::getInternalDisplayToken();
+        ASSERT_FALSE(display == nullptr);
+        mColorOrange = toHalf4({255, 140, 0, 255});
+        mParentLayer = createColorLayer("Parent layer", Color::RED);
+
+        mContainerLayer = mClient->createSurface(String8("Container Layer"), 0 /* width */,
+                                                 0 /* height */, PIXEL_FORMAT_RGBA_8888,
+                                                 ISurfaceComposerClient::eFXSurfaceContainer |
+                                                         ISurfaceComposerClient::eNoColorFill,
+                                                 mParentLayer->getHandle());
+        EXPECT_NE(nullptr, mContainerLayer.get()) << "failed to create container layer";
+
+        mEffectLayer1 = mClient->createSurface(String8("Effect Layer"), 0 /* width */,
+                                               0 /* height */, PIXEL_FORMAT_RGBA_8888,
+                                               ISurfaceComposerClient::eFXSurfaceEffect |
+                                                       ISurfaceComposerClient::eNoColorFill,
+                                               mContainerLayer->getHandle());
+        EXPECT_NE(nullptr, mEffectLayer1.get()) << "failed to create effect layer 1";
+
+        mEffectLayer2 = mClient->createSurface(String8("Effect Layer"), 0 /* width */,
+                                               0 /* height */, PIXEL_FORMAT_RGBA_8888,
+                                               ISurfaceComposerClient::eFXSurfaceEffect |
+                                                       ISurfaceComposerClient::eNoColorFill,
+                                               mContainerLayer->getHandle());
+
+        EXPECT_NE(nullptr, mEffectLayer2.get()) << "failed to create effect layer 2";
+
+        asTransaction([&](Transaction& t) {
+            t.setDisplayLayerStack(display, ui::DEFAULT_LAYER_STACK);
+            t.setLayer(mParentLayer, INT32_MAX - 20).show(mParentLayer);
+            t.setFlags(mParentLayer, layer_state_t::eLayerOpaque, layer_state_t::eLayerOpaque);
+
+            t.setColor(mEffectLayer1, toHalf3(Color::BLUE));
+
+            t.setColor(mEffectLayer2, toHalf3(Color::GREEN));
+        });
+    }
+
+    virtual void TearDown() {
+        // Uncomment the line right below when running any of the tests
+        // std::this_thread::sleep_for (std::chrono::seconds(30));
+        LayerTransactionTest::TearDown();
+        mParentLayer = 0;
+    }
+
+    std::function<half3(Color)> toHalf3;
+    std::function<half4(Color)> toHalf4;
+    sp<SurfaceControl> mParentLayer, mContainerLayer, mEffectLayer1, mEffectLayer2;
+    half4 mColorOrange;
+};
+
+TEST_F(LayerBorderTest, OverlappingVisibleRegions) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+        t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+
+        t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, PartiallyCoveredVisibleRegion) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+        t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+
+        t.enableBorder(mEffectLayer1, true, 20, mColorOrange);
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, NonOverlappingVisibleRegion) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 200, 200));
+        t.setCrop(mEffectLayer2, Rect(400, 400, 600, 600));
+
+        t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, EmptyVisibleRegion) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(200, 200, 400, 400));
+        t.setCrop(mEffectLayer2, Rect(0, 0, 600, 600));
+
+        t.enableBorder(mEffectLayer1, true, 20, mColorOrange);
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, ZOrderAdjustment) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+        t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+        t.setLayer(mParentLayer, 10);
+        t.setLayer(mEffectLayer1, 30);
+        t.setLayer(mEffectLayer2, 20);
+
+        t.enableBorder(mEffectLayer1, true, 20, mColorOrange);
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, GrandChildHierarchy) {
+    sp<SurfaceControl> containerLayer2 =
+            mClient->createSurface(String8("Container Layer"), 0 /* width */, 0 /* height */,
+                                   PIXEL_FORMAT_RGBA_8888,
+                                   ISurfaceComposerClient::eFXSurfaceContainer |
+                                           ISurfaceComposerClient::eNoColorFill,
+                                   mContainerLayer->getHandle());
+    EXPECT_NE(nullptr, containerLayer2.get()) << "failed to create container layer 2";
+
+    sp<SurfaceControl> effectLayer3 =
+            mClient->createSurface(String8("Effect Layer"), 0 /* width */, 0 /* height */,
+                                   PIXEL_FORMAT_RGBA_8888,
+                                   ISurfaceComposerClient::eFXSurfaceEffect |
+                                           ISurfaceComposerClient::eNoColorFill,
+                                   containerLayer2->getHandle());
+
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+        t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+        t.setCrop(effectLayer3, Rect(400, 400, 800, 800));
+        t.setColor(effectLayer3, toHalf3(Color::BLUE));
+
+        t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(effectLayer3);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, TransparentAlpha) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+        t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+        t.setAlpha(mEffectLayer1, 0.0f);
+
+        t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, SemiTransparentAlpha) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+        t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+        t.setAlpha(mEffectLayer2, 0.5f);
+
+        t.enableBorder(mEffectLayer2, true, 20, mColorOrange);
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, InvisibleLayers) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+        t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+
+        t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+        t.hide(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, BufferStateLayer) {
+    asTransaction([&](Transaction& t) {
+        t.hide(mEffectLayer1);
+        t.hide(mEffectLayer2);
+        t.show(mContainerLayer);
+
+        sp<SurfaceControl> bufferStateLayer =
+                mClient->createSurface(String8("BufferState"), 0 /* width */, 0 /* height */,
+                                       PIXEL_FORMAT_RGBA_8888,
+                                       ISurfaceComposerClient::eFXSurfaceBufferState,
+                                       mContainerLayer->getHandle());
+
+        sp<GraphicBuffer> buffer =
+                sp<GraphicBuffer>::make(400u, 400u, PIXEL_FORMAT_RGBA_8888, 1u,
+                                        BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+                                                BufferUsage::COMPOSER_OVERLAY |
+                                                BufferUsage::GPU_TEXTURE,
+                                        "test");
+        TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 200, 200), Color::GREEN);
+        TransactionUtils::fillGraphicBufferColor(buffer, Rect(200, 200, 400, 400), Color::BLUE);
+
+        t.setBuffer(bufferStateLayer, buffer);
+        t.setPosition(bufferStateLayer, 100, 100);
+        t.show(bufferStateLayer);
+        t.enableBorder(mContainerLayer, true, 20, mColorOrange);
+    });
+}
+
+TEST_F(LayerBorderTest, CustomWidth) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+        t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+
+        t.enableBorder(mContainerLayer, true, 50, mColorOrange);
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, CustomColor) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 400, 400));
+        t.setCrop(mEffectLayer2, Rect(200, 200, 600, 600));
+
+        t.enableBorder(mContainerLayer, true, 20, toHalf4({255, 0, 255, 255}));
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+TEST_F(LayerBorderTest, CustomWidthAndColorAndOpacity) {
+    asTransaction([&](Transaction& t) {
+        t.setCrop(mEffectLayer1, Rect(0, 0, 200, 200));
+        t.setCrop(mEffectLayer2, Rect(400, 400, 600, 600));
+
+        t.enableBorder(mContainerLayer, true, 40, toHalf4({255, 255, 0, 128}));
+        t.show(mEffectLayer1);
+        t.show(mEffectLayer2);
+        t.show(mContainerLayer);
+    });
+}
+
+} // namespace android
+
+// TODO(b/129481165): remove the #pragma below and fix conversion issues
+#pragma clang diagnostic pop // ignored "-Wconversion"
diff --git a/services/surfaceflinger/tests/LayerCallback_test.cpp b/services/surfaceflinger/tests/LayerCallback_test.cpp
index 219db8c..1460fe1 100644
--- a/services/surfaceflinger/tests/LayerCallback_test.cpp
+++ b/services/surfaceflinger/tests/LayerCallback_test.cpp
@@ -442,8 +442,8 @@
 }
 
 TEST_F(LayerCallbackTest, Merge_DifferentClients) {
-    sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
-            client2(new SurfaceComposerClient);
+    sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+            client2(sp<SurfaceComposerClient>::make());
 
     ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
     ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
@@ -620,8 +620,8 @@
 }
 
 TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients) {
-    sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
-            client2(new SurfaceComposerClient);
+    sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+            client2(sp<SurfaceComposerClient>::make());
     ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
     ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
 
@@ -669,8 +669,8 @@
 }
 
 TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_NoStateChange) {
-    sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
-            client2(new SurfaceComposerClient);
+    sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+            client2(sp<SurfaceComposerClient>::make());
     ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
     ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
 
@@ -730,8 +730,8 @@
 }
 
 TEST_F(LayerCallbackTest, MultipleTransactions_Merge_DifferentClients_SameStateChange) {
-    sp<SurfaceComposerClient> client1(new SurfaceComposerClient),
-            client2(new SurfaceComposerClient);
+    sp<SurfaceComposerClient> client1(sp<SurfaceComposerClient>::make()),
+            client2(sp<SurfaceComposerClient>::make());
 
     ASSERT_EQ(NO_ERROR, client1->initCheck()) << "failed to create SurfaceComposerClient";
     ASSERT_EQ(NO_ERROR, client2->initCheck()) << "failed to create SurfaceComposerClient";
@@ -1050,7 +1050,10 @@
     }
 
     const Vsync vsync = waitForNextVsync();
-    transaction.setFrameTimelineInfo({vsync.vsyncId, 0});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = vsync.vsyncId;
+    ftInfo.inputEventId = 0;
+    transaction.setFrameTimelineInfo(ftInfo);
     transaction.apply();
 
     ExpectedResult expected;
diff --git a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
index 0e2bc3d..bbe7ae8 100644
--- a/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerRenderTypeTransaction_test.cpp
@@ -328,7 +328,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
 
     ASSERT_NO_FATAL_FAILURE(
             TransactionUtils::fillGraphicBufferColor(buffer, top, Color::TRANSPARENT));
@@ -352,7 +352,7 @@
         shot->expectColor(bottom, Color::BLACK);
     }
 
-    buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+    buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
 
     ASSERT_NO_FATAL_FAILURE(TransactionUtils::fillGraphicBufferColor(buffer, top, Color::RED));
     ASSERT_NO_FATAL_FAILURE(
@@ -894,7 +894,7 @@
     ASSERT_NO_FATAL_FAILURE(
             layer = createLayer("test", 32, 64, ISurfaceComposerClient::eFXSurfaceBufferState));
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 64, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32, 64, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 16), Color::BLUE);
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 16, 32, 64), Color::RED);
 
@@ -1197,7 +1197,7 @@
 
     size_t idx = 0;
     for (auto& buffer : buffers) {
-        buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+        buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
         Color color = colors[idx % colors.size()];
         TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
         idx++;
@@ -1230,7 +1230,7 @@
 
     size_t idx = 0;
     for (auto& buffer : buffers) {
-        buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+        buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
         Color color = colors[idx % colors.size()];
         TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
         idx++;
@@ -1263,7 +1263,7 @@
 
     size_t idx = 0;
     for (auto& buffer : buffers) {
-        buffer = new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+        buffer = sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
         Color color = colors[idx % colors.size()];
         TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), color);
         idx++;
@@ -1344,7 +1344,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     sp<Fence> fence;
@@ -1370,7 +1370,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     sp<Fence> fence = Fence::NO_FENCE;
@@ -1388,7 +1388,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     Transaction().setBuffer(layer, buffer).setDataspace(layer, ui::Dataspace::UNKNOWN).apply();
@@ -1404,7 +1404,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     HdrMetadata hdrMetadata;
@@ -1422,7 +1422,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     Region region;
@@ -1440,7 +1440,7 @@
             layer = createLayer("test", 32, 32, ISurfaceComposerClient::eFXSurfaceBufferState));
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u, kUsageFlags, "test");
     TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, 32, 32), Color::RED);
 
     Transaction().setBuffer(layer, buffer).setApi(layer, NATIVE_WINDOW_API_CPU).apply();
diff --git a/services/surfaceflinger/tests/LayerState_test.cpp b/services/surfaceflinger/tests/LayerState_test.cpp
index 094b0ff..fbbf322 100644
--- a/services/surfaceflinger/tests/LayerState_test.cpp
+++ b/services/surfaceflinger/tests/LayerState_test.cpp
@@ -35,7 +35,7 @@
     args.frameScaleX = 2;
     args.frameScaleY = 4;
     args.captureSecureLayers = true;
-    args.displayToken = new BBinder();
+    args.displayToken = sp<BBinder>::make();
     args.width = 10;
     args.height = 20;
     args.useIdentityTransform = true;
@@ -67,8 +67,8 @@
     args.frameScaleX = 2;
     args.frameScaleY = 4;
     args.captureSecureLayers = true;
-    args.layerHandle = new BBinder();
-    args.excludeHandles = {new BBinder(), new BBinder()};
+    args.layerHandle = sp<BBinder>::make();
+    args.excludeHandles = {sp<BBinder>::make(), sp<BBinder>::make()};
     args.childrenOnly = false;
     args.grayscale = true;
 
@@ -92,8 +92,8 @@
 
 TEST(LayerStateTest, ParcellingScreenCaptureResults) {
     ScreenCaptureResults results;
-    results.buffer = new GraphicBuffer(100, 200, PIXEL_FORMAT_RGBA_8888, 1, 0);
-    results.fence = new Fence(dup(fileno(tmpfile())));
+    results.buffer = sp<GraphicBuffer>::make(100u, 200u, PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+    results.fence = sp<Fence>::make(dup(fileno(tmpfile())));
     results.capturedSecureLayers = true;
     results.capturedDataspace = ui::Dataspace::DISPLAY_P3;
     results.result = BAD_VALUE;
diff --git a/services/surfaceflinger/tests/LayerTransactionTest.h b/services/surfaceflinger/tests/LayerTransactionTest.h
index 6bd7920..4b91605 100644
--- a/services/surfaceflinger/tests/LayerTransactionTest.h
+++ b/services/surfaceflinger/tests/LayerTransactionTest.h
@@ -23,9 +23,11 @@
 
 #include <cutils/properties.h>
 #include <gtest/gtest.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/SurfaceComposerClient.h>
 #include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
 #include <ui/DisplayMode.h>
 
 #include "BufferGenerator.h"
@@ -39,13 +41,14 @@
 class LayerTransactionTest : public ::testing::Test {
 protected:
     void SetUp() override {
-        mClient = new SurfaceComposerClient;
+        mClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mClient->initCheck()) << "failed to create SurfaceComposerClient";
 
         ASSERT_NO_FATAL_FAILURE(SetUpDisplay());
 
-        sp<ISurfaceComposer> sf(ComposerService::getComposerService());
-        ASSERT_NO_FATAL_FAILURE(sf->getColorManagement(&mColorManagementUsed));
+        sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
+        binder::Status status = sf->getColorManagement(&mColorManagementUsed);
+        ASSERT_NO_FATAL_FAILURE(gui::aidl_utils::statusTFromBinderStatus(status));
 
         mCaptureArgs.displayToken = mDisplay;
     }
@@ -137,10 +140,13 @@
     virtual void fillBufferStateLayerColor(const sp<SurfaceControl>& layer, const Color& color,
                                            int32_t bufferWidth, int32_t bufferHeight) {
         sp<GraphicBuffer> buffer =
-                new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
-                                  BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
-                                          BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE,
-                                  "test");
+                sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+                                        static_cast<uint32_t>(bufferHeight), PIXEL_FORMAT_RGBA_8888,
+                                        1u,
+                                        BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+                                                BufferUsage::COMPOSER_OVERLAY |
+                                                BufferUsage::GPU_TEXTURE,
+                                        "test");
         TransactionUtils::fillGraphicBufferColor(buffer, Rect(0, 0, bufferWidth, bufferHeight),
                                                  color);
         Transaction().setBuffer(layer, buffer).apply();
@@ -206,10 +212,13 @@
                                               const Color& topRight, const Color& bottomLeft,
                                               const Color& bottomRight) {
         sp<GraphicBuffer> buffer =
-                new GraphicBuffer(bufferWidth, bufferHeight, PIXEL_FORMAT_RGBA_8888, 1,
-                                  BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
-                                          BufferUsage::COMPOSER_OVERLAY | BufferUsage::GPU_TEXTURE,
-                                  "test");
+                sp<GraphicBuffer>::make(static_cast<uint32_t>(bufferWidth),
+                                        static_cast<uint32_t>(bufferHeight), PIXEL_FORMAT_RGBA_8888,
+                                        1u,
+                                        BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+                                                BufferUsage::COMPOSER_OVERLAY |
+                                                BufferUsage::GPU_TEXTURE,
+                                        "test");
 
         ASSERT_TRUE(bufferWidth % 2 == 0 && bufferHeight % 2 == 0);
 
diff --git a/services/surfaceflinger/tests/LayerTransaction_test.cpp b/services/surfaceflinger/tests/LayerTransaction_test.cpp
index ef992d6..513fdc3 100644
--- a/services/surfaceflinger/tests/LayerTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTransaction_test.cpp
@@ -80,7 +80,7 @@
     sp<SurfaceControl> layer;
     ASSERT_NO_FATAL_FAILURE(layer = createLayer("test", width, height));
     const auto producer = layer->getIGraphicBufferProducer();
-    const sp<IProducerListener> stubListener(new StubProducerListener);
+    const sp<IProducerListener> stubListener(sp<StubProducerListener>::make());
     IGraphicBufferProducer::QueueBufferOutput queueBufferOutput;
     ASSERT_EQ(OK, producer->connect(stubListener, NATIVE_WINDOW_API_CPU, true, &queueBufferOutput));
 
diff --git a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
index 9cb617a..f247c9f 100644
--- a/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
+++ b/services/surfaceflinger/tests/LayerTypeAndRenderTypeTransaction_test.cpp
@@ -799,7 +799,7 @@
     sp<Surface> surface = layer->getSurface();
 
     sp<GraphicBuffer> buffer =
-            new GraphicBuffer(width, height, PIXEL_FORMAT_RGBX_8888, 1, kUsageFlags, "test");
+            sp<GraphicBuffer>::make(width, height, PIXEL_FORMAT_RGBX_8888, 1, kUsageFlags, "test");
     ASSERT_NO_FATAL_FAILURE(
             TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
 
@@ -815,7 +815,7 @@
         shot->expectColor(crop, Color::BLACK);
     }
 
-    buffer = new GraphicBuffer(width, height, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
+    buffer = sp<GraphicBuffer>::make(width, height, PIXEL_FORMAT_RGBA_8888, 1, kUsageFlags, "test");
     ASSERT_NO_FATAL_FAILURE(
             TransactionUtils::fillGraphicBufferColor(buffer, crop, Color::TRANSPARENT));
 
diff --git a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
index a6d7f58..16076ea 100644
--- a/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
+++ b/services/surfaceflinger/tests/ReleaseBufferCallback_test.cpp
@@ -110,10 +110,10 @@
     }
 
     static sp<GraphicBuffer> getBuffer() {
-        return new GraphicBuffer(32, 32, PIXEL_FORMAT_RGBA_8888, 1,
-                                 BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
-                                         BufferUsage::COMPOSER_OVERLAY,
-                                 "test");
+        return sp<GraphicBuffer>::make(32u, 32u, PIXEL_FORMAT_RGBA_8888, 1u,
+                                       BufferUsage::CPU_READ_OFTEN | BufferUsage::CPU_WRITE_OFTEN |
+                                               BufferUsage::COMPOSER_OVERLAY,
+                                       "test");
     }
     static uint64_t generateFrameNumber() {
         static uint64_t sFrameNumber = 0;
@@ -332,8 +332,10 @@
 }
 
 TEST_F(ReleaseBufferCallbackTest, DISABLED_Merge_Different_Processes) {
-    sp<TransactionCompletedListener> firstCompletedListener = new TransactionCompletedListener();
-    sp<TransactionCompletedListener> secondCompletedListener = new TransactionCompletedListener();
+    sp<TransactionCompletedListener> firstCompletedListener =
+            sp<TransactionCompletedListener>::make();
+    sp<TransactionCompletedListener> secondCompletedListener =
+            sp<TransactionCompletedListener>::make();
 
     CallbackHelper callback1, callback2;
 
@@ -433,8 +435,10 @@
 }
 
 TEST_F(ReleaseBufferCallbackTest, DISABLED_MergeBuffers_Different_Processes) {
-    sp<TransactionCompletedListener> firstCompletedListener = new TransactionCompletedListener();
-    sp<TransactionCompletedListener> secondCompletedListener = new TransactionCompletedListener();
+    sp<TransactionCompletedListener> firstCompletedListener =
+            sp<TransactionCompletedListener>::make();
+    sp<TransactionCompletedListener> secondCompletedListener =
+            sp<TransactionCompletedListener>::make();
 
     TransactionCompletedListener::setInstance(firstCompletedListener);
 
diff --git a/services/surfaceflinger/tests/ScreenCapture_test.cpp b/services/surfaceflinger/tests/ScreenCapture_test.cpp
index 6a7d8b8..d78c8a9 100644
--- a/services/surfaceflinger/tests/ScreenCapture_test.cpp
+++ b/services/surfaceflinger/tests/ScreenCapture_test.cpp
@@ -519,7 +519,7 @@
 
 TEST_F(ScreenCaptureTest, CaptureInvalidLayer) {
     LayerCaptureArgs args;
-    args.layerHandle = new BBinder();
+    args.layerHandle = sp<BBinder>::make();
 
     ScreenCaptureResults captureResults;
     // Layer was deleted so captureLayers should fail with NAME_NOT_FOUND
diff --git a/services/surfaceflinger/tests/SetFrameRateOverride_test.cpp b/services/surfaceflinger/tests/SetFrameRateOverride_test.cpp
index 4efec77..e43ef95 100644
--- a/services/surfaceflinger/tests/SetFrameRateOverride_test.cpp
+++ b/services/surfaceflinger/tests/SetFrameRateOverride_test.cpp
@@ -14,9 +14,9 @@
  * limitations under the License.
  */
 
+#include <android/gui/ISurfaceComposer.h>
 #include <gtest/gtest.h>
 #include <gui/DisplayEventReceiver.h>
-#include <gui/ISurfaceComposer.h>
 #include <gui/SurfaceComposerClient.h>
 #include <sys/epoll.h>
 #include <algorithm>
@@ -24,12 +24,14 @@
 namespace android {
 namespace {
 using FrameRateOverride = DisplayEventReceiver::Event::FrameRateOverride;
+using gui::ISurfaceComposer;
 
 class SetFrameRateOverrideTest : public ::testing::Test {
 protected:
     void SetUp() override {
-        const ISurfaceComposer::VsyncSource vsyncSource = ISurfaceComposer::eVsyncSourceApp;
-        const ISurfaceComposer::EventRegistrationFlags eventRegistration = {
+        const ISurfaceComposer::VsyncSource vsyncSource =
+                ISurfaceComposer::VsyncSource::eVsyncSourceApp;
+        const EventRegistrationFlags eventRegistration = {
                 ISurfaceComposer::EventRegistration::frameRateOverride};
 
         mDisplayEventReceiver =
diff --git a/services/surfaceflinger/tests/Stress_test.cpp b/services/surfaceflinger/tests/Stress_test.cpp
index e9b6ba0..03201f7 100644
--- a/services/surfaceflinger/tests/Stress_test.cpp
+++ b/services/surfaceflinger/tests/Stress_test.cpp
@@ -32,7 +32,7 @@
 
 TEST(SurfaceFlingerStress, create_and_destroy) {
     auto do_stress = []() {
-        sp<SurfaceComposerClient> client = new SurfaceComposerClient;
+        sp<SurfaceComposerClient> client = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, client->initCheck());
         for (int j = 0; j < 1000; j++) {
             auto surf = client->createSurface(String8("t"), 100, 100,
diff --git a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
index 28e8b8c..8dcd013 100644
--- a/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
+++ b/services/surfaceflinger/tests/SurfaceInterceptor_test.cpp
@@ -138,7 +138,7 @@
         // Allow SurfaceInterceptor write to /data
         system("setenforce 0");
 
-        mComposerClient = new SurfaceComposerClient;
+        mComposerClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
     }
 
diff --git a/services/surfaceflinger/tests/TransactionTestHarnesses.h b/services/surfaceflinger/tests/TransactionTestHarnesses.h
index 8ce63bc..ad03ed3 100644
--- a/services/surfaceflinger/tests/TransactionTestHarnesses.h
+++ b/services/surfaceflinger/tests/TransactionTestHarnesses.h
@@ -53,11 +53,11 @@
                 consumer->setConsumerName(String8("Virtual disp consumer"));
                 consumer->setDefaultBufferSize(resolution.getWidth(), resolution.getHeight());
 
-                itemConsumer = new BufferItemConsumer(consumer,
-                                                      // Sample usage bits from screenrecord
-                                                      GRALLOC_USAGE_HW_VIDEO_ENCODER |
-                                                              GRALLOC_USAGE_SW_READ_OFTEN);
-                sp<BufferListener> listener = new BufferListener(this);
+                itemConsumer = sp<BufferItemConsumer>::make(consumer,
+                                                            // Sample usage bits from screenrecord
+                                                            GRALLOC_USAGE_HW_VIDEO_ENCODER |
+                                                                    GRALLOC_USAGE_SW_READ_OFTEN);
+                sp<BufferListener> listener = sp<BufferListener>::make(this);
                 itemConsumer->setFrameAvailableListener(listener);
 
                 vDisplay = SurfaceComposerClient::createDisplay(String8("VirtualDisplay"),
diff --git a/services/surfaceflinger/tests/VirtualDisplay_test.cpp b/services/surfaceflinger/tests/VirtualDisplay_test.cpp
index 18e0806..f31f582 100644
--- a/services/surfaceflinger/tests/VirtualDisplay_test.cpp
+++ b/services/surfaceflinger/tests/VirtualDisplay_test.cpp
@@ -33,7 +33,7 @@
         consumer->setConsumerName(String8("Virtual disp consumer"));
         consumer->setDefaultBufferSize(100, 100);
 
-        mGLConsumer = new GLConsumer(consumer, GLConsumer::TEXTURE_EXTERNAL, true, false);
+        mGLConsumer = sp<GLConsumer>::make(consumer, GLConsumer::TEXTURE_EXTERNAL, true, false);
     }
 
     sp<IGraphicBufferProducer> mProducer;
@@ -55,7 +55,7 @@
     // add another sync since we are deferring the display destruction
     t.apply(true);
 
-    sp<Surface> surface = new Surface(mProducer);
+    sp<Surface> surface = sp<Surface>::make(mProducer);
     sp<ANativeWindow> window(surface);
 
     ASSERT_EQ(NO_ERROR, native_window_api_connect(window.get(), NATIVE_WINDOW_API_EGL));
diff --git a/services/surfaceflinger/tests/WindowInfosListener_test.cpp b/services/surfaceflinger/tests/WindowInfosListener_test.cpp
index bb52245..53c3c39 100644
--- a/services/surfaceflinger/tests/WindowInfosListener_test.cpp
+++ b/services/surfaceflinger/tests/WindowInfosListener_test.cpp
@@ -29,8 +29,8 @@
 protected:
     void SetUp() override {
         seteuid(AID_SYSTEM);
-        mClient = new SurfaceComposerClient;
-        mWindowInfosListener = new SyncWindowInfosListener();
+        mClient = sp<SurfaceComposerClient>::make();
+        mWindowInfosListener = sp<SyncWindowInfosListener>::make();
         mClient->addWindowInfosListener(mWindowInfosListener);
     }
 
@@ -77,7 +77,7 @@
 
 TEST_F(WindowInfosListenerTest, WindowInfoAddedAndRemoved) {
     std::string name = "Test Layer";
-    sp<IBinder> token = new BBinder();
+    sp<IBinder> token = sp<BBinder>::make();
     WindowInfo windowInfo;
     windowInfo.name = name;
     windowInfo.token = token;
@@ -105,7 +105,7 @@
 
 TEST_F(WindowInfosListenerTest, WindowInfoChanged) {
     std::string name = "Test Layer";
-    sp<IBinder> token = new BBinder();
+    sp<IBinder> token = sp<BBinder>::make();
     WindowInfo windowInfo;
     windowInfo.name = name;
     windowInfo.token = token;
diff --git a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
index b38032d..a5cca35 100644
--- a/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
+++ b/services/surfaceflinger/tests/fakehwc/FakeComposerClient.cpp
@@ -86,7 +86,9 @@
 class DelayedEventGenerator {
 public:
     explicit DelayedEventGenerator(std::function<void()> onTimerExpired)
-          : mOnTimerExpired(onTimerExpired), mThread([this]() { loop(); }) {}
+          : mOnTimerExpired(onTimerExpired) {
+        mThread = std::thread([this]() { loop(); });
+    }
 
     ~DelayedEventGenerator() {
         ALOGI("DelayedEventGenerator exiting.");
@@ -894,7 +896,7 @@
 void FakeComposerClient::onSurfaceFlingerStart() {
     mSurfaceComposer = nullptr;
     do {
-        mSurfaceComposer = new android::SurfaceComposerClient;
+        mSurfaceComposer = android::sp<android::SurfaceComposerClient>::make();
         android::status_t initResult = mSurfaceComposer->initCheck();
         if (initResult != android::NO_ERROR) {
             ALOGD("Init result: %d", initResult);
diff --git a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
index b3b4ec1..1d3401a 100644
--- a/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
+++ b/services/surfaceflinger/tests/fakehwc/SFFakeHwc_test.cpp
@@ -29,6 +29,7 @@
 #include "MockComposerHal.h"
 
 #include <binder/Parcel.h>
+#include <gui/AidlStatusUtil.h>
 #include <gui/DisplayEventReceiver.h>
 #include <gui/ISurfaceComposer.h>
 #include <gui/LayerDebugInfo.h>
@@ -43,6 +44,7 @@
 #include <hwbinder/ProcessState.h>
 #include <log/log.h>
 #include <private/gui/ComposerService.h>
+#include <private/gui/ComposerServiceAIDL.h>
 #include <ui/DisplayMode.h>
 #include <ui/DynamicDisplayInfo.h>
 #include <utils/Looper.h>
@@ -218,8 +220,8 @@
         mFakeComposerClient = new FakeComposerClient();
         mFakeComposerClient->setMockHal(mMockComposer.get());
 
-        sp<V2_4::hal::ComposerClient> client = new V2_4::hal::ComposerClient(mFakeComposerClient);
-        mFakeService = new FakeComposerService(client);
+        auto client = sp<V2_4::hal::ComposerClient>::make(mFakeComposerClient);
+        mFakeService = sp<FakeComposerService>::make(client);
         ASSERT_EQ(android::OK, mFakeService->registerAsService("mock"));
 
         android::hardware::ProcessState::self()->startThreadPool();
@@ -240,12 +242,13 @@
         // Fake composer wants to enable VSync injection
         mFakeComposerClient->onSurfaceFlingerStart();
 
-        mComposerClient = new SurfaceComposerClient;
+        mComposerClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
 
-        mReceiver.reset(new DisplayEventReceiver(ISurfaceComposer::eVsyncSourceApp,
-                                                 ISurfaceComposer::EventRegistration::modeChanged));
-        mLooper = new Looper(false);
+        mReceiver.reset(
+                new DisplayEventReceiver(gui::ISurfaceComposer::VsyncSource::eVsyncSourceApp,
+                                         gui::ISurfaceComposer::EventRegistration::modeChanged));
+        mLooper = sp<Looper>::make(false);
         mLooper->addFd(mReceiver->getFd(), 0, ALOOPER_EVENT_INPUT, processDisplayEvents, this);
     }
 
@@ -992,7 +995,7 @@
 
 // Tests that VSYNC injection can be safely toggled while invalidating.
 TEST_F(DisplayTest_2_1, VsyncInjection) {
-    const auto flinger = ComposerService::getComposerService();
+    const auto flinger = ComposerServiceAIDL::getComposerService();
     bool enable = true;
 
     for (int i = 0; i < 100; i++) {
@@ -1140,8 +1143,8 @@
         // TODO: See TODO comment at DisplayTest::SetUp for background on
         // the lifetime of the FakeComposerClient.
         sFakeComposer = new FakeComposerClient;
-        sp<V2_4::hal::ComposerClient> client = new V2_4::hal::ComposerClient(sFakeComposer);
-        sp<V2_1::IComposer> fakeService = new FakeComposerService(client);
+        auto client = sp<V2_4::hal::ComposerClient>::make(sFakeComposer);
+        sp<V2_1::IComposer> fakeService = sp<FakeComposerService>::make(client);
         (void)fakeService->registerAsService("mock");
 
         android::hardware::ProcessState::self()->startThreadPool();
@@ -1164,7 +1167,7 @@
 
     void SetUp() override {
         ALOGI("TransactionTest::SetUp");
-        mComposerClient = new SurfaceComposerClient;
+        mComposerClient = sp<SurfaceComposerClient>::make();
         ASSERT_EQ(NO_ERROR, mComposerClient->initCheck());
 
         ALOGI("TransactionTest::SetUp - display");
@@ -1238,9 +1241,10 @@
         sFakeComposer->clearFrames();
         ASSERT_EQ(0, sFakeComposer->getFrameCount());
 
-        sp<ISurfaceComposer> sf(ComposerService::getComposerService());
-        std::vector<LayerDebugInfo> layers;
-        status_t result = sf->getLayerDebugInfo(&layers);
+        sp<gui::ISurfaceComposer> sf(ComposerServiceAIDL::getComposerService());
+        std::vector<gui::LayerDebugInfo> layers;
+        binder::Status status = sf->getLayerDebugInfo(&layers);
+        status_t result = gui::aidl_utils::statusTFromBinderStatus(status);
         if (result != NO_ERROR) {
             ALOGE("Failed to get layers %s %d", strerror(-result), result);
         } else {
diff --git a/services/surfaceflinger/tests/tracing/TransactionTraceTestSuite.cpp b/services/surfaceflinger/tests/tracing/TransactionTraceTestSuite.cpp
index ac4354c..0e214af 100644
--- a/services/surfaceflinger/tests/tracing/TransactionTraceTestSuite.cpp
+++ b/services/surfaceflinger/tests/tracing/TransactionTraceTestSuite.cpp
@@ -83,6 +83,37 @@
 
 std::vector<std::filesystem::path> TransactionTraceTestSuite::sTransactionTraces{};
 
+struct LayerInfo {
+    int id;
+    std::string name;
+    int parent;
+    int z;
+    uint64_t curr_frame;
+    float x;
+    float y;
+};
+
+bool operator==(const LayerInfo& lh, const LayerInfo& rh) {
+    return std::make_tuple(lh.id, lh.name, lh.parent, lh.z, lh.curr_frame) ==
+            std::make_tuple(rh.id, rh.name, rh.parent, rh.z, rh.curr_frame);
+}
+
+bool compareById(const LayerInfo& a, const LayerInfo& b) {
+    return a.id < b.id;
+}
+
+inline void PrintTo(const LayerInfo& info, ::std::ostream* os) {
+    *os << "Layer [" << info.id << "] name=" << info.name << " parent=" << info.parent
+        << " z=" << info.z << " curr_frame=" << info.curr_frame << " x=" << info.x
+        << " y=" << info.y;
+}
+
+struct find_id : std::unary_function<LayerInfo, bool> {
+    int id;
+    find_id(int id) : id(id) {}
+    bool operator()(LayerInfo const& m) const { return m.id == id; }
+};
+
 TEST_P(TransactionTraceTestSuite, validateEndState) {
     ASSERT_GT(mActualLayersTraceProto.entry_size(), 0);
     ASSERT_GT(mExpectedLayersTraceProto.entry_size(), 0);
@@ -92,19 +123,64 @@
     auto actualLastEntry = mActualLayersTraceProto.entry(mActualLayersTraceProto.entry_size() - 1);
 
     EXPECT_EQ(expectedLastEntry.layers().layers_size(), actualLastEntry.layers().layers_size());
-    for (int i = 0;
-         i < expectedLastEntry.layers().layers_size() && i < actualLastEntry.layers().layers_size();
-         i++) {
-        auto expectedLayer = expectedLastEntry.layers().layers(i);
-        auto actualLayer = actualLastEntry.layers().layers(i);
-        EXPECT_EQ(expectedLayer.id(), actualLayer.id());
-        EXPECT_EQ(expectedLayer.name(), actualLayer.name());
-        EXPECT_EQ(expectedLayer.parent(), actualLayer.parent());
-        EXPECT_EQ(expectedLayer.z(), actualLayer.z());
-        EXPECT_EQ(expectedLayer.curr_frame(), actualLayer.curr_frame());
-        ALOGV("Validating %s[%d] parent=%d z=%d frame=%" PRIu64, expectedLayer.name().c_str(),
-              expectedLayer.id(), expectedLayer.parent(), expectedLayer.z(),
-              expectedLayer.curr_frame());
+
+    std::vector<LayerInfo> expectedLayers;
+    expectedLayers.reserve(static_cast<size_t>(expectedLastEntry.layers().layers_size()));
+    for (int i = 0; i < expectedLastEntry.layers().layers_size(); i++) {
+        auto layer = expectedLastEntry.layers().layers(i);
+        expectedLayers.push_back({layer.id(), layer.name(), layer.parent(), layer.z(),
+                                  layer.curr_frame(),
+                                  layer.has_position() ? layer.position().x() : -1,
+                                  layer.has_position() ? layer.position().y() : -1});
+    }
+    std::sort(expectedLayers.begin(), expectedLayers.end(), compareById);
+
+    std::vector<LayerInfo> actualLayers;
+    actualLayers.reserve(static_cast<size_t>(actualLastEntry.layers().layers_size()));
+    for (int i = 0; i < actualLastEntry.layers().layers_size(); i++) {
+        auto layer = actualLastEntry.layers().layers(i);
+        actualLayers.push_back({layer.id(), layer.name(), layer.parent(), layer.z(),
+                                layer.curr_frame(),
+                                layer.has_position() ? layer.position().x() : -1,
+                                layer.has_position() ? layer.position().y() : -1});
+    }
+    std::sort(actualLayers.begin(), actualLayers.end(), compareById);
+
+    size_t i = 0;
+    for (; i < actualLayers.size() && i < expectedLayers.size(); i++) {
+        auto it = std::find_if(actualLayers.begin(), actualLayers.end(),
+                               find_id(expectedLayers[i].id));
+        EXPECT_NE(it, actualLayers.end());
+        EXPECT_EQ(expectedLayers[i], *it);
+        ALOGV("Validating %s[%d] parent=%d z=%d frame=%" PRIu64, expectedLayers[i].name.c_str(),
+              expectedLayers[i].id, expectedLayers[i].parent, expectedLayers[i].z,
+              expectedLayers[i].curr_frame);
+    }
+
+    EXPECT_EQ(expectedLayers.size(), actualLayers.size());
+
+    if (i < actualLayers.size()) {
+        for (size_t j = 0; j < actualLayers.size(); j++) {
+            if (std::find_if(expectedLayers.begin(), expectedLayers.end(),
+                             find_id(actualLayers[j].id)) == expectedLayers.end()) {
+                ALOGD("actualLayers [%d]:%s parent=%d z=%d frame=%" PRIu64, actualLayers[j].id,
+                      actualLayers[j].name.c_str(), actualLayers[j].parent, actualLayers[j].z,
+                      actualLayers[j].curr_frame);
+            }
+        }
+        FAIL();
+    }
+
+    if (i < expectedLayers.size()) {
+        for (size_t j = 0; j < expectedLayers.size(); j++) {
+            if (std::find_if(actualLayers.begin(), actualLayers.end(),
+                             find_id(expectedLayers[j].id)) == actualLayers.end()) {
+                ALOGD("expectedLayers [%d]:%s parent=%d z=%d frame=%" PRIu64, expectedLayers[j].id,
+                      expectedLayers[j].name.c_str(), expectedLayers[j].parent, expectedLayers[j].z,
+                      expectedLayers[j].curr_frame);
+            }
+        }
+        FAIL();
     }
 }
 
diff --git a/services/surfaceflinger/tests/tracing/testdata/layers_trace_nodisplayfound.winscope b/services/surfaceflinger/tests/tracing/testdata/layers_trace_nodisplayfound.winscope
new file mode 100644
index 0000000..16a91ee
--- /dev/null
+++ b/services/surfaceflinger/tests/tracing/testdata/layers_trace_nodisplayfound.winscope
Binary files differ
diff --git a/services/surfaceflinger/tests/tracing/testdata/transactions_trace_nodisplayfound.winscope b/services/surfaceflinger/tests/tracing/testdata/transactions_trace_nodisplayfound.winscope
new file mode 100644
index 0000000..cd62ab8
--- /dev/null
+++ b/services/surfaceflinger/tests/tracing/testdata/transactions_trace_nodisplayfound.winscope
Binary files differ
diff --git a/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp b/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
index 53de4a6..69d30c4 100644
--- a/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
+++ b/services/surfaceflinger/tests/unittests/AidlPowerHalWrapperTest.cpp
@@ -57,8 +57,8 @@
 };
 
 void AidlPowerHalWrapperTest::SetUp() {
-    mMockHal = new NiceMock<MockIPower>();
-    mMockSession = new NiceMock<MockIPowerHintSession>();
+    mMockHal = sp<NiceMock<MockIPower>>::make();
+    mMockSession = sp<NiceMock<MockIPowerHintSession>>::make();
     ON_CALL(*mMockHal.get(), getHintSessionPreferredRate(_)).WillByDefault(Return(Status::ok()));
     mWrapper = std::make_unique<AidlPowerHalWrapper>(mMockHal);
     mWrapper->setAllowedActualDeviation(std::chrono::nanoseconds{10ms}.count());
diff --git a/services/surfaceflinger/tests/unittests/CachingTest.cpp b/services/surfaceflinger/tests/unittests/CachingTest.cpp
index 6f85498..9082a22 100644
--- a/services/surfaceflinger/tests/unittests/CachingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CachingTest.cpp
@@ -26,15 +26,17 @@
 
 class SlotGenerationTest : public testing::Test {
 protected:
-    sp<BufferStateLayer::HwcSlotGenerator> mHwcSlotGenerator =
-            sp<BufferStateLayer::HwcSlotGenerator>::make();
-    sp<GraphicBuffer> mBuffer1{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
-    sp<GraphicBuffer> mBuffer2{new GraphicBuffer(1, 1, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
-    sp<GraphicBuffer> mBuffer3{new GraphicBuffer(10, 10, HAL_PIXEL_FORMAT_RGBA_8888, 1, 0)};
+    sp<HwcSlotGenerator> mHwcSlotGenerator = sp<HwcSlotGenerator>::make();
+    sp<GraphicBuffer> mBuffer1 =
+            sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+    sp<GraphicBuffer> mBuffer2 =
+            sp<GraphicBuffer>::make(1u, 1u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
+    sp<GraphicBuffer> mBuffer3 =
+            sp<GraphicBuffer>::make(10u, 10u, HAL_PIXEL_FORMAT_RGBA_8888, 1u, 0u);
 };
 
 TEST_F(SlotGenerationTest, getHwcCacheSlot_Invalid) {
-    sp<IBinder> binder = new BBinder();
+    sp<IBinder> binder = sp<BBinder>::make();
     // test getting invalid client_cache_id
     client_cache_t id;
     int slot = mHwcSlotGenerator->getHwcCacheSlot(id);
@@ -42,7 +44,7 @@
 }
 
 TEST_F(SlotGenerationTest, getHwcCacheSlot_Basic) {
-    sp<IBinder> binder = new BBinder();
+    sp<IBinder> binder = sp<BBinder>::make();
     client_cache_t id;
     id.token = binder;
     id.id = 0;
@@ -63,7 +65,7 @@
 }
 
 TEST_F(SlotGenerationTest, getHwcCacheSlot_Reuse) {
-    sp<IBinder> binder = new BBinder();
+    sp<IBinder> binder = sp<BBinder>::make();
     std::vector<client_cache_t> ids;
     uint32_t cacheId = 0;
     // fill up cache
diff --git a/services/surfaceflinger/tests/unittests/CompositionTest.cpp b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
index bbfedc7..2571e3a 100644
--- a/services/surfaceflinger/tests/unittests/CompositionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/CompositionTest.cpp
@@ -37,8 +37,6 @@
 #include <system/window.h>
 #include <utils/String8.h>
 
-#include "BufferQueueLayer.h"
-#include "ContainerLayer.h"
 #include "DisplayRenderArea.h"
 #include "EffectLayer.h"
 #include "Layer.h"
@@ -131,13 +129,15 @@
 
         EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*eventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         auto vsyncController = std::make_unique<mock::VsyncController>();
         auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -179,11 +179,11 @@
     sp<DisplayDevice> mDisplay;
     sp<DisplayDevice> mExternalDisplay;
     sp<compositionengine::mock::DisplaySurface> mDisplaySurface =
-            new compositionengine::mock::DisplaySurface();
-    mock::NativeWindow* mNativeWindow = new mock::NativeWindow();
+            sp<compositionengine::mock::DisplaySurface>::make();
+    sp<mock::NativeWindow> mNativeWindow = sp<mock::NativeWindow>::make();
     std::vector<sp<Layer>> mAuxiliaryLayers;
 
-    sp<GraphicBuffer> mBuffer = new GraphicBuffer();
+    sp<GraphicBuffer> mBuffer = sp<GraphicBuffer>::make();
     ANativeWindowBuffer* mNativeWindowBuffer = mBuffer->getNativeBuffer();
 
     Hwc2::mock::Composer* mComposer = nullptr;
@@ -317,7 +317,7 @@
                                  .setSecure(Derived::IS_SECURE)
                                  .setPowerMode(Derived::INIT_POWER_MODE)
                                  .inject();
-        Mock::VerifyAndClear(test->mNativeWindow);
+        Mock::VerifyAndClear(test->mNativeWindow.get());
         test->mDisplay->setLayerStack(LAYER_STACK);
     }
 
@@ -492,65 +492,31 @@
     static constexpr IComposerClient::BlendMode BLENDMODE =
             IComposerClient::BlendMode::PREMULTIPLIED;
 
-    static void enqueueBuffer(CompositionTest*, sp<BufferQueueLayer> layer) {
-        auto producer = layer->getProducer();
-
-        IGraphicBufferProducer::QueueBufferOutput qbo;
-        status_t result = producer->connect(nullptr, NATIVE_WINDOW_API_EGL, false, &qbo);
-        if (result != NO_ERROR) {
-            ALOGE("Failed to connect() (%d)", result);
-            return;
-        }
-
-        int slot;
-        sp<Fence> fence;
-        result = producer->dequeueBuffer(&slot, &fence, LayerProperties::WIDTH,
-                                         LayerProperties::HEIGHT, LayerProperties::FORMAT,
-                                         LayerProperties::USAGE, nullptr, nullptr);
-        if (result != IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
-            ALOGE("Failed to dequeueBuffer() (%d)", result);
-            return;
-        }
-
-        sp<GraphicBuffer> buffer;
-        result = producer->requestBuffer(slot, &buffer);
-        if (result != NO_ERROR) {
-            ALOGE("Failed to requestBuffer() (%d)", result);
-            return;
-        }
-
-        IGraphicBufferProducer::QueueBufferInput qbi(systemTime(), false /* isAutoTimestamp */,
-                                                     LayerProperties::DATASPACE,
-                                                     Rect(LayerProperties::WIDTH,
-                                                          LayerProperties::HEIGHT),
-                                                     LayerProperties::SCALING_MODE,
-                                                     LayerProperties::TRANSFORM, Fence::NO_FENCE);
-        result = producer->queueBuffer(slot, qbi, &qbo);
-        if (result != NO_ERROR) {
-            ALOGE("Failed to queueBuffer (%d)", result);
-            return;
-        }
-    }
-
-    static void setupLatchedBuffer(CompositionTest* test, sp<BufferQueueLayer> layer) {
-        // TODO: Eliminate the complexity of actually creating a buffer
-        layer->setSizeForTest(LayerProperties::WIDTH, LayerProperties::HEIGHT);
-        status_t err =
-                layer->setDefaultBufferProperties(LayerProperties::WIDTH, LayerProperties::HEIGHT,
-                                                  LayerProperties::FORMAT);
-        ASSERT_EQ(NO_ERROR, err);
+    static void setupLatchedBuffer(CompositionTest* test, sp<BufferStateLayer> layer) {
         Mock::VerifyAndClear(test->mRenderEngine);
 
-        EXPECT_CALL(*test->mFlinger.scheduler(), scheduleFrame()).Times(1);
-        enqueueBuffer(test, layer);
-        Mock::VerifyAndClearExpectations(test->mFlinger.scheduler());
+        const auto buffer = std::make_shared<
+                renderengine::mock::FakeExternalTexture>(LayerProperties::WIDTH,
+                                                         LayerProperties::HEIGHT,
+                                                         DEFAULT_TEXTURE_ID,
+                                                         LayerProperties::FORMAT,
+                                                         LayerProperties::USAGE |
+                                                                 GraphicBuffer::USAGE_HW_TEXTURE);
+
+        auto& layerDrawingState = test->mFlinger.mutableLayerDrawingState(layer);
+        layerDrawingState.crop = Rect(0, 0, LayerProperties::HEIGHT, LayerProperties::WIDTH);
+        layerDrawingState.buffer = buffer;
+        layerDrawingState.acquireFence = Fence::NO_FENCE;
+        layerDrawingState.dataspace = ui::Dataspace::UNKNOWN;
+        layer->setSurfaceDamageRegion(
+                Region(Rect(LayerProperties::HEIGHT, LayerProperties::WIDTH)));
 
         bool ignoredRecomputeVisibleRegions;
-        layer->latchBuffer(ignoredRecomputeVisibleRegions, 0, 0);
+        layer->latchBuffer(ignoredRecomputeVisibleRegions, 0);
         Mock::VerifyAndClear(test->mRenderEngine);
     }
 
-    static void setupLayerState(CompositionTest* test, sp<BufferQueueLayer> layer) {
+    static void setupLayerState(CompositionTest* test, sp<BufferStateLayer> layer) {
         setupLatchedBuffer(test, layer);
     }
 
@@ -664,7 +630,8 @@
                     EXPECT_EQ(false, layer.source.buffer.isY410BT2020);
                     EXPECT_EQ(true, layer.source.buffer.usePremultipliedAlpha);
                     EXPECT_EQ(false, layer.source.buffer.isOpaque);
-                    EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+                    EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.x);
+                    EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.y);
                     EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
                     EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
                     return resultFuture;
@@ -714,7 +681,8 @@
                     EXPECT_EQ(half3(LayerProperties::COLOR[0], LayerProperties::COLOR[1],
                                     LayerProperties::COLOR[2]),
                               layer.source.solidColor);
-                    EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+                    EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.x);
+                    EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.y);
                     EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
                     EXPECT_EQ(LayerProperties::COLOR[3], layer.alpha);
                     return resultFuture;
@@ -736,7 +704,7 @@
     using Base = BaseLayerProperties<SidebandLayerProperties>;
     static constexpr IComposerClient::BlendMode BLENDMODE = IComposerClient::BlendMode::NONE;
 
-    static void setupLayerState(CompositionTest* test, sp<BufferQueueLayer> layer) {
+    static void setupLayerState(CompositionTest* test, sp<BufferStateLayer> layer) {
         sp<NativeHandle> stream =
                 NativeHandle::create(reinterpret_cast<native_handle_t*>(DEFAULT_SIDEBAND_STREAM),
                                      false);
@@ -792,7 +760,8 @@
                     const renderengine::LayerSettings layer = layerSettings.back();
                     EXPECT_THAT(layer.source.buffer.buffer, IsNull());
                     EXPECT_EQ(half3(0.0f, 0.0f, 0.0f), layer.source.solidColor);
-                    EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius);
+                    EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.x);
+                    EXPECT_EQ(0.0, layer.geometry.roundedCornersRadius.y);
                     EXPECT_EQ(ui::Dataspace::UNKNOWN, layer.sourceDataspace);
                     EXPECT_EQ(1.0f, layer.alpha);
                     return resultFuture;
@@ -818,14 +787,14 @@
 struct CursorLayerProperties : public BaseLayerProperties<CursorLayerProperties> {
     using Base = BaseLayerProperties<CursorLayerProperties>;
 
-    static void setupLayerState(CompositionTest* test, sp<BufferQueueLayer> layer) {
+    static void setupLayerState(CompositionTest* test, sp<BufferStateLayer> layer) {
         Base::setupLayerState(test, layer);
         test->mFlinger.setLayerPotentialCursor(layer, true);
     }
 };
 
 struct NoLayerVariant {
-    using FlingerLayerType = sp<BufferQueueLayer>;
+    using FlingerLayerType = sp<BufferStateLayer>;
 
     static FlingerLayerType createLayer(CompositionTest*) { return FlingerLayerType(); }
     static void injectLayer(CompositionTest*, FlingerLayerType) {}
@@ -900,7 +869,7 @@
 
     static FlingerLayerType createLayer(CompositionTest* test) {
         FlingerLayerType layer = Base::template createLayerWithFactory<EffectLayer>(test, [test]() {
-            return new EffectLayer(
+            return sp<EffectLayer>::make(
                     LayerCreationArgs(test->mFlinger.flinger(), sp<Client>(), "test-layer",
                                       LayerProperties::LAYER_FLAGS, LayerMetadata()));
         });
@@ -932,17 +901,17 @@
 template <typename LayerProperties>
 struct BufferLayerVariant : public BaseLayerVariant<LayerProperties> {
     using Base = BaseLayerVariant<LayerProperties>;
-    using FlingerLayerType = sp<BufferQueueLayer>;
+    using FlingerLayerType = sp<BufferStateLayer>;
 
     static FlingerLayerType createLayer(CompositionTest* test) {
         test->mFlinger.mutableTexturePool().push_back(DEFAULT_TEXTURE_ID);
 
         FlingerLayerType layer =
-                Base::template createLayerWithFactory<BufferQueueLayer>(test, [test]() {
+                Base::template createLayerWithFactory<BufferStateLayer>(test, [test]() {
                     LayerCreationArgs args(test->mFlinger.flinger(), sp<Client>(), "test-layer",
                                            LayerProperties::LAYER_FLAGS, LayerMetadata());
                     args.textureName = test->mFlinger.mutableTexturePool().back();
-                    return new BufferQueueLayer(args);
+                    return sp<BufferStateLayer>::make(args);
                 });
 
         LayerProperties::setupLayerState(test, layer);
@@ -984,12 +953,12 @@
 template <typename LayerProperties>
 struct ContainerLayerVariant : public BaseLayerVariant<LayerProperties> {
     using Base = BaseLayerVariant<LayerProperties>;
-    using FlingerLayerType = sp<ContainerLayer>;
+    using FlingerLayerType = sp<EffectLayer>;
 
     static FlingerLayerType createLayer(CompositionTest* test) {
         LayerCreationArgs args(test->mFlinger.flinger(), sp<Client>(), "test-container-layer",
                                LayerProperties::LAYER_FLAGS, LayerMetadata());
-        FlingerLayerType layer = new ContainerLayer(args);
+        FlingerLayerType layer = sp<EffectLayer>::make(args);
         Base::template initLayerDrawingStateAndComputeBounds(test, layer);
         return layer;
     }
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
index f04221c..044c112 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTest.cpp
@@ -66,13 +66,15 @@
 void DisplayTransactionTest::injectMockScheduler() {
     EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*mEventThread, createEventConnection(_, _))
-            .WillOnce(Return(
-                    new EventThreadConnection(mEventThread, /*callingUid=*/0, ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(mEventThread,
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*mSFEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*mSFEventThread, createEventConnection(_, _))
-            .WillOnce(Return(
-                    new EventThreadConnection(mSFEventThread, /*callingUid=*/0, ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(mSFEventThread,
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     mFlinger.setupScheduler(std::unique_ptr<scheduler::VsyncController>(mVsyncController),
                             std::unique_ptr<scheduler::VSyncTracker>(mVSyncTracker),
@@ -100,8 +102,8 @@
     // This setup is only expected once per test.
     ASSERT_TRUE(mConsumer == nullptr && mProducer == nullptr);
 
-    mConsumer = new mock::GraphicBufferConsumer();
-    mProducer = new mock::GraphicBufferProducer();
+    mConsumer = sp<mock::GraphicBufferConsumer>::make();
+    mProducer = sp<mock::GraphicBufferProducer>::make();
 
     mFlinger.setCreateBufferQueueFunction([this](auto outProducer, auto outConsumer, bool) {
         *outProducer = mProducer;
diff --git a/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h b/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
index f5235ce..0c071d4 100644
--- a/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
+++ b/services/surfaceflinger/tests/unittests/DisplayTransactionTestHelpers.h
@@ -111,8 +111,8 @@
     // Test instances
 
     TestableSurfaceFlinger mFlinger;
-    sp<mock::NativeWindow> mNativeWindow = new mock::NativeWindow();
-    sp<GraphicBuffer> mBuffer = new GraphicBuffer();
+    sp<mock::NativeWindow> mNativeWindow = sp<mock::NativeWindow>::make();
+    sp<GraphicBuffer> mBuffer = sp<GraphicBuffer>::make();
     Hwc2::mock::PowerAdvisor mPowerAdvisor;
 
     // These mocks are created by the test, but are destroyed by SurfaceFlinger
@@ -120,7 +120,7 @@
     // to keep a reference to them for use in setting up call expectations.
     renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
     Hwc2::mock::Composer* mComposer = nullptr;
-    sp<mock::SurfaceInterceptor> mSurfaceInterceptor = new mock::SurfaceInterceptor;
+    sp<mock::SurfaceInterceptor> mSurfaceInterceptor = sp<mock::SurfaceInterceptor>::make();
 
     mock::VsyncController* mVsyncController = new mock::VsyncController;
     mock::VSyncTracker* mVSyncTracker = new mock::VSyncTracker;
diff --git a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
index c033af8..978afc5 100644
--- a/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
+++ b/services/surfaceflinger/tests/unittests/EventThreadTest.cpp
@@ -72,7 +72,7 @@
     public:
         MockEventThreadConnection(impl::EventThread* eventThread, uid_t callingUid,
                                   ResyncCallback&& resyncCallback,
-                                  ISurfaceComposer::EventRegistrationFlags eventRegistration)
+                                  EventRegistrationFlags eventRegistration)
               : EventThreadConnection(eventThread, callingUid, std::move(resyncCallback),
                                       eventRegistration) {}
         MOCK_METHOD1(postEvent, status_t(const DisplayEventReceiver::Event& event));
@@ -85,10 +85,9 @@
     ~EventThreadTest() override;
 
     void createThread(std::unique_ptr<VSyncSource>);
-    sp<MockEventThreadConnection> createConnection(
-            ConnectionEventRecorder& recorder,
-            ISurfaceComposer::EventRegistrationFlags eventRegistration = {},
-            uid_t ownerUid = mConnectionUid);
+    sp<MockEventThreadConnection> createConnection(ConnectionEventRecorder& recorder,
+                                                   EventRegistrationFlags eventRegistration = {},
+                                                   uid_t ownerUid = mConnectionUid);
 
     void expectVSyncSetEnabledCallReceived(bool expectedState);
     void expectVSyncSetDurationCallReceived(std::chrono::nanoseconds expectedDuration,
@@ -149,11 +148,12 @@
             .WillRepeatedly(Invoke(mVSyncSetDurationCallRecorder.getInvocable()));
 
     createThread(std::move(vsyncSource));
-    mConnection = createConnection(mConnectionEventCallRecorder,
-                                   ISurfaceComposer::EventRegistration::modeChanged |
-                                           ISurfaceComposer::EventRegistration::frameRateOverride);
+    mConnection =
+            createConnection(mConnectionEventCallRecorder,
+                             gui::ISurfaceComposer::EventRegistration::modeChanged |
+                                     gui::ISurfaceComposer::EventRegistration::frameRateOverride);
     mThrottledConnection = createConnection(mThrottledConnectionEventCallRecorder,
-                                            ISurfaceComposer::EventRegistration::modeChanged,
+                                            gui::ISurfaceComposer::EventRegistration::modeChanged,
                                             mThrottledConnectionUid);
 
     // A display must be connected for VSYNC events to be delivered.
@@ -190,11 +190,12 @@
 }
 
 sp<EventThreadTest::MockEventThreadConnection> EventThreadTest::createConnection(
-        ConnectionEventRecorder& recorder,
-        ISurfaceComposer::EventRegistrationFlags eventRegistration, uid_t ownerUid) {
+        ConnectionEventRecorder& recorder, EventRegistrationFlags eventRegistration,
+        uid_t ownerUid) {
     sp<MockEventThreadConnection> connection =
-            new MockEventThreadConnection(mThread.get(), ownerUid,
-                                          mResyncCallRecorder.getInvocable(), eventRegistration);
+            sp<MockEventThreadConnection>::make(mThread.get(), ownerUid,
+                                                mResyncCallRecorder.getInvocable(),
+                                                eventRegistration);
     EXPECT_CALL(*connection, postEvent(_)).WillRepeatedly(Invoke(recorder.getInvocable()));
     return connection;
 }
diff --git a/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp b/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
index bb1f432..0b4e196 100644
--- a/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FpsReporterTest.cpp
@@ -24,7 +24,6 @@
 #include <gtest/gtest.h>
 #include <gui/LayerMetadata.h>
 
-#include "BufferQueueLayer.h"
 #include "BufferStateLayer.h"
 #include "EffectLayer.h"
 #include "FpsReporter.h"
@@ -51,6 +50,7 @@
 using android::Hwc2::IComposerClient;
 
 using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+using gui::LayerMetadata;
 
 struct TestableFpsListener : public gui::BnFpsListener {
     TestableFpsListener() {}
@@ -95,8 +95,8 @@
 
     sp<TestableFpsListener> mFpsListener;
     fake::FakeClock* mClock = new fake::FakeClock();
-    sp<FpsReporter> mFpsReporter =
-            new FpsReporter(mFrameTimeline, *(mFlinger.flinger()), std::unique_ptr<Clock>(mClock));
+    sp<FpsReporter> mFpsReporter = sp<FpsReporter>::make(mFrameTimeline, *(mFlinger.flinger()),
+                                                         std::unique_ptr<Clock>(mClock));
 };
 
 FpsReporterTest::FpsReporterTest() {
@@ -107,7 +107,7 @@
     setupScheduler();
     mFlinger.setupComposer(std::make_unique<Hwc2::mock::Composer>());
 
-    mFpsListener = new TestableFpsListener();
+    mFpsListener = sp<TestableFpsListener>::make();
 }
 
 FpsReporterTest::~FpsReporterTest() {
@@ -119,7 +119,7 @@
 sp<BufferStateLayer> FpsReporterTest::createBufferStateLayer(LayerMetadata metadata = {}) {
     sp<Client> client;
     LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", LAYER_FLAGS, metadata);
-    return new BufferStateLayer(args);
+    return sp<BufferStateLayer>::make(args);
 }
 
 void FpsReporterTest::setupScheduler() {
@@ -128,13 +128,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -153,7 +155,7 @@
     mParent = createBufferStateLayer();
     constexpr int32_t kTaskId = 12;
     LayerMetadata targetMetadata;
-    targetMetadata.setInt32(METADATA_TASK_ID, kTaskId);
+    targetMetadata.setInt32(gui::METADATA_TASK_ID, kTaskId);
     mTarget = createBufferStateLayer(targetMetadata);
     mChild = createBufferStateLayer();
     mGrandChild = createBufferStateLayer();
@@ -188,7 +190,7 @@
 TEST_F(FpsReporterTest, rateLimits) {
     const constexpr int32_t kTaskId = 12;
     LayerMetadata targetMetadata;
-    targetMetadata.setInt32(METADATA_TASK_ID, kTaskId);
+    targetMetadata.setInt32(gui::METADATA_TASK_ID, kTaskId);
     mTarget = createBufferStateLayer(targetMetadata);
     mFlinger.mutableCurrentState().layersSortedByZ.add(mTarget);
 
diff --git a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
index f1efa92..756db8a 100644
--- a/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
+++ b/services/surfaceflinger/tests/unittests/FrameTimelineTest.cpp
@@ -217,9 +217,12 @@
 TEST_F(FrameTimelineTest, createSurfaceFrameForToken_expiredToken) {
     int64_t token1 = mTokenManager->generateTokenForPredictions({0, 0, 0});
     flushTokens();
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame =
-            mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::Expired);
@@ -227,9 +230,12 @@
 
 TEST_F(FrameTimelineTest, createSurfaceFrameForToken_validToken) {
     int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame =
-            mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     EXPECT_EQ(surfaceFrame->getPredictionState(), PredictionState::Valid);
@@ -239,9 +245,12 @@
 TEST_F(FrameTimelineTest, createSurfaceFrameForToken_validInputEventId) {
     int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
     constexpr int32_t inputEventId = 1;
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = inputEventId;
     auto surfaceFrame =
-            mFrameTimeline->createSurfaceFrameForToken({token1, inputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     EXPECT_EQ(inputEventId, surfaceFrame->getInputEventId());
@@ -250,9 +259,12 @@
 TEST_F(FrameTimelineTest, presentFenceSignaled_droppedFramesNotUpdated) {
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     // Set up the display frame
@@ -278,14 +290,17 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 26, 30});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdTwo, sLayerNameTwo,
-                                                       sLayerNameTwo, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdTwo,
+                                                       sLayerNameTwo, sLayerNameTwo,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
     mFrameTimeline->addSurfaceFrame(surfaceFrame1);
@@ -324,9 +339,11 @@
                 {10 + frameTimeFactor, 20 + frameTimeFactor, 30 + frameTimeFactor});
         int64_t sfToken = mTokenManager->generateTokenForPredictions(
                 {22 + frameTimeFactor, 26 + frameTimeFactor, 30 + frameTimeFactor});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = surfaceFrameToken;
+        ftInfo.inputEventId = sInputEventId;
         auto surfaceFrame =
-                mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId},
-                                                           sPidOne, sUidOne, sLayerIdOne,
+                mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
                                                            sLayerNameOne, sLayerNameOne,
                                                            /*isBuffer*/ true, sGameMode);
         mFrameTimeline->setSfWakeUp(sfToken, 22 + frameTimeFactor, Fps::fromPeriodNsecs(11));
@@ -347,10 +364,13 @@
             {10 + frameTimeFactor, 20 + frameTimeFactor, 30 + frameTimeFactor});
     int64_t sfToken = mTokenManager->generateTokenForPredictions(
             {22 + frameTimeFactor, 26 + frameTimeFactor, 30 + frameTimeFactor});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken, 22 + frameTimeFactor, Fps::fromPeriodNsecs(11));
     surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
     mFrameTimeline->addSurfaceFrame(surfaceFrame);
@@ -442,11 +462,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
     surfaceFrame1->setAcquireFenceTime(20);
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -470,11 +493,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = -1;
     int64_t sfToken1 = -1;
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
     surfaceFrame1->setAcquireFenceTime(20);
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -495,11 +521,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
     surfaceFrame1->setAcquireFenceTime(20);
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -521,11 +550,14 @@
     auto gpuFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
     surfaceFrame1->setAcquireFenceTime(20);
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -546,11 +578,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
     surfaceFrame1->setAcquireFenceTime(20);
@@ -570,11 +605,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(45);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
 
@@ -596,11 +634,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({40, 60, 92});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(50);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
 
@@ -622,11 +663,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({30, 40, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(40);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
 
@@ -648,11 +692,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({30, 40, 58});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(40);
     mFrameTimeline->setSfWakeUp(sfToken1, 82, refreshRate);
 
@@ -676,11 +723,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(45);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, refreshRate);
 
@@ -706,11 +756,14 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({10, 20, 60});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
 
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(45);
     // Trigger a prediction expiry
     flushTokens();
@@ -744,9 +797,12 @@
     auto tracingSession = getTracingSessionForTest();
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     // Set up the display frame
@@ -771,9 +827,12 @@
     tracingSession->StartBlocking();
     int64_t token1 = mTokenManager->generateTokenForPredictions({10, 20, 30});
     int64_t token2 = mTokenManager->generateTokenForPredictions({40, 50, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = token1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({token1, sInputEventId}, sPidOne, sUidOne,
-                                                       sLayerIdOne, sLayerNameOne, sLayerNameOne,
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
                                                        /*isBuffer*/ true, sGameMode);
 
     // Set up the display frame
@@ -1133,14 +1192,18 @@
     int64_t surfaceFrameToken = mTokenManager->generateTokenForPredictions({10, 25, 40});
     int64_t displayFrameToken1 = mTokenManager->generateTokenForPredictions({30, 35, 40});
 
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken;
+    ftInfo.inputEventId = sInputEventId;
+
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setActualQueueTime(10);
     surfaceFrame1->setDropTime(15);
 
@@ -1293,10 +1356,13 @@
 
     // Flush the token so that it would expire
     flushTokens();
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken;
+    ftInfo.inputEventId = 0;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, /*inputEventId*/ 0},
-                                                       sPidOne, sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setActualQueueTime(appEndTime);
     surfaceFrame1->setAcquireFenceTime(appEndTime);
 
@@ -1369,10 +1435,13 @@
 
     // Flush the token so that it would expire
     flushTokens();
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken;
+    ftInfo.inputEventId = 0;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, /*inputEventId*/ 0},
-                                                       sPidOne, sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
 
     constexpr nsecs_t sfStartTime = std::chrono::nanoseconds(22ms).count();
     constexpr nsecs_t sfEndTime = std::chrono::nanoseconds(30ms).count();
@@ -1438,10 +1507,13 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t surfaceFrameToken = mTokenManager->generateTokenForPredictions({10, 20, 30});
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({22, 30, 30});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
     surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
     mFrameTimeline->addSurfaceFrame(surfaceFrame);
@@ -1654,10 +1726,13 @@
     int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 70});
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 40});
     int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 70});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(16);
     mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1674,10 +1749,13 @@
 
     // Trigger a flush by finalizing the next DisplayFrame
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    FrameTimelineInfo ftInfo2;
+    ftInfo2.vsyncId = surfaceFrameToken2;
+    ftInfo2.inputEventId = sInputEventId;
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame2->setAcquireFenceTime(36);
     mFrameTimeline->setSfWakeUp(sfToken2, 52, Fps::fromPeriodNsecs(11));
     surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1734,10 +1812,13 @@
     int64_t sfToken2 = mTokenManager->generateTokenForPredictions({52, 60, 70});
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 40});
     int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 70});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(16);
     mFrameTimeline->setSfWakeUp(sfToken1, 22, Fps::fromPeriodNsecs(11));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1754,10 +1835,13 @@
 
     // Trigger a flush by finalizing the next DisplayFrame
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    FrameTimelineInfo ftInfo2;
+    ftInfo2.vsyncId = surfaceFrameToken2;
+    ftInfo2.inputEventId = sInputEventId;
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame2->setAcquireFenceTime(36);
     mFrameTimeline->setSfWakeUp(sfToken2, 52, Fps::fromPeriodNsecs(11));
     surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1813,10 +1897,13 @@
     auto presentFence1 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({42, 50, 50});
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 26, 60});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(40);
     mFrameTimeline->setSfWakeUp(sfToken1, 42, Fps::fromPeriodNsecs(11));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1857,10 +1944,13 @@
     int64_t sfToken2 = mTokenManager->generateTokenForPredictions({42, 50, 50});
     int64_t surfaceFrameToken1 = mTokenManager->generateTokenForPredictions({5, 16, 30});
     int64_t surfaceFrameToken2 = mTokenManager->generateTokenForPredictions({25, 36, 50});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(26);
     mFrameTimeline->setSfWakeUp(sfToken1, 32, Fps::fromPeriodNsecs(11));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1877,10 +1967,13 @@
 
     // Trigger a flush by finalizing the next DisplayFrame
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    FrameTimelineInfo ftInfo2;
+    ftInfo2.vsyncId = surfaceFrameToken2;
+    ftInfo2.inputEventId = sInputEventId;
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame2->setAcquireFenceTime(40);
     mFrameTimeline->setSfWakeUp(sfToken2, 43, Fps::fromPeriodNsecs(11));
     surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1932,10 +2025,13 @@
 
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
     int64_t sfToken2 = mTokenManager->generateTokenForPredictions({112, 120, 120});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(50);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, Fps::fromPeriodNsecs(30));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -1952,10 +2048,13 @@
 
     // Trigger a flush by finalizing the next DisplayFrame
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    FrameTimelineInfo ftInfo2;
+    ftInfo2.vsyncId = surfaceFrameToken2;
+    ftInfo2.inputEventId = sInputEventId;
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame2->setAcquireFenceTime(84);
     mFrameTimeline->setSfWakeUp(sfToken2, 112, Fps::fromPeriodNsecs(30));
     surfaceFrame2->setPresentState(SurfaceFrame::PresentState::Presented, 54);
@@ -2010,10 +2109,13 @@
 
     int64_t sfToken1 = mTokenManager->generateTokenForPredictions({52, 60, 60});
     int64_t sfToken2 = mTokenManager->generateTokenForPredictions({82, 90, 90});
+    FrameTimelineInfo ftInfo;
+    ftInfo.vsyncId = surfaceFrameToken1;
+    ftInfo.inputEventId = sInputEventId;
     auto surfaceFrame1 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken1, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame1->setAcquireFenceTime(50);
     mFrameTimeline->setSfWakeUp(sfToken1, 52, Fps::fromPeriodNsecs(30));
     surfaceFrame1->setPresentState(SurfaceFrame::PresentState::Presented);
@@ -2030,10 +2132,13 @@
 
     // Trigger a flush by finalizing the next DisplayFrame
     auto presentFence2 = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    FrameTimelineInfo ftInfo2;
+    ftInfo2.vsyncId = surfaceFrameToken2;
+    ftInfo2.inputEventId = sInputEventId;
     auto surfaceFrame2 =
-            mFrameTimeline->createSurfaceFrameForToken({surfaceFrameToken2, sInputEventId}, sPidOne,
-                                                       sUidOne, sLayerIdOne, sLayerNameOne,
-                                                       sLayerNameOne, /*isBuffer*/ true, sGameMode);
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo2, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
     surfaceFrame2->setAcquireFenceTime(80);
     mFrameTimeline->setSfWakeUp(sfToken2, 82, Fps::fromPeriodNsecs(30));
     // Setting previous latch time to 54, adjusted deadline will be 54 + vsyncTime(30) = 84
@@ -2237,4 +2342,38 @@
     EXPECT_EQ(mFrameTimeline->computeFps({sLayerIdOne}), 5.0f);
 }
 
+TEST_F(FrameTimelineTest, getMinTime) {
+    // Use SurfaceFrame::getBaseTime to test the getMinTime.
+    FrameTimelineInfo ftInfo;
+
+    // Valid prediction state test.
+    ftInfo.vsyncId = 0L;
+    mTokenManager->generateTokenForPredictions({10});
+    auto surfaceFrame =
+            mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                       sLayerNameOne, sLayerNameOne,
+                                                       /*isBuffer*/ true, sGameMode);
+    ASSERT_EQ(surfaceFrame->getBaseTime(), 10);
+
+    // Test prediction state which is not valid.
+    ftInfo.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID;
+    surfaceFrame = mFrameTimeline->createSurfaceFrameForToken(ftInfo, sPidOne, sUidOne, sLayerIdOne,
+                                                              sLayerNameOne, sLayerNameOne,
+                                                              /*isBuffer*/ true, sGameMode);
+    // Start time test.
+    surfaceFrame->setActualStartTime(200);
+    ASSERT_EQ(surfaceFrame->getBaseTime(), 200);
+
+    // End time test.
+    surfaceFrame->setAcquireFenceTime(100);
+    ASSERT_EQ(surfaceFrame->getBaseTime(), 100);
+
+    // Present time test.
+    auto presentFence = fenceFactory.createFenceTimeForTest(Fence::NO_FENCE);
+    surfaceFrame->setPresentState(SurfaceFrame::PresentState::Presented);
+    mFrameTimeline->addSurfaceFrame(surfaceFrame);
+    presentFence->signalForTest(std::chrono::nanoseconds(50ns).count());
+    mFrameTimeline->setSfPresent(50, presentFence);
+    ASSERT_EQ(surfaceFrame->getBaseTime(), 50);
+}
 } // namespace android::frametimeline
diff --git a/services/surfaceflinger/tests/unittests/GameModeTest.cpp b/services/surfaceflinger/tests/unittests/GameModeTest.cpp
index 981ca1d..cd857c3 100644
--- a/services/surfaceflinger/tests/unittests/GameModeTest.cpp
+++ b/services/surfaceflinger/tests/unittests/GameModeTest.cpp
@@ -34,6 +34,8 @@
 using testing::Mock;
 using testing::Return;
 using FakeHwcDisplayInjector = TestableSurfaceFlinger::FakeHwcDisplayInjector;
+using gui::GameMode;
+using gui::LayerMetadata;
 
 class GameModeTest : public testing::Test {
 public:
@@ -55,7 +57,7 @@
         sp<Client> client;
         LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", 0,
                                LayerMetadata());
-        return new BufferStateLayer(args);
+        return sp<BufferStateLayer>::make(args);
     }
 
     void setupScheduler() {
@@ -64,13 +66,15 @@
 
         EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*eventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         auto vsyncController = std::make_unique<mock::VsyncController>();
         auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -92,7 +96,7 @@
 
     // Mocks the behavior of applying a transaction from WMShell
     void setGameModeMetadata(sp<Layer> layer, GameMode gameMode) {
-        mLayerMetadata.setInt32(METADATA_GAME_MODE, static_cast<int32_t>(gameMode));
+        mLayerMetadata.setInt32(gui::METADATA_GAME_MODE, static_cast<int32_t>(gameMode));
         layer->setMetadata(mLayerMetadata);
         layer->setGameModeForTree(gameMode);
     }
diff --git a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
index 17511cd..972198c 100644
--- a/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerHistoryTest.cpp
@@ -141,6 +141,54 @@
 
 namespace {
 
+TEST_F(LayerHistoryTest, singleLayerNoVoteDefaultCompatibility) {
+    const auto layer = createLayer();
+    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+    EXPECT_CALL(*layer, getDefaultFrameRateCompatibility())
+            .WillOnce(Return(LayerInfo::FrameRateCompatibility::NoVote));
+
+    EXPECT_EQ(1, layerCount());
+    EXPECT_EQ(0, activeLayerCount());
+
+    nsecs_t time = systemTime();
+
+    // No layers returned if no layers are active.
+    EXPECT_TRUE(summarizeLayerHistory(time).empty());
+    EXPECT_EQ(0, activeLayerCount());
+
+    history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+    history().setDefaultFrameRateCompatibility(layer.get(), true /* contentDetectionEnabled */);
+
+    EXPECT_TRUE(summarizeLayerHistory(time).empty());
+    EXPECT_EQ(1, activeLayerCount());
+}
+
+TEST_F(LayerHistoryTest, singleLayerMinVoteDefaultCompatibility) {
+    const auto layer = createLayer();
+    EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
+    EXPECT_CALL(*layer, getFrameRateForLayerTree()).WillRepeatedly(Return(Layer::FrameRate()));
+    EXPECT_CALL(*layer, getDefaultFrameRateCompatibility())
+            .WillOnce(Return(LayerInfo::FrameRateCompatibility::Min));
+
+    EXPECT_EQ(1, layerCount());
+    EXPECT_EQ(0, activeLayerCount());
+
+    nsecs_t time = systemTime();
+
+    EXPECT_TRUE(summarizeLayerHistory(time).empty());
+    EXPECT_EQ(0, activeLayerCount());
+
+    history().record(layer.get(), 0, time, LayerHistory::LayerUpdateType::Buffer);
+    history().setDefaultFrameRateCompatibility(layer.get(), true /* contentDetectionEnabled */);
+
+    auto summary = summarizeLayerHistory(time);
+    ASSERT_EQ(1, summarizeLayerHistory(time).size());
+
+    EXPECT_EQ(LayerHistory::LayerVoteType::Min, summarizeLayerHistory(time)[0].vote);
+    EXPECT_EQ(1, activeLayerCount());
+}
+
 TEST_F(LayerHistoryTest, oneLayer) {
     const auto layer = createLayer();
     EXPECT_CALL(*layer, isVisible()).WillRepeatedly(Return(true));
diff --git a/services/surfaceflinger/tests/unittests/LayerMetadataTest.cpp b/services/surfaceflinger/tests/unittests/LayerMetadataTest.cpp
index 373fd74..e6e02c1 100644
--- a/services/surfaceflinger/tests/unittests/LayerMetadataTest.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerMetadataTest.cpp
@@ -27,6 +27,8 @@
 #include <gui/LayerMetadata.h>
 #include <log/log.h>
 
+using android::gui::LayerMetadata;
+
 namespace android {
 namespace {
 
@@ -113,4 +115,4 @@
 } // namespace android
 
 // TODO(b/129481165): remove the #pragma below and fix conversion issues
-#pragma clang diagnostic pop // ignored "-Wextra"
\ No newline at end of file
+#pragma clang diagnostic pop // ignored "-Wextra"
diff --git a/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp b/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp
index 5a2c147..b7a8a93 100644
--- a/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp
+++ b/services/surfaceflinger/tests/unittests/LayerTestUtils.cpp
@@ -29,13 +29,13 @@
     sp<Client> client;
     LayerCreationArgs args(flinger.flinger(), client, "buffer-state-layer", LAYER_FLAGS,
                            LayerMetadata());
-    return new BufferStateLayer(args);
+    return sp<BufferStateLayer>::make(args);
 }
 
 sp<Layer> EffectLayerFactory::createLayer(TestableSurfaceFlinger& flinger) {
     sp<Client> client;
     LayerCreationArgs args(flinger.flinger(), client, "color-layer", LAYER_FLAGS, LayerMetadata());
-    return new EffectLayer(args);
+    return sp<EffectLayer>::make(args);
 }
 
 std::string PrintToStringParamName(
@@ -53,13 +53,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
index 1e6e336..6752a39 100644
--- a/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
+++ b/services/surfaceflinger/tests/unittests/RefreshRateSelectionTest.cpp
@@ -93,17 +93,17 @@
     sp<Client> client;
     LayerCreationArgs args(mFlinger.flinger(), client, "buffer-queue-layer", LAYER_FLAGS,
                            LayerMetadata());
-    return new BufferStateLayer(args);
+    return sp<BufferStateLayer>::make(args);
 }
 
 sp<EffectLayer> RefreshRateSelectionTest::createEffectLayer() {
     sp<Client> client;
     LayerCreationArgs args(mFlinger.flinger(), client, "color-layer", LAYER_FLAGS, LayerMetadata());
-    return new EffectLayer(args);
+    return sp<EffectLayer>::make(args);
 }
 
 void RefreshRateSelectionTest::setParent(Layer* child, Layer* parent) {
-    child->setParent(parent);
+    child->setParent(sp<Layer>::fromExisting(parent));
 }
 
 void RefreshRateSelectionTest::commitTransaction(Layer* layer) {
@@ -117,13 +117,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
index 93c809e..53e49eb 100644
--- a/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SchedulerTest.cpp
@@ -48,7 +48,8 @@
     class MockEventThreadConnection : public android::EventThreadConnection {
     public:
         explicit MockEventThreadConnection(EventThread* eventThread)
-              : EventThreadConnection(eventThread, /*callingUid=*/0, ResyncCallback()) {}
+              : EventThreadConnection(eventThread, /*callingUid*/ static_cast<uid_t>(0),
+                                      ResyncCallback()) {}
         ~MockEventThreadConnection() = default;
 
         MOCK_METHOD1(stealReceiveChannel, binder::Status(gui::BitTube* outChannel));
@@ -79,7 +80,7 @@
     mEventThread = eventThread.get();
     EXPECT_CALL(*mEventThread, registerDisplayEventConnection(_)).WillOnce(Return(0));
 
-    mEventThreadConnection = new MockEventThreadConnection(mEventThread);
+    mEventThreadConnection = sp<MockEventThreadConnection>::make(mEventThread);
 
     // createConnection call to scheduler makes a createEventConnection call to EventThread. Make
     // sure that call gets executed and returns an EventThread::Connection object.
diff --git a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
index b9a5f36..6ee8174 100644
--- a/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SetFrameRateTest.cpp
@@ -78,11 +78,11 @@
 }
 
 void SetFrameRateTest::addChild(sp<Layer> layer, sp<Layer> child) {
-    layer.get()->addChild(child.get());
+    layer->addChild(child);
 }
 
 void SetFrameRateTest::removeChild(sp<Layer> layer, sp<Layer> child) {
-    layer.get()->removeChild(child.get());
+    layer->removeChild(child);
 }
 
 void SetFrameRateTest::commitTransaction() {
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
index c7e61c9..40ef949 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DestroyDisplayTest.cpp
@@ -65,7 +65,7 @@
     // --------------------------------------------------------------------
     // Preconditions
 
-    sp<BBinder> displayToken = new BBinder();
+    sp<BBinder> displayToken = sp<BBinder>::make();
 
     // --------------------------------------------------------------------
     // Invocation
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
index 5872a47..b607b88 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayModeSwitching.cpp
@@ -87,13 +87,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
index 9ac2907..bc9e801 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_DisplayTransactionCommitTest.cpp
@@ -408,12 +408,12 @@
 
     // A virtual display was added to the current state, and it has a
     // surface(producer)
-    sp<BBinder> displayToken = new BBinder();
+    sp<BBinder> displayToken = sp<BBinder>::make();
 
     DisplayDeviceState state;
     state.isSecure = static_cast<bool>(Case::Display::SECURE);
 
-    sp<mock::GraphicBufferProducer> surface{new mock::GraphicBufferProducer()};
+    sp<mock::GraphicBufferProducer> surface{sp<mock::GraphicBufferProducer>::make()};
     state.surface = surface;
     mFlinger.mutableCurrentState().displays.add(displayToken, state);
 
@@ -479,7 +479,7 @@
 
     // A virtual display was added to the current state, but it does not have a
     // surface.
-    sp<BBinder> displayToken = new BBinder();
+    sp<BBinder> displayToken = sp<BBinder>::make();
 
     DisplayDeviceState state;
     state.isSecure = static_cast<bool>(Case::Display::SECURE);
@@ -656,9 +656,11 @@
     // Preconditions
 
     // A display is set up
-    auto nativeWindow = new mock::NativeWindow();
-    auto displaySurface = new compositionengine::mock::DisplaySurface();
-    sp<GraphicBuffer> buf = new GraphicBuffer();
+    auto nativeWindow = sp<mock::NativeWindow>::make();
+    auto displaySurface = sp<compositionengine::mock::DisplaySurface>::make();
+    sp<GraphicBuffer> buf =
+
+            sp<GraphicBuffer>::make();
     auto display = Case::Display::makeFakeExistingDisplayInjector(this);
     display.setNativeWindow(nativeWindow);
     display.setDisplaySurface(displaySurface);
@@ -701,9 +703,9 @@
     // Preconditions
 
     // A display is set up
-    auto nativeWindow = new mock::NativeWindow();
-    auto displaySurface = new compositionengine::mock::DisplaySurface();
-    sp<GraphicBuffer> buf = new GraphicBuffer();
+    auto nativeWindow = sp<mock::NativeWindow>::make();
+    auto displaySurface = sp<compositionengine::mock::DisplaySurface>::make();
+    sp<GraphicBuffer> buf = sp<GraphicBuffer>::make();
     auto display = Case::Display::makeFakeExistingDisplayInjector(this);
     display.setNativeWindow(nativeWindow);
     display.setDisplaySurface(displaySurface);
@@ -750,9 +752,9 @@
     // Preconditions
 
     // A display is set up
-    auto nativeWindow = new mock::NativeWindow();
-    auto displaySurface = new compositionengine::mock::DisplaySurface();
-    sp<GraphicBuffer> buf = new GraphicBuffer();
+    auto nativeWindow = sp<mock::NativeWindow>::make();
+    auto displaySurface = sp<compositionengine::mock::DisplaySurface>::make();
+    sp<GraphicBuffer> buf = sp<GraphicBuffer>::make();
     auto display = Case::Display::makeFakeExistingDisplayInjector(this);
     display.setNativeWindow(nativeWindow);
     display.setDisplaySurface(displaySurface);
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp
index 0171f1b..5951c98 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_GetDisplayNativePrimariesTest.cpp
@@ -95,7 +95,7 @@
 }
 
 TEST_F(GetDisplayNativePrimaries, notInternalDisplayToken) {
-    sp<BBinder> notInternalDisplayToken = new BBinder();
+    sp<BBinder> notInternalDisplayToken = sp<BBinder>::make();
 
     ui::DisplayPrimaries primaries;
     populateDummyDisplayNativePrimaries(primaries);
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
index 37cf05e..98249bf 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_OnInitializeDisplaysTest.cpp
@@ -78,19 +78,8 @@
     auto displayDevice = primaryDisplay.mutableDisplayDevice();
     EXPECT_EQ(PowerMode::ON, displayDevice->getPowerMode());
 
-    // The display refresh period should be set in the orientedDisplaySpaceRect tracker.
-    FrameStats stats;
-    mFlinger.getAnimFrameTracker().getStats(&stats);
-    EXPECT_EQ(DEFAULT_VSYNC_PERIOD, stats.refreshPeriodNano);
-
     // The display transaction needed flag should be set.
     EXPECT_TRUE(hasTransactionFlagSet(eDisplayTransactionNeeded));
-
-    // The compositor timing should be set to default values
-    const auto& compositorTiming = mFlinger.getCompositorTiming();
-    EXPECT_EQ(-DEFAULT_VSYNC_PERIOD, compositorTiming.deadline);
-    EXPECT_EQ(DEFAULT_VSYNC_PERIOD, compositorTiming.interval);
-    EXPECT_EQ(DEFAULT_VSYNC_PERIOD, compositorTiming.presentLatency);
 }
 
 } // namespace
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
index c2d87f2..a747cdd 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_PowerHintTest.cpp
@@ -60,8 +60,8 @@
     renderengine::mock::RenderEngine* mRenderEngine = new renderengine::mock::RenderEngine();
     sp<DisplayDevice> mDisplay;
     sp<compositionengine::mock::DisplaySurface> mDisplaySurface =
-            new compositionengine::mock::DisplaySurface();
-    mock::NativeWindow* mNativeWindow = new mock::NativeWindow();
+            sp<compositionengine::mock::DisplaySurface>::make();
+    sp<mock::NativeWindow> mNativeWindow = sp<mock::NativeWindow>::make();
     mock::TimeStats* mTimeStats = new mock::TimeStats();
     Hwc2::mock::PowerAdvisor* mPowerAdvisor = nullptr;
     Hwc2::mock::Composer* mComposer = nullptr;
@@ -105,13 +105,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
index 7d9e22b..9c7f55b 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetDisplayStateTest.cpp
@@ -34,7 +34,7 @@
     // Preconditions
 
     // We have an unknown display token not associated with a known display
-    sp<BBinder> displayToken = new BBinder();
+    sp<BBinder> displayToken = sp<BBinder>::make();
 
     // The requested display state references the unknown display.
     DisplayState state;
@@ -95,7 +95,7 @@
     display.inject();
 
     // There is a surface that can be set.
-    sp<mock::GraphicBufferProducer> surface = new mock::GraphicBufferProducer();
+    sp<mock::GraphicBufferProducer> surface = sp<mock::GraphicBufferProducer>::make();
 
     // The current display state has the surface set
     display.mutableCurrentDisplayState().surface = surface;
@@ -132,7 +132,7 @@
     display.inject();
 
     // There is a surface that can be set.
-    sp<mock::GraphicBufferProducer> surface = new mock::GraphicBufferProducer();
+    sp<mock::GraphicBufferProducer> surface = sp<mock::GraphicBufferProducer>::make();
 
     // The current display state does not have a surface
     display.mutableCurrentDisplayState().surface = nullptr;
diff --git a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
index a0e078b..6aeb3fe 100644
--- a/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
+++ b/services/surfaceflinger/tests/unittests/SurfaceFlinger_SetupNewDisplayDeviceInternalTest.cpp
@@ -197,10 +197,10 @@
 
 template <typename Case>
 void SetupNewDisplayDeviceInternalTest::setupNewDisplayDeviceInternalTest() {
-    const sp<BBinder> displayToken = new BBinder();
+    const sp<BBinder> displayToken = sp<BBinder>::make();
     const sp<compositionengine::mock::DisplaySurface> displaySurface =
-            new compositionengine::mock::DisplaySurface();
-    const sp<mock::GraphicBufferProducer> producer = new mock::GraphicBufferProducer();
+            sp<compositionengine::mock::DisplaySurface>::make();
+    const auto producer = sp<mock::GraphicBufferProducer>::make();
 
     // --------------------------------------------------------------------
     // Preconditions
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index b70fdcd..66eb186 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -29,9 +29,7 @@
 #include <compositionengine/mock/DisplaySurface.h>
 #include <gui/ScreenCaptureResults.h>
 
-#include "BufferQueueLayer.h"
 #include "BufferStateLayer.h"
-#include "ContainerLayer.h"
 #include "DisplayDevice.h"
 #include "EffectLayer.h"
 #include "FakeVsyncConfiguration.h"
@@ -85,21 +83,21 @@
     }
 
     sp<SurfaceInterceptor> createSurfaceInterceptor() override {
-        return new android::impl::SurfaceInterceptor();
+        return sp<android::impl::SurfaceInterceptor>::make();
     }
 
     sp<StartPropertySetThread> createStartPropertySetThread(bool timestampPropertyValue) override {
-        return new StartPropertySetThread(timestampPropertyValue);
+        return sp<StartPropertySetThread>::make(timestampPropertyValue);
     }
 
     sp<DisplayDevice> createDisplayDevice(DisplayDeviceCreationArgs& creationArgs) override {
-        return new DisplayDevice(creationArgs);
+        return sp<DisplayDevice>::make(creationArgs);
     }
 
     sp<GraphicBuffer> createGraphicBuffer(uint32_t width, uint32_t height, PixelFormat format,
                                           uint32_t layerCount, uint64_t usage,
                                           std::string requestorName) override {
-        return new GraphicBuffer(width, height, format, layerCount, usage, requestorName);
+        return sp<GraphicBuffer>::make(width, height, format, layerCount, usage, requestorName);
     }
 
     void createBufferQueue(sp<IGraphicBufferProducer>* outProducer,
@@ -112,18 +110,6 @@
         mCreateBufferQueue(outProducer, outConsumer, consumerIsSurfaceFlinger);
     }
 
-    sp<IGraphicBufferProducer> createMonitoredProducer(const sp<IGraphicBufferProducer>& producer,
-                                                       const sp<SurfaceFlinger>& flinger,
-                                                       const wp<Layer>& layer) override {
-        return new MonitoredProducer(producer, flinger, layer);
-    }
-
-    sp<BufferLayerConsumer> createBufferLayerConsumer(const sp<IGraphicBufferConsumer>& consumer,
-                                                      renderengine::RenderEngine& renderEngine,
-                                                      uint32_t textureName, Layer* layer) override {
-        return new BufferLayerConsumer(consumer, renderEngine, textureName, layer);
-    }
-
     std::unique_ptr<surfaceflinger::NativeWindowSurface> createNativeWindowSurface(
             const sp<IGraphicBufferProducer>& producer) override {
         if (!mCreateNativeWindowSurface) return nullptr;
@@ -134,20 +120,12 @@
         return compositionengine::impl::createCompositionEngine();
     }
 
-    sp<BufferQueueLayer> createBufferQueueLayer(const LayerCreationArgs&) override {
-        return nullptr;
-    }
-
     sp<BufferStateLayer> createBufferStateLayer(const LayerCreationArgs&) override {
         return nullptr;
     }
 
     sp<EffectLayer> createEffectLayer(const LayerCreationArgs&) override { return nullptr; }
 
-    sp<ContainerLayer> createContainerLayer(const LayerCreationArgs&) override {
-        return nullptr;
-    }
-
     std::unique_ptr<FrameTracer> createFrameTracer() override {
         return std::make_unique<mock::FrameTracer>();
     }
@@ -438,7 +416,7 @@
         return mFlinger->SurfaceFlinger::getDisplayNativePrimaries(displayToken, primaries);
     }
 
-    auto& getTransactionQueue() { return mFlinger->mTransactionQueue; }
+    auto& getTransactionQueue() { return mFlinger->mLocklessTransactionQueue; }
     auto& getPendingTransactionQueue() { return mFlinger->mPendingTransactionQueues; }
     auto& getTransactionCommittedSignals() { return mFlinger->mTransactionCommittedSignals; }
 
@@ -460,7 +438,7 @@
         return mFlinger->onTransact(code, data, reply, flags);
     }
 
-    auto getGPUContextPriority() { return mFlinger->getGPUContextPriority(); }
+    auto getGpuContextPriority() { return mFlinger->getGpuContextPriority(); }
 
     auto calculateMaxAcquiredBufferCount(Fps refreshRate,
                                          std::chrono::nanoseconds presentLatency) const {
@@ -498,7 +476,6 @@
      * Read-only access to private data to assert post-conditions.
      */
 
-    const auto& getAnimFrameTracker() const { return mFlinger->mAnimFrameTracker; }
     const auto& getHasPoweredOff() const { return mFlinger->mHasPoweredOff; }
     const auto& getVisibleRegionsDirty() const { return mFlinger->mVisibleRegionsDirty; }
     auto& getHwComposer() const {
@@ -506,8 +483,6 @@
     }
     auto& getCompositionEngine() const { return mFlinger->getCompositionEngine(); }
 
-    const auto& getCompositorTiming() const { return mFlinger->getBE().mCompositorTiming; }
-
     mock::FrameTracer* getFrameTracer() const {
         return static_cast<mock::FrameTracer*>(mFlinger->mFrameTracer.get());
     }
@@ -740,8 +715,8 @@
                                   std::optional<ui::DisplayConnectionType> connectionType,
                                   std::optional<hal::HWDisplayId> hwcDisplayId, bool isPrimary)
               : mFlinger(flinger),
-                mCreationArgs(flinger.mFlinger.get(), flinger.mFlinger->getHwComposer(),
-                              mDisplayToken, display),
+                mCreationArgs(flinger.mFlinger, flinger.mFlinger->getHwComposer(), mDisplayToken,
+                              display),
                 mHwcDisplayId(hwcDisplayId) {
             mCreationArgs.connectionType = connectionType;
             mCreationArgs.isPrimary = isPrimary;
@@ -889,7 +864,7 @@
 
     private:
         TestableSurfaceFlinger& mFlinger;
-        sp<BBinder> mDisplayToken = new BBinder();
+        sp<BBinder> mDisplayToken = sp<BBinder>::make();
         DisplayDeviceCreationArgs mCreationArgs;
         const std::optional<hal::HWDisplayId> mHwcDisplayId;
     };
diff --git a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
index ded7531..efb9e0c 100644
--- a/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionApplicationTest.cpp
@@ -60,13 +60,15 @@
 
         EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*eventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*mVSyncTracker, nextAnticipatedVSyncTimeFrom(_)).WillRepeatedly(Return(0));
         EXPECT_CALL(*mVSyncTracker, currentPeriod())
@@ -107,22 +109,20 @@
         EXPECT_EQ(info.desiredPresentTime, state.desiredPresentTime);
     }
 
-    void setupSingle(TransactionInfo& transaction, uint32_t flags, bool syncInputWindows,
-                     int64_t desiredPresentTime, bool isAutoTimestamp,
-                     const FrameTimelineInfo& frameTimelineInfo) {
+    void setupSingle(TransactionInfo& transaction, uint32_t flags, int64_t desiredPresentTime,
+                     bool isAutoTimestamp, const FrameTimelineInfo& frameTimelineInfo) {
         mTransactionNumber++;
         transaction.flags |= flags; // ISurfaceComposer::eSynchronous;
-        transaction.inputWindowCommands.syncInputWindows = syncInputWindows;
         transaction.desiredPresentTime = desiredPresentTime;
         transaction.isAutoTimestamp = isAutoTimestamp;
         transaction.frameTimelineInfo = frameTimelineInfo;
     }
 
-    void NotPlacedOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
-        ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+    void NotPlacedOnTransactionQueue(uint32_t flags) {
+        ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
         EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
         TransactionInfo transaction;
-        setupSingle(transaction, flags, syncInputWindows,
+        setupSingle(transaction, flags,
                     /*desiredPresentTime*/ systemTime(), /*isAutoTimestamp*/ true,
                     FrameTimelineInfo{});
         nsecs_t applicationTime = systemTime();
@@ -133,31 +133,29 @@
                                      transaction.uncacheBuffer, mHasListenerCallbacks, mCallbacks,
                                      transaction.id);
 
-        // If transaction is synchronous or syncs input windows, SF
-        // applyTransactionState should time out (5s) wating for SF to commit
-        // the transaction or to receive a signal that syncInputWindows has
-        // completed.  If this is animation, it should not time out waiting.
+        // If transaction is synchronous, SF applyTransactionState should time out (5s) wating for
+        // SF to commit the transaction. If this is animation, it should not time out waiting.
         nsecs_t returnedTime = systemTime();
-        if (flags & ISurfaceComposer::eSynchronous || syncInputWindows) {
+        if (flags & ISurfaceComposer::eSynchronous) {
             EXPECT_GE(returnedTime, applicationTime + mFlinger.getAnimationTransactionTimeout());
         } else {
             EXPECT_LE(returnedTime, applicationTime + mFlinger.getAnimationTransactionTimeout());
         }
         // Each transaction should have been placed on the transaction queue
-        auto transactionQueue = mFlinger.getTransactionQueue();
-        EXPECT_EQ(1u, transactionQueue.size());
+        auto& transactionQueue = mFlinger.getTransactionQueue();
+        EXPECT_FALSE(transactionQueue.isEmpty());
     }
 
-    void PlaceOnTransactionQueue(uint32_t flags, bool syncInputWindows) {
-        ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+    void PlaceOnTransactionQueue(uint32_t flags) {
+        ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
         EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
 
         // first check will see desired present time has not passed,
         // but afterwards it will look like the desired present time has passed
         nsecs_t time = systemTime();
         TransactionInfo transaction;
-        setupSingle(transaction, flags, syncInputWindows,
-                    /*desiredPresentTime*/ time + s2ns(1), false, FrameTimelineInfo{});
+        setupSingle(transaction, flags, /*desiredPresentTime*/ time + s2ns(1), false,
+                    FrameTimelineInfo{});
         nsecs_t applicationSentTime = systemTime();
         mFlinger.setTransactionState(transaction.frameTimelineInfo, transaction.states,
                                      transaction.displays, transaction.flags,
@@ -167,7 +165,7 @@
                                      transaction.id);
 
         nsecs_t returnedTime = systemTime();
-        if ((flags & ISurfaceComposer::eSynchronous) || syncInputWindows) {
+        if (flags & ISurfaceComposer::eSynchronous) {
             EXPECT_GE(systemTime(),
                       applicationSentTime + mFlinger.getAnimationTransactionTimeout());
         } else {
@@ -175,29 +173,25 @@
                       applicationSentTime + mFlinger.getAnimationTransactionTimeout());
         }
         // This transaction should have been placed on the transaction queue
-        auto transactionQueue = mFlinger.getTransactionQueue();
-        EXPECT_EQ(1u, transactionQueue.size());
+        auto& transactionQueue = mFlinger.getTransactionQueue();
+        EXPECT_FALSE(transactionQueue.isEmpty());
     }
 
-    void BlockedByPriorTransaction(uint32_t flags, bool syncInputWindows) {
-        ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+    void BlockedByPriorTransaction(uint32_t flags) {
+        ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
         nsecs_t time = systemTime();
-        if (!syncInputWindows) {
-            EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(2);
-        } else {
-            EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
-        }
+        EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(2);
+
         // transaction that should go on the pending thread
         TransactionInfo transactionA;
-        setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
-                    /*desiredPresentTime*/ time + s2ns(1), false, FrameTimelineInfo{});
+        setupSingle(transactionA, /*flags*/ 0, /*desiredPresentTime*/ time + s2ns(1), false,
+                    FrameTimelineInfo{});
 
         // transaction that would not have gone on the pending thread if not
         // blocked
         TransactionInfo transactionB;
-        setupSingle(transactionB, flags, syncInputWindows,
-                    /*desiredPresentTime*/ systemTime(), /*isAutoTimestamp*/ true,
-                    FrameTimelineInfo{});
+        setupSingle(transactionB, flags, /*desiredPresentTime*/ systemTime(),
+                    /*isAutoTimestamp*/ true, FrameTimelineInfo{});
 
         nsecs_t applicationSentTime = systemTime();
         mFlinger.setTransactionState(transactionA.frameTimelineInfo, transactionA.states,
@@ -226,8 +220,7 @@
         // if this is an animation, this thread should be blocked for 5s
         // in setTransactionState waiting for transactionA to flush.  Otherwise,
         // the transaction should be placed on the pending queue
-        if (flags & (ISurfaceComposer::eSynchronous) ||
-            syncInputWindows) {
+        if (flags & ISurfaceComposer::eSynchronous) {
             EXPECT_GE(systemTime(),
                       applicationSentTime + mFlinger.getAnimationTransactionTimeout());
         } else {
@@ -248,13 +241,13 @@
     int mTransactionNumber = 0;
 };
 
-TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
-    ASSERT_EQ(0u, mFlinger.getTransactionQueue().size());
+TEST_F(TransactionApplicationTest, AddToPendingQueue) {
+    ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
     EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
 
     TransactionInfo transactionA; // transaction to go on pending queue
-    setupSingle(transactionA, /*flags*/ 0, /*syncInputWindows*/ false,
-                /*desiredPresentTime*/ s2ns(1), false, FrameTimelineInfo{});
+    setupSingle(transactionA, /*flags*/ 0, /*desiredPresentTime*/ s2ns(1), false,
+                FrameTimelineInfo{});
     mFlinger.setTransactionState(transactionA.frameTimelineInfo, transactionA.states,
                                  transactionA.displays, transactionA.flags, transactionA.applyToken,
                                  transactionA.inputWindowCommands, transactionA.desiredPresentTime,
@@ -262,10 +255,27 @@
                                  mHasListenerCallbacks, mCallbacks, transactionA.id);
 
     auto& transactionQueue = mFlinger.getTransactionQueue();
-    ASSERT_EQ(1u, transactionQueue.size());
+    ASSERT_FALSE(transactionQueue.isEmpty());
 
-    auto& transactionState = transactionQueue.front();
+    auto transactionState = transactionQueue.pop().value();
     checkEqual(transactionA, transactionState);
+}
+
+TEST_F(TransactionApplicationTest, Flush_RemovesFromQueue) {
+    ASSERT_TRUE(mFlinger.getTransactionQueue().isEmpty());
+    EXPECT_CALL(*mFlinger.scheduler(), scheduleFrame()).Times(1);
+
+    TransactionInfo transactionA; // transaction to go on pending queue
+    setupSingle(transactionA, /*flags*/ 0, /*desiredPresentTime*/ s2ns(1), false,
+                FrameTimelineInfo{});
+    mFlinger.setTransactionState(transactionA.frameTimelineInfo, transactionA.states,
+                                 transactionA.displays, transactionA.flags, transactionA.applyToken,
+                                 transactionA.inputWindowCommands, transactionA.desiredPresentTime,
+                                 transactionA.isAutoTimestamp, transactionA.uncacheBuffer,
+                                 mHasListenerCallbacks, mCallbacks, transactionA.id);
+
+    auto& transactionQueue = mFlinger.getTransactionQueue();
+    ASSERT_FALSE(transactionQueue.isEmpty());
 
     // because flushing uses the cached expected present time, we send an empty
     // transaction here (sending a null applyToken to fake it as from a
@@ -281,35 +291,27 @@
     // passed
     mFlinger.flushTransactionQueues();
 
-    EXPECT_EQ(0u, transactionQueue.size());
+    EXPECT_TRUE(mFlinger.getTransactionQueue().isEmpty());
 }
 
 TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_Synchronous) {
-    NotPlacedOnTransactionQueue(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+    NotPlacedOnTransactionQueue(ISurfaceComposer::eSynchronous);
 }
 
 TEST_F(TransactionApplicationTest, NotPlacedOnTransactionQueue_SyncInputWindows) {
-    NotPlacedOnTransactionQueue(/*flags*/ 0, /*syncInputWindows*/ true);
+    NotPlacedOnTransactionQueue(/*flags*/ 0);
 }
 
 TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_Synchronous) {
-    PlaceOnTransactionQueue(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
+    PlaceOnTransactionQueue(ISurfaceComposer::eSynchronous);
 }
 
 TEST_F(TransactionApplicationTest, PlaceOnTransactionQueue_SyncInputWindows) {
-    PlaceOnTransactionQueue(/*flags*/ 0, /*syncInputWindows*/ true);
+    PlaceOnTransactionQueue(/*flags*/ 0);
 }
 
 TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_Synchronous) {
-    BlockedByPriorTransaction(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
-}
-
-TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_Animation) {
-    BlockedByPriorTransaction(ISurfaceComposer::eSynchronous, /*syncInputWindows*/ false);
-}
-
-TEST_F(TransactionApplicationTest, BlockWithPriorTransaction_SyncInputWindows) {
-    BlockedByPriorTransaction(/*flags*/ 0, /*syncInputWindows*/ true);
+    BlockedByPriorTransaction(ISurfaceComposer::eSynchronous);
 }
 
 TEST_F(TransactionApplicationTest, FromHandle) {
@@ -323,7 +325,9 @@
     void TearDown() override {
         // Clear all transaction queues to release all transactions we sent
         // in the tests. Otherwise, gmock complains about memory leaks.
-        mFlinger.getTransactionQueue().clear();
+        while (!mFlinger.getTransactionQueue().isEmpty()) {
+            mFlinger.getTransactionQueue().pop();
+        }
         mFlinger.getPendingTransactionQueue().clear();
         mFlinger.getTransactionCommittedSignals().clear();
         mFlinger.commitTransactionsLocked(eTransactionMask);
@@ -359,13 +363,11 @@
                                           const std::vector<ComposerState>& states) {
         TransactionInfo transaction;
         const uint32_t kFlags = ISurfaceComposer::eSynchronous;
-        const bool kSyncInputWindows = false;
         const nsecs_t kDesiredPresentTime = systemTime();
         const bool kIsAutoTimestamp = true;
         const auto kFrameTimelineInfo = FrameTimelineInfo{};
 
-        setupSingle(transaction, kFlags, kSyncInputWindows, kDesiredPresentTime, kIsAutoTimestamp,
-                    kFrameTimelineInfo);
+        setupSingle(transaction, kFlags, kDesiredPresentTime, kIsAutoTimestamp, kFrameTimelineInfo);
         transaction.applyToken = applyToken;
         for (const auto& state : states) {
             transaction.states.push_back(state);
@@ -377,7 +379,7 @@
     void setTransactionStates(const std::vector<TransactionInfo>& transactions,
                               size_t expectedTransactionsApplied,
                               size_t expectedTransactionsPending) {
-        EXPECT_EQ(0u, mFlinger.getTransactionQueue().size());
+        EXPECT_TRUE(mFlinger.getTransactionQueue().isEmpty());
         EXPECT_EQ(0u, mFlinger.getPendingTransactionQueue().size());
 
         for (const auto& transaction : transactions) {
@@ -389,7 +391,7 @@
                                          mHasListenerCallbacks, mCallbacks, transaction.id);
         }
         mFlinger.flushTransactionQueues();
-        EXPECT_EQ(0u, mFlinger.getTransactionQueue().size());
+        EXPECT_TRUE(mFlinger.getTransactionQueue().isEmpty());
         EXPECT_EQ(expectedTransactionsPending, mFlinger.getPendingTransactionQueue().size());
         EXPECT_EQ(expectedTransactionsApplied, mFlinger.getTransactionCommittedSignals().size());
     }
diff --git a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
index 5364630..cd64325 100644
--- a/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionFrameTracerTest.cpp
@@ -60,7 +60,7 @@
         sp<Client> client;
         LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", 0,
                                LayerMetadata());
-        return new BufferStateLayer(args);
+        return sp<BufferStateLayer>::make(args);
     }
 
     void commitTransaction(Layer* layer) {
@@ -74,13 +74,15 @@
 
         EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*eventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         auto vsyncController = std::make_unique<mock::VsyncController>();
         auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -101,7 +103,7 @@
     void BLASTTransactionSendsFrameTracerEvents() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
 
-        sp<Fence> fence(new Fence());
+        sp<Fence> fence(sp<Fence>::make());
         int32_t layerId = layer->getSequence();
         uint64_t bufferId = 42;
         uint64_t frameNumber = 5;
@@ -127,7 +129,6 @@
                          dequeueTime, FrameTimelineInfo{});
 
         commitTransaction(layer.get());
-        bool computeVisisbleRegions;
         nsecs_t latchTime = 25;
         EXPECT_CALL(*mFlinger.getFrameTracer(),
                     traceFence(layerId, bufferId, frameNumber, _,
@@ -135,7 +136,7 @@
         EXPECT_CALL(*mFlinger.getFrameTracer(),
                     traceTimestamp(layerId, bufferId, frameNumber, latchTime,
                                    FrameTracer::FrameEvent::LATCH, /*duration*/ 0));
-        layer->updateTexImage(computeVisisbleRegions, latchTime, /*expectedPresentTime*/ 0);
+        layer->updateTexImage(latchTime);
 
         auto glDoneFence = fenceFactory.createFenceTimeForTest(fence);
         auto presentFence = fenceFactory.createFenceTimeForTest(fence);
diff --git a/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp b/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
index f5e3b77..1f011be 100644
--- a/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionProtoParserTest.cpp
@@ -27,8 +27,8 @@
 namespace android {
 
 TEST(TransactionProtoParserTest, parse) {
-    const sp<IBinder> layerHandle = new BBinder();
-    const sp<IBinder> displayHandle = new BBinder();
+    const sp<IBinder> layerHandle = sp<BBinder>::make();
+    const sp<IBinder> displayHandle = sp<BBinder>::make();
     TransactionState t1;
     t1.originPid = 1;
     t1.originUid = 2;
@@ -49,8 +49,7 @@
         ComposerState s;
         if (i == 1) {
             layer.parentSurfaceControlForChild =
-                    new SurfaceControl(SurfaceComposerClient::getDefault(), layerHandle, nullptr,
-                                       42);
+                    sp<SurfaceControl>::make(SurfaceComposerClient::getDefault(), layerHandle, 42);
         }
         s.state = layer;
         t1.states.add(s);
diff --git a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
index 5bb4c92..d5823c3 100644
--- a/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionSurfaceFrameTest.cpp
@@ -60,7 +60,7 @@
         sp<Client> client;
         LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", 0,
                                LayerMetadata());
-        return new BufferStateLayer(args);
+        return sp<BufferStateLayer>::make(args);
     }
 
     void commitTransaction(Layer* layer) {
@@ -74,13 +74,15 @@
 
         EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*eventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
         EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-                .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                           ResyncCallback())));
+                .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                                 mock::EventThread::kCallingUid,
+                                                                 ResyncCallback())));
 
         auto vsyncController = std::make_unique<mock::VsyncController>();
         auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
@@ -100,8 +102,10 @@
 
     void PresentedSurfaceFrameForBufferlessTransaction() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
         EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_TRUE(layer->mDrawingState.bufferSurfaceFrameTX == nullptr);
         const auto surfaceFrame = layer->mDrawingState.bufferlessSurfaceFramesTX.at(/*token*/ 1);
@@ -113,7 +117,7 @@
 
     void PresentedSurfaceFrameForBufferTransaction() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
-        sp<Fence> fence(new Fence());
+        sp<Fence> fence(sp<Fence>::make());
         auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
         BufferData bufferData;
         bufferData.acquireFence = fence;
@@ -125,8 +129,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
         acquireFence->signalForTest(12);
 
         commitTransaction(layer.get());
@@ -136,8 +142,7 @@
         // Buffers are presented only at latch time.
         EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState());
 
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         EXPECT_EQ(1, surfaceFrame->getToken());
         EXPECT_EQ(true, surfaceFrame->getIsBuffer());
@@ -147,7 +152,7 @@
     void DroppedSurfaceFrameForBufferTransaction() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
 
-        sp<Fence> fence1(new Fence());
+        sp<Fence> fence1(sp<Fence>::make());
         auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
         BufferData bufferData;
         bufferData.acquireFence = fence1;
@@ -159,13 +164,15 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
-        sp<Fence> fence2(new Fence());
+        sp<Fence> fence2(sp<Fence>::make());
         auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
         nsecs_t start = systemTime();
         bufferData.acquireFence = fence2;
@@ -177,8 +184,7 @@
                                                          2ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfo);
         nsecs_t end = systemTime();
         acquireFence2->signalForTest(12);
 
@@ -187,8 +193,7 @@
         const auto presentedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
         commitTransaction(layer.get());
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         EXPECT_EQ(1, droppedSurfaceFrame->getToken());
         EXPECT_EQ(true, droppedSurfaceFrame->getIsBuffer());
@@ -204,14 +209,16 @@
 
     void BufferlessSurfaceFramePromotedToBufferSurfaceFrame() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
 
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
 
         EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
 
-        sp<Fence> fence(new Fence());
+        sp<Fence> fence(sp<Fence>::make());
         auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
         BufferData bufferData;
         bufferData.acquireFence = fence;
@@ -223,8 +230,7 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
         acquireFence->signalForTest(12);
 
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
@@ -237,15 +243,14 @@
         // Buffers are presented only at latch time.
         EXPECT_EQ(PresentState::Unknown, surfaceFrame->getPresentState());
 
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         EXPECT_EQ(PresentState::Presented, surfaceFrame->getPresentState());
     }
 
     void BufferlessSurfaceFrameNotCreatedIfBufferSufaceFrameExists() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
-        sp<Fence> fence(new Fence());
+        sp<Fence> fence(sp<Fence>::make());
         auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
         BufferData bufferData;
         bufferData.acquireFence = fence;
@@ -257,33 +262,38 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
 
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
     }
 
     void MultipleSurfaceFramesPresentedTogether() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 1, /*inputEventId*/ 0},
-                                                             10);
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo, 10);
         EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto bufferlessSurfaceFrame1 =
                 layer->mDrawingState.bufferlessSurfaceFramesTX.at(/*token*/ 1);
 
-        layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 4, /*inputEventId*/ 0},
-                                                             10);
+        FrameTimelineInfo ftInfo2;
+        ftInfo2.vsyncId = 4;
+        ftInfo2.inputEventId = 0;
+        layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo2, 10);
         EXPECT_EQ(2u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_EQ(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto bufferlessSurfaceFrame2 = layer->mDrawingState.bufferlessSurfaceFramesTX[4];
 
-        sp<Fence> fence(new Fence());
+        sp<Fence> fence(sp<Fence>::make());
         auto acquireFence = fenceFactory.createFenceTimeForTest(fence);
         BufferData bufferData;
         bufferData.acquireFence = fence;
@@ -295,8 +305,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 3, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo3;
+        ftInfo3.vsyncId = 3;
+        ftInfo3.inputEventId = 0;
+        layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo3);
         EXPECT_EQ(2u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto bufferSurfaceFrameTX = layer->mDrawingState.bufferSurfaceFrameTX;
@@ -318,8 +330,7 @@
         // Buffers are presented only at latch time.
         EXPECT_EQ(PresentState::Unknown, bufferSurfaceFrameTX->getPresentState());
 
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         EXPECT_EQ(PresentState::Presented, bufferSurfaceFrameTX->getPresentState());
     }
@@ -327,7 +338,7 @@
     void PendingSurfaceFramesRemovedAfterClassification() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
 
-        sp<Fence> fence1(new Fence());
+        sp<Fence> fence1(sp<Fence>::make());
         auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
         BufferData bufferData;
         bufferData.acquireFence = fence1;
@@ -339,12 +350,14 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
-        sp<Fence> fence2(new Fence());
+        sp<Fence> fence2(sp<Fence>::make());
         auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
         bufferData.acquireFence = fence2;
         bufferData.frameNumber = 1;
@@ -355,16 +368,14 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfo);
         acquireFence2->signalForTest(12);
 
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         auto presentedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
         commitTransaction(layer.get());
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         // Both the droppedSurfaceFrame and presentedSurfaceFrame should be in
         // pendingJankClassifications.
@@ -379,7 +390,7 @@
     void BufferSurfaceFrame_ReplaceValidTokenBufferWithInvalidTokenBuffer() {
         sp<BufferStateLayer> layer = createBufferStateLayer();
 
-        sp<Fence> fence1(new Fence());
+        sp<Fence> fence1(sp<Fence>::make());
         auto acquireFence1 = fenceFactory.createFenceTimeForTest(fence1);
         BufferData bufferData;
         bufferData.acquireFence = fence1;
@@ -391,13 +402,15 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 1, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo;
+        ftInfo.vsyncId = 1;
+        ftInfo.inputEventId = 0;
+        layer->setBuffer(externalTexture1, bufferData, 10, 20, false, std::nullopt, ftInfo);
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame1 = layer->mDrawingState.bufferSurfaceFrameTX;
 
-        sp<Fence> fence2(new Fence());
+        sp<Fence> fence2(sp<Fence>::make());
         auto acquireFence2 = fenceFactory.createFenceTimeForTest(fence2);
         auto dropStartTime1 = systemTime();
         bufferData.acquireFence = fence2;
@@ -409,14 +422,16 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ FrameTimelineInfo::INVALID_VSYNC_ID, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfoInv;
+        ftInfoInv.vsyncId = FrameTimelineInfo::INVALID_VSYNC_ID;
+        ftInfoInv.inputEventId = 0;
+        layer->setBuffer(externalTexture2, bufferData, 10, 20, false, std::nullopt, ftInfoInv);
         auto dropEndTime1 = systemTime();
         EXPECT_EQ(0u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
         ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
         const auto droppedSurfaceFrame2 = layer->mDrawingState.bufferSurfaceFrameTX;
 
-        sp<Fence> fence3(new Fence());
+        sp<Fence> fence3(sp<Fence>::make());
         auto acquireFence3 = fenceFactory.createFenceTimeForTest(fence3);
         auto dropStartTime2 = systemTime();
         bufferData.acquireFence = fence3;
@@ -428,8 +443,10 @@
                                                          1ULL /* bufferId */,
                                                          HAL_PIXEL_FORMAT_RGBA_8888,
                                                          0ULL /*usage*/);
-        layer->setBuffer(externalTexture3, bufferData, 10, 20, false, std::nullopt,
-                         {/*vsyncId*/ 2, /*inputEventId*/ 0});
+        FrameTimelineInfo ftInfo2;
+        ftInfo2.vsyncId = 2;
+        ftInfo2.inputEventId = 0;
+        layer->setBuffer(externalTexture3, bufferData, 10, 20, false, std::nullopt, ftInfo2);
         auto dropEndTime2 = systemTime();
         acquireFence3->signalForTest(12);
 
@@ -438,8 +455,7 @@
         const auto presentedSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
 
         commitTransaction(layer.get());
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
 
         EXPECT_EQ(1, droppedSurfaceFrame1->getToken());
         EXPECT_EQ(true, droppedSurfaceFrame1->getIsBuffer());
@@ -465,7 +481,7 @@
         uint32_t surfaceFramesPendingClassification = 0;
         std::vector<std::shared_ptr<frametimeline::SurfaceFrame>> bufferlessSurfaceFrames;
         for (int i = 0; i < 10; i += 2) {
-            sp<Fence> fence(new Fence());
+            sp<Fence> fence(sp<Fence>::make());
             BufferData bufferData;
             bufferData.acquireFence = fence;
             bufferData.frameNumber = 1;
@@ -476,11 +492,14 @@
                                                              1ULL /* bufferId */,
                                                              HAL_PIXEL_FORMAT_RGBA_8888,
                                                              0ULL /*usage*/);
-            layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt,
-                             {/*vsyncId*/ 1, /*inputEventId*/ 0});
-            layer->setFrameTimelineVsyncForBufferlessTransaction({/*vsyncId*/ 2,
-                                                                  /*inputEventId*/ 0},
-                                                                 10);
+            FrameTimelineInfo ftInfo;
+            ftInfo.vsyncId = 1;
+            ftInfo.inputEventId = 0;
+            layer->setBuffer(externalTexture, bufferData, 10, 20, false, std::nullopt, ftInfo);
+            FrameTimelineInfo ftInfo2;
+            ftInfo2.vsyncId = 2;
+            ftInfo2.inputEventId = 0;
+            layer->setFrameTimelineVsyncForBufferlessTransaction(ftInfo2, 10);
             ASSERT_NE(nullptr, layer->mDrawingState.bufferSurfaceFrameTX);
             EXPECT_EQ(1u, layer->mDrawingState.bufferlessSurfaceFramesTX.size());
             auto& bufferlessSurfaceFrame =
@@ -494,8 +513,7 @@
         }
 
         auto presentedBufferSurfaceFrame = layer->mDrawingState.bufferSurfaceFrameTX;
-        bool computeVisisbleRegions;
-        layer->updateTexImage(computeVisisbleRegions, 15, 0);
+        layer->updateTexImage(15);
         // BufferlessSurfaceFrames are immediately set to presented and added to the DisplayFrame.
         // Since we don't have access to DisplayFrame here, trigger an onPresent directly.
         for (auto& surfaceFrame : bufferlessSurfaceFrames) {
diff --git a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
index 61b72a0..2dbcfbd 100644
--- a/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TransactionTracingTest.cpp
@@ -101,10 +101,10 @@
     void SetUp() override {
         // add layers
         mTracing.setBufferSize(SMALL_BUFFER_SIZE);
-        const sp<IBinder> fakeLayerHandle = new BBinder();
+        const sp<IBinder> fakeLayerHandle = sp<BBinder>::make();
         mTracing.onLayerAdded(fakeLayerHandle->localBinder(), mParentLayerId, "parent",
                               123 /* flags */, -1 /* parentId */);
-        const sp<IBinder> fakeChildLayerHandle = new BBinder();
+        const sp<IBinder> fakeChildLayerHandle = sp<BBinder>::make();
         mTracing.onLayerAdded(fakeChildLayerHandle->localBinder(), mChildLayerId, "child",
                               456 /* flags */, mParentLayerId);
 
@@ -127,6 +127,8 @@
             std::vector<TransactionState> transactions;
             transactions.emplace_back(transaction);
             VSYNC_ID_FIRST_LAYER_CHANGE = ++mVsyncId;
+            mTracing.onLayerAddedToDrawingState(mParentLayerId, VSYNC_ID_FIRST_LAYER_CHANGE);
+            mTracing.onLayerAddedToDrawingState(mChildLayerId, VSYNC_ID_FIRST_LAYER_CHANGE);
             mTracing.addCommittedTransactions(transactions, VSYNC_ID_FIRST_LAYER_CHANGE);
             flush(VSYNC_ID_FIRST_LAYER_CHANGE);
         }
@@ -232,12 +234,14 @@
     void SetUp() override {
         // add layers
         mTracing.setBufferSize(SMALL_BUFFER_SIZE);
-        const sp<IBinder> fakeLayerHandle = new BBinder();
+        const sp<IBinder> fakeLayerHandle = sp<BBinder>::make();
         mTracing.onLayerAdded(fakeLayerHandle->localBinder(), mLayerId, "Test Layer",
                               123 /* flags */, -1 /* parentId */);
-        const sp<IBinder> fakeMirrorLayerHandle = new BBinder();
+        const sp<IBinder> fakeMirrorLayerHandle = sp<BBinder>::make();
         mTracing.onMirrorLayerAdded(fakeMirrorLayerHandle->localBinder(), mMirrorLayerId, "Mirror",
                                     mLayerId);
+        mTracing.onLayerAddedToDrawingState(mLayerId, mVsyncId);
+        mTracing.onLayerAddedToDrawingState(mMirrorLayerId, mVsyncId);
 
         // add some layer transaction
         {
@@ -257,7 +261,7 @@
 
             std::vector<TransactionState> transactions;
             transactions.emplace_back(transaction);
-            mTracing.addCommittedTransactions(transactions, ++mVsyncId);
+            mTracing.addCommittedTransactions(transactions, mVsyncId);
             flush(mVsyncId);
         }
     }
diff --git a/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp b/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
index 15fea9c..45ebb85 100644
--- a/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
+++ b/services/surfaceflinger/tests/unittests/TunnelModeEnabledReporterTest.cpp
@@ -99,7 +99,7 @@
         LayerMetadata metadata = {}) {
     sp<Client> client;
     LayerCreationArgs args(mFlinger.flinger(), client, "buffer-state-layer", LAYER_FLAGS, metadata);
-    return new BufferStateLayer(args);
+    return sp<BufferStateLayer>::make(args);
 }
 
 void TunnelModeEnabledReporterTest::setupScheduler() {
@@ -108,13 +108,15 @@
 
     EXPECT_CALL(*eventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*eventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(eventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(eventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     EXPECT_CALL(*sfEventThread, registerDisplayEventConnection(_));
     EXPECT_CALL(*sfEventThread, createEventConnection(_, _))
-            .WillOnce(Return(new EventThreadConnection(sfEventThread.get(), /*callingUid=*/0,
-                                                       ResyncCallback())));
+            .WillOnce(Return(sp<EventThreadConnection>::make(sfEventThread.get(),
+                                                             mock::EventThread::kCallingUid,
+                                                             ResyncCallback())));
 
     auto vsyncController = std::make_unique<mock::VsyncController>();
     auto vsyncTracker = std::make_unique<mock::VSyncTracker>();
diff --git a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
index 30a3f9a..a35ff96 100644
--- a/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
+++ b/services/surfaceflinger/tests/unittests/VSyncReactorTest.cpp
@@ -77,12 +77,12 @@
 };
 
 std::shared_ptr<android::FenceTime> generateInvalidFence() {
-    sp<Fence> fence = new Fence();
+    sp<Fence> fence = sp<Fence>::make();
     return std::make_shared<android::FenceTime>(fence);
 }
 
 std::shared_ptr<android::FenceTime> generatePendingFence() {
-    sp<Fence> fence = new Fence(dup(fileno(tmpfile())));
+    sp<Fence> fence = sp<Fence>::make(dup(fileno(tmpfile())));
     return std::make_shared<android::FenceTime>(fence);
 }
 
@@ -92,7 +92,7 @@
 }
 
 std::shared_ptr<android::FenceTime> generateSignalledFenceWithTime(nsecs_t time) {
-    sp<Fence> fence = new Fence(dup(fileno(tmpfile())));
+    sp<Fence> fence = sp<Fence>::make(dup(fileno(tmpfile())));
     std::shared_ptr<android::FenceTime> ft = std::make_shared<android::FenceTime>(fence);
     signalFenceWithTime(ft, time);
     return ft;
diff --git a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
index c5ca86a..ded6806 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockEventThread.h
@@ -24,12 +24,13 @@
 
 class EventThread : public android::EventThread {
 public:
+    static constexpr auto kCallingUid = static_cast<uid_t>(0);
+
     EventThread();
     ~EventThread() override;
 
     MOCK_CONST_METHOD2(createEventConnection,
-                       sp<EventThreadConnection>(ResyncCallback,
-                                                 ISurfaceComposer::EventRegistrationFlags));
+                       sp<EventThreadConnection>(ResyncCallback, EventRegistrationFlags));
     MOCK_METHOD0(onScreenReleased, void());
     MOCK_METHOD0(onScreenAcquired, void());
     MOCK_METHOD2(onHotplugReceived, void(PhysicalDisplayId, bool));
diff --git a/services/surfaceflinger/tests/unittests/mock/MockLayer.h b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
index 0840a2f..d086d79 100644
--- a/services/surfaceflinger/tests/unittests/mock/MockLayer.h
+++ b/services/surfaceflinger/tests/unittests/mock/MockLayer.h
@@ -25,7 +25,10 @@
 class MockLayer : public Layer {
 public:
     MockLayer(SurfaceFlinger* flinger, std::string name)
-          : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {}
+          : Layer(LayerCreationArgs(flinger, nullptr, std::move(name), 0, {})) {
+        EXPECT_CALL(*this, getDefaultFrameRateCompatibility())
+                .WillOnce(testing::Return(scheduler::LayerInfo::FrameRateCompatibility::Default));
+    }
     explicit MockLayer(SurfaceFlinger* flinger) : MockLayer(flinger, "TestLayer") {}
 
     MOCK_CONST_METHOD0(getType, const char*());
@@ -33,6 +36,8 @@
     MOCK_CONST_METHOD0(isVisible, bool());
     MOCK_METHOD0(createClone, sp<Layer>());
     MOCK_CONST_METHOD0(getFrameRateForLayerTree, FrameRate());
+    MOCK_CONST_METHOD0(getDefaultFrameRateCompatibility,
+                       scheduler::LayerInfo::FrameRateCompatibility());
     MOCK_CONST_METHOD0(getOwnerUid, uid_t());
     MOCK_CONST_METHOD0(getDataSpace, ui::Dataspace());
 };
diff --git a/services/surfaceflinger/tests/utils/ColorUtils.h b/services/surfaceflinger/tests/utils/ColorUtils.h
index 07916b6..38c422a 100644
--- a/services/surfaceflinger/tests/utils/ColorUtils.h
+++ b/services/surfaceflinger/tests/utils/ColorUtils.h
@@ -33,6 +33,10 @@
     static const Color WHITE;
     static const Color BLACK;
     static const Color TRANSPARENT;
+
+    half3 toHalf3() { return half3{r / 255.0f, g / 255.0f, b / 255.0f}; }
+
+    half4 toHalf4() { return half4{r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f}; }
 };
 
 const Color Color::RED{255, 0, 0, 255};
@@ -81,6 +85,14 @@
         }
         color = ret;
     }
+
+    static half3 toHalf3(const Color& color) {
+        return half3{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f};
+    }
+
+    static half4 toHalf4(const Color& color) {
+        return half4{color.r / 255.0f, color.g / 255.0f, color.b / 255.0f, color.a / 255.0f};
+    }
 };
 } // namespace
 } // namespace android
diff --git a/services/surfaceflinger/tests/utils/ScreenshotUtils.h b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
index f879430..cb7040a 100644
--- a/services/surfaceflinger/tests/utils/ScreenshotUtils.h
+++ b/services/surfaceflinger/tests/utils/ScreenshotUtils.h
@@ -15,6 +15,7 @@
  */
 #pragma once
 
+#include <gui/AidlStatusUtil.h>
 #include <gui/SyncScreenCaptureListener.h>
 #include <private/gui/ComposerServiceAIDL.h>
 #include <ui/Rect.h>
@@ -24,6 +25,8 @@
 
 namespace android {
 
+using gui::aidl_utils::statusTFromBinderStatus;
+
 namespace {
 
 // A ScreenCapture is a screenshot from SurfaceFlinger that can be used to check
@@ -36,11 +39,11 @@
         SurfaceComposerClient::Transaction().apply(true);
 
         captureArgs.dataspace = ui::Dataspace::V0_SRGB;
-        const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
+        const sp<SyncScreenCaptureListener> captureListener = sp<SyncScreenCaptureListener>::make();
         binder::Status status = sf->captureDisplay(captureArgs, captureListener);
-
-        if (status.transactionError() != NO_ERROR) {
-            return status.transactionError();
+        status_t err = statusTFromBinderStatus(status);
+        if (err != NO_ERROR) {
+            return err;
         }
         captureResults = captureListener->waitForResults();
         return captureResults.result;
@@ -70,10 +73,11 @@
         SurfaceComposerClient::Transaction().apply(true);
 
         captureArgs.dataspace = ui::Dataspace::V0_SRGB;
-        const sp<SyncScreenCaptureListener> captureListener = new SyncScreenCaptureListener();
+        const sp<SyncScreenCaptureListener> captureListener = sp<SyncScreenCaptureListener>::make();
         binder::Status status = sf->captureLayers(captureArgs, captureListener);
-        if (status.transactionError() != NO_ERROR) {
-            return status.transactionError();
+        status_t err = statusTFromBinderStatus(status);
+        if (err != NO_ERROR) {
+            return err;
         }
         captureResults = captureListener->waitForResults();
         return captureResults.result;
diff --git a/services/surfaceflinger/tests/vsync/vsync.cpp b/services/surfaceflinger/tests/vsync/vsync.cpp
index 667dfb9..8b4a6be 100644
--- a/services/surfaceflinger/tests/vsync/vsync.cpp
+++ b/services/surfaceflinger/tests/vsync/vsync.cpp
@@ -18,7 +18,13 @@
 #pragma clang diagnostic push
 #pragma clang diagnostic ignored "-Wconversion"
 
+// This file is included by modules that have host support but android/looper.h is not supported
+// on host. __REMOVED_IN needs to be defined in order for android/looper.h to be compiled.
+#ifndef __BIONIC__
+#define __REMOVED_IN(x) __attribute__((deprecated))
+#endif
 #include <android/looper.h>
+
 #include <gui/DisplayEventReceiver.h>
 #include <utils/Looper.h>
 
@@ -55,8 +61,7 @@
 {
     DisplayEventReceiver myDisplayEvent;
 
-
-    sp<Looper> loop = new Looper(false);
+    sp<Looper> loop = sp<Looper>::make(false);
     loop->addFd(myDisplayEvent.getFd(), 0, ALOOPER_EVENT_INPUT, receiver,
             &myDisplayEvent);
 
diff --git a/vulkan/libvulkan/swapchain.cpp b/vulkan/libvulkan/swapchain.cpp
index 5ff9399..0a33760 100644
--- a/vulkan/libvulkan/swapchain.cpp
+++ b/vulkan/libvulkan/swapchain.cpp
@@ -763,11 +763,7 @@
     // We must support R8G8B8A8
     std::vector<VkSurfaceFormatKHR> all_formats = {
         {VK_FORMAT_R8G8B8A8_UNORM, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
-        {VK_FORMAT_R8G8B8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR},
-        // Also allow to use PASS_THROUGH + HAL_DATASPACE_ARBITRARY
-        {VK_FORMAT_R8G8B8A8_UNORM, VK_COLOR_SPACE_PASS_THROUGH_EXT},
-        {VK_FORMAT_R8G8B8A8_SRGB, VK_COLOR_SPACE_PASS_THROUGH_EXT},
-    };
+        {VK_FORMAT_R8G8B8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR}};
 
     if (colorspace_ext) {
         all_formats.emplace_back(VkSurfaceFormatKHR{
@@ -1858,6 +1854,11 @@
             if (swapchain_result != VK_SUCCESS) {
                 OrphanSwapchain(device, &swapchain);
             }
+            // Android will only return VK_SUBOPTIMAL_KHR for vkQueuePresentKHR,
+            // and only when the window's transform/rotation changes.  Extent
+            // changes will not cause VK_SUBOPTIMAL_KHR because of the
+            // application issues that were caused when the following transform
+            // change was added.
             int window_transform_hint;
             err = window->query(window, NATIVE_WINDOW_TRANSFORM_HINT,
                                 &window_transform_hint);