Game Driver Metrics: make gpu stats info parcelable

This change also rename the GpuStats*Atom to GpuStats*Info because we'd
like to make GpuStats generic to all the authorized recipients, but atom
is too specific to statsd.

Bug: 126560138
Test: adb shell dumpsys gpu --gpustats
Change-Id: Ie071277ae849a32607979d07aca7682febaf4368
diff --git a/services/gpuservice/gpustats/GpuStats.h b/services/gpuservice/gpustats/GpuStats.h
index 8837c39..da7fd33 100644
--- a/services/gpuservice/gpustats/GpuStats.h
+++ b/services/gpuservice/gpustats/GpuStats.h
@@ -20,7 +20,7 @@
 #include <unordered_map>
 #include <vector>
 
-#include <graphicsenv/GpuStatsAtoms.h>
+#include <graphicsenv/GpuStatsInfo.h>
 #include <graphicsenv/GraphicsEnv.h>
 #include <utils/String16.h>
 #include <utils/Vector.h>
@@ -52,9 +52,9 @@
     // GpuStats access should be guarded by mLock.
     std::mutex mLock;
     // Key is driver version code.
-    std::unordered_map<uint64_t, GpuStatsGlobalAtom> mGlobalStats;
+    std::unordered_map<uint64_t, GpuStatsGlobalInfo> mGlobalStats;
     // Key is <app package name>+<driver version code>.
-    std::unordered_map<std::string, GpuStatsAppAtom> mAppStats;
+    std::unordered_map<std::string, GpuStatsAppInfo> mAppStats;
 };
 
 } // namespace android