Added setBufferCrop

Added setBufferCrop to handle setGeometry calls from the public
SurfaceControl. This is because setGeometry gets crop in buffer space,
but setCrop can only handle layer space crop. Added setBufferCrop to
handle this case

Test: ASurfaceControlTest
Fixes: 186266903

Change-Id: I14fb329d2d6f504ca8fa8e330c8a036cbde56f28
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index 517b49e..267db76 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -98,7 +98,6 @@
     SAFE_PARCEL(output.write, transparentRegion);
     SAFE_PARCEL(output.writeUint32, transform);
     SAFE_PARCEL(output.writeBool, transformToDisplayInverse);
-    SAFE_PARCEL(output.write, crop);
     SAFE_PARCEL(output.write, orientedDisplaySpaceRect);
 
     if (buffer) {
@@ -167,6 +166,7 @@
     }
 
     SAFE_PARCEL(output.write, stretchEffect);
+    SAFE_PARCEL(output.write, bufferCrop);
 
     return NO_ERROR;
 }
@@ -209,7 +209,6 @@
     SAFE_PARCEL(input.read, transparentRegion);
     SAFE_PARCEL(input.readUint32, &transform);
     SAFE_PARCEL(input.readBool, &transformToDisplayInverse);
-    SAFE_PARCEL(input.read, crop);
     SAFE_PARCEL(input.read, orientedDisplaySpaceRect);
 
     bool tmpBool = false;
@@ -296,6 +295,7 @@
     }
 
     SAFE_PARCEL(input.read, stretchEffect);
+    SAFE_PARCEL(input.read, bufferCrop);
 
     return NO_ERROR;
 }
@@ -539,6 +539,10 @@
         what |= eStretchChanged;
         stretchEffect = other.stretchEffect;
     }
+    if (other.what & eBufferCropChanged) {
+        what |= eBufferCropChanged;
+        bufferCrop = other.bufferCrop;
+    }
     if ((other.what & what) != other.what) {
         ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
               "other.what=0x%" PRIu64 " what=0x%" PRIu64,
diff --git a/libs/gui/SurfaceComposerClient.cpp b/libs/gui/SurfaceComposerClient.cpp
index 5db0eae..808b731 100644
--- a/libs/gui/SurfaceComposerClient.cpp
+++ b/libs/gui/SurfaceComposerClient.cpp
@@ -1664,6 +1664,21 @@
     return *this;
 }
 
+SurfaceComposerClient::Transaction& SurfaceComposerClient::Transaction::setBufferCrop(
+        const sp<SurfaceControl>& sc, const Rect& bufferCrop) {
+    layer_state_t* s = getLayerState(sc);
+    if (!s) {
+        mStatus = BAD_INDEX;
+        return *this;
+    }
+
+    s->what |= layer_state_t::eBufferCropChanged;
+    s->bufferCrop = bufferCrop;
+
+    registerSurfaceControlForCallback(sc);
+    return *this;
+}
+
 // ---------------------------------------------------------------------------
 
 DisplayState& SurfaceComposerClient::Transaction::getDisplayState(const sp<IBinder>& token) {
diff --git a/libs/gui/include/gui/LayerState.h b/libs/gui/include/gui/LayerState.h
index b4f62f2..3947f22 100644
--- a/libs/gui/include/gui/LayerState.h
+++ b/libs/gui/include/gui/LayerState.h
@@ -85,7 +85,7 @@
         eReleaseBufferListenerChanged = 0x00000400,
         eShadowRadiusChanged = 0x00000800,
         eLayerCreated = 0x00001000,
-        /* was eDetachChildren, now available 0x00002000, */
+        eBufferCropChanged = 0x00002000,
         eRelativeLayerChanged = 0x00004000,
         eReparent = 0x00008000,
         eColorChanged = 0x00010000,
@@ -227,6 +227,8 @@
     // Stretch effect to be applied to this layer
     StretchEffect stretchEffect;
 
+    Rect bufferCrop;
+
     // Listens to when the buffer is safe to be released. This is used for blast
     // layers only. The callback includes a release fence as well as the graphic
     // buffer id to identify the buffer.
diff --git a/libs/gui/include/gui/SurfaceComposerClient.h b/libs/gui/include/gui/SurfaceComposerClient.h
index 5bbd8e3..f3439c4 100644
--- a/libs/gui/include/gui/SurfaceComposerClient.h
+++ b/libs/gui/include/gui/SurfaceComposerClient.h
@@ -542,6 +542,8 @@
                                       float right, float bottom, float vecX, float vecY,
                                       float maxAmount);
 
+        Transaction& setBufferCrop(const sp<SurfaceControl>& sc, const Rect& bufferCrop);
+
         status_t setDisplaySurface(const sp<IBinder>& token,
                 const sp<IGraphicBufferProducer>& bufferProducer);