gui: Adjust for libui gralloc flags change
Change-Id: I9f73a1753f9e991eb3a7f0a005c3ab240f0a38b4
Bug: b/33350696
Test: Bullhead: booted to launcher, take photo, watch youtube
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 49552dc..cddb1fd 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -503,7 +503,7 @@
if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot);
sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
- width, height, format, BQ_LAYER_COUNT, usage, usage,
+ width, height, format, BQ_LAYER_COUNT, usage,
{mConsumerName.string(), mConsumerName.size()});
status_t error = graphicBuffer->initCheck();
@@ -1342,7 +1342,7 @@
for (size_t i = 0; i < newBufferCount; ++i) {
sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT,
- allocUsage, allocUsage, {mConsumerName.string(), mConsumerName.size()});
+ allocUsage, {mConsumerName.string(), mConsumerName.size()});
status_t result = graphicBuffer->initCheck();