gui: Adjust for libui gralloc flags change

Change-Id: I9f73a1753f9e991eb3a7f0a005c3ab240f0a38b4
Bug: b/33350696
Test: Bullhead: booted to launcher, take photo, watch youtube
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 49552dc..cddb1fd 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -503,7 +503,7 @@
     if (returnFlags & BUFFER_NEEDS_REALLOCATION) {
         BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot);
         sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
-                width, height, format, BQ_LAYER_COUNT, usage, usage,
+                width, height, format, BQ_LAYER_COUNT, usage,
                 {mConsumerName.string(), mConsumerName.size()});
 
         status_t error = graphicBuffer->initCheck();
@@ -1342,7 +1342,7 @@
         for (size_t i = 0; i <  newBufferCount; ++i) {
             sp<GraphicBuffer> graphicBuffer = new GraphicBuffer(
                     allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT,
-                    allocUsage, allocUsage, {mConsumerName.string(), mConsumerName.size()});
+                    allocUsage, {mConsumerName.string(), mConsumerName.size()});
 
             status_t result = graphicBuffer->initCheck();