GraphicBufferAlloc class was declared twice
this was confusing because the one in FramebufferSurface
wasn't in fact being used
Change-Id: Ied45aec20d804cfbe52440f9b2f2852a85c757cf
diff --git a/services/surfaceflinger/Android.mk b/services/surfaceflinger/Android.mk
index 07002cc..6db89f0 100644
--- a/services/surfaceflinger/Android.mk
+++ b/services/surfaceflinger/Android.mk
@@ -11,6 +11,7 @@
LayerDim.cpp \
LayerScreenshot.cpp \
DisplayHardware/FramebufferSurface.cpp \
+ DisplayHardware/GraphicBufferAlloc.cpp \
DisplayHardware/HWComposer.cpp \
DisplayHardware/PowerHAL.cpp \
GLExtensions.cpp \