Plumb in local tonemapping flag into renderengine

The detailed local tonemapping implementation will come in a later CL.

Also allow the flag to configure luminance spaces in SF, to prevent
SDR-only regions from dimming.

Bug: 329464641
Test: builds
Change-Id: Ia2bbf12b2cdfb5597137a6028911ff71b3d866d3
5 files changed