Merge "SF: Fix duplicate callbacks from mirrored layers" into sc-v2-dev
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 085a11a..f357c17 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -988,4 +988,9 @@
}
}
+uint64_t BLASTBufferQueue::getLastAcquiredFrameNum() {
+ std::unique_lock _lock{mMutex};
+ return mLastAcquiredFrameNumber;
+}
+
} // namespace android
diff --git a/libs/gui/include/gui/BLASTBufferQueue.h b/libs/gui/include/gui/BLASTBufferQueue.h
index 615f284..698844c 100644
--- a/libs/gui/include/gui/BLASTBufferQueue.h
+++ b/libs/gui/include/gui/BLASTBufferQueue.h
@@ -110,6 +110,8 @@
uint32_t getLastTransformHint() const;
void flushShadowQueue();
+ uint64_t getLastAcquiredFrameNum();
+
virtual ~BLASTBufferQueue();
private: