SF: Renaming IdleTimer to OneShotTimer

IdleTimer class is used for more than just idle timer, so renaming the
class to a more appropriate name.

Test: manual
Bug: 132811842

Change-Id: Iabfaa28038dc90430a51536ef874618e35ed9014
diff --git a/services/surfaceflinger/Android.bp b/services/surfaceflinger/Android.bp
index 5b298b4..6e953f4 100644
--- a/services/surfaceflinger/Android.bp
+++ b/services/surfaceflinger/Android.bp
@@ -149,7 +149,7 @@
         "Scheduler/DispSyncSource.cpp",
         "Scheduler/EventControlThread.cpp",
         "Scheduler/EventThread.cpp",
-        "Scheduler/IdleTimer.cpp",
+        "Scheduler/OneShotTimer.cpp",
         "Scheduler/LayerHistory.cpp",
         "Scheduler/LayerInfo.cpp",
         "Scheduler/MessageQueue.cpp",
diff --git a/services/surfaceflinger/RegionSamplingThread.h b/services/surfaceflinger/RegionSamplingThread.h
index 3c6fcf3..ac7339c 100644
--- a/services/surfaceflinger/RegionSamplingThread.h
+++ b/services/surfaceflinger/RegionSamplingThread.h
@@ -27,7 +27,7 @@
 #include <ui/GraphicBuffer.h>
 #include <ui/Rect.h>
 #include <utils/StrongPointer.h>
-#include "Scheduler/IdleTimer.h"
+#include "Scheduler/OneShotTimer.h"
 
 namespace android {
 
@@ -107,7 +107,7 @@
     SurfaceFlinger& mFlinger;
     Scheduler& mScheduler;
     const TimingTunables mTunables;
-    scheduler::IdleTimer mIdleTimer;
+    scheduler::OneShotTimer mIdleTimer;
 
     std::unique_ptr<SamplingOffsetCallback> const mPhaseCallback;
 
diff --git a/services/surfaceflinger/Scheduler/IdleTimer.cpp b/services/surfaceflinger/Scheduler/OneShotTimer.cpp
similarity index 88%
rename from services/surfaceflinger/Scheduler/IdleTimer.cpp
rename to services/surfaceflinger/Scheduler/OneShotTimer.cpp
index 37fdfc7..4870a3b 100644
--- a/services/surfaceflinger/Scheduler/IdleTimer.cpp
+++ b/services/surfaceflinger/Scheduler/OneShotTimer.cpp
@@ -14,7 +14,7 @@
  * limitations under the License.
  */
 
-#include "IdleTimer.h"
+#include "OneShotTimer.h"
 
 #include <chrono>
 #include <thread>
@@ -22,23 +22,23 @@
 namespace android {
 namespace scheduler {
 
-IdleTimer::IdleTimer(const Interval& interval, const ResetCallback& resetCallback,
-                     const TimeoutCallback& timeoutCallback)
+OneShotTimer::OneShotTimer(const Interval& interval, const ResetCallback& resetCallback,
+                           const TimeoutCallback& timeoutCallback)
       : mInterval(interval), mResetCallback(resetCallback), mTimeoutCallback(timeoutCallback) {}
 
-IdleTimer::~IdleTimer() {
+OneShotTimer::~OneShotTimer() {
     stop();
 }
 
-void IdleTimer::start() {
+void OneShotTimer::start() {
     {
         std::lock_guard<std::mutex> lock(mMutex);
         mState = TimerState::RESET;
     }
-    mThread = std::thread(&IdleTimer::loop, this);
+    mThread = std::thread(&OneShotTimer::loop, this);
 }
 
-void IdleTimer::stop() {
+void OneShotTimer::stop() {
     {
         std::lock_guard<std::mutex> lock(mMutex);
         mState = TimerState::STOPPED;
@@ -49,7 +49,7 @@
     }
 }
 
-void IdleTimer::loop() {
+void OneShotTimer::loop() {
     while (true) {
         bool triggerReset = false;
         bool triggerTimeout = false;
@@ -100,7 +100,7 @@
     }
 } // namespace scheduler
 
-void IdleTimer::reset() {
+void OneShotTimer::reset() {
     {
         std::lock_guard<std::mutex> lock(mMutex);
         mState = TimerState::RESET;
diff --git a/services/surfaceflinger/Scheduler/IdleTimer.h b/services/surfaceflinger/Scheduler/OneShotTimer.h
similarity index 93%
rename from services/surfaceflinger/Scheduler/IdleTimer.h
rename to services/surfaceflinger/Scheduler/OneShotTimer.h
index 2646688..fd1aa02 100644
--- a/services/surfaceflinger/Scheduler/IdleTimer.h
+++ b/services/surfaceflinger/Scheduler/OneShotTimer.h
@@ -29,15 +29,15 @@
  * Class that sets off a timer for a given interval, and fires a callback when the
  * interval expires.
  */
-class IdleTimer {
+class OneShotTimer {
 public:
     using Interval = std::chrono::milliseconds;
     using ResetCallback = std::function<void()>;
     using TimeoutCallback = std::function<void()>;
 
-    IdleTimer(const Interval& interval, const ResetCallback& resetCallback,
-              const TimeoutCallback& timeoutCallback);
-    ~IdleTimer();
+    OneShotTimer(const Interval& interval, const ResetCallback& resetCallback,
+                 const TimeoutCallback& timeoutCallback);
+    ~OneShotTimer();
 
     // Initializes and turns on the idle timer.
     void start();
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index bb24f73..e393f1b 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -38,9 +38,9 @@
 #include "DispSyncSource.h"
 #include "EventControlThread.h"
 #include "EventThread.h"
-#include "IdleTimer.h"
 #include "InjectVSyncSource.h"
 #include "LayerInfo.h"
+#include "OneShotTimer.h"
 #include "SchedulerUtils.h"
 #include "SurfaceFlingerProperties.h"
 
@@ -86,34 +86,29 @@
 
     if (mSetIdleTimerMs > 0) {
         if (mSupportKernelTimer) {
-            mIdleTimer =
-                    std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(
-                                                                   mSetIdleTimerMs),
-                                                           [this] { resetKernelTimerCallback(); },
-                                                           [this] {
-                                                               expiredKernelTimerCallback();
-                                                           });
+            mIdleTimer = std::make_unique<scheduler::OneShotTimer>(
+                    std::chrono::milliseconds(mSetIdleTimerMs),
+                    [this] { resetKernelTimerCallback(); },
+                    [this] { expiredKernelTimerCallback(); });
         } else {
-            mIdleTimer = std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(
-                                                                        mSetIdleTimerMs),
-                                                                [this] { resetTimerCallback(); },
-                                                                [this] { expiredTimerCallback(); });
+            mIdleTimer = std::make_unique<scheduler::OneShotTimer>(
+                    std::chrono::milliseconds(mSetIdleTimerMs), [this] { resetTimerCallback(); },
+                    [this] { expiredTimerCallback(); });
         }
         mIdleTimer->start();
     }
 
     if (mSetTouchTimerMs > 0) {
         // Touch events are coming to SF every 100ms, so the timer needs to be higher than that
-        mTouchTimer =
-                std::make_unique<scheduler::IdleTimer>(std::chrono::milliseconds(mSetTouchTimerMs),
-                                                       [this] { resetTouchTimerCallback(); },
-                                                       [this] { expiredTouchTimerCallback(); });
+        mTouchTimer = std::make_unique<scheduler::OneShotTimer>(
+                std::chrono::milliseconds(mSetTouchTimerMs), [this] { resetTouchTimerCallback(); },
+                [this] { expiredTouchTimerCallback(); });
         mTouchTimer->start();
     }
 }
 
 Scheduler::~Scheduler() {
-    // Ensure the IdleTimer thread is joined before we start destroying state.
+    // Ensure the OneShotTimer threads are joined before we start destroying state.
     mTouchTimer.reset();
     mIdleTimer.reset();
 }
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index eaad37c..a307760 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -26,9 +26,9 @@
 #include "DispSync.h"
 #include "EventControlThread.h"
 #include "EventThread.h"
-#include "IdleTimer.h"
 #include "InjectVSyncSource.h"
 #include "LayerHistory.h"
+#include "OneShotTimer.h"
 #include "RefreshRateConfigs.h"
 #include "SchedulerUtils.h"
 
@@ -273,14 +273,14 @@
     // Timer that records time between requests for next vsync. If the time is higher than a given
     // interval, a callback is fired. Set this variable to >0 to use this feature.
     int64_t mSetIdleTimerMs = 0;
-    std::unique_ptr<scheduler::IdleTimer> mIdleTimer;
+    std::unique_ptr<scheduler::OneShotTimer> mIdleTimer;
     // Enables whether to use idle timer callbacks that support the kernel
     // timer.
     bool mSupportKernelTimer;
 
     // Timer used to monitor touch events.
     int64_t mSetTouchTimerMs = 0;
-    std::unique_ptr<scheduler::IdleTimer> mTouchTimer;
+    std::unique_ptr<scheduler::OneShotTimer> mTouchTimer;
 
     std::mutex mCallbackLock;
     ChangeRefreshRateCallback mChangeRefreshRateCallback GUARDED_BY(mCallbackLock);
diff --git a/services/surfaceflinger/tests/unittests/Android.bp b/services/surfaceflinger/tests/unittests/Android.bp
index f842d61..4917bc2 100644
--- a/services/surfaceflinger/tests/unittests/Android.bp
+++ b/services/surfaceflinger/tests/unittests/Android.bp
@@ -42,7 +42,7 @@
         "DisplayTransactionTest.cpp",
         "EventControlThreadTest.cpp",
         "EventThreadTest.cpp",
-        "IdleTimerTest.cpp",
+        "OneShotTimerTest.cpp",
         "LayerHistoryTest.cpp",
         "LayerMetadataTest.cpp",
         "SchedulerTest.cpp",
diff --git a/services/surfaceflinger/tests/unittests/IdleTimerTest.cpp b/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
similarity index 75%
rename from services/surfaceflinger/tests/unittests/IdleTimerTest.cpp
rename to services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
index eff22b6..0208728 100644
--- a/services/surfaceflinger/tests/unittests/IdleTimerTest.cpp
+++ b/services/surfaceflinger/tests/unittests/OneShotTimerTest.cpp
@@ -21,17 +21,17 @@
 #include <utils/Log.h>
 
 #include "AsyncCallRecorder.h"
-#include "Scheduler/IdleTimer.h"
+#include "Scheduler/OneShotTimer.h"
 
 using namespace std::chrono_literals;
 
 namespace android {
 namespace scheduler {
 
-class IdleTimerTest : public testing::Test {
+class OneShotTimerTest : public testing::Test {
 protected:
-    IdleTimerTest() = default;
-    ~IdleTimerTest() override = default;
+    OneShotTimerTest() = default;
+    ~OneShotTimerTest() override = default;
 
     // This timeout should be used when a 3ms callback is expected.
     // While the tests typically request a callback after 3ms, the scheduler
@@ -46,7 +46,7 @@
     AsyncCallRecorder<void (*)()> mResetTimerCallback;
     AsyncCallRecorder<void (*)()> mExpiredTimerCallback;
 
-    std::unique_ptr<IdleTimer> mIdleTimer;
+    std::unique_ptr<OneShotTimer> mIdleTimer;
 
     void clearPendingCallbacks() {
         while (mExpiredTimerCallback.waitForCall(0us).has_value()) {
@@ -55,13 +55,14 @@
 };
 
 namespace {
-TEST_F(IdleTimerTest, createAndDestroyTest) {
-    mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, [] {}, [] {});
+TEST_F(OneShotTimerTest, createAndDestroyTest) {
+    mIdleTimer = std::make_unique<scheduler::OneShotTimer>(
+            3ms, [] {}, [] {});
 }
 
-TEST_F(IdleTimerTest, startStopTest) {
-    mIdleTimer = std::make_unique<scheduler::IdleTimer>(30ms, mResetTimerCallback.getInvocable(),
-                                                        mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, startStopTest) {
+    mIdleTimer = std::make_unique<scheduler::OneShotTimer>(30ms, mResetTimerCallback.getInvocable(),
+                                                           mExpiredTimerCallback.getInvocable());
     auto startTime = std::chrono::steady_clock::now();
     mIdleTimer->start();
     EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
@@ -70,7 +71,7 @@
     bool callbackCalled = mExpiredTimerCallback.waitForCall(25ms).has_value();
     // Under ideal conditions there should be no event. But occasionally
     // it is possible that the wait just prior takes more than 30ms, and
-    // a callback is observed. We check the elapsed time since before the IdleTimer
+    // a callback is observed. We check the elapsed time since before the OneShotTimer
     // thread was started as a sanity check to not have a flakey test.
     EXPECT_FALSE(callbackCalled && std::chrono::steady_clock::now() - startTime < 30ms);
 
@@ -79,9 +80,9 @@
     mIdleTimer->stop();
 }
 
-TEST_F(IdleTimerTest, resetTest) {
-    mIdleTimer = std::make_unique<scheduler::IdleTimer>(20ms, mResetTimerCallback.getInvocable(),
-                                                        mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, resetTest) {
+    mIdleTimer = std::make_unique<scheduler::OneShotTimer>(20ms, mResetTimerCallback.getInvocable(),
+                                                           mExpiredTimerCallback.getInvocable());
     mIdleTimer->start();
     EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
     // Observe any event that happens in about 25ms. We don't care if one was
@@ -104,9 +105,9 @@
     EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
 }
 
-TEST_F(IdleTimerTest, resetBackToBackTest) {
-    mIdleTimer = std::make_unique<scheduler::IdleTimer>(20ms, mResetTimerCallback.getInvocable(),
-                                                        mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, resetBackToBackTest) {
+    mIdleTimer = std::make_unique<scheduler::OneShotTimer>(20ms, mResetTimerCallback.getInvocable(),
+                                                           mExpiredTimerCallback.getInvocable());
     mIdleTimer->start();
     EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
 
@@ -135,9 +136,9 @@
     EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
 }
 
-TEST_F(IdleTimerTest, startNotCalledTest) {
-    mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
-                                                        mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, startNotCalledTest) {
+    mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+                                                           mExpiredTimerCallback.getInvocable());
     // The start hasn't happened, so the callback does not happen.
     EXPECT_FALSE(mExpiredTimerCallback.waitForCall(waitTimeForUnexpected3msCallback).has_value());
     EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
@@ -147,9 +148,9 @@
     EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
 }
 
-TEST_F(IdleTimerTest, idleTimerIdlesTest) {
-    mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
-                                                        mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, idleTimerIdlesTest) {
+    mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+                                                           mExpiredTimerCallback.getInvocable());
     mIdleTimer->start();
     EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
 
@@ -167,18 +168,18 @@
     EXPECT_FALSE(mResetTimerCallback.waitForCall(0ms).has_value());
 }
 
-TEST_F(IdleTimerTest, timeoutCallbackExecutionTest) {
-    mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
-                                                        mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, timeoutCallbackExecutionTest) {
+    mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+                                                           mExpiredTimerCallback.getInvocable());
     mIdleTimer->start();
     EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
     EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
     mIdleTimer->stop();
 }
 
-TEST_F(IdleTimerTest, noCallbacksAfterStopAndResetTest) {
-    mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
-                                                        mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, noCallbacksAfterStopAndResetTest) {
+    mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+                                                           mExpiredTimerCallback.getInvocable());
     mIdleTimer->start();
     EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());
     EXPECT_TRUE(mExpiredTimerCallback.waitForCall(waitTimeForExpected3msCallback).has_value());
@@ -190,9 +191,9 @@
     EXPECT_FALSE(mResetTimerCallback.waitForCall().has_value());
 }
 
-TEST_F(IdleTimerTest, noCallbacksAfterStopTest) {
-    mIdleTimer = std::make_unique<scheduler::IdleTimer>(3ms, mResetTimerCallback.getInvocable(),
-                                                        mExpiredTimerCallback.getInvocable());
+TEST_F(OneShotTimerTest, noCallbacksAfterStopTest) {
+    mIdleTimer = std::make_unique<scheduler::OneShotTimer>(3ms, mResetTimerCallback.getInvocable(),
+                                                           mExpiredTimerCallback.getInvocable());
     mIdleTimer->start();
     EXPECT_TRUE(mResetTimerCallback.waitForCall().has_value());