[RenderEngine] Strip GLES implementation off Image and Surface.

Image and Surface contain GLES implementation details. This patch moves them to
dedicated classes and move all Surface/Image manipulation methods from
impl::RenderEngine to gl::GLES20RenderEngine.

BUG: 112585051
Test: Build, flash, boot and run some display validation.
Change-Id: I77327f79082dff8e87e0a9472baae0c794f047bf
diff --git a/services/surfaceflinger/RenderEngine/gl/GLSurface.h b/services/surfaceflinger/RenderEngine/gl/GLSurface.h
new file mode 100644
index 0000000..0b89c70
--- /dev/null
+++ b/services/surfaceflinger/RenderEngine/gl/GLSurface.h
@@ -0,0 +1,74 @@
+/*
+ * Copyright 2018 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include <cstdint>
+
+#include <EGL/egl.h>
+#include <android-base/macros.h>
+#include <renderengine/Surface.h>
+
+struct ANativeWindow;
+
+namespace android {
+namespace renderengine {
+namespace gl {
+
+class GLES20RenderEngine;
+
+class GLSurface final : public renderengine::Surface {
+public:
+    GLSurface(const GLES20RenderEngine& engine);
+    ~GLSurface() override;
+
+    // renderengine::Surface implementation
+    void setCritical(bool enable) override { mCritical = enable; }
+    void setAsync(bool enable) override { mAsync = enable; }
+
+    void setNativeWindow(ANativeWindow* window) override;
+    void swapBuffers() const override;
+
+    int32_t queryRedSize() const override;
+    int32_t queryGreenSize() const override;
+    int32_t queryBlueSize() const override;
+    int32_t queryAlphaSize() const override;
+
+    int32_t queryWidth() const override;
+    int32_t queryHeight() const override;
+
+    bool getAsync() const { return mAsync; }
+    EGLSurface getEGLSurface() const { return mEGLSurface; }
+
+private:
+    EGLint queryConfig(EGLint attrib) const;
+    EGLint querySurface(EGLint attrib) const;
+
+    EGLDisplay mEGLDisplay;
+    EGLConfig mEGLConfig;
+
+    bool mCritical = false;
+    bool mAsync = false;
+
+    ANativeWindow* mWindow = nullptr;
+    EGLSurface mEGLSurface = EGL_NO_SURFACE;
+
+    DISALLOW_COPY_AND_ASSIGN(GLSurface);
+};
+
+}  // namespace gl
+}  // namespace renderengine
+}  // namespace android