TouchEvent (4/n) Firing event when setting mInTouchMode

Roll forward ag/15925114
This reverts commit 967bf71311907c9d6b12ef268a8a38d7c718b17f.

Bug: 193718270
Change-Id: Iab2e33e23ce7e9dd59fa09bb81e388369e6496ef
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index f094fee..53c34f6 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -88,6 +88,9 @@
 // Log debug messages about input focus tracking.
 constexpr bool DEBUG_FOCUS = false;
 
+// Log debug messages about touch mode event
+constexpr bool DEBUG_TOUCH_MODE = false;
+
 // Log debug messages about touch occlusion
 // STOPSHIP(b/169067926): Set to false
 constexpr bool DEBUG_TOUCH_OCCLUSION = true;
@@ -534,6 +537,23 @@
     return transformedXy - transformedOrigin;
 }
 
+// Returns true if the event type passed as argument represents a user activity.
+bool isUserActivityEvent(const EventEntry& eventEntry) {
+    switch (eventEntry.type) {
+        case EventEntry::Type::FOCUS:
+        case EventEntry::Type::POINTER_CAPTURE_CHANGED:
+        case EventEntry::Type::DRAG:
+        case EventEntry::Type::TOUCH_MODE_CHANGED:
+        case EventEntry::Type::SENSOR:
+        case EventEntry::Type::CONFIGURATION_CHANGED:
+            return false;
+        case EventEntry::Type::DEVICE_RESET:
+        case EventEntry::Type::KEY:
+        case EventEntry::Type::MOTION:
+            return true;
+    }
+}
+
 } // namespace
 
 // --- InputDispatcher ---
@@ -552,7 +572,7 @@
         // mInTouchMode will be initialized by the WindowManager to the default device config.
         // To avoid leaking stack in case that call never comes, and for tests,
         // initialize it here anyways.
-        mInTouchMode(true),
+        mInTouchMode(kDefaultInTouchMode),
         mMaximumObscuringOpacityForTouch(1.0f),
         mFocusedDisplayId(ADISPLAY_ID_DEFAULT),
         mWindowTokenWithPointerCapture(nullptr),
@@ -1790,9 +1810,9 @@
             displayId = motionEntry.displayId;
             break;
         }
+        case EventEntry::Type::TOUCH_MODE_CHANGED:
         case EventEntry::Type::POINTER_CAPTURE_CHANGED:
         case EventEntry::Type::FOCUS:
-        case EventEntry::Type::TOUCH_MODE_CHANGED:
         case EventEntry::Type::CONFIGURATION_CHANGED:
         case EventEntry::Type::DEVICE_RESET:
         case EventEntry::Type::SENSOR:
@@ -2773,11 +2793,8 @@
 }
 
 void InputDispatcher::pokeUserActivityLocked(const EventEntry& eventEntry) {
-    if (eventEntry.type == EventEntry::Type::FOCUS ||
-        eventEntry.type == EventEntry::Type::POINTER_CAPTURE_CHANGED ||
-        eventEntry.type == EventEntry::Type::DRAG) {
-        // Focus or pointer capture changed events are passed to apps, but do not represent user
-        // activity.
+    if (!isUserActivityEvent(eventEntry)) {
+        // Not poking user activity if the event type does not represent a user activity
         return;
     }
     int32_t displayId = getTargetDisplayId(eventEntry);
@@ -2813,16 +2830,7 @@
             eventType = USER_ACTIVITY_EVENT_BUTTON;
             break;
         }
-        case EventEntry::Type::TOUCH_MODE_CHANGED: {
-            break;
-        }
-
-        case EventEntry::Type::FOCUS:
-        case EventEntry::Type::CONFIGURATION_CHANGED:
-        case EventEntry::Type::DEVICE_RESET:
-        case EventEntry::Type::SENSOR:
-        case EventEntry::Type::POINTER_CAPTURE_CHANGED:
-        case EventEntry::Type::DRAG: {
+        default: {
             LOG_ALWAYS_FATAL("%s events are not user activity",
                              ftl::enum_string(eventEntry.type).c_str());
             break;
@@ -3795,7 +3803,7 @@
         ALOGD("notifyConfigurationChanged - eventTime=%" PRId64, args->eventTime);
     }
 
-    bool needWake;
+    bool needWake = false;
     { // acquire lock
         std::scoped_lock _l(mLock);
 
@@ -3890,7 +3898,7 @@
               std::to_string(t.duration().count()).c_str());
     }
 
-    bool needWake;
+    bool needWake = false;
     { // acquire lock
         mLock.lock();
 
@@ -3967,7 +3975,7 @@
               std::to_string(t.duration().count()).c_str());
     }
 
-    bool needWake;
+    bool needWake = false;
     { // acquire lock
         mLock.lock();
 
@@ -4032,7 +4040,7 @@
               ftl::enum_string(args->sensorType).c_str());
     }
 
-    bool needWake;
+    bool needWake = false;
     { // acquire lock
         mLock.lock();
 
@@ -4082,7 +4090,7 @@
               args->deviceId);
     }
 
-    bool needWake;
+    bool needWake = false;
     { // acquire lock
         std::scoped_lock _l(mLock);
 
@@ -4102,7 +4110,7 @@
               args->request.enable ? "true" : "false");
     }
 
-    bool needWake;
+    bool needWake = false;
     { // acquire lock
         std::scoped_lock _l(mLock);
         auto entry = std::make_unique<PointerCaptureChangedEntry>(args->id, args->eventTime,
@@ -4919,9 +4927,29 @@
 }
 
 void InputDispatcher::setInTouchMode(bool inTouchMode) {
-    std::scoped_lock lock(mLock);
-    mInTouchMode = inTouchMode;
-    // TODO(b/193718270): Fire TouchModeEvent here.
+    bool needWake = false;
+    {
+        std::scoped_lock lock(mLock);
+        if (mInTouchMode == inTouchMode) {
+            return;
+        }
+        if (DEBUG_TOUCH_MODE) {
+            ALOGD("Request to change touch mode from %s to %s", toString(mInTouchMode),
+                  toString(inTouchMode));
+            // TODO(b/198487159): Also print the current last interacted apps.
+        }
+
+        // TODO(b/198499018): Store touch mode per display.
+        mInTouchMode = inTouchMode;
+
+        // TODO(b/198487159): Enforce that only last interacted apps can change touch mode.
+        auto entry = std::make_unique<TouchModeEntry>(mIdGenerator.nextId(), now(), inTouchMode);
+        needWake = enqueueInboundEventLocked(std::move(entry));
+    } // release lock
+
+    if (needWake) {
+        mLooper->wake();
+    }
 }
 
 void InputDispatcher::setMaximumObscuringOpacityForTouch(float opacity) {
diff --git a/services/inputflinger/dispatcher/InputDispatcher.h b/services/inputflinger/dispatcher/InputDispatcher.h
index 2282d91..e1544d8 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.h
+++ b/services/inputflinger/dispatcher/InputDispatcher.h
@@ -86,6 +86,8 @@
     ~InputDispatcher() override;
 
 public:
+    static constexpr bool kDefaultInTouchMode = true;
+
     explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
 
     void dump(std::string& dump) override;
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index 7fb2ccf..3207495 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -817,6 +817,9 @@
             case AINPUT_EVENT_TYPE_CAPTURE: {
                 FAIL() << "Use 'consumeCaptureEvent' for CAPTURE events";
             }
+            case AINPUT_EVENT_TYPE_TOUCH_MODE: {
+                FAIL() << "Use 'consumeTouchModeEvent' for TOUCH_MODE events";
+            }
             case AINPUT_EVENT_TYPE_DRAG: {
                 FAIL() << "Use 'consumeDragEvent' for DRAG events";
             }
@@ -874,6 +877,20 @@
         EXPECT_EQ(y, dragEvent.getY());
     }
 
+    void consumeTouchModeEvent(bool inTouchMode) {
+        const InputEvent* event = consume();
+        ASSERT_NE(nullptr, event) << mName.c_str()
+                                  << ": consumer should have returned non-NULL event.";
+        ASSERT_EQ(AINPUT_EVENT_TYPE_TOUCH_MODE, event->getType())
+                << "Got " << inputEventTypeToString(event->getType())
+                << " event instead of TOUCH_MODE event";
+
+        ASSERT_EQ(ADISPLAY_ID_NONE, event->getDisplayId())
+                << mName.c_str() << ": event displayId should always be NONE.";
+        const auto& touchModeEvent = static_cast<const TouchModeEvent&>(*event);
+        EXPECT_EQ(inTouchMode, touchModeEvent.isInTouchMode());
+    }
+
     void assertNoEvents() {
         InputEvent* event = consume();
         if (event == nullptr) {
@@ -895,6 +912,10 @@
             const auto& captureEvent = static_cast<CaptureEvent&>(*event);
             ADD_FAILURE() << "Received capture event, pointerCaptureEnabled = "
                           << (captureEvent.getPointerCaptureEnabled() ? "true" : "false");
+        } else if (event->getType() == AINPUT_EVENT_TYPE_TOUCH_MODE) {
+            const auto& touchModeEvent = static_cast<TouchModeEvent&>(*event);
+            ADD_FAILURE() << "Received touch mode event, inTouchMode = "
+                          << (touchModeEvent.isInTouchMode() ? "true" : "false");
         }
         FAIL() << mName.c_str()
                << ": should not have received any events, so consume() should return NULL";
@@ -1087,6 +1108,12 @@
         mInputReceiver->consumeDragEvent(isExiting, x, y);
     }
 
+    void consumeTouchModeEvent(bool inTouchMode) {
+        ASSERT_NE(mInputReceiver, nullptr)
+                << "Cannot consume events from a window with no receiver";
+        mInputReceiver->consumeTouchModeEvent(inTouchMode);
+    }
+
     std::optional<uint32_t> receiveEvent(InputEvent** outEvent = nullptr) {
         if (mInputReceiver == nullptr) {
             ADD_FAILURE() << "Invalid receive event on window with no receiver";
@@ -2725,7 +2752,6 @@
     SCOPED_TRACE("Check default value of touch mode");
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     setFocusedWindow(window);
-
     window->consumeFocusEvent(true /*hasFocus*/, true /*inTouchMode*/);
 
     SCOPED_TRACE("Remove the window to trigger focus loss");
@@ -2735,6 +2761,7 @@
 
     SCOPED_TRACE("Disable touch mode");
     mDispatcher->setInTouchMode(false);
+    window->consumeTouchModeEvent(false);
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     setFocusedWindow(window);
@@ -2747,6 +2774,7 @@
 
     SCOPED_TRACE("Enable touch mode again");
     mDispatcher->setInTouchMode(true);
+    window->consumeTouchModeEvent(true);
     window->setFocusable(true);
     mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {window}}});
     setFocusedWindow(window);
@@ -5882,4 +5910,43 @@
     window->assertNoEvents();
 }
 
+class InputDispatcherTouchModeChangedTests : public InputDispatcherTest {
+protected:
+    std::shared_ptr<FakeApplicationHandle> mApp;
+    sp<FakeWindowHandle> mWindow;
+    sp<FakeWindowHandle> mSecondWindow;
+
+    void SetUp() override {
+        InputDispatcherTest::SetUp();
+
+        mApp = std::make_shared<FakeApplicationHandle>();
+        mWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow", ADISPLAY_ID_DEFAULT);
+        mWindow->setFocusable(true);
+        mSecondWindow = new FakeWindowHandle(mApp, mDispatcher, "TestWindow2", ADISPLAY_ID_DEFAULT);
+        mSecondWindow->setFocusable(true);
+
+        mDispatcher->setFocusedApplication(ADISPLAY_ID_DEFAULT, mApp);
+        mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {mWindow, mSecondWindow}}});
+
+        setFocusedWindow(mWindow);
+        mWindow->consumeFocusEvent(true);
+    }
+
+    void changeAndVerifyTouchMode(bool inTouchMode) {
+        mDispatcher->setInTouchMode(inTouchMode);
+        mWindow->consumeTouchModeEvent(inTouchMode);
+        mSecondWindow->consumeTouchModeEvent(inTouchMode);
+    }
+};
+
+TEST_F(InputDispatcherTouchModeChangedTests, ChangeTouchModeOnFocusedWindow) {
+    changeAndVerifyTouchMode(!InputDispatcher::kDefaultInTouchMode);
+}
+
+TEST_F(InputDispatcherTouchModeChangedTests, EventIsNotGeneratedIfNotChangingTouchMode) {
+    mDispatcher->setInTouchMode(InputDispatcher::kDefaultInTouchMode);
+    mWindow->assertNoEvents();
+    mSecondWindow->assertNoEvents();
+}
+
 } // namespace android::inputdispatcher