Convert connection status to enum class
This allows us to print the value using ftl::enum_string
Bug: 206861133
Test: printed the connection status locally
Change-Id: I1042c4ab785eae2d703cf5e6e3c0f7c50d6be6c1
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 7f68d1b..eb9e2d8 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -1749,7 +1749,7 @@
// pile up.
ALOGW("Canceling events for %s because it is unresponsive",
connection->inputChannel->getName().c_str());
- if (connection->status == Connection::STATUS_NORMAL) {
+ if (connection->status == Connection::Status::NORMAL) {
CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
"application not responding");
synthesizeCancelationEventsForConnectionLocked(connection, options);
@@ -2825,10 +2825,11 @@
// Skip this event if the connection status is not normal.
// We don't want to enqueue additional outbound events if the connection is broken.
- if (connection->status != Connection::STATUS_NORMAL) {
+ if (connection->status != Connection::Status::NORMAL) {
if (DEBUG_DISPATCH_CYCLE) {
ALOGD("channel '%s' ~ Dropping event because the channel status is %s",
- connection->getInputChannelName().c_str(), connection->getStatusLabel());
+ connection->getInputChannelName().c_str(),
+ ftl::enum_string(connection->status).c_str());
}
return;
}
@@ -3142,7 +3143,7 @@
ALOGD("channel '%s' ~ startDispatchCycle", connection->getInputChannelName().c_str());
}
- while (connection->status == Connection::STATUS_NORMAL && !connection->outboundQueue.empty()) {
+ while (connection->status == Connection::Status::NORMAL && !connection->outboundQueue.empty()) {
DispatchEntry* dispatchEntry = connection->outboundQueue.front();
dispatchEntry->deliveryTime = currentTime;
const std::chrono::nanoseconds timeout =
@@ -3363,8 +3364,8 @@
connection->getInputChannelName().c_str(), seq, toString(handled));
}
- if (connection->status == Connection::STATUS_BROKEN ||
- connection->status == Connection::STATUS_ZOMBIE) {
+ if (connection->status == Connection::Status::BROKEN ||
+ connection->status == Connection::Status::ZOMBIE) {
return;
}
@@ -3391,8 +3392,8 @@
// The connection appears to be unrecoverably broken.
// Ignore already broken or zombie connections.
- if (connection->status == Connection::STATUS_NORMAL) {
- connection->status = Connection::STATUS_BROKEN;
+ if (connection->status == Connection::Status::NORMAL) {
+ connection->status = Connection::Status::BROKEN;
if (notify) {
// Notify other system components.
@@ -3400,7 +3401,7 @@
connection->getInputChannelName().c_str());
auto command = [this, connection]() REQUIRES(mLock) {
- if (connection->status == Connection::STATUS_ZOMBIE) return;
+ if (connection->status == Connection::Status::ZOMBIE) return;
scoped_unlock unlock(mLock);
mPolicy->notifyInputChannelBroken(connection->inputChannel->getConnectionToken());
};
@@ -3536,7 +3537,7 @@
void InputDispatcher::synthesizeCancelationEventsForConnectionLocked(
const sp<Connection>& connection, const CancelationOptions& options) {
- if (connection->status == Connection::STATUS_BROKEN) {
+ if (connection->status == Connection::Status::BROKEN) {
return;
}
@@ -3609,7 +3610,7 @@
void InputDispatcher::synthesizePointerDownEventsForConnectionLocked(
const sp<Connection>& connection) {
- if (connection->status == Connection::STATUS_BROKEN) {
+ if (connection->status == Connection::Status::BROKEN) {
return;
}
@@ -5286,7 +5287,8 @@
"status=%s, monitor=%s, responsive=%s\n",
connection->inputChannel->getFd().get(),
connection->getInputChannelName().c_str(),
- connection->getWindowName().c_str(), connection->getStatusLabel(),
+ connection->getWindowName().c_str(),
+ ftl::enum_string(connection->status).c_str(),
toString(connection->monitor), toString(connection->responsive));
if (!connection->outboundQueue.empty()) {
@@ -5459,7 +5461,7 @@
nsecs_t currentTime = now();
abortBrokenDispatchCycleLocked(currentTime, connection, notify);
- connection->status = Connection::STATUS_ZOMBIE;
+ connection->status = Connection::Status::ZOMBIE;
return OK;
}
@@ -5678,7 +5680,7 @@
}
}
traceWaitQueueLength(*connection);
- if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
+ if (restartEvent && connection->status == Connection::Status::NORMAL) {
connection->outboundQueue.push_front(dispatchEntry);
traceOutboundQueueLength(*connection);
} else {
@@ -5976,7 +5978,7 @@
mLock.lock();
- if (connection->status != Connection::STATUS_NORMAL) {
+ if (connection->status != Connection::Status::NORMAL) {
connection->inputState.removeFallbackKey(originalKeyCode);
return false;
}