Remove setTransactionCompleteCallback
The transaction complete callback is no longer used so delete the code
Test: BLASTBufferQueueTest
Bug: 200285149
Change-Id: I91c49de3a68fed3fe8261555852b1ca6d7aad546
diff --git a/libs/gui/tests/BLASTBufferQueue_test.cpp b/libs/gui/tests/BLASTBufferQueue_test.cpp
index 8e4898d..b2d5048 100644
--- a/libs/gui/tests/BLASTBufferQueue_test.cpp
+++ b/libs/gui/tests/BLASTBufferQueue_test.cpp
@@ -66,11 +66,44 @@
int32_t mNumReleased GUARDED_BY(mMutex) = 0;
};
+class TestBLASTBufferQueue : public BLASTBufferQueue {
+public:
+ TestBLASTBufferQueue(const std::string& name, const sp<SurfaceControl>& surface, int width,
+ int height, int32_t format)
+ : BLASTBufferQueue(name, surface, width, height, format) {}
+
+ void transactionCommittedCallback(nsecs_t latchTime, const sp<Fence>& presentFence,
+ const std::vector<SurfaceControlStats>& stats) override {
+ BLASTBufferQueue::transactionCommittedCallback(latchTime, presentFence, stats);
+
+ uint64_t frameNumber = stats[0].frameEventStats.frameNumber;
+
+ {
+ std::unique_lock lock{frameNumberMutex};
+ mLastTransactionCommittedFrameNumber = frameNumber;
+ mCommittedCV.notify_all();
+ }
+ }
+
+ void waitForCallback(int64_t frameNumber) {
+ std::unique_lock lock{frameNumberMutex};
+ // Wait until all but one of the submitted buffers have been released.
+ while (mLastTransactionCommittedFrameNumber < frameNumber) {
+ mCommittedCV.wait(lock);
+ }
+ }
+
+private:
+ std::mutex frameNumberMutex;
+ std::condition_variable mCommittedCV;
+ int64_t mLastTransactionCommittedFrameNumber = -1;
+};
+
class BLASTBufferQueueHelper {
public:
BLASTBufferQueueHelper(const sp<SurfaceControl>& sc, int width, int height) {
- mBlastBufferQueueAdapter = new BLASTBufferQueue("TestBLASTBufferQueue", sc, width, height,
- PIXEL_FORMAT_RGBA_8888);
+ mBlastBufferQueueAdapter = new TestBLASTBufferQueue("TestBLASTBufferQueue", sc, width,
+ height, PIXEL_FORMAT_RGBA_8888);
}
void update(const sp<SurfaceControl>& sc, int width, int height) {
@@ -107,28 +140,12 @@
}
}
- void setTransactionCompleteCallback(int64_t frameNumber) {
- mBlastBufferQueueAdapter->setTransactionCompleteCallback(frameNumber, [&](int64_t frame) {
- std::unique_lock lock{mMutex};
- mLastTransactionCompleteFrameNumber = frame;
- mCallbackCV.notify_all();
- });
- }
-
void waitForCallback(int64_t frameNumber) {
- std::unique_lock lock{mMutex};
- // Wait until all but one of the submitted buffers have been released.
- while (mLastTransactionCompleteFrameNumber < frameNumber) {
- mCallbackCV.wait(lock);
- }
+ mBlastBufferQueueAdapter->waitForCallback(frameNumber);
}
private:
- sp<BLASTBufferQueue> mBlastBufferQueueAdapter;
-
- std::mutex mMutex;
- std::condition_variable mCallbackCV;
- int64_t mLastTransactionCompleteFrameNumber = -1;
+ sp<TestBLASTBufferQueue> mBlastBufferQueueAdapter;
};
class BLASTBufferQueueTest : public ::testing::Test {
@@ -1366,7 +1383,6 @@
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t requestedPresentTimeA = 0;
nsecs_t postedTimeA = 0;
- adapter.setTransactionCompleteCallback(1);
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
@@ -1435,7 +1451,6 @@
// queue another buffer so the first can be dropped
nsecs_t requestedPresentTimeB = 0;
nsecs_t postedTimeB = 0;
- adapter.setTransactionCompleteCallback(2);
presentTime = systemTime() + std::chrono::nanoseconds(1ms).count();
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeB, &postedTimeB, &qbOutput, true,
presentTime);
@@ -1501,7 +1516,6 @@
IGraphicBufferProducer::QueueBufferOutput qbOutput;
nsecs_t requestedPresentTimeA = 0;
nsecs_t postedTimeA = 0;
- adapter.setTransactionCompleteCallback(1);
setUpAndQueueBuffer(igbProducer, &requestedPresentTimeA, &postedTimeA, &qbOutput, true);
history.applyDelta(qbOutput.frameTimestamps);
adapter.waitForCallback(1);