SurfaceFlinger: correctly pass desired present time for BLAST

Pass whether a desired present time is automatically
populated or not to match BufferStateLayer behavior to the one
we have for BufferQueueLayer.

Bug: 169901895
Test: expand notification shade and observe systrace
Change-Id: Ia02c5633d46dde67d2c3be33b084d63c40c2afb0
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index c98004a..25aaa14 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -371,14 +371,14 @@
                              const Vector<DisplayState>& displays, uint32_t flags,
                              const sp<IBinder>& applyToken,
                              const InputWindowCommands& inputWindowCommands,
-                             int64_t desiredPresentTime, const client_cache_t& uncacheBuffer,
-                             bool hasListenerCallbacks,
+                             int64_t desiredPresentTime, bool isAutoTimestamp,
+                             const client_cache_t& uncacheBuffer, bool hasListenerCallbacks,
                              std::vector<ListenerCallbacks>& listenerCallbacks,
                              uint64_t transactionId) {
         return mFlinger->setTransactionState(frameTimelineVsyncId, states, displays, flags,
                                              applyToken, inputWindowCommands, desiredPresentTime,
-                                             uncacheBuffer, hasListenerCallbacks, listenerCallbacks,
-                                             transactionId);
+                                             isAutoTimestamp, uncacheBuffer, hasListenerCallbacks,
+                                             listenerCallbacks, transactionId);
     }
 
     auto flushTransactionQueues() { return mFlinger->flushTransactionQueues(); };