Remove wrongDevice variable
After the last refactor, this variable is no longer used.
Bug: 211379801
Test: atest inputflinger_tests
Change-Id: I3ed706ef806c4f80f27bbbf5cf90460592e7a318
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 63a2418..9a6ebaa 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -2092,7 +2092,7 @@
}
bool isSplit = shouldSplitTouch(tempTouchState, entry);
- bool switchedDevice = tempTouchState.deviceId >= 0 && tempTouchState.displayId >= 0 &&
+ const bool switchedDevice = tempTouchState.deviceId >= 0 && tempTouchState.displayId >= 0 &&
(tempTouchState.deviceId != entry.deviceId || tempTouchState.source != entry.source ||
tempTouchState.displayId != displayId);
@@ -2102,7 +2102,6 @@
const bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN ||
maskedAction == AMOTION_EVENT_ACTION_SCROLL || isHoverAction);
const bool isFromMouse = isFromSource(entry.source, AINPUT_SOURCE_MOUSE);
- bool wrongDevice = false;
if (newGesture) {
bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
if (switchedDevice && tempTouchState.down && !down && !isHoverAction) {
@@ -2111,9 +2110,7 @@
displayId);
// TODO: test multiple simultaneous input streams.
outInjectionResult = InputEventInjectionResult::FAILED;
- switchedDevice = false;
- wrongDevice = true;
- return touchedWindows;
+ return touchedWindows; // wrong device
}
tempTouchState.reset();
tempTouchState.down = down;
@@ -2127,9 +2124,7 @@
displayId);
// TODO: test multiple simultaneous input streams.
outInjectionResult = InputEventInjectionResult::FAILED;
- switchedDevice = false;
- wrongDevice = true;
- return touchedWindows;
+ return touchedWindows; // wrong device
}
if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {