commit | f06ef956d159e98b9ec8874dc15b07707a570885 | [log] [tgz] |
---|---|---|
author | Andy Yu <chingtangyu@google.com> | Thu Oct 19 15:25:24 2023 -0700 |
committer | Andy Yu <chingtangyu@google.com> | Fri Oct 20 10:04:13 2023 -0700 |
tree | 5613e00e8ff3fb2fbf6bb90daf83a5e9beb82942 | |
parent | 64edb6c4b8e5491de46bf7b58643c0d91ee4e652 [diff] [blame] |
SF: Add a sysprop for game default frame rate Bug: 286084594 Test: SurfaceFlinger unit tests Change-Id: Icc3ed7642e45c8c28b063cbe1799e09c00a05e35
diff --git a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt index ba88acc..0017300 100644 --- a/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt +++ b/services/surfaceflinger/sysprop/api/SurfaceFlingerProperties-current.txt
@@ -65,6 +65,11 @@ prop_name: "ro.surface_flinger.force_hwc_copy_for_virtual_displays" } prop { + api_name: "game_default_frame_rate_override" + type: Integer + prop_name: "ro.surface_flinger.game_default_frame_rate_override" + } + prop { api_name: "has_HDR_display" prop_name: "ro.surface_flinger.has_HDR_display" }