commit | f06ef956d159e98b9ec8874dc15b07707a570885 | [log] [tgz] |
---|---|---|
author | Andy Yu <chingtangyu@google.com> | Thu Oct 19 15:25:24 2023 -0700 |
committer | Andy Yu <chingtangyu@google.com> | Fri Oct 20 10:04:13 2023 -0700 |
tree | 5613e00e8ff3fb2fbf6bb90daf83a5e9beb82942 | |
parent | 64edb6c4b8e5491de46bf7b58643c0d91ee4e652 [diff] [blame] |
SF: Add a sysprop for game default frame rate Bug: 286084594 Test: SurfaceFlinger unit tests Change-Id: Icc3ed7642e45c8c28b063cbe1799e09c00a05e35
diff --git a/services/surfaceflinger/SurfaceFlingerProperties.h b/services/surfaceflinger/SurfaceFlingerProperties.h index a080420..65ebe2a 100644 --- a/services/surfaceflinger/SurfaceFlingerProperties.h +++ b/services/surfaceflinger/SurfaceFlingerProperties.h
@@ -101,6 +101,8 @@ bool clear_slots_with_set_layer_buffer(bool defaultValue); +int32_t game_default_frame_rate_override(int32_t defaultValue); + } // namespace sysprop } // namespace android #endif // SURFACEFLINGERPROPERTIES_H_