SF: Color changes should dirty entire display
After doing the refactoring of DisplayDevice into
compositionEngine::Output (etc), it became obvious that color matrix and
color mode changes should really be marking the entire output as dirty
so everything is repainted on it.
This patch makes that change, adding tests to verify the intended
behavior.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: Ia02830eb679271884106f773aa3291f191a49669
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 8cb6936..cd2d454 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -156,17 +156,17 @@
EXPECT_EQ(ui::RenderIntent::COLORIMETRIC, mDisplay.getState().renderIntent);
// Otherwise if the values are different, updates happen
- EXPECT_CALL(*renderSurface, setBufferDataspace(ui::Dataspace::SRGB)).Times(1);
+ EXPECT_CALL(*renderSurface, setBufferDataspace(ui::Dataspace::DISPLAY_P3)).Times(1);
EXPECT_CALL(mHwComposer,
- setActiveColorMode(DEFAULT_DISPLAY_ID, ui::ColorMode::BT2100_PQ,
+ setActiveColorMode(DEFAULT_DISPLAY_ID, ui::ColorMode::DISPLAY_P3,
ui::RenderIntent::TONE_MAP_COLORIMETRIC))
.Times(1);
- mDisplay.setColorMode(ui::ColorMode::BT2100_PQ, ui::Dataspace::SRGB,
+ mDisplay.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
ui::RenderIntent::TONE_MAP_COLORIMETRIC);
- EXPECT_EQ(ui::ColorMode::BT2100_PQ, mDisplay.getState().colorMode);
- EXPECT_EQ(ui::Dataspace::SRGB, mDisplay.getState().dataspace);
+ EXPECT_EQ(ui::ColorMode::DISPLAY_P3, mDisplay.getState().colorMode);
+ EXPECT_EQ(ui::Dataspace::DISPLAY_P3, mDisplay.getState().dataspace);
EXPECT_EQ(ui::RenderIntent::TONE_MAP_COLORIMETRIC, mDisplay.getState().renderIntent);
}
@@ -174,7 +174,7 @@
impl::Display virtualDisplay{mCompositionEngine,
DisplayCreationArgs{false, true, DEFAULT_DISPLAY_ID}};
- virtualDisplay.setColorMode(ui::ColorMode::BT2100_PQ, ui::Dataspace::SRGB,
+ virtualDisplay.setColorMode(ui::ColorMode::DISPLAY_P3, ui::Dataspace::DISPLAY_P3,
ui::RenderIntent::TONE_MAP_COLORIMETRIC);
EXPECT_EQ(ui::ColorMode::NATIVE, virtualDisplay.getState().colorMode);