[Lut HAL backend] implementation 3rd patch.
- interpret the lut and pass them into shader.
Bug: 329472856
Test: builds
Flag: EXEMPT no flag needed
Change-Id: I005600593f4a369130bf8bcaea69300758b5ae03
diff --git a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
index 0c7e4dd..bfa387d 100644
--- a/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
+++ b/services/surfaceflinger/CompositionEngine/include/compositionengine/impl/OutputLayer.h
@@ -101,7 +101,7 @@
aidl::android::hardware::graphics::composer3::Composition from,
aidl::android::hardware::graphics::composer3::Composition to) const;
bool isClientCompositionForced(bool isPeekingThrough) const;
- void updateLuts(std::shared_ptr<gui::DisplayLuts> luts,
+ void updateLuts(const LayerFECompositionState&,
const std::optional<std::vector<std::optional<LutProperties>>>& properties);
};
diff --git a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
index 934909d..c062df3 100644
--- a/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/OutputLayer.cpp
@@ -286,8 +286,13 @@
}
void OutputLayer::updateLuts(
- std::shared_ptr<gui::DisplayLuts> layerFEStateLut,
+ const LayerFECompositionState& layerFEState,
const std::optional<std::vector<std::optional<LutProperties>>>& properties) {
+ auto& luts = layerFEState.luts;
+ if (!luts) {
+ return;
+ }
+
auto& state = editState();
if (!properties) {
@@ -303,7 +308,7 @@
}
}
- for (const auto& inputLut : layerFEStateLut->lutProperties) {
+ for (const auto& inputLut : luts->lutProperties) {
bool foundInHwcLuts = false;
for (const auto& hwcLut : hwcLutProperties) {
if (static_cast<int32_t>(hwcLut.dimension) ==
@@ -316,7 +321,7 @@
break;
}
}
- // if any lut properties of layerFEStateLut can not be found in hwcLutProperties,
+ // if any lut properties of luts can not be found in hwcLutProperties,
// GPU composition instead
if (!foundInHwcLuts) {
state.forceClientComposition = true;
@@ -409,10 +414,7 @@
state.whitePointNits = layerBrightnessNits;
}
- const auto& layerFEStateLut = layerFEState->luts;
- if (layerFEStateLut) {
- updateLuts(layerFEStateLut, properties);
- }
+ updateLuts(*layerFEState, properties);
// These are evaluated every frame as they can potentially change at any
// time.
diff --git a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
index 713a5c5..ee9302b 100644
--- a/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
+++ b/services/surfaceflinger/FrontEnd/RequestedLayerState.cpp
@@ -163,7 +163,7 @@
uint64_t clientChanges = what | layer_state_t::diff(clientState);
layer_state_t::merge(clientState);
what = clientChanges;
- LLOGV(layerId, "requested=%" PRIu64 "flags=%" PRIu64, clientState.what, clientChanges);
+ LLOGV(layerId, "requested=%" PRIu64 " flags=%" PRIu64 " ", clientState.what, clientChanges);
if (clientState.what & layer_state_t::eFlagsChanged) {
if ((oldFlags ^ flags) &
@@ -633,7 +633,7 @@
layer_state_t::eEdgeExtensionChanged | layer_state_t::eBufferCropChanged |
layer_state_t::eDestinationFrameChanged | layer_state_t::eDimmingEnabledChanged |
layer_state_t::eExtendedRangeBrightnessChanged |
- layer_state_t::eDesiredHdrHeadroomChanged |
+ layer_state_t::eDesiredHdrHeadroomChanged | layer_state_t::eLutsChanged |
(FlagManager::getInstance().latch_unsignaled_with_auto_refresh_changed()
? layer_state_t::eFlagsChanged
: 0);