SF: Use consistent names for display references
This CL renames IBinder tokens to "displayToken", and DisplayDevice
references to "display". It also cleans up style for affected lines.
Bug: 74619554
Test: Build
Change-Id: I04fc7264bf2a856caf30d662029b6f603f432938
diff --git a/services/surfaceflinger/DisplayHardware/HWComposer.h b/services/surfaceflinger/DisplayHardware/HWComposer.h
index c0bf198..9e4a683 100644
--- a/services/surfaceflinger/DisplayHardware/HWComposer.h
+++ b/services/surfaceflinger/DisplayHardware/HWComposer.h
@@ -92,7 +92,7 @@
void destroyLayer(int32_t displayId, HWC2::Layer* layer);
// Asks the HAL what it can do
- status_t prepare(DisplayDevice& displayDevice);
+ status_t prepare(DisplayDevice& display);
status_t setClientTarget(int32_t displayId, uint32_t slot,
const sp<Fence>& acquireFence,