SF: Report missed frames per display

Create a FrameTargeter per display, each with its own present fences and
metrics about missed frames. Label the traces for missed frames with the
DisplayId. Track CompositionCoverage per display.

Fixes: 262269033
Bug: 241285475
Test: Perfetto
Test: dumpsys SurfaceFlinger --scheduler
Change-Id: I0e599c602b9fd9ae4446dd076dea4b8a75652bd4
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 08667bf..eeae932 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -25,6 +25,7 @@
 #include <android/hardware/configstore/1.0/ISurfaceFlingerConfigs.h>
 #include <android/hardware/configstore/1.1/ISurfaceFlingerConfigs.h>
 #include <configstore/Utils.h>
+#include <ftl/concat.h>
 #include <ftl/enum.h>
 #include <ftl/fake_guard.h>
 #include <ftl/small_map.h>
@@ -130,8 +131,8 @@
     auto [pacesetterVsyncSchedule, isNew] = [&]() FTL_FAKE_GUARD(kMainThreadContext) {
         std::scoped_lock lock(mDisplayLock);
         const bool isNew = mDisplays
-                                   .emplace_or_replace(displayId, std::move(selectorPtr),
-                                                       std::move(schedulePtr))
+                                   .emplace_or_replace(displayId, displayId, std::move(selectorPtr),
+                                                       std::move(schedulePtr), mFeatures)
                                    .second;
 
         return std::make_pair(promotePacesetterDisplayLocked(), isNew);
@@ -171,21 +172,43 @@
 
 void Scheduler::onFrameSignal(ICompositor& compositor, VsyncId vsyncId,
                               TimePoint expectedVsyncTime) {
-    mPacesetterFrameTargeter.beginFrame({.frameBeginTime = SchedulerClock::now(),
-                                         .vsyncId = vsyncId,
-                                         .expectedVsyncTime = expectedVsyncTime,
-                                         .sfWorkDuration =
-                                                 mVsyncModulator->getVsyncConfig().sfWorkDuration},
-                                        *getVsyncSchedule());
+    const FrameTargeter::BeginFrameArgs beginFrameArgs =
+            {.frameBeginTime = SchedulerClock::now(),
+             .vsyncId = vsyncId,
+             // TODO(b/255601557): Calculate per display.
+             .expectedVsyncTime = expectedVsyncTime,
+             .sfWorkDuration = mVsyncModulator->getVsyncConfig().sfWorkDuration};
 
-    if (!compositor.commit(mPacesetterFrameTargeter.target())) {
-        return;
+    LOG_ALWAYS_FATAL_IF(!mPacesetterDisplayId);
+    const auto pacesetterId = *mPacesetterDisplayId;
+    const auto pacesetterOpt = mDisplays.get(pacesetterId);
+
+    FrameTargeter& pacesetterTargeter = *pacesetterOpt->get().targeterPtr;
+    pacesetterTargeter.beginFrame(beginFrameArgs, *pacesetterOpt->get().schedulePtr);
+
+    if (!compositor.commit(pacesetterTargeter.target())) return;
+
+    // TODO(b/256196556): Choose the frontrunner display.
+    FrameTargeters targeters;
+    targeters.try_emplace(pacesetterId, &pacesetterTargeter);
+
+    for (auto& [id, display] : mDisplays) {
+        if (id == pacesetterId) continue;
+
+        FrameTargeter& targeter = *display.targeterPtr;
+        targeter.beginFrame(beginFrameArgs, *display.schedulePtr);
+
+        targeters.try_emplace(id, &targeter);
     }
 
-    const auto compositeResult = compositor.composite(mPacesetterFrameTargeter);
+    const auto resultsPerDisplay = compositor.composite(pacesetterId, targeters);
     compositor.sample();
 
-    mPacesetterFrameTargeter.endFrame(compositeResult);
+    for (const auto& [id, targeter] : targeters) {
+        const auto resultOpt = resultsPerDisplay.get(id);
+        LOG_ALWAYS_FATAL_IF(!resultOpt);
+        targeter->endFrame(*resultOpt);
+    }
 }
 
 std::optional<Fps> Scheduler::getFrameRateOverride(uid_t uid) const {
@@ -539,8 +562,16 @@
 }
 
 void Scheduler::addPresentFence(PhysicalDisplayId id, std::shared_ptr<FenceTime> fence) {
-    auto schedule = getVsyncSchedule(id);
-    LOG_ALWAYS_FATAL_IF(!schedule);
+    const auto scheduleOpt =
+            (ftl::FakeGuard(mDisplayLock), mDisplays.get(id)).and_then([](const Display& display) {
+                return display.powerMode == hal::PowerMode::OFF
+                        ? std::nullopt
+                        : std::make_optional(display.schedulePtr);
+            });
+
+    if (!scheduleOpt) return;
+    const auto& schedule = scheduleOpt->get();
+
     if (const bool needMoreSignals = schedule->getController().addPresentFence(std::move(fence))) {
         schedule->enableHardwareVsync();
     } else {
@@ -750,7 +781,23 @@
     mFrameRateOverrideMappings.dump(dumper);
     dumper.eol();
 
-    mPacesetterFrameTargeter.dump(dumper);
+    {
+        utils::Dumper::Section section(dumper, "Frame Targeting"sv);
+
+        std::scoped_lock lock(mDisplayLock);
+        ftl::FakeGuard guard(kMainThreadContext);
+
+        for (const auto& [id, display] : mDisplays) {
+            utils::Dumper::Section
+                    section(dumper,
+                            id == mPacesetterDisplayId
+                                    ? ftl::Concat("Pacesetter Display ", id.value).c_str()
+                                    : ftl::Concat("Follower Display ", id.value).c_str());
+
+            display.targeterPtr->dump(dumper);
+            dumper.eol();
+        }
+    }
 }
 
 void Scheduler::dumpVsync(std::string& out) const {
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 0ffa2d2..8f51e5d 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -222,7 +222,7 @@
     // otherwise.
     bool addResyncSample(PhysicalDisplayId, nsecs_t timestamp,
                          std::optional<nsecs_t> hwcVsyncPeriod);
-    void addPresentFence(PhysicalDisplayId, std::shared_ptr<FenceTime>) EXCLUDES(mDisplayLock)
+    void addPresentFence(PhysicalDisplayId, std::shared_ptr<FenceTime>)
             REQUIRES(kMainThreadContext);
 
     // Layers are registered on creation, and unregistered when the weak reference expires.
@@ -254,7 +254,14 @@
         return std::const_pointer_cast<VsyncSchedule>(std::as_const(*this).getVsyncSchedule(idOpt));
     }
 
-    const FrameTarget& pacesetterFrameTarget() { return mPacesetterFrameTargeter.target(); }
+    TimePoint expectedPresentTimeForPacesetter() const EXCLUDES(mDisplayLock) {
+        std::scoped_lock lock(mDisplayLock);
+        return pacesetterDisplayLocked()
+                .transform([](const Display& display) {
+                    return display.targeterPtr->target().expectedPresentTime();
+                })
+                .value_or(TimePoint());
+    }
 
     // Returns true if a given vsync timestamp is considered valid vsync
     // for a given uid
@@ -308,7 +315,8 @@
     enum class TouchState { Inactive, Active };
 
     // impl::MessageQueue overrides:
-    void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) override;
+    void onFrameSignal(ICompositor&, VsyncId, TimePoint expectedVsyncTime) override
+            REQUIRES(kMainThreadContext, mDisplayLock);
 
     // Create a connection on the given EventThread.
     ConnectionHandle createConnection(std::unique_ptr<EventThread>);
@@ -434,13 +442,24 @@
     // must lock for writes but not reads. See also mPolicyLock for locking order.
     mutable std::mutex mDisplayLock;
 
+    using FrameTargeterPtr = std::unique_ptr<FrameTargeter>;
+
     struct Display {
-        Display(RefreshRateSelectorPtr selectorPtr, VsyncSchedulePtr schedulePtr)
-              : selectorPtr(std::move(selectorPtr)), schedulePtr(std::move(schedulePtr)) {}
+        Display(PhysicalDisplayId displayId, RefreshRateSelectorPtr selectorPtr,
+                VsyncSchedulePtr schedulePtr, FeatureFlags features)
+              : displayId(displayId),
+                selectorPtr(std::move(selectorPtr)),
+                schedulePtr(std::move(schedulePtr)),
+                targeterPtr(std::make_unique<
+                            FrameTargeter>(displayId,
+                                           features.test(Feature::kBackpressureGpuComposition))) {}
+
+        const PhysicalDisplayId displayId;
 
         // Effectively const except in move constructor.
         RefreshRateSelectorPtr selectorPtr;
         VsyncSchedulePtr schedulePtr;
+        FrameTargeterPtr targeterPtr;
 
         hal::PowerMode powerMode = hal::PowerMode::OFF;
     };
@@ -454,8 +473,6 @@
     ftl::Optional<PhysicalDisplayId> mPacesetterDisplayId GUARDED_BY(mDisplayLock)
             GUARDED_BY(kMainThreadContext);
 
-    FrameTargeter mPacesetterFrameTargeter{mFeatures.test(Feature::kBackpressureGpuComposition)};
-
     ftl::Optional<DisplayRef> pacesetterDisplayLocked() REQUIRES(mDisplayLock) {
         return static_cast<const Scheduler*>(this)->pacesetterDisplayLocked().transform(
                 [](const Display& display) { return std::ref(const_cast<Display&>(display)); });
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
index 85f2e64..ae74205 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/FrameTargeter.h
@@ -20,6 +20,7 @@
 #include <atomic>
 #include <memory>
 
+#include <ui/DisplayId.h>
 #include <ui/Fence.h>
 #include <ui/FenceTime.h>
 
@@ -75,16 +76,17 @@
     bool didMissHwcFrame() const { return mHwcFrameMissed && !mGpuFrameMissed; }
 
 protected:
+    explicit FrameTarget(const std::string& displayLabel);
     ~FrameTarget() = default;
 
     VsyncId mVsyncId;
     TimePoint mFrameBeginTime;
     TimePoint mExpectedPresentTime;
 
-    TracedOrdinal<bool> mFramePending{"PrevFramePending", false};
-    TracedOrdinal<bool> mFrameMissed{"PrevFrameMissed", false};
-    TracedOrdinal<bool> mHwcFrameMissed{"PrevHwcFrameMissed", false};
-    TracedOrdinal<bool> mGpuFrameMissed{"PrevGpuFrameMissed", false};
+    TracedOrdinal<bool> mFramePending;
+    TracedOrdinal<bool> mFrameMissed;
+    TracedOrdinal<bool> mHwcFrameMissed;
+    TracedOrdinal<bool> mGpuFrameMissed;
 
     struct FenceWithFenceTime {
         sp<Fence> fence = Fence::NO_FENCE;
@@ -103,8 +105,9 @@
 // Computes a display's per-frame metrics about past/upcoming targeting of present deadlines.
 class FrameTargeter final : private FrameTarget {
 public:
-    explicit FrameTargeter(bool backpressureGpuComposition)
-          : mBackpressureGpuComposition(backpressureGpuComposition) {}
+    FrameTargeter(PhysicalDisplayId displayId, bool backpressureGpuComposition)
+          : FrameTarget(to_string(displayId)),
+            mBackpressureGpuComposition(backpressureGpuComposition) {}
 
     const FrameTarget& target() const { return *this; }
 
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h b/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h
index f795f1f..87c704e 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositeResult.h
@@ -16,6 +16,9 @@
 
 #pragma once
 
+#include <ui/DisplayId.h>
+#include <ui/DisplayMap.h>
+
 #include <scheduler/interface/CompositionCoverage.h>
 
 namespace android {
@@ -24,4 +27,6 @@
     CompositionCoverageFlags compositionCoverage;
 };
 
+using CompositeResultsPerDisplay = ui::PhysicalDisplayMap<PhysicalDisplayId, CompositeResult>;
+
 } // namespace android
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositionCoverage.h b/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositionCoverage.h
index 3d0f1a9..767462d 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositionCoverage.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/interface/CompositionCoverage.h
@@ -19,6 +19,8 @@
 #include <cstdint>
 
 #include <ftl/flags.h>
+#include <ui/DisplayId.h>
+#include <ui/DisplayMap.h>
 
 namespace android {
 
@@ -34,4 +36,14 @@
 
 using CompositionCoverageFlags = ftl::Flags<CompositionCoverage>;
 
+using CompositionCoveragePerDisplay = ui::DisplayMap<DisplayId, CompositionCoverageFlags>;
+
+inline CompositionCoverageFlags multiDisplayUnion(const CompositionCoveragePerDisplay& displays) {
+    CompositionCoverageFlags coverage;
+    for (const auto& [id, flags] : displays) {
+        coverage |= flags;
+    }
+    return coverage;
+}
+
 } // namespace android
diff --git a/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h b/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h
index 2696076..6fe813a 100644
--- a/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h
+++ b/services/surfaceflinger/Scheduler/include/scheduler/interface/ICompositor.h
@@ -16,6 +16,9 @@
 
 #pragma once
 
+#include <ui/DisplayId.h>
+#include <ui/DisplayMap.h>
+
 #include <scheduler/Time.h>
 #include <scheduler/VsyncId.h>
 #include <scheduler/interface/CompositeResult.h>
@@ -26,6 +29,8 @@
 class FrameTarget;
 class FrameTargeter;
 
+using FrameTargeters = ui::PhysicalDisplayMap<PhysicalDisplayId, scheduler::FrameTargeter*>;
+
 } // namespace scheduler
 
 struct ICompositor {
@@ -38,7 +43,8 @@
 
     // Composites a frame for each display. CompositionEngine performs GPU and/or HAL composition
     // via RenderEngine and the Composer HAL, respectively.
-    virtual CompositeResult composite(scheduler::FrameTargeter&) = 0;
+    virtual CompositeResultsPerDisplay composite(PhysicalDisplayId pacesetterId,
+                                                 const scheduler::FrameTargeters&) = 0;
 
     // Samples the composited frame via RegionSamplingThread.
     virtual void sample() = 0;
diff --git a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
index 7138afd..7a18654 100644
--- a/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
+++ b/services/surfaceflinger/Scheduler/src/FrameTargeter.cpp
@@ -21,6 +21,12 @@
 
 namespace android::scheduler {
 
+FrameTarget::FrameTarget(const std::string& displayLabel)
+      : mFramePending("PrevFramePending " + displayLabel, false),
+        mFrameMissed("PrevFrameMissed " + displayLabel, false),
+        mHwcFrameMissed("PrevHwcFrameMissed " + displayLabel, false),
+        mGpuFrameMissed("PrevGpuFrameMissed " + displayLabel, false) {}
+
 TimePoint FrameTarget::pastVsyncTime(Period vsyncPeriod) const {
     // TODO(b/267315508): Generalize to N VSYNCs.
     const int shift = static_cast<int>(targetsVsyncsAhead<2>(vsyncPeriod));
@@ -130,10 +136,6 @@
 }
 
 void FrameTargeter::dump(utils::Dumper& dumper) const {
-    using namespace std::string_view_literals;
-
-    utils::Dumper::Section section(dumper, "Frame Targeting"sv);
-
     // There are scripts and tests that expect this (rather than "name=value") format.
     dumper.dump({}, "Total missed frame count: " + std::to_string(mFrameMissedCount));
     dumper.dump({}, "HWC missed frame count: " + std::to_string(mHwcFrameMissedCount));
diff --git a/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp b/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
index 908f214..1e038d1 100644
--- a/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
+++ b/services/surfaceflinger/Scheduler/tests/FrameTargeterTest.cpp
@@ -96,7 +96,7 @@
     FenceToFenceTimeMap mFenceMap;
 
     static constexpr bool kBackpressureGpuComposition = true;
-    FrameTargeter mTargeter{kBackpressureGpuComposition};
+    FrameTargeter mTargeter{PhysicalDisplayId::fromPort(13), kBackpressureGpuComposition};
 };
 
 TEST_F(FrameTargeterTest, targetsFrames) {
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index a9a1d80..711bea5 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -2181,7 +2181,7 @@
     }
 }
 
-void SurfaceFlinger::configure() FTL_FAKE_GUARD(kMainThreadContext) {
+void SurfaceFlinger::configure() {
     Mutex::Autolock lock(mStateLock);
     if (configureLocked()) {
         setTransactionFlags(eDisplayTransactionNeeded);
@@ -2401,8 +2401,7 @@
     return mustComposite;
 }
 
-bool SurfaceFlinger::commit(const scheduler::FrameTarget& pacesetterFrameTarget)
-        FTL_FAKE_GUARD(kMainThreadContext) {
+bool SurfaceFlinger::commit(const scheduler::FrameTarget& pacesetterFrameTarget) {
     const VsyncId vsyncId = pacesetterFrameTarget.vsyncId();
     ATRACE_NAME(ftl::Concat(__func__, ' ', ftl::to_underlying(vsyncId)).c_str());
 
@@ -2538,31 +2537,42 @@
     return mustComposite && CC_LIKELY(mBootStage != BootStage::BOOTLOADER);
 }
 
-CompositeResult SurfaceFlinger::composite(scheduler::FrameTargeter& pacesetterFrameTargeter)
-        FTL_FAKE_GUARD(kMainThreadContext) {
-    const scheduler::FrameTarget& pacesetterFrameTarget = pacesetterFrameTargeter.target();
+CompositeResultsPerDisplay SurfaceFlinger::composite(
+        PhysicalDisplayId pacesetterId, const scheduler::FrameTargeters& frameTargeters) {
+    const scheduler::FrameTarget& pacesetterTarget =
+            frameTargeters.get(pacesetterId)->get()->target();
 
-    const VsyncId vsyncId = pacesetterFrameTarget.vsyncId();
+    const VsyncId vsyncId = pacesetterTarget.vsyncId();
     ATRACE_NAME(ftl::Concat(__func__, ' ', ftl::to_underlying(vsyncId)).c_str());
 
     compositionengine::CompositionRefreshArgs refreshArgs;
     refreshArgs.powerCallback = this;
     const auto& displays = FTL_FAKE_GUARD(mStateLock, mDisplays);
     refreshArgs.outputs.reserve(displays.size());
+
+    // Add outputs for physical displays.
+    for (const auto& [id, targeter] : frameTargeters) {
+        ftl::FakeGuard guard(mStateLock);
+
+        if (const auto display = getCompositionDisplayLocked(id)) {
+            refreshArgs.outputs.push_back(display);
+        }
+    }
+
     std::vector<DisplayId> displayIds;
     for (const auto& [_, display] : displays) {
         displayIds.push_back(display->getId());
         display->tracePowerMode();
 
+        // Add outputs for virtual displays.
         if (display->isVirtual()) {
             const Fps refreshRate = display->getAdjustedRefreshRate();
-            if (refreshRate.isValid() &&
-                !mScheduler->isVsyncInPhase(pacesetterFrameTarget.frameBeginTime(), refreshRate)) {
-                continue;
+
+            if (!refreshRate.isValid() ||
+                mScheduler->isVsyncInPhase(pacesetterTarget.frameBeginTime(), refreshRate)) {
+                refreshArgs.outputs.push_back(display->getCompositionDisplay());
             }
         }
-
-        refreshArgs.outputs.push_back(display->getCompositionDisplay());
     }
     mPowerAdvisor->setDisplays(displayIds);
 
@@ -2622,15 +2632,16 @@
 
     if (!getHwComposer().getComposer()->isSupported(
                 Hwc2::Composer::OptionalFeature::ExpectedPresentTime) &&
-        pacesetterFrameTarget.wouldPresentEarly(vsyncPeriod)) {
+        pacesetterTarget.wouldPresentEarly(vsyncPeriod)) {
         const auto hwcMinWorkDuration = mVsyncConfiguration->getCurrentConfigs().hwcMinWorkDuration;
 
+        // TODO(b/255601557): Calculate and pass per-display values for each FrameTarget.
         refreshArgs.earliestPresentTime =
-                pacesetterFrameTarget.previousFrameVsyncTime(vsyncPeriod) - hwcMinWorkDuration;
+                pacesetterTarget.previousFrameVsyncTime(vsyncPeriod) - hwcMinWorkDuration;
     }
 
     refreshArgs.scheduledFrameTime = mScheduler->getScheduledFrameTime();
-    refreshArgs.expectedPresentTime = pacesetterFrameTarget.expectedPresentTime().ns();
+    refreshArgs.expectedPresentTime = pacesetterTarget.expectedPresentTime().ns();
     refreshArgs.hasTrustedPresentationListener = mNumTrustedPresentationListeners > 0;
 
     // Store the present time just before calling to the composition engine so we could notify
@@ -2656,14 +2667,14 @@
         }
     }
 
-    mTimeStats->recordFrameDuration(pacesetterFrameTarget.frameBeginTime().ns(), systemTime());
+    mTimeStats->recordFrameDuration(pacesetterTarget.frameBeginTime().ns(), systemTime());
 
     // Send a power hint after presentation is finished.
     if (mPowerHintSessionEnabled) {
         // Now that the current frame has been presented above, PowerAdvisor needs the present time
         // of the previous frame (whose fence is signaled by now) to determine how long the HWC had
         // waited on that fence to retire before presenting.
-        const auto& previousPresentFence = pacesetterFrameTarget.presentFenceForPreviousFrame();
+        const auto& previousPresentFence = pacesetterTarget.presentFenceForPreviousFrame();
 
         mPowerAdvisor->setSfPresentTiming(TimePoint::fromNs(previousPresentFence->getSignalTime()),
                                           TimePoint::now());
@@ -2674,23 +2685,27 @@
         scheduleComposite(FrameHint::kNone);
     }
 
-    postComposition(pacesetterFrameTargeter, presentTime);
+    postComposition(pacesetterId, frameTargeters, presentTime);
 
-    const bool hadGpuComposited = mCompositionCoverage.test(CompositionCoverage::Gpu);
+    const bool hadGpuComposited =
+            multiDisplayUnion(mCompositionCoverage).test(CompositionCoverage::Gpu);
     mCompositionCoverage.clear();
 
     TimeStats::ClientCompositionRecord clientCompositionRecord;
+
     for (const auto& [_, display] : displays) {
         const auto& state = display->getCompositionDisplay()->getState();
+        CompositionCoverageFlags& flags =
+                mCompositionCoverage.try_emplace(display->getId()).first->second;
 
         if (state.usesDeviceComposition) {
-            mCompositionCoverage |= CompositionCoverage::Hwc;
+            flags |= CompositionCoverage::Hwc;
         }
 
         if (state.reusedClientComposition) {
-            mCompositionCoverage |= CompositionCoverage::GpuReuse;
+            flags |= CompositionCoverage::GpuReuse;
         } else if (state.usesClientComposition) {
-            mCompositionCoverage |= CompositionCoverage::Gpu;
+            flags |= CompositionCoverage::Gpu;
         }
 
         clientCompositionRecord.predicted |=
@@ -2699,10 +2714,11 @@
                 (state.strategyPrediction == CompositionStrategyPredictionState::SUCCESS);
     }
 
-    const bool hasGpuComposited = mCompositionCoverage.test(CompositionCoverage::Gpu);
+    const auto coverage = multiDisplayUnion(mCompositionCoverage);
+    const bool hasGpuComposited = coverage.test(CompositionCoverage::Gpu);
 
     clientCompositionRecord.hadClientComposition = hasGpuComposited;
-    clientCompositionRecord.reused = mCompositionCoverage.test(CompositionCoverage::GpuReuse);
+    clientCompositionRecord.reused = coverage.test(CompositionCoverage::GpuReuse);
     clientCompositionRecord.changed = hadGpuComposited != hasGpuComposited;
 
     mTimeStats->pushCompositionStrategyState(clientCompositionRecord);
@@ -2711,16 +2727,16 @@
 
     // TODO(b/160583065): Enable skip validation when SF caches all client composition layers.
     const bool hasGpuUseOrReuse =
-            mCompositionCoverage.any(CompositionCoverage::Gpu | CompositionCoverage::GpuReuse);
+            coverage.any(CompositionCoverage::Gpu | CompositionCoverage::GpuReuse);
     mScheduler->modulateVsync({}, &VsyncModulator::onDisplayRefresh, hasGpuUseOrReuse);
 
     mLayersWithQueuedFrames.clear();
     if (mLayerTracingEnabled && mLayerTracing.flagIsSet(LayerTracing::TRACE_COMPOSITION)) {
         // This will block and should only be used for debugging.
-        addToLayerTracing(mVisibleRegionsDirty, pacesetterFrameTarget.frameBeginTime(), vsyncId);
+        addToLayerTracing(mVisibleRegionsDirty, pacesetterTarget.frameBeginTime(), vsyncId);
     }
 
-    updateInputFlinger(vsyncId, pacesetterFrameTarget.frameBeginTime());
+    updateInputFlinger(vsyncId, pacesetterTarget.frameBeginTime());
 
     if (mVisibleRegionsDirty) mHdrLayerInfoChanged = true;
     mVisibleRegionsDirty = false;
@@ -2733,7 +2749,16 @@
         mPowerAdvisor->setCompositeEnd(TimePoint::now());
     }
 
-    return {mCompositionCoverage};
+    CompositeResultsPerDisplay resultsPerDisplay;
+
+    // Filter out virtual displays.
+    for (const auto& [id, coverage] : mCompositionCoverage) {
+        if (const auto idOpt = PhysicalDisplayId::tryCast(id)) {
+            resultsPerDisplay.try_emplace(*idOpt, CompositeResult{coverage});
+        }
+    }
+
+    return resultsPerDisplay;
 }
 
 void SurfaceFlinger::updateLayerGeometry() {
@@ -2817,35 +2842,56 @@
     return ui::ROTATION_0;
 }
 
-void SurfaceFlinger::postComposition(scheduler::FrameTargeter& pacesetterFrameTargeter,
+void SurfaceFlinger::postComposition(PhysicalDisplayId pacesetterId,
+                                     const scheduler::FrameTargeters& frameTargeters,
                                      nsecs_t presentStartTime) {
     ATRACE_CALL();
     ALOGV(__func__);
 
-    const auto* defaultDisplay = FTL_FAKE_GUARD(mStateLock, getDefaultDisplayDeviceLocked()).get();
+    ui::PhysicalDisplayMap<PhysicalDisplayId, std::shared_ptr<FenceTime>> presentFences;
+    ui::PhysicalDisplayMap<PhysicalDisplayId, const sp<Fence>> gpuCompositionDoneFences;
 
-    std::shared_ptr<FenceTime> glCompositionDoneFenceTime;
-    if (defaultDisplay &&
-        defaultDisplay->getCompositionDisplay()->getState().usesClientComposition) {
-        glCompositionDoneFenceTime =
-                std::make_shared<FenceTime>(defaultDisplay->getCompositionDisplay()
-                                                    ->getRenderSurface()
-                                                    ->getClientTargetAcquireFence());
-    } else {
-        glCompositionDoneFenceTime = FenceTime::NO_FENCE;
+    for (const auto& [id, targeter] : frameTargeters) {
+        auto presentFence = getHwComposer().getPresentFence(id);
+
+        if (id == pacesetterId) {
+            mTransactionCallbackInvoker.addPresentFence(presentFence);
+        }
+
+        if (auto fenceTime = targeter->setPresentFence(std::move(presentFence));
+            fenceTime->isValid()) {
+            presentFences.try_emplace(id, std::move(fenceTime));
+        }
+
+        ftl::FakeGuard guard(mStateLock);
+        if (const auto display = getCompositionDisplayLocked(id);
+            display && display->getState().usesClientComposition) {
+            gpuCompositionDoneFences
+                    .try_emplace(id, display->getRenderSurface()->getClientTargetAcquireFence());
+        }
     }
 
-    auto presentFence = defaultDisplay
-            ? getHwComposer().getPresentFence(defaultDisplay->getPhysicalId())
-            : Fence::NO_FENCE;
+    const auto pacesetterDisplay = FTL_FAKE_GUARD(mStateLock, getDisplayDeviceLocked(pacesetterId));
 
-    auto presentFenceTime = pacesetterFrameTargeter.setPresentFence(presentFence);
+    std::shared_ptr<FenceTime> pacesetterPresentFenceTime =
+            presentFences.get(pacesetterId)
+                    .transform([](const FenceTimePtr& ptr) { return ptr; })
+                    .value_or(FenceTime::NO_FENCE);
+
+    std::shared_ptr<FenceTime> pacesetterGpuCompositionDoneFenceTime =
+            gpuCompositionDoneFences.get(pacesetterId)
+                    .transform([](sp<Fence> fence) {
+                        return std::make_shared<FenceTime>(std::move(fence));
+                    })
+                    .value_or(FenceTime::NO_FENCE);
+
     const TimePoint presentTime = TimePoint::now();
 
     // Set presentation information before calling Layer::releasePendingBuffer, such that jank
     // information from previous' frame classification is already available when sending jank info
     // to clients, so they get jank classification as early as possible.
-    mFrameTimeline->setSfPresent(presentTime.ns(), presentFenceTime, glCompositionDoneFenceTime);
+    mFrameTimeline->setSfPresent(presentTime.ns(), pacesetterPresentFenceTime,
+                                 pacesetterGpuCompositionDoneFenceTime);
 
     // We use the CompositionEngine::getLastFrameRefreshTimestamp() which might
     // be sampled a little later than when we started doing work for this frame,
@@ -2853,9 +2899,9 @@
     const TimePoint compositeTime =
             TimePoint::fromNs(mCompositionEngine->getLastFrameRefreshTimestamp());
     const Duration presentLatency =
-            !getHwComposer().hasCapability(Capability::PRESENT_FENCE_IS_NOT_RELIABLE)
-            ? mPresentLatencyTracker.trackPendingFrame(compositeTime, presentFenceTime)
-            : Duration::zero();
+            getHwComposer().hasCapability(Capability::PRESENT_FENCE_IS_NOT_RELIABLE)
+            ? Duration::zero()
+            : mPresentLatencyTracker.trackPendingFrame(compositeTime, pacesetterPresentFenceTime);
 
     const auto schedule = mScheduler->getVsyncSchedule();
     const TimePoint vsyncDeadline = schedule->vsyncDeadlineAfter(presentTime);
@@ -2892,8 +2938,8 @@
     mLayersWithBuffersRemoved.clear();
 
     for (const auto& layer: mLayersWithQueuedFrames) {
-        layer->onPostComposition(defaultDisplay, glCompositionDoneFenceTime, presentFenceTime,
-                                 compositorTiming);
+        layer->onPostComposition(pacesetterDisplay.get(), pacesetterGpuCompositionDoneFenceTime,
+                                 pacesetterPresentFenceTime, compositorTiming);
         layer->releasePendingBuffer(presentTime.ns());
     }
 
@@ -2980,38 +3026,32 @@
 
     mHdrLayerInfoChanged = false;
 
-    mTransactionCallbackInvoker.addPresentFence(std::move(presentFence));
     mTransactionCallbackInvoker.sendCallbacks(false /* onCommitOnly */);
     mTransactionCallbackInvoker.clearCompletedTransactions();
 
     mTimeStats->incrementTotalFrames();
-    mTimeStats->setPresentFenceGlobal(presentFenceTime);
+    mTimeStats->setPresentFenceGlobal(pacesetterPresentFenceTime);
 
-    {
+    for (auto&& [id, presentFence] : presentFences) {
         ftl::FakeGuard guard(mStateLock);
-        for (const auto& [id, physicalDisplay] : mPhysicalDisplays) {
-            if (auto displayDevice = getDisplayDeviceLocked(id);
-                displayDevice && displayDevice->isPoweredOn() && physicalDisplay.isInternal()) {
-                auto presentFenceTimeI = defaultDisplay && defaultDisplay->getPhysicalId() == id
-                        ? std::move(presentFenceTime)
-                        : std::make_shared<FenceTime>(getHwComposer().getPresentFence(id));
-                if (presentFenceTimeI->isValid()) {
-                    mScheduler->addPresentFence(id, std::move(presentFenceTimeI));
-                }
-            }
+        const bool isInternalDisplay =
+                mPhysicalDisplays.get(id).transform(&PhysicalDisplay::isInternal).value_or(false);
+
+        if (isInternalDisplay) {
+            mScheduler->addPresentFence(id, std::move(presentFence));
         }
     }
 
-    const bool isDisplayConnected =
-            defaultDisplay && getHwComposer().isConnected(defaultDisplay->getPhysicalId());
+    const bool hasPacesetterDisplay =
+            pacesetterDisplay && getHwComposer().isConnected(pacesetterId);
 
     if (!hasSyncFramework) {
-        if (isDisplayConnected && defaultDisplay->isPoweredOn()) {
-            mScheduler->enableHardwareVsync(defaultDisplay->getPhysicalId());
+        if (hasPacesetterDisplay && pacesetterDisplay->isPoweredOn()) {
+            mScheduler->enableHardwareVsync(pacesetterId);
         }
     }
 
-    if (isDisplayConnected && !defaultDisplay->isPoweredOn()) {
+    if (hasPacesetterDisplay && !pacesetterDisplay->isPoweredOn()) {
         getRenderEngine().cleanupPostRender();
         return;
     }
@@ -4298,7 +4338,7 @@
     const auto& transaction = *flushState.transaction;
 
     const TimePoint desiredPresentTime = TimePoint::fromNs(transaction.desiredPresentTime);
-    const TimePoint expectedPresentTime = mScheduler->pacesetterFrameTarget().expectedPresentTime();
+    const TimePoint expectedPresentTime = mScheduler->expectedPresentTimeForPacesetter();
 
     using TransactionReadiness = TransactionHandler::TransactionReadiness;
 
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index aeaeb47..3d46239 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -636,9 +636,12 @@
     void onRefreshRateChangedDebug(const RefreshRateChangedDebugData&) override;
 
     // ICompositor overrides:
-    void configure() override;
-    bool commit(const scheduler::FrameTarget&) override;
-    CompositeResult composite(scheduler::FrameTargeter&) override;
+    void configure() override REQUIRES(kMainThreadContext);
+    bool commit(const scheduler::FrameTarget&) override REQUIRES(kMainThreadContext);
+    CompositeResultsPerDisplay composite(PhysicalDisplayId pacesetterId,
+                                         const scheduler::FrameTargeters&) override
+            REQUIRES(kMainThreadContext);
+
     void sample() override;
 
     // ISchedulerCallback overrides:
@@ -891,6 +894,14 @@
         return findDisplay([id](const auto& display) { return display.getId() == id; });
     }
 
+    std::shared_ptr<compositionengine::Display> getCompositionDisplayLocked(DisplayId id) const
+            REQUIRES(mStateLock) {
+        if (const auto display = getDisplayDeviceLocked(id)) {
+            return display->getCompositionDisplay();
+        }
+        return nullptr;
+    }
+
     // Returns the primary display or (for foldables) the active display, assuming that the inner
     // and outer displays have mutually exclusive power states.
     sp<const DisplayDevice> getDefaultDisplayDeviceLocked() const REQUIRES(mStateLock) {
@@ -964,8 +975,8 @@
     /*
      * Compositing
      */
-    void postComposition(scheduler::FrameTargeter&, nsecs_t presentStartTime)
-            REQUIRES(kMainThreadContext);
+    void postComposition(PhysicalDisplayId pacesetterId, const scheduler::FrameTargeters&,
+                         nsecs_t presentStartTime) REQUIRES(kMainThreadContext);
 
     /*
      * Display management
@@ -1298,7 +1309,7 @@
 
     std::unique_ptr<compositionengine::CompositionEngine> mCompositionEngine;
 
-    CompositionCoverageFlags mCompositionCoverage;
+    CompositionCoveragePerDisplay mCompositionCoverage;
 
     // mMaxRenderTargetSize is only set once in init() so it doesn't need to be protected by
     // any mutex.
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
index 00e92a1..28ac664 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_fuzzers_utils.h
@@ -287,7 +287,10 @@
     // ICompositor overrides:
     void configure() override {}
     bool commit(const scheduler::FrameTarget&) override { return false; }
-    CompositeResult composite(scheduler::FrameTargeter&) override { return {}; }
+    CompositeResultsPerDisplay composite(PhysicalDisplayId,
+                                         const scheduler::FrameTargeters&) override {
+        return {};
+    }
     void sample() override {}
 
     // MessageQueue overrides:
@@ -474,25 +477,25 @@
                                            &outWideColorGamutPixelFormat);
     }
 
-    void overrideHdrTypes(sp<IBinder> &display, FuzzedDataProvider *fdp) {
+    void overrideHdrTypes(const sp<IBinder>& display, FuzzedDataProvider* fdp) {
         std::vector<ui::Hdr> hdrTypes;
         hdrTypes.push_back(fdp->PickValueInArray(kHdrTypes));
         mFlinger->overrideHdrTypes(display, hdrTypes);
     }
 
-    void getDisplayedContentSample(sp<IBinder> &display, FuzzedDataProvider *fdp) {
+    void getDisplayedContentSample(const sp<IBinder>& display, FuzzedDataProvider* fdp) {
         DisplayedFrameStats outDisplayedFrameStats;
         mFlinger->getDisplayedContentSample(display, fdp->ConsumeIntegral<uint64_t>(),
                                             fdp->ConsumeIntegral<uint64_t>(),
                                             &outDisplayedFrameStats);
     }
 
-    void getDisplayStats(sp<IBinder> &display) {
+    void getDisplayStats(const sp<IBinder>& display) {
         android::DisplayStatInfo stats;
         mFlinger->getDisplayStats(display, &stats);
     }
 
-    void getDisplayState(sp<IBinder> &display) {
+    void getDisplayState(const sp<IBinder>& display) {
         ui::DisplayState displayState;
         mFlinger->getDisplayState(display, &displayState);
     }
@@ -506,12 +509,12 @@
         android::ui::DynamicDisplayInfo dynamicDisplayInfo;
         mFlinger->getDynamicDisplayInfoFromId(displayId, &dynamicDisplayInfo);
     }
-    void getDisplayNativePrimaries(sp<IBinder> &display) {
+    void getDisplayNativePrimaries(const sp<IBinder>& display) {
         android::ui::DisplayPrimaries displayPrimaries;
         mFlinger->getDisplayNativePrimaries(display, displayPrimaries);
     }
 
-    void getDesiredDisplayModeSpecs(sp<IBinder> &display) {
+    void getDesiredDisplayModeSpecs(const sp<IBinder>& display) {
         gui::DisplayModeSpecs _;
         mFlinger->getDesiredDisplayModeSpecs(display, &_);
     }
@@ -523,7 +526,7 @@
         return ids.front();
     }
 
-    std::pair<sp<IBinder>, int64_t> fuzzBoot(FuzzedDataProvider *fdp) {
+    std::pair<sp<IBinder>, PhysicalDisplayId> fuzzBoot(FuzzedDataProvider* fdp) {
         mFlinger->callingThreadHasUnscopedSurfaceFlingerAccess(fdp->ConsumeBool());
         const sp<Client> client = sp<Client>::make(mFlinger);
 
@@ -550,13 +553,13 @@
 
         mFlinger->bootFinished();
 
-        return {display, physicalDisplayId.value};
+        return {display, physicalDisplayId};
     }
 
     void fuzzSurfaceFlinger(const uint8_t *data, size_t size) {
         FuzzedDataProvider mFdp(data, size);
 
-        auto [display, displayId] = fuzzBoot(&mFdp);
+        const auto [display, displayId] = fuzzBoot(&mFdp);
 
         sp<IGraphicBufferProducer> bufferProducer = sp<mock::GraphicBufferProducer>::make();
 
@@ -564,8 +567,8 @@
 
         getDisplayStats(display);
         getDisplayState(display);
-        getStaticDisplayInfo(displayId);
-        getDynamicDisplayInfo(displayId);
+        getStaticDisplayInfo(displayId.value);
+        getDynamicDisplayInfo(displayId.value);
         getDisplayNativePrimaries(display);
 
         mFlinger->setAutoLowLatencyMode(display, mFdp.ConsumeBool());
@@ -605,8 +608,9 @@
             mFlinger->commitTransactions();
             mFlinger->flushTransactionQueues(getFuzzedVsyncId(mFdp));
 
-            scheduler::FrameTargeter frameTargeter(mFdp.ConsumeBool());
-            mFlinger->postComposition(frameTargeter, mFdp.ConsumeIntegral<nsecs_t>());
+            scheduler::FrameTargeter frameTargeter(displayId, mFdp.ConsumeBool());
+            mFlinger->postComposition(displayId, ftl::init::map(displayId, &frameTargeter),
+                                      mFdp.ConsumeIntegral<nsecs_t>());
         }
 
         mFlinger->setTransactionFlags(mFdp.ConsumeIntegral<uint32_t>());
diff --git a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
index b1fd06f..4d1a5ff 100644
--- a/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
+++ b/services/surfaceflinger/fuzzer/surfaceflinger_scheduler_fuzzer.cpp
@@ -50,7 +50,7 @@
 
 constexpr uint16_t kRandomStringLength = 256;
 constexpr std::chrono::duration kSyncPeriod(16ms);
-constexpr PhysicalDisplayId DEFAULT_DISPLAY_ID = PhysicalDisplayId::fromPort(42u);
+constexpr PhysicalDisplayId kDisplayId = PhysicalDisplayId::fromPort(42u);
 
 template <typename T>
 void dump(T* component, FuzzedDataProvider* fdp) {
@@ -177,9 +177,8 @@
     uint16_t now = mFdp.ConsumeIntegral<uint16_t>();
     uint16_t historySize = mFdp.ConsumeIntegralInRange<uint16_t>(1, UINT16_MAX);
     uint16_t minimumSamplesForPrediction = mFdp.ConsumeIntegralInRange<uint16_t>(1, UINT16_MAX);
-    scheduler::VSyncPredictor tracker{DEFAULT_DISPLAY_ID,
-                                      mFdp.ConsumeIntegral<uint16_t>() /*period*/, historySize,
-                                      minimumSamplesForPrediction,
+    scheduler::VSyncPredictor tracker{kDisplayId, mFdp.ConsumeIntegral<uint16_t>() /*period*/,
+                                      historySize, minimumSamplesForPrediction,
                                       mFdp.ConsumeIntegral<uint32_t>() /*outlierTolerancePercent*/};
     uint16_t period = mFdp.ConsumeIntegral<uint16_t>();
     tracker.setPeriod(period);
@@ -251,7 +250,7 @@
 
 void SchedulerFuzzer::fuzzVSyncReactor() {
     std::shared_ptr<FuzzImplVSyncTracker> vSyncTracker = std::make_shared<FuzzImplVSyncTracker>();
-    scheduler::VSyncReactor reactor(DEFAULT_DISPLAY_ID,
+    scheduler::VSyncReactor reactor(kDisplayId,
                                     std::make_unique<ClockWrapper>(
                                             std::make_shared<FuzzImplClock>()),
                                     *vSyncTracker, mFdp.ConsumeIntegral<uint8_t>() /*pendingLimit*/,
@@ -408,7 +407,7 @@
 }
 
 void SchedulerFuzzer::fuzzFrameTargeter() {
-    scheduler::FrameTargeter frameTargeter(mFdp.ConsumeBool());
+    scheduler::FrameTargeter frameTargeter(kDisplayId, mFdp.ConsumeBool());
 
     const struct VsyncSource final : scheduler::IVsyncSource {
         explicit VsyncSource(FuzzedDataProvider& fuzzer) : fuzzer(fuzzer) {}
diff --git a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
index 359e2ab..1dcf222 100644
--- a/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
+++ b/services/surfaceflinger/tests/unittests/MessageQueueTest.cpp
@@ -36,7 +36,10 @@
 struct NoOpCompositor final : ICompositor {
     void configure() override {}
     bool commit(const scheduler::FrameTarget&) override { return false; }
-    CompositeResult composite(scheduler::FrameTargeter&) override { return {}; }
+    CompositeResultsPerDisplay composite(PhysicalDisplayId,
+                                         const scheduler::FrameTargeters&) override {
+        return {};
+    }
     void sample() override {}
 } gNoOpCompositor;
 
diff --git a/services/surfaceflinger/tests/unittests/TestableScheduler.h b/services/surfaceflinger/tests/unittests/TestableScheduler.h
index fa7a947..f3c9d0d 100644
--- a/services/surfaceflinger/tests/unittests/TestableScheduler.h
+++ b/services/surfaceflinger/tests/unittests/TestableScheduler.h
@@ -181,7 +181,10 @@
     // ICompositor overrides:
     void configure() override {}
     bool commit(const scheduler::FrameTarget&) override { return false; }
-    CompositeResult composite(scheduler::FrameTargeter&) override { return {}; }
+    CompositeResultsPerDisplay composite(PhysicalDisplayId,
+                                         const scheduler::FrameTargeters&) override {
+        return {};
+    }
     void sample() override {}
 };
 
diff --git a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
index 909b8b8..9b3a893 100644
--- a/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
+++ b/services/surfaceflinger/tests/unittests/TestableSurfaceFlinger.h
@@ -359,7 +359,10 @@
      * Forwarding for functions being tested
      */
 
-    void configure() { mFlinger->configure(); }
+    void configure() {
+        ftl::FakeGuard guard(kMainThreadContext);
+        mFlinger->configure();
+    }
 
     void configureAndCommit() {
         configure();
@@ -368,8 +371,14 @@
 
     void commit(TimePoint frameTime, VsyncId vsyncId, TimePoint expectedVsyncTime,
                 bool composite = false) {
+        ftl::FakeGuard guard(kMainThreadContext);
+
+        const auto displayIdOpt = mScheduler->pacesetterDisplayId();
+        LOG_ALWAYS_FATAL_IF(!displayIdOpt);
+        const auto displayId = *displayIdOpt;
+
         constexpr bool kBackpressureGpuComposition = true;
-        scheduler::FrameTargeter frameTargeter(kBackpressureGpuComposition);
+        scheduler::FrameTargeter frameTargeter(displayId, kBackpressureGpuComposition);
 
         frameTargeter.beginFrame({.frameBeginTime = frameTime,
                                   .vsyncId = vsyncId,
@@ -380,7 +389,7 @@
         mFlinger->commit(frameTargeter.target());
 
         if (composite) {
-            mFlinger->composite(frameTargeter);
+            mFlinger->composite(displayId, ftl::init::map(displayId, &frameTargeter));
         }
     }