SF: Implement FrameStats directly in FrameTimeline
Bug: 241394120
Test: builds, atest CtsUiAutomationTestCases:android.app.uiautomation.cts.UiAutomationTest#testWindowContentFrameStats$
Flag: com.android.graphics.surfaceflinger.flags.deprecate_frame_tracker
Change-Id: I3f12d504e821a6ba15a26604eb56f317c9d59a18
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 20ba45f..195461f 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -154,7 +154,7 @@
mDrawingState.metadata = args.metadata;
mDrawingState.frameTimelineInfo = {};
mDrawingState.postTime = -1;
- mFrameTracker.setDisplayRefreshPeriod(
+ mDeprecatedFrameTracker.setDisplayRefreshPeriod(
args.flinger->mScheduler->getPacesetterVsyncPeriod().ns());
mOwnerUid = args.ownerUid;
@@ -472,6 +472,9 @@
getSequence(), mName,
mTransactionName,
/*isBuffer*/ false, gameMode);
+ // Buffer hasn't yet been latched, so use mDrawingState
+ surfaceFrame->setDesiredPresentTime(mDrawingState.desiredPresentTime);
+
surfaceFrame->setActualStartTime(info.startTimeNanos);
// For Transactions, the post time is considered to be both queue and acquire fence time.
surfaceFrame->setActualQueueTime(postTime);
@@ -490,6 +493,8 @@
mFlinger->mFrameTimeline->createSurfaceFrameForToken(info, mOwnerPid, mOwnerUid,
getSequence(), mName, debugName,
/*isBuffer*/ true, gameMode);
+ // Buffer hasn't yet been latched, so use mDrawingState
+ surfaceFrame->setDesiredPresentTime(mDrawingState.desiredPresentTime);
surfaceFrame->setActualStartTime(info.startTimeNanos);
// For buffers, acquire fence time will set during latch.
surfaceFrame->setActualQueueTime(queueTime);
@@ -514,6 +519,8 @@
mOwnerPid, mOwnerUid,
getSequence(), mName, debugName,
/*isBuffer*/ false, gameMode);
+ // Buffer hasn't yet been latched, so use mDrawingState
+ surfaceFrame->setDesiredPresentTime(mDrawingState.desiredPresentTime);
surfaceFrame->setActualStartTime(skippedFrameTimelineInfo.skippedFrameStartTimeNanos);
// For Transactions, the post time is considered to be both queue and acquire fence time.
surfaceFrame->setActualQueueTime(postTime);
@@ -605,15 +612,42 @@
}
void Layer::dumpFrameStats(std::string& result) const {
- mFrameTracker.dumpStats(result);
+ if (FlagManager::getInstance().deprecate_frame_tracker()) {
+ FrameStats fs = FrameStats();
+ getFrameStats(&fs);
+ for (auto desired = fs.desiredPresentTimesNano.begin(),
+ actual = fs.actualPresentTimesNano.begin(),
+ ready = fs.frameReadyTimesNano.begin();
+ desired != fs.desiredPresentTimesNano.end() &&
+ actual != fs.actualPresentTimesNano.end() && ready != fs.frameReadyTimesNano.end();
+ ++desired, ++actual, ++ready) {
+ result.append(std::format("{}\t{}\t{}\n", *desired, *actual, *ready));
+ }
+
+ result.push_back('\n');
+ } else {
+ mDeprecatedFrameTracker.dumpStats(result);
+ }
}
void Layer::clearFrameStats() {
- mFrameTracker.clearStats();
+ if (FlagManager::getInstance().deprecate_frame_tracker()) {
+ mFrameStatsHistorySize = 0;
+ } else {
+ mDeprecatedFrameTracker.clearStats();
+ }
}
void Layer::getFrameStats(FrameStats* outStats) const {
- mFrameTracker.getStats(outStats);
+ if (FlagManager::getInstance().deprecate_frame_tracker()) {
+ if (auto ftl = getTimeline()) {
+ float fps = ftl->get().computeFps({getSequence()});
+ ftl->get().generateFrameStats(getSequence(), mFrameStatsHistorySize, outStats);
+ outStats->refreshPeriodNano = Fps::fromValue(fps).getPeriodNsecs();
+ }
+ } else {
+ mDeprecatedFrameTracker.getStats(outStats);
+ }
}
void Layer::onDisconnect() {
@@ -1348,9 +1382,9 @@
handle->compositorTiming = compositorTiming;
}
- // Update mFrameTracker.
+ // Update mDeprecatedFrameTracker.
nsecs_t desiredPresentTime = mBufferInfo.mDesiredPresentTime;
- mFrameTracker.setDesiredPresentTime(desiredPresentTime);
+ mDeprecatedFrameTracker.setDesiredPresentTime(desiredPresentTime);
const int32_t layerId = getSequence();
mFlinger->mTimeStats->setDesiredTime(layerId, mCurrentFrameNumber, desiredPresentTime);
@@ -1370,15 +1404,15 @@
}
}
+ // The SurfaceFrame's AcquireFence is the same as this.
std::shared_ptr<FenceTime> frameReadyFence = mBufferInfo.mFenceTime;
if (frameReadyFence->isValid()) {
- mFrameTracker.setFrameReadyFence(std::move(frameReadyFence));
+ mDeprecatedFrameTracker.setFrameReadyFence(std::move(frameReadyFence));
} else {
// There was no fence for this frame, so assume that it was ready
// to be presented at the desired present time.
- mFrameTracker.setFrameReadyTime(desiredPresentTime);
+ mDeprecatedFrameTracker.setFrameReadyTime(desiredPresentTime);
}
-
if (display) {
const auto activeMode = display->refreshRateSelector().getActiveMode();
const Fps refreshRate = activeMode.fps;
@@ -1393,7 +1427,7 @@
mFlinger->mFrameTracer->traceFence(layerId, getCurrentBufferId(), mCurrentFrameNumber,
presentFence,
FrameTracer::FrameEvent::PRESENT_FENCE);
- mFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
+ mDeprecatedFrameTracker.setActualPresentFence(std::shared_ptr<FenceTime>(presentFence));
} else if (const auto displayId = PhysicalDisplayId::tryCast(display->getId());
displayId && mFlinger->getHwComposer().isConnected(*displayId)) {
// The HWC doesn't support present fences, so use the present timestamp instead.
@@ -1414,11 +1448,12 @@
mFlinger->mFrameTracer->traceTimestamp(layerId, getCurrentBufferId(),
mCurrentFrameNumber, actualPresentTime,
FrameTracer::FrameEvent::PRESENT_FENCE);
- mFrameTracker.setActualPresentTime(actualPresentTime);
+ mDeprecatedFrameTracker.setActualPresentTime(actualPresentTime);
}
}
- mFrameTracker.advanceFrame();
+ mFrameStatsHistorySize++;
+ mDeprecatedFrameTracker.advanceFrame();
mBufferInfo.mFrameLatencyNeeded = false;
}