blast: cache buffers
Cache incoming buffers so they don't have to be imported by mapper
everytime they are set.
Amended by Change-Id: I3040f6d8886ca9b130115784c199edfdd9c85c7e
Test: Transaction_test
Bug: 80477568
Change-Id: Icd167c5e5bd59d7331b829667b1139919393d98b
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index e5170ab..40b55fa 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -94,6 +94,9 @@
}
}
+ output.writeStrongBinder(cachedBuffer.token);
+ output.writeInt32(cachedBuffer.bufferId);
+
return NO_ERROR;
}
@@ -164,6 +167,9 @@
listenerCallbacks.emplace_back(listener, callbackIds);
}
+ cachedBuffer.token = input.readStrongBinder();
+ cachedBuffer.bufferId = input.readInt32();
+
return NO_ERROR;
}
@@ -372,6 +378,10 @@
}
#endif
+ if (other.what & eCachedBufferChanged) {
+ what |= eCachedBufferChanged;
+ cachedBuffer = other.cachedBuffer;
+ }
if ((other.what & what) != other.what) {
ALOGE("Unmerged SurfaceComposer Transaction properties. LayerState::merge needs updating? "
"other.what=0x%" PRIu64 " what=0x%" PRIu64,