SF: add a new behaviour for idle timer on VRR
When idle timer times out on VRR, change the refresh rate
indicator to show "- -". The render rate doesn't cange as a result
of idleness.
Bug: 333443503
Test: manual
Flag: EXEMPT bugfix
Change-Id: Ie4f51a2a9da1a5e229b3504881117b12f1fd1b6a
diff --git a/services/surfaceflinger/DisplayDevice.cpp b/services/surfaceflinger/DisplayDevice.cpp
index 8288b99..75b07a8 100644
--- a/services/surfaceflinger/DisplayDevice.cpp
+++ b/services/surfaceflinger/DisplayDevice.cpp
@@ -468,6 +468,12 @@
return false;
}
+void DisplayDevice::onVrrIdle(bool idle) {
+ if (mRefreshRateOverlay) {
+ mRefreshRateOverlay->onVrrIdle(idle);
+ }
+}
+
void DisplayDevice::animateOverlay() {
if (mRefreshRateOverlay) {
mRefreshRateOverlay->animate();