DO NOT MERGE: Revert "Check display id of the last hover window before it is cleared"

This reverts commit ff0c66e855925476c5ce06ad133f9084e725f96a.

Reason for revert: b/263272128

This platform change causes a regression in CTS tests. Since the CTS test fix will only be released in the next quarterly release, we must wait for the test to be released before landing this fix.

Change-Id: If2db80acb83f6731f66b49f8827f428a85e27370
diff --git a/services/inputflinger/dispatcher/InputDispatcher.cpp b/services/inputflinger/dispatcher/InputDispatcher.cpp
index 3267753..5c47be9 100644
--- a/services/inputflinger/dispatcher/InputDispatcher.cpp
+++ b/services/inputflinger/dispatcher/InputDispatcher.cpp
@@ -4727,13 +4727,10 @@
     updateWindowHandlesForDisplayLocked(windowInfoHandles, displayId);
 
     const std::vector<sp<WindowInfoHandle>>& windowHandles = getWindowHandlesLocked(displayId);
-    if (mLastHoverWindowHandle) {
-        const WindowInfo* lastHoverWindowInfo = mLastHoverWindowHandle->getInfo();
-        if (lastHoverWindowInfo->displayId == displayId &&
-            std::find(windowHandles.begin(), windowHandles.end(), mLastHoverWindowHandle) ==
-                    windowHandles.end()) {
-            mLastHoverWindowHandle = nullptr;
-        }
+    if (mLastHoverWindowHandle &&
+        std::find(windowHandles.begin(), windowHandles.end(), mLastHoverWindowHandle) ==
+                windowHandles.end()) {
+        mLastHoverWindowHandle = nullptr;
     }
 
     std::optional<FocusResolver::FocusChanges> changes =
diff --git a/services/inputflinger/tests/InputDispatcher_test.cpp b/services/inputflinger/tests/InputDispatcher_test.cpp
index fce0f99..58617f7 100644
--- a/services/inputflinger/tests/InputDispatcher_test.cpp
+++ b/services/inputflinger/tests/InputDispatcher_test.cpp
@@ -2189,59 +2189,6 @@
                          ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
 }
 
-TEST_F(InputDispatcherTest, HoverEnterMoveRemoveWindowsInSecondDisplay) {
-    std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();
-    sp<FakeWindowHandle> windowDefaultDisplay =
-            sp<FakeWindowHandle>::make(application, mDispatcher, "DefaultDisplay",
-                                       ADISPLAY_ID_DEFAULT);
-    windowDefaultDisplay->setFrame(Rect(0, 0, 600, 800));
-    sp<FakeWindowHandle> windowSecondDisplay =
-            sp<FakeWindowHandle>::make(application, mDispatcher, "SecondDisplay",
-                                       SECOND_DISPLAY_ID);
-    windowSecondDisplay->setFrame(Rect(0, 0, 600, 800));
-
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
-                                  {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
-
-    // Set cursor position in window in default display and check that hover enter and move
-    // events are generated.
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
-                                MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
-                                                   AINPUT_SOURCE_MOUSE)
-                                        .displayId(ADISPLAY_ID_DEFAULT)
-                                        .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
-                                                         .x(300)
-                                                         .y(600))
-                                        .build()));
-    windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_ENTER,
-                                       ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
-    windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
-                                       ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
-
-    // Remove all windows in secondary display and check that no event happens on window in
-    // primary display.
-    mDispatcher->setInputWindows({{SECOND_DISPLAY_ID, {}}});
-    windowDefaultDisplay->assertNoEvents();
-
-    // Move cursor position in window in default display and check that only hover move
-    // event is generated and not hover enter event.
-    mDispatcher->setInputWindows({{ADISPLAY_ID_DEFAULT, {windowDefaultDisplay}},
-                                  {SECOND_DISPLAY_ID, {windowSecondDisplay}}});
-    ASSERT_EQ(InputEventInjectionResult::SUCCEEDED,
-              injectMotionEvent(mDispatcher,
-                                MotionEventBuilder(AMOTION_EVENT_ACTION_HOVER_MOVE,
-                                                   AINPUT_SOURCE_MOUSE)
-                                        .displayId(ADISPLAY_ID_DEFAULT)
-                                        .pointer(PointerBuilder(0, AMOTION_EVENT_TOOL_TYPE_MOUSE)
-                                                         .x(400)
-                                                         .y(700))
-                                        .build()));
-    windowDefaultDisplay->consumeEvent(AINPUT_EVENT_TYPE_MOTION, AMOTION_EVENT_ACTION_HOVER_MOVE,
-                                       ADISPLAY_ID_DEFAULT, 0 /* expectedFlag */);
-    windowDefaultDisplay->assertNoEvents();
-}
-
 TEST_F(InputDispatcherTest, DispatchMouseEventsUnderCursor) {
     std::shared_ptr<FakeApplicationHandle> application = std::make_shared<FakeApplicationHandle>();