CE: Must dequeue a buffer if flipClientTarget requested
To match the logic that always queues a buffer if the HWC has a
flipClientTarget request for the current frame, we must also always
dequeue a buffer, even if no client composition is being performed.
This is an port of an (as yet uncommitted) AOSP change with a ChangeId of
I933cbae2f09f81eef6555b1bb1e5991d2c450930, due to the underlying code
having been refactored.
This version also adds and updates unit tests which were added as part
of the refactoring.
Bug: 151698217
Test: libcompositionengine_test
Test: libsurfaceflinger_test
Change-Id: Ia8a1470affb2596b27986cc4153417f48cf4ed1c
diff --git a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
index 59889b6..62977a4 100644
--- a/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/DisplayTest.cpp
@@ -30,6 +30,7 @@
#include <compositionengine/mock/OutputLayer.h>
#include <compositionengine/mock/RenderSurface.h>
#include <gtest/gtest.h>
+#include <renderengine/mock/RenderEngine.h>
#include <ui/DisplayInfo.h>
#include <ui/Rect.h>
@@ -156,6 +157,8 @@
DisplayTestCommon() {
EXPECT_CALL(mCompositionEngine, getHwComposer()).WillRepeatedly(ReturnRef(mHwComposer));
+ EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
}
DisplayCreationArgs getDisplayCreationArgsForPhysicalHWCDisplay() {
@@ -182,6 +185,7 @@
StrictMock<android::mock::HWComposer> mHwComposer;
StrictMock<Hwc2::mock::PowerAdvisor> mPowerAdvisor;
+ StrictMock<renderengine::mock::RenderEngine> mRenderEngine;
StrictMock<mock::CompositionEngine> mCompositionEngine;
sp<mock::NativeWindow> mNativeWindow = new StrictMock<mock::NativeWindow>();
};
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 1c9cd9c..762d76c 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -2797,6 +2797,7 @@
mOutput.mState.usesClientComposition = true;
mOutput.mState.usesDeviceComposition = false;
mOutput.mState.reusedClientComposition = false;
+ mOutput.mState.flipClientTarget = false;
EXPECT_CALL(mOutput, getCompositionEngine()).WillRepeatedly(ReturnRef(mCompositionEngine));
EXPECT_CALL(mCompositionEngine, getRenderEngine()).WillRepeatedly(ReturnRef(mRenderEngine));
@@ -2868,19 +2869,40 @@
TEST_F(OutputComposeSurfacesTest, doesNothingButSignalNoExpensiveRenderingIfNoClientComposition) {
mOutput.mState.usesClientComposition = false;
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
verify().execute().expectAFenceWasReturned();
}
-TEST_F(OutputComposeSurfacesTest, doesMinimalWorkIfDequeueBufferFails) {
- EXPECT_CALL(mOutput, getSkipColorTransform()).WillRepeatedly(Return(false));
- EXPECT_CALL(*mDisplayColorProfile, hasWideColorGamut()).WillRepeatedly(Return(true));
+TEST_F(OutputComposeSurfacesTest,
+ dequeuesABufferIfNoClientCompositionButFlipClientTargetRequested) {
+ mOutput.mState.usesClientComposition = false;
+ mOutput.mState.flipClientTarget = true;
+
EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
- EXPECT_CALL(mOutput, generateClientCompositionRequests(_, _, kDefaultOutputDataspace))
- .WillRepeatedly(Return(std::vector<LayerFE::LayerSettings>{}));
- EXPECT_CALL(mOutput, appendRegionFlashRequests(RegionEq(kDebugRegion), _))
- .WillRepeatedly(Return());
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(mOutputBuffer));
+ EXPECT_CALL(mOutput, setExpensiveRenderingExpected(false));
+
+ verify().execute().expectAFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest, doesMinimalWorkIfDequeueBufferFailsForClientComposition) {
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
+
+ EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(nullptr));
+
+ verify().execute().expectNoFenceWasReturned();
+}
+
+TEST_F(OutputComposeSurfacesTest,
+ doesMinimalWorkIfDequeueBufferFailsForNoClientCompositionButFlipClientTargetRequested) {
+ mOutput.mState.usesClientComposition = false;
+ mOutput.mState.flipClientTarget = true;
+
+ EXPECT_CALL(mRenderEngine, supportsProtectedContent()).WillRepeatedly(Return(false));
EXPECT_CALL(*mRenderSurface, dequeueBuffer(_)).WillOnce(Return(nullptr));