Add a flag for refresh rate switching

Some devices don't do refresh rate switching, so we should take that
into account when filtering display manager config settings and deciding
scheduling behavior.

This CL adds a sysprop that can be set to indicate if surface flinger
should do refresh rate switching, and modifies surface flinger to have
the correct behavior when we're not doing refresh rate switching.

Bug: 147233255
Bug: 136592946
Bug: 138261472

Test: Ran through various 60/90 switching scenarios on a device with
refresh rate switching.

Test: Set the refresh rate switching sysprop to false, and confirmed we
get a consistent 60Hz.

Test: Inspected dumpsys output and confirmed it looks correct. In
particular, refresh rate stats are output correctly.

Test: Ran automated tests: RefreshRateConfigsTest, RefreshRateStatsTest,
SchedulerTest.

Change-Id: I54cd5be9d2c1b9abc8475c3ce39846cbe9f9fe53
Merged-In: I54cd5be9d2c1b9abc8475c3ce39846cbe9f9fe53
diff --git a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
index 8a2604f..9fa2bbc 100644
--- a/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
+++ b/services/surfaceflinger/Scheduler/PhaseOffsets.cpp
@@ -96,7 +96,6 @@
     highFpsOffsets.late = {RefreshRateType::PERFORMANCE, highFpsLateSfOffsetNs,
                            highFpsLateAppOffsetNs};
 
-    mOffsets.insert({RefreshRateType::POWER_SAVING, defaultOffsets});
     mOffsets.insert({RefreshRateType::DEFAULT, defaultOffsets});
     mOffsets.insert({RefreshRateType::PERFORMANCE, highFpsOffsets});
 
diff --git a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
index d730058..d813708 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateConfigs.h
@@ -34,10 +34,9 @@
  */
 class RefreshRateConfigs {
 public:
-    // Enum to indicate which vsync rate to run at. Power saving is intended to be the lowest
-    // (eg. when the screen is in AOD mode or off), default is the old 60Hz, and performance
+    // Enum to indicate which vsync rate to run at. Default is the old 60Hz, and performance
     // is the new 90Hz. Eventually we want to have a way for vendors to map these in the configs.
-    enum class RefreshRateType { POWER_SAVING, DEFAULT, PERFORMANCE };
+    enum class RefreshRateType { DEFAULT, PERFORMANCE };
 
     struct RefreshRate {
         // This config ID corresponds to the position of the config in the vector that is stored
@@ -47,26 +46,57 @@
         std::string name;
         // Refresh rate in frames per second, rounded to the nearest integer.
         uint32_t fps = 0;
-        // config Id (returned from HWC2::Display::Config::getId())
-        hwc2_config_t id;
+        // Vsync period in nanoseconds.
+        nsecs_t vsyncPeriod;
+        // Hwc config Id (returned from HWC2::Display::Config::getId())
+        hwc2_config_t hwcId;
     };
 
+    // Returns true if this device is doing refresh rate switching. This won't change at runtime.
+    bool refreshRateSwitchingSupported() const { return mRefreshRateSwitchingSupported; }
+
+    // Returns the refresh rate map. This map won't be modified at runtime, so it's safe to access
+    // from multiple threads. This can only be called if refreshRateSwitching() returns true.
     // TODO(b/122916473): Get this information from configs prepared by vendors, instead of
     // baking them in.
-    const std::map<RefreshRateType, std::shared_ptr<RefreshRate>>& getRefreshRates() const {
-        return mRefreshRates;
-    }
-    std::shared_ptr<RefreshRate> getRefreshRate(RefreshRateType type) const {
-        const auto& refreshRate = mRefreshRates.find(type);
-        if (refreshRate != mRefreshRates.end()) {
-            return refreshRate->second;
-        }
-        return nullptr;
+    const std::map<RefreshRateType, RefreshRate>& getRefreshRateMap() const {
+        LOG_ALWAYS_FATAL_IF(!mRefreshRateSwitchingSupported);
+        return mRefreshRateMap;
     }
 
-    RefreshRateType getRefreshRateType(hwc2_config_t id) const {
-        for (const auto& [type, refreshRate] : mRefreshRates) {
-            if (refreshRate->id == id) {
+    const RefreshRate& getRefreshRateFromType(RefreshRateType type) const {
+        if (!mRefreshRateSwitchingSupported) {
+            return getCurrentRefreshRate().second;
+        } else {
+            auto refreshRate = mRefreshRateMap.find(type);
+            LOG_ALWAYS_FATAL_IF(refreshRate == mRefreshRateMap.end());
+            return refreshRate->second;
+        }
+    }
+
+    std::pair<RefreshRateType, const RefreshRate&> getCurrentRefreshRate() const {
+        int currentConfig = mCurrentConfig;
+        if (mRefreshRateSwitchingSupported) {
+            for (const auto& [type, refresh] : mRefreshRateMap) {
+                if (refresh.configId == currentConfig) {
+                    return {type, refresh};
+                }
+            }
+            LOG_ALWAYS_FATAL();
+        }
+        return {RefreshRateType::DEFAULT, mRefreshRates[currentConfig]};
+    }
+
+    const RefreshRate& getRefreshRateFromConfigId(int configId) const {
+        LOG_ALWAYS_FATAL_IF(configId >= mRefreshRates.size());
+        return mRefreshRates[configId];
+    }
+
+    RefreshRateType getRefreshRateTypeFromHwcConfigId(hwc2_config_t hwcId) const {
+        if (!mRefreshRateSwitchingSupported) return RefreshRateType::DEFAULT;
+
+        for (const auto& [type, refreshRate] : mRefreshRateMap) {
+            if (refreshRate.hwcId == hwcId) {
                 return type;
             }
         }
@@ -74,64 +104,102 @@
         return RefreshRateType::DEFAULT;
     }
 
-    void populate(const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs) {
-        mRefreshRates.clear();
+    void setCurrentConfig(int config) {
+        LOG_ALWAYS_FATAL_IF(config >= mRefreshRates.size());
+        mCurrentConfig = config;
+    }
 
-        // This is the rate that HWC encapsulates right now when the device is in DOZE mode.
-        mRefreshRates.emplace(RefreshRateType::POWER_SAVING,
-                              std::make_shared<RefreshRate>(
-                                      RefreshRate{SCREEN_OFF_CONFIG_ID, "ScreenOff", 0,
-                                                  HWC2_SCREEN_OFF_CONFIG_ID}));
+    struct InputConfig {
+        hwc2_config_t hwcId = 0;
+        nsecs_t vsyncPeriod = 0;
+    };
 
-        if (configs.size() < 1) {
-            ALOGE("Device does not have valid configs. Config size is 0.");
-            return;
+    RefreshRateConfigs(bool refreshRateSwitching, const std::vector<InputConfig>& configs,
+                       int currentConfig) {
+        init(refreshRateSwitching, configs, currentConfig);
+    }
+
+    RefreshRateConfigs(bool refreshRateSwitching,
+                       const std::vector<std::shared_ptr<const HWC2::Display::Config>>& configs,
+                       int currentConfig) {
+        std::vector<InputConfig> inputConfigs;
+        for (const auto& config : configs) {
+            inputConfigs.push_back({config->getId(), config->getVsyncPeriod()});
         }
-
-        // Create a map between config index and vsync period. This is all the info we need
-        // from the configs.
-        std::vector<std::pair<int, nsecs_t>> configIdToVsyncPeriod;
-        for (int i = 0; i < configs.size(); ++i) {
-            configIdToVsyncPeriod.emplace_back(i, configs.at(i)->getVsyncPeriod());
-        }
-
-        std::sort(configIdToVsyncPeriod.begin(), configIdToVsyncPeriod.end(),
-                  [](const std::pair<int, nsecs_t>& a, const std::pair<int, nsecs_t>& b) {
-                      return a.second > b.second;
-                  });
-
-        // When the configs are ordered by the resync rate. We assume that the first one is DEFAULT.
-        nsecs_t vsyncPeriod = configIdToVsyncPeriod[0].second;
-        if (vsyncPeriod != 0) {
-            const float fps = 1e9 / vsyncPeriod;
-            const int configId = configIdToVsyncPeriod[0].first;
-            mRefreshRates.emplace(RefreshRateType::DEFAULT,
-                                  std::make_shared<RefreshRate>(
-                                          RefreshRate{configId, base::StringPrintf("%2.ffps", fps),
-                                                      static_cast<uint32_t>(fps),
-                                                      configs.at(configId)->getId()}));
-        }
-
-        if (configs.size() < 2) {
-            return;
-        }
-
-        // When the configs are ordered by the resync rate. We assume that the second one is
-        // PERFORMANCE, eg. the higher rate.
-        vsyncPeriod = configIdToVsyncPeriod[1].second;
-        if (vsyncPeriod != 0) {
-            const float fps = 1e9 / vsyncPeriod;
-            const int configId = configIdToVsyncPeriod[1].first;
-            mRefreshRates.emplace(RefreshRateType::PERFORMANCE,
-                                  std::make_shared<RefreshRate>(
-                                          RefreshRate{configId, base::StringPrintf("%2.ffps", fps),
-                                                      static_cast<uint32_t>(fps),
-                                                      configs.at(configId)->getId()}));
-        }
+        init(refreshRateSwitching, inputConfigs, currentConfig);
     }
 
 private:
-    std::map<RefreshRateType, std::shared_ptr<RefreshRate>> mRefreshRates;
+    void init(bool refreshRateSwitching, const std::vector<InputConfig>& configs,
+              int currentConfig) {
+        mRefreshRateSwitchingSupported = refreshRateSwitching;
+        LOG_ALWAYS_FATAL_IF(configs.empty());
+        LOG_ALWAYS_FATAL_IF(currentConfig >= configs.size());
+        mCurrentConfig = currentConfig;
+
+        auto buildRefreshRate = [&](int configId) -> RefreshRate {
+            const nsecs_t vsyncPeriod = configs[configId].vsyncPeriod;
+            const float fps = 1e9 / vsyncPeriod;
+            return {configId, base::StringPrintf("%2.ffps", fps), static_cast<uint32_t>(fps),
+                    vsyncPeriod, configs[configId].hwcId};
+        };
+
+        for (int i = 0; i < configs.size(); ++i) {
+            mRefreshRates.push_back(buildRefreshRate(i));
+        }
+
+        if (!mRefreshRateSwitchingSupported) return;
+
+        auto findDefaultAndPerfConfigs = [&]() -> std::optional<std::pair<int, int>> {
+            if (configs.size() < 2) {
+                return {};
+            }
+
+            std::vector<const RefreshRate*> sortedRefreshRates;
+            for (const auto& refreshRate : mRefreshRates) {
+                sortedRefreshRates.push_back(&refreshRate);
+            }
+            std::sort(sortedRefreshRates.begin(), sortedRefreshRates.end(),
+                      [](const RefreshRate* refreshRate1, const RefreshRate* refreshRate2) {
+                          return refreshRate1->vsyncPeriod > refreshRate2->vsyncPeriod;
+                      });
+
+            // When the configs are ordered by the resync rate, we assume that
+            // the first one is DEFAULT and the second one is PERFORMANCE,
+            // i.e. the higher rate.
+            if (sortedRefreshRates[0]->vsyncPeriod == 0 ||
+                sortedRefreshRates[1]->vsyncPeriod == 0) {
+                return {};
+            }
+
+            return std::pair<int, int>(sortedRefreshRates[0]->configId,
+                                       sortedRefreshRates[1]->configId);
+        };
+
+        auto defaultAndPerfConfigs = findDefaultAndPerfConfigs();
+        if (!defaultAndPerfConfigs) {
+            mRefreshRateSwitchingSupported = false;
+            return;
+        }
+
+        mRefreshRateMap[RefreshRateType::DEFAULT] = mRefreshRates[defaultAndPerfConfigs->first];
+        mRefreshRateMap[RefreshRateType::PERFORMANCE] =
+                mRefreshRates[defaultAndPerfConfigs->second];
+    }
+
+    // Whether this device is doing refresh rate switching or not. This must not change after this
+    // object is initialized.
+    bool mRefreshRateSwitchingSupported;
+    // The list of refresh rates, indexed by display config ID. This must not change after this
+    // object is initialized.
+    std::vector<RefreshRate> mRefreshRates;
+    // The mapping of refresh rate type to RefreshRate. This must not change after this object is
+    // initialized.
+    std::map<RefreshRateType, RefreshRate> mRefreshRateMap;
+    // The ID of the current config. This will change at runtime. This is set by SurfaceFlinger on
+    // the main thread, and read by the Scheduler (and other objects) on other threads, so it's
+    // atomic.
+    std::atomic<int> mCurrentConfig;
 };
 
 } // namespace scheduler
diff --git a/services/surfaceflinger/Scheduler/RefreshRateStats.h b/services/surfaceflinger/Scheduler/RefreshRateStats.h
index 7e7c630..947eb08 100644
--- a/services/surfaceflinger/Scheduler/RefreshRateStats.h
+++ b/services/surfaceflinger/Scheduler/RefreshRateStats.h
@@ -41,21 +41,18 @@
     static constexpr int64_t MS_PER_DAY = 24 * MS_PER_HOUR;
 
 public:
-    RefreshRateStats(const RefreshRateConfigs& refreshRateConfigs, TimeStats& timeStats)
-          : mRefreshRateConfigs(refreshRateConfigs), mTimeStats(timeStats) {}
+    RefreshRateStats(const RefreshRateConfigs& refreshRateConfigs, TimeStats& timeStats,
+                     int currentConfigMode, int currentPowerMode)
+          : mRefreshRateConfigs(refreshRateConfigs),
+            mTimeStats(timeStats),
+            mCurrentConfigMode(currentConfigMode),
+            mCurrentPowerMode(currentPowerMode) {}
 
-    // Sets power mode. We only collect the information when the power mode is not
-    // HWC_POWER_MODE_NORMAL. When power mode is HWC_POWER_MODE_NORMAL, we collect the stats based
-    // on config mode.
+    // Sets power mode.
     void setPowerMode(int mode) {
         if (mCurrentPowerMode == mode) {
             return;
         }
-        // If power mode is normal, the time is going to be recorded under config modes.
-        if (mode == HWC_POWER_MODE_NORMAL) {
-            mCurrentPowerMode = mode;
-            return;
-        }
         flushTime();
         mCurrentPowerMode = mode;
     }
@@ -79,16 +76,15 @@
         flushTime();
 
         std::unordered_map<std::string, int64_t> totalTime;
-        for (const auto& [type, config] : mRefreshRateConfigs.getRefreshRates()) {
-            int64_t totalTimeForConfig = 0;
-            if (!config) {
-                continue;
-            }
-            if (mConfigModesTotalTime.find(config->configId) != mConfigModesTotalTime.end()) {
-                totalTimeForConfig = mConfigModesTotalTime.at(config->configId);
-            }
-            totalTime[config->name] = totalTimeForConfig;
+        // Multiple configs may map to the same name, e.g. "60fps". Add the
+        // times for such configs together.
+        for (const auto& [config, time] : mConfigModesTotalTime) {
+            totalTime[mRefreshRateConfigs.getRefreshRateFromConfigId(config).name] = 0;
         }
+        for (const auto& [config, time] : mConfigModesTotalTime) {
+            totalTime[mRefreshRateConfigs.getRefreshRateFromConfigId(config).name] += time;
+        }
+        totalTime["ScreenOff"] = mScreenOffTime;
         return totalTime;
     }
 
@@ -104,32 +100,26 @@
     }
 
 private:
-    void flushTime() {
-        // Normal power mode is counted under different config modes.
-        if (mCurrentPowerMode == HWC_POWER_MODE_NORMAL) {
-            flushTimeForMode(mCurrentConfigMode);
-        } else {
-            flushTimeForMode(SCREEN_OFF_CONFIG_ID);
-        }
-    }
-
     // Calculates the time that passed in ms between the last time we recorded time and the time
     // this method was called.
-    void flushTimeForMode(int mode) {
+    void flushTime() {
         nsecs_t currentTime = systemTime();
         nsecs_t timeElapsed = currentTime - mPreviousRecordedTime;
         int64_t timeElapsedMs = ns2ms(timeElapsed);
         mPreviousRecordedTime = currentTime;
 
-        mConfigModesTotalTime[mode] += timeElapsedMs;
-        for (const auto& [type, config] : mRefreshRateConfigs.getRefreshRates()) {
-            if (!config) {
-                continue;
+        uint32_t fps = 0;
+        if (mCurrentPowerMode == HWC_POWER_MODE_NORMAL) {
+            // Normal power mode is counted under different config modes.
+            if (mConfigModesTotalTime.find(mCurrentConfigMode) == mConfigModesTotalTime.end()) {
+                mConfigModesTotalTime[mCurrentConfigMode] = 0;
             }
-            if (config->configId == mode) {
-                mTimeStats.recordRefreshRate(config->fps, timeElapsed);
-            }
+            mConfigModesTotalTime[mCurrentConfigMode] += timeElapsedMs;
+            fps = mRefreshRateConfigs.getRefreshRateFromConfigId(mCurrentConfigMode).fps;
+        } else {
+            mScreenOffTime += timeElapsedMs;
         }
+        mTimeStats.recordRefreshRate(fps, timeElapsed);
     }
 
     // Formats the time in milliseconds into easy to read format.
@@ -149,10 +139,11 @@
     // Aggregate refresh rate statistics for telemetry.
     TimeStats& mTimeStats;
 
-    int64_t mCurrentConfigMode = SCREEN_OFF_CONFIG_ID;
-    int32_t mCurrentPowerMode = HWC_POWER_MODE_OFF;
+    int mCurrentConfigMode;
+    int32_t mCurrentPowerMode;
 
-    std::unordered_map<int /* power mode */, int64_t /* duration in ms */> mConfigModesTotalTime;
+    std::unordered_map<int /* config */, int64_t /* duration in ms */> mConfigModesTotalTime;
+    int64_t mScreenOffTime = 0;
 
     nsecs_t mPreviousRecordedTime = systemTime();
 };
diff --git a/services/surfaceflinger/Scheduler/Scheduler.cpp b/services/surfaceflinger/Scheduler/Scheduler.cpp
index 8da5612..b2c069e 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.cpp
+++ b/services/surfaceflinger/Scheduler/Scheduler.cpp
@@ -133,7 +133,6 @@
 
 sp<Scheduler::ConnectionHandle> Scheduler::createConnection(
         const char* connectionName, nsecs_t phaseOffsetNs, nsecs_t offsetThresholdForNextVsync,
-        ResyncCallback resyncCallback,
         impl::EventThread::InterceptVSyncsCallback interceptCallback) {
     const int64_t id = sNextId++;
     ALOGV("Creating a connection handle with ID: %" PRId64 "\n", id);
@@ -143,8 +142,7 @@
                             offsetThresholdForNextVsync, std::move(interceptCallback));
 
     auto eventThreadConnection =
-            createConnectionInternal(eventThread.get(), std::move(resyncCallback),
-                                     ISurfaceComposer::eConfigChangedSuppress);
+            createConnectionInternal(eventThread.get(), ISurfaceComposer::eConfigChangedSuppress);
     mConnections.emplace(id,
                          std::make_unique<Connection>(new ConnectionHandle(id),
                                                       eventThreadConnection,
@@ -164,17 +162,15 @@
 }
 
 sp<EventThreadConnection> Scheduler::createConnectionInternal(
-        EventThread* eventThread, ResyncCallback&& resyncCallback,
-        ISurfaceComposer::ConfigChanged configChanged) {
-    return eventThread->createEventConnection(std::move(resyncCallback), configChanged);
+        EventThread* eventThread, ISurfaceComposer::ConfigChanged configChanged) {
+    return eventThread->createEventConnection([&] { resync(); }, configChanged);
 }
 
 sp<IDisplayEventConnection> Scheduler::createDisplayEventConnection(
-        const sp<Scheduler::ConnectionHandle>& handle, ResyncCallback resyncCallback,
+        const sp<Scheduler::ConnectionHandle>& handle,
         ISurfaceComposer::ConfigChanged configChanged) {
     RETURN_VALUE_IF_INVALID(nullptr);
-    return createConnectionInternal(mConnections[handle->id]->thread.get(),
-                                    std::move(resyncCallback), configChanged);
+    return createConnectionInternal(mConnections[handle->id]->thread.get(), configChanged);
 }
 
 EventThread* Scheduler::getEventThread(const sp<Scheduler::ConnectionHandle>& handle) {
@@ -264,23 +260,15 @@
     setVsyncPeriod(period);
 }
 
-ResyncCallback Scheduler::makeResyncCallback(GetVsyncPeriod&& getVsyncPeriod) {
-    std::weak_ptr<VsyncState> ptr = mPrimaryVsyncState;
-    return [ptr, getVsyncPeriod = std::move(getVsyncPeriod)]() {
-        if (const auto vsync = ptr.lock()) {
-            vsync->resync(getVsyncPeriod);
-        }
-    };
-}
-
-void Scheduler::VsyncState::resync(const GetVsyncPeriod& getVsyncPeriod) {
+void Scheduler::resync() {
     static constexpr nsecs_t kIgnoreDelay = ms2ns(750);
 
     const nsecs_t now = systemTime();
-    const nsecs_t last = lastResyncTime.exchange(now);
+    const nsecs_t last = mLastResyncTime.exchange(now);
 
     if (now - last > kIgnoreDelay) {
-        scheduler.resyncToHardwareVsync(false, getVsyncPeriod());
+        resyncToHardwareVsync(false,
+                              mRefreshRateConfigs.getCurrentRefreshRate().second.vsyncPeriod);
     }
 }
 
@@ -338,15 +326,19 @@
 
 std::unique_ptr<scheduler::LayerHistory::LayerHandle> Scheduler::registerLayer(
         std::string const& name, int windowType) {
-    RefreshRateType refreshRateType = (windowType == InputWindowInfo::TYPE_WALLPAPER)
-            ? RefreshRateType::DEFAULT
-            : RefreshRateType::PERFORMANCE;
-
-    const auto refreshRate = mRefreshRateConfigs.getRefreshRate(refreshRateType);
-    const uint32_t performanceFps = (refreshRate) ? refreshRate->fps : 0;
-
-    const auto defaultRefreshRate = mRefreshRateConfigs.getRefreshRate(RefreshRateType::DEFAULT);
-    const uint32_t defaultFps = (defaultRefreshRate) ? defaultRefreshRate->fps : 0;
+    uint32_t defaultFps, performanceFps;
+    if (mRefreshRateConfigs.refreshRateSwitchingSupported()) {
+        defaultFps = mRefreshRateConfigs.getRefreshRateFromType(RefreshRateType::DEFAULT).fps;
+        performanceFps =
+                mRefreshRateConfigs
+                        .getRefreshRateFromType((windowType == InputWindowInfo::TYPE_WALLPAPER)
+                                                        ? RefreshRateType::DEFAULT
+                                                        : RefreshRateType::PERFORMANCE)
+                        .fps;
+    } else {
+        defaultFps = mRefreshRateConfigs.getCurrentRefreshRate().second.fps;
+        performanceFps = defaultFps;
+    }
     return mLayerHistory.createLayer(name, defaultFps, performanceFps);
 }
 
@@ -398,17 +390,6 @@
     mChangeRefreshRateCallback = changeRefreshRateCallback;
 }
 
-void Scheduler::setGetCurrentRefreshRateTypeCallback(
-        const GetCurrentRefreshRateTypeCallback&& getCurrentRefreshRateTypeCallback) {
-    std::lock_guard<std::mutex> lock(mCallbackLock);
-    mGetCurrentRefreshRateTypeCallback = getCurrentRefreshRateTypeCallback;
-}
-
-void Scheduler::setGetVsyncPeriodCallback(const GetVsyncPeriod&& getVsyncPeriod) {
-    std::lock_guard<std::mutex> lock(mCallbackLock);
-    mGetVsyncPeriod = getVsyncPeriod;
-}
-
 void Scheduler::updateFrameSkipping(const int64_t skipCount) {
     ATRACE_INT("FrameSkipCount", skipCount);
     if (mSkipCount != skipCount) {
@@ -460,14 +441,12 @@
 
 void Scheduler::resetKernelTimerCallback() {
     ATRACE_INT("ExpiredKernelIdleTimer", 0);
-    std::lock_guard<std::mutex> lock(mCallbackLock);
-    if (mGetVsyncPeriod && mGetCurrentRefreshRateTypeCallback) {
+    const auto refreshRate = mRefreshRateConfigs.getCurrentRefreshRate();
+    if (refreshRate.first == RefreshRateType::PERFORMANCE) {
         // If we're not in performance mode then the kernel timer shouldn't do
         // anything, as the refresh rate during DPU power collapse will be the
         // same.
-        if (mGetCurrentRefreshRateTypeCallback() == Scheduler::RefreshRateType::PERFORMANCE) {
-            resyncToHardwareVsync(true, mGetVsyncPeriod());
-        }
+        resyncToHardwareVsync(true, refreshRate.second.vsyncPeriod);
     }
 }
 
@@ -497,15 +476,13 @@
 }
 
 void Scheduler::expiredKernelTimerCallback() {
-    std::lock_guard<std::mutex> lock(mCallbackLock);
     ATRACE_INT("ExpiredKernelIdleTimer", 1);
-    if (mGetCurrentRefreshRateTypeCallback) {
-        if (mGetCurrentRefreshRateTypeCallback() != Scheduler::RefreshRateType::PERFORMANCE) {
-            // Disable HW Vsync if the timer expired, as we don't need it
-            // enabled if we're not pushing frames, and if we're in PERFORMANCE
-            // mode then we'll need to re-update the DispSync model anyways.
-            disableHardwareVsync(false);
-        }
+    const auto refreshRate = mRefreshRateConfigs.getCurrentRefreshRate();
+    if (refreshRate.first != RefreshRateType::PERFORMANCE) {
+        // Disable HW Vsync if the timer expired, as we don't need it
+        // enabled if we're not pushing frames, and if we're in PERFORMANCE
+        // mode then we'll need to re-update the DispSync model anyways.
+        disableHardwareVsync(false);
     }
 }
 
@@ -540,6 +517,10 @@
 }
 
 Scheduler::RefreshRateType Scheduler::calculateRefreshRateType() {
+    if (!mRefreshRateConfigs.refreshRateSwitchingSupported()) {
+        return RefreshRateType::DEFAULT;
+    }
+
     // HDR content is not supported on PERFORMANCE mode
     if (mForceHDRContentToDefaultRefreshRate && mIsHDRContent) {
         return RefreshRateType::DEFAULT;
@@ -567,16 +548,12 @@
     }
 
     // Content detection is on, find the appropriate refresh rate with minimal error
-    auto begin = mRefreshRateConfigs.getRefreshRates().cbegin();
+    auto begin = mRefreshRateConfigs.getRefreshRateMap().cbegin();
 
-    // Skip POWER_SAVING config as it is not a real config
-    if (begin->first == RefreshRateType::POWER_SAVING) {
-        ++begin;
-    }
-    auto iter = min_element(begin, mRefreshRateConfigs.getRefreshRates().cend(),
+    auto iter = min_element(begin, mRefreshRateConfigs.getRefreshRateMap().cend(),
                             [rate = mContentRefreshRate](const auto& l, const auto& r) -> bool {
-                                return std::abs(l.second->fps - static_cast<float>(rate)) <
-                                        std::abs(r.second->fps - static_cast<float>(rate));
+                                return std::abs(l.second.fps - static_cast<float>(rate)) <
+                                        std::abs(r.second.fps - static_cast<float>(rate));
                             });
     RefreshRateType currRefreshRateType = iter->first;
 
@@ -584,11 +561,11 @@
     // 90Hz config. However we should still prefer a lower refresh rate if the content doesn't
     // align well with both
     constexpr float MARGIN = 0.05f;
-    float ratio = mRefreshRateConfigs.getRefreshRate(currRefreshRateType)->fps /
+    float ratio = mRefreshRateConfigs.getRefreshRateFromType(currRefreshRateType).fps /
             float(mContentRefreshRate);
     if (std::abs(std::round(ratio) - ratio) > MARGIN) {
-        while (iter != mRefreshRateConfigs.getRefreshRates().cend()) {
-            ratio = iter->second->fps / float(mContentRefreshRate);
+        while (iter != mRefreshRateConfigs.getRefreshRateMap().cend()) {
+            ratio = iter->second.fps / float(mContentRefreshRate);
 
             if (std::abs(std::round(ratio) - ratio) <= MARGIN) {
                 currRefreshRateType = iter->first;
diff --git a/services/surfaceflinger/Scheduler/Scheduler.h b/services/surfaceflinger/Scheduler/Scheduler.h
index 5d8bb4c..da0a015 100644
--- a/services/surfaceflinger/Scheduler/Scheduler.h
+++ b/services/surfaceflinger/Scheduler/Scheduler.h
@@ -49,9 +49,7 @@
     }
 
     using RefreshRateType = scheduler::RefreshRateConfigs::RefreshRateType;
-    using GetCurrentRefreshRateTypeCallback = std::function<RefreshRateType()>;
     using ChangeRefreshRateCallback = std::function<void(RefreshRateType, ConfigEvent)>;
-    using GetVsyncPeriod = std::function<nsecs_t()>;
 
     // Enum to indicate whether to start the transaction early, or at vsync time.
     enum class TransactionStart { EARLY, NORMAL };
@@ -81,16 +79,6 @@
         const std::unique_ptr<EventThread> thread;
     };
 
-    // Stores per-display state about VSYNC.
-    struct VsyncState {
-        explicit VsyncState(Scheduler& scheduler) : scheduler(scheduler) {}
-
-        void resync(const GetVsyncPeriod&);
-
-        Scheduler& scheduler;
-        std::atomic<nsecs_t> lastResyncTime = 0;
-    };
-
     explicit Scheduler(impl::EventControlThread::SetVSyncEnabledFunction function,
                        const scheduler::RefreshRateConfigs& refreshRateConfig);
 
@@ -98,12 +86,11 @@
 
     /** Creates an EventThread connection. */
     sp<ConnectionHandle> createConnection(const char* connectionName, nsecs_t phaseOffsetNs,
-                                          nsecs_t offsetThresholdForNextVsync, ResyncCallback,
+                                          nsecs_t offsetThresholdForNextVsync,
                                           impl::EventThread::InterceptVSyncsCallback);
 
     sp<IDisplayEventConnection> createDisplayEventConnection(
-            const sp<ConnectionHandle>& handle, ResyncCallback,
-            ISurfaceComposer::ConfigChanged configChanged);
+            const sp<ConnectionHandle>& handle, ISurfaceComposer::ConfigChanged configChanged);
 
     // Getter methods.
     EventThread* getEventThread(const sp<ConnectionHandle>& handle);
@@ -143,8 +130,7 @@
     // no-op.
     // The period is the vsync period from the current display configuration.
     void resyncToHardwareVsync(bool makeAvailable, nsecs_t period);
-    // Creates a callback for resyncing.
-    ResyncCallback makeResyncCallback(GetVsyncPeriod&& getVsyncPeriod);
+    void resync();
     void setRefreshSkipCount(int count);
     // Passes a vsync sample to DispSync. periodFlushed will be true if
     // DispSync detected that the vsync period changed, and false otherwise.
@@ -167,9 +153,6 @@
     void updateFpsBasedOnContent();
     // Callback that gets invoked when Scheduler wants to change the refresh rate.
     void setChangeRefreshRateCallback(const ChangeRefreshRateCallback&& changeRefreshRateCallback);
-    void setGetCurrentRefreshRateTypeCallback(
-            const GetCurrentRefreshRateTypeCallback&& getCurrentRefreshRateType);
-    void setGetVsyncPeriodCallback(const GetVsyncPeriod&& getVsyncPeriod);
 
     // Returns whether idle timer is enabled or not
     bool isIdleTimerEnabled() { return mSetIdleTimerMs > 0; }
@@ -206,7 +189,7 @@
     enum class DisplayPowerTimerState { EXPIRED, RESET };
 
     // Creates a connection on the given EventThread and forwards the given callbacks.
-    sp<EventThreadConnection> createConnectionInternal(EventThread*, ResyncCallback&&,
+    sp<EventThreadConnection> createConnectionInternal(EventThread*,
                                                        ISurfaceComposer::ConfigChanged);
 
     nsecs_t calculateAverage() const;
@@ -261,7 +244,8 @@
     std::mutex mHWVsyncLock;
     bool mPrimaryHWVsyncEnabled GUARDED_BY(mHWVsyncLock);
     bool mHWVsyncAvailable GUARDED_BY(mHWVsyncLock);
-    const std::shared_ptr<VsyncState> mPrimaryVsyncState{std::make_shared<VsyncState>(*this)};
+
+    std::atomic<nsecs_t> mLastResyncTime = 0;
 
     std::unique_ptr<DispSync> mPrimaryDispSync;
     std::unique_ptr<EventControlThread> mEventControlThread;
@@ -297,9 +281,7 @@
     std::unique_ptr<scheduler::IdleTimer> mDisplayPowerTimer;
 
     std::mutex mCallbackLock;
-    GetCurrentRefreshRateTypeCallback mGetCurrentRefreshRateTypeCallback GUARDED_BY(mCallbackLock);
     ChangeRefreshRateCallback mChangeRefreshRateCallback GUARDED_BY(mCallbackLock);
-    GetVsyncPeriod mGetVsyncPeriod GUARDED_BY(mCallbackLock);
 
     // In order to make sure that the features don't override themselves, we need a state machine
     // to keep track which feature requested the config change.
diff --git a/services/surfaceflinger/Scheduler/SchedulerUtils.h b/services/surfaceflinger/Scheduler/SchedulerUtils.h
index ac10f83..f193553 100644
--- a/services/surfaceflinger/Scheduler/SchedulerUtils.h
+++ b/services/surfaceflinger/Scheduler/SchedulerUtils.h
@@ -30,12 +30,6 @@
 // about layers.
 static constexpr size_t ARRAY_SIZE = 30;
 
-// This number is used to have a place holder for when the screen is not NORMAL/ON. Currently
-// the config is not visible to SF, and is completely maintained by HWC. However, we would
-// still like to keep track of time when the device is in this config.
-static constexpr int SCREEN_OFF_CONFIG_ID = -1;
-static constexpr uint32_t HWC2_SCREEN_OFF_CONFIG_ID = 0xffffffff;
-
 // This number is used when we try to determine how long do we keep layer information around
 // before we remove it. It is also used to determine how long the layer stays relevant.
 // This time period captures infrequent updates when playing YouTube video with static image,