Revert "Revert "Use renderengine::drawLayers api everywhere.""

This reverts commit 79108df863d454369ee61cdb70f6d14c8414e30e.

Reason for revert: merged in forward fix - GL_BLEND is now explictly
disabled before initially clearing the buffer.

Bug: 118461793
Test: b/123878751 cannot be reproduced.
Change-Id: Ia49163b40016e746500d9954e1863d0706bc65e1
diff --git a/services/surfaceflinger/BufferQueueLayer.h b/services/surfaceflinger/BufferQueueLayer.h
index d7c3f6a..20992a4 100644
--- a/services/surfaceflinger/BufferQueueLayer.h
+++ b/services/surfaceflinger/BufferQueueLayer.h
@@ -62,6 +62,9 @@
 public:
     bool fenceHasSignaled() const override;
 
+protected:
+    bool useCachedBufferForClientComposition() const override;
+
 private:
     nsecs_t getDesiredPresentTime() override;
     std::shared_ptr<FenceTime> getCurrentFenceTime() const override;