Fix InputDevice listener notification for merged controller.

Merged game controllers report unique device id combined from multiple
input devices, when notifying device listener input manager will send
a list of devices unique to each other.
When an event hub device is added to a input device, the generation Id
must be bumped to generate a device changed event for input device
listener.
Fixed the Sony game controller connection failure.
Fixed the duplicate device listing in input service dump.

Bug: 168338098
Test: atest inputflinger_tests
Change-Id: I535357a8a7dfa5db93ab6b2762adb5c8b7aa7d8b
diff --git a/services/inputflinger/tests/InputReader_test.cpp b/services/inputflinger/tests/InputReader_test.cpp
index 4b0a945..54a36a9 100644
--- a/services/inputflinger/tests/InputReader_test.cpp
+++ b/services/inputflinger/tests/InputReader_test.cpp
@@ -1354,6 +1354,29 @@
     ASSERT_EQ(size_t(0), inputDevices[0].getMotionRanges().size());
 }
 
+TEST_F(InputReaderTest, GetMergedInputDevices) {
+    constexpr int32_t deviceId = END_RESERVED_ID + 1000;
+    constexpr int32_t eventHubIds[2] = {END_RESERVED_ID, END_RESERVED_ID + 1};
+    // Add two subdevices to device
+    std::shared_ptr<InputDevice> device = mReader->newDevice(deviceId, "fake");
+    // Must add at least one mapper or the device will be ignored!
+    device->addMapper<FakeInputMapper>(eventHubIds[0], AINPUT_SOURCE_KEYBOARD);
+    device->addMapper<FakeInputMapper>(eventHubIds[1], AINPUT_SOURCE_KEYBOARD);
+
+    // Push same device instance for next device to be added, so they'll have same identifier.
+    mReader->pushNextDevice(device);
+    mReader->pushNextDevice(device);
+    ASSERT_NO_FATAL_FAILURE(
+            addDevice(eventHubIds[0], "fake1", InputDeviceClass::KEYBOARD, nullptr));
+    ASSERT_NO_FATAL_FAILURE(
+            addDevice(eventHubIds[1], "fake2", InputDeviceClass::KEYBOARD, nullptr));
+
+    // Two devices will be merged to one input device as they have same identifier
+    std::vector<InputDeviceInfo> inputDevices;
+    mReader->getInputDevices(inputDevices);
+    ASSERT_EQ(1U, inputDevices.size());
+}
+
 TEST_F(InputReaderTest, WhenEnabledChanges_SendsDeviceResetNotification) {
     constexpr int32_t deviceId = END_RESERVED_ID + 1000;
     constexpr Flags<InputDeviceClass> deviceClass(InputDeviceClass::KEYBOARD);