Revert "[SF] Intersect layers with display frame not bounds"

This reverts commit 40270c68ae95e5bd7338893dccf7dcd64c529445.

Reason for revert: b/160309152

Change-Id: Id441b1ded16369228403da81ea65333020849a59
diff --git a/services/surfaceflinger/CompositionEngine/src/Output.cpp b/services/surfaceflinger/CompositionEngine/src/Output.cpp
index 8883ef3..b07c904 100644
--- a/services/surfaceflinger/CompositionEngine/src/Output.cpp
+++ b/services/surfaceflinger/CompositionEngine/src/Output.cpp
@@ -539,7 +539,7 @@
     // TODO(b/121291683): Why does this not use visibleRegion? (see outputSpaceVisibleRegion below)
     const auto& outputState = getState();
     Region drawRegion(outputState.transform.transform(visibleNonTransparentRegion));
-    drawRegion.andSelf(outputState.frame);
+    drawRegion.andSelf(outputState.bounds);
     if (drawRegion.isEmpty()) {
         return;
     }
diff --git a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
index 09e9341..59ed72e 100644
--- a/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
+++ b/services/surfaceflinger/CompositionEngine/tests/OutputTest.cpp
@@ -1067,7 +1067,7 @@
         EXPECT_CALL(mOutput, getOutputLayerOrderedByZByIndex(0u))
                 .WillRepeatedly(Return(&mLayer.outputLayer));
 
-        mOutput.mState.frame = Rect(0, 0, 200, 300);
+        mOutput.mState.bounds = Rect(0, 0, 200, 300);
         mOutput.mState.viewport = Rect(0, 0, 200, 300);
         mOutput.mState.transform = ui::Transform(TR_IDENT, 200, 300);
 
@@ -1116,7 +1116,6 @@
     EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
     EXPECT_CALL(*mLayer.layerFE,
                 prepareCompositionState(compositionengine::LayerFE::StateSubset::BasicGeometry));
-    EXPECT_CALL(mOutput, ensureOutputLayer(_, _)).Times(0);
 
     mGeomSnapshots.clear();
 
@@ -1126,35 +1125,30 @@
 TEST_F(OutputEnsureOutputLayerIfVisibleTest,
        skipsLatchIfAlreadyLatchedBeforeCheckingIfLayerBelongs) {
     EXPECT_CALL(mOutput, belongsInOutput(sp<LayerFE>(mLayer.layerFE))).WillOnce(Return(false));
-    EXPECT_CALL(mOutput, ensureOutputLayer(_, _)).Times(0);
 
     ensureOutputLayerIfVisible();
 }
 
 TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerHasNoCompositionState) {
     EXPECT_CALL(*mLayer.layerFE, getCompositionState()).WillOnce(Return(nullptr));
-    EXPECT_CALL(mOutput, ensureOutputLayer(_, _)).Times(0);
 
     ensureOutputLayerIfVisible();
 }
 
 TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerNotVisible) {
     mLayer.layerFEState.isVisible = false;
-    EXPECT_CALL(mOutput, ensureOutputLayer(_, _)).Times(0);
 
     ensureOutputLayerIfVisible();
 }
 
 TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesEarlyOutIfLayerHasEmptyVisibleRegion) {
     mLayer.layerFEState.geomLayerBounds = FloatRect{0, 0, 0, 0};
-    EXPECT_CALL(mOutput, ensureOutputLayer(_, _)).Times(0);
 
     ensureOutputLayerIfVisible();
 }
 
-TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutIfDrawRegionEmpty) {
-    mOutput.mState.frame = Rect(0, 0, 0, 0);
-    EXPECT_CALL(mOutput, ensureOutputLayer(_, _)).Times(0);
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifDrawRegionEmpty) {
+    mOutput.mState.bounds = Rect(0, 0, 0, 0);
 
     ensureOutputLayerIfVisible();
 }
@@ -1426,41 +1420,6 @@
     EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion, RegionEq(kRegionClipped));
 }
 
-TEST_F(OutputEnsureOutputLayerIfVisibleTest, handlesCreatingOutputLayerWhenBoundsDifferFrame) {
-    const ui::Size bounds(1920, 1080);
-    const ui::Size frame(3840, 2160);
-    mOutput.mState.bounds = Rect(bounds);
-    mOutput.mState.viewport = Rect(bounds);
-    mOutput.mState.frame = Rect(frame);
-    ui::Transform transform;
-    transform.set(frame.width / bounds.width, 0, 0, frame.height / bounds.height);
-    mOutput.mState.transform = transform;
-
-    // Layer bounds are in the bottom right corner
-    const Rect layerBounds =
-            Rect(bounds.width - 20, bounds.height - 20, bounds.width, bounds.height);
-    const Region fullBoundsRegion = Region(layerBounds);
-    mLayer.layerFEState.geomLayerBounds =
-            FloatRect{static_cast<float>(layerBounds.left), static_cast<float>(layerBounds.top),
-                      static_cast<float>(layerBounds.right),
-                      static_cast<float>(layerBounds.bottom)};
-
-    EXPECT_CALL(mOutput, getOutputLayerCount()).WillOnce(Return(0u));
-    EXPECT_CALL(mOutput, ensureOutputLayer(Eq(std::nullopt), Eq(mLayer.layerFE)))
-            .WillOnce(Return(&mLayer.outputLayer));
-
-    ensureOutputLayerIfVisible();
-    EXPECT_THAT(mCoverageState.dirtyRegion, RegionEq(fullBoundsRegion));
-    EXPECT_THAT(mCoverageState.aboveCoveredLayers, RegionEq(fullBoundsRegion));
-    EXPECT_THAT(mCoverageState.aboveOpaqueLayers, RegionEq(fullBoundsRegion));
-
-    EXPECT_THAT(mLayer.outputLayerState.visibleRegion, RegionEq(fullBoundsRegion));
-    EXPECT_THAT(mLayer.outputLayerState.visibleNonTransparentRegion, RegionEq(fullBoundsRegion));
-    EXPECT_THAT(mLayer.outputLayerState.coveredRegion, RegionEq(kEmptyRegion));
-    EXPECT_THAT(mLayer.outputLayerState.outputSpaceVisibleRegion,
-                RegionEq(transform.transform(fullBoundsRegion)));
-}
-
 TEST_F(OutputEnsureOutputLayerIfVisibleTest, coverageAccumulatesTest) {
     mLayer.layerFEState.isOpaque = false;
     mLayer.layerFEState.contentDirty = true;
@@ -1561,7 +1520,7 @@
     EXPECT_TRUE(kExpectedLayerVisibleRegion.subtract(kExpectedLayerShadowRegion).isEmpty());
 }
 
-TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutIfLayerWithShadowIsCovered) {
+TEST_F(OutputEnsureOutputLayerIfVisibleTest, takesNotSoEarlyOutifLayerWithShadowIsCovered) {
     ui::Transform translate;
     translate.set(50, 50);
     mLayer.layerFEState.geomLayerTransform = translate;