Revert "Remove GLTrace support"
This reverts commit 5bf6f3b5bf06e04a742bde8d40409d3c9e434c05.
Change-Id: I25a2d9b4a4b219cb76b405db1f68997519361cd6
diff --git a/opengl/libs/EGL/trace.cpp b/opengl/libs/EGL/trace.cpp
new file mode 100644
index 0000000..4f07053
--- /dev/null
+++ b/opengl/libs/EGL/trace.cpp
@@ -0,0 +1,463 @@
+/*
+ ** Copyright 2010, The Android Open Source Project
+ **
+ ** Licensed under the Apache License, Version 2.0 (the "License");
+ ** you may not use this file except in compliance with the License.
+ ** You may obtain a copy of the License at
+ **
+ ** http://www.apache.org/licenses/LICENSE-2.0
+ **
+ ** Unless required by applicable law or agreed to in writing, software
+ ** distributed under the License is distributed on an "AS IS" BASIS,
+ ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ ** See the License for the specific language governing permissions and
+ ** limitations under the License.
+ */
+
+#if EGL_TRACE
+
+#include <stdarg.h>
+#include <stdlib.h>
+
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include <cutils/log.h>
+
+#define ATRACE_TAG ATRACE_TAG_GRAPHICS
+#include <utils/Trace.h>
+
+#include <utils/CallStack.h>
+
+#include "egl_tls.h"
+#include "hooks.h"
+
+// ----------------------------------------------------------------------------
+namespace android {
+// ----------------------------------------------------------------------------
+
+struct GLenumString {
+ // The GL_TIMEOUT_IGNORED "enum" doesn't fit in a GLenum, so use GLuint64
+ GLuint64 e;
+ const char* s;
+};
+
+#undef GL_ENUM
+#define GL_ENUM(VAL,NAME) {VAL, #NAME},
+
+static GLenumString g_enumnames[] = {
+#include "enums.in"
+};
+#undef GL_ENUM
+
+static int compareGLEnum(const void* a, const void* b) {
+ return ((const GLenumString*) a)->e - ((const GLenumString*) b)->e;
+}
+
+static const char* GLEnumToString(GLenum e) {
+ GLenumString key = {e, ""};
+ const GLenumString* result = (const GLenumString*) bsearch(
+ &key, g_enumnames,
+ sizeof(g_enumnames) / sizeof(g_enumnames[0]),
+ sizeof(g_enumnames[0]), compareGLEnum);
+ if (result) {
+ return result->s;
+ }
+ return NULL;
+}
+
+static const char* GLbooleanToString(GLboolean arg) {
+ return arg ? "GL_TRUE" : "GL_FALSE";
+}
+
+static GLenumString g_bitfieldNames[] = {
+ {0x00004000, "GL_COLOR_BUFFER_BIT"},
+ {0x00000400, "GL_STENCIL_BUFFER_BIT"},
+ {0x00000100, "GL_DEPTH_BUFFER_BIT"}
+};
+
+class StringBuilder {
+ static const int lineSize = 500;
+ char line[lineSize];
+ int line_index;
+public:
+ StringBuilder() {
+ line_index = 0;
+ line[0] = '\0';
+ }
+ void append(const char* fmt, ...) {
+ va_list argp;
+ va_start(argp, fmt);
+ line_index += vsnprintf(line + line_index, lineSize-line_index, fmt, argp);
+ va_end(argp);
+ }
+ const char* getString() {
+ line_index = 0;
+ line[lineSize-1] = '\0';
+ return line;
+ }
+};
+
+
+static void TraceGLShaderSource(GLuint shader, GLsizei count,
+ const GLchar** string, const GLint* length) {
+ ALOGD("const char* shaderSrc[] = {");
+ for (GLsizei i = 0; i < count; i++) {
+ const char* comma = i < count-1 ? "," : "";
+ const GLchar* s = string[i];
+ if (length) {
+ GLint len = length[i];
+ ALOGD(" \"%*s\"%s", len, s, comma);
+ } else {
+ ALOGD(" \"%s\"%s", s, comma);
+ }
+ }
+ ALOGD("};");
+ if (length) {
+ ALOGD("const GLint* shaderLength[] = {");
+ for (GLsizei i = 0; i < count; i++) {
+ const char* comma = i < count-1 ? "," : "";
+ GLint len = length[i];
+ ALOGD(" \"%d\"%s", len, comma);
+ }
+ ALOGD("};");
+ ALOGD("glShaderSource(%u, %u, shaderSrc, shaderLength);",
+ shader, count);
+ } else {
+ ALOGD("glShaderSource(%u, %u, shaderSrc, (const GLint*) 0);",
+ shader, count);
+ }
+}
+
+static void TraceValue(int elementCount, char type,
+ GLsizei chunkCount, GLsizei chunkSize, const void* value) {
+ StringBuilder stringBuilder;
+ GLsizei count = chunkCount * chunkSize;
+ bool isFloat = type == 'f';
+ const char* typeString = isFloat ? "GLfloat" : "GLint";
+ ALOGD("const %s value[] = {", typeString);
+ for (GLsizei i = 0; i < count; i++) {
+ StringBuilder builder;
+ builder.append(" ");
+ for (int e = 0; e < elementCount; e++) {
+ const char* comma = ", ";
+ if (e == elementCount-1) {
+ if (i == count - 1) {
+ comma = "";
+ } else {
+ comma = ",";
+ }
+ }
+ if (isFloat) {
+ builder.append("%g%s", * (GLfloat*) value, comma);
+ value = (void*) (((GLfloat*) value) + 1);
+ } else {
+ builder.append("%d%s", * (GLint*) value, comma);
+ value = (void*) (((GLint*) value) + 1);
+ }
+ }
+ ALOGD("%s", builder.getString());
+ if (chunkSize > 1 && i < count-1
+ && (i % chunkSize) == (chunkSize-1)) {
+ ALOGD("%s", ""); // Print a blank line.
+ }
+ }
+ ALOGD("};");
+}
+
+static void TraceUniformv(int elementCount, char type,
+ GLuint location, GLsizei count, const void* value) {
+ TraceValue(elementCount, type, count, 1, value);
+ ALOGD("glUniform%d%c(%u, %u, value);", elementCount, type, location, count);
+}
+
+static void TraceUniformMatrix(int matrixSideLength,
+ GLuint location, GLsizei count, GLboolean transpose, const void* value) {
+ TraceValue(matrixSideLength, 'f', count, matrixSideLength, value);
+ ALOGD("glUniformMatrix%dfv(%u, %u, %s, value);", matrixSideLength, location, count,
+ GLbooleanToString(transpose));
+}
+
+static void TraceGL(const char* name, int numArgs, ...) {
+ va_list argp;
+ va_start(argp, numArgs);
+ int nameLen = strlen(name);
+
+ // glShaderSource
+ if (nameLen == 14 && strcmp(name, "glShaderSource") == 0) {
+ va_arg(argp, const char*);
+ GLuint shader = va_arg(argp, GLuint);
+ va_arg(argp, const char*);
+ GLsizei count = va_arg(argp, GLsizei);
+ va_arg(argp, const char*);
+ const GLchar** string = (const GLchar**) va_arg(argp, void*);
+ va_arg(argp, const char*);
+ const GLint* length = (const GLint*) va_arg(argp, void*);
+ va_end(argp);
+ TraceGLShaderSource(shader, count, string, length);
+ return;
+ }
+
+ // glUniformXXv
+
+ if (nameLen == 12 && strncmp(name, "glUniform", 9) == 0 && name[11] == 'v') {
+ int elementCount = name[9] - '0'; // 1..4
+ char type = name[10]; // 'f' or 'i'
+ va_arg(argp, const char*);
+ GLuint location = va_arg(argp, GLuint);
+ va_arg(argp, const char*);
+ GLsizei count = va_arg(argp, GLsizei);
+ va_arg(argp, const char*);
+ const void* value = (const void*) va_arg(argp, void*);
+ va_end(argp);
+ TraceUniformv(elementCount, type, location, count, value);
+ return;
+ }
+
+ // glUniformMatrixXfv
+
+ if (nameLen == 18 && strncmp(name, "glUniformMatrix", 15) == 0
+ && name[16] == 'f' && name[17] == 'v') {
+ int matrixSideLength = name[15] - '0'; // 2..4
+ va_arg(argp, const char*);
+ GLuint location = va_arg(argp, GLuint);
+ va_arg(argp, const char*);
+ GLsizei count = va_arg(argp, GLsizei);
+ va_arg(argp, const char*);
+ GLboolean transpose = (GLboolean) va_arg(argp, int);
+ va_arg(argp, const char*);
+ const void* value = (const void*) va_arg(argp, void*);
+ va_end(argp);
+ TraceUniformMatrix(matrixSideLength, location, count, transpose, value);
+ return;
+ }
+
+ StringBuilder builder;
+ builder.append("%s(", name);
+ for (int i = 0; i < numArgs; i++) {
+ if (i > 0) {
+ builder.append(", ");
+ }
+ const char* type = va_arg(argp, const char*);
+ bool isPtr = type[strlen(type)-1] == '*'
+ || strcmp(type, "GLeglImageOES") == 0;
+ if (isPtr) {
+ const void* arg = va_arg(argp, const void*);
+ builder.append("(%s) 0x%08x", type, (size_t) arg);
+ } else if (strcmp(type, "GLbitfield") == 0) {
+ size_t arg = va_arg(argp, size_t);
+ bool first = true;
+ for (size_t i = 0; i < sizeof(g_bitfieldNames) / sizeof(g_bitfieldNames[0]); i++) {
+ const GLenumString* b = &g_bitfieldNames[i];
+ if (b->e & arg) {
+ if (first) {
+ first = false;
+ } else {
+ builder.append(" | ");
+ }
+ builder.append("%s", b->s);
+ arg &= ~b->e;
+ }
+ }
+ if (first || arg != 0) {
+ if (!first) {
+ builder.append(" | ");
+ }
+ builder.append("0x%08x", arg);
+ }
+ } else if (strcmp(type, "GLboolean") == 0) {
+ GLboolean arg = va_arg(argp, int);
+ builder.append("%s", GLbooleanToString(arg));
+ } else if (strcmp(type, "GLclampf") == 0) {
+ double arg = va_arg(argp, double);
+ builder.append("%g", arg);
+ } else if (strcmp(type, "GLenum") == 0) {
+ GLenum arg = va_arg(argp, int);
+ const char* s = GLEnumToString(arg);
+ if (s) {
+ builder.append("%s", s);
+ } else {
+ builder.append("0x%x", arg);
+ }
+ } else if (strcmp(type, "GLfixed") == 0) {
+ int arg = va_arg(argp, int);
+ builder.append("0x%08x", arg);
+ } else if (strcmp(type, "GLfloat") == 0) {
+ double arg = va_arg(argp, double);
+ builder.append("%g", arg);
+ } else if (strcmp(type, "GLint") == 0) {
+ int arg = va_arg(argp, int);
+ const char* s = NULL;
+ if (strcmp(name, "glTexParameteri") == 0) {
+ s = GLEnumToString(arg);
+ }
+ if (s) {
+ builder.append("%s", s);
+ } else {
+ builder.append("%d", arg);
+ }
+ } else if (strcmp(type, "GLintptr") == 0) {
+ int arg = va_arg(argp, unsigned int);
+ builder.append("%u", arg);
+ } else if (strcmp(type, "GLsizei") == 0) {
+ int arg = va_arg(argp, size_t);
+ builder.append("%u", arg);
+ } else if (strcmp(type, "GLsizeiptr") == 0) {
+ int arg = va_arg(argp, size_t);
+ builder.append("%u", arg);
+ } else if (strcmp(type, "GLuint") == 0) {
+ int arg = va_arg(argp, unsigned int);
+ builder.append("%u", arg);
+ } else {
+ builder.append("/* ??? %s */", type);
+ break;
+ }
+ }
+ builder.append(");");
+ ALOGD("%s", builder.getString());
+ va_end(argp);
+}
+
+///////////////////////////////////////////////////////////////////////////
+// Log trace
+///////////////////////////////////////////////////////////////////////////
+
+#undef TRACE_GL_VOID
+#undef TRACE_GL
+
+#define TRACE_GL_VOID(_api, _args, _argList, ...) \
+static void Tracing_ ## _api _args { \
+ TraceGL(#_api, __VA_ARGS__); \
+ gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl; \
+ _c->_api _argList; \
+}
+
+#define TRACE_GL(_type, _api, _args, _argList, ...) \
+static _type Tracing_ ## _api _args { \
+ TraceGL(#_api, __VA_ARGS__); \
+ gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl; \
+ return _c->_api _argList; \
+}
+
+extern "C" {
+#include "../trace.in"
+}
+
+#undef TRACE_GL_VOID
+#undef TRACE_GL
+
+#define GL_ENTRY(_r, _api, ...) Tracing_ ## _api,
+EGLAPI gl_hooks_t gHooksTrace = {
+ {
+ #include "entries.in"
+ },
+ {
+ {0}
+ }
+};
+#undef GL_ENTRY
+
+#undef TRACE_GL_VOID
+#undef TRACE_GL
+
+///////////////////////////////////////////////////////////////////////////
+// Systrace
+///////////////////////////////////////////////////////////////////////////
+
+#undef TRACE_GL_VOID
+#undef TRACE_GL
+
+#define TRACE_GL_VOID(_api, _args, _argList, ...) \
+static void Systrace_ ## _api _args { \
+ ATRACE_NAME(#_api); \
+ gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl; \
+ _c->_api _argList; \
+}
+
+#define TRACE_GL(_type, _api, _args, _argList, ...) \
+static _type Systrace_ ## _api _args { \
+ ATRACE_NAME(#_api); \
+ gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl; \
+ return _c->_api _argList; \
+}
+
+extern "C" {
+#include "../trace.in"
+}
+
+#undef TRACE_GL_VOID
+#undef TRACE_GL
+
+#define GL_ENTRY(_r, _api, ...) Systrace_ ## _api,
+EGLAPI gl_hooks_t gHooksSystrace = {
+ {
+ #include "entries.in"
+ },
+ {
+ {0}
+ }
+};
+#undef GL_ENTRY
+
+///////////////////////////////////////////////////////////////////////////
+//
+///////////////////////////////////////////////////////////////////////////
+
+#undef TRACE_GL_VOID
+#undef TRACE_GL
+
+#define CHECK_ERROR(_c, _api) \
+ GLenum status = GL_NO_ERROR; \
+ bool error = false; \
+ while ((status = _c->glGetError()) != GL_NO_ERROR) { \
+ ALOGD("[" #_api "] 0x%x", status); \
+ error = true; \
+ } \
+ if (error) { \
+ CallStack s; \
+ s.update(); \
+ s.log("glGetError:" #_api); \
+ } \
+
+#define TRACE_GL_VOID(_api, _args, _argList, ...) \
+static void ErrorTrace_ ## _api _args { \
+ gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl; \
+ _c->_api _argList; \
+ CHECK_ERROR(_c, _api); \
+}
+
+#define TRACE_GL(_type, _api, _args, _argList, ...) \
+static _type ErrorTrace_ ## _api _args { \
+ gl_hooks_t::gl_t const * const _c = &getGLTraceThreadSpecific()->gl; \
+ _type _r = _c->_api _argList; \
+ CHECK_ERROR(_c, _api); \
+ return _r; \
+}
+
+extern "C" {
+#include "../trace.in"
+}
+
+#undef TRACE_GL_VOID
+#undef TRACE_GL
+
+#define GL_ENTRY(_r, _api, ...) ErrorTrace_ ## _api,
+EGLAPI gl_hooks_t gHooksErrorTrace = {
+ {
+ #include "entries.in"
+ },
+ {
+ {0}
+ }
+};
+#undef GL_ENTRY
+#undef CHECK_ERROR
+
+#undef TRACE_GL_VOID
+#undef TRACE_GL
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+// ----------------------------------------------------------------------------
+
+#endif // EGL_TRACE